#veteran-class
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hahaahahaha
ok I shall need to get my friend on this discord
or to read the guide at least lol
Dom come on man, you're better than that to say that the Falchion is good 
falchion, shovel and shock maul in t1 is hilarious
I find it funny that the Mk3 Psword is in Strong
I really do feel like a lot of these tier lists are based on feel rather than actual quantifiable value
its just a worse mk6
On the one hand making a proper tier list might be good. On the other hand that sounds impossible since it depends on your build, breakpoints, what your gun and melee combination is. Too many factors.
It's still strong tbf
I doubt they've even actually tried to use half the weapons they "rate"
It's just that there's no real reason to use the "worse" variant really.
I wish tier lists were at least honest with something like "have not tested" tier or something
i mean tbf mk3 is way less stamina intensive than mk6
The crazy thing I'm seeing
I personally don't with its moveset being heavy focused, no charge cancel, and seemingly weaker push attack
Is putting Antax in "Good"
I will also say
I think tier lists are just a humiliation ritual at this point
Im sorry if I caused you emotional damage with that tier list lol
what is the fourth one
It's honestly not the worst.
chainsword? š„¹
power maul with slam + impactful + skullcrusher + opportunist on a heavy hitter build
Wait
u can unironically break rager combo with light atk
one day lol
Why are we lying about VII shovel
It's not good š
It's basically a bridge between mk1 and mk3 shovel where it tries to do a little of what they both excel in while not excelling at all
Mk3 gets away with having a latch because it's really fast.
so is the Mk 1 the good shovel to use?
Your face is good 
Imo yes
I just find the idea of using a shovel halarious
I love the poke on the Mk 1
if I can murder ragers or crushers with a shovel its just halarious
like, it's nowhere near the other 3's dps
but this level of stagger is hilarious
its so stupid but then again, smacking someone with a shovel will probably kill them IRL lol
stagger so big it stunned the video player š
oh so it's not just me lol
I've been seeing people link videos that don't properly play and I've been so confused
One think I learned with Heresy diffculty. I need to learn how to survive a horde when surrounded. I tend to die right now.
does it need slam too to make the breakpoint on top of impactful?
dodge
any tips on what I should be doing? Do I just need to make sure I am not backed into a corner?
maybe tunnel vision is getting me killed by geting trapped against a wall or surrounded.
Dodge and push.
ok then its sitatuional awareness I need to work on so I dont get cornered
slam helps a lot for PA spam
u playing rn?
Get really comfortable with the sound cues if you haven't yet
I will say the guy who linked me the helbore build, chiefs kiss. That beast does so much damage lol
I am getting on to play
I chated a bunch here because so much was down at work lol
as long as I dont get attacked from behind I am good
pushing is 360 degrees
Thanks
helps a lot with hordes as you can buy time to push -> charge -> swing
Could be worse, could be a lot better 
or push -> drop nade
yea no this is pretty hilarious
if I didn't stagger that rager too far out of reach this would be like 6s to kill 6 dreg ragers
which is ~same speed as power sword
ah right nades dont self damage like in SM 2, maybe I should save 1 as emergency get off me moments
I can join
if you're running shredders yeah it can be a good idea
@hybrid plover I genuinely think this is a t0 weapon
the only thing it's not good at is monster dps
but its direct competition (mixed horde performers: karsolas, shield) also not good at monster dps
Oh I've been feeling it's a solid t1 minimum
I think it's t0
but t0 only if u go mega impact route
8s CD push stagger
SP explosion stagger
+105% melee impact from talents
rush/taunt for stagger
skullcrusher + opportunist to take advantage of all of these
wats ur FS friend code
ok I will get it in a sec
I heard you can do an animation cancel with the power sword special action. Could anyone tell how to do it?
You need mk6
And then it's special followed very quickly with a tap of the block
You can see me do it here
@tall torrent sent you my friend code
not mag dumping hordes? 
I gotchu
omg its like I never left quickplay š
Ain't no way an Ogryn made it to t0
Big day
Kinda crazy when you remember that Brauto 4 deals 100 damage to flak and ogryn peashooter deals 94
#buffGunlugger
Trukeš
you know
they should add like another rarity
except you get 3 blessings instead of 2
that would be funny
then power sword becomes undisputed best melee in the game bar none
that was really fun playing with guide wip. We just ran through the levels lol
speedruning lol
that wasn't rly speedrun
proper speedrun would be ignoring enemies and just going forward
low diff don't spawn enough enemies to prevent u from pushing forward quickly
its speedrunning for me being a scub lol
though it does help that our vet builds dont need much if any ammo
maybe just rushing through the levels would be a better way to put it
this is why i don't play with path š
same
yea normally stance vet is indestructible vs gunners
ah so thats why you guys use stance over voice
I forgot to push with power sword to make space
smmmmh
that is a big deal, since one of the times I went down was a whole army of gunners spawned behind me lol
it makes vet much better at doing the things vet does best
Guide's reaction was kind of funny
Why did you go down? Oh shit, thats a lot of gunners lol - paraphrased
revolver problem is needing enemies near u for melee kills to reload
so always take that ammo on melee kill is using revolver, or bolt pistol I imagine.
revolver, boltpistol, shotguns
oh, that is a great soluation to combat shotguns hour long reload lol
yea
shame shotguns are still mid
cuz no reliable 1 taps and short range
yeah it feels like the Revolver just does want you'd want a shotgun to do
laughs in manstopper
horde clear seems easily handled by the power sword
yea still
outside of ammo yes
boltpistol IV is also kinda better? just for the sake of having range
on the bright side that is still decent range for a video game shotgun
too many games have shotguns be point blank nukes when shotguns should have quite a lot more range.
