#veteran-class
1 messages · Page 1700 of 1
Not enough
That's why Crushers have like 6500 hp now 
Yeah funny joke
Yes
Thats it
I dont have time for that tho
I can do like 4-5 games at max
When i get home
I mean not crushers. Mauler and down need to differianciate more
darktide 2 will be better
I'm manifesting it
They buffed them too
Yeah
All scabs got it
Except
yeah but then if you sweat hard enough and win, you can rub it in peoples face and say ''see, i told you it works,'' or "it worked for me so i know what i am saying''
Just quit them 
Scabs sgould be less numerable but have really strong units. And dregs being the spam faction
I think you mean double dog spawns adds carapace pox hounds
it being map dependant would be cool
Also yes
For the campaign it is
I think some of the like... campaign for tertium stuff or whatever has that already
mhm mhm yeah
But this idea bounces of nerfing player characters first
You can farm certain enemy types based on what story mission you do
the curio grind never ends...
did the +3 stam curio bug ever get fixed
Also Rolling Steel on the campaign doesn't appear to have its xp or docket reduction
So you can farm there
quick map to get through too, if your teams not bad
No c:
I'm glad we dont have more missions like that though
excelent.
yeah the lack of variety means it feels basically the same every time
And it's always me carrying
the actual map layout is also REALLY dry
or doing the stupid fucking scanner task
;-;
no one does that ever
80% of all of those, in every rolling steel game I've ever played
have been done by me
Indeed, I just instant leave when I see rolling steel :p
this is most games even in expeditions
ppl rahter just sit and kill to farm and pad their scoreboard 🙂
had a moment yesterday where i called a guy out and he asked how i knew
ppl with it play a specific way
yeah, another reason why I dont intend to play much of the game mode. also people just not moving... getting stuck on their own... blaming team when they die
like bruh, situational awareness
bro
i almost raged out yesterday
fatshark saw everyone complaining about people speedrunning and thought, "man what if we made an entire game mode encouraging this"
im not even gunna get too deep into it
It is funny when you get those teams that clearly have no clue what they're doing and just follow you like ducklings :p
IMAGINE GOING OFF ON YOUR OWN WHEN 3 TEAMMATES ARE TOGETHER ON AN OBJ
just to bitch at us for dying alone
The thing is tho speedrunning doesnt help in expeditions
Ive had the most success with teams that just stay together and do them 1 by 1
speedrunning doesnt help in any mode unless all players are doing it
you are only as fast as your slowest player, unless your intent is to let them die
ive had succes doing 1 at a time or 2 teams of 2
There's a hotfix where dead players don't impact objectives now.
so you can speedrun if you kill your team first 
it's skill dependent and i feel like if you dont have the skill you shouldnt. It also puts ppl in a bad spot if they aren't really into that or capable
I genuinely just sit in spawn and farm the wave when people speedrun in my games to make them wait, for as long as I can
Fatfish…….
2x2 can be very effective
I feel like 2x2 is the proper meta strat
if you want to be as efficient as possible
but the timer is pretty generous
Clearly 4 teams of 1 is optimal
Ive done 2x2 aswell but its more risky imo
as long as ppl are willing to do objs 1 at a time, I'm fine. But 2x2 as a must is a bit brain dead to me
I dont want to be super bitter about the game mode publicly ( even though I am ) though, I'm sure a lot of people are enjoying it
dozens of them
I mean usually the guy running of just dies anyway
And the u get a new player
And that keeps goong until u gamble for a good teammate
always will be, you aren't wrong
I am a little surprised at how many people are confused by the game mode though
Until they realize they get no plasteel or diamantine to make new stuff with lol
even without reading the patch notes it didnt take me long to figure out the score
go to thing on radar
fondle it
go home
2x2 is good ifnyou are in a team
farm to ... unlock the ability to farm in other levels... just to.... farm.. for more levels?
hmm...
the silver lining is that theres nothing new to craft anyway
because rather than adding new weapons to the classes we just got another new game mode
To be fair, there was a bug where you could permanently not be able to do objectives if you swapped weapons during an auspex
oh really? if thats why they were confused then fair play
i feel like splintering in between rotations is better, its a tactic used in other games that some players adopted form mil sims
start pbj as a team
splinter on the finishing end of obj and regroup to the next area
Yeah it just essentially removed the ability to pull out the auspex
Think how dumb someone can be
They're probably 2 times dumber.
definitely safer but not faster. think it'd really come down to how much risk is worthwhile.
true...
