#veteran-class
1 messages Ā· Page 1712 of 1
what does it look like with rampage
prob way less lol
Cbar light spam - 17s
Cbar PA L - 20s+ (if anything, i'm giving it a better result given that everything got knocked over)
Mk3 shiv light spam - 12.5s
Tested against 20 bruisers, same build. no rampage or stimm, adren starting at 0 stacks.
you can't convince me this isn't abymsal dogshit
it's not tho
how is it not lol
15s no hit 20 active bruiser in meat grinder is pretty avg for melee weapons?
abysmal dogshit would be like knife/DS/shiv taking way longer
let me give you more context
BS - 10s
the weapon you ranked at tier 3
has a 10s clear time against 20 bruisers
i literally gave you the shiv clear time too
yea and bonesaw is complete ass at mixed horde lol
crowbar isn't
u have stagger and first target dmg
what combo do you even use in mixed horde for cbar
heavy1 & 2, PA, light2
ok so you halve your dps
because you're using heavies
nice
testing that combo vs. 20 bruisers, 18.9s
better than i remembered in one sense, but it's still as i remembered in another sense-- still abysmal dogshit
no I meant crowbar
I don't use bonesaw lmao
crowbar heavy1/2, PA, light2
What's the difference between the two marks of chainaxe
12 is better
yeah that's what i tested
š
12 is better
why is it better
Can we normalize explaining things in this discord
higher single target dmg, better on demand stagger, really high flak dmg light atks
explanations get refuted constantly
is it not more horde focused? i.e. side to side attacks rather than overhead?
as much as I love the MKIV it's very top down heavy
it's better horde and better single target and better stagger
ok good
testing against mixed dreg horde
BS - 11s
Cbar - 15.7s
Is the push attack still a horizontal swing
like you could tell me cbar does a good job staggering hordes
because I use that attack a lot if I get sureounded
and i'd believe you
It's a stab on the mk12
but having not abysmal horde/mixed-horde dps? that's just not true lol
Iirc
@tall torrent question: which keystone node is better for the branx pick? cleave or impact?
always impact
what's the mix here
rager? mauler?
or still just bruisers
Dreg mix on melee pressure east
Always impact for ogryn melees

So shooters, bruisers, ragers, gunners, and shotgunners
I don't believe bonesaw did that in 11s
lol
there's no way bonesaw does all these in 11s
But then again I never needed it
bro i said dreg side
didn't want to mix carapace into the test
but i can test that too
how did u activate dreg only
right side of your ss
or did u not activate them at all
i only tested against the dreg group
did u activate them or not
ok
then yea but bonesaw on an active mixed horde is just CBT
no stagger no cleave no atk speed
Sometimes life is CBT but without the CBT
the lack of stagger is annoying but it's otherwise not actually that bad with light spam
obv doesn't mean i like the weapon tho
but i do like it more than cbar

the damage output on BS really isn't that bad
well the dot is part of the melee tbf
yea it takes like 3 hits to get enough dot to kill things reasonably fast
on a weapon with no cleave, no atk speed and stagger to make room for those hits safely
alright testing against scab mix
BS - 22.1
cbar (HH PA L) - 28.4
this is legit pointless because heavy atk for crowbar is there for the stagger which only reflects when enemies are active
u cannot quantify that in a stationary test
I'll stagger you 

Guys is no keystone executioners stance Helbore sapper shovel bad
no keystone, yes bad
exe stance, good
helbore, good but not for everyone
But which keystone would I even use
sapper shovel, mid
I feel like I'd rather stack crit talents
helbore is almost always MF
left keystone
I see
vet keystones
MF (left), FT (middle), WS (right)
I've been considering swapping exe stance to voc
VoC is easier for beginners
Ngl I kinda wanna make a bayonet charge build even though it might not be good
i really don't think bonesaw is that bad power-wise
ofc, design and feel of it is a totally different set of issues
Wait a sec
Would bayonet benefit from weapon specialist
Or no
Since I'm not actually switching weapons
@tall torrent have some bonesaw propaganda
Probably not
what's the best blessings for chainaxe? I'm guessing Headtaker is one
Chaxe enjoyer
would Thunderous work? since chainaxe does multi hit?

