#veteran-class
1 messages · Page 1690 of 1
with the infantry lasgun ammo buffs I guess you'll never run out of ammo if you have survivalist but when was running out of ammo ever a problem with the lasgun...
Agripana Inf Autogun with death spitter + 50% cleave (which zealot also has and now vet as well) will be very nice to cleave through trash horde in H40
Cool, I like the recoil on that one.
it's probably to make it more attractive for expeditions
that's still only 3 cleave
assuming ammo is harder to find outside of the sanctuaries they mentioned
4.17
good but not exactly super game changing
I've got an 80/62 on my zealot... Sadly not my vet.
Infantry lasgun would be cool to use if end game content wasn't armor spam designed to challenge overtuned weapons such as the dueling sword
also add strength multipliers
2.1 * (1+0.065x5) * 1.5
What's the cleave on slug special?
13~14m
with double rending picks it's close
but not actually reliable still
u'd need presumably 15m+ since that's where it ends the dmg falloff
and also, getting double rending on vet tree is cursed
it's just not worth going for
I mean yeah, not Flamer/Plasma type cleave, but AT LEAST for Zealot, I'm able to reliable kill shooters as well with inf autogun, while also able to deal with horde decently reliably, especially with Blazing Piety crits for inf autogun. I think with Vet with how reliable you can proc crits, I think there'll be some nice builds for it.
yeah it was probably 15m, cuz I tagged once and it was 15m I think. It was probably just the tagging. But yeah like I said it's not the most reliable, and I dont really build FOR it xD
and I have been able to out ranged-kills with agripana infantry autogun against vet plasma be4 in H40 believe it or not (many times, but it depends on how they play), the extra cleave for agripana inf autogun does go pretty nicely
tho admittedly, most of the times I didnt need to tho.
that being said tho, still curious on how you only got 1900sth dmg be4
didn't have CITA
15% rending increased that much? damn
it has very low flak ADM at base
3 cleave iirc
Doesn't matter
Manstopper makes it infinite, if you CRIT that is
yeah i know it'd increase but by like 400-500 after that surprises me, I actually did start to think it was somehow wrong.
I think it'll help out the blue shotgun's special
the cleave wide shot one
and the fire one too it should
Once again, refer to the Manstopper comment

But also true
They have like 4.5 cleave
yeah manstopper is silly, i think I kinda followed up off the mark a bit there
you folks believe that the new Inf lasguns will have a place? or the recon lasguns are still better in every way?
I already use a bunch of it i H40, all I see are Ws, so yes I do think so
it'll be A LOT more ammo-efficient than recon, and it'll be a lot more reliable at headshots cuz hitbox increase
and that unyielding dmg+, very nice
how did you run it? im thinking on making it without the shocktrooper but want to know what is used on the weapon itself
It’ll be better than before
But prob not as good as vig auto
I played just about everything with it in Havoc, VoC, Exec Stance, all the keystones, differne tmelees with
I got a number of videos made with it
personally I prefer it wayyy over vig auto, but to people's own
Vig auto is just better breakpoints
Doesn’t need MF to hit 1 burst kills
So u can run it on a conventionally strong hybrid setup and achieve the same results
yeah I dont run MF these days at all, mostly wp specialist, but yeah.
it's just a number of things which make me prefer ilas more than vig
well to be specific, i prefer ilas more on vet, and vig more on zealot
I'm thinking on making a support oriented build with it, using the extra ammo to take the less amount while using Focus target and other buffs to help a team the most from distance, but I wonder how much it would need Shock trooper
Also wondering if the infernus blessing could work with teh mk2b
I actually dont use shocktrooper for ilas, yes you do get less ammo efficiency but ilas alone has really dang good ammo eco anyway, so it's not super necessary
efficiency + opening salvo on IX could be the way
plz help me decide
left
i like the grenades 🙂
I also do use infernus quite frequently, altho I've starting opting out for Ghost, cuz the ranged immunity does go pretyt hard, but infernus + ilas's current decent unyieding adm does make it a pretty decetn boss damage dealer, not the best but you can help your team out vs monsters quite a bit.
and it does help out killing some elites too without spending an extra shot here and there
infernus on ilas is a choice...
a choice which I have opted out, like I said
you take head hunter?
