#zealot-class
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Otherwise I SCREAM VERY LOUDLY
weird way to say DD
i havent used helbore in a minute
marksman focus replaced DD in my head
arco i thought i knew you
i used helbore a couple times in p13
DO YOU FEEL MORE MOTIVATED
it was funny
and you manage to play even with this god awful handicap ?
but also its not the kind of playstyle i like all that much
whats next binding m1 to ping
now id prefer to just use mk12 las
although i prefer mk4 las
im not really a stand back and shoot kind of person
Its not on all the time but yea
I think it's why ironically despite being most played zel is my least favorite
Somehow
playing vet w/o trench fighter makes me wanna rope myself
Psyker and vet support a playstyle I'm just more used to
i like just play zealot and psyker these days
there was no brain activity
vet just doesnt interest me rn and playing ogryn uses less brain power than hitting my head on the desk
i'm waiting for psyker to get a proper precision staff, and for zealot I want a non-eviscerator 2h sword
As in the depressing rope or the japanese fun body rope?
depressing rope
surprised you dont have ovenproof
i cant be bothered
dum bith
dont want to have to fuck with all my scoreboard settings for the millionth time
Vet and psyker have the least amount of variety in weapons I use
Actually I'd put it like
-
Zel ( I love using a lot of weapons)
-
Vet( IAG 's and precision weapons)
-
Psyker (just voidstrike assail with dueling sword lol)
anyways the point was
ogryn is so comically stupid
i was a full melee build
twice the ranged damage
compared to melee
my ogryn is so far behind
because i brought a kickback and just shot everything
cause i just dont want to play that
i was glad they buffed kickback cause i really liked it pre patch 13 and then i used it and i was like
bruh
i will
Been using gorgon on my bull rush ogryn
and then u put it down or u do what i did and use it to farm for the 1 million kills frame
BLOOOOOOOD
one shot the sniper across the map with my cannon
i think my problem with ogryn is that like
and aiming reticle that takes up the screen
What else should I change on this ya'll think?
his melee weapons also dont interest me a ton after like
theres not much of interest going on
flesh tearer to uncanny strike and weak spot to flak/maniac/unyielding/carapace
like there's not really much actual recoil control to worry about, different mks of stubbers don't really have different "handling" the bloom just gets bigger faster on some than others
like i can use a club/shovel or a knife and get a very small gameplay difference
the grenade gauntlet is really cool and its also just a siginificantly worse revolver
the knifes shouldve been finesse weapons
Does Uncanny have that much value atm? Aren't the bleed stacks gewd?
and the only slightly interesting one is mk4
the revolver doesnt have an explodey punch
GG is cool yeah
uncanny is the best blessing on the knife
Uncanny buffs the bleed stacks too
and u get bleed stacks from scourge anyway
ive just used them a decent bit
Guys, I picked up the thunder hammer 3 days ago and I haven't played any other build/class since then. Should I seek help?
red was running bleed knife in the last few games I played with em it was
Whaaaat
the stubbers are all over the place rn
shouting bleed
i also don't really like ogryn's designated "secondary" sidearms
rip
stubbers just arent different enough
Also bleed is like noticeably bad in most enemies if you check the numbers in the psykhanium
GG/kickback/rumbler don't really compliment melee that well
one has a little more stagger
because GG is an anti-armor single target that can snipe specials but can't really do it in density well
but like
most of ur melees
I use bleed on Zealot just to get more crits
are anti armor single target
So dat lookin gewd?
People like to think of stuff like "but if I have to change targets", except getting more damage right off the bat means you can just take less time on each target and not have that situation happen as often
I use bleed on my crusher
other than like flak packs
shut up rat
rumbler is bad
i am bulging
I'll give it a whirl and see how it goes! Thanks!
and with a surv vet u dont run outta ammo
its comically hard to run out of kickback shots. the ammo buff was completely unnecessary
im kinda coming to not like surv
basically nobody who defends it has ever made a coherent argument
i get a lot of people who can't read defending it which is funny
kickback is op. Legit used it with a few others here to make leveling my ogryn a cake walk
kickback is fine cuz it uhhh only has 1 round
imo
I stopped playing ogryn since I got mega annoyed each and every time I got stuck on a random poxwalker when trying to dodge or move in general. It was a detail that made me screech and return to my zealot
which like isnt shocking
Veteran straight up just needs Survival to be built in as a passive, and have the keystones be an actual choice.
I bonked and bonked but it was never enough to stop that one poxwalker from body blocking me
but i like fun and if you dont like fun then just play grey weapons?????????????
nah
good thing getting hit in melee as ogryn doesnt matter
they should nerf survival but give every class an optional ammo regen tool besides like, psykers
im actually mad as fuck, in the 1st new map, the last part in the stadium, you are supposed to stay in the start part, the 2 idiots in my team went all the way out died, my veteran got overrun, died, i was left with over 500 enemies
all thrown
Only matters if a trapper comes along or an overhead from a mauler/crusher. Otherwise I'm like: "daym thats crazy"
800 plasteel mission
even then psykers could probabyl be fine with a riff off of ogryn lucky bullet
heavy attack
Heavier attack
sounds like u didnt bleed them enough
change out Loner aura for Tithe aura, zealot receives a bonus X% of ammo picked up/regen'd by teammates
holy shit i was spam clicking so much
To be fair, if half your team went out to fight and you abandoned them, its a little bit on you.
