#veteran-class
1 messages · Page 1705 of 1
it should
I’ll give it a try then thanks
it's kills at stack level
I did that penance way back when MF had to crab
I updated chainsword section in the guide actually
U can take a look
Spoilers: neither is particularly good
yeah, which is a shame because there's such a nice skin for it
Fuck I’m trying to find the chain sword section
I’m scrolling
Oh there’s a section thing lol I’m dumb
I think I’m using the right stuff?
I couldn’t find refinements
Perks & blessings are now written per variant
Just scroll down
I have a build to suggest if you're interested on a quick and fun way to do Killshot Ready
Melee of your choice
Preferably something that handles Carapace well
You can swap the ability/grenade if you prefer
Click heads to 10 stacks of Marksman's Focus then load a special shell into the Zarona Shotgun
It fires a very wide shot that will get a guaranteed crit from Scattershot to proc Man-Stopper and get infinite cleave
You can shoot it into hordes and every kill counts toward the penance
Very satisfying watching a whole line evaporate in a single shot
scattershot is for the next shot tho
Infiltrate/Low Profile is so you can back off and use your team mates as lures to get a horde around them and give you time to position/load your special shell
no it applies to current shot
if you want to be extra goofy you can swap a point into Deadshot for a guaranteed crit but Reciprocity will get you there anyway
anyway Infiltrate also helps with Killzone because there's really no solid talent node on the left side there for shotgun
shock trooper is worthless and the extra clip size is eh
I'd personally skip the inflitrate talent and just get 25 toughness
not too keen on using teammates at lures but
Probably a good idea
You don't really need Low Profile and Infiltrate already buys you space to set up Killzone/special shell safely
If you go for zarona shotty meme you already miss alot of key talents; could be better
terrifying, even for a penance build
just curious, do High Voltage and Skullcrusher increase your teammates' dmg on shocked enemies by Shock Maul?
Skullcrusher yes
High voltage no
what about Opportunist?
wat are decent carapace buster secondaries besides plasma? Was thinking helbore but idk how much talent investment it needs
plasma aint?
plasma is not a carapace gun
Helbore is the answer
was doing havocs ystrday and was told to switch from inf las to plasma for rotten armor
lawl plasma for rotten armor
first roll perfect 
Pretty much every gun that does acceptable carapace dps come with major caveats (usually in terms of ammo, it’s just not worth shooting them)
Helbore can afford to shoot crushers but unless u crit majority it’s not that great dps either
They’re just better dealt with via melee and krak
that's wat I thought tbh seems kinda like a waste of ammo
but also wanted to try out smokes instead of kraks and then ur only left with melee
They’re primarily designed to be dealt with via melee
Chainsword not good vs carapace
Ye I figured
(read the guide)
tbh just dont wanna do powersword plasma cuz thats boring
There's a good amount of melee that can carapace
Power Sword
Combat Axe
Chain Axe
Knife
Dueling Sword
Tactical Axe
Shovel
Hell even the Shock Maul
(time to kill will vary)
Time to vary
if I do chain axe / helbore I feel like im gonna suck major against hordes
ah w/e
will just git gud or sumn
The humble fragmentation grenade
Yeah you will have trouble fighting hordes
But since you're havoccing
You can ask your team to cover you
Right?
RIGHT?

Chainaxe is actually alr
The electric slide mark
Nah it's just Killshot Ready penance farming shenanigans
which is better wounds or raw health? or a balace of the two
Health
never take wounds except zealot marty
alright thanks chats , cus rn i run an extra 3+ wounds lmao
at least 1 HP curio is important for not getting instagibbed to bursters/snipers
then you can run toughness, stam or more HP to taste
stacking wounds isn't a good idea, at most just 1 wounds curio while you're learning and when you're comfy ditch it like training wheels
shock trooper needed for helbore?
ah oki , yea i found the build i like so i'll remove all 3
i have two +19% and a +20% to health curios and i'll slap the 5%+ health perk on as well
Yeah it’s a mandatory talent imo
is damage resitance against gunners and bombers a good idea?
gunners yes
Unfortunately, yes
fuuuuuuck i need to detour for that shit so hard with talents
is it worth it to run both hot shot and withering fire for rager cleave
any other bp
It’s quite funny
yeah ik
Helbore is usually MF
alright cool thanks
But MF bad opportunity cost
9 cleave is actually pretty good
I just want to know if there any other cleave bp outside rager
ye figured i might as well take it
since withering fire does nothing for me
Shotgunner at 5 iirc
so ig with helbore i just focus on special sniping and prayge that my team clears horde?
Pretty much, unfortunately
MF’s opportunity cost is just horrendous
Man.
ye I think im just gon stick to inf gun and swap to chain axe
gunners yes bombers no
I think bombers only affects their stupid kick. Which i am ashamed to say has gotten me killed when they are stagger resistant.
is serrated blade even worth it
ye but depends on melee
which weapons are good with it and why
Knife lets you run mercy killer/uncanny which fucks.
need serrated blade for that to apply bleed tho right?