it's not that bad really, it does add up dmg for boss
yep
it's pretty bad
not great, but damage is damage
but I prefer GHost these days
and probably will opt in Efficiency too
Headhunter + Efficiency next patch will be VERY good
i feel that Target down + deadshot would help it trigger quite often for damage while keeping a good ammo efficient hip fire gun
how is the new Efficiency work? now it only works on ONE shot from the guns
it can, but typically not super worth, cuz the stam drain from deadshot can be the difference between life and death for vet, when u need to block or push
I'll say deadshot should be used if you got the stam-regen keystone nodes
but ofc it's not impossible to make it work without
its manage of stamina, and taking target down fits for the support theme to give toughness to the team all time
well it basically make you spend less ammo per shot per x sec
yeah if ur tryna go for support and not headon fight, you can go target down, deadshot and infernus, helps with boss dmg and elite breakpoints here and there
focus target with stam-regen on kill should be pretyt decent to keep your stam 0>
https://www.youtube.com/watch?v=cPsZ6te-vf0&t=6s here's a vid of mine running inf lasgun with exec stance + focus target in H40.
Build at the end.
This is a good setup, but again you're going to need to be a bit more vigilant and look out for Poxbursters. Exec Stance is also a pretty good melee ability with its 100% stun-resist after all.
Tbh i'm starting to like Power Sabre more than Power Sword, it just got really good mobility stats compared to Power Sword. Got pre...
I'd even say, you dont even really need deadshot for infernus
usually monsters leave their heads pretty bare, and only need a few crits to get full fire stacks anyway
https://www.youtube.com/watch?v=ToopVtdWGTE an older video but still relevant (until next update that is), somewhat more basic, VoC + Marksman Focus.
Build at the end.
Infantry Lasgun imo is a pretty underated gun, a very good all-rounder weapon, that is INSANELY ammo-efficient (with Shocktrooper ofc), Marksman's Focus is such a goated keystone, if you can keep up the stacks (which is actually quite easy), it's HUGE damage.
Infantry Lasguns are overall pretty damn great at sniping ranged ...
giga boss dmg
i see infernus more reliable to fight stuff like maulers and the plasma gunners, since you only need a rapid flick of the ADS to stack fire
it can save you a shot or two for sure, IF you are able to keep track of it
at least for me, in H40, things can be really hectic for you to keep track of that and make use of it fully
but it does help here and there.
probably not what ur looking for, but here's another one I ran in H40, the classic Exec Stance ilas setup lol, w/ Marksman's Focus. https://www.youtube.com/watch?v=e3bcDPlsVRs
Build at the end.
The OG inf lasgun Exec Stance point and click setup, and honestly pretty damn amazing...even BETTER if the user actually can aim, unlike me lol. Ghost helps you A LOT at just simply NOT getting shredded, just dont get too tunnel-visioned and actually use your melee, then you're golden.
And actually, Exec Stance is pretty damn...
you can run a lot of different setups with ilas and can make it work pretty well
and I'm not even that good of a shot...I have a hard time with headshots, and hoping next patch the hitbox increase on the ilas will help with it xD
ilas is that gun if you're amazing with your aim and headshots, it's bloody amazing, cuz of its great sustain.
I guess vet will be the best class for the new mode since its much more open
Never had any trouble dealing with open area anyways
Independent of the class
But that's just me
I'm goated like that

Good start.
@bold sierra i think i have something nice to use with the inf lasgun when the 17th come, time will tell if i move from my stance of using the superior inf lasgun (Helbore mk5) to use the new stuff, thanks for the pointers mate
they just showcase a lot of stuff that will come the 17th with the new mode and a lot of changes for all classes
nice
Any new weapons or cosmetcis for vet?
no, but there will be many weapon adjustments, perk wise i think vet is the less affected
cosmetics is something Obesefish still keep us in the dark
yes
new cosmetics that is
from penances
All I want
is some even cooler cadian stuff I can spend my money on
a helmet with the mask and the little orange visor thing would be cool
ty for letting me know
It’s in the shop
Right now
are their specific details that they gave about weapon changes?
or is it vague
I'm a bit lazy to check
Details no
But we do know the general changes
such as
uhoh
Etc
Hello Varlets! Its 4am now and I've been working to stitch this patch notes overview in time for the release! Please enjoy!
Timestamps:
0:00 Intro
0:27 Hive Scum
2:28 Arbites
4:50 Ogryns
6:20 Psyker
7:30 Veterans
8:12 Zealot
8:53 Dual Shivs
9:10 Crowbar
9:27 Thunderhammer
9:33 Heavy Sword
10:20 Bladed Momentum Blessing
10:39 Power Falchion
10:4...
Adjustment
Plasma we actually have details for
Hipfire cleave reduced from 55.125 to 18 (nerf)
Charge shot ammo cost reduced from 5-9 to 1-8 (buff)
Wield timescale reduced from 1 to 0.85 (nerf)
oof the cleave is taking a hit
how bad is that actually
cause the cleave is a big reason plasma is so cracked
I personally rarely use charge shot though
18 cleave is still huge
the charge shot will have its cleave still?