for a video game shotgun, DT combat shotguns are quite long range (15~20m effective)
but
the actual reliable 1 shot range is not that impressive
just 12~15m for the most part
ah the problem is too much fall off
also, feels kind of akward not having a weapon to pick off a sniper from a distance
and it's inconsistent
because shotgun dmg values actually check which hitzones u hit
and add all dmg up based on the pellets hit separately
and combat shotguns want to ADS + aim headshot
Is this just a fatshark thing? Lets make things more complicated then it needs to be? lol
poor shotgun
yes
I can see why the heavy laspistol is popular. If your going to use use your melee to kill crushers and Ragers, might as well use a decently accurate, ranged, an ammo efficent side arm and just power sword everything else
Real life shotguns are good out to 80-100 meters
Videogame logic just sucks
Division 2 does a good job with them
Laspistol is one of the few weapons thatās good on every class that can use it
Itās one of the very few truly balanced weapons imo
and also dont have an 8m wide cone
its really werid that the heavy laspistol does more damage then the infantry lasrifle lol
It depends on armor type
Inf las does much better over range & vs maniac
Laspistol does much better vs flak
what are maniacs?
Dreg rager, both flamers, mutants, scab trappers
The crazy people u want to stay away from
do they have flak?
No, maniac enemies are maniac whole body
does your guide have a list of what enemies have what armored type?
Check kuliās guides
I didnāt include it because he published his before I got to it
And even if I add it, it wouldnāt be in as much detail
ah ok, will check. It would be better than asking you the armor type of every enemy lol
Tho I might consider adding them later on (not priority atm)
You usually only need to know that
Ranged weapons typically only care about 4 armor types
Until psyker has it.
Unarmored (Dreg gunner & shotgunner, bombers)
Flak (scab gunner & shotgunner)
Maniac (flamers, trapper)
Unyielding (reaper, monsters)
I think itās balanced even on psyker
Really now?
Itās good straight out of the box
And gets much better with investment
But itās not ever overwhelmingly strong
You donāt get to cheese mechanics with it
Oh the yellow gunners and shotgunners have flak armor. That's why they are a bit tougher to kill
Itās not good vs maniac or unyielding without crit
Empathic Evasion be like
Yea other guns abuse it way better than laspistol lol
What enemy is the reaper?
Ogryn with a machine gun
Ah OK interesting
If he gets to shoot at u he can 100-0 you in 0.5s
It's one of the fastest moving though. Which is why I still think it's a tad bonkers on psykrr.
Reaper almost always come first in terms of elite priority
So ogyrn gunners count as unyielding
I think psykerās sprint bonus at base can be reduced
Especially with the really high finesse curve that just gets blown up by psyker's finesse bonuses with the appropriate talents.
Ranged weapons we also only rly care about their headsā armor type
Weakspot
Yeah I guessed that reapers were crusher tier priority given their size lol
They're more dangerous than crushers.
Reapers can easily snowball a run.
Very high ranged damage
Which is why u didnāt get to fight them in the games we played
But the main issue with reapers.
Is the knockback.
You get hit by a salvo and don't have immunity, you're cooked.
Oh. They mess with your positioning
I rly donāt think itās that ridiculous compared to Vraks V
Itās not nearly as good as Vraks V on psyker
I think a balanced weapon needs to be fairly good at baseline and fulfill a specific role well, and have the option to get much strong enough given worthwhile investment
Which laspistol fits pretty much perfectly
It has really significant downsides
Itās complete ass at bodyshots and falls off horribly over range
And weak maniac damage without crit
My strategy when playing with guide was just to try to stay near him at all times. It was a very wise plan. š
u gotta melee more
play like u forgot the swap to ranged keybind
and force urself to melee fight every enemy
Yeah I need to practice clearing missions with just melee.
I just wanted to try just how well the ammo on crit talent worked. Turns out it's very effective.
Ty but also why can't you do it with the other mark
because fatshart said so
Fatshark
#darktide #gaming #warhammer40k #darktide40k Please check out my new video! https://youtu.be/vs0A3iFf22I
I am practicing melee with my zealot and yeah your template is a big improvement over whatever random stuff I was using before. That and relic blade is feels really strong even at grey tier. Im manging to kill crushers and ragers in melee so thats an improvement.
Runeblade very good
I think its a lot eaiser for me to fight elite enemies in melee because the runeblade is so easy for me to get good dps from
that and I switched to using fury of the faithful lol
Every time
chorus is too much of a dps lost for random teams.
Fury + charge relicblade evne grey tier no blessings was choping up the elites like crushers and ragers, and the armor bace guys, forget their name
working my way up now from heresy to damnation with my zealot
and I finally dont feel like Im being carried
Iām down to play if u want we do auric tho
just had a run where the fastest two ogyrns I've ever seen just rushed through the whole level. I didnt realize if you play right, you just bullrush right tough, crushers, ragers and anything else lol
that was less then 14 min clear, was funny how fast we beat down the boss
I think its really the right choose of weapon. Relic blade is just strong even without any blessings. Easier to use then evern power sword. Even if power sword has the higher damage celling.