The funny part is the people that instant leave when they go down
it's a bit of both dynamics
I saw someone say the new minigame was too hard to understand on reddit
Like fucking hell
What's going on
Like bro you're not getting a better team
as the old saying goes, "think about how dumb the average person is, then remember that a lot of people are dumber than that"
the new minigame is the first like
genuinely skill based one
i want to bully these people especially when they make you waste time coming to get them
This mode is love it or hate it
well I suppose the rolling steel one, but thats impossible to fail
Nothing wrong with that
I just dont think theres much to love
its not an open map
its
Yeah thats ok 
a grid of tiny flat areas, connected by rocky corridors
I wish it was more open, like the areas we got in the trench map
i like the possiblities we might havein the future
some actual variety, though I doubt the engine can support that
an open field game mode gives them room for better game design and difficulty
more to work with on enemy design too
I wish I could block them but sadly 50 block limit
mission design as well
Idk the maps are random i think if they add more different biomes etc it might be more interesting for other players
the issue here is that I dont want them spending more time on X gimick mode when the main game is extremely content starved
THERE IS A BLOCK LIMIT?!
Wild that the block limit is so small
consistently when polled the thing people say the game needs most is new maps
new weapons
Yes 😎
Its like an entirely arbitrary number they just chose ots so funng
The maps are a bit procedurally generated but they use specific seeding. I dont care fore procedural generation on maps specifically. More so that this could open doors to new ideas for game play
at least this has mostly stopped since the penance changes
but tbh if someone like that is in my game
I'd rather they left than stuck it out anyway
I like it makes every run different
Like i know every map in and out at this point
I can assure you it's still happening
Expeditions is refreshing to me
free true solo unlocked
yeah, but what gets generated can be so much more. I would be fine with more, but also maps on an open field that are also static.
Indeed, all from poxwalkers
Not even a ogryn train lmao
tbf the poxwalkers are very strong
Yeah i agree they should add a lot more
they can like
run... and stuff
crazy dying to the enemy that isnt an enemy though
poxwalkers are literally toughness regen
if they can procure tile sets it would go a long way for map development
even in chunks
if they make more interesting tiles
it could be good
most of the tiles arent interesting to fight in though
They should give Vet a grenade launcher
they dont offer unique combat difficulty
I want more booms
there is a load of weapons I want added for vet...
because as is, there isn't a lot of maleability with their tiles
you can notice the same ones on back to back runs easily for expedition
still no power fist.. no melta gun... no hellgun
Megabolter for Vet when?
Tbf i feel like enemy spawns can get quite crazy and fun in expeditions
or a hell rifle...
They're probably on vacation again
yeah the thing is though that they just
conga line in
from the tile connectors
add hellfire and i would be happy
actual melta models too
idk they're not exactly approaching in any interesting way, and usually theres so much space you cant really get stuck or bogged down
they're so peak... they'll never in a million years get added though
Jetpack crushers next update just for you
you joke but I'd love this
do the later maps in expeditions get anything interesting?
Is it a musket
overheads you cutely
this is why i think they should have static tile sets
with a static tile set you can make dynamic objs and spawns
Different stuff like one has a 30 minute timer instead and another spawns dust storm tornados
which would make patrols better gameplay was and with flavor
nah more like an old winchester rifle I think
Galvanic rifle for Vet when UwU
dustnadoes can kma
"okay we're not going to do anything this year except add new weapons and maps" I'd be so happy
10 trillion maps
I do wonder what they're working on next
Dust tornados aren't bad, its the aimbotting shooters while you're in one 
also the fact that expeditions was their quote "biggest ever update to darktide"
is mad
ahhhh.... this might go some way as to explaining why the sorcerers from vermintide arent in...
they have assests from expedition now, im really hoping it's more intricate map design, because that leads to better reasons to add certain weapons and enemies to the game
and ways to have them apply pressure and affect difficulty more dynamically.
where they won't need to just adjust numbers
we have a lot of tilesets already that arent really used much unfortunately I dont think thats the limiting factor
I do believe this is true content wise
Because its a lot of stuff
they'd not have to adjust the numbers if they hadnt already capped out the max amount of enemies you can realistically have before consoles start catching fire
Well the new skitarii class is next
they refuse to nerf the players so they can only move up
well... we'll see
Expedition stuff September
i didnt mean this as a limiting factor
though I do fully expect it
oh?
id enjoy running some maps backwards
I mean looking at the tile set for expeditions
I dont think any of the tiles are actually more interesting from a gameplay perspective than rooms or areas in regular maps
the numbers comment was based on buffs and nerfs to talents and weapons
they're just novel because of how they're strung together
ah I was responding to that here kuro
things can be tweaked to have more or less value based on the situations that each encounter can cause, and map design is a big factor for that in many games
though with certain map layouts they could force less enemies to be more dangerous
I think that'd start to require more verticality though
i want a damn psyker blasting us from mortar distance and have a map that benefits game desing around it
portals into the warp affecting a map that you gotta choose how to tackle etc
escape missions... you just completed the objective now have to fight back to the shuttle
if they are going to take ideas from Hell Divers, take more that make sense in universe
sign me up
novel objectives? LOUD INCORRECT BUZZER NOISE
more minigames to play on your phone? 