Still 105
that's a pretty big drop tho but I am not familiar with the math so I'm assuming it'll still be good for mixed horde sniping
So I think the intended change is for u to use min-charge shots
Because they do more damage than hipfire
wonderful, finally we can use the charged shots like the Emperor planed
And with the ammo cost reduction they might have pretty good damage/ammo efficiency
It depends on what the min ammo spend for charge shot is
Slower
Currently the number is 7
Next update it might be 3 or 4
unfortunate
im a sucker for quick snipes so I might still be falling for the hipfire trap
ye that's pretty hungry
especially cause im usually the only guy sniping specialists
but then again that's just a solo queue issue
definitely excited tho cause I do want other vet guns to actually be good
I dont think it was too strong tbh it's just that the other guns are pretty crap in comparison
it was VERY strong
the changes will make it more fair than impact its overall performance
it is pretty strong actually ill admit
but it's not tooooo bad
just compared against other stuff it looks outrageously good
yeah youre right ill just do that lmao
Will make you need to judge when it's a moment to give your team lots of defensive buffs instead of just spamming it
the subtalents do remain mutually exclusive still yeah?
if so that's gonna be a hard pick
but I've begun to hate having to be a supporter for my team these days
probably not gonna care much for it but it's still a good change imo
the piss toughness and the revive arent mutually exclusive, you can take both live
ok that is actually a pretty big buff then
gives vet more clutch potential
which I like
heads up-- revive shout sucks ass
Wait we have patch notes now???
it's good change
no, see vid above
when the shout radius is reduced yeah
but this has a 10 sec cooldown increase and the radius stays the same
pretty huge if you ask me
Oh okay
How big of the deal is the reduced time scale?
if I understood it correctly, it should be ~18% slower draw time
not a big deal, you would run one motion with it anyway
lol no
I dont understand the buff on the infantry lasgun
overdramatic much
Ngl still seems like it’ll be the best
Why do they need to increase ammo capacity on it when ammo was never a problem for infantry lasgun lol
unfortunately still not good. the entire point of shout is to keep your teammates alive with piss toughness. the CD increase really hurts that.
but we get a + cleave node to compensate
I do wonder how the new range cleave perk will affect the plasma secondary
bet it's not noticeable in most situations
since he said that plasma secondary will still have infinite cleave
Maybe the secondary will be the new thing to spam instead of the primary
except now people will have to actually manage the heat
18 cleave is still massive
eh, not that big of a deal just needs more management
What perks do i want on helbore?
ten secs really isn't the end of the world
it's significantly better than how it currently works
yeah now that you give piss toughness AND there's no radius reduction in the revive it is literally game saving
50s ult cd
what is this
infil?
I'm happy they're actually nerfing shout massively
it's just 10 seconds bro
10s is a long ass time in a game like this
ok havoc is probabyl gonna take a hit with shout usage
but aside from that
general buff
Yeah that's the only downside
but infiltrate itself isn't actually great
ong who run infiltrate in the big 26 💀
Vet is gonna get butchered in havoc 
infil itself is fine
nah
it's mostly the cd that was the issue
executioner stance buff tho
and teammate griefing 
he'll be aight
I've always preferred executioner anyway
Which the update will buff
I think im pregnant after I read that
Plus you get the additional toughness regen from the last major update
I already keep exe stance refreshed for like a solid minute
having it on for 9 seconds is gonna make it even more valuable
I cant even die whenever I'm on exe stance and now its 9 seconds
So like you are practically invulnerable except against pox and trappers
idk it's not like i saw patch notes
there's a gosh darn video
Revive shout has literally no downside
It's full on gone. But shout base CD was increased to 40s
The only technical downside is that you need a talent point for it
well sorry i'm not scouring griftube for every scrap of news on this
i thought it still increases cd
It does not
The downsides are gone.
The only effect is that you revive downed players. That's it.
what is the current cd on shout?
40s
I don't take it personally
I thought it was 30? gotta be tweakin
OH WAIT
if so this is a MASSIVE buff
Real shit, why does taking a second charge of infiltrate come with a downside but zealots get a second rush for free
10 sec increase for reviving teammates in addition to gold toughness sounds like a good deal
Honestly, I was hoping they'd keep shout CD the same
ragebait talent
But golden toughness node increases cooldown
i see
I'm not playing havoc so I'ma keep doing krak infiltrates cuz it's funny
Oh jesus. I just realized this is the last 3 days until the plasma gets bent over
The extra wielding time might sting a little at first
that one is probably an odd change, true
But basically it's just an M2 buff lol
is not even like m1 is now terrible
The video said that the cleave on m1 will be nerfed to death
18 is too high to be considered dead
yes it will be stupid strong instead of stupid broken beyond understanding
is there any other weapon with that much cleave?
