#veteran-class
1 messages · Page 1715 of 1
you're on a ssd at least?
NVME.
you may just throttle your cpu because of high temp
man i wish you could just block the max reachable temp
Likely, but just Darktide.
it is so easy on my laptop
Why I grump the game lacks optimisations.
Even modded to kark Cyberpunk did 59 avg on med high with my cpu only hitting 85 deg cel.
yeah, it is the same for me
Throttle is at 92-93°c from memory.
Darktide just has it burn even throttled down.
Great optimisations.
wait
to cap my temp
it is supposed to work on intel cpus too
The cap was supposed to be at 92°C.
I mean you block your cpu for going above a certain temp
Darktide just don't care.
in my case it's 80
With how warm it is here all the time, 80°C cap wouldn't work.
Unless I'm playing really old or simple games.
Well, I fucked a laptop like that once. I used to live in the Southern Hemisphere. The closest equivalent in terms of climate should be Brisbane, so quite hot and humid.
At least you could try see if it changes something
Is 31-32°C at night.
Humidity of over 78% on avg.
Ok, mine was a bit better, around 28 to 29 during summer nights
Currently, 36°C at near 9PM.

then you have the less warm months
Why I'm pretty sure the cap at 80°C won't work for most parts.
Is just Singapore. Is hot and wet or hot and 'dry'.
living half naked is nice
Not possible if you are a gal.
Dunno. I'm just a cis gal with odd tastes.
meaning she likes durian
Both good.
Just durian too expensive.
Are we going to get hon hon hon out or so?
technically a dress and nothing under it is half naked
Technically, but I hate dresses.
nah not really
Because ppl are dumb. There are silly jokes and all, but ppl are blind to stuff very often.
the surrendering jokes were mostly a thing on the internet 20ish years ago
every war nerd debunked those things
Just RPed more then heh.
what the Americans forget is that France is the only country in the EU with 4 submarines equipped with nuclear warheads
Where are the submarines? Don't know, always on the move.
yes
De Gaulle had the foresight to be independant from the US
and so we developped our nuclear capabilitie
A lot of Parisians are not from Paris but just imported from the rest of France
and try to masquerade as ultra parisian i am so cool whowho
i cannot live outside Paris
so sad
Hon hon hon?
Moving anywhere in the US too rn no?
I live in Rome rn
I prefered it vastly to Paris
even though Paris has changed for the better the last 10 years I think
DW, midterms are close
Funny when Asian places care less about it.
then the senate is probably going to change next year
If nothing happens during the midterms or after and they do another ''we need to spend 2 years on a commission to investigate and prosecute'''you are fucked
the backlash needs to be swift and violent
yeah, it's sad but that looks like another case of ''it was an outlier, we are united together''
But who even thinks the orange man is good?
wait, we are not talking about the state of the Imperium of Man?
we call him the corpse on the golden throne
I know, corpse on the golden loo even.
Oh, heh.
Is why I joke about putting a dog/cat/baby there would work better for the ppl. True 50/50 whimsy pick.
Also just as bribable in the first case.
Did smoke grenades always obscure player indicators or is it a new bug?
Fatshark Fatsharked. Guess they really merged fart gas and smoke somehow.
Its quite hard to stay coordinated not knowing where your team is
Immortality.
''No kings!'' OK, but what about a class of wealthy people ruling instead? ''OK''
Oh. I know.
Because death comes to all and money delays it at best, and not even in cases.
Most ppl think they are always right, even if they may not be. Those that can accept they are wrong are rarer.
Have fun.
Been trying to get the Auric Storm Survivor title for the past few weeks
Mission modifiers to avoid:
- waves of specialist enemies (they WILL spam flamers and poxbusters and there is NOTHING you can do)
- monstrous specialists (agony)
- extra poxbursters
- pox gas
all maelstroms have the first one tho
i literally just got it today, it's not too bad
if you can get auric examplar you can get ass
I just looked for the ones with 20% ability cooldown
Tell me, guys, why do i picked smoke grenades? am i stupid?
I have seen people actually use smoke grenades correctly, giving the team cover against a giant spawn of gunners.
XxX420blazeit69XxX
Its effectively the same reason youd bring psyker bubble
I dont like them but some people swear by them
i have no idea what they actually do and how they help me or my teammates. They do, however, hurt my vision when im not high on mods. New gamemode already take 1/8 of a screen with objectives
They are good but getting the most value out of it requires a little more understanding of the ability when compared to the other grenades.
And the avg pubs don't think.
i have a sickness where i try out some stupid crap like running braced autogun with smokes, devil claw and stealth
Chew armor out with 100 bullet gun is kinda funni tho
Your vet has skill issues
Yeah
Mainly the fact it isn't a vet
My favorite part of this clip is the ogryn chugging a med station charge in the background
Zealot clip posted on psyker chat and redirected to vet's
Cinema
imagine being able to post zealot clips in #zealot-class
smonks are best because they stop my teammates from being able to see anything and therefore wont steal my exec stance refreshes
actually this is a fun thought: what is the most 'selfish' vet ranged weapon
autopistol
Plasma
anything that chugs through ammo really quickly
Since you're the plasma gunner
All the ammo is rightfully yours
Their broke asses don't got plasma gun
recon lasgun with no shock trooper ‼️
for Biggest Jerk Vet Build i need:
-smonk, to obscure everyones sightlines
-infil to randomly dump aggro and bait overheads into people
-damage/movespeed aura, unless im the only one who needs ammo in which case ammo aura
-hordeclear and anti carapace need to be covered by weapons since no frags and no krak
-no focus target keystone, it helps my team too much.
weapons with good mobility seem preferable because there will be a lot of running away
I find it funny that infiltrate feels quite ok as a skill to use for utility and nuke but it's oddly sad that it's sub nodes are not worth taking at all
bolter build where you magdump everything
That's some warp fuckery right there
Also cool loadout what build you use?