best we're going to get is playing flappy bird to keep the data interrogator going
no escorts
other than the one little skull
I'd like more maps themed around an objective or progressing towards a goal though
repair and retrive missions, that can force 2 and 2 situations at different points
there are ideas
id like more engaging boss fights most of all
shield break spam is so lame
and thats like, the most complex boss we have
ppl just complain regardless
too hard
too easy
too boring
the slug does a good job at being a boss
like genuinely its really the only one that super succeeds at its goal of
the bosses are at least exciting to nuke
being a road block and changing how you move
true actually
rot flies, i need them
I'd love for them to appear
we could have actual boss fights with some of the mid tier daemons
so many maps are not designed for them
ranged captains force u close
im not convinced the rejects would fare too well against daemons
we could get a new map featuring them, and then just add them to the expeditions mode
we're already exploding demons on the regular
I just want nurglings
loot nurglings...
that carry around little packs n stuff,
Like tertium has many garrison walls and encampments. A decently sized static map like that could give way to many a mission variation
I think a lot of the nurgle demons could be fun inclusions
I’d love to see some nurglings
obviously a great unclean one would never fit
but most of the others I think would be fine
A few plague bearers too maybe
yeah exactly
ngl
exalted plaguebearer could be a boss tbh
i realized we also dont have any defend missions
which is unique for games in this genre now that i think about it
not many horde shooters have those
I guess because a lot of horde shooters dont have like
set maps
they're mostly proc gen
so holding a specific point in those games is less fatiguing, each time you do it it'd be somewhere new
vs darktide where its the same each timeyou play that map
we have lots of little defend objectives instead
One of the most iconic horde shooters of all time has set maps lol
im talking about why we could use bigger tile sets that could allow dynimic missions
porc gen can be used in a few ways
the tile set it self
or things generated on it
and i dont mean, stand and fight or die situations
I assume you mean left for dead, though yeah left for dead doesnt really have "hold this until you leave maps" either
honestly l4d and darktide are... quite similar in terms of how they play out
I miss old vermintide linked campaigns though
I get why they dropped it
but it'd be nice if we could have had some of that at least
I do think darktide is more replayable for it but...eeh
mortis trials?
I've played
literally
maybe 2 or 3 runs on this mode ngl
Just kill it bruh
im tired of roguelite games and mechanics, i saw mortis trials dying as soon as it came out
ahh yeah I guess you're right
roguelites are a trend that show up and die off pretty quickly
it is literally that
What if more obj then tech remnants are addet for exp?
I mean
the closed maps make it pretty bland
agreed
I saw a lot of player also vomplaining that theres not a lot of plasteel etc on exp
I mean it'd be better for crafting mats
I've not played chaos wastes really in v2 but
isnt that literally what that mode is
and isnt it well loved?
yeah not many resources, grindy, not many of cosmetics --- not too much incentive to play.
but that can be fixed
roguelike gauntlet on regular maps
there's unique maps in chaos wastes
ahhh
If we could buy cosmetics with i game money……….
its sort of like expeditions but strung together into one run
I have endless dockets plasteel and diamantine
Like
I have every weapon maxxed and mastered
I dont think darktide is meant to be a live service game though
Lmao
I think its more of a game you come back to every now and then because it got an update
It's about half the amount you get for a full run.
the gameplay keeps me coming back to dt
just what the game needed... more power swords..
A full loot run.
yay yay yay yyay
for why
just realized im in vet chat and not general ngl
its butter
all of the classes got a new weapon, except vet who was told, "vets wont have to wait long!" >> vets wait an entire year? only to get a weapon that should have just been a rework. A weapon that was a clone of a weapon that another class got, when they got stuff that was all new mechanically or filling a new niche
also I'm ngl, the weapon is just kinda tame
there are so many other things we could have gotten, even as melee weapons
and we waited a year, for a reprint of an existing weapon in a far less cool form
and yet they have the audacity to put more development time into skins instead of the game
just saying
We will never get anything nice from the fish
the priorities matter and detract from other things
Don't do that for fucks sake people
They could literally make nothing but new melee weapons and i would keep playing forever
I mean citation needed but I've heard a lot of people say that it isnt fatshark that make those
its outsourced to external people
quantity of skins developed = less quality of content released over time more time spent.
if FS can just prove it somehow ill accept that
i kinda of dont trust them
the same way i dont trust Creative Assembly in a sense.
