#zealot-class
1 messages · Page 94 of 1
@fleet zealot
Back to making a guy with absolutely zero mobility work after playing two classes who've been nothing but mobility, sounds familiar to the 3 classes I've played here

"Hey, you. You're finally awake. You were trying to cross the border, right? Walked right into that Imperial ambush, same as us, and that thief over there."
oh
the emp gifted me a 542
what atrocity awaits mine eyes i wonder
yknow what big e
ur alright
Praise the Emprah
Simp
Everytime my character says "Blood for the Emperor, Skulls for the Golden Throne!" I imagine The Emperor is just like "Woah chill, buddy."
"Why is everyone sending me so much blood? I don't need that much blood transfusions and the skulls are literally everywhere now." -Big E.
columnus brauto or bust
But bolter does enough for me
not when the statistic you wanna fulfill is dumping 15 bolter rounds in 2 and a half seconds
risk of rain
only bolter do that
I would like bolter more if its ads was bracing it and didnt fire 1 shot upon ads
we need bolter variants
I want a bolter tbat doesn't have a fire mode switch when right-clicking
REAL!!!!
Because apparently the tip of the stock has a magical fire mode selector
THIS MF SPITTIN🗣️🗣️🗣️
We need the light and heavy variant
for every person who complains about draw speed i want them to make it take longer to pull out
A PUMP-ACTION SHOTGUN
lmao
Also we need light plasma variant thats automatic
How about I take longer to pull out mf
Hoe ass
every vet who complains about it needs to be forced to only use exe stance
make a variant that reloads one round at a time
gotta stack your own mags
Then I will be spiteful and use autopistol with my exec stance
Bitch
ok and?
Watch my literal nothing get multiplied by 25%
People complaining about bolter pullout use it in the wrong situation
No i am not talking about your mothers calm down
me casually dodging three crushers as i slowly whip it out
bolter is one of those guns that u use as a primary or u have to suffer the consequences
like helbores
part of the vibe is the long pullout time cuz how it functions
Man anyone else feel like flamer weak?
nope
do not invoke their presence
Dough shush
dough. no.
It's still going strong
Not sure where you've heard that from
Gearbox took over risk of rain
Zealot Weapon Table
https://docs.google.com/spreadsheets/d/1GBkqp8riLAVbdL0qiIR0ATrFYvAEcxLJoiqvPYfZbhQ/edit#gid=1428201414
Sheet2
Zealot Weapon Table
Melee Weapons
Thunder Hammer,Chain Sword:,Chain Axe,Heavy Eviscerator:,Combat Blade (Knife)
Crucis Mk II - Highest Special Dmg,Cadia Mk IV - Sweeping Heavies,Orestes Mk IV - Rev’d Lights,Tigrus Mk II - Sweeping H1, Catachan Mk III - ST heavies
Ironhelm Mk IV - Special ...
@unborn depot The deed is done. Can ya unpin the old one and throw this one up
Absolute chad
Neat
Vin? More like Win amirite?
That's a weight off my back
oh no, where's flesh tearer from combat knife?
Much sad
we'll stick with vin, but we'll put your suggestion up to the committee
ikr?
Fake and potentially the xenosexual. We must bring out the Heavy Flamers.
Is that good or bad?
Bad
Oh nos
Gearbox is owned by 2k
Ah hell, the folks who botched Aliens: Colonial Marines?
from the creators of borderlands 3
You laugh but all those bleed stacks are going to kill that cat.
Ah, sport ball juicers.
Also vin the lack of lines for each weapon, or at the very least for each row will forever be marked in ZelChat history
Now I can retroactively say my failure to play Risk of Rain was actually a noble act of protest
Your loss.
RoRR and RoR2 are fantastic games in the genre
Depends. Gearbox has some good stuff under them.
It was fun but as a roguelike I think it's worse than 1
I hated the gameplay cycle of recyclers and duplicators
I feel like printers are very solid for balance but being able to scrap stuff can make it very cheeseable.
Honestly, I've lost the plot a bit as to what qualifies as roguelike
Rogue's abs
All those homosexuals saying women with abs is homosexual are extremely low T.
Swap the perks on that Crusher and it's golden save for the Power Output.
Also Critical Hit Damage on Revolver isn't good.
Am I over critting
all the weapon perks are bad
Double cheeked up
The +finesse perks calc funny and you get less damage than the listed 10%.
Ok
TLDR never take crit damage or weakspot, and crit chance perk is not useful unless it's like knife or laspistol
Formatting is easy enough that such petty mortal things are not required
+crit chance has uses but it's a bit marginal, esp when you have it handled by talents.