Yah. Otherwise you can run bleed on crit with uncanny. You might be able to get away with no serrated uncanny mercy killer if the elite density is there to support shredder. I prefer the reliability of serrated tho.
Power Sword because 44 cleave
End of the list 
whats not good with power sword
Don't need to move if everything is dead

You can also try to run shovel with serrated blade
any setup without power cycler
You know, a little oomph when trying to clear hordes
Would you rather run psword no cycler or Rashad no bromentum
death
Psword no Cycler
Can I kill myself
sorry i mean the poxbombers the goobers that rush you and blow up
If you're only taking a power sword for hoard clearing, you're better off with the catachan blade
no need to power it up just slice and dice
and you can parry ragers
dclaw man
No, affects fire and gas from bombers too
dclaw is based
give it innert chem dot like the cleaver or something i dunno
Mainly just relevant for knife
Has limited use for sunder power sword
cheming a whole crowd
shovel is a good meme
hardly a meme
dueling sword or knife is better
no
Shovel users when they see 2 or more crushers
shovel is just a meme
😱
why would crushers be a problem
can't even clear hoards quickly
Yea except it takes 2 centuries to do so
just charge heavies to keep it going
2 crushes and mixed horde ur shovel is failing u
shovel is just a way to create space and relie entirely on grenades and teamates
sounds like skill issue
Its fun to use but so subpar compared to other stuff
DS and knife is not helping me with hordes so why would I bother
combat axe is fun
a shovel with no grenades is fucked vs ragers
DS or knife legit handles hoards better than the shovel
Not for horde clear but every other pub teammate has horde clear anyways
the knife can cause bleed without investing a talent slot and crrits like a champ
I think you guys just haven't used the shovel past the tutorial judging by your messages
not to mention better dodge and mobility
I have, its subpar compared to other weapons bro
Horde clear aint allat
Neither is the single target dmg
and the DS is decent vs hoards as long as you're going for head shots
If by decent you mean worst in the game sure
not any worse then the shovel and certainly better if we're comparing both while using serrated blade
shovel just goes bonk
a quality trait making it well worth the slot
Combat axe without bm
Alternatively mk3 knife
but i won't defend it on the grounds of killing power or even its effective mobility compared to other alternatives
Ya
Dueling sword sweeps it out the park
Even if the cleave is bad its much easier to survive with it on your own compared to shovel
Sub optimal builds though can be very fun regradless
I personally love to run DS + 2xbarrel shotgun with stealth and the right side of the tree
the double barrel does VERY well for hoard clearing
You should really lay off the tanner and Mr E brainrot 
the ds swings fast and crits like mad
easily out preforms the shovel for hoard clearing
lol
1 damage per hit, 2 on crit 
its not optimal but its better
to be clear, even if it crits, you are doing jackshit in a horde
you are maybe, maybe killing one chaff
Honestly I can’t think of a worse horde clear weapon than DS
Like test out the horde clear time with the creature spawner mod
again the DS is decent for horde clear
it's the worst weapon in the game for horde clear
not even good
And you tested this in a controlled environment?
just adequate

There’s a difference between safe in hordes vs good at horde clear
The two are not the same thing
shovel is very safe hoard clear
Only if Achlys though
that's for sure
shovel is safe and decent hordeclear
great dodges, blocks, good stagger
Since it has no cleave
It won't damage a second target
it's not like fantastic hordeclear
but it's pretty decent
it's a generalist weapon
its an okay choice except for the fact that you'll too often not be able to swing through any specialist or elites that get stuck in with the crowd
DS has even worse cleave my man
at that point you rely on the mobilty
DS hits like what
While Rashad 1.5 cleave will damage a second groaner
With the possibility of killing it on top of that
DS can easily 1 shot most elites and specials Very quickly without breaking stride
at least you can just spam l1
Yeah cuz it gives up its horde clear for single target damage
4.5 cleave on lights
Bad cleave damage distribution
yeah that's 2-3 targets
depending
and the lights do very low damage by themselves aswell
Not if I'm using the DS5 
if you're taking shovel, you legit need to take frags and maybe consider serated blade
Even DS5 horde clear is… man
Dark souls 5
ds5 is the one with wide sweeps for lights right?
Woaw
it really isn't
It has a heavy horde clear swing
then i was thinking of the mk3
So it actually has some semblance of clear
or whatever the stabby stabby one is
Prob 4
mk4 yeah
it is
shovel is just a very safe pick
but not great for killing
if you go for a melee build i wouldn't recomend it
Mk2 is the one with cough horde clear cough because H2 has 6.5 cleave and ok cleave damage distribution
But
It's on the h2
Which you have to loop
With lights
They massacred my goat Mk2

strictly for hoard clearing the dclaw is better
Tell that to Cole getting a 4m damage game in h40 using shovel 
the shovel offers superiour safety however
True true
True true
That could possibly be tweaked on
Im gonna inflate you

Horde was paid actors
melee is almost irrelivent

Has to be bait
if the enemy isn't on their back they better just be dead
Lmao
its way easier to control large packs of elites than it is to kill them outright
u think a plasma vet with a psword is leading melee damage in havoc 40?