The skins are also sooooooo overpriced
The IP is nice, and skins are obviously released to get more cashflow. Game dev and focus on the actual game can get them just as much money by giving ppl even more reason to support those cash shop items
a lot of the weapon skins especially
its literally just a blank texture
placed on an existing model
and they charge out the ass for it
I prolly spend 10x the ammount on skins then what the game cost me.
at least with other cosmetics its a unique model
i rarely spend extra money in this game, and it usually makes me a bit sad when i do
Cosmetics are outsourced. You can find them on art station
Base game classes and stuff seem to be in house
So all the arbites cosmetics were made by FS
@woeful ibex please post some of your art station cosmetic finds thank you
What's the other one?
Red Hot or something
pls wait
I spend a shitload on my ogryn
Would do it again tho
(Company Name is Red Hot Cg)
here pals
I found it completly by accident
I was browing Artstation when I found it I posted on Theory and drip channel

axe looks amazing btw
no big axe in game makes me sad
I-Is that…..ogryn weapon?
the chain axe handle does make me giggle though
Yeah
It is
Yes Pal
Ogryn hammer 2h
Confirmed 2H Hammer
Oh LORD
Or whatever the name
I am overjoyed
I wonder how different itll be from the pickaxe
Its Ogryn Hammer 2H
I cannot believe it
Its simple
given that think already mulches through horde and armor
That Labrys though
But yeah hammer will probably be what Bully Club is to Cleaver
aren't these very old by now tho
I mightve seen the hammer before not sure
Text strings that came with the hotfix
Same thing for Heavy Stubber happened
Now we just need a brass knuckles leak
And i can turn myself into a cyborg fused with my gaming chair
You wouldnt understand
Its an aquired taste
I just want things to turn into fine red mist after being punched... 
Power fists also sound very cool tho
though seeing how they've handled the thunder hammer I'm not sure the weapon will be all that good
I honestly want brass knuckles because its basically unarmed
And i really want to just punch stuff as ogryn
Cause thats what they do
yeah....
thunder hammer was the only reason i ever played zealot
the thunder hammer still not being able to one shot crushers without martyrdom is wild
can say i was dissapointed
they progressively removed all of zealots cool factor
this is only because of the change that happened
unfortunately
fast paced dps? play scum
liked the thunder hammer? power crept into a bad state
ranged support for strange weapons through fury? nerfed, not allowed. bad.
flamer? play psyker
literally all they got is throwing knives... ;-;
i still remember chorus into pinning fire bolter
I used to be a zealot main
is that gonee?

I remember you could do the same shit with grenades
old old vet was the funniest shit
well it stuns every others wave, so pretty much
throw frag grenade
fire 30 shots of fully amped pinning fire
OLD pinning fire
so +100%
Oof
i'm just bitter, ignore me
No no, you right tho
Dw Falchion is only 10 buffs way from being good
glad we waited almost a year to get a 1h clone of a far better far more interesting weapon
They buffed falchion activated atk damage by 3.55% on avg with 1.11 update
Yes I’m not joking
you've got every right to be bitter with CA, I've never seen a company earn the favour of their fanbase and immediately lose it back to back to back so many times
peak, finally a good weapon
Falchion gets mogged by power sword so hard it’s funny & sad
I know there were similar oddities like one of the lasgun marks not even getting a single extra shot in its magazine because of weird numbers
I still dont get why the falchion wasnt just
an update to the existing PS
were they scared people would riot about losing what they had? I guess tbf the original changes to changed hit count did explode the community
so many cool weapons we could have gotten instead
Because making power sword use heat gauge would be such a massive rework/nerf that people would complain
And it would 100% be in the direction of a nerf
existing power sword mechanics are just bad, people would complain for a bit and then just forget
I think it’s one of the more uniquely interesting ones tbh
at least we dont have to grind for power cycler anymore
I dont like powercycler being a blessing
it should just have raw 3 swings
I'd maybe not mind it so much then
I see why needs at least 10 more buffs.
Do I really want power sword to have BM + sunder with 3 activated attacks at the same time?
Probably not, right?
I hope when we get darktide 2 they design all weapon blessings with the idea that they're good
lol
rather than adding a bunch of dud options for a slot machine they remove a year or two later
I don’t mind the crafting now, it’s fine
Only 2 weapons in the game have real RNG godrolls
the issue though is that most blessings are awful and unusably bad compared to other options
Yea ik
I Didnt really mind the crafting before, outside of specific tier slot blessings like surge
since those were mad grinds to get
I’ve complained about it to playtesters who have complained about it to fatshark
lol
the illusion of choice.... 10 blessings, only 2 are viable... how convenient you have two slots!