Not even Knife wants +crit chance
I was just maxing because I am always essentially in CC mode in the aurics
just trying to stagger everything
it could be worse but yeah talents kind of override
but if you aren't running piety
but crit dmg esp if its not adding anything can be replaced
Crusher can output some pretty solid damage on it's own. Your talents take advantage of it's finesse
I've been fine in the aurics but what weapon perks should I use for BP's
Crit damage is like
pretty much can never go wrong with flak and maniac, and then unyielding/cara/elites are usually solid
cara is more niche for breakpoints
depending on weapon
I'm t rying to think of who I have the most trouble with, I think I am rescuing people from unyielding mostly
I also see a lack of Perfect Strike on Mk II Evis for the PS/Shred combo.
These are your damages:
- Bodyshot ⬜
- Headshot/crit 🟧
When you headshot or crit, you get ⬜ + 🟧
The problem with crit and weakspot damage is that it adds the bonus exclusively to that second part instead of the whole
Flak covers so much
nobody would ever know what perfect strike does unless you ask here lol
Ahhhhhhhhh I see, I see
like, what it does has absolutely no relation to the tooltip
So you get +10% of 🟧
Not +10% of ⬜ + 🟧
Gotcha, so unless its hitting some random BP it's n ot even worth it
For some guns it's even worse
The autopistol, I think, has like 10 extra damage on crit, or maybe it was the headshot
Looks like Flak has a ton of dudes that need some smashing, switching to flak
But 10% of that is a miserable fucking 1
flak is almost always the best perk
I am an absolute chad fps player, so I try to headshot with everything
80% chance for 4x cleave on a crit CDR build that's already spamming crits from the ult is quite fun. The armor cleave thing on it is kinda goofy since you can cleave a handful of Crushers on the H1.
weakspot damage perk is at best like, 5% on any weapon and lower on others
and lower if you crit and weakspot
so just getting dmg versus specific types just seems to be way better
like legit base dmg?
yes
Knife getting ~70% of the finesse increases as actual damage is fun.
ahhhhhhh, so much better then
neat
So does perfect strike actually let you cleave through armor?
I'll grab a video to show it
so, pstrike is 0.25x hitmass and ignore carapace stopping you
It has some weirdness with the revs
I use it. Less interruption to my lmb spam the better
The rev H1 won't get the effect, it'll stick like normal
On the Mk XV it's not really great
if you are overly concerned about light spamming crushers
Nvm can't read
It's not great at all but it's kinda fun
Now, if they gave Evis Thunderous that'd be great
Fun is the most important part
T-posing poxwalker out of a beast of nurgle's mouth
no, just delete BM from the game
Shred and PS on my XV Evis for my brain dead martyrdom zealot
Just make enemies explode idk
Just constant ignorant lmb spam
I want more cool talents that just nuke people
Wouldn't that make Caxe and Taxe poorer in horde clear?
Showstopper is so cool on paper and it looks really cool ingame but it does jack
Would make them PA reliant
Delete brutal momentum. Just bake it into caxes
well, of course you would need to kind of rebalance some stuff, but all BM does rn is make things ridiculous
FS probably too busy holidaying atm to change anything I guess
Same
I feel like they could just keep the Caxes as single target and give them a PA combo they can do. Put more emphasis on the Taxe's having cleave and boom, balancing dynamic
Probably new Premium Cosmetics that are recolours of old premium cosmetics
As is tradition
The Taxe's have a good bit of cleave compared to a Caxe but it's just not good enough.
BM is way too transformative relative to other stuff, like on ogryn shovels and caxe
suddenly you go from killing 1 thing to killing 4
or up to 4
i wish the Eviscerator got BM
Knife w/ BM on top 👨🍳
Helbore with Brutal Momentum
or just like, make the Mk VI knife have better heavy patterns to utilize Haymaker
BM being a gun weapon special blessing kinda goes hard
revolver doesn't even need BM lul
nothing useful
it's too awkward to use for pushing and the angle is weird
you only do it when the game eats an input basically
blessings affecting both weapons would be fine if they were intentionally designed
i dont think blessings should ever do anything for DoT unless theyre on weapons like flamer or purg
designed around applying them
uncanny strike working on dot is such cancer
old wildfire slaught AB on psyker letting u clear hordes w/o any actual input is insanity
yea
the old crucian interaction was actually kinda cool but the blessing wasn't designed with that intent in mind
and would probs work better as a talent than a blessing
that interaction made me want to shoot myself
cause fucking everyone was just getting free 40% crit or whatever with 75% DR and not using ranged
yea
conceptually, getting a pretty big bonus for using melee while having your gun empty sounds cool so long as it isn't fkin cancer like that was
and there is technically the +impact/attack speed node above beacon of purity but nobody ever takes it for the sake of having it
I don't like things that incentivize not using ranged especially in the current game
i mean zealot has an entire "i can't believe it's not a gun" blitz
it's just like, oh ok I guess I'll have to kill even more specials myself
and those kinda talents dont really have a significant impact on how effective a player is at killing stuff
yeah those talents are just terrible
the middle zealot tree has basically 1 useful gun talent
and the rest are all terrible
and i would like them to try and make the zealot tree interact with guns in a more interesting way than "here's a bunch of shittier versions of veteran talents"
it's basically just anoint aka free damage and dance with death which is only useful on a few guns
yeah
i think if they wanted to have a talent in the spirit of old crucian it would need a set timer from the moment you run out of ammo
like the emperor's bullet does rn
but they need to make the reward better
so that ur less incentivized not to use a gun and more encouraged to magdump in the opening stages of a fight then swap to melee to finish it
duellist technically does stuff for guns iirc but thats also very weapon dependent
no?