Which chaxe do you use
2 years ago it was good due to a bug
Just swapped to the mk12
Damn
Is that the one with the light attacks
no, and no it does not multi hit
That's literally what it's doing
it's not one hit, one swing hits the same enemy like 3-4 times
I'm just gonna use Thrust lmao
Not a clue
just started using it
Shredder probably doesn't count for multihit
Thrust is honestly nearly never a good blessing lol
Thunder hammer?
Pickaxe?
ew I don't like this one
What are you using over thrust on the thunder hammer
I'd need to login to check, idr
Then what would you suggest?
Prob slaughterer and something else idr
If you don't know then why are you saying thrust is bad

no, it does not multi hit
it has damage ticks but those are not considered as "hits" by the game
It is indeed the one with light attacks
I don't like it
sorry i don't remember every fucking weapon's blessings off the top of my head lol
I like the chainsaw light attacks lol
especially one as irrelevant as TH
yk there's a pinned guide here right
Why are you being so aggressive
I didn't, thank you :>
i could ask the very same thing
and it's Slaught/HT
usually yes
situationally debatable
How am I being aggressive
why don't you tell me.
I like it on Ogryn pickaxe cause that weapon already heavies a lot
????
You're the one who said I was being aggressive what
thrust issue is that it's usually better to do 2 attacks than to hold 1 attack longer
even for pickaxe
How would I tell you
Because they're le funny Chad gamer who doesn't need to explain themselves ever
you said that first
reminder^
I like it for breakpoints
what about with the mk12 chainaxe?
yea it's still just better to atk twice usually
I see
from what I can tell with that one it's built around heavy attacks?
especially since the rev up is on heavy instead of light
if ur thinking activated heavy 1 tap crusher
u don't need thrust for that breakpoint for damnation/auric
and for havoc u can't 1 tap crusher with it anyway
You said something was bad, didn't elaborate, and when I asked you said you didn't "fucking" know
and esp since TH gets good damage / str blessings
Which usually implies you're upset
remember I don't really play auric or havoc
things like damage breakpoints doesn't mean a lot to me
optimal combos and such
lol. i just thought the assumption that i would know every weapon's blessings off the top of my head to be pretty dumb.
yea so heresy enemies have less hp and therefore the only purpose of thrust (getting better 1 hit breakpoints) is largely irrelevant
nah u shud know more
i do
memorize my guide
for weapons that i give a shit about

so what would be better instead? Slaughterer, blood letter?
brb asking chatgpt to do a web search on your guide to ask for the best TH blessings
for chainaxe, in guide
Also, is it worth having the bleed on melee hit perk
at all?
I don't think I can get it to spread AoE style like psyker
doubt it
heavy attacks already do a silly amount of damage
will probably just use superiority complex instead then
A flat 15% damage increase is pretty good
serrated blade depends on the weapon
usually knife
I can vouch for serrated blade on sunder power sword
Thunderous is often 'bad'
But you can pair ir with Bloodletter and 1 revved attack would build the 40% brittleness
And you can also dodge out of it after the first tick and it would still apply the 40% brittleness
Shortly after
But then you'd miss out on AAAAAALL the strength of Slaughterer Headtaker
And strength tastes better than key so
š¤·āāļø
Plasma pistol when?
@tall torrent Can i ask you what you think of this build of mine? its for the Dclaw and the Laspistol
my prediction is for the next class but not as new weapon but as a skill like the tech marine from SM2
so you have a mecha tendrill that shoots plasma
could drop tinkerer as i asusme this isn't a havoc build
aight
and i'd prob drop 15 stacks
that'll give you enough to pick up rending strikes
which is important for both laspis and dclaw
Yes, but need one thatās smaller
are u sure ur weapons are gonna kill crusher/bulwark well enough to justify ogryn highlight
Also, what perks do I take for plasma gun to help with ammo efficiency
Because this things ammo usage is insane
What if crusher train
i was considering falling into chaos ant taking a DS for that tbh (is it nowadays a tier 1?)
I'm using survivalist perk and the ammo perk on weapon specialist
I don't think it was ever a t0 but it's a high t1 for sure
I think the plasma is too high skill for me
my overall opinion is that ranged vet needs 2 talent points freed up to feel good to build
how
is the point of the plasma to have high heat or not have high heat
high heat
Isnt laspistol decent into reapers?
W h a t
it's ok
I might have to pass on it then
could probably swap to frags and slot the can opener sword, but what you think would my build need to change?
why
Plasma is one of the simplest guns to use
taking MF
Don't want to deal with heat management
there kinda isn't heat management
there is a heat meter
And?
All the good perks revolve around juggling high heat without overloading
not for me lol
here's the thing
u cannot overload it unless u charge shot
and u just, shouldn't charge shot ever
to say the plasma is high skill...
Just did yesterday
I try not to judge but bruh
so something like this?
This is the sort of thing I mean
not what I meant
why 3 points into shock trooper
complete waste
what is the point of using weapons where strong attacks shouldn't be used
waste of resources
who said it's strong attack
Because the normal shot is a strong attack by itself
hipfire already does everything you need it to do
Charge shot is too committal for not enough benefit
because wanted to have it less of a melee build and more of a gunning one
Hipfire feels like I'm playing halo
it doesn't even help that much for killing targets
and I was ass at halo
I wish halo didnāt take the turn it did
too bad, ur playing vet
Halo 5 was the last halfway good halo game
gameplay wise
how dare me trying to do gun-kata whit the gun class?
story was absymal
Yep
Halo Wars best UwU
I had this earlier
for inf las + tac axe
this is about as cheap as I can get and it still skips out on important stuff
Also, what's the difference between these 3 different types of autoguns lmao
infantry one is the only one I really used
One is auto, one is burst, and one is a twin linked stubber in disguise
I'm gonna guess you mean infantry, braced, and vigilant then
and just like twin linked stubber its not good
in that order?
Swap vigilant and braced
Which is the best out of vigilant and braced then
I already have the best variant of infantry autogun
infantry = automatic (traditional FPS assault rifle), high recoil
braced = not worth using
vigilant = burst or semi auto DMR style rifle
Donāt know.. main ogryn I do
vig 3
braced 4 or 8
just check pinned guide lol
My phone can't navigate Google doc menus very well