Free food
hilarious
vet would be incredibly based if it was the only class that had ammo regen as a mechanic
just tie it to the keystones
it was fog with snipers
i couldnt even peek lol
no
cause that would just make a specific keystone mandatory
well
no it wouldn't
rn its the aura is madatory
ammo regen is cringe cause it's a massive boost for any high level run
marksman's focus
u just make it so each keystone gives vet a dif way to regen ammo for themselves
marksman focus is just scary text to spook people who can't aim
no im not a vet main so I ignore that they exist like they do me
The veteran keystones are so weak compared to every other classes
psyker/zealot already have options for effectively infinite ammo economy to varying degrees
oh i see i see
they also like to make stuff run off of enemy density which can get pretty insane given enemy density in this game
assail/tknives are both super good for not spending bullets killing stuff at range
i thought y'all meant ammo economy as in teamwide ammo on a keystone
o god no
True. Like buddy. Every poxwalker is free stacks
My ammo economy is getting into melee
marksman focus is probably the highest skill to reward keystone in the game
i think vet should be the class with the explicit "you get bullets back for doing X thing"
Well if they made other auras worth a shit, then maybe people would just pick it and not feel bad
if you practice your fps pro gamer skills you are gonna steamroll
Cool, but its unfun as fuck to use, therefore its bad.
I don't feel that skillful with MF. Feel pretty normal play
4 u
I haven't touched my vet in eons
i just run weapons specialist
I just like it when vets bring along uhhh
Mf is fun because I just run revolver
field improv or something
but thats just cause i melee everything
something useful
Focus target is ok
Idk I find it fun 1 tapping ragers
i like marksman's focus and weapon specialist because they are actually making me play the game in different ways than i might otherwise
my enjoyment of keystones comes down to how impactful i actually feel they are
which is why ogryn fucking SUCKS all 3 keystones are just stat buffs for no conditions
Zealot straight up just has the best keystones though.
vet lowkey has some of the best designed keystones but the mains of the FPS shooter man class have a panic attack if they have to aim for headshots
zealot has 1 keystone i actually like
loner perk is bis
or if they have to use melee
they shadow buffed it
You can send me my tips for that 3 toughness I gave you off that poxwalker
Just tell them to install aimbot/j
which somehow doesn't counteract the first issue, cause vet mains are babies

i wouldnt hate piety if it wasnt so fucking stupid
I love me martyrdom
for cdr
martyrdom would be way cooler as a flat malus to your defenses in some way that is traded for immediate damage
piety is stupid rn
Idk much of the vet tree I just like field improv because it does so much
Piety has gotten boring as hell for me
also makes it where I don't gotta look for nades when im lazy
rather than "use shittier curios and also take damage to deal damage" which just feels like they realized they had to give competent players any reason to not instantly sell wounds curios
I prefer martyr
55% free crit chance total from talent tree, crits refresh your piety, crits refund cdr
I would say focus target is lame since it's a near free resource for constant toughness, stam, and dmg that just promotes spam
enjoy you want fucking cake with your build too?
momentum better smh smh
True true
momentum is in fact best keystone
Unfortunately
yea i agree there I forgot focus target
Check your shoes
I don't wear shoes ima rat
Feet
don't got feet
What the fuck
it's one of the cooler ones
Nevermind
so you're a furry ?
I am majestical
it's pretty bad
DD might be my fav keystone overall
where do you think you are
i want to like blazing piety
Whas that
but i dont play ogyrn/vet much so im biased
Hey! I'm a vet main
Dungeons dragons
but the keystone doesn't really do anything
disrupt destiny
zealot chat ?
ye
the only thing it really does is let u spam ults rn
weapons specalist is cool too
without it ur just stuck with something mildly underwhelming
The only two I use are the middle and left
Never touched psyker's right keystone
Destiny is just shit
Its pretty decent now. It was bugged for ages
idk how it hasn't been fixed
but its good
ep and warp charges are both god awful design
and by fixed, replaced
dd is based and i love it
warp charges are GREAT Except
Stop touching the Psykers keystones, its inappropriate
bleh
they packed in quicken for no reason
If they don't they'll explode
warp charges are incredibly lame and the only thing people will use them for is shit like spamming venting shriek
random trash mob gets highlighted by you, you have to kill it
I kinda like Disrupt Destiny
which is one of the least interesting and mechanically engaging playstyles psyker has
I think warpcharges would be 100% cooler if they made quicken an optional talent
EP is likewise just boring. there's nothing going on with it
EP just makes your shit better for playing the game
(Quicken, old psyker feat that made vent spend warp charges)
They'll let out a Venting Shriek
which isnt super interesting
warp charges are fucking stupid and they have yet to find a reason to ever make me want to pick a keystone that gives you options to ignore the fundamental mechanic of it
this was always a gripe ive had
sounds like...fun?
o.o?
before you would run kinetic flayer or communion and you would pretend like the "you have to BB stuff" aspect didn't exist. flat out
I like it when they do that
I enjoy Martyr's design now that you can 1. actually stack wounds and be viable and 2. can still stack Toughness curios and use it for survivability.
up to 15 without a node 30 with a node
disrupt destiny is pretty dogshit since it doesn't target elites but only trash mobs imo
now you're locked in to the shitty dropping charges thing and it's still incredibly unengaging. i'm not actually doing anything i wouldn't otherwise to use the keystone
gl spinning your camera for the single highlighted mob just to have it stolen from you
why would I ever want disrupt destiny over warp charges or empowered psionics(if I'm blitz-heavy)
When you kill them you get a timelimited buff which you can stack and refresh with each highlighted kill.