Relic blade combat or dueling for the most part
I seen a zealot solo carry havoc 40 with combat knife
He inspired me
Mofo was cracked
I run it down with combat knife and die
In hopes to be like him
I have seen havoc 40 solo videos. They are like the Space Marine 2 asbolute solo runs. Completely inhuman skill level lol
The game is played kinda different
Gotta run in circles tbh
A lot more kiting
Auric missions u kinda stay in a zone but havoc u can backtrack as far as u want in hopes to reviving ur team
Try the flamethrower out
Itās pretty cool on zealot
Base bullrush stops at the first ogryn
Upgraded bullrush only stops at monsters
oh I didnt know bullrush was a skill
I meant more they were just rushing through the mission at a rapid pace.
I dont know the ogyrns skills well enough to know what they were using.
Yeah
Base is called Indomitable
Upgraded is called Bull Rush

@limpid trout sent friend code
this is a funny game to play. Taking it slow can lead to being overwhelmed. Rushing through the mission actually makes it easier as long as you can kill the elites fast
Did u send me a friend request?
Other way around no?
Idk 
I've been lugging gun
PBB bot
My day be so fine
Then boom
Brauto 4 deals 100 damage flak body
Peashooter deals 94 flak body

Outperformed by a brauto is crazy
@tall torrent How much value do talents like blood redemption hold for surviability becuse you dont include them in your templates
If they are a pickaxe & a gatling, then Iāve quickplayed with that ogryn duo before. As a vet, gotta outpace the gatling ogryn to snag some ammo for oneself.
I was using the las gun ammo on crit perk so ammo was a none issue lol
Shock Trooper and Survivalist are so funny with any of the Lasguns because they've all got solid ways to get crit on demand
Helbores end up ammo positive going through encounters and it's so funny
Infantry Lasgun after the ammo buff barely needs it and I've been running a goofy max TDR set up on Vet for Maelstroms lately for funsies
this is going to look very dumb to others but this has been so so fun
triple 17% toughness curios with +5% toughness perks and 20% gunner resist on all of them
I was able to drop Ghost off of my Infantry Lasgun because I can just facetank Reapers/Gunners on Auric Maelstrom runs
oh wait whoops one mistake
this is the one I was running
Confirmed Kill is absolutely better for toughness generation but the TDR on Exhil Takedown stacking with the 10% TDR node, Iron Will and the Gunner Resist is so funny to play with
hit headshots or die
Skirmisher would 100% be better for damage but it's really funny having both +25 toughness talents and almost 300 toughness to eat everything
Get 15 focus stacks node 
What are the combos for the mk6 knife ? Everybody's telling me it's better but after so much time with the mk3, 6's moveset feels strange
Basically spam push-attack whenever you can afford it/can spend stamina on them, and if you can't, chain Heavy attacks.
Lights on Mk6 are not that great.
Like is the horde combo just 2 heavies and a block ?
Or push attack, if the horde doesn't have elites in it/enemies that can easily break your block
But the push attack is a stab?
Push attacks have cleave equal to heavy attack (~6.5?), so if multiple enemies overlap, you can hit several at once
provided it's not like mass-heavy enemies, like bruisers (but you can hit up to 2 of them with PAs)
Chat,
https://darktide.gameslantern.com/builds/a17e4332-fc91-4fbf-b5b1-eaff5224b308/vet-build-1
How's this for a build? Is it too greedy (like no Iron Will)? I know that there are compromises to be made in terms of skill choices, but I'd like to read some justification for making changes from somebody willing to provide feedback.
Trench fighter over iron will is genuinely a crazy move
Iām no authority on vet builds though. But I donāt think 10 attack speed is better than it no? Shouldnāt cost more with your pathing either
Both are indispensable IMO
I was unaware trench fighter was held in such high regard?
It's good but not like 1000%
I try justifying that while considering that:
- I have smokes, so ranged damage is no big concern majority of the time, and pressing F to regain toughness is also an option,
- Iron Will provides some melee safety, but you are allowed to take like 1 more attack from bruisers before youāre below the threshold for IW to be active, so is it really mandatory?
Out of all skills in the way it makes āmost senseā provided that Superiority Complex doesnāt provide some relevant breakpoints for Bolter III / Power falchion
whats the best blessings fo power sword
power cycler + sunder / brutal momentum
Power cycler + slaughterer is also good
Your shout has noticeable downtime. And Iron Will also helps with flamers and bombers significantly.
Ya know
Well flamers do actually get affected by smoke but they're not completely prevented.
Bombers just don't care.
IMO it's insane how better some weapons feel with just 10 to 20% attack speed (same reason everybody runs swift slaying in the better game that ends with tide)
And even with smokes, fact is, you'll get caught offguard at times by ranged units. It's not a full coverage enough imho to say losing so much toughness damage reduction is worth it.
Wait, smokes are used now ?
Cool, nice to have another option
All my meta knowledge comes from when maelstrom was the hardest content and colomnus mk5 was one of the best vet weapons
I miss my dakka
Before when the balance didn't revolve as much around difficult = carapace
I mean they've always been good at what they're meant to do.
It's just that it was redundant to have them for the most part.
And well, they're not offensive blitzes. You have to cater your build specifically around them so options are limited.
They're okay in Auric and below, but in Havoc, assuming the vet can handle losing an offensive blitz, they're actually really good there.
Since guns are extremely lethal at the higher ranks.
Bombers would be a fair argument for taking it, but...
You do not want to linger in bombed areas for long, so you either push out of them or back off - IW will only help you mitigate damage from them for so long - and sure it's not small mitigation either, just is it really worth it to get the skill to make handling that particular enemy worth it? It's not a binary answer for sure, and there are other use cases for where IW allows you to be more aggressive - but then so do smokes, and it's a team-wide effect, instead of only affecting you. Does one need to cover all the "bases"?
In any case, what skill would you give up for it, if you were to make a decision to take IW?