How the fuck do I use the knife? It feels wimpy compared to the other options but I want to level up it's mastery while I am farming Malice.
I can see it yeah
Its fucking power sword
Until you run out of stamina and start throwing hebys
I mean. It's the power sword.
Plasma and Psword is the safest option but having a really good 'anti ranged' vet with a hellbore or bolter can be a godsend sometimes.
That wouldn't be surprising at all.
And punch people
Psword can' even kill scab trash in one heavy swing
Oh also avoid bleed blessings
LMAO
"Heavy"
Ahh
I see.
Unpowered? Sure
Thing about plasma and sword, there is nothing it's 'bad' against but it can't rapid fire kill off gunners and reapers like a hellbore or bolter can with good aim.
Dandy, most people pick the powered weapons because they can turn on 'ignore armor' mode. Even if a dedicated anti-armor bonker will kill a mauler faster, being able to horde clear and damage carapace is a good bonus.
Which blessings would you suggest?
I was already going for those thankfully because 'stab faster' seemed too good to pass up and I love me some rending.
cycler and sunder
Knife shines with Weakspot and critical hits
So that blessing combo ends up being very optimal
Also. You never use heavies for horde clear on power sword
Honestly you don't really use heavies at all for the most part.
I'm old. Back in my day, the Psword heavy could clear an entire room with one charge
hard not to feel like its severely weakened
When it was blatantly unbalanced?
Just because it got nerfed from that point, doesn't mean it's suddenly bad now.
I mean, going from 7 to 3 charged hits will make you feel weakened 
It is still one of the strongest generalists in the entire game.
heavy swings are bad apparently
Yeah. They're typically a loss in dps compared to light spam or push light light for single target.
I'll try that in future then
mk6 is the push stab?
Yes.
yeah that was fun when it could kill a crusher with two stabs
it was also fun when I could confidently mag dump to clear a patrol of crushers with the bolter too
ah the good ol days
now I gotta use the bolter like an ar15
They’re ok as combo starter for mixed horde dps
Unless u mean unpowered heavy
Which is useless just like every other unpowered power sword attack
I sometimes use heavies against mauler groups
If you want the easy option. Mk6 is your pick.
Flesh Tearer (with Serrated Blade), Riposte or Precog + Uncanny.
rather just unload a las pistol into mauler groups
Never Lacerate
You mean mercy killer with serrated blade?
No. Flesh Tearer.
Ew 
Mercy Killer isn't really crazy.
I think the logic is that you CRIT once and then the bleed finishes it off
60% weakspot damage is decent, but not that much. And they have to be bleeding first to really take advantage.
It's more like it's basically creating a second channel of dps alongside your attacks. Which typically isn't amazing cuz bleed itself isn't that good except, this class sauces up DoT damage so much that it's actually worth it for vet.
That's what the serrated Blade is for though. One punch is all it takes
how yall run shovel? what refinements?
60% weakspot is not nearly as big of a bonus as it sounds.
Mercy killer is not that good compared to flesh tearer
Because of how weakspot is calculated in general.
It is a substantial bonus
It however is not nearly as substantial as 10 stacks of bleed with UNCANNY STRIKE
But it ain't enough for me to say it's worth it compared to
That
It's not 60% damage on weakspos
It's 60% added to the bonus you get from weakspots.
Yeah I'm aware how the math works I just don't think flesh tearer is that good, but if you think it is I guess there must be some truth to it
Vet is the class that brute forces it into working.
Because 45% extra global damage from bottom right nodes is very balanced obviously.
Bleed ain't great itself otherwise.
60% is a massive damage buff for a weapon with finesse scaling like that
The damage gap between a regular and weakspot hit is greater than the damage of a regular hit.
Yeah. Even then, flesh tearer inches forward for most situations except bosses.
Since for those, you're gonna end up hitting 16 stacks either way.
Flesh tearer is more generalist compared to mercy killer. And I'd much rather have that.
10 stacks on bleed with uncanny stacks is simply
Not really balanced lmao
Yah knife suffers from success. Best blessing pool in the game.