At this point I’m ok if a weapon has 4-5 interesting & good blessings
+5% impact when the moon enters a new phase
Which power sword weirdly fits the bill for
I saw in the mechanicus leak there was another power sword mentioned too so... more cometh
The other 3 blessings competing for 1 slot
And all 3 being top tier picks
Is ok to me
And the weapon itself has some interesting ideas with risk vs reward
whats the third blessing?
need to actually check gameslantern
bm sunder and... what
slaughterer?
BM, sunder, slaughterer
Granted, there isn’t as much of a reason to use slaughterer over the first two but it does get really high mixed horde dps
I'm not sure I've ever taken anything outside of BM
Because most of vet’s talents are +damage and slaughterer is +global strength
maybe I should try the other two
Sunder is mega op
BM is op but fun and needs u to build damage around
Sunder allows u to ignore the “carapace ends cleave” mechanic and do super safe mixed horde
And slaughterer is highest dps technically
oh thats kinda neat actually
I didnt know that
Like, you can just do this with sunder
I've not used the powersword since the health changes though so I have no experience with the weapon in current conditions
wait does the cleave change not requite you to heavy attack?
I would have assumed it did ngl
It’s the strongest cleave blessing in the game
am I goıng crazy or are dreg ragers in expeditions insanely strong, like I saw a group of 4 ragers somehow disable my dodge??
Wrath vs sunder is like coughing baby vs hydrogen bomb
They’re just normal Dreg ragers
never had that happen in a regular game even after 600 hours which is really really weird
lag maybe? or some faulty geometry on your map tile you got stuck in
idk
...that disables dodging?
oh yeah, if you block and have no stam you can get stuck
or you have outdated guaranteed weapon swap
Yea, check pinned guide
which have a bug thatske you unable to dodge or run
Guard break does a lot of things
its like dark souls, block with no stamina and you get fucked
blocking ragers is fucked anyway
Blocking ragers is ok
I do not want to lose all my stamina instantly
Just don’t block tank
especially with their funky double hits
can you still get hit through parry by that I wonder
Duelling sword maybe
iirc if you parried that double swing you'd parry the first then eat the second attack that hits immediately after
DC sword prob not
it was power sword
darktide boomer back in my day the DS didnt even have parry 🧓
Cuz DC sword has 0.5s block linger into counterattack
strong as hell but arguably my worst weapon
I hope we get a fun new vet weapon soon ;-;
I am condemned to use the combat blade and chain axe forever
Dclaw parry is also spammable
the parry on the dc would be so much more fun if the window was tighter and the reward much bigger
Power sword is cool to me because it gives u the tools to actually dps check pretty much everything in the game but you have low dodges, on a weak stamina class, and ur best single target costs 2 stam
Given what we learned today probably gonna have to cross the power axe off
And if u get stunned during a power cycler combo u also get fucked
(There is a secret trick to counter this)
if vet gets a power axe I'll use it but I am doubtful
What did we learn today
Admech?
Yep
mechanicus confirmed DEFINTITELY FOR SURE THIS TIME GUYS
Oh.
how funny would it be if it was just some kinda rich boyo class
rogue trader crew member
Legit my reaction hahaha
Power sword p3
we have three 1h power swords, and two 2h ones... clearly we need ANOTHER + a vibro blade which is basically the same fucking thing
Weren’t there also strings found for lightning attacks that are not called by any psyker / shock related attacks in the game rn
WAAAH
Yup
Plus
Prob for arc rifle
electro priest would be so sick
Cool
"Spawn_helper_from_talent.lua" too
Wait
Hold up
If the new class can do obj without playing the mini games
He will be the best solo class
There's also
I'd be a little surprised if they let a class bypass a basic mechanic though
Hold on let me find it
Psyker:
Downplaying solo runs by saying that they're running Red Robe class
they don't count 
presumably they'll have their own mechanic like hive scum
Hive scum:
some weird extra cybernetics layer
Are these texts the new class
they mostly follow the rules!
Yea
Not in this lifetime
most of that is resource generation anyhow rather than like, direct gameplay changes
I see so admech it is
Presumably so
idk it'd be more akin to arbites dog
At least very likely
freeing you from being pounced
I hope its not a puzzle solver though as I will literally play no other class
I think the newest hotfix borked the game on Linux
At least I wasn’t able to open it by clicking PLAY
There's this one 40k game where the Ad mech was basically a minion class. They summoned little drones. Maybe it'll be kinda like that
what a shame it would be if a lot of AMD users were playing on linux to have good performance

I’m on nvidia GPU and I use Linux lol
I think a lot of AMD users have been sorta soft forced into it
game runs terribly for certain amd gpus for whatever reason
game runs terribly for certain amd gpus for whatever reason
yes, but also no
ESPECIALLY bad, unplayably so
90% of the time theres a post about unplayable performance issues its an AMD gpu
Only thing I had to tweak for Linux specifically was disabling mesh streaming
Both my friends tell me it runs terrible and they very good pcs
Nvidia and amd
Its just that a lot of newer games dont optimize they just expect u to have a nasa computer at this point
Look at helldivers going from 80 to like 40 gb
That coulve been done in the first place
Optimising for HDDs moment
It just runs bad. I get 50 avg on a 3060TI. On below low settings.