Rashun 
too bad
its not google doc
its steam guide
Ooh I like this vigilant
But at the same time I have a Boltgun which is probably just better
or helbore
vig3 is genuinely top tier
Hey, wrt the Weapon Specialist perks, does the ammo recovered by Ranged Specialist count as a reload? Is it affected by reload perks like extra critical chance and such?
Ok that's
A couple questions
The CRIT chance stacks up so at 3 stacks you already have 99%
Well I mean, I know Ranged Specialist has improved crit chance, but for example, thereās another perk in the Vet tree that gives an extra 20(?)% crit chance for the first 20% of your magazine after a reload. So would these two perks interact?
no because weapon specialist already gives you a guaranteed crit from its own stacks
or well it would
but you would never notice it because y'know
weapon specialist crit chance
Itās 10% from what I remember
And that talent is not worth taking
even when I'm crit maxxing for the funny it's just so bad
10% conditional crit chance fuck outta here
if you're gonna have a condition you damn well better be at least 20%
and also not be nearly as finnicky as the first 20% of magazine
actually come to think of it if it was 20% would veteran have 100% crit chance on las weapons?
you already have 100% from headhunter on Ilas or surgical on helbore
and again
its only the first 20% of the magazine
okay but not them
It would save you from 1 stack of headhunter
laspistol would have 90 before blessings which honestly the way crits work might as well be 100
75 for recon las?
And due to shock trooper you'd likely be in your top mag anyways
well yeah but that'd be the point would be to have guaranteed recon las crits so you can shoot forever with the Mk XIV
since that one has cleave and can kill hordes
it's amusing at times
You know
One day
I really really really had trouble sleeping
So I put Solo Leveling on my side screen
yeh with DS + wifi you can cleave shotgunners again
amazing
what is the DS?
oh right
was lazy
used to only seeing it for the dueling sword
yeah fair
What build would make decent use of the chain sword to be used on havoc? The melee scum only?
helbore veteran because your melee is literally only for trash anyways
if it's too big for your sword to kill just shoot it
I'm just trying to justify why I'm not taking taxe instead, honestly the weapon took chain swords and Dclaw job by force
justify it by internalizing that you want to use it and find it fun to use
if you don't find it fun to use why are you even using it to begin with?
Just bring frags and frag everything
I already did that successfully with the Hswords, but I want to make variety on some of my builds. The issue is that I'm legitimately don't see what ObeseFish think it's the Chsword niche
At least with Dclaw I know they done goof bad
spam light attack into trash with XIIIg
marvel at the heavy attacks one shotting dreg ragers
I'm more surprised that on top of it's mobility the Taxe can stagger ragers out of their combos
But I get ya
Can't the shove do the same with the one that has a stab special?
Iām late to the party on this, but Iāve been enjoying Frag Grenades plus Mercy Killer on the knife.
Mercy killer uncanny feels so right
what mod allows you to select various perks and blessings for testing like that?
Also cool music
Loadout Config
Hasn't let me down yet
hell yea thank you
random drop. Isnt this the optimal stats? Can I upgrade this sword to gold and change all its perks and blessings?
Yeah!
then I also need empower the weapon to reach those max stats
ok, lucky me.
though I can already see how money is going to quickly become a none issue in this game lol
cleave targets is the dump for power sword
ah ok
well I did concentrate it and it gained power cycler so big win there
I can use this for now
yeah it's not the end of the world
I mean either way I'd want to spend a small amount of resources to get that blessing on a power sword anyway
oh yeah well worth, Power cycler is indeed a must have. Makes quite a noticeable difference
shits unusable without it yeah
I do like the bomber template quite a bit. A great generalist build for spaming krak grenades to delete Crushers and the like
ugh, just lost an easy havoc 20ish
team all ran out everywhere towards the end of carnival and got shot to pieces by snipers and gunners