Not the easiest but fun for me at least
if you dont like ep or warp charges lol
just like gaze
no other reason
it's just weird
I like Martyrdom because it's when I don't have to think with my build. Oh I got hit? I'll regen some of that back and enemy on their ass. Oh I going to my next wound? Gonna mitigate some of that damage. Oh I went to 1hp? No I didn't, I'll get back some HP.
EP is fucking boring. it's incredibly lame and it could be so much cooler conceptually
it's not boring
you empower the psionic
I can only ever Scryier Gaze with Gun Psyker
warp charges costs two more points and has worst talents along its path
yeah it is. if your idea of fun is "here's brainburst but more" or "here's assail but a lot more" it may be fun
if you think i'm not a degenerate you are cruelly mistaken
but i like keystones as a major part of your build that influences playstyle in an interesting way
ahhaha space needles go brr
ep is just
me hit blitz key
throw 5 shards at shotgunners
all dead with no cost
engaging
EP is boring but I need it because it makes BB tolerable
assail desperately needs an ammo nerf
it's in a fine spot right now
Damn this knife is slamming
even with EP you'll run out and have to switch
ill run out after clearing half a room
It feels balanced now
and getting it back right away
and it's damage got hurt a lot too
It's still perfectly usable and you still have people crying because it's not a full primary that carries you through a run
don't nerf it into bad doo doo water tier
10 max shards is too much
yeah
Assail needed nerfs and adjustment cause it literally took over the game for all difficulties
its a quickswap
Nah it's fine
i wish i could just take a sledgehammer to the majority of psyker's tree
same with ogryn really
10 shards is a whole ass weapon
well the whole ogryn tree
now it has slower ammo regen and less damage
You dump the shards and can use your melee or range
people just need to learn to quickswap and realize that perks/blessings on your actively held weapon apply to assail
why can't a psyker blitz be a primary weapon
because they're fucking boring
because blitzes are not primary weapons otherwise they would be in the primary weapon slot
this is why we dont play psyker
like why not, psyker doesn't have to be bound by the grenade rules of the other classes
why does psyker have to conform
psyker already isn't bound by the grenade rules of the other classes
5 shards still allows you to use them quite often
They really shouldn't be. That's the point of your staff and melee.
Almost every Assail Psyker I see cant outdamage an average Stave Psyker let alone Gun Psyker
it's just a titanfall smart pistol and that's insanely boring
the space wizard class shouldn't be bound to "ahhaha you can't have your natural abilities as a primary weapon"
its bound by the rule that you should have to care about the weapons you bring this isn't an "other classes" rule it's a basic part of the fucking gameplay
5 shards makes it actually quick swap
use it to snipe something quickly or for stagger
it is how the game works. the weapons need to be your primary mode of interaction cuz that is what the weapons are made for
heaven forbid that you need to use your brain to get the fullest use out of something
there is no reason for psyker to not have a blitz option that encourages heavy use like a primary weapon
assail just turned into zealots knifes real
it's called brain burst
Brain Hurty
Too much blitz make brain ouch
brain burst def isn't primary weapon material wiht it's single target slow cast time
yeah that's cuz its stats are shit
Why do psykers gotta edge their perils so much
smite is a support/cc tool
They literally have a staff. BB is for Monstronsities and target focus, smite is for CC and assail is chaff spam. It shouldn't be a staff replacement
and any chaff spammer to not be useless is gonna need some level of spammability
keep in mind that assail is on the right-side tree which is geared towards gunkers for the moment
I should be spending most of my time shooting and throwing my magic daggers on the side
and assail just isn't fun if it is to be spammed
see I get this logic
I barely use 2 weapons
even if I don't go gunker and just go magic focused assail
I'd say assail is in a good spot as it is unlike before. You can use assail for a lot of a mission, but it shouldn't be stronger than your staff
a weapon should be fun to use, and that usually entails having some modicum of brain cells to use
assail's design is to be a weapon that synergizes heavily with quickswapping and using as an in-between action. it benefits from all sorts of weapon blessings, has a quicker first-throw time than subsequent ones, etc
and keep in mind that assail has a very low active time cost
oops, you ran out of shards? oh well, time to use your other weapons while they regenerate
the fact that it came out in a state where it was a primary and really the only weapon you needed isn't what it was made for
because they regenerate in the fucking background
Assail would be great if you actually had to aim it to get the tracking part of the damage
Otherwise it should just disappear
see josho and arcotash can think on a level that makes sense
it's not like brain burst or smite where you have to be actively holding the weapon for the entirety of their usage
you do have to aim it, they narrowed down the aim cone a bit in the nerfs iirc
Honestly I'd like that
you dont really need to aim it
i doubt they did
I only use assail for the aiming long distance anyway
but the shards will try to go for enemies you are looking at
Otherwise I just use voidstrike
the shards lock on even if you swipe your screen side-to-side
get it in the general direction
it is extremely generous aim assist
and your fine
assail is really cool for exactly what it was designed for. and then fatshark kind of immediately forgot what they were doing with it and that is how you got the braindead damage redistribution from left to right click
assail's rmb shouldn't even exist imo
its stepping on brainburst's toes way too much
I've uhh, fucked a burster by swapping and looking at a burster while my shards were in air
Yeah, thats what I'm saying. It sucks that you don't need to aim it.