Personally, either Focused Fire or Revive Shout
Revive shout stays - it's just been changed and I want to give it a tug.
I could see Focused Fire a fair exchange, though, especially on maps where it's not as good value/other team member have better damage multiplying skills/blessings.
Also something to consider. IW helps more with melee than you might think. Since Confirmed Kill is actually a viable take to have for any build pretty much, you can get a really good flow of toughness regen going which helps to mitigate melee chip.
It does - it ties into what I'd described as "being more aggressive"
Heck I don't even think Focused Fire is really all that good in general.
Redirect Fire's always been my preferred subnode.
I don't really like revive shout, already didn't like it in Vermintide 2. It often makes it so a lot of people hesitate to shout in fear of "wasting", and a lot of times when I'm downed I'll be surprised by the revive and not be ready when I'm back up š I admit it's a very minute reason but š¤·āāļø
Is double barrel shotty any good?
Not sure if its been buffed since I last played
Not taking iron will is hyper pepega move
Trench is not required everytime
Iron will is
More stacks = better debuff & redirect fire buff
So yes; its good & should be used
Hey guys I am new in here
Its better to prevent than to heal
Thats why such talents will never be considered very good
Recently started playing
It's fun, idk if it's good
Its nice but has glaring weaknesses like⦠no range⦠would not trust a boi with it to clear specials & ranged units in general on average
Any tips for a veteran build ? Early game ?
Ye this needs help
So is it about backing up the use cases I discussed with goblin or do you have any further feedback on that?
As in what, do tell - "this needs help" isn't really exhaustive
Iron will is one of the main center pieces that makes vet not dead
Vet has no real damage mitigation other than their toughness.
Do you plan to go full auto with boltgun or its more of a backup? Its important
Like every class

DT revive shout has the benefit of you still having access to Duty & Honor, so there's merit in using it pro-actively still, rather than holding it for the darkest hour. It's more so about having the ability to revive someone in a bad spot, if it comes to that and you have shout available, and you can't revive them manually otherwise.
In VT2 it wasn't as clear-cut, since Merc's shout had good competition in that slot for just more uptime, or a team-wide DR effect
Every other class has some means of damage reduction to make health loss less impactful. What I mean is, toughness is literally all vet has before they start getting absolutely melted because they don't have any of that at all.
Ironically, they're the one class that straight up only has TDR. No DR.
Or maybe not ironically.
So you really want to try and maximize your toughness retention as much as possible.
For pubs yes; in general tho its still too niche; the moment the talent gets value is when someone ROYALY fucks up and in every other situation you are deemed ded cause if someone will try to get you they at the very best fail & get damaged if not die
Full auto only in emergency that there's a lot of mass in my face and I can't clear it otherwise to keep up the pace/not get stuck in a corner - otherwise just regular shooter/occasional minute swarm thinning.
For adventure Aurics it is too infrequent an occurrence, I concur, but Havocs do feature moments where losing one person is detrimental most of the time, if they can't be rescued immediately
About the build, I suppose I could drop Trench Drill and Focus Target for Iron Will and Weapon Specialist (won't need AS increase from Trench since WS can compensate for that)
Not a great choice cause your range is not that reactive; of all things trench would be better
Bruh I just had something rebarded that just happened
I had a prototype build for this boltgun on vet but its more like you shoot more and melee is at best 50/50
in one of those sniper ventilation missions there was a cutscene and snipers were already shooting at us
we got damaged
We won though
but that is so rebarded
Give this a try 
Be my lab rat 
Can use Volley Adept instead of Tac Reload but i still think its better to have tac
Get a melee that can defend you well vs mixed horde & ocasional crusher (kraks will work but they are for bosses mainly)
Could also replace kill zone if you get alot into melee (will happen) and get trench for att spd
Enchances the boltgun and you only lose stagger from shout & immediate restoration; youāll be fine if you watch your positioning
I dont understand why they dont just add a matchmaking option for havoc
Its essentially what we are doing for it anyway cause no way i'm gonna accept people who are havoc levels much lower than me
Fatshark doesnāt like going against their design in general
If theyād designed a feature thatās to be played through a dedicated matchmaking system, then they will likely not make it QP-able, because it creates more problems to solve and they generally donāt dwell on one type of content for too long trying to fix it, in case people donāt like the design intention.
matchmaking for high havoc would be a nightmare, you'd just get trash team comps
Thatās one thing, but imagine providing good enough matchmaking for all 40 steps of the ladder
You couldnāt do that without concatenating some brackets
And they donāt want to do that, because thatās not how the game mode was designed š
I mean after some of the builds I've had people try to get into my games with I get why it's not match made
Guy with 15 talent points and blue weapons wants in to your havoc 40
I'd let him in
Yeah like srsly boi? Youāre underleveled & want to tackle the hardest content there is?
Inspect from party finder mod is a blessing; you see so many dogwater choices & underleveled bozos wanting to do H40 its crazy

powerDI is also pretty good for this, checking after why someone died a ton and then going "oh yeah that makes sense now"
Hey yall
Whatās for a recon Lazgun build
Whatās the better keystone
Focus target?