Oh it doesn't that's just class
Related stuff
Idk I just
I thought it was cool :(
skitarii doesnt have any units it can just command around unless its an alpha i believe
so i will cope
Alpha subtree
Ruststalker
hactarii lmao
They made tank, DPS, next is healer or rogue
Yea, as a tough enemy / boss debuff. Shoot, debuff & bleed & Krak for team to pile upon, & while they pile I target shoot down the other long-distant gun enemies.
mhm, the game generally runs bad but what I'm pointing out is that certain AMD gpus specifically have a much harder time of it despite relative performance power to nvidia gpus. you can google it if you'd like, this is fairly well doccumented at least in terms of huge amounts of people whining
I'm not entirely sure why darktide even performs all that poorly
Prob smth to do with stingray being very streaming heavy
Is the hardware specs currently listed by the Steam Store page, effective for the game to run at its max as well as most effective?
"Fixed an issue where the Veteran talent “Field Improvisation” awarded Blitz charges when obtaining ammo in a Deadsider Sanctuary."
nooooooooooooooooooooooooo
Most nothing change though fr
I am no where near educated enough to know this as I've not really tested the game on other hardware before and it seems very variable. Sometimes people with better cards perform worse. I'd suggest trying to google your specific card and seeing if anyone is having issues with it or is generally fine
I know some of this is an AMD driver issue, some people had reported that downgrading to a particular old AMD driver fixed a lot of the issues
Depends on what kind of visuals / framerate u want ?
but unfortunately I've also heard that fix might not even work anymore as even if your game runs better the driver too outdated and causes other crashes with your system
I have 4070ti super and get 150~220fps with FG2x
Is 60fps its natural?
I think 60 is like the standard for non competitive shooters
FG actually works pretty well for this game cuz it’s actually a CPU bottleneck in intense hordes
It depends because this game’s 1% lows are horrible
So ur 60fps might actually feel like a 43fps
I've not noticed any artifacting with frame gen I dont think which is an issue with other titles
Pox Gas event, really was the worst to endure.
I do kinda hate that its becoming the standard for gaming
"performance fine with frame gen" in modern games feels rough

There is minor artifact with DLSS FG and more noticeable artifacts with FSR FG
It was peak
I think FG is good if the game is CPU bottleneck in its most demanding cases && u can normally sustain 60+ base fps
Darktide with DLSS5 baby
Very frighteningly hyper realistic "whats all this then" morrow
Ogryn gang dlss5
Ogryn becomes The Rock with dlss5
.... I dont like this ;-;
dlss5 is such a crazy thing for nvidia to drop and just expect people to like.
"you guys dont want your games looking like all that ai gen slop art that everyone has been criticizing for as long as its been around?"
If only AMD released FSR4 for previous gen GPUs
I don’t care for 5
Scary to think about it know
Do want 4.5 tho
The min is a lie, the reccomended one is the min for most parts.
Yea, usually.
1% lows? You mean 7 FPS.
Well, you get more than 15 FPS in gas on gas, I guess.
It basically was “what if we made havoc but good (but covered in gas)”
But nobody wants the gas part though.
Everything else is fine.
I do hate smoke and tox gas screwing with my vision
i think it's them being high on their own supply of REALISTIC YOUTUBE VIDEO CYBERPUNK 2077 (we put filters on)
honestly the gimmick isn't as annoying as them helping kill the pc industry and dreaming of some godawful subscription service
The worst part is that it doesn’t look good
It’s weirdly reflective, greasy, and doesn’t respect the original artist’s vision
Gaming represents a negligible amount of their income they dgaf
I just want 4.5 native in game tbh
prices skyrocketed for your slop filter... dont you love it?
yeah I mean its objectively horrible looking
and I can almost guarantee that its not consistant in its presentation
faces are likely to change slightly each time you look away
4.5 was genuinely good to look at even if it’s ~10% less fps than 4
I've not seen any screenshots of 4.5
but if it can remove artifacting, maintain how the game looks without it, and still boost fps
then yeah that sounds great
and it isn't actually gonna crash when the company does lol
It’s like if dlss4 was more confident in presenting what it’s trying to show
It’s the best way to describe it
DLSS4 is good but has shimmering visuals with grids etc
DLSS4.5 improves on ghosting, light reflections, looks sharper & more refined
So true
preset m have way more artifact imo
the other one is way more performance intensive
I just stick with preset k
Hotshot laz, plasma gun gets reworked to work lore accurately, we get 2 marks of melta gun, belt fed machine gun and a heavy bolter for veteren
I had that issue before
Then I adjusted my monitor’s sharpening
And it looked way better
hotshit las
dogshit las
Helbore good or nah? I like snipey with vet but wondering if number keeps up or if I should just go with a kantealel las or smth
Nice.