and just seeing them take the full 180 spin and knocking it into our team
It would be way more fun if you did have to
assail isn't throwing knives. that's the entire point of them
i'd rather they keep the aim assist and make it a quickswap weapon
this is fucking true
yeah just make it a quickswap weapon
they are paired well with a gun specifically because you don't have to have pinpoint precision
because that allows you to throw a shard and immediately swap off to another weapon while the shards float in the air
that was its initial idea
i would honestly be more okay if it was a buff/summon type thing
it requires different skills to use than a zealot throwing knife, which is the most common comparison
like ohh you just spend peril to have a shard that follows your crosshair for a while
Uh what? It literally takes like 3 or more aimed shards to kill a dog
rmb
RMB assail steps on BB toes
for being a long range, delayed, targetted weapon
Yea. I know. It still takes like 3 shard to kill a dog
ALT FIRE
i despise RMB assail so much
if i think of a blitz that is useful for killing a sniper at 50 meters, it should be brainburst and that's it. assail shouldn't have that overlap
I wish blazing piety could set stuff on fire, like soulblaze. But it's faith blaze.
im also not killing dogs at long range, so you're using an example completely unrelated to the use case of it
YES I KNOW. 3 RMB SHARDS TO KILL A DOG
It's false advertisement
you dont use assail for dogs tho you use like, one shard to knock off a dog and that's it
yeah its like 1/300 times i want to shard a dog
i hope you see how their use cases overlap though
Why blazing piety if nothing is on fire
but yes, hyperfixate on dogs
much more often it's trappers/flamers/snipers. trappers and snipers both have significantly less health than a dog
when we are talking about BB vs assail
True
BBs one benefit is boss damage and Cara damage
but thats not enough
given all the drawbacks
the boss damage is also uh
lackluster
really
I'd say that's more of a problem of BB being like dogshit without resonance or EP
i'd love BB if WARP CHARGES DIDNT COME WITH QUICKEN
SO I COULD FUCKING COMBO
without LOSING 6 STACKS
Boss damage isn't an issue if you just run Mark 4 duelist sword
but we're not talking about stats
god fatshark your fucking stupid
we're talking about the long-distance, range-agnostic nature of assail's RMB and brainburst
whose idea was it to put QUICKEN baseline
tbf given psykers boss damage without going out of your way otherwise its the best theyve got
i want a force halberd with that fkin gigajuiced illisi unyielding damage modifier
thats my dream
do you not see how assail's RMB was a "but what if brain burst" moment from the designers
EP wants kills, warp charges want kills, destiny wants kills
RMB Assail is a weaker long range send off that will not guarantee a kill on some unit. BR is a lockon that does.
and that's it
yeah its just guns
do you not use the RMB and just grimace at the stupidly long chain timing it has to enter the RMB
all of zealot's keystones work for boss killing
that you take advantage of finesse stats on
blazing piety is not a keystone u look at and go "damn i need boss damage"
neither is momentum really
veteran can maintain marksmen and focus target
it's not an issue with keystones
psyker legit just doesnt have enough high unyielding dps weapons
yes but you still have it
you are taking it too much to the extreme
psyker has always been shit outta luck for boss damage
first off, there are only three blitzes and somehow two of them overlap in a fairly significant manner
psyker keystones dont matter at all when bossing
old BB with flurry wasnt awful
why the fuck do you keep arguing that they don't have a good amount of overlap
I don't know guys. Bb never let me down. Hidden sniper? Gone. Specialist in the background? Gone. Whereas assail is more like pissing with your dick out and hoping you won't splash yourself with a burster.
yea but BR doesn't have left click assail
you see the issue?
fucking new player shitters with shit opinions
arco its gonna be ok
assail is flexible and it gets most of the BR job done outside of armor/unyielding
which is also what BB does
go watch toy story 2
it's oppurtunity/flexible cost, while both are delayed, assail rmb is fire and forget once locked on
idk why they buffed it
like it didnt make it less spammy
it just made the other part better
because what fatshark heard was
yea like ????
and then you spam again
"bimbo assail psykers spamming shards"
and they thought
oh ok theyre using lmb too much
Didn't they decrease left click damage
fatshark on that nurgle pack
zealot class channel
psyker discussion
To increase right click
(stupid take)
clearly the problem isn't the 10 max shards you get
Assail's RMB works, and that's roughly all I have to say about it
Oh fuck dumbass, not my fault a bunch of shitters are whining about the game balance
yeah im really with arco here
yea lmao
I mean left click would need to be nerfed to like
you can spam cause i have a guns worth of ammo
Only take on hordes
that regens
Usually it's this or an entire different game
assail's issue was always how many you could throw
for free
Force psykers to right click specials
amount+ damage per shard
Psyker buffed, Zealots most affected
and you keep detracting by taking our statements to the extreme
It ass a nerf buff but evidentally not enoug
quick swap weapon cannot be something i can use for 40 seconds
and you evidently don't use assail well given that you think 10 max shards is still fine
you had the best easy horde clear in the game, and had ammo left over to clear out every shooter and non armor/ogryn elite
Glad we don't have try hard shitters who would prioritize their sense of balance over fun in a videogame of all things.