Or marksmen focus
Focus target
Due to Recons low finesse mmf doesn't get good value
Recon has bad finesse so mmf sucks for it
Matchmaking means you're gonna get matched to people who are around your level though
In theory
do i cop the lasgun or nah
figured
I feel like the melk bucks are the most useless currency right now
Cause you can just get the best stuff through the armory
Then level/refine them up
It does help with saving up on diamantine if you happen to find a weapon with optimal stats
And also curio gambling
Its not like i've ever ran out of diamantine or other currencies since the first month of release
I just hope they add something else to dump melk bucks on
I play on xbox so idk
But plenty
Upgrading weapons and curios is one hell of a diamantine sink
Even the 4k you get from events just evaporates
Especially if your leveling all the masteries
Hmmm
Idk I have 400 hours
I stopped bothering about currencies at around 100 hours
Shit I feel like a no life nerd now
š¤£
diamantine shortage
i'm out of diamantine rn lol
14k plasteel and like 40 diamantine
I think i have 200k diamantine at this point
can i have a small loan of like 10k diamantine
maybe i should start playing havoc to get more diamantine
You'll get enough just by playing. Each perfect roll wep you get is less diamantine you need to spend going forward.
that's on zealot right?
usually u don't need more than enemies within enemies without + second wind for zealot
so not worth it over DPS skills. got it.
Aurics back to back
I actually did some Auric runs last night with FranktheTank
I can see why Krak Grenades are popular lol
A fellow stam aura enjoyer.
Maximum zoom
Drop the list bro
Items within the same tier are in alphabetical order.
No internal ranking within the same tier.
Tier 0
Combat Axe (III) - Hive Scum
Force Greatsword (both) - Psyker
Power Maul - Ogryn
Power Sword (VI) - Veteran
Tier 1
Arbites Shock Maul - Arbitrator
Assault Chainaxe (XII) - every other class
Combat Axe (III) - every other class
Combat Blade (VI) - all
Crusher - all
Delver's Pickaxe (all) - Ogryn
Duelling Sword (all) - all
Force Sword (II, IV) - Psyker
Heavy Sword (all) - Hive Scum
Relic Blade (X) - Zealot
Shivs (both) - Hive Scum
Tactical Axe (VII) - all
Tier 1.5
Assault Chainaxe (XII) - Psyker
Assault Chainsword (both) - Hive Scum
Battle Maul & Shield - Ogryn
Crowbar - Hive Scum
"Devil's Claw" Sword (VII) - Hive Scum
Sapper Shovel (I) - Veteran
Shock Maul & Shield (both) - Arbitrator
Heavy Sword (all) - every other class
Tier 2
Assault Chainsword (both) - every other class
Bully Club (all) - Ogryn
Cleaver (III, IV) - Ogryn
Heavy Eviscerator (XV) - Zealot
Latrine Shovel (all) - Ogryn
Power Falchion (both) - Veteran
Shock Maul (both) - all
Thunder Hammer (II) - Zealot
Tier 3
Bone Saw - Hive Scum
"Devil's Claw" Sword (VII) - every other class
post, we must JUDGE thee š
oh wait he did lol
Interesting, Ive seen people say they prefer the 1h force sword over the 2h one but if the 2H one has the basic wide sweep moveset of the relic blade then it will be my go to weapon.
I love Relic Blade, I actually can get clear mixed hordes the easiest with one.
Where Tacaxe IV? š
I donāt look at other variants if thereās a straightforward best variant in a weapon family
is the shocking part power maul? lol I am guessing hive scum has ways to hit breakpoints to one shot heads with combat axe.
chainaxe WINNING
Power maul????
I like it cause it makes scab ragers and maulers disappear
That's Skullcrusher + what for blessings? Just curious.
it really was power maul, Ive scene people call it weak lol
It was weak for several years so
Evisgoat15 on t2

Opportunist
I have heard skullcrusher is the goat blessing
Yea itās basically TH sidegrade
Nuh uh
That's Ironhelm
what does an ogryn paul build look it
Full melee/stagger spec like any good ogryn build
Ult either rush or taunt, both are good
#buffGunlugger
Power maul is t0 because slam + impactful gets you pretty hilarious stagger breakpoints & stagger duration
and you also have the funny special attack!
Even tho power maul is actually not good at monster dps like every other t0 melee
Something like this could be considered "baseline"
and then you can lean into different things with the remaining 7 points
and take ability upgrade(s)
my big issue with it is outside your special u tickle armor with it
it deals very well with fleshy mfs tho
i remember beating up like 20 shotgunners by just spamming lights in seconds
THE unique strikedown heavy after push
the what
No u donāt
@last marten rush/taunt
did i play it wrong
H smiter does like 3k on crusher with skullcrusher + opportunist
smiter is the unique heavy?
bleed on rush?
Remember opportunist is a global rending buff
oh right
And it only checks if enemy is staggered
forgot about opportunist
Bleed on charge is also good for just pushing forward and having a booted-up DR from bleeding enemies
i still dont really see 5 stacks of bleed doing much for you but idk waht the numbers even are for it
Yoink I may play some ogryn tonight then
when i tested the bleed also just lasted way too short
I will say that DT at Auric feels more breakneck paced then SM 2
also way more melee focused
Well yea DT is like 30x SM2ās melee pressure
SM 2 if you know what your doing you can gun down everything and manage your ammo well.
sm2 is not a fast paced game in general
I remember cyber gaslighting me saying bruisers are not higher melee pressure than SM2 tyranid melee warriors
Id have thought you were lying but after playing a few Auric runs. 100% lol
bruisers are an enemy type i dont even notice 
And then u showed urself that they actually are higher pressure than warriors

yeah after i literally limited myself lol
u dont limit yourself in game
i just gadoosh them
On the one hand, warriors force you into melee all the time to kill them off. In SM 2 gunstrikes after parry deal most of the damage outside specalized block melee builds. So everything usually dies to gunstrikes or firepower. Your melee weapon is really just for parry lol
games cant be compared anyway cause sm2 literally has a STOP ATTACKING ME button and its built around it
while darktide is dodge based
But Brusiers can actually one shot you with an overhead you can only dodge
Bruisers donāt overhead u
block/balance weapons actually deal dmg
What do you call the big carpace armor Ogyrns?