I feel like learning to survive with psyker has greatly enhanced my Veterans surviability
this game really is all about push, attack, dodge circle strafe.
in short, its all about playing "dont touch me"
also its about having bombers come in from 3 directions, a trapper catching you from behind and a flamer burning you. Because the AI director wants to make sure you understand that he hates you.
Skill difffffff
š
Its like they forgot the center of the arena is a fucking killing field
And we had no psyker, so
First person goes down, the others can't pick them up fast enough with snipers around
thats the fun area though
carnival finale is peak
hey chat how's the agri revolver
Good monstrosity DPS
For the talent Field Improvisation, does it only apply to crates I pick up or the entire team's crates
entire team
Do they need to be in coherency? Or do I need to remain a certain distance from the pack for the effects to work on teammates?
nope
hell you can be dead for all it matters, field improv still applies
Like if I am dead, does it deactivate
Awesome thanks
I'm also seeing Veteran Build videos and I'm noticing the Curios often are using revive speed but I'm not seeing many folks using the talent Only in Death Does Duty End. Is this talent not popular? If it isn't, why is it considered less valuable?
it used to be really bad
now it's better but still niche
mostly because vet doesn't really have points to spare
and golden toughness is still more importnat
You can take all three voice of command talents
vet doesn't really have points to spare
Is the revive speed on the curios worth it?
i also would like to point out that Only in Death Does Duty End only shines when more than one person is down in the aoe or there is a boss..
Otherwise shout will more often then not create the necessary space to revive a player.
yeah that too
not a must have but it's a fine take
Maybe if I suck I should take it to revive multiple players when overwhelmed as I'm probably not carrying
I think it's a pretty good pick if you aren't using, say, Leave No One Behind
but like sirosky said it's not necessarily a must, just gotta make more space to revive if you dont got it
hm
Does Onslaught proc on the damage ticks of a revved chainsword attack
it doesn't
yup lol
Do what i did for a bit a run +3 wounds curios 
(so that would be like +5 total? wonder whats that on tabletop)
don't actually do this unless you're trolling your t eam
the match got ended by me getting pounced by a hound
Extract of the famous quote from Courage the Cowardly Dog
Do folks only use Krak Grenades on Ogryn and Monstrosities or are there other situations to throw these
i did this when i was new because i thought more wounds better 
It's also nice for, say, if a wall separates between vet & downed person.
But the talent only revives downed players -- not netted folks or hanging or resurrected/returned players. Revive Speed has more utility.
there's always utility in yelling at your teammates
uh
are traitor captains supposed to not spawn with shields
some do some dont :3
So I haven't played in like... at least half a year if not more. Can someone give me advice on a veteran build. I hear Krak grenades are good now. Are they better than shredders? And for keystone abilities is Weapons specialist still good?
If you can link a full build that would also be decent, but I want to understand why they pick the things they do in the build
this is the standard vet template p much
otherwise there's a more comprehensive guide in pinned
WS is still very good yeah. kraks = shredders > smokes
smoke is really only good in havoc
so it's more preference/build dependent which of the nades you'd want?
yes
they're all viable
Would buffing bleed DoTs, while capping psyker burn and HS chem stacks lower correct some of the current balance issues between classes? Seems like an easy boost that specifically targets Zealot, Ogryn, and Veteran.
Is Out for Blood not worth taking then? None of the builds in the pinned uses it but I remember it being good back when I played
Still good with shredder or db focused builds in my opinion for bleed kills. I use my melee weapon selection to determine if I take it. If I take chip damage in melee with a slower weapon I'll grab Out for Blood.
I think bleed should still suck