You got interrupted while trying to use your ability.
It's just visual you can still use it when this happens.
Nah I couldn't use it
oh weird.
That's been my experience with shout.
I'd bet that had other weird interactions with the other vet who was also running stance and had the transfer to teammates augment
that'll teach me to play with people who bring useless talents lmao
hello everybody how's this shovel
oh fuck I didn't even look at the perks hang on
there we go
kinda bad
you got any suggestions to make it not bad
If you're going to run shovel you should probably run something like
flaks and carapace for the perks
and uncanny strike
while dumping mobility
so something like this
I prefer the mark VII over III but really they are interchangeable
as for the last blessing, assuming that you aren't doing havoc or anything crazy then its personal preference
achieving nirvana by never touching havoc
speaking of hammerblow
what the hell is the point of trauma when it exists
come on banx spit it out
wym you dont like taking 45 minutes to do enclavum baross while putting in your shift at the crusher mine
I was thinking of a funny map
Couldnt remember the hourglass names invididually but that one that has you jump down the stairs at the very beginning and enter the large open warehouse is actual dogshit on havoc
Literally like 10 minutes to leave the first room, get up the stairs, and get in that first elevator
Then you get the assfuck at the top of the elevator because of that spawn door right beside the medicae
oh THAT one
Trauma gains one stack per attack, and hammerblow gains one stack per hit, and neither lose stacks on missing or switching targets
So really hammerblow is just better than trauma
the one where you're railed by 5 trillion reapers before even reaching the first medicae station
they can, of course, be taken together
That's the one!
for lots of impact
Throw in like 3 4 dogs running around at all times and like 300 tox bombers
this enclavum needs a hero........
but this is really silly to do considering the fact that uncanny strike exists
All of your teammates suddenly forget they have two weapons
If a weapon has uncanny, you take uncanny there isnt exactly a question about it
uh
fuckit I'll do hammerblow and thrust, see how that works
Trauma also extends stagger by 63%
So it's better than hammerblow
Speaking of
I should get more trauma samples
The only one I have is pretty old
The room before that to go down sucks too.
bro needed a
was gonna make a joke about how the attack_valkyrie need a breather but it crashed my game
how the turns have tabled
attacks and berates an obese man who's just trying to turn his life around
shameful
The way you can hear his steps
And the keys jiggling
How tf does crushers go stealthy

they go purple mode
heya is there a general consensus of the recon lasguns? like are the different marks meant for different things?
Here you go
ooooo
One last thing I'd add is that the XIV is solid with Dum Dum/Deathspitter and Withering Fire for a funny amount of useable cleave into mixed hordes
You can really melt through them to kill a priority target so much faster
i was doing a crit based build. idk if its good but i've heard of folks getting IN THEORY unlimited ammo
i didnt even know there was ranged cleave lmao
Reciprocity is good, Opening Salvo is bad, Deadshot is a meme pick
The VIc and XII don't have enough cleave to do anything with it
but the XIV has enough cleave that it gets funny when you give it the extra nudge from Withering Fire
oooo
there's a guide in pins if you want to check ranged cleave values on weapons
also optimal blessings/perks
and dump stats
you can check it against hit mass values in Kuli's guide
This guide compiles information on all enemies and relevant mechanics.
For details on talents and their mechanics:
Arbitrator's talents
[url=https://steam...
Yeah I should probably update that
It’s genuinely not bad
Just extremely boring
Hold down LMB all game on a gun with no personality
Sometimes people yearn for the laser lightshow weapon
And iLas doesn't compare for setting off a rave
It's really funny because like if Vet could spare the talent points for Opening Salvo and Lock n Load it'd be a funny synergy with the crazy high clip size of the XII but you really don't have the spare points to goof off like that
I feel like every other meta gun has less personality, it's just precision single shot weapons you pull out for a second then back to melee
Well stuff like revolver and DB feels very satisfying
And Vraks
It’s all subjective ofc
But recon las in general just feels so eh
I think it just has more of a identity compared to those others not that its less boring to play
which is the infinite bullet hose
ok I decided to do a dumb
the infinite ammo build
LOL
Spent the whole match just shooting and never went low ever
you get a 225 clip size on the XII with Lock n Load
and while Opening Salvo/Deadshot/Recip are all going it feels like you're not spending ammo at all
very goofy
very dumb
yea this has more aura than spray at enemy with no recoil gun
also fun for casual aurics
That’s how I feel as well lol
i suspect that would take it from 'alright if you like your team' to 'autopick'
Wanting to use autoguns. Good setup for the infantry?