im saying that a lot of the currently existing zealot talents that interact with ranged suck ass
and it would be nice if they were options you could pick without feeling like you're opportunity costing yourself
or at least that feeling was much more minor than "this is a point that is wasted"
honestly i've never felt like any zealot build has had their secondary as more than just an optional tool that can be useful sometimes
it very much depends on the match
i have a shotgun for hunting grounds
otherwise usually the throwing knives handle stuff i cant reach well enough
if im on a team with ppl who don't understand that specials are enemies you have to kill quickly i am stuck on gun duty
because at some point i physically cannot be in melee with enemies spawning in 4 different directions
Havin 2 shoot gunnets and shooters
just had a maelstrom with three veterans and not one of them was taking care of the distant gunners and snipers
Probs spend more time w my brauto
and my dumbass has a shotgun so i'm just sitting there getting pissed
i mean with gunners u just take TWBS and fight them in glorious melee combat
tbh if I have teammates that don't use ranged I'd rather have a bot
Glorious.. brauto combat..
i usually do just fight htem in melee
but we were on ascension riser with the moving trains
i mean ascension riser just sucks ass
There's a stahlhelm on the left read side of the new vet winter cosmetic
esp the mid event
And the fact it isn't already a cosmetic helmet in the game makez me grompy..
i think ascension riser's mid event is the worst designed in the game
the end event looks like a gigantic missed opportunity
cuz the areas on the sides that go down a level look super fkin cool
and it makes me wonder if there was supposed to be a stage on a lower part of it
yea
i feel like they found their footing with mixed event types much more with the carnival maps
although, warren mid event is super bad
I hate any mission that requires me to do the ipad game
incredibly boring
the end event is good
Flappy bird
also riser never makes me feel like I'm going anywhere
yea
the part with the giant hole in the middle is cool
right after the mid event
but beyond that its kinda meh. like the whole map is poorly lit tunnels p much
Everyone's least favorite seems to be hab dreyko but honestly
I grinded the 250 Hab Dreyko's last month for the frame and I'd rather play more Dreyko than ascension riser
dreyko was AWFUL when the spawns were super passive during the event sections
and you fought almost nothing
like a hishock would have malice tier spawns
but then p13 made it more fun
yea
Hab josho
i find that most of the time the other 3 people are completely alien to the concept of pressing the auspex key
hab dreyko end event is the only semi-consistent spot where the server crashes
for me at least
i quite enjoy when the end screen doesn't have the big red "YOU FAILED" text at the top
so i do them
It's so irritating to try to haul stuff or do the minigames when nobody is helping
because i know the 5 wound psyker with +5 truelevels is gonna have a hard time just existing
so i've started just focusing on killing everything
you just learn how to do it
the only one you can't unless the intensity spikes and the ai director shuts off for a bit is a data interrogator
I know how to it's more that its just annoying
auspex scans only stop if your crosshair actually moves off the target so you can drag it while dodging
and i need my million heretics killed
and u can just push with the auspex before doing it
with the carryables you spam pushes
which ppl don't really seem to do for w/e reason
i wish u could throw knives while carrying em
that would be amazing
What personality would you accredit to the Judge Female Zealot voice?
I like the Fanatic but I feel like it's the generic one that 93% of people will take and it's expected to be so
Honestly i see more judge then fanatic
I might keep Zealot but she sounds so Irish I feel like she has to have red hair.
I mean Fanatic
Honestly judge doesn't have much personality
I mean they're cool but
Pretty generic
I don't like the third option the Evangilist sounding one.
Agitator ye
Of the females the judge is my fave
Agitators a dick
😈
i like female judge too
I mean their name is literally Agitator
I use agitator because he’s comically unreasonable
I think I like Female Fanactic
A touch of healing
Too much dulls my fervor
WHAT IF THE FREAK IS A DANGER TO US?
SO THE SLAB CAN SERVE HOLY CAUSE!
^
I'm weak and prefer some friendliness ._.