Name checks out
😭
When I stopped people were raving over ilas but I assumed havoc fucks with breakpoints
nah ilas is just kinda mid
Thats why you aim for efficiency not breakpoints in Havoc 
Because it’s just way more dependent on having good frontliners to do well
Most people are not good at frontlining
I would not say ‚way more’; still dependant cause charge mechanic & swap ready spd but not by a large margin - that statement would be valid before hellbore got its swap spd sped up
Did people see the notes on field improv for expeditions and the change to plasma cleave
wait what
It’s more that, without good frontliners, u get stuck in melee (with subpar melee performance too cuz sniper vet’s opportunity cost is abysmal) near 40~50% of the time which is really not ideal for a backline sniping specializing kind of build
did they make ANOTHER hange to plasm cleave?
Yes
It's mostly bug fixes to stop all the crashing but they made it so dead team mates no longer contribute to the "half team" requirement for extracting and sanctuary gates
You can solo now
As for plasma
9.45 changed to >18
oh 9.5 was a mistake
That's before Withering Fire too
Idk why 18 specifically
Plasma will still have a ton of cleave on hip fire
U don’t need withering fire on plasma
Oh also field improv is losing the funny magic of the ammo 10 salvage sanctuary box replenishing everyone's grenades
Another L to field improv
only for expeditions
Why was this even necessary 😭
so it doesn't affect the talent when resupplying from a dropped ammo crate yes?
Field improv is already kinda niche
No idea LOL but it was funny seeing people get excited to see a Vet in the squad for almost free grenade refreshes at the sanctuaries
It still does ammo crates just not the ammo box at the sanctuary
Wonder if improv ammo crate use will refill improved grenade (purchased).
Because field improv needed the L and fatshark delivered it
I was gonna make this joke but decided not to
Leave the funny utility talents alone
You should loosen up more

I really don't think it was imbalanced that field improv could do that
If you can spam click multiple points to make lots of sounds people are going to get goofy with it LOL
Let us have fun dammit.
Nah; it was unintended bug; no L
Also something about making the jumps easier for expedition platforming
I really think this is one of those cases where a bug should have just stayed a feature
It's not like it really was that big of a deal since you don't run into any nade pickups anyway
Nah being able to refill nades at 1/5th the cost was obviously too overpowered

People will have to commit to buying and carrying an ammo crate for the refill now if they want the field improv benefit
I should have known you were just pulling my chain
Swagger got tired of being scammed out of grenades by every Vet
HS aren't the only pick pockets.
Yeah.
I like how loose cannon gets along with the Hive Scum and makes the Arbites mad LOL
I wish vet could get Valkyrie fire support as an actual ability
Instead of infiltrate
Loose cannon feels more like a hive scum than outlaw Hive Scum
Honestly after seeing it in expeditions yeah agreed
The artillery fire has also been fun to use
It’s kinda weird they’ve not yet made an ability that’s just “toss a marker for an air strike” yet
Probably just because Masozi sneaking an airstrike into the roofed in area by the Nurgle tree would be really funny
But it looks fine for expeditions being an open map
It's also partially the Vet not having the authority
They should replace infiltrate with deathstrike missile
Where veteran calls in a deathstrike missile and blow up the entire map + 14 neighbouring hab blocks
Hello folks. Is Power Falchion viable? What is dump stat?
Useable, not great
Mobility is dump
Check pinned guide, I have falchion updated
Thank you @tall torrent !!
Does anyone have any recommendations or a link to an updated tier list of melee weapons? Shovel and chainsword are my fav and im curious where they land
Plasma hip fire dropped from like 50 cleave or something to 9 with the Expeditions update but the new patch is bringing it up to 18
The cleave is fine but I guess a few saw number go down and got scared
i agri shotty higher?