Imagine if all weapons had such variety of choice
Psword needs power cycler just gone
good selection of blessings there too but if you're not taking Pcycler its garbo
3 swings should just be a feature
Power cycler tax is one of the very few things keeping power sword from being even more fucking busted
Imagine if you could run slaughterer+brumentum/sunder and still have 3 swings
be so fun tho
Would also be incredibly fucking busted
True
just give it fewer dodges
make vets plant their feet with it
more than they already are
Sorry but we have footage of guardsmen moving with a power sword
So planting wouldn't be lore accurate
fewer dodges means higher risk

Imagine arguing about melee when you can just shoot everything 😎
The Tithes Ep 3 Kommandos v Astra Militarum
#astramilitarum #imperialguard #warhammer40k #animation
Ignore that the power sword was powered for more than 5 seconds

isnt the weapon that the girl has a power falchion?
Nah it actually killed stuff

(it definitely looks like one)
(But still, not the narrative I'm going for here)
In fact
You don't even see her dodging at all
But still not the narrative I'm going for here

0 dodge weapon new meta
They could, I know i was leading in melee damage with shovel, and ranged with double barrel, on the same build, into constant armor
And power sword is more killy
I have lead in melee damage in a H40 with psword
melee hivescum though is gonna be leading above the best melee vet
beast of nurgle grab really needs a telegraph . . .
it's almost unreactable and requires a frame perfect dodge
You're aware that it only eats those puked on, right?
If you get puked on 3 times it's just guaranteed that it'll eat you
Yeah, I still think it's quite fast for what it is. There's a reasonable telegraph for both of the other original bosses grab attacks, it should at least be more possible to know when the attack is about to hit
there's barely a second between the action and the consequence
Don’t get hit by vomit and you won’t need it
very hard to do considering the spawn locations on some of the maps with very little open space to kite and hallways it barely fits through
The only rly bad spawn for BoN are hab dreyko escape and Gloriana catwalk
I do agree that BoN likes to spawn at the worst place worst time possible
I was on gloriana in my recent one yeah
But if ur on vet/zealot u usually have the tools to nuke BoN
Krak + power sword kills it very fast
beast spawned right after my whole team went down and I tried to stun it with 2 krak but it apparently didn't work to my advantage
BoN weakspot takes x140% damage from melee
I fucked up the timing but I still think the grab is a little overtuned
There’s stagger immune window to be aware of
The best case of using krak on BoN is to create dps window for ur melee
complete side tangent but that team blamed me for the loss because I was 20 feet out of coherency in a room over from them and they couldn't defend themselves against a horde of dregs at t-level 100+
all in coherency by the way
some people who play below auric are strange man
true level means nothing rly
u can learn how to 
all of my builds are made to cause mayhem on the large scale with a team covering my ass
I can potentially clutch on arbitrator or vet but not my zealot
I, for some reason, am just bad at zealot
I don't like their abilities
then they should be able to solo carry
zealot usually wants a dps ult
my psyker is my solo carry tbh
it's so high in dps that it's essentially throwing because you're the only one having any fun
unless you get whacked then all momentum is gone
psyker is prob 2nd or 1st worst solo class
oh it is the worst solo class but I built it to be melee dps so it's at the very least survivable for a good 2 mins solo
which, usually, if there isn't a boss or a crusher patrol, is all you should really need
u should just learn how to solo carry on every class
solo runs are usually cheesed though by abilities/mobility
solo speedruns, yea
not true solo
that's a matter of improving my dodge muscle memory and remembering there are sound queues for basic horde enemy attacks
Speedruns ≠ True solo
a darktide speedrun would probably look a little crazy
it's very cheap lol
Knife stealth zealot:
just run ahead and ignore enemies with knife/laspistol + stealth
u could even cheese true survivor with this
The number of out of map clipping has reduced
So it's not as crazy anymore
theyre still cheesed you just run past everything then kill them in chokepoint
no true solo is actually killing most things as they spawn in and progressing at a normal rate
I'm seeing some ridiculous speed on the one I'm watching
I didn't even know zealot could get that fast
i think people have different definitions because the one I pulled up involve running past most enemies then grouping them up at a chokepoint
What's the sweats' perspective about confirmed kill vs exhilerating takedown ? Both seem good
Confirmed kill on literally every build
I seem to remember, when skill trees came out, people were running ET a lot because of how easy it was to proc with the plasma gun 🤔
But yeah I see CK everywhere
When the skill trees came out, confirmed kill was near the bottom of the tree
It was way harder to reach
if im running exec stance helbore build is gunner dmg resistance necessary? im going be clapping them all anyway
Both depends on the difficulty and the situation
mostly auric and just in a general sense
You can face tank gunners with no dodging in havoc 40 with it as long as youre getting kills and have tunnel vision up
alright bet ill try switching it out
But its probably not needed in auric
However
It does help mitigate chip damage from anything swinging at you while youre being shot at
mhm mhm 
You're literally talking to the one of the very few people that can actually true solo without that lmao
i shall experiment
A little awareness don't hurt
i'd ask this in general chat but it prevents uploading images
does this text mean.. anything? What would happen if I selected Quickplay with Private Game on? do we start our own match and people can quickplay into it or can nobody join the match besides the two of us? Can't find enough info to fully answer my question but I feel silly.