I'm assuming that the primary way to use plasma will be to spam m2 but now you actually have to manage the heat to not explode
Ifninite cleave is a huge part of m1
its not infinite
It wasn't even infinite
You know what I mean
Ranged wise no
Except infinite cleave ranged
Anyways
No damage nerf mentioned
So M1 breakpoints will still remain the same
And you'll still be able to insta kill 5 dreg ragers
Yeah true. And it will be godlike in the new mode too
If anything this is just an M2 buff
And as someone that tried M2 builds in the past
I welcome it

I've always thought the plasma gun was meant to be played with m2 but then they fucked it up
I mean even during launch everyone thought m2 was the way to play the plasma
I am very happy about the Exe stance buff
Always welcome
Infantry las got some nice buffs
Will be intriguing to try out with the new efficiency blessing change aswell
I already very rarely run out of ammo with ILAS Exe Stance so I guess infinite ammo is cool lol
Gonna have to start running the bandana
MK.IIb will be quite fun to try
Not even not doing the reload animation cancel on the plasma can fuck up exe stance anymore 
"ah yes, let's give the infinite ammo weapon more infiniter ammo" - fatshart
Indeed
Brilliant
Greatest thing to happen since the invention of bread

The other buffs it got were rather epic tho
Less recoil on the IIb
And making it easier to hit targets
Will make the gun a bit less jarring to use in a panic
Gonna replace my Vigilant Autogun on my Exe stance build now
is this bait
i think so
Ever heard of hyperbole?
No. 
theres people who think this will actually kill plasma gun so
unironically
we cant really tell
cant kill whats already dead
like people who think the pickpocket change will kill ranged scum
just a lot of crazy talk
if pickpocket got a long CD on top of being melee activation, prob
I think it needs like a 40s+ CD on top tbh
is heavy laspistol a good idea on vet
by heavy you mean heaviest infatry lasgun?
what is the nerf for plas
oh thats kinda cool
100 cleave down to 18 on left click
right click ammo cost from 5-9 to 1-8 based on charge
15% slower draw time
oh so right click is ok?
dam theyre nerfing vet hard
im pretty sure 90% of vets run plasma and shout
let them cry
and theyre shafting those pretty hard
plasma is more of a power shift
less cleave on m1 but m2 eats less ammo
shout nerf was due long ago
shouts been getting nerfs like every big patch i think its been worse than its other class counter parts since they nerfed tac awareness
bubble and chorus were way better
its straight up a nerf the less ammo is really not remotely the same as losing 90 cleave
shout is/was just an easy slot
fire and forget
bubble and chorus ate way too much DPS in comparison
like melee vet wants shout
i think its just vets other abilities are trash like exe stance adds no dps its mainly for its toughness regen
if melee vet had chorus/bubble theyd take those over shout
exec stance is hardly trash, it def adds DPS but only for range
and idk if I would want to spend 10 secs locked in to chorus as vet
I barely want to on zealot as is
bubble would ofc not make any sense on vet
You can probably make a thing that would fit vet aesthetics similar to bubble like some shield device, but I'd prefer a bubble to current shout
any precision weapon ye
in tandem with MMF
I do like infiltrate buff for the sole reason that it works great on shredder builds as is
since if you underhand throw you don't break stealth
you probably dont play havoc do you
I do h40 with vet
havoc is a state of mind
I think people are gonna stop playing vet for havoc tbh the skill floor is being raised
except they wont
builds will cahnge simple as
I mean I could prob just run the same build
like shout is a bit less often, fine
I will still snipe specials with plasma, don't need inf cleave for that
Plasma would probably be less viable too with no cleave its less ammo efficient
I mean it'll only change wallbangs prob
I'm not using plasma to kill conga lines really
and inf to 18 is still the highest cleave of any ranged option
Hopefully they also weaken the heat build up on m2
charged up plasma has more cleave still
heat build is good tho
remember that
ye you can prob afford to do small charges now
from 5-9 to 1-8
The cleave reduction is only on m1 shots
the swap time is gonna hurt tho
one motion stock go up
I mean you run that already
Oh yeah the function thats very clunky and adds another second ontop of the delayed shot
but gunlugger ogryn will be fun hopefully havoc viable
it wont be
charge will get stocks up
I just wish it was easier to control the length of it
stagger unstaggerables
Charge is actually good for those armor type modifiers
the buffed ones from corrupted stimms
Dont you just press S and it stops?