i have no reason to treat you kindly after your repeated infringements
i'd rather them nerf the regen by 1 more second per shard
than lower max shards
I like my flying bee swarm
except this piece of balance is tied to fun
assail fun actively took away fun from other players
in what world is spamming an aim assist weapon with 10 max ammo fun for more than a few matches
fun is how much i need to exert myself
p13 assail was pretty on par with autopistol unwavering focus vet, especially with 15% per kill soulstealer
click and win
assail got so much hate cause it literally stopped other players from having fun cause it overperformed so much
and other people are also annoyed by it
all 4 toughness regen talents at the top+ toughness regen EP talent lol lmao
which is a sign of bad design
literally unkillable+ you could also take dodge range fire state on crit
I still need smite to get reworked
i hope smite becomes a more close-range melee blitz of some sort
It's the same bullshit except it seems like you're still playing the game because you get the kill
i wanted smite to be a cool blitz that synergized with a melee playstyle
lightning punch LMB and a funner stun on the RMB
yeah smite should be the close range one
and it doesn't
i want more melee psyker-leaning stuff in the psyker tree
it would be so cool with DD
fatshark wants a support option even if i think it's shit game design that is a virus from MMOs and hero shooters and mobas
like how right side is gunker but also functions with other stuff
yeah, there is surely a way to diversify if there's only three blitzes
PLEASE
I PLAY PSYKER FOR MELEE
need more abilities that synergize better with melee but can be used in other contexts
give me melee stuff
where someone can simpyl choose to be an uwu cutsie mercy healsloot main
2h force sword when
psyker gets zealot thunder hammer but they're chad enough that they can use their fist for the same amount of dmg fr fr
and expect to be carried
Also left click on plasma needs a nerfing
i dont know how i feel about any class but zealot getting 2 handers cuz thats kinda like, the zealot thing
plasma got the lmao 100 cleave buff and fatshark went into hiding
honestly
it would be funny if a new iteration of smite like that did more damage
went from meh to god tier instantly
Plasma is actually making me just quit games out of boredom
you know, a melee smite with bonus unyielding damage doesn't sound too terrible of an idea
Majority of players aren't feeling this unlike the minority of a minority that you, I and most others in this server are. You're on a discord talking about how OP assail is...you're not the ones who actually matters for the majority playing in blissful ignorance
right click is useless
fatshark just went, yea, 100x more cleave, what could go wrong
Forming an electric weapon
but it has to have a blinding arc flash because "balance"
owo
plasma is poorly designed
yeah fuck plasma
you are daft asf if you think anyone here thinks assail is truly OP
i highly doubt that it's engaging to spam an aim assist weapon
like legitimately the mechanics underlying the weapon are just bad and they don't actually make sense
the left click has 50 cleave
charged has 100
i VERY strongly doubt that it's engaging
Assail is unhealthy too strong but it isn't OP
very few situations require >50 cleave in a straight line
Majority of casual players would likely disagree or even know this is a debate
the problem is engagement
good
Plasma just needs to move the power of left click over to the charged shot, and have left click be a decent stagger low cleave optiot
the casual players will play the game no matter what
Assail is fun if you pair it with a good melee like Dueling Sword or Knife, but its not really skillful
they need to separate the damage profiles for left click and a charged shot, make the charged shot have better unyielding/cara relatively
p much how i feel
probably because they're using the other blitzes
needs more reason to charge
so we are allowed to want the game refined for the people who actually play it regularly
like if you want something that you can use more as a main weapon, there's brain burst
the cleave in general needs to be tuned down, i mean if the rmb just had 30 it would still be good
players are still going to have other blitz options if assail ever gets a max ammo nerf
fuck the casuals, no offense, it's pretty cool to play casually and not seriously
and players can adapt
No it's not OP dumbass, the way he's idiot talking like an authority on game balance, kinda says it's overtuned or too easy to a degree and yea I agree to an extent.
can't spell assail without ASS
but they dont give a fuck about balance
yeah I'd say i have a good amount of authority
Ail
god forbid a darktide channel has darktide discussion
while you shit on his discussion with dumbass points
because I use assail a good amount and have used it in a fairly diversified way
People want to play support to be fair
Ohh and the person here who was like "psyker in zealot chat" it's cause zealot mains multiclass the most
and I can tell if you haven't used it in ways that I have
I play casually but by casually I mean just playing at a semi-high level and listening to bob ross teach me how to paint (I use his techniques to improve my crusher gameplay)
But FS isn't like
do total support
It's helping not make your team invincible
support in this game can take on a lot of (more interesting) forms
psyker has such good quickswap properties and I want one blitz to lean into that
Yeah
idk about everyone else but I play all 4 classes at auric damn level on every build
I think supportish roles are fine
Actually probably majority of players just aren't that good and play in casual bliss even with assaul
but I don't want a designated healer class
that wasn't how it used to be honey boo boo
assail literally got the casuals upset
im fine with vet being the closest to healer class
ngl
with improv
public opinion matters to a certain extent and beyond that it's completely irrelevant
because one person could clear through malice with assail and they wouldn't get any engagement through the level
yes, and there are two other blitzes
like i could go through a scab melee only maelstrom in 21 mins with a fire rounds ripper gunlugger on ogryn until they bugfixed it
and i could just remove all of the danger from games on that build
but u didnt really see ppl complaining how ridiculously overpowered it was
cuz they just didn't know and not enough ppl played it
people just arent aware
Hadron just shat this out and I have never played bleed before, what should I change?