I believe you won't actually get anyone into the lobby.
But you do reap the benefit of quickplaying
Oh right that's what changed
Couldn't remember
I just """clutched""" a maelstrom game alongside a smyker. I fully admit I couldn't have done it without the plasma gun, it's still BIS.
Plasma is strong, just very boring
As much as I love the bolt pistol, if I wanna be serious and take every chance I can get at the skill level I have I need the pointy stick and the blue flashlight.
I prefer to use the bolt pistol or the revolver, yes
Smh not using db
But at the same time, plasmas are the 40k weapons to me
I run a plasma every chance I get in Dark Heresy
Plasma is great, equipping it reminds me why I never use it
Double barrel is just plasma but im allowed to have fun
At the table I play at, the equivalent to the right click is called "maximal". It consumes 3 ammo out of 12, you can't shoot at your next turn, and you add one die and 2 armour piercing to your roll.
I love that thing so much
I once did 27 damage to a target that had 9 HP with it
Adhd gameplay on 280 ping my beloved
I wish we had a plasma pistol
join Nurgle for that uwU
Are you implying I haven't already?
The grandfather is my favourite silly guy
He's so silly and fun and definitely won't desacrate every ounce of your being
I underestimated that set
It looks cool
he doesnt own the definition of the word, if I google "true solo darktide" its cheesed gameplay
I mean I've seen several instances of "true solo" that isn't that.
And very often if it's a cheese run, person uploading it tends to make it clear it is, whether it's the title or they mention it in the description.
? no it's my definition because I could never be wrong UwU
I think in the context of skill, true solo being one where the player is challenged without needing to run past enemies and reach entity cap is the best form of skill
I often use "full clear" for my solos
Play trigger by trigger until horde exhaustion
So I literally have fought the entire map
"true solo" is literally just using the true solo mod
speedrun is a subset of true solo
Yeah. That doesn't mean every instance of a true solo is a speedrun or cheese.
Yeah, true solo could be a blanket term but to say all of them are cheesed runs is just blatantly wrong
usually
Idk maybe I'm just seeing a completely different situation here with my algorithm but I search true solo. First instances I get are actual runs that aren't cheesed.
please actually play the game
dont call it a true solo if you run past literally everything and break the spawns
The very first one is over an hour long 😭
I think only Ainz has that beat with their H40 fatmangus run
my arby run was 90min
amongus run
and my zealot was 115min
Guys
Can't use mobility on true solo no more
So I was right about the time.
Just not the specific run
Pretty much
ive never given it much thought but i am kind of curious what goes out the window of viability in true solo versus coop
besides the obvious things anyway like 'you have no team to support with team support perks'
i would enjoy if you cared to elaborate 
reading insights into this kind of thing is fun
Stun immune’s value goes up significantly
Is prob the biggest difference?
Normal sprint isnt fast enough to break away from horde right
gotta sprint slide
Do you just dodge back and block to recharge dodge or what usually
I love my small indie company discord
You can rotate between pacing your dodges to let stamina regen, and blocking to let dodges regen

@gentle lake we need to talk
Why is that poor guardsmen being violated so much?
he got rattled
he didnt bless his rifle that mornin' ,deserved
Does the backstory even account for anything?
- Rocyria.
- Grox-prodder.
- Volunteer.
- Field promotion.
- Insubordination.
most of boil down to "someone of high status falsely judged you / used you as a scapegoat / used you improve their image

When I finished, it said that Trentis (my character) didn't bow fast enough to a passing high ranking individual.
yea , checks out , didnt stroke their ego fast enough lmfao
You'lll never receive awknowldgement for your background beyond the initial story summary given to you in character creation
I also chose professional.
Didn't expect the amount of shit talk towards the psyker, tho.
if you pick cadia as a homeworld that comes up as convo in missons
idk about other worlds
Psykers are pretty hated hahah
Cadia's display always brings a smile to my face.

The professional brutally roasts cadia once
Its one of the best lines
Oh and the agitator too
you would hate them too considering they're walking time bombs that have a potential to rip a hole into the warp
yeah if there were actual perils of the warp the class wouldnt be worth it
me when everything in a 50 meter radius around my psyker gets hit by a psychic storm
Seems like Vostroyan rerun now. Just incase you are still playing and wanting them.
Oh, just remembered someone asking about it awhile back.
I did tell them the 2nd
Carry on proud son of Vostroya
To be fair if you knew a guy that could sneeze and accidentally turn you inside out you'd be pretty upset with him too
Professional doesn’t hate the psyker much he’s mainly just indoctrinated to not trust them
Cutthroat hates them because he hates everyone
Except his best friend Savant psyker
Cutthroat is the best personality purely from him being the only guy that tells hive scum to “take care of themselves”
Pretty nice
1000 kills laspistol
If I do the rest of the pistol category do I get diamond?