What does the rest of the tree look like? 👀
trying to make Cadian Officer's build
or should I just forgo the chainsword for the power Falcion?
also use for Expeditions
A shame executioner stance doesnt give crit 
I like having the funny shout revive
tbh I feel like that tree doesn't need anymore crit LOL
Vet base crit chance 10% + 5% weapon perk + 25% Reciprocity + 25% Deadshot + 10% Opening Salvo and you're at 75% crit chance when you've got it all rolling at once
it was very silly and the uptime on Opening Salvo was alleviated a bit by Lock and Load giving you more leeway on it
there are better spray and pray builds for damage but this one is probably the closest a Recon can feel to a Helbore in terms of infinite ammo
and if you get a Hive Scum with Anarchist and a Psyker with Prescience you could potentially sit at 85% crit
that's so goofy to think about
this is what i use
cool pretty similar just using voice of command so no backstab stuff 4 me
if you hate burgles enough to waste a skill point on ranged backstab damage the least you could do is take raking fire too
I can finally post my dumbass build soon
in like 2 hours
or js whenever my sis finishes her dailies
are chainswords aight
mid
they're way more effective on Hive Scum
kinda just a horde clean up tool on Vet that leaves you weak to Carapace
still really fun
your first mistake is thinking this is a team shooter
the game just throws so many Crushers sometimes that a single person can't deal with them all, even if it's a guy with like 4 krak nades
the crushers take up too much space/attention that overwhelms teams if u add on hordes and gunners/specials
When 20 crushers head your way in a clump and Chet isn't there, you'll accept that you need flexilibility in your build. The longer you play and the higher Havoc/difficulty you hit, the more evident that is
I'm not saying it's good the way it is, I think Carapace is too much of a "you must be this tall to play" benchmark, but it is what it is...
also if you're listening to mr e you're introducting more problems in to the mix
Game has been power crept so much carapace is the only thing that doesn't die in 0.5 seconds so people struggle to handle them since they don't learn how
yeah brute force works on lower difficulties
I'm not sure what point you're trying to make
all of said classes can handle carapace fine
and most of it doesn't include ranged
tho they all have ranged ways to deal with them
Skill Issue
Lower? Dont care mate play whatever
you usually have to make an effort to run something that can't handle carapace in any way
Carapace spam is the cancer running through dt
Hsword dclaw
like there's certainly levels to competence
both of those can get by, but they're on the lower end yes
Most Fun enemy type ✅
As you naturally move upwards towards Havoc 40 the less optimal builds start to show their weaknesses, but I'd much rather a good player with an average loadout than a bad player with the so-called optimal loadout. The skill expression in Darktide is high
You on about? I know there are mich bigger problems
I think many players also panic facing more than one crusher at a time
Yup
Most players plateu on heresy and damnation
Yeah But The Hate On Crushers and Rotten Armour is So Forced its the Only Think really making this game Fun
For you sure
you can't really reliably outrun most enemies in this game
that's not really intended
People Cant accept the Truth 😔 🥀
crushers get a lot of extra range from charging and slamming their overheads too
maulers even more so
Yup
Carapace and unyielding are the only fun enemy types, change my mind
🗣️ 🗣️ 🔥
crusher hordes are in general smaller now
Yup
Sigma is Speaking. Listen and Learn
Especially auric and down
but they like to pair with bulwarks which like to dominate space
God gave you kraks/plasma/bolt pistol, bolter for fat guys holding steel doors
I dont use it either, but it's there as a good option
it's not meant for carapace, it's for taking care of ranged options
also don't charge the plasma
just fire them raw
Use The Helbore You can Kill most crushers in two shots if you keep your buffs up
it has a delay on firing
My brain is too smooth for helbore, but yes it's probably bis
Well that's kind of your problem. All the bullet guns are kinda ass in havoc
You get carapace checked
braced is also one of the worst ranged options
Scum can get away with using them but only on things that aren't crushers
it's fine to not have guns that do jack shit against crushers
you just don't have to shoot them
recon las is best as a burn spreader
it has p low finesse overall
You kinda box yourself into only a few melee weapons though if you dont want a ranged carapace option
a few?
there's only a few melee that doesn't deal with carapace
not the other way around
meant melee there
some people just view it as the problem because they don't like the solutions that are plentiful
I guess there's probably more melee than not that can handle carapace, but it's more a matter of how quickly
I mean there is only the helbore able to deal with cushers so you are automatic in that situation the thing is that vet makes almost every melee weapon viable.
I mean speed is whatever if you're not able to reliably deal with more than 1 at a time
that's not how the game is even built lol
Biggest Truth Nuke ever Dropped in this Channel 🔥
all weapons have limitations
and a gun doesn't stop being viable just because you can't use it to shoot crushers
simply
don't shoot crushers
like that's why the fully armored ogryn is there
bullets bounce off it
the game makes that sound even
stop viewing your secondary as your primary
As someone stated earlier, everything is viable in auric, which is the standard game experience. Havoc is meant to push builds past comfy options and require versatility.