it'll be fine
18 cleave is still way too much tbh
for the size of the projectile it really wasnt that impactful
I'd have nerfed it to 6.5 or 6
18 is still very high
m2 change could be rly good if the new min ammo cost for charge shot is as low as I think
It is a nerf because 40% strength can be only had when firing m1
blaze away is not even the best pick on plasma
idk i dont use plasma
rising heat and gets hot is standard on plasma
which doesn't care if you use charged or not
Rising heat is just 20% strength tho
I really dont like how clunky m2 is too they should removed the animation if its going to be part of its kit
not being able to overheat down yourself is so free anyway
if the m2 min ammo cost is as low as I think
basically they're making it so min-charge shots are actually worth going for since they hit 42~50% harder than m1, but cost 1 extra ammo and have a bit longer precharge delay
but that "hitting ~50% harder in 1 shot" actually changes breakpoints
gone from 5-9 to 1-8
for charge
yes ik
but again this is not actually telling what the new min cost is
rest might now
because u can't actually fire charged at 5 ammo
the current gun's lowest possible charge shot ammo cost is 7
lets assume its the current minimum for the sake of convo
which I'm guessing is somewhere around 50% ish charge lvl
because m1 is coded as 52.5% charge lvl
I'm also assuming that, m2's charge lvl is nonlinear scale
Make plasma gun randomly explode
if the post-buff version uses 4 or less ammo for charged minimum
then charge min is actually relevant
Also math is not mathing with gets hot plasma does not have great crit scaling I think 40% strength is better than 10% crit chance and dmg
gets hot is up to 50% crit chance and 50% crit dmg
lol
FS strikes again with their wordings
Huh?
welcome to fatshark
On reaching 19% heat, and per 18% heat above, gain +4 / 6 / 8 / 10% ranged crit damage and +5.5 / 7 / 8.5 / 10% global crit chance (up to 5 stacks) while ranged weapon is in hand.
That is interesting
whenever it says scales, just assumes it means additive stacks
I usually run WS for plasma as well so you get 100% crit on first shot regardless of heat level and then you can just build up heat if you need to shoot more than once
and, if ur wondering why rising heat over blaze away
it's better to have more reliable 1 taps on important enemies for a gun with not that ammo in spare for magdumping
yeah it's usually only reapers eating a lot of shots
reaper is just 2hs
however
min-charge m2 being ~50% more dmg than m1
means u can reach reaper 1hs in h40 on stance, with other dmg buffs active, on crit hs
without unyielding dmg perk btw
huh, I always felt like they were 3 shots in h40
is it final toll?
or ig I didn't have all buffs always
and ig I'm not stance either
ye I think it's just when I'm already shooting other stuff and then target the reapers
efficiency on inf las IX next update might be peak
just did the maths
on current mag size (108), u can fire 36 shots with IX
with post-buff efficiency, that would be 54 shots (50% more) if u fire as fast as possible
idk what new mag size is but it's bigger than current
I am one shotting them with my build
ok
Huh so they've nerfed voice of command a bit by increasing cooldown from 30 to 40 seconds. But only in death had its drawbacks removed.
Oh wow no more infinity cleave on plasma normal shot. And the shark thinks the infantry lasgun's situation is poor ammo capacity???
it needs more ammo. it will always need more ammo
will withering fire +50% ranged cleave be any good?
is there any trick to reload faster the plasma gun?
you can cancel a part of the reload animation if you sprint or such
but it's not that muhc
The moment you see the knob turning it's already reloaded
You can switch to your melee and fight what's in front of you
i see thanks!
is the power sword a weapon that benefits from crit builds?
or are skill points better invested elsewhere?
Not when I last checked
It does not have great scaling for crits
alright, thank you
It's quite average at them
Anything benefits from crits
But not equally
But it still benefits
How much it benefits doesn't change anything
both statements are tru
what?
WE GO OUTSIDE TERTIUM
OPEN SPACE REQUIRES PEW PEW AND LESS HACK AND SLASH
MAKING OUR VETERANCY INDISPENSABLE
WE
ARE
SO
BACK
pfff dont be silly
survivalist stacks with veterans default aura?
i always assumed the ammo return rounded up
I'm calling you observation biased and I'm not elaborating further 🫵
I don't remember if it stacks

But I do know it rounds down
But don't worry, they save the numerals after the dot
Imagine you get 1.33 ammo back
You get 1 ammo and save .33
Next time you get 1 ammo and save another .33 so now you have .66 saved
Once the decimals hit 1 you gain 2 ammo
i love how well this is explained in game

did range vet even get a buff except lasgun ammo 😭
Voice of Command nerfed with a minor buff to the revive talent node (30 sec CD -> 40 sec CD but the increased CD on picking revive shout was removed)
Gold toughness still 10?