Up to chromatic iirc
For no reason anyone got a las pistol build
Don't got one in me but you could probably just search something about ScabAteMyLegs
So remember that one infantry lasgun build I sent u
Oh yeah lmfao
(Yea it’s better with laspistol)
I've gots an idea
Only Mk10 user btw
That's right the mkx las pistol
what was it again
Double rending
donding
Even with the uhhhhhhh ranged cleave?
woaw
They gotta make a comically gilded power sword skin
withering fire on ilas? 🤔
It's basically been the goat for veteran for 3 years
It’s that or field improv and neither matters
Pick your poison
Withering fire helped me pop trappers a few times
would rather take field improv
So honestly can't complain
why take tinker?
havoc crushers
The bolt pistol has a surprisingly long range.
Still has a cap though. Consignment Yard will show it if you try to shoot at the furthest away thing from the outlook before the finale.
many are such cases....
You mean the random stealth poxxer.
Add stealth crushers too 
"I SMELL YOUR BLASPHEMY!"
Does the special zarona shell have different crit/weakspot scaling hipfired vs ads?
They changed agri for hipfire to match ads finesse damage but not the zarona. The special doesnt indicate a difference in ads vs hip tho.
Yeah
Helbore 😈
(that's exactly what I would say)
double barrel
Bistol forever. Working mans weapon.
yes, check guide
Is bolter even a top 5 weapon for vet
@tall torrent chatgpt what the optimal roll for ripper agaib
66 ammo ammo iirc?
Trying to remember other weird stat
Think it's 74 collat
66 ammo
kinda?
I think vet has a lot of strong ranged picks
They do
Helbore being numero uno iirc
I haven't vetted in awhile tbh
Addicted to scum movement like I'm addicted to nic
it depends
helbore could be #1 if vet bottom left didn't suck ass
@pseudo fiber lmao the new laspistol skin's reload animation is broken
If anyone has yet to try smokes, I did a havoc 40 run and it went smooth as silk
Smokes are goated, how are people still sleeping on them?
Because realistically, Havoc is where they shine.
Expeditions are another good place where they shine imo
Crushers
Specifically crushers
honestly because theres always a bubble psyker which does the same thing but better
Opposite imo
def the opposite, in higher difficulties specially since bubble last at best 6 seconds whit the Havoc fire
No cooldown either, just a quantity.
Fuckkmk
and one that refils fairly often for how they can nulify gunner gauntlets
And a pretty insane duration if you do spec into it for whatever reason.
It doesn't lol
It's just that vet has other options that end up feeling more impactful
But runs with smoke vets ime are way safer
It's just a matter of if the vet can handle losing the utility of an offensive blitz
there is too much smoke propaganda in here
cons: cant see shit in smoke
if it was that strong id see more smoke users in havoc
its a bubble side grade at best
Most people ime look for minimal effort for maximal effect type things
Heresy
on paper yes but youre handicapping DPS to do what bubble already does already extremely well
more importantly, i hate smoke blocking my vision and screwing with my perception
Just get a mod
i dont use mods
Lol too bad
Taking Bubble is handicapping your dps just to do what smokes do extremely well already
its ok i just wont play with smokes
Real answer is take neither and just kill them faster
not that i play much havoc anymore anyways
does bubble really handicap pyrostaff DPS that greatly
exponentially
No soulblaze overcap
hadnt noticed i guess since its already laughably OP
somewhat hyperbolic but its the difference between doing 1mil damage in a really good game to doing 2mil in a really good game or just doing 1mil in any game
it still does its job of room clearing AoE
think of the difference one vs two shredder grenades provide in impact and shriek overtop purg is essentially that
that is meaningful
except all the time
i guess between krak vs smoke id always prefer krak
on a 9~s cooldown
bubble to me just does the job well enough and elite armor deathballs are far more threatening than gunners to me
and it still blocks my vision to an irritating extent whereas bubble doesnt
i remember playing this one time someone brought smoke into rotten armor and purp H40
geniunely the worst game ive ever played
Go inside the cloud.
You should be doing that anyway since you're supposed to treat smokes like a bubble shield anyway.
And bubble got hit really hard with the CD changes.
i still dont see worth taking over kraks
but i will at least agree it is modifier and map dependent
If you have good anticarapace in your setup, kraks while nice, aren't needed.
neither smoke or bubble is needed if youre good at the game so i dont think its really the way to look at it
i.e., between cara elite death balls, mixed hordes, or gunner spam, ive lost far more game from elite death balls
gunners are just a positioning skill check imo
A skill check that's also bullshit on certain maps honestly. It's okay when it's a map that actually has cover to work with.
But there's a fair few where that simply isn't the case. And while they're not needed ofc, they help a lot for those maps.