Alright give me the stats. Give all the forums of the majority of the playerbases? Oh you mean the majority of players who are just playing and will never engage in talk on any online discussion?
i mean, i was but it was also funny and cool cause ogryn was in a rough spot before talent update
there's a big space for stuff to be too strong and also not too publically discussed
It was fun arguing with people saying infinite smite wasn't a bug, and removing it would make psyker useless
give me your stats first lol, idk what you are even arguing for jfc
the fact that the majority of players are just playing is neither an argument against us or you
something had to be as dumb as p13 assail for actual mass complaining
I support the team by making sure the hordes aren't up they booty cheeks while they fight a boss
like i feel once you get to the point where you're turning balance discussion into a popularity contest you've completely shifted the goalpost
crusher vibes
you obviously just wanna argue for the sake of arguing cuase you don't have lived experience of ya know, interacting with the community at any sane level
if they're just playing, then I don't see how a balance change to assail will be meaningful to them
and there's no reason continuing that line of thought cuz it doesn't go anywhere helpful on a public dicussion forum
and they'll just move on with their day
crusher is the best support tool
part of me discussing balance is just venting about the dumb stuff im sick of lol
i love it
instead of using the abstract silent majority as your argument, what arguments do you have against nerfing assail's max ammo shards
casuals didn't care about assail when it was clearing malice blindfolded but the CASUALS will be uspet if you change it more, or something (my guess to the point this person is making)
the silent majority and all that idk
actually in this case they did care im p sure
at least like reddit etc
I think assail would be better with a dynamic cooldown where you have a faster cooldown when you have more, so if you let them all out, you have like 5x the current cooldown
again. Your guide made my crusher gameplay better cus I get bored in the psykanium and I forget to test stuff out. Still felt a nice bit of pride when I knew a lot of what was already said
i was being facetious
there's like 2 bits of information in that guide that was organically found in the josho science lab and the rest was just compiling general knowledge really
but crusher is one of those weapons you can use wrong to really bad effect
so i figured it would be worthwhile
light spamming
that be nice but i think it would be perceived as a system that "punishes" you
๐
i wish RMB was replaced with a channel mode where you could regen shards quicker at the cost of peril
god damnit hadron
something that is perceived as a "bonus" would be better
then nerf the normal regen rate by a second
not the wrost
specifically
yeah i wanna work for ammo regen
stuff that i found that nobody else to my knowledge remarked on
until you get an upgrade
that doesnt go off enemy density
lower baseline, but do X to be rewarded rather than higher baseline but do X to be punished
this was something i upgraded to replace the hold over lol
Triple the cooldown, and say each shard loaded reduces cooldown by 10% or whatever
RIP
TRUE
shards regen all at once
Yeah thats valid, FS was smart not to just make a healer in vermintide 2
only a Hammerblow Crusher can stagger a rager out of their combo without setup using a push attack. Trauma also requires repeated hits, which means the first time you swing you don't get any impact stacks. However, strangely enough, Trauma will actually stack to full if you push, activate Fury of the Faithful, or use an activated attack on a sufficiently dense horde.
because i had for a long time kind of thought
I doubt they would, because they want people to actually doooo combat
Not make someone invincible
hammerblow vs trauma doesn't seem to have a significant impact
I think it should keep the identity of mass bees every so often
long cd? then have rmb be a fast reload at the cost of peril
It's just way too much now
but i couldn't really articulate why until i learned the eldritch lore
but god damn
i really like the 10+ bees
it's fun to watch and I hate scab stalkers
since u start a lot of fights with a push or chastise or activated attack
Yeah 10 bees are fun, but it needs to be more rare and a more tactical decision
And not "omg enemy. Beyblade, let em rip"
trauma push is nice
im actually so not used to that much stagger than when i push somehting and it does something im like "What"
I sometimes think that uh
my idea was along the lines of "slower cooldown, hit weakspot with a non-assail weapon for a buff that increases shard regen by +50% for 1 second" or along those lines
Assail needs to recharge like zealot knives
Not on their own, but doing shit that fits the theme
that's just EP assail rn
tbh
Make ogryn big grenade recharge like zealot knives pls
pp
keystones affecting how assail regens like how EP affects each blitz would be cool too
and we can replace Quick Shards with this or some other speedup mechanic that engages you
based off what the keystone does
because flat numerical buffs are just boring as fuck
having some differing effects would be cool depending on how complex it's going to be
i should ask crab for a deep dive on why trauma stacks on push/aoe stagger
Personally I just think it's fine where it is. Way you talk about assail like it's free and does your taxes is overreacting. It gets nerfed idc personally. I think the way you amount you fluff it up sounds ridiculous and think if we're talking about BB, BB should be better. Good amount of people who start playing games like this are looking for a bit of power fantasy. Maybe that's a question of how Fatshark handles the difficulties. Be nice if you could take the stick out of your ass next time. Some discord random talking like some authority on balance
i'm fine with EP being the only keystone like this for now though, and they can make EP fun first
like your idea would be cool for DD
he seems like the most likely guy to know
but there are lower difficulties for a power fantasy
this isn't a game with a singular difficulty
people also get power fantasies differently
Lower difficulties are also a snore with enemy density. Or crafting materials
i dont get it from just stomping on the map
yeah and that's something that can be fixed without cascading consequences
some people might
I'm sorry for your dumbass then
I purposefully sometimes only light spam so I flail things around to my team's dismay. Very funni
i agree that lower difficulties having less spawns is boring, but that problem shouldn't lead to bad fixes to compensate
"hey but what if your arguement was this massive overexaggeration, checkmate"
hmmmm
if lower difficulties have less spawns and that turns out to be boring, then we should solve the core issue of lower difficulties having less spawns
by simply raising spawns
trauma is on-repeated-hit. if you hit a guy once it actually 'chambers' that trauma stack for the next hit
seems like regardless of the time you wait between hit 1 and hit 2 (when you get the first trauma stack)
oh thats nice actually
Easiest way to fix smite and assail is to remove psyker
i think assail only crossed that line for a single patch really, cause it was basically clearing even upto damnation up until you ran into something armored or beefy
its still strictly worse than hammerblow obvs but thats weird
so true
take a moment to enjoy the frog band before continuing the debate
return assails dmg, make it recharge longer : )
Nah fuck it
but once it started getting nerfed it has less damage slower regen speed it isn't being oppressive
So what is this perfect assail count? Or dmg? Or regen? Or knee caps to its homing?