I don't think there were any other changes to VoC listed from what I remember
Ok so no biggie
what do you think it's better for clearing hordes?¿
Oh also they're removing Get Back in the Fight to swap it with a node that gives +50% ranged cleave instead
power sword
Power Sword and it isn't even close
CANON DE PLASMA
Power Sword infinitely
did u mean ESPADA DE ENERGIA
are those the better bleesing for the power sword?
No no
I meant Espada de energia

Power Cycler and either Brutal Momentum or Sunder iirc?
Yeah Power Cycler + Brutal Momentum or Sunder
But Power Cycler is the most important
You're currently running Power Cycler and Sunder 
what enemies should i pick for power sword buff damage? flak armoreds and crusher maybe?
Unyielding/Flak/Carapace
wasn't cleave targets the dumpstat for PS? considering special attack already had maximum cleave
not just the CD penalty but the radius penalty too
yeah cleave targets is dump
Infil buffs could be interesting
i doubt they will be enough but its better than nothing
i still wish the move speed buff lingered like the damage buff does at least
I shouted right when the plague ogryn hit me
the shout didn't come out but the game thought it did
and bugged
Shout seems like there's some input problem or sumthin. Sometimes I use it and it goes gray but the ability doesnt activate.
aint using that shit for the next hour
how the VoC enjoyers see the CD nerf
someone know how are the Heavy sword changes? how much is the rending from the special? can it finally kill a crusher in less than 3 buisness days?
it is first and most a horde cutter weapon, but if it can let you box crushers without taking the best years of your life it will be a good win
Apparently they are going for Bladed Momentum enabling type of deal
I know, right?
Shin Godzilla actually had 2 designs
One is purple and the other is red
They also got these inverted versions where the black and other color are swapped
I think I actually like this more than black being the main color
At least for this specific one
In different colours, I could see that
is there anywhere to look for the vet buffs/nerfs?
Hello Varlets! Its 4am now and I've been working to stitch this patch notes overview in time for the release! Please enjoy!
Timestamps:
0:00 Intro
0:27 Hive Scum
2:28 Arbites
4:50 Ogryns
6:20 Psyker
7:30 Veterans
8:12 Zealot
8:53 Dual Shivs
9:10 Crowbar
9:27 Thunderhammer
9:33 Heavy Sword
10:20 Bladed Momentum Blessing
10:39 Power Falchion
10:4...
i'm not sure if there's a write up with the changes
thanks!
np :3
I want to use Dueling sword, but it's not very good at horde clearing.
My friend wants me to use Power sword instead, but i want to keep DS for it's better Single Target damage.
What would you recommend?
Psword has better single target then DS
Much slower, though.
if you want horde clear try double barrel
I don't like having to power up my sword every 3 swings.
Time to kill isn't fast enough for me. And there WILL be situations where u don't have a krak yet.
but it has less time to kill
He hath commeth to grant us a masterpiece!
Man continues his dive into darktides characters and reaches the devastating conclusion that he can't just make the entire video funny character lines. Interrogator Rannick has way too many.
Special thanks to Chaziart for lettin' me use the Rodin and Swagger art at the end!
Support me stuff: patreon.com/FripFrop
but its annoying to use with its 3 hit then charge
what about the chainsword (im new-sih to the game and have little idea about gooding a good build lmao)
Praise the emperor for such video!
down in the pits of hell
aw 🙁 not meta then
unfortunately not
Use all the different weapons, see what you like. Since you are new/leveling it doesnt matter
Lacked in armor piercing sadly
Despite it says versatile, it aint
Issue is that It's a very unwieldy weapon and i'm just sick of using it.
I want some gameplay variety, really.
chainsword is aight for hordes but as soon as any carapace shows up youre fucked
Im using pfal because we have relic blade at home
relic butter knife
i've leveled to 30 on vet just idk what good build is with the perk tree
i mainly use boltpistol and chainsword or combat shotgun and chainsword
Horde clear option for DS.
double barrel
Fr?
yes
Yes
with weapon specialist
check pinned guide for builds
cheers
Build uses DS and FT for boss damage.