and how important is Bring it Down? Should you always take it or does the pinned only assume it because it's good in certain game modes or something?
Do you feel burn and chem should be tuned down even if bleed goes un buffed?
No
Can't really agree with you, but respect your opinion.
I don't think HS should have potentially top 1-2 ranged damage, melee damage, dot damage.
Same statement could easily be made for psyker maybe minus the melee part.
Would this build (what I used to use) still work well? And if not what would need to be changed on it?
https://darktide.gameslantern.com/builds/a185094c-7a73-4cac-b57e-57a5fb151f1e/idk-what-im-doing
DoTs aren't some brilliant expression of skill on either one, they're just hundreds of k of free damage.
It's a bit hard to justify Serrated Blade on the dueling Sword
But then again
That row of talents is pretty meh
I could swap that and Trench Fighter to Field Improv and... Grenade Tinkerer?
I'd path through improv to get to the bottom. I'd also lose the WS modifiers in favor of going deeper middle tree.
serrated blade is generally kinda mid
I think serrated benefits combat blade or high cleave weapons the most.
yeah
Trench Fighter is nice, but really shines with slower weapons like rashad.
are the trinkets fine?
I prefer toughness, toughness, health. Might look into gunner resist if you see your deaths trending that way.
it's not like you can spend the point elsewhere anyway on like 90% of vet build
Fair. I'm a taxe addict so not as crucial.
taxe need attack speed for single target lol
Hmmm, maybe the WS has been compensating.
Double Toughness is fine
Would you swap stam regen for gunner res?
I'd swap at least one of them to it. I think you get some diminishing returns after the first one (gunner resist). Vet got a baked in stamina regen boost that's helpful if you haven't played them in awhile.
Triggered
having 2 gunner res is basically no brainer
I run this if it helps.
I swap to a + 3 stamina in place of the health when I try knife for all the push attacks.
If you run mods, the Uptime Mod is really helpful. I had to adjust my playstyle a bit to swap frequently enough to get good use out of Agile Engagement.
does deadshot's buff go away if you run out of stamina?
yes
damn
reddit moment
rent
they need to make smokes impact grenades like batman
so people actually know you throw them at your feet
Helldivers moment
dellhivers
reading the comment make me wish i was illiterate
I bet they've never even used smokes
score one for ogryn supraoreoreetheeth
the worst fucking part is like smoke was figured out aged ago
whoever came up with the 250 specialist / elite kills for adept assassin penance i will find you
that like nothing
Itās super ez tho
is certainly not
It is tho
which one is adept assassin
perhaps easy to get yes but gathering the kills themselves is tedious
are you playing on sedition
weapons specialist
250 elite/special kills with weapon specialist? that sounds pretty easy
just takes some time
still better than fucking long bomb
Until the Expedition update.
long bomb was easy though???
fair
That other veteran penace though, the one with the, 'no ammo left + 90% accuracy end of mission' -- is that the overall hardest one?
ping the ground to see the distance man
Just use double barrel and only shoot pointblank.
Will keep that in mind.
i already got it from the expedition bombs
ahh understood, but yeah this one is probably by far the most tedious penance
all of the other characters are nearly done grinded out
ogryn is actually the other one that i havent yet grinded out all penances for, he's missing only 4, in which i just need to kill thounsands
but for adept assassin penance... 10 kills per mission for 250 kills is very tedious
hit 3 people -> shoot someone in the head -> do this 250 times
hardest is on overwatch, if u do it legit
or just use a weapon with high crit
how do u only have 10 per mission
there's no way
that is either a huge skill issue or youre playing on sedition/malice
auric
what weapons are u using
use smth that can 1 shot kill
i did use helbore lasgun, but i should prob use bolt pistol
blaze away and gets hot on plasma right?
no
no?
rising heat and gets hot
Oh yea, that annoying one.
If you want Blaze Away then it's BA Optimized Cooling
But the better combo is still gets hot Rising Heat
what was adept assassin again
something to do with crit weakspot kills?
oh, right
yeah i recall using revolver a lot for that, i think, worked well enough
I did adept assassin with bolt pistol and just hip fire clicked on shotgunner heads until I got it
heyo, can someone explain a thing about plasma, in update patch notes there's line about charged shot ammo consumption, min should be 1 and max 8, but actually min is 5 while max is 8, is it really like that, or some of my mods interfere with charged shots?
charged shot can't be fired below a certain charge % value which happens to use 5 ammo
Truly another moment of Fatshark knowing their game
Its bugged
its not really bugged
at least i dont think it is
i think its more like if you were able to fire immediately after pressing m2 it would only consume 1 ammo
but because you need to charge for at least a minimum amount it doesnt happen
I mean
Its not the only part that got bugged tho
While fixed now the lights cleave were 9.5 instead of the intended 18 due to it not fully being disconnected from the charged at every part, since the lights were considered a half charge shot
The intent was literally to make the charged shot scale from minimum up to 100%, which is why the ammo cost going from 1 to 9 reflects that so it gives low charge shots a reason to exist
If it is intended to be that way, then it solved absolutely nothing
tf does this mean
Kek
is it just a clip of some guy aurafarming
It's just feeling ominous Aura dawg
No
The dude walking in is cursed
His classmates felt the curse once he walked in the room