Ask Your teammates to do anti carapace if you dont want to kill crushers this is still a Team Game
but if you do, then you need the skill to make up for it
nah this isn't on your team to handle
Havoc was never created with the intention to be accessible to all players, because by design is meant to challenge good players. You see the problem?
the emphasis is on SHOOTER
People love spreading missinformation
I never said this wasn't a team game
I mean you can still be a bad player using a good build
Trust me Not everyone is Running meta builds in havoc 40 and some of those people still clutch like creazy its just a really big skill gap between players in darktide
high havoc might rely on team comps more, but you can't win games if one of the players runs away from a single crusher
the only out you have is to learn how to deal with them
this isn't a competition tho
like don't get muddled in details on who's the best at killing armor
look at a h40 game and the psyker has 5-10x kills or whatever
but that's not important
if you all die
I mean I get your point that meta builds might not be the best at expressing skill for lower end players
'here is [whatever shooter game]. on higher difficulties, more enemies with armor will spawn. therefore you need a tool that defeats armored enemies'
on a broader scale, i dont see this as a problem in itself
but there are still levels to using meta whatever
like I enjoy running the most meta veteran shit in havoc
and I'm good at it
you can specialise all you like, as others stated its a coop game
but generally speaking, when i look at a build i think 'can this handle trash in a reasonable timeframe?' and then i think 'can this handle carapace enemies in a reasonable timeframe?'
and if the answer to either is no, i change something because only being useful against half the enemies that can spawn doesnt feel good to me and isnt strategically sound if playing with randos
I could prob teach myself to use more niche stuff but you also gotta think of the team a bit
The problem is that carapace isn’t an interesting thing to solve especially when it locks out various weapons
If every weapon was on equal footing to deal with all enemy types, then any concept of difficulty would be nonexistent. At that point why even have different damage modifiers. Its not as though there's only 2 options to use in havoc with any class. Will playing off meta require more skill and game knowledge? Obviously. Will some people hate you for doing it. Yes. But the whole point of having different enemy types is to force a player to consider how they will handle any given situation.
you can call this bad game design but if all that spawned were zombies, why the fuck would i bring a boltgun
Noone would play this game anymore
i like killing zombies 
Like, you take the thing that can damage crushers, then use the one or two moves it has that 2 shots crushers. 
It’s not very interesting for how much it effects the meta
like L4D is there as the shooter if you ever want that experience
1 psker and there are no Zombies left to kill for you 😭
there is nothing a gun can't reasonably handle there
out psyker the psyker
bring WS double barrel
fire a 100% crit blast through a horde spreading bleed
I think its not a Gun problem but rather a Problem that there are no interesting Blessings
we can get into the weeds of what constitutes good game design but more practically speaking, if we want to play the game we have purchased, we gotta play the game as it is - not as we imagine it ought to be
so like, krak grenades are pretty good and stuff
I mean there's def tier lists to blessings
like why run this mechanically interesting thing when it gets mogged by that other thing
Yea a weapon is lucky to have 2 good blessings 
For Sure but most of them are the same escpecciay on old guns i want to have some more that make all guns a bit unique and good at what they are doing
why?
Skill issue idk
i mean to say, why should weapons not have specialized purposes? there's kind of a lot of them after all
unless i'm being reductive in reading the assertion
It’s nice to use a weapon you click with instead of a Power Sword you dislike
I mean that quote doesn't even say that this weapon will handle every single enemy you will encounter
well, late game content is stupid and unbalanced since noone else wanted to say it
no it was said
then its now been said (at least) twice
the game has been power crept
But it has to be
why?
and carapace is the skill check to that according to FS
Challenge
'to satisfy the thousand-hour flowers who insist the game be grueling no matter how much of their seemingly infinite free time they invest into perfecting it'
great
see how that works out for player retention
no one is forcing you to play a certain difficulty tho
Havoc as a mode is fine, it’s just that they go for unfun unbalance instead of fun unbalance 
havoc actually throws every single thing at you tho
Again, havoc was not created for everyone. It is not the standard game experience. There is nothing gated behind it. It was specifically added to appease to players that find the standard to be too easy and boring.
but you have so much more than meta builds that can handle this tho
you're just looking at your one ranged weapon
and going
aw shucks I can't shoot everything
You can't even pick what map or modifiers you get. Because that is part of the challenge.
I mean if your experience is that late game looks and feels miserable then it's on you
Thats kinda stupid to say and not how it actually is. You are just hear to see if everyone feels about it the way you do. Just dont play it when you are bad at it or improve as player.
don't play it if you don't want to adapt to it
there are plenty of outs
many of them are even fun
this kind of carapace discussions mostly come up in this chat specifically
because vet is seen as the shooty mcshooty class
when everything about it is geared torwards hybrid
Second best melee class in the Game Btw 
yeah vet has so many broken melee talents
you just don't have as many outs as other classes do since you don't have access to any DR
only TDR
I dont understand with every pve game there is always crowd that complains there is content specifically tailored towards players that are in a league above the rest. They make different difficulties for a reason, so everyone can play at a level that is challenging for them.