I got myself a bald male fanatic named harken and he is a mess of a man
default zealot
Agitator is the funniest one to me
swap the perks and keep the blessings imo
you're not missing THAT much from 3 to 4 with the blessings
Nah. Just put ht4 instead of ss
instead of putting HT4 on it?
idk i dont know shit about heavy sword
but rampage and savage seems like a good horde combo
Keep melee Crit chance and change groaners to flak or maniaf
You want more power. Not more cleavw
best hsword setup rn is deathblow + rampage/headtaker
i forget which is better, i forget what's on mine
Yeah, sweep to ht, groaners to flak
headtaker is better than rampage
i think depending on mark u can get away w/ rampage + headtaker
like a 6 in particular is gonna have an awkward time getting good deathblow value because of the heavies
Oo
ummm source???? can you post a fan wiki spreadsheet with video proof?? ???
it was revealed to me in a dream
the emperor told me
i can never get an overhead BM proc to hit more than like
2 ragers
its much more mauler/crusher killing with a swing like that
i would way rather do deathblow on a 7
What's the best "all rounder" zealot build?
7 is very good at HT + rampage too because h1 is a sweep
Momentum knife
yea i mean u can build all 3 of them either way and do good
Momentum + chastise
This but unironically
Hey man as long as you stick with the team
this is what i run, doesn't have a problem with any particular enemies
knife user has to put in 150% effort in order to match someone putting in 75% effort
i would definitely say that knife is NOT for all rounders
there's a lot of different ways to make versatile builds so in large part it comes down to what you prefer and how you wanna solve problems
Until I run off
with the sheer volume of knife shitters i have seen running around
with 1.6k hours of experience
Where shouty go?
just git gud
crusher is a relatively high effort weapon compared to something like a caxe
Just take a rashad
but tbh u can run that build with caxe and drop desperation for purge the unclean and do great
Handles pressure quite a bit better
But a lot more work to play
crusher with kantrael shotgun (fire shotgun), brauto (braced auto gun)
would serve very well
crusher i feel is the main weapon u can get away with tknives and not really notice a major power loss in intensity peaks
Caxe requires footwork against crushers, bulwarks, ragers
because it literally does not give a fuck about elite density if ur using it properly
Tbh, just run a rashad. It just does everything well
It doesnt necessarily
It requires pretty good footwork in mixed hordes
Oh were talking melee nvm
I think the only ranged options that are really situational are bolter/flamer
THey pair nicely with throwing knives though
I just light special spam crusher
Ranged is probably preference
nothing is more infuriating to me than when this is actually a correct solution
such as vs bulwark phalanxes
HULK SMASH THEE!
the weapon should not be utilized optimally in this way
its so stupid
i hate bulwarks
I've legitimately never used the crusher yet tbh
its basically the only zealot melee i like
Watch trapper to end all trappers and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
THe blessings are garbage, so that always put me off
Is there a good stealh zealot guide anywhere?
crusher is very good
the weapon is p much specifically balanced around the blessings available
A whole 4
if it had better blessings the weapon would very likely be worse basline
Where 3 of them only increase stagger
yeah, and you want an impact blessing on it
power maul on ogryn
😦
powermaul is just unmitigated dogshit and god knows when theyre gonna do anything about it
https://www.youtube.com/watch?v=AdBsvKHVZGU I currently use this build, and he goes into strategies to be a good Stealth Zealot too, I can personally say the build is amazing
Hello Varlets!
Today we have... probably one of the most polarizing builds in Darktide - the Knife-wielding Invis Zealot.
Played with little thought and selfishly, it is nothing but a nuisance to the team and can even make playing the mission a nightmare. This build also gets a bad rep for being closely associated with speedrunners rushing ah...
Pretty sure smite is higher single target DPS than a power maul
i do kinda wish crusher got a version of all or nothing that was only cleave and damage
Crusher is balanced around what it has, and works very well
because it's a very push attack centric weapon
I might get one at some point, but it's never been a high priority for me
Doesn't need power blessings or whatever
I play knife zealot 75% of the time 🙂
why did you post a gif of my mom 😠
i like the knife sparingly
That is one fucked-up looking dog.
Is pig with nixon mask
man bear pig
I'm pretty much unkillable with a knife on
well is this useable?
mk 2 evis wants rampage + savage sweep blessings
I was using the mk9 heavy sword but I don't like it cause it struggles vs carapace and somewhat against flak
shred is ok for a crit build
elites likewise is probs the best "sub-optimal" perk to roll
you could swap shred for rampage, and unarmored damage to maniac
aight will do Thanks! 🙂 (its my first 380)
I hope these pants get added soon.
They'd look so much better on my guardsmen outfit than the pants that actually came with this top.