DB needs weapon specialist for the guaranteed crit so it can horde clear
and to avoid that shitass reload
true
but yeah the idea is you kill like 3 guys with melee, switch to the shotgun with manstopper, destroy an horde, switch to melee and repeat
oh yeah I forgot about revive shout's radius penalty but that's true too
node so bad they are now forcing you to take it?
the revive shout
no they removed the penalty
before if you took it, you had to take an extra 10 second cooldown and a radius reduction
so when the new update is live, it'll be no penalties at all
yeah 40 seconds from 30
so if I took VoC, I have a choice between extra toughness & staggering enemies and reviving
i wish i could have the one on the right but black and with grenades 😔
I like my "extra" power packs for my gun 😛
give me a pack so i dont need magazines for my recon lasgun 🙏
next rotation for another 1200 darkbucks
no
so i have been useing the revolver alot and now i wanted to try a new gun (that is not plasma) anyone has anything thay coude recommend?
sniper build you say that sounds fun wil give it a try thanks alot ^^
just dont forget to melee enemies that get too close
it might be a sniper build but it'll still be about 25% melee gameplay unless you have extremely cracked players for frontliners
that sounds like it wil fit me since i tend to stay in the back and pick off specials
Is psword any good?
Damn
calling it just good is a bit unfair
knife def mogs PS in terms of mobility, but PS is unbeatable in damage output
Sweet thank you
it's not the easiest weapon to use
make sure to block cancel charges
which you can only do on the 6
once you learn the weapon it's godly tho
Icic
power sword dumps cleave targets, not mobility
mob is ok as a dump
but yeah replace with cleave targets later
if you have resources
Oh really?
barely any difference in cleave numbers between 60 and 80% and mobility is like the one weakness power sword has
<@&735928989146939404> another account got hacked
thanks for the ping!
I think mobillity should factor in how good a weapon is and ps mobility is dogshit
Mobility balances psword
mobility is already factored in 😉
I haven't seen a h40 solo with psword lets just say that
That's not a good metric of whether a weapon is good or not at all
Because solos are not the normal way to play this game as is.
the best metric is winrate playing at peak performance which a weapon that can win a h40 solo should be at the top of
That's a horrible take, ngl
Because by that metric, knife is singlehandedly the best weapon in the entire game because you can just cheese the entire run
running past all the enemies with knife heavy
what would the best metric be? dps?
But we know. That's not how the game will actually play out in actual practice
my favorite metric is joy and happiness
have you seen killing floor 2 strats, its all about mobillity if youre too slow you get fried by undodgeable hits
why would there just be one single metric?
Is this killing floor 2?
Lmao
melee weapons especially are expected to perform multiple roles
It's a horde shooter its pretty similar
fatshark buff the ogryn shield
What are we doing here bringing up a completely different game?
it's not even a tide game bro 😭
Come on.
OK I haven't played in like a year why are we putting long numbers in our names
I don't even like power sword but I cannot ignore how abrasively powerful it is and the mobility is simply a balance check to make sure it's not ridiculously busted
Also
Numbers are friend codes
my fatshark id
power sword
is powerful
doesn't like it
Because I think it's boring.
well design the interestingsword
The relic blade is right there.
i think psword is actually a pretty interesting weapon
power falcion better imo
requires a decent amount of practice to use
but obscenely powerful once you learn it
true
Yeah
Remember the Fatshark logic
Powerful = boring
Fun = weak

I was baffled when I learned sharks love to be rotated
How's this infiltrate build looking? This is gonna be for expeditions, and the weapons I plan to run are the combat blade and recon lasgun
why so many talents in the middle
That segment is similar to my main build but its got two extra talents in there for stealth combat: covert operative and serrated blade
You should be taking the toughness node on the right at least
u shud only get serrated blade if u go knife
field improv + covert operative both dropped
I literally said I am lol
go middle, get 25 toughness + 20% ogryn/monster dmg
yea, so drop the unnecessary stuff
Gotcha
u also don't need close quarters killzone
IMO I actually enjoy rapidly switching to the PSword, turning it on, ganking some asshole who thinks he can get the drop on me, and then back to shooting
Plays perfectly into the hybrid playstyle that is Vet
i don't mind it but i know a lot of people hate it lol
It has a unique identity to it that perfectly fits Vet
I don't mind you 
I do dislike hitting the power button every 3 swings on the sword
But falchion dmg too doodoo to use in place of it
falch damage isn't that bad
it's the bad moveset, lack of stagger and long downtime that are the issues
naturally none of that was addressed in the buff
Pardon me, but can anybody tell me the Dump Stat on Helbore and Plasma Gun?
is that account litearally just for that name
tho you can dump charge if you can't get a good plasma roll
yeah some chad
sacrificed his account for this
based
wtb Favoriting as soon as you purchase a grey
How's this looking now?
