#veteran-class
1 messages · Page 1651 of 1
Your own cleave damage distribution messes with the proc condition
If your teammates look at the enemy direction you lose proc condition
wtf
Yeah
The enemy has to be at 100% of his HP when you 1 shot it
If you can already 1 shot it so Decapitator ain't doing much for breakpoints
If you can't 1 shot it
Decapitator is dead blessing
You can turn it off in darktide interface settings. PerilFX intensity
Btw, for additional info, that also turns down certain effects like zealot's crit keystone when active. Doesn't do shit for the stim supply effect or stim use for those though.
I had a harder time noticing when I was in crit mode setting it to like 15% lul.
i mean, they are very distracting anyway and im used to checking my buff bar...
like, i used to raid ff14 and its like, lmao buttons and icons on half the screen
all the while getting blasted by vfx
Time to bring out the brain juice
Ah, telling you just in case. Considering it's labelled like it only affects psyker peril lul.
fuck this takes me back
The Bozjan Southern Front
Bloodletter blessing? So you can still use chains word for horde clear and do something to armored enemies.
just take yer damn psword and go -_-
stacking bleed isnt even that good on crushers without rending
Not necessarily just for crushers, it's basically just a good tool for finishing a job you're too busy to deal with. Same reason you take puncture on bistol.
But i personally take shred and wrath an chsword
Chain weapons have good crit scaling
yeah but you aint expecting to shoot a crusher like twice and then expect him to die
Do not underestimate bleed stacks
Of course, otherwise it would be OP
But it's easy asf to stack
You don't have to let it play out yknow
You can special for a bit
Dodge out of it
Go do smth else
Repeat
That is, if you use bloodletter
If on shred you're just fishing for those sweet crit specials
That actually do damage
spending stam and a dodge just to do some bleed doesnt sound good to me
The most easily obtainable resources known to man
Also doesn't consume stam to just special attack something
All you gotta do is dodge out of the special
im not sold on bloodletter ngl
that and i just run krak if i have difficulty dealing with armor
Then use shred n wrath
Kraks won't carry you everywhere
If you're not familiar with the mechanics of your weapons and how to buildcraft them
Relying on kraks will only cement bad habits
What will you do against rotten armour
Chainaxe>>>>Chainsword.
All chain weapons are peak
Evisc is my favourite
Indeed.
I need to grab the evisc onto my zealot ive been hearing a lot of good things about it
My Veteran build is a pseudo-Doomguy build. Plasma Gun, Mk. XII Chainaxe, Krak Grenades, and Infiltrate.
It's pretty peak and all keystones work well with it
Nice. You can run WS double barrel to really doomguy it up
I would, but I just like the Plasma Gun too much to let go.
You aim at target and then it's no longer there.
How are you guys liking the power sword? It feels so clunky to use even with block cancelling.
No doubt its good though, just feels so bad to use compared to ds or dagger or even shovel tbh
yeah it's extremely strong but I hate using it
i'm not good with it, loathe using it
i'd rather be using other weapons tbh -_-
I share these sentiments