Even auric 🥀 whats the point of crushers when you can one hit them
most stuff don't one hit
I can't even play auric anymore to be honest. So many skills and abilities proc off of elite/special kills that the whole game flow feels bad when the entire screen isn't covered with them.
like kraks sure
Dualling sword💀 combat blade 💀
not one hits
They do
on auric no
Thrust + uncanny any crusher one hit gone
Carapace armor might be a bit too dominate in what players have to prepare for. On the other hand Im not sure theres a solution to this.
no 💀
Bro says he joins community to chat, someone disagrees with his opinion, delete all messages, "Gnight"
what the hell happened here lmao
lol did they really
@analog mural @turbid ibex yall wanted to see what happened so heres what my veteran build looks like.
click for full image btw.
top heavy
also ik this thing is screwed up XD
not a good sign
i somehow do well
not even 😐
you just don't do a lot of damage
survivability my butt ;-;
on paper at least
i can take down pretty much anything humanoid
anything larger i struggle.
(fuck you maulers your the exception.)
yeah it's common early player problems
im on damnation and auric ;-;
armor and big guys are the first real skill checks the game throws at you
not even a skill check its an armor check 😐
atp imma need a krak grenade launcher ;-;
difficulty doesn't mean too much, it doesn't take long to reach all difficulties
nah you just need a more balanced tree and using melee that are better in to armor
this a typical vet build template
with options for blitz, ability, and even keystone
my playstyle for most things is just: PLEASE LET THSI FUCKING WORK
and some extra talents at the middle part or one of the lower branches
the pinned guide is a worthwhile read
it teaches a lot of basics as well
and goes in to details on how to set up your weapons
which veteran melees are good into carpace other than uhh
power sword, shovel and knife with uncanny strike
and dueling sword
both axes are fine
also is the columnus iag decent? i mostsly hear recommendations for the vraks
ive used it a bit and thought it was fine
yeah it just doesn't do anything special tho
neither are that good long range picks
so might as well go vraks for the efficiency
i kinda prefer the columnus's handling but i guess i can get used to the vraks
give it a try, but it's prob not the end of it if you don't like it
vraks does have the best ADMs
they have a great skin too
I hoped scum would focus on center body mass shooting but it's not mogged there as well
eh.... idk...
something about it doesnt feel right.
trees are generally built starting with toughness replenishment, then survivability, and last damage
why would you want to shoot center mass with a finesse weapon
braced autogun isn't a finesse weapon
iag
idk why i dont feel rigt about it i js dont
if theres one thing though
i dont like running out of ammo
such a cool skin for such a shit gun
what autogun should i do next for full mastery on my veteran
or should i do revolver
?
which part
the part where it gets u 80% more dmg?
idk bhro
just melee lol
vet can 2 tap crusher with power sword
i dont like running out of ammo, sure, but something else dont feel right
the part where u gotta melee? lol
itsn ot hte melee
in facti m more likely to screw up as vet due to melee
cuz i run in
ig i just have preference for something with balance
vet is very much a hybrid combat class
im just really focused on balanced, not leaning too far to one side and the other problem with that is i just mush things together in the hope it works.
this is the balanced approach tho
looking at pre-made builds makes it feel wrong for some reason IDK WHY ;-;
play more and u will understand
okay ill try..
i mean it's not hard to understand too why ure struggling with crushers considering ur build
i get that but the problem is i have a habit of mashing
not button mashing but just mashing stuff together in the small hopei t works
yeah well if you studied the template and what it does you'd have an easier time to see what it offers outside of picking all talents at the beginning of a tree
would this on dclaw even be good
might be a really funny bonking stick
but i do like having wratch
hammerblow skullcrusher is fun on scum
and ye
Bruh this is not tekken when you are 4 years old lmao
Learn the combos & keep being composed

Use hammerblow & skullcrusher (preferably on HS)
For vet… use wrath & shred
For psyker you can use Skullcrusher & Shred (it has a good reason for it)
https://darktide.gameslantern.com/builds/a19082a3-d1fc-4df9-8e0b-124eb902fdf8/infantry-2
what do you think about this infantry lasgun ranged build
Have you checked the pins for guides?
;-;
Could be better
Bluds find any excuse to not run field improv even tho the talent they choose instead of it does jack shit for them

there are like 3 diff nodes betwen this and sniper one
i can take field improv
which one is jack shit
new to vet
melee crit is a weird perk for gun build
Replace killzone with skirmisher
For that build; ranged cleave
That's very chunky feeling haha
Crusher on vet is cursed
bro got hit by 82 stagger (yes, seriously) with x161% stagger duration
It's funny
And cursed
Idk how useful extending stagger is tho
That seems like overkill
Does it also apply to other sources of stagger or is just from attacks
Cause if it can extend stagger from something like btl on arb thatd be funny
very useful
because this is a separate modifier that multiplies on top of base stagger duration 9which is a curve that's affected by how much ur stagger value exceeds a threshold, if it successfully staggers)
there's a reason this effect is not found on most talents/blessings because it's very powerful
which node?