Bruisers are medium-sized melee dudes with toughness multiplier on their attacks
(and they basically deal Groaner amount of damage otherwise, on top of having more mass and health)
Crusher
balance this patch especially deals really good dmg i can 1 combo majoris with xenophase
they do but I feel like Finsise parry is just way easier lol
god i miss playing hordeslop but my internet is so fucking tragic š
Where are you at?
Oh I wrote Brusier instead of crusher lol
parry weapons dmg is too low for me to use them
ig ill try it
my ogryn is level like 150 and ive never pauled before
im in syira now 
I started playing Witcher 3
worst internet known to man
Since new dlc this year soon
Oof
Iām going to dump yennefer
fuck you
Good game but frankly hasn't aged all too well
Duality of man
which was yennefer again
the prettier one
Black hair sorceress
oh yeah
nah bad call boss
Wait witcher 3 has a new dlc coming?
Yea itās sorta leaked
Triss because redheads = perfection
Wtf
also, Yenifer is abusive. š
i wonder if ghost mod is maintained
Yen is alr
11 year old game getting a new dlc 
What the fuck
apparelty the DLC is set up for witcher 4
I prefer an abusive girlfriend
Witcher 1R is after 4
Ye
Prob to make Ciri get into Witcher route regardless of which ending u went with
Idk if dlc will be playing as Geralt or Ciri tho
geralt's story is done idk why they do with him
take him out back old yeller style
Theyāre gonna kill him like Joel TLOU2 style
And then geralt cameos in Witcher 4 are just all flashbacks
i will nuke poland
yeah potions were busted in 3
maybe i should do a replay
And then Ciri chases after Geraltās killer across the entire Witcher 4, killing countless people across the continent just to forgive the killer at the end
le vengence..........is le bad......
i will play last of us 2 eventually cause the reactions to it are interesting
people either glaze tf out of it or loathe it
I think he's actually already dead in the comics
lol
Book ending for geralt is that he and yennefer both died
But both maybe got revived in the end
Open ending
Games pick up after book ending
but yeah Geralt's dead in the books
he gets stabbed with a pitchfork by a revolting peasant
big if true
Anyway back to this
No because u donāt usually want to waste abilities on bruisers in the first place so u should just be able to melee-only no chip them
I didnt know Brusiers were an enemy type hahahaha
they get mogged anyway
ragers are much better example of melee pressure in this game
Rager is maybe 60x warrior pressure
get caught off guard and see your hp go bye bye
tbf they'd have to tone down warrior dmg severely if they up their aggro
1 mistake on absolute and your entire health is gone
which ones are tyranid warriors
this is why people hate chaos spawns
ive played like an hour at most of SM2
and because they're skill issued 
oh Brusiers are barely more a threat then Pox walkers
I got an image album for the enemies now lol
Bruiser purpose is mass & hp
its Crushers and Ragers that put the melee presure on you.
Theyāre quite a bit more durable than poxwalkers and higher mass
Crusher melee pressure is quite low
say that when 5+ of them spawn in small corridor
crusher is more like area denial
1 krak
danger that's slowly walking to u
but there's 100000 ways to cheese them anyway
and since everyone builds for carapace they end up being a non threat 99% of the time
I still have this clip from when I queued into Mr Uncās game
Maulers and Ragers are melee presure
i love u uncer
Mauler is very low melee pressure
Everything I think is a lie.......
kraks are so......kracked
lmao
unc seems like a chill guy
his video on the boom bringer was actually what made me buy scum lol
He's my favorite tuber. Not sweaty silly content is my jam.
Itās just understanding the game
though your right, the main melee presurre is just waves of zombies + brusiers body blocking you.
I think the threat comes from managing multiple types. For example crushers and maulers aren't dangerous with space. But when you add in specialists and dense hordes space is restricted making heavy melee units more dangerous. And the flip side dense groups may force you to stand in pox gas longer than you'd like.
Thats also what I love about the game its like a dynamic priority puzzle with gore
I started replaying. First person mod.
wtf thereās a first person mod?
Gervant first person
If I wanted to kill everything with a las weapon, which would be the best for that
helbore
Doesn't it crit less?
Laspistol has an inherent +15% crit chance
does hitting an enemy with one pellet of a shotgun count as a hit? for make every shot count penance
yes
Helbore does not, but it has surgical which functionally is way better because youre already spending time ADSing as you charge it up so you get way more than 15% crit chance per shot
Yes
so prolly best to run db for it and just muck around in expeditions and extract 1st area
Yea
what red mean
Color
hell yeah, enlisted a friend and got both in one go
Better dead than red!
But you're red
Excuse me the krak grenade penance is five hundred enemies?!
me who did it by sheer accident when i was still not lvl 30 veteran: why is THAT one hard?
perish
so picture says stability should be 60%, text says mobility should be 60%
which one is it?