100% a niche weapon that needs to be utilized like one.
what should i change on here
Bloodletter to Rampage and Crit Chance to Flak
Ramming my head right into a wall is how I solve my problems in DT 
I would prob eat it for bloodletter
In case it becomes good in the future
Either you get a very decent Evis or you scrap it for a buff that may or may not happen to it

Gamblers are eating good
I'm still mad
That i didnt buy that t4 thrust t4 slaught chaxe
4 months ago in melk
I have infinite melkbux anyways
Always invest in good rolls. You never know
When you use stealth, is it better to hit a headshot or a backstab?
Por que no los dos
Because heads are typically on the front of enemies
no
the back of their head counts for both+ for monstros that aren't BoN they have a backstab weakspot zone
it's their ass
or something i dont remember it some hammer nerd probably does
but if you have to pick one, i'd say headshot
since headshot has a bonus from the weapon
Backstab the head obviously. You can backstab the head of a crusher with a knife
who are the best zealot players to watch? I wanna learn builds & how to not get skill issued
Uhhh tbh
The easiest way is to just play
To get better
Copy builds from ppl who are good until you can put ur own together
Does this work for blocking?
Watching wont really help
Not a lot of good livestreamers cause the game eats bitrate
And youtubers tend to be on the meh to bad side
Bad talent.
Ragers you can just dodge out
If you have trouble with ragers just get thy wrath be swift.
Thy wrath be swift will stop you from getting stunned and make dealing with ragers, and basically every enemy in the game much easier.
I just use the crusher now
If getting thy wrath be swift is reasonable for your build of course. It might not be depending on what your talent tree looks like.
i mean its kinda a talent you really dont wanna miss
you can of course, but its really great qol
Yeah.
Used to run it ALL the time but I'm leaning more support so
Getting stunned is annoying + thy wrath be swift works with ranged attacks to.
I should just be around my team anyway
Welp melk had nothing good for me
Completely forgot to give my opinion on this
The build is fun to run, the knives at first I didn't get but it's a lot faster against ranged weapons trying switch to the ranged weapon, I decided to run the revolver for personal preference, can't say I have an issue with it either
Wouldn't Mercy Killer and Lacerate be a better blend to ensure faster kills of non-carapace elites?
Non-carapace elites, even in the highest difficulty, aren't a problem ever
Carapace elites are always your weakness in this build but everything else gets melted
? elites are always a problem when they're paired with multiple and varying issues
not exactly a Zealot player but I can recommend Telopots whos pretty knowledgeable about the game and streams his gameplays on twitch and youtube
You're able to kill them reliably is what I mean, either gun or knife is usually enough to one shot on a headshot/backstab or 2 shot without (headshots with knife, body shots with gun)
No uncanny buffs bleed
And if you need to, headshots with the throwing knives also work plenty well
It's a Hand-cannon Surgical Revolver. Doesn't it take like 2-3 shots to kill a crusher?
Get Uncanny and Mercy killer or Precognition
D a , somethin' like that, I don't often go for the Crushers myself so I wouldn't know for total certain
Uncanny Strike is a decent blessing, but I would think Lacerate + Mercy Killer would fit an overall use-case better for just overall damage
nah
Uncanny is bis, as with other sources of rending
wow you guys are putting a lot of thought into this class. i just wanna charge and maim in my repentia cosplay
I just cheat off the other students and make knife memes while teacher isn't looking
anyone got a sick chain sword?
mines quite ill, might have covid
how- nah?
just with 3 stacks of Uncanny strikes and you're already doing full damage against a Crusher
Me with my Mk 6 knife straight into a horde of gunners, reapers and mutants
and combine that with Mercy killer and you do MORE weak spot damage to them
than just having Mercy killer but without Uncanny
Rending also buffs your DOT. That includes bleed
and Rending also buffs your pushes
veteran focused the groaners.
I'm not a numbers crusher guy so I'm still trying to figure out if Melon is defending or against my current build

what weapon are you using
Mercy killer requires a bleeding target already, Scourge is inconsistent and may not even proc on the first, second, third, fourth, etc. light attack to apply bleed unless you have stacks pre-existing from swiping hordes. I have really only got Mercy Killer to really work when it's combined with Lacerate for an ensured Crit Damage. Otherwise I usually just run Uncanny for Crushers and Riposte for free crits
Mk 6 Catachan Combat Blade
I would run that with the blessing Uncanny and Precog
2nd weapon, main weapon?
cuz Finesse on blesings grants you bonuses to your weak spot, crit and crit weak spot damage
Y'all ever think about how
Some dude poured his heart and soul into creating "lmao"
But some people still opt for "lolol"
Precog doesn't jibe with my style of play as much as Lacerate does 
thats ok
WHAT DID I COME INTO
You want to have a rending blessing because again, rending buffs your DOT
Someone asked for a knife build, I gave a knife build that I liked and run pretty consistently, now the pro's are debating my build and I am S c a re d
I currently run Uncanny + Lac, hol' up lemme send my knife in-
yuh its a good knife, 59% First target is not too bad
That infested is mad
Nurgle smiles
I didn't mind low first target since I usually deal with big numbers rather than single targets, hordes of pretty much anything are my go to (except crushers, fuck crushers, I can deal with them but that honestly just comes up to light spam)
ayo this is an emperor only channel
khorne can stay too but fuck off with the nurgle shit
vet is nurgle
zealot khorne, psyker tzeentch, and ogryn is nurgle because they are perfect just the way they are
Vet is khorne with all the malding that goes on
Stan is staanesh
Zealot old gods then?