Ascension Riser
Trying to make the first drop on Warren on a gunner seed is pure, unfettered ass.
Magistrati drainage tunnel
You will get shot from angles that straight up don't make sense.
sure ill concede certain maps can utilize more
The gunners barraging you from the stairs and medicae
but bubble still overall a better pick
Smokes also help with stray shooters while you need to duel bosses
I really just don't think it is anymore.
60s cooldown is brutal
For something that can pop under pressure in only 6s
FUCK Ascension Riser btw
idk what a more realistic uptime is when you factor in psyker CD reduction
I'd say there's a consideration before bubble got nerfed. But there is a serious amount of downtime for bubble now that simply isn't as ignorable as it used to be even with the CDR beefing it has.
id have to play H40 eventually to see how different it is then
this doesnt change my stance on smokes
the few times ive played with smokes were some of the most miserable games ive experienced
The main issue with smokes is opportunity cost for vet's kit. But if the vet can work around that, smokes really are just a more consistent means of handling gunner pressure (especially so if they're mad enough to run exe stance with it)
I think Ainz does
i just dont struggle with gunners
I've tried smoke exe builds before, not bad
That's good, that means you're doing your job, but when everything happens at once then it's an extra security blanket which is the point
the way i see it, taking bubble on psyker and handicapping DPS in practice means spending a few extra seconds to clear a room w/ soul blaze. Taking smokes on vet means avoiding specific DPS tools that deal with far more threatening and game ending situations (elite death balls or mixed hordes)
Smoke stops dogs, flamers, slows down trappers, and stops shooters, all of them
It's 30s (with Tinkerer) of guaranteed cover that bubble can't guarantee
It helps
i find utilizing terrain is far better
Especially when there's no cover to utilize.
Well that's what makes smoke so much fun. You don't need to 
id argue if theres no cover to utilize you didnt position properly, in many secnarios
You're essentially making 30s of barricades, and you carry 3 or 4
You can put down a bunch of them even
but thats a very case by case dependent argument so its not the strongest i guess
Yeah. Cuz there are several points on maps that will simply ask of you to run across open ground with no cover.
Many of those points being listed above.
I think good players who have groups to play with overstate the benefits of smoke bc they move faster and more aggressively through maps
I personally don't run kraks because chances are I'm playing with other armor/boss deleters and chances are that they'll kill things faster than kraks can, and frags are good CC but again, things are dead or almost there, which leaves smokes
You also use power sword
So I mean

Why do you really need help with carapace 
bc its more useful in several more scenarios for everyone to clear elite death balls
Again. It's just opportunity cost overshadowing what's actually a pretty useful blitz.
if bubble didnt exist id agree
You really should try bubble after the nerf
I guarantee you. You will notice a difference.
its useful but comes at cost of extremely valuable DPS tools to do what psyker already has been doing so i dont see the value
i have a feeling i wont be convinced to be honest
Because the psyker simply doesn't do it as well anymore.
Again
Full minute cooldown.
That's. Nothing to scoff at. That's a real hit to bubble uptime that you can feel.
Mind you, without Trench Fighter 
i still dont see why it matters
I feel it anytime I run with a bubble psyker.
to put it differently I dont feel like im playing well if I can't operate without 30s of ranged fire, i see bubble as a brief reprieve to reposition or fortify an already defensive position
Because once upon a time. They could just overlap shields with how fast they could come back.
That isn't really a thing anymore.
And when a shield can just break in such a short time
It starts to build up.
I'm gonna put it even differently than that
When have you encountered a Psyker who made you go "man that is a good bubble?" Chances are rarely
Most people put them behind or at their position instead of ahead
Instead of relying on someone else to do it, I'll do it, and it's still just as good
yeah, sorry, not convinced
That's fine 
the few games Ive played H40 with smoke users was miserable
Well you haven't played with me 
I saw a havoc once
Yeah. Bushman is really good with smokes.
I've played with a bunch of smoke vets that knew how to smoke while still putting out really good damage.
Because blitzes aren't the only means of vet doing great damage.
pssh, doubt it
I've out damaged Psykers a few times 
sure, but i still value elite damage and boss stun over smoke
The main issue I can say about smokes is that you have to cater your setup around having a blitz that isn't damaging.
You need fucking eagle eyes too
I think the disconnect here is that really, really good players are using smokes
Also the ability to focus on different things at once since your blitz isn't a delete option
because they have no issue being aggressive and tossing smokes where they want to jump into melee and pushing forward
and if you don't know what youre doing you fold over and are also handicapping your damage
It's a blitz with a particularly high skill floor and particularly high ceiling.
And I'm okay with that.
I think smokes need buffs still
Maybe a stagger buff.