I want to try the ILAS, am about to make one
Try both 
It's not hard at all it's just long
Yeah
But pretty much every enemy colored in grey counts
That's what she said
Grey ? I view scabs as black
I had no issue with long bomb, I did it when there was like 5 penances, you just need a big map and infinite spawns
The raid map where you take thingies from train cars and get them to the valkyrie has such conditions
Just act like a certain leader
And throw kraks
Into a certain group of people
Damn
History does repeat itself
ok ty
The good thing is sweep and clear only took one maelstrom mission because of how many enemies there are so I can go back to survivalist and never come back to fire team again
Trapper also doesn't count
Because despite grey
She's a maniac
Maaaaaniac
On the floor
And she's trapping like she never trapped before
fixed in guide, thanks for pointing it out
easiest is to do it in havoc with m21st mutator
I guess but I'm not going back to havoc or else I'm losing the sanity I have left
then look for scab seed and throw them at grouped scab horde units (shooter, stalker, bruiser)
penance only checks center mass armor type = flak or carapace
since explosion checks for center mass armor type
Yeah that's what I've been doing, also I'm running a gun with lethal proximity on it so it works very well
what about the 22nd
The smite one for psyker is 2500
God I hate that one so much
For veteran in high havocs -- it seems on paper, Focus keystone with either FocusedFire/Redirect, sounds more worthwhile than than Weapons Specialist, throughout a playthrough? Due to increase for team damage against the boss onslaughts.
Or are there particular havoc modifiers where, WS keystone, is more effective than Focus?
is it me or playing support veteran is easyer in aurics then havok ?
Typo, thank you.
both FT and WS are good (focused fire for FT not worth taking tho)
it's just a bait talent
6 stacks takes longer to reach (u have to actively not tag enemies to build up stacks)
so if u tag enemies frequently (which u should) it's only adding 5% dmg for redirect fire
let's say that 5% dmg is not worth 1 talent point on vet tree of all classes lol
Though, FT seems more utilitarian? If havoc modifiers are, boss onslaught heavy, vs. distant specials heavy.
Do you guys do the thing where you bind tag to mouse 1 ?
no and you shouldn't do that anyways to keep stacks
No, you should never do that
You make your team hate you and you lose focus target stacks
It's a double negative
a shame you can't ping multiple targets
Yeah FT only really helps for bosses
WS is more consistently used for like sniping special breakpoints or getting free melee buffs
Ahem. Rotten armor.
Yeah I don't either. Though I'll say the noise thing is 100% on those who complain since you can turn it off.
Focus target, is very useful there.
I mean it's better than nothing, but I still prefer WS for rotten
It's what a 20% damage buff?
Well you can get both of them on the meta build
You can very easily run FT with those nodes
It's MMF that you're really stretched for.
yeah but why do that when you can just get it naturally pathing for WS
I'm weak š
Cause people always grab bring it down in the middle
20% baseline. Redirect Fire and Focus Fire both add to that in their own way.
But the main thing about FT
See you're basically already touching both of them in the meta build so its not more points for either
Is that it basically says to the team to prioritize a specific target.
And that helps so much more than people give it credit for.
I personally wouldn't give up precision stikes
but you do you
I prefer WS myself but tried and true, FT is really underrated for Rotten Armor specifically.
I like 25% toughness, and I've tested like rending buffs they're very unimpactful for crushers for me
sadly the game has it coded so that every FT Vet must have a dog arbites in the team UwU
Precision Strikes is the +30% weakspot damage node
It seems very weak for just one target at a time and you have to wait like 5 or 4 seconds to get the full damage buff, ogryn taunt and zealot chorus literally give you 20% to the whole team meaning every target
oh my bad yeah I just made that rq to show the right and middle tree
Redirect Fire gives a full team buff for anyone killing marked targets.
no problem, funny times with Fatshark names
iirc 10% damage buff for all allies in coherency just for context
I like FT because I used to be a dirty Battlefield player and spotting is winning 
That's actually not bad but the base ability is meh its 6 seconds to fully stack
Compounded with Focus Target's base 20%>, it adds up. And I think there's consideration for the mark timing when the things you're trying to kill have inflated as fuck damage resistance.
It's 4. 6 with Redirect Fire.
does it still skip to 2 stacks if a target is killed quickly?
It got a little buff a while back.
I know that was a thing with pre-rework FT
that's the current version
WS does make u significantly better at melee and addresses power sword's weaknessses
2.5% per stack with 4 stacks (base)
it's 3s to full stack normally and 6s to get 6 stacks if u take focused fire but u shouldn't anyway
because killing a FT-marked enemy while having <2 stacks immediately send u back to 2 stacks
and u gain 1 stack every 1.5s
also I feel like vet barely has points to stretch into its keystones unlike other classes I dump 2-3 points into keystones
yes
but FT + RF is normally affordable
it is a big chunk of extra dmg
I just don't take it for power sword
Ya. 10% ain't bad when added to the 20% (actually more than that).
Right.
That's important to mention.
Max stacks isn't actually 20% damage.
It's actually more than that after calculations because of how the bonuses stack.
indeed
tho if u are proficient ur doing mostly 2 stack marks
which is 1.05^2
still around x1.1
which is still good
indeed
just think of it as a third dmg multiplier after +dmg and +strength
That's why I was mentioning it being really underrated for Rot
x1.1 is pretty significant for plasma breakpoint for example
Rotten enemies because of their DR naturally mean you'll end up getting maxed stacks more often in practice.
And again. In havoc, very often if something is yellow pinged ime
People tend to tunnel down that target harder.
You've played with me, I make it work
We grinded to 40 together last season so
I want my game to not run like ass š
Same 
I kinda want to play FT exe stance power sword
ngl
I use that for my agri build
pretty fun
plasma does get to afford 1 extra point
I was using it for 25 toughness
but FT is a big chunk of dmg
This is my game & some of my squad's, after the recent patch.
Pox Gas modifier is, pretty much non-functional, unplayable, for most of us.
Whereas pre-patch during the weeks-long event, the game ran fine.