Zealot kinda slaanesh when left unchecked
HOW DARE THEY NERF MY (insert thing that was either busted af or actually buffed but is different therefore nerf)
Psyker is tzeentch because half the time they don’t know what they’re talking about
Ogryn is nurgle by being powercreep brain rotted
There we go, settled
Knife can like, 2-3 shot Crushers without Martyr. Uncanny/Precog will ruin them.
oh i made a typo. i meant to say vet is slaanesh
got all the good stuff at the start of the game and now are uh
well they're still eating good, i guess
Vet be slaanesh because they're still lusting over power sword balancing
old knife might actually be better.
Knife is niche and the old one is better at the niche
Just over all, never had a problem lacerating through a horde at damn aurics, light attacks
it's hammer time.
new one just cleaves through hordes with haymaker
I wish it had more cleave to justify using Haymaker
Like give it a shitty cleave profile and 11 cleave
then it will ball
wierd
But with the current version of it it's like 1-2 avg enemies instakilled in fodder hordes and maybe 1 against elites
Sure you within range?
Might wanna get more up close and personal with your enemies
It has 6.5 cleave on the H1 and H2
Along with a 20% instakill chance it's not proccing a whole lot
It'll hit 2 of a good number of elites and 1 in terms of big elites. On something like a Mk I Club it's swinging with 10.5 and it has Thrust.
and neither one are good 
Which is uh. . . unfortunate, really.
God I hate using the knives.
I love knife gameplay
It's pretty ok for single target.
I'd literally rather use a chainsword
Just not really for anything else.
in. . . every single circumstance.
I mean, Chainsword can clear crowds which is quite nice.
Let alone shit like the heavy sword on zealot
Gameplay is so slow
like. . . the only legitimate upside of knife is the dodge distance
even the sprint speed is whatever
I haven't 1v1'd a monstrosity a day in my life
In strictly single target though I'd rather have a knife than a chainsword. I can take a Kant or a Flamer as well.
no I'd still rather have a chainsword

Sure, it can't two shot ragers
but its not bad enough at the role to sacrifice its horde performance for the sake of single target
My thought process is that its weakness means its up to preference since Zealot can cover it with a ranged weapon.
I mean so can veteran
but the last thing I really wanna be doing is shooting a crowd with a plasma gun or kantrael
I end up being a horde clearer knife user pretty comfortably, I mean I might not be one shotting a horde or killin' em all in a single swing but I'm basically untouchable the whole time
There's just. . .
Death by a thousand cuts style
I'm a fan of generalist weapons and whatnot but if I want a niche single target weapon and I don't need to worry about the weakness the knife is the pick for it.
not enough of a reason to two or three shot elites with a knife
when you can take literally anything else that's only marginally worse at single target TTK
but infinitely better at horde management.
I'm ignoring rashad/antax/power sword in this conversation because literally everything is worse than them.
I'm seeing a pattern, I get you like generalist weapons. I'm not trying to change your perspective on it being what you want or not, I'm just saying that for Zealot and technically Psyker (DS exists though so
) it's good at its niche and can be picked on preference.
I would argue its not even good in its niche because these three exist.

But as I said in that statement, everything is worse than those.
oh nvm am dyslexic
Right, but they're all as good or better than the knife in the knife's niche.
Caxe vs Knife is debatable on armor type but I cannot say it competes much with PS since I haven't ever tested it.
What the knife actually has over every single weapon is mobility.
You basically have a get out of jail free card in your right hand due to its dodge distance, move tech, and sprint speed.
What do you guys like for Eviscerator blessings? I’m a big rev it up fan but unsure beyond that
Rampage/Savage Sweep/Shred
For Mk II Rampage/Savage Sweep, and for the Mk XV Rampage/Shred. There are some fun other combos though.
^only really needed if you choose every talent that doesn’t give toughness regen
and then SS/Rampage on mk2
Oh
I do

I just slap even more toughness regen on top
because why not
Or if you are Puri and do weird things
be somewhat immortal
Or actually immortal
no on mk2 its dumb
rampage doesn't give you enough cleave on its own
so you need savage sweep on top to not get glued down on the third bruiser in a swing
It's fairly competitive with single target damage. obv can't 1-2 shot bosses like a Thammer/Chaxe but it's a bit better at the lower priority single target damage category due to the frequency of it's big hits and the lack of any movement/action reduction.