procrastination is a bitch
push it down to the bottom
hell, just cross it out
Yea so functionally speaking the change made wasnāt good enough due to this ābugā
genuinely tweaking because I keep trying to dodge trapper nets only to be bodyblocked by the most obese poxwalker known to man
Genuinely tweaking because I keep trying to enjoy Gunlugger and all the twinks are Brauto tier or worse
???
They pillage now dude
the weapons themselves are still garbo, its PBB what makes them crazy
Yeah, I'm sure one single shot on a fully automatic weapon is a great test of weapon strength
Yes 
Just play Brauto scum
Since Brauto deals more damage per shot anyways
Oh
And scum gets 100% ammo back
š
Brauto scum cant hit twink gunlugger damage numbers bro š
why do og guns have to be gatekept by PBB
why do og melee have to be gatekept by heavy hitter
ObeseFish, that's why
no I'm asking cole, he's the one defending them here
it would be nice to have a twink on a melee ogryn
but it SERIOUSLY doesnt feel good to use
the jokes write themselves
and obv I'm not gonna get an answer
they do? do they use a 2B pencil?
because we dont need it, just need the guns to not shoot cotton candy that the skill ignites
remove gunlugger so I never have to see a mister e rumblergryn who doesn't use their melee ever again

At least you'd get to shoot more bad bullets

jokes on you, Mr E is eternal, just like dark times and suffering

the issue is what the hay youre supposed to remove from PBB to give to weapons like Ripper and Twinks to make them strong while keeping the combination somewhat ok?
HB
hard like ogryn muscle and soft like ogryn belly

ogryn jokes, strongerest self writing ones
I mean, logic dictates he is wrong
no I'm just curious
take the 15% damage of PBB and put it on all the guns, at least part of it
I don't get it I really don't get why og melee has to be gatekept by heavy hitter and og ranged has to be gatekept by PBB
there's no GW lore saying a gunlugger og need to just suck abysmally at melee
there needs to be some form of trade between the "melee" side and the "gun" side
but idk what should be the best way to make it
Because somehow the same type of abhuman that can canonically outmuscle Space Marines has to have soft hits

it's all that nurglin
True
because they wanted pbb to be strong and so they did it and thus dug their own grave
if they nerf pbb to buff ogryn guns, community would riot
if the buff ogryn guns without nerfing pbb, balance would manage to have died 5 more times
Rip 32 fire stacks
and probably Rannick isnt feeding us the best rashuns, or enough of em
why? wouldnt that make them in the same spot?
at the same time they managed to make it useable on every gun instead of just 1
and 16 stacks still demolish
PBB can be strong without guns being ass at base
but its a nerf
Well they did reduce the rashuns supply
and thats BAD
"No rashuns? Grut me!"
this is a gun with 0.6 flak ADM and less dps than braced autogun
my point is they dug themselves into a hole
the blessings aren't even that impressive on it
where either outcome results in a massively negative outcome in different directions
so they just wont do anything
blaze away and inspiring barrage are t1+ lvl blessings for literally every other gun but when u need to shoot 13 bullets to get a stack on a gun that shoots 10.75/s there's a clear problem
Fatshark proved time and time again that they are capable of making drastic nerfs
Just do it
so many well-intended changes being downscaled into not mattering at all
u can't possibly gaslight me into thinking the falchion buff mattered in the slightest either
just another example
depending on the gun, theyre still really good
rippers love both of those
and so do the twinks when theyre on gunlugger, because holding down the trigger for extended periods of time is the entire point of the tree
you can literally fire an entire mag, cast ppb at the end, and you had 75% of your entire firing time at max stacks of both
yea and the entire mag fired before PBB is horrible DPS and basically just waste of ammo
why does it have to be like that
why do I gotta waste ammo first then cast PBB to make it good
why does it have to have PBB to be good
why does og have dogshit melee without heavy hitter
why is ogryn kit so gatekept
you realize you can also just
pick another blessing if this one doesnt fit how youre gonna use the weapon????
yea and the other choices aren't attractive either?
Which ones
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I'm forced into mid picks through and through?
but all of your points are answered with the same thing
they dug themselves into a hole by buffing one side of the interaction too much without touching the other enough
like u do realize that fire frenzy and deathspitter don't gain stacks from PBB burn dot kills right
Hmmm today I'll will
this would be a great combo on anything else
Play ceaseless barrage
i dont use those on gunlugger
i use charmed reload
but the gun at base is so ass that it somehow struggles getting them up
crit scaling also horrid
Which btw
0.5 finesse is not saving this dogshit
Doesn't get 15% ranged damage after reload
which triggers on casting PBB
can't u guys at least give it good finesse so crit build matters outside PBB
thats a definitive no
or giga buff the crit dmg node
Charmed Reload
Looks inside
Doesn't proc on reload talents
we already did