Ever since the Expeditions update, my performance has crawled to the point of unplayability without DLSS
And DLSS is broken.
So I can't use it either since my game stutters a ton with it on.
So I straight up am just not able to play the game currently until some genuine optimization is done.
You've tried to force a different DLSS version?
Somehing about this goddamn patch.
Maybe I'll try to check my file integrity but
what is your graphic card
Lowered graphics settings as well?
RTX 2070. Not the best obviously. But this game was not running like this when I first started playing.
the newer dlss are worse for older cards
It's only within the last few months that the performance has tanked this badly
have to set it to like preset k for the old version on the nvidia app
Just turn it off if you don't have a 4080 or so.
i mean dlss is supposed to save performance so it was necessary before for better frames
Problem is, if you don't have a 40xx or 50xx, it actually runs worse.
it basically runs it at a lower resolution where ai makes up for the better image
not if your using rhe old dlss version
From smeary graphics to lower fps at times.
Nah. It was not like this before.
There was a very noticeable increase in frames with and without.
And that's still the case.
Thing is, they changed/updated what ver the game has.
Well yeah. I'm aware of that
It's only since this update however.
Where I get this very clear stutter that was never happening before.
have you tried chanfing dlss version on nvidia app
And for my 3060 TI, it just is worse than just accepting 60 fps no DLSS. Not counting rot or blight.
I'll see if it helps.
But yeah even when that was updated.
Because those modifiers just tank fps.
I was having no real trouble other than well
Modifiers like
Blight and Rotten
But that's pretty much everyone lmao
What a coincidence, those are both Fatshark's favorite modifiers and they tank your FPS! 
Why don't count them.
Guaranteed 20 fps gaming.
Avg, btw.
Have both and fun times. (/s)
preset k for the dlss is what you need to force it to
turning off nvidia reflex low latency helped get rid of a lot of choppiness in my game. rtx 3080
i think all reflex does is sync the gpu and cpu
Is better if you are GPU bound. Turn it off if CPU bound tbh.
I feel like vet has been getting hit kinda hard
They nerfed plasma and voice of command
I feel like he is worst class now
I mean they've nerfed VoC like every major patch recenly now, it's been bad for a while
If you're gonna play vet just use executioner's stance
If you want golden toughness, zealot chorus is the better version
Is anything actually visble other than the rapid fire laz gun now?
Cuz they just nerfed his best weapon
The kanreal laz buff did like nothing
helbore and plasma are the best havoc weapons still
both with exe stance instead of shout
I thought helbore was considered awful
It has the super long animation
And is just way worse plasma
They've given it some buffs like shortening the animation
and it does some things better like taking out crushers which is good for havoc level
plus it has effectively infinite ammo
Does it one shot crushers?
I think it's like a 2-3 shot my friend plays it on havoc 40
I also feel like his survivability is bad without voc
Exe stance actually adds a lot of survivabillity too, it gives toughness regen
and being over 75% toughness also gives toughness damage reduction
Yeah shout is in a rough spot, 40 sec cooldown for one knockback and full toughness
versus exe stance 10% toughness per second for like 2 minutes or longer
As long as you got targets
Basically as long as you're in a fight in havoc,
which is when it matters
prob should be 35 base, 40 if you take golden toughness
plasma nerf barely anything
VoC CD nerf deserved
vet still top 3 class ez
maybe DPS wise, but I think ogryn and zealot are better in the team comp for havoc
Taunt and chorus really add a lot of survivabillity whereas shout is meh
Not to mention beacon of purity is just a really strong aura to have for havoc and basically negates a modifier
I think og power maul with melee/stagger spec is genuinely t0
I did see a power maul/ stubber build recently top damage for h40
on rotten armor too it was wild
Vet still V good
I wouldn't worry
Psyker & Scum 1 and 2
Then there's a gap
Vet
Ogryn & Arbees
Zealot
I still despise heavy stubber design wise
but power maul melee/stagger spec is genuinely t0
I feel like ogryn/zealot is the third pick then its either vet or arb
I think vet + arb/og
Interesting build crafting?
We no ave dat
I am just baffled at how strong power maul is with full impact setup
u can just admit corporal punishment to heretics lol
You can say that you've been
Impacted
By it
power maul was fun when they broke stagger earlier too
https://media.discordapp.net/attachments/1046914161923334214/1491206513384099960/4BA9A5247D639515.mp4?ex=69d7828a&is=69d6310a&hm=2ca3ce7c587efef2405cca6437ad54d37a46767aa168b600358e14d2496ac56a&
I think this is just hilariously strong for mixed horde
even tho the weapon is dogshit at monster dps
While I think hive scum is way to strong I hope the next class has the design philosophy of you know making them fun
Arbites is just so dull
ngl I rly like stance + FT
quite fun compared to stance/WS or VoC/WS I used to play
FT+RF is just so much more dmg
noe
too strong ,nerf
Listen path we're in the cool zone
I fear we'll get to the danger zone with more damage
not if the red nodes are moved
bottom left needs rework
I suggested smth like this to playtester before
Are the question marks like random
stuff I have not yet decided
but the general main path is
ranged dmg -> precision strikes -> stam regen delay (ez to grab regardless of build) -> shock trooper for las, or lock&load for non-las -> marksman (refresh alongside stance) for more dmg -> keystone
They should lock deadshot behind penalty nodes that make your character worse
sexy man
What's the fastest non train mission
Best combat axe mark?
Rashad
what with the imperium and having the shittiest haircut known to mankind
what's the best melee for crits?
Ds4 and knife