So maximizing cleave is legit?
On the Mk II it helps a good amount with the H1. On the Mk XV cleave is strictly CC, the lights are target capped.
and that same argument statement is why I hate the knives 
Target caps or not, I'd rather stagger the enemies around me
Ah wow interesting
Don't let the cleave cap thing trick you though.
yee that's fine.
Its on the mk2 eviscerator too.
So the additional cleave is just adding stagger?
savage sweep isn’t “bad” on mk15, it’s just it has different application
Same as the mk15, lights are target capped to 4 enemies.
also idk if there’s a cleave hit mass stat on the evis somewhere
Its heavy 2 that's. . . uncapped? or has a higher one
The Mk II uses H1 -> L2 Block cancel so half of the cleave hits are uncapped
Does the 15 hit four without any cleave upgrades?
@olive raven
They're capped to 4 and the rev light is capped to 6
Ok yea so increasing cleave, even with 4 target cap does help cuz it’ll allow higher hit mass enemies to be cleaved fun stuff (for those who don’t know)
So it has some minor damage and more CC buffs
Basically
I do wish Fatshark would tinker with the mk2 eviscerator moveset a little more.
Heavy>Light>Light>Light>Heavy is a fine moveset, I just hate that the third light in the combo is a random overhead - I still use it with regularity, and have gotten good at aiming the strikedown to oneshot a poor soul with it, it just feels awkward.
What does that mean in layman’s terms? It’s not adding much additional damage from taking cleave blessings?
Remember, I don't use TWBS
So heavy 1 is big risk
so I limit my use of heavy 1 by using the Heavy>lll>heavy combo
Then block cancel to lower the startup delay on the H1
It hits fast and the PA is safe
Also they added the Mk XV specifically for people like you
So
With cleave targets
Being capped at 4 for most things
No, I think I just got spoiled by the Mk4 cleaver on ogryn 
This is some spooky skeleton shinanigans
https://imgur.com/a/8nH1hrC
its the only weapon in the game, outside of crusher I guess, with streamlined combos that have clear executions.
You’ll be able to hit four enemies within the specified hit mass on that weapon.
The servo-skulls, they're haunting me Dx
So you’ll deal damage to 4
By default
But if you have more cleave than 4 enemies
Say you have 10 cleave
And 4 enemies is 8
If you cannot cleave 4 enemies (pick your favorite enemy), +cleave will increase damage. If you already cleave 4 enemies, it's strictly only CC.
You will only stagger the 5th
Okay cool, that sort of what I thought i was picking up but it’s good to see it explained
So it allows for more enemies to be hit thus more stagger
Basically
In other weapons
Like say a heavy sword
Taxe fits the bill despite its shortcomings
I don't think I've seen a single Heavy Sword zealot so far
Hi. Right here.
The mk15 eviscerator has 11.7 cleave on its light attacks
Lets assume poxwalkers have 1.5 hitmass.
That's 7.8 poxwalkers per swing, rounded up to 8 as cleave is always rounded up when hitting enemies.
36% more cleave from rampage is: 11.7 x 1.36 = 15.912 cleave
15.912/1.5 = 10.608 or 11 poxwalkers per swing.
In both situations, you'll only deal damage to 4 poxwalkers, but Rampage allows you to stagger 3 more poxwalkers per swing.
I've never seen you in a match so far then. Much sad
This is just phase 1 of my build. I'm trying to cover as much as possible. Also considering running Fury of the Faithful and Maniac. Kinda fits my character.
I really, really, really, really, really wish fatshark would post enemy mass in the meatgrinder
actually infuriating that I need to climb through the code to figure it out
Oh god
what
Aye the meatgrinder is less than barebones
my eyes
It's annoying
Aight so what weapon are you using
Okay that’s awesome to see in arithmetical form
Also enemies don't seem as tough in the meatgrinder than in live.
Atrox axe /joke
Is this information available somewhere?
Tigrus Mk XV Eviscerator.
Aight one second
dt.wartide for weapon hitmass
Like a compilation of enemy hit masses and weapon cleaves
as for enemy mass
you need to climb through the code
I don't know of any sources that are updated for the patch 13/oct 4 patch values
(All enemies had their HP and mass adjusted)
Gotcha. Well I’ll try and find the old ones at least to get a rough clue
Evi + Agri Revolver.
I don't remember if mass is on there
It's accurate on gameslantern, it just doesn't show the cleave modifiers for each weapon.
I just know its pinned in all the channels
That’s just using throwing knives
If you want immolation or stun that can also be reworked
Not bad.
there we go, better link.
click on the enemy and it'll show a breakdown
So does each weapon have a different cap of enemies it can damage per swing?
poxwalkers have 1.25 mass, apparently.
hearing not bad after posting a good crit build
Yes.