it's still not good enough tho
thats the best that one is ever gonna be
it's scaling from 60% of a 0.5 so the end result still isn't good
they simply do not want ogryn to be good at crits because finesse doesnt fit ogryns identity so thats the end of it
same with dodge linger
it rly just sounds like a whole lot of empty excuses to justify poor decisions
Rip
Mid tier forever
thats not something thats ever gonna change
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yea so twin stub cooked forever
Worse than a Brauto
thank u for being straightforward with that at least
while ur still here can u explain to me why they buffed falchion the way they did
I am genuinely curious
can they at least make og melee not dogshit without heavy hitter
would that be anywhere near the realm of possibilities
i wasnt involved or around for those changes i dont really remember
cool so the rest and/or FS are at blame
but plenty of us disagree on lots of things
yea but dats normal
any chance on this tho
there's no lore saying a gunlugger has to suck at melee so surely it can be done right
Not happening man
Just accept ogryn will always be kept down by Fatshark
I was looking through og tree the other day and I'm still baffled that og has a 5% reload speed talent exclusively for the gun side
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it is way way way better with double stagger talents still
like, with those, power maul gets a t0
without, maybe a t2
was in a game but TRUE that is a gamechanger, will never be possible how foolish of me to think otherwise
u should watch less brainrot
and consider barrelling urself immediately
Too late man
Too late

The next Twink buffs will be in 2028
Don't worry about it
By then you can play as beastmen with Heavy Bolter
ObeseFish: as if, 4050 and im taking risks
im willing to believe that one halloween we will get beastmen cosmetics for each class
*inhales all the hopium of the room
finally a reddit post worth checking out
Some images were stitched together with MSPaint, likewise the background was done in MSPaint to give it some flair other thanā¦
Fucking
Portland Resident

Anaconda Buns one knows ball
Ok Plaketket really knows ball
Newest beauty @median folio
powerful
nice
gorgeous
granat w powietrze i sie modlisz by wybuchÅ im nad gÅowÄ
najproÅciej zrobiÄ na ekspedycjach
Ah
Expeditions might be the way didn't think
Havent even tried expeditions yet
damn
grenadier or grenade tinker for frags? I'm running lethal prox bistol
both
Did the penance finally
Just had to go to mortis trials
The frag grenade explodes at I think 42 meters
Do you guys ever use the smoke grenade?
not below havoc
I think it was Consignment yard that is one of the best ones for it as far as normal missions go
The penance that is. I got mine on accident there lol
not sure with helbore but plasma build nah
they're SO good in havoc and SO unnecessary outside of it
I alone am responsible for low visibility maps