Withering fire
Swap it to field improv
Inf las is not high enough cleave to make best use out of withering fire
They should buff withering fire by making it apply the wither status effect from minecraft :3
Or even better
Every shot spawns a wither
running it on recon lasgun to crash every match
With 10 stacks of WS too
Left next to field improv
Blue stimm too
And yet in the past you made the same move stating that neither matter
Oh how times & experience change a mans perception



"I FEEL A HEADSHOT COMI-"
last thing you hear before getting hit with error code 2014
💀
THANKS PAPA
cannot trust Path
he enjoys slaughterer now
imma keep it a buck50 with you; i got this build a while ago off of someone in here who posted a short clip of them effectively playing piano on a plague ogryn's teeth with that vraks on this build.
it's someone else's build but it really matches my twitchy lateral gameplay. idk if i'd personally change anything abt it bc it may probably actually be one of my favourite builds on my account rn
the only thing i changed myself was the melee weapon bc shovel my beloved
Slaughterer is fine
But which weapon we talking
Power sword i think
Hey peeps and gents,
Question : I really wanna get back into the Helbor Lasgun, but
wot Mark n' Blessing ?
I wanna snipe
Mark is preference, blessings are surgical and weight of fire
Its about rager stagger & cleave; ask him about it 
mk4 is my preference most damage but no pokey can 1 hit crushers
But still a power sword

See? Slaughterer is good
But power sword is too good
Suffering from success.mp4
Unfortunately?
Sure
So
Hear me out
Make power cycler 4 innate
Surely that won't be broken af

But hey at least you got blessing options
can I equip this on infantry lasgun
Nope! Not the same weapon at all
Ouuuh, I like what i'm reading
Danke!
Well, I rather broken but fun than not fun. As long as all classes are broken in ways.
Tfw you effectively have 1 blessing slot

I finally see the light of the combat blade
I keep saying Dueling or knoife for that penance but everyone blehs at me on it.
Agile DS or just knoife.
Shout.
I did it on auric so I believe in the knife now. Shout was also a big help
And smoke grenades
Proper use of any 'nade and it'll be fine.
BROTHER wtf are you ragebaiting me
there's no way they dont collab for skins no?
RT had a collab with DT but just a shovel skin and the rogue trader skin sets
Ready to take a closer look at your future companion from the infamous Catachan? Then we present you with the video introduction of Haymar Devos, a skilful soldier with the expertise forged in one of the deadliest places of the galaxy.
Join the Inquisition:
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i need a proper catachan skin
look hes weairng a pip boy
Survivalist seems like it is hardly useful unless I am missing something
Ammo ain't always easy to find, especially for the whole team
Only the Vets need ammo
Pretty much, and only if he is spray and praying
1% per specialist with a cooldown kinda smelly, and since when does everyone stick together
people do stick togheter cuh
Blessed are your lobbies then
Am I wrong in thinking the shredder grenade is the weakest in use cases
now 3 shredders we don't talk about taht
Smoke is good for picking up numptys who go down and, maybe keeping a group of gunners from ripping people apart?
Though I figure just shoot the gunner instead
it is invaluable in high intensity maelstroms
but general auric idk
Krak just blowing up crushers is nice
I think I default to krak because it doesn't any investment bar the grenade regen talent for most auric content really
shredder with a full on build is v fun
i c
Assuming that numpty went down in a open are against ranged enemies, sure
If he went down against melee then smoke ain't doing shit
kraks stick to unyielding and flak, and hypermagnetize to carapace
so youd have to land it directly to a boss for it to blow up on them
but thats not hard at all
and its a forced stagger
still a lil bit too cheaty for my taste
useful for testing tho
I'd use it only for ogryn enemies tbh
I only have healthbar stuff turned on atm
and it only tracks the last 6 enemies I dmg
and overhead outline
because getting overheaded by a mauler inside a bulwark is cringe
It's something not everyone is gonna have that actually makes a big impact in gameplay compared to other players
Like I don't knock people for doing so because I get it
everyone would set that boundary differently imo. or need accessability option
i decided to not go with healthbars, theyre pretty much exactly where i draw the line
I draw the line at countering the game's bullshit
But I guess it's a personal thing for me that I don't wanna be too spoiled with features like that when other players simply can't do that.
if I get hit by an overhead from an enemy I could never see because he's inside another enemy, that's bs to me so I will use mod to counter that
but I'm not gonna have specialists outlined
Same thing with spidey sense
broken audio is what fucks me up occasionally
sorry i couldnt hear the dog in the crowd or at any point before, guess ill die
u wanna know what actually counters audio bs tho
radar
I asked lucleto abt it
radar is actual scan, not audio-based check
Is this enemies improved mod?
i may use radar. maybe.
Yeah
is that another mod?
ye
I have nothing against healthbar but the outline stuff hmmmm
It's ability territory like
Yeah I don't like it.
Does it do wallhacks?
ye

The mod is okay until that point.
We didn't need another iteration of psykinautics
Ok, I'll try it for a better healthbar experience then. Do I need to delete the healthbar mod?
Mister E mentioned it in a video and I'm a tad concerned about that being shown off to the broader audience.
perma-outline, yes (up to your preset distance), but u can turn it off (which I did)
Mister I use reshade to remove visual clutter like fog or whatever
Enemies are improved right now
Bombers being broken and all 
here's the actual most useful feature to me
https://cdn.discordapp.com/attachments/985983134275366943/1494776413537177620/31FC3063066AE310.mp4?ex=69e3d684&is=69e28504&hm=cd4af9df87b00420532a240d9fe60d2ab19971415cba3680893c14bfa48562ed&
my normal enemy tag is red
while crusher is doing overhead it overrides the outline to my selected color (white here)
u can also choose to have this overhead outline be a pulsating effect but I chose not to
Can you use the alert without enabling the wallhacky stuff then?
yea they're 2 separate features
there's the overhead outline on its own
and there's also a perma outline that's set per enemy type
Tbh I could be convinced to do this just for dogs. Because bro flying through mobs to get you...
u can also set outline/health bar per individual enemy
but that's way too much effort
is that basically EO lol
just always on
and for enemies of your choice
it's more like exe stance except u don't need to press F
yes dats why I don't have it on lol
How are bombers broken? What have they done now?