Yes
Heavy sword is like
Its different for every single weapon in the game.
10-11 I think
Uncapped.
For cleave
Oh, cleave.
It can damage an infinite amount of enemies per swing as far as I'm aware though.
Like slab shield.
So roughly 5-6 enemies
heavy sword deathblow goes nutty too btw
Wait the heavy sword is uncapped?
It’s just high?
Called deathblow
No it’s the same as other weapons last i checked
My power sword vet feels like it cleaves a lot
it'll do 45 damage to infinite enemies, up to its cleave cap.
MEMETIC CAT AGENT
yea well “infinite” enemies isn’t great wording considering cleave exists
Sure
It’ll damage the cleave cap basically is all
Hsword isn't target capped
Yeah but leux is pointing out that weapons are gated by two different stats.
Cleave values and damage distribution caps.
Once you reach Cleave Target max you don’t damage more things
So while uncapped damage distribution means infinite in a vacuum, its gated by its cleave values.
depending on what weapon and attack.
So a heavy sword 9 can damage 8 groaners per swing on light 1 through 4
even if it could, theoretically, damage infinite groaners per swing if it had infinite cleave values
Interesting. I don’t see many people use the heavy sword, I’ve never even equipped one.
My Evi, in particular, has a blessing that grants cleave if I catch 3 or more enemies with an attack.
I just really like stuff with heavy hitting light swings
Heavy Sword 6 best weapon tbh
I’ll check it out
uh
bolter died
so people stopped using them
There's still reasons to use the heavy sword
but the braindead HS+Bolter kit is uh
Weird. Surprising to hear it depended on the bolter
infuriating to use now for most people.
Crushers.
Literally if you die when using this, it’s a genuine how
Bolter used to be able to kill ~5 per magazine on zealot.
Now its 2
which obliterated the ammo economy.
Best elite TTK, 2nd best horde clear by two swings, etc
Ah yeah that thing just eats ammo
I still don't quite understand why people like the XI the most.
For heavy swords*
it was the best cause “horde clear”
Wouldn't a cleave on H1 provide more value with Deathblow?
I like it cause its just Heavy>Heavy on bruisers/elites
When that isn’t the most important thing at all
and light attacks on everything else
The 6 and 9
Are played the exact same
It’s just the 6 is better on the more important Elite/Specialist TTK
69 lol
The strikedown on heavy 1 mk9 can oneshot 5 ragers
with deathblow
which is funny
Granted, lining it up isn't particularly easy
but it IS possible
that and the strikedown on heavy 1 for mk9 does giga damage to elites
All of them can do that iirc
Probably. I'm only familiar with the 9.
And its just comfy
One random strikedown
and then both horizontal heavies loop forever
which is fine for horde work on bigger enemies
bruisers, really.
The H1 special attack loop as well.
Light attacks on groaners/poxwalkers
yeah, that's good for bosses/crushers.
and the rare reaper you decided to melee to death
The strike down on both does that, it’s just the HS6 actually cycles back to it in the heavy loop
Is it just like, an attack speed difference?
Moveset loop
HS9 is strike down, left right from memory
correction
the mk9 doesn't loop to the overhead at all
its Heavy 1>Heavy2>H3>h2>h3>h2>h3
if you're chaining attacks
so you need to do H1>PA or H1>Special
to loop the H1 strikedown
so the mk6, would, compared to the mk9, loop back to the strikedown heavy faster because the mk9 outright can't if you're using just heavy attacks
what is general opinion on new evis vs old evis ?
Old Eviscerator is better at crowds, new Evis is better at single target.
I like the Mk XV (new).
No…
It has one less move in the moveset
Now funnily the mk9 has infinite horizontal heavies
So this is also what makes it swap the the strike down
It’s not attack speed, it’s simply a moveset difference.
I don't quite understand then, both Mk VI and Mk VII have 2 heavies with 1 overhead, and the Mk IX goes to unlimited H2 and H3's but can chain H1 Special.
The overheads in a combo consist of 2 moves
If it isn't attack speed and it isn't how many moves are in the combo, I don't understand what makes the VI combo faster into the overhead

i dont have enough aquillas for arts set so i used moebian 21st shit
i havent seen it
yee but they all share a 2 move combo with the overhead
what stat gets dumped on evis?
mk9 doesn’t cycle back to it if you just chain heavies…
this from a games lantern build
That’s where the difference in TTK comes from
ive always wondered at people who dodge dogs or muties and not deal with them and then now i have to deal with it like im their sidekick smh
Link?
Tbh I just push dogs
Oh lord
based and cleave pilled
It’s certainly interesting
flak/unarmored for the braced?