it's ok
Ty
Melted this daemonhost
Amazing 🔥
Hot take
Reduce Voice of Command CD to 18~25s
Then make the gold hp talent increase it to 40s
And probably have the revive also increase it to 40s but not stack, both just set to 40
It'd be really funny to just not run either and have shout constantly spamming
This is not a hot take
I think this is a completely valid take actually
Golden toughness should debuff cooldown
yeah i wouldn't mind a shorter cd for no gold toughness
could actually be interesting
it would actually make not running gold toughness worth doing
and that's kind of why they decided to nerf shout as hard as they have to begin with
it's not about shout itself
it's the golden toughness they're trying to keep in check
when the solution to that issue is so ridiculously simple and they keep missing the mark
yeah VoC is basically a guaranteed 2 point cost now
at this point just slap Duty and Honor as a built-in upgrade
shout at a base of 25s cooldown, each subnode gives it an extra 10s of cooldown, give it more subnodes for more buff options you can give to allies
Best blessing to pair with uncanny strike on a combat knife?
like one node that gives strength/damage to allies in coherency and another that gives move speed and removes weapon movement speed penalties
flesh tearer iirc
no
Gotcha, ty
What about the best blessing to pair with infernus on the recon lasgun?
dumdum
Ty
recon pretty much always runs dumdum deathspitter
dumdum + infernus
nah revive can stay without a downside i think
golden toughness however
nuke that shit
i mean yeah unless they gave it some other upside
like idk
uhhh reviving someone with shout cures one wound of corruption but they cant be shout revived again unless theyre manually revived at least once?
i am not anticipating obesefish to code something like that
me neither
its just that 25s cooldown for insta revive anyone in a 9 meter radius feels like it could be a bit too good idk
I am somewhat excited for infiltrate buff ngl
I remembered that
this is the 1 ult on vet that u genuinely don't care abt subnodes for
yeah but you have to understand, that node only gets value if someone does actually go down
and that's if you can actually reach them, which sometimes won't be able to happen
and it's the same 40s CD as the other vet ult that also gives u back full toughness
it's gud dmg but vet CDR still worst of all classes
yea, stance
for the stun & slowdown immune
what even is slowdowns
like standing on fire hazard
i see
The forbidden tapioca pudding
It should really extend dodge slides.
Learn something new every day.
what about hold slide on bad
No
When you get hit by a melee atk, your move speed is reduced
It’s very easy to get snowballed into taking multiple hits because of this
Slowdown is specifically melee attacks slowing u down
It is quite useful to be immune to it
i guess hazard slowdown is a different slowdown
which of course is very clearly explained in the game
Wait wtf
@gilded wraith

Thats liquid corruption mf
spicy drink
Slip and slide!!
Now I'm imagining a Tzeentch monster that spews wacky fluid that messes with physics in random ways, like the different paints from Portal 2 (except more so)
i saw that people got insane dps from recon lasgun, i already get that the ammo for it never ends but i currently dont know how can i kill carapaced enemies
Take Iron Will
how old are the videos rem player
it's that impactful?
maybe i should upgrade infernus perk or i miss something?
YES
alright then
videos of what
should I maybe swap superiority complex to the +15 toughness above iron will?
oh i didnt based on them, i tried to look for builds on website and not videos
Onslaught talent is a must if you want to kill carapace with recon
yup
and even then you shouldnt shoot crushers
onslaught?
got it
thx
oh yeah nah I am staying far away from them lmao
I have a boltgun, I'm going to use it
oh, oops
you should'nt
oh daaaamn, i dont got enought talent points to make the build work
I shouldn't?
chainsword is that good against them?

there are few weapon on vet that allow for ranged crusher deletion
lvl 23 vet, maybe bolter or plasma gun build are better for me in this case?
gotcha
why do you think that
also kraks exist
you don't need to optimize too much until you're 30
cant get onslaught without sacrificing infinite lasgun ammo and crits
chord is serviceable
just get by until then and start working towards better stuff after that
Level up more then
I should swap to them
I was on frags just because I was trying to get some penances done to then never touch them again
you ahve 7 perkpoints to be earned
pal. if you are using recon lasgun you shoul be using kraks
just run kraks and use melee for now
i use them
they are good
then you dont need to shoot crushers with recon lasgun
at that you SHOULD'NT shoot crushers
i got the grenade regen and grender perk
very good
but the issue is that i cant deal damage to karnak bosses, im currently trying to move on missions. Maybe i should just pick random ones and get some levels? On other classes i could kill them without any problem, and suddenly i have them on vet
i could do something with bolter, but reload is just comically long and i cant get the bolter to be more viable on my stage
is plasma gun still viable? As i remember it was killed multiple times for past 4 years or so
pal i want to help you with the twins
like join or give me some advice?
join
i asked you do you have 30 minutes now