Make Assail just win the game
Take you straight to the end screen
No more complaints
idk
Here is a fun fact
you don't need to be a helicopter pilot
fatshark can figure it out but some lower value like 5 is a good start
to point out smething is wrong with the one stuck in the tree
the best band ever
i don't claim to know the perfect value, but I do strongly believe that it should be lowered by a significant amount
im with arco i think 5 would be fine
I mean are we complaining that Assail is rightfully broken or are we complaining because it's stealing your thunder
some number <10 that isn't 9
@coarse birch lmfao if you stack trauma with a push you have to do 2 attacks before it starts resetting
we don't have to be experience game dev/balance team members to say hey, this should be adjusted and played with in this direction
wtf is this
and just leave it at 5
lol
8.95 got it
hell fucking hold fatshark up to that standard first they buffed plasma cleave to 100 ffs
sounds sane
you bitch
wait also it breaks the icon
it no longer shows the line going from top to bottom to show how long the duration is
fatshark sometimes just throws shit at the wall balance wise and we jsut have to go on
let me shatter assail shards for a shotgun effect that couts at that.5
You don't. You're also some of the worst of the population to ever ask for these kinds of balancing when you play nothing but auric damns
how tf a psyker outcrits a dclaw piety
nbm ok i see whats going on
stealing this
@misty raven Also just something you should know, debates in this channel is a double-edged sword because boy will they fuckin make sure you eat your damn words and leave feeling like a sack of shit
mf did 1k more crit than me how
thank u fatshark
purgatus?
Just don't
whats that?
More peace of mind
really we aren't, this was already solved by league of legends but riot is a shitty dev team for a shitty gmae
purg would do it
the blue fire staff
casuals do not give a fuck besides extreme outliers
it has infinite cleave so it'll hit a lot of enemies, and people tend to run warp nexus with it so it'll crit a bunch, and it has a fast fire rate
assail also crits a lot but not quite that much
if you want to keep a core playerbase that advertises your game for free, you adjust your game around the top level
this is what they were running
well, i'm specifically balancing with respect to the higher difficulties, and there's always the lower difficulties
Considering what I've seen with this and tonight I agree. It's just funny seeing the minority of a minority of a minority talk like some authority on game balance
like, this game has multiple difficulties and that makes balance discussions a lot easier
Welcome to Zealot Chat, we're the most uncivilized civilized people
i mean generally on lower difficulties weapon balance doesn't matter nearly as much outside of stuff like p13 assail because every psyker got it for free
and you have some counter authority?
you are literally calling ego when you are the one with the most here
and people at the extremes are going to be more affected by the balance
We make fun of everyone
and having to caveat everything with "in my experience, in my opinion" etc just sounds fkin nauseating
Including me
ppl have opinions
like weapons arent struggling in malice
ur gonna have to live with it
just how the new revolver is actually good
having to caveat every suggestion to a build/weapon i make lest I get called a toxic tryhard who wants to troll honest casuals
You gotta live with the facts
I stopped debating gear balance unless something is clearly weak, I just wanna play my game and have fun
It's like Warframe
Well, who should balance the game then or even discuss balance?
If it works, it works
debating is half the fun
no one ever obv /j
I just said I thought it was fine atm and not broken like it was when it launched dumbass. I never claimed to change anything
Not when part of it is used as ammo to fuckin attack your character like it's personal LOL
you have the authority to shut down conversation? to tell people they shouldn't talk about their thoughts on balance?