They don't throw from afar like usual
They actively close distance towards someone before throwing.
That's stupid, they should only have like of sight so they don't toss like in the expeditions.
What's the point of them otherwise?
Except in expeditions apparently but nobody is playing it
At least anywhere but expeditions
It's clearly unintended.
The only solution is for the ram we are gathering to be used to connect Sephoni to a hidden mechanism so we get Mortis expeditions
if the rewards weren't so ass i'd consider it at least
Just make it about closing warp rifts while we get Mortis type powers and sanctuary gadgets, combining the mortis and the expeditions would make it more fun than what we currently have
I think what's there is good, there's just no use for all the tech remnants we're getting besides penance
and difficulty doesn't scale rewards
The issue is that it seems not even ObeseFish is sure what to do, since even the story says that we are just collecting it because the heretics want it, now because we know what the hay it's
I mean that's fine, they could still be cashed in for something else
tho ideally they'd be used for crafting something
I feel that the ram should be used to connect Sefoni to a device to make it so expeditions now have mortis modifiers. And the ram has a max amount to work as a score system.
I don't really want the modifiers in actual settings tho
I expected some different ones that work like the chaos wastes upgrades. What else do you think would fit better?
I don't have chaos wastes expectations because I haven't played vt2
I think the gameplay loop is mostly fine, it's just the rewards that are lackluster
What is the difference between the helbore variants
Smaller knife = more damage ads?
checkp ins
Mk4 slower charge, slash bayo, hardest hitting ranged weapon in the game
Mk3 decent all arounder, stab bayo
Mk5 fastest charge, highest dps, stab bayo
Mk3 and 5 should be sharing the same base iron sights
So the mk4 is more like a sniper of sorts
Well all 3 of them are back liners
But fast charge is more valuable in general because ammo is so plentiful vs big number burst?
if youre running helbore youre usually playing mostly ranged
misses some breakpoints
Not really worried about that yet
Because Helbore has surgical, shock trooper is often proccing
So ammo really isn't a concern
ye
Also because mk5 is the fastest charge
It doesn't need Weight of Fire
But if you do keep it
You end up with a better infantry lasgun
i c
All Helbores have 3 cleave
The hotshot blessing allows you to get the equivalent to 6 cleave
what kind of build are u running with helbore anyways and are u playing pubs only
(ignore the tooltip, except the weakspot part)
And with Withering Fire on top, you get the equivalent to 9 cleave
Nothing specific yet, levling my vet
The voice of command instant revive seems kind of like a trap
vs big damage boosts
I assume infiltrate is the big dps boy and stance is general work otherwise
Idk about infiltrate
It’s mostly a utility and burst damage
but exe stance gives u a lot of influence over the game
though clutching is a lot easier with infil
ES is basically vet++ for a longer period of time
ExecStance is pretty good
There's a few unlisted bonuses
That makes guns overall better
Seems like the ability to take for most builds
Zealots chorus ability makes voice of command seem sad as fuck, and people already shit on that ability
yeah by "misses some breakpoints" they mean that Mk4 can consistently 2-3 shot crushers and if you REALLY pump your numbers one shot them
By itself or with infiltrate
Considering you don't really take infiltrate for Helbore builds
Definitely not infiltrate
From what I understand, it's inconsistent? That, say 8-9/10 times, it'll from 0% base fire 7 due to the calculating variance of its miniscule decimal.
The number for 8 shots in is 68.something
You got a possible godroll there
You just have to fully empower it and see if you can shoot 8 times before overheating
Make sure you don't have cooling blessings
To clarify, my note above, was the aforementioned gun maxed & blessings per the guide.
In terms of, what it is now.
So far I've tested, it does 8 shots
but, supposedly, 68 has some rare inconsistency compared to, the esteemed 69/71 split?