It’s not high enough utility
But that's.. kinda what you should be doing, pushing with everyone else
I think it should counter bombers too
A single bomber will fuck smoke over
Okay yeah I would not mind this.
not really
many of the miserable smoke games ive mentioned are people basically doing this and then immediately dying
The difference is that psyker is 4-5x veteran’s mixed horde dps just by taking inferno
When they really should be at most 40~50% higher
Because chances are they're mindless charging and attacking everything that everyone else is already targeting instead of paying attention to their surroundings, and that's just a pub Vet problem than a smoke problem
Vet is a hybrid class for better or worse, you're supposed to be swapping targets on the fly
Vet is also deceptively flimsy
And psyker have essentially free picks for single target melee
if the blitz requires an extremely skilled player to utilize to its advantageous potential, id argue the blitz that requires minimum to no effort with meaningful results (kraks/shredders) is overall the better choice
Smokes just don’t do enough utility atm
The utility it has is very good but it needs more
I'll agree with that tbh
Especially the bomber shit
Annoying even with Psyker's bubble too
And smoke can’t cheese BoN well/easily
at least bubble stops fire to an extent
not bombers directly
but it will stop the grenade
let bubble regen toughness and let smokes regen stamina if you ask me
in addition to quenching fire
Smokes can use like 3 buffs to utility
It needs to put out existing fire & gas, and make fire/gas unable to be created inside active smoke
Some other utility buff from the concealment effect would also be nice
Which admittedly, should have been able to do that from the beginning
if smokes stopped fires and gas i'd stop being salty and accept smokes
until then im going to continue to seeth over them
I acknowledge that smokes could do with buffs. But even then, at least currently, if we're talking for the sake of what they can do, there are things I truly do think they do better than bubble right now.
This is more a slight at current bubble than it is a selling point for smoke in my case.
ill concede that i should be more open minded after the bubble nerf
but i still will continue to be bitter over my vision being blocked
but thats about all i got to say about smokes
There's a mod for that
There shouldn't be. I do personally think the smoke should also just be easier to see through if you're not in the circle
But I honestly kinda feel the same way about bubble anyway because there are times where even that obscures my vision
Yes the utility they have is good
But it doesn’t have enough utility
I kinda wonder how the other classes feel about smokes
I feel like Ogryn mains probably appreciate a good smoke but then the visibility loss is probably pretty awful too
If I'm playing a melee class and you're giving me the means to stand somewhere so I don't get shot and dogs won't randomly instapounce me and get me killed, nothing but appreciation for that.
i dont use mods
L
The dog thing specifically helps a lot. The amount of times I'm dealing with a mixed horde and a dog just comes out of Fallujah and fucks my whole rhythm up
I cannot count anymore.
Kinda sad that smoke has basically no use in the modes 90 percent of people play
It's pretty much good where guns are actually genuinely lethal.
Makes sense ngl 
Gratefully, I suppose Expeditions has also given them some purpose too.
(Even if I don't really like Expeditions as it currently stands because it just isn't fleshed out enough and getting bombarded by several pox bombers at extract is not fun)
But I digress.
Smokes are fun for watching dogs run in circles but I think the grenade isn't clear on what it does because a lot of the time I throw a smoke and then people immediately run out of it to get dogged in a hunting grounds Auric/Maelstrom
It's not.
And tbh I'm sure a fair share of Vet players aren't even aware of the pox hound smoke interaction
Just like a great majority of this entire game isn't really informative of what things do
The grenade desperately needs a touch up even if only to the tooltip
At least if the grenade listed interactions properly then the skill issue is on the player for not reading, but then that just means Vet players will be more aware and doesn't help the odd other class running out of smoke because they're scared they won't see the angle of the pox hound pounce not knowing hounds can't pounce in smoke
They should've tied the smoke grenade penance to it imo
Even if it would be awkward to grind
Something like kill 50 pox hounds in smoke
Then people would at least see the interaction when doing the penance
Smoke is a weird case where the more you understand the game, the better you can utilize them. But I don't think the reason why this is the case is a good reason
The game should be more informative so people that look at it at face value actually understand what they're supposed to do.
But that's asking for too much for this game where you need to google search to figure out what rending is actually supposed to do.
there was a mod where you could put a scope on helbore when i played ages ago, is this still a thing 🤔 or is there a native way to do this
you're thinking of extended weapon customisation
but also like helbore sights got adjusted
also teh vostroyan skin sights (available now!) are fine too
yea i just don't know how to feel about irons on the only sniper
p2w scope?
/hj
i have some aquila so
it's a little better
if you like the skin get it don't do it for irons
ill give it a shot if it looks nice thank you paid fatshark plant!
it looks cute
I simp for the Vostroyan firstborn not for the large fishy
but yea if you have a pic of the irons
Apprently spamming quickscope on the bolter is an actual tech https://www.reddit.com/r/DarkTide/comments/1s9s005/quickly_leaving_and_reentering_ads_can_cancel_the/
baffling bug
not the first time laspistol has reload problem
the mastery skin has had issue with reload since release
still not fixed btw