Based on the way you argue, I conclude that you're smelly
On god I know if Legate says one wrong thing here, boom it's turned into a copypasta and everyone spams the cry laughing emoji
Oh I'm not opposed to talking balance. I welcome it. Tweedle dee and tweedle dum getting a stick up their asses tho
We're a hive mind
the copypasta shit is mostly reserved for ppl who have the goddamn meltdowns
finger on the trigger gun to my head I'm ready for it
i dislike you on the basis that you think a spammable aim assist weapon is fun
Magbe we're Nurgle cultists
this place is basically an echo chamber at the end of the day
All I did was post my fucking build and yโall went for my throat talking down on it like a bunch of toxic trolls you didnโt have to say anything if u donโt have anything nice to say then donโt say anything but naw yโall wanna be animals like every other troll and thru the safety of the internet you run your mouth and then talk smack about me itโs ridiculous and not fair of anyone to treat some one like that and u have the audacity to say Iโm going thru somthing nah you and all the other trolls like you need to get over what your going thru and act right

yea tbh legate isn't a mental breakdown writer, more like an egoist
This xd
I'm one hell of an egoist
that is worthy of a copypasta tbf
I just gaslight people into thinking I'm not
Iโm gonna be honest Iโm sure Iโm not the only one the worst part I see with the problems this game has comes down to two things
-Talented Developers who care
-Management who clearly rushes shit
Fatshark made one of the top 40K games of all time they made a beautiful grim dark nightmare of a city and filled with chaos and corruption itโs magnificent but time and time again they mess up on the gameplay which was and still is really solid unfortunately the details like the still shitty resources and crafting bs the lack of a proper story and the horrid performance issues after every update
But most of all I hate the fact that when people complain about the game and talk shit about it, a game I really enjoy, I canโt really say anything itโs depressing cause I love this game so much IT GETS 40K PERFECTLY but it just keeps failing to meet basic expectations Iโm going to keep playin but I donโt know long that gonna last they did everything right setting up this update but it shouldโve just come out when part 2 was done Iโll wait til January Iโll wait til February I just wanna play a game that feels complete
You can stop projecting
i've suffered permanent ego death from quitting league of legends
and playing games such as holocure and bloons tower defense
I hate when people talk shit about the game I love too cause I love Darktide with a passion
VT2 as well
You cannot ever convince haters to play
i love DT i just know its not perfect
hell its still hard for me to reccomend it because of crafting
โWhineyโ
Mf you guys are the ones crying about how much certain guns suck according to the excel sheet page 43 paragraph 2 like what, play the fucking game
I only play games that I hate which is why I have like 600 hours
Like the foundation is all there and it's great enough to play
I hate darktide but it's fun to play with friends
But you try getting them to go even slightly beneath surface level and they leave forever with 10 hours game time
PTSD to steam awards
yea I mostly just been palying withf riends+ getting hard mode cleared
playing malice with friends is a nice change of pace
I'm glad darktide lost the steam awards
i like carryin ppl through hard mode
damn you saying you carried me josho
I just like mashing through entire hordes
i see how it is
there's people still doing twins?
Yes
The adrenaline from being knee deep in blood like I'm DOOM guy despite knowing one wrong move can merc me is what makes it so fun
They very personally FUCK me.
-I always wanted Loadouts in Vermintide 2 and they NEVER implemented it.
-When they ported the most popular mods for Vermintide 2, they blatantly ignored the Loadouts mod which is easily top 5 most popular mod at the time.
-They messed with the game files organization with every patch until the modder refused to update it anymore out of frustration, killing modded loadouts for Vermintide 2.
-They released Darktide without loadouts.
-They finally implemented loadouts but limit you to only 5 per character for no other reason than "we made the HUD complicated for it and there's no more HUD space lol"
-They don't even let me have my 5 fucking loadouts because every 2-3 months they "ACCIDENTALLY" delete them.
SO YES I TAKE THIS VERY FUCKING PERSONALLY I WANT MY FUCKING LOADOUTS FOR FUCK'S SAKE OR GIVE ME MY MONEY BACK
And YES this is the place to say this as at least 1 Darktide employee lurks here.
yes
some dont even have bells unlocked yet...
loool
Oh god not this one LOL
epic fail
took him 6 hours to make 5 builds
This game really is awesome, I really do hate it comes with a lot of "buts". Taking all my time away from other games atm
fatshark have mercy
i cant tell what is a copypasta here and what is legit
when would one use the light attacks on the ironhelm? i played a run with it and it was pretty good, but i pretty much just heavy spammed
i guess one could cancel out of that overhead heavy but idgaf
i just charge it least
Every message in this discord is a copypasta
its part of the payment plan
thought as much
cancel that, not make
"REMAKE" 5 builds in 6 hours
they very personally fucked him
Don't they count as monstrosities? So wouldn't running them get your contracts done quickly?
most of the fight is won so long as u know what to do
i had already done it a million times with randos
if you want monstrosity contract you just do monstrous maelstorm
although doin it with 1 guy who was eu on na servers and not particularly great at the game
made it a lil harder
I want to be personally fucked OwO
took 3 tries that time
Yea but...that sometimes isn't available
ive done it in 1 try twice with 3 other ppl who hadnt cleared hard mode which felt good
Like absolutely sure
consignment yard is available
Like on god, swear on your mom, sure about that
HISTG always gives me at least one boss
yes
like 9/10 times
Welpc
secks
I get 2 bosses minimum
gtfo here you non degenerate
Mr Electric, send em to the principal's office and have em expelled
OwO?
I remember when I was personally cursed by Fatshark for a month when monstrous maelstorm was out
painge
i remember those days
I'd walk to the next area and in the following 5 minutes have killed 3 plogryns and two chaos spawns at maxhp
me: "yeah I have a big, fragile ego, how'd you know"
also me spamming this screenshot:
salvageable?
I wear the Menace badge proudly
i do kinda hate the variance in monstros
Fish fear me
I'll take good
Hmm... yeah, Bloodletter to Rampage and Block Eff to Flak
Kal you play like a dog with no hands

dogs dont have hands
then id swap both blessings to rampage/Savage sweep
I'd just swap the blessings tbh
that's the point
finally got resources to fully upgrade this and rip thrust 4. i can't even get a rank 2 on hammers and here's one for a weapon that doesn't use it lol.
but that said, thrust to bromentum, weak spot to flak?
Block cost reduction is a lot more useful than you think
Wrath can still work tbh, it's the non-simple Evisc
yes
too bad i only have bromentum 3
Wooo
you could run bromentum 1
That'll hit a breakpoint