No one remembers that passive smoking is also bad
Makes the game outrageously easy
Run it in auric with grenade replenishment perks and you'll have constant uptime
Bombers wont throw anything in there, trappers have to get extremely close, dogs circle around too much, and gunners and snipers wont hit shit in there
Effectively getting rid of about half the enemy roster
While u deal with melee
I remember it pretty disticntly actually
I heard somebody say that the smoke will also break los for rager spawns, etc, meaning you can blitz past melee hordes in havoc
I got the penance through mortis
You can have a perk that makes the smoke heal you
alright man
Red barrel my beloved
where's the kill 1000 allies version fr
Loyalist barrel when he is used for the glory of the Imperium
ok seriously what's with captains not spawning with shields
Wait, that's a thing? Why I'm stuck with shielded captains all the time?
(Most likely a bug of ObeseFish, they have a back of doing that bonehead issues)
I thought that was a thing for Low difficulties
Does that happen in higher diff?
I've been encountering unshielded captains in damnation
I guess it's a bug since it only occurs sometimes
And it was helping a friend on malice
which mk for chainsword?
I know...
is longshot useful on plasma gun for havoc 40 breakpoint?
if u play WS and don't have exe stance, no
maybe ill go chainaxe instead
best plasma breakpoint is exe stance + FT
with that said, in my experience, FT kinda doesn't get used as often as it should with exe stance, cuz u don't have the need to mark enemies to help ur own shots when stance does it for u
2 stanced 2 focus
anyone got a decent helbore build?
You could use the Sniper build from the pins
Looks like this
2 points left over (1 for grenade choice, 1 other personal choice)
mfg im blind
I'd recommend 15 stack MMF
Personally I'd swap off Field Improv into Withering Fire
If you use the Helbore Mk V you charge shots fast enough to drop Weight of Fire and can take Hot Shot to really make the cleave from Withering Fire go wild
If you prefer the III or IV stick with Weight of Fire
I think those two need WoF blessing way more to feel responsive enough for matches
no counter fire? 
It's mostly personal choice though and tbh I think the Mk V with Weight of Fire becomes an Infantry Lasgun that kills Crushers
No counterfire because with Ogryns node your Exe Stance has a 9 sec duration/reset on killing elites/specials
And that is so so much time to get another elite/special kill that it's basically full uptime across a map
Be aware that there's currently a bug with Exe Stance dropping the damage buff if you get grabbed by a mutie/pounced by a dog
Highlights stay active but the damage bonus is lost
So even if Exe Stance seems active you'll probably want to hit it again to get your damage bonus back
No because Helbore has one of the worst swap speeds in the game
I think only Boltgun is slower for Vet ranged weapons
You'll feel the difference when you need to swap melee to deal with a horde then swap back to ranged to snipe a Bomber
Longshot would be nice but it's unnecessary tbh
You don't need it for breakpoints because Marksman's Focus (especially with 15 stack node) and Exe Stance put your damage per shot through the roof already
would you consider smokes on havocs instead of frags?
I forget the exact numbers but unbuffed swap speed Boltgun is like 1.03 sec swap time dropped to 0.8-ish swap time and Helbore is around 0.8/0.9 by default and drops to 0.5 I think
It's such a huge difference in matches for being able to adapt properly
Also yeah smokes are really good for havocs
Anything under havoc and you don't need smokes tbh
melee is any of the good ones or something specific
Tbh I usually run kraks but smokes are very strong as a better psyker bubble
ik guide says tac axe
Tac Axe is probably the best option as a melee sidearm for Helbore
Power Sword is too slow without Trench Fighter or Weapon Specialist imo
You need at least one to make that weapon better than pulling teeth
You could run shovel or knife but your horde clear with knife will be awkward
Rashad Combat Axe feels too slow without Trench Fighter or Weapon Specialist imo but if you took your extra point and dropped it into Trench Fighter over 15 stack MMF subnode you could probably run Power Sword or Rashad Combat Axe comfortably
Im most used to running rashad and knife tbh, so I think I might just learn how to use tac axe, no horde clear seems bad
Tbh you could also just swap Field Improv node from the guide sniper build into Serrated Blade if you want to go Knife or Power Sword
Extra point into Trench Fighter
I've seen a few Vets say Power Sword Sunder blessing with Serrated Blade performs well
Up to you
Ig ill try out both and see what fits me
You have options depending on your tastes
yep, unless I'm dealing with rotten armour, I'm bringing smokes
What blessings and marks do y'all run for horde clear shovel?
Check pinned guide
And what do you guys think of the stealth ability?
Decimator is the ideal choice
Mk1 shovel
Uncanny + Decimator
bonk bonk bonk
Itās really funny for sudden dps
isnt it good for clutch rez/rescue?
not really when compared to Voice of Command, where you can now get the rez talent without the radius or cooldown penalty
that takes an extra talent point
Yes
But itās not much beyond that
CD quite long
cant you do a funi oneshot like with zealot shroud?
also hellbore giga fun, but feels like on auric there's not enough stuff to shoot
sadly only the zealot version got the funny damage boosts
barrel your teammates so you need to shoot more 
turn on friendly fire so I can just shoot them instead




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