Shotguns were not changed afaik
has anyone had a bug where exec stance goes on an infinite cooldown
With the Manstopper blessing they've got infinite cleave but I don't think I've heard of it being popular
Charged plasma shot explode but its relatively a small radius
Base cleave is like 4 to 6.5 iirc
Nowhere close to plasma
Because Agripina shotgun is good
And Manstopper is infinite cleave
WS guarantees CRIT + reload
Maybe a youtuber released a H40 Shotgun video
Its a fairly high damage, if youre referring to plasma
I could make one and upset a lot of people

No lmao it’s 2.5
Damn that's lower
Just put the Power Sword in the S tier dawg
And everything else on the square hole
Plasma, Vraks IAG and Helbores are going to be on top for sure but the real question is what is at the bottom
Dclaw Mk1
Shredder Autopistol at the bottom because I can't really think of any ranged weapons that feel weak in the Vet arsenal other than that one
Oh wait Braced Autos
Ogryn guns
lol
That's fair
SAP is ok tbh
I was thinking just Vet weapons but if it is all that makes it potentially a lot funnier
Yeah even that isn't terrible, just not good
Wouldn’t say that. It’s a somewhat weaker mini Vraks
Kickback is the only S++ Ogryn weapon and I will not hear otherwise
Still suffers from being a shotgun though
Do you need damage? It has it
Do you need ammo? It has it
Do you need stagger? It has it
Trivago
it's not that bad
Psykers:
"What's cleave?"
you have the best horde clear out of the 3 and second in single target damage
No reliable strikedown
No flak damage
mk4 is the ass one
Never heard of her
there is a strike down combo
similar to mk7
Yeah not reliable
but you do have to do 1 more hit before looping
you can start it from push attack
but 1 less strike down hit
Yeah not reliable
Look how many steps you have to take
also all 3 dclaw have zero fucking flak damage so that isn't a downside compare to other mark
literally the same as mk7
bruh
except 1 more hit to loop
Also who tf puts a strikedown on the third part of a combo
Yeah but that's a dclaw flaw which already makes it bottom tier
so again its second in single target damage while having best horde clear out of the 3
Just put the Hsword in the bag
since you don't have to use light at all for horde clear
mk4 is significantly worse
your only single target move is h1 and bc isn't fast on dclaw
worst parry follow up
VII is the best DC sword and also coolest moveset in the game
Unfortunately DC sword dps meh at best
I'm just defending mk1 tbh
since it isn't that much worse than mk7
while having best horde clear out of the 3
no flak adm and carapace damage moment
Just put the dclaw in the trash dawg
Oh yeah
Hey Path
Where do you put the hammer post buff?
Better than before
Still not good
Compared to falchion, TH buffs actually noticeable
But
thammer main problem isn't maniac damage
Still bad stagger
And self stun is ass
And activated attacks are not enough damage
And heavy sweep’s cleave distribution is meh
on god the week where they broke stagger is like the best thing happened to thammer
And block cost is dogshit (worst in game)
sure it still have bad clear time but its way safer
Yea I was like “wait they made TH good?”
this never make sense to me
i just wish its like vt2 gh at least
But big fish big brain said Nuh uh
it doesn't have the best damage cleave but a lot of stagger cleave
which make it really good at horde control
also make light actually useful
I wish its light attacks actually did high carapace damage
Hey anyone here realize that the combat shotgun mk 7 when fired as fast as possible has the same rhythm as Mr Blue Sky by ELO?
Yeah I remember making silly talent tree set ups pre-Crusher HP buff to hunt Crushers with it purely to make groups confused when it worked LOL
Last night I did an Auric HiSTG and ran Vraks IAG with my old Recon tree but swapped Shock Trooper for Killzone and it was funny how much faster it killed everything everywhere
Vraks is just so strong
https://youtu.be/wuJIqmha2Hk?si=kHHOmE3URNJ7tn3Q
This is like listening to Barbie Girl while slaughtering heretics. It's a fun little song to listen to while committing an emperor sanctioned genocide.
Provided to YouTube by Epic/Legacy
Mr. Blue Sky · Electric Light Orchestra
All Over The World: The Very Best Of ELO
℗ 1977 Epic Records, a division of Sony Music Entertainment
Released on: 2005-08-02
Composer, Percussion, Guitar, Piano, Lyricist, Producer, Vocal: Jeff Lynne
Associated Performer: Electric Light Orchestra
Vocal, Drums, Per...
Oh this one
Yeah I know this song
Didn't know the name
i like to shoot it to the rhythm of whatever is playing in the mission, it goes great with the gauntlet
Feels pretty good to just tap something on the head, brrrrrrt, and things dead
I play city pop while I murder heretics
more like city poop
thats funny
Yeah but it's in the same spot as Plasma in my head. It feels so strong that it feels like it makes encounters feel too easy sometimes. Fun to run occasionally but I can't imagine being married to using the weapon 24/7
Helbores are still fun despite feeling so strong for me just because they're awkward and if you don't have someone keeping the heat off you to let you shoot it ends up being more fun trying to dance around and get off important shots
I think you can summarize this much better
"Helbore is fun because its strong but you still have to play the game"
I played 3 matches like that and had a massive headache right after
Yeah that's much better phrased
"Helbore user detected, triple the Bulwark budget"