u just have to buy it and check
Alright that slow charge is a really slow charge
https://cdn.discordapp.com/attachments/985983134275366943/1494810021886951426/2FD6AC81DD59D3FE.mp4?ex=69e3f5d1&is=69e2a451&hm=65d11d1b18224fc572ce39e76da107575f06e2c73853872ebf8357d04f2ab4e8&
I got the new healthbar mod to only show health bar from dmg, but not display dmg
it's so clean
Yeah but while leveling this just seems like a liability weapon, especially if your team is shit randoms
its the only ranged weapon that can justify shooting crushers and can 1-tap most enemies
I think disliking stuff leveling is totally fair tho
it has to have a weakness somewhere
Helbores are probably the worst weapon for new players to try in Vet tbh
The slow swap speed, slow reload speed, poor mobility and awkward charge to shoot mechanic make it tricky to learn
They're very strong at level 30 when you can start optimizing stats/blessings/perks with a full talent tree
It's even worse while leveling when you don't have Weight of Fire on easy access to help the Mk IV out in the slow charge rate
Plus Helbores want Marksman's Focus and you don't get access to that until you're at the later end of leveling
The Mk V wants Marksman's Focus to help it with some breakpoints (Flamers as an example needing 2+ headshots if your Helbore has leveling stats and sub 80 damage/stopping power without MMF) and it can be brutal trying to make it work early on
The Mk IIIa is probably the best variant to learn Helbores on as the middle ground
Faster than Mk IV but with better damage per shot than the Mk V
And keeps the (imo) more fun bayonet thrust
They also depend more on positioning and awareness than other Vet weapons because when you swap Helbore you tend to commit to ranged combat harder than any other Vet weapon (other than maybe Boltgun) for how long the draw speed and charge wants you to take a moment to fire
If you get surprised in melee from a flank you can swap easy on other weapons but you feel the inconvenience more on Helbore
I'd recommend waiting on Helbores until a later level tbh. They're a very awkward but rewarding weapon when you can invest in them more
Until you can invest in them they're just awkward LOL
If you like las weapons try the Laspistol, Recons and even Infantry Lasguns because all of those are way better while leveling Vet (even if none of them want to shoot Crushers ever)
Would very much recommend laspistols
Recons are also fun while leveling
That's fair. Unfortunately Helbore and Plasma suffer from being tight on breakpoints to shine and rely a lot more on the right build
Power Sword also isn't functional until you can get at least Power Cycler IV
One other weapon I'd recommend even if it isn't class specific to Vet is the Vigilant Autoguns
If you can get past how ugly the weapons are they really hit hard and reward good aim
No other class can make it work so well compared to Vet
Yeah it's kind of lame some of these weapons seem to be just a handicap until properly leveled
Also why does it say ADS hits harder on it?
scum is a good contender tho
Like what do the hip fire and ads numbers mean if not damage
im not sure what you're looking at
Also it seems like for the hellbore, just starting the charge state is the biggest buff for its damage allowing it to wipe out most things without even needing to get to full charge
I guess I don't know what those numbers even mean
That is such a clunky fucking thing
Welcome to Darktide
Is that for the plasma gun?
Hellbore
Oh… I’m sure it’s referring to charged fire (totally)
Im gonna be real
I know a lot about the game, even down to the code in some areas
I have no fucking clue wherr these numbers are coming from on weapons
They make 0 sense
You get a much better idea just playing in the psyk with them
Only Hadron can make sense of such things
Yeah I am in the lab right now
Feeling bad about how much better most guns are than the hellbore at the moment
Until I assume I max it out and build around it specifically
It requires a lot of investment.
But lucky for you
Vet has a LOT OF THAT in the tree
The hellbore can be nice. I'm just not patient enough to hit my headshots so I'm sticking with the recon
Arguably one of the hardest hitting ranged weapons in the game though.
If you hit your headshots tho, you are a monster
has anyone tried WS helbore?
It feels awful
ye just wondered if some hack no surgical build would be worth lol
Does finesse/attack speed effect the charge speed?
But yeah @austere sierra helbore when built right can be made to 1-2 shot crushers depending on difficulty
So I have heard
You know what's hilarious
I got true Survivor with that setup
Before the tree rework.
Finesse as a weapon stat is the only thing that increases attack speed, and thats on melee weapons
Finesse everywhere else is Finesse damage, which is the additional damage you deal when hitting a headshot and/or crit vs a normal body shot
Ah
I actually dont remember if the charge rate is affected by attack speed, but I think the only one I recall you can get is in weapon specialist and thats not the keystone you want for this gun
But weight of fire, the blessing, decreases it on chained shots
I actually enjoyed using WS Helbore quite a bit before
Which is one of the two options for that second slot, the other veing hotshot which lets you punch through more enemies on headshot
Which you pick is personal preference
But the tree rework actually fucked up the pathing for it
Yeah we did it that way cuz FREAK you bozo
No other reason
Just to ruin your build specifically
Does deadshots alternate fire language just mean ads/brace?
yes
Deadshot is uh
Not very good 99% of the time
And that 1% it's just alright.
The weapons that could benefit from it, like helbore, already have things like surgical which already does more than enough, and deadshot just chomps away at your stamina
Which can easily mess you up if you need to swap to melee and you start out with no stam, or needing to push a burster or dog
I've run it on combat shotgun, but prob not the best
Advice on getting the absolute most for critting with the Combat Blade?
As in the most crit chance
Or the most you can get out of a crit?
Most crit chance
Or rather what is a reliable way to use the knife for smashing anything with good crit damage reliably
Uncanny Strike feels absolutely necessary, but im torn on flesh tearer/mercy killer
you can get bleed from serrated blade instead and that is on any hit regardless
to go for riposte instead ye
Understood, and I should definitely keep uncanny?
yes
Word, thanks
it applies to your bleed as well
Just reciprocity and riposte
Done deal
Thats also probably too much crit chance tbh
Thats what like
70%
And you get that with reciprocity anyway
can anyone tell me a really balanced out eteran build? (as in really balanced between gun, melee and grenade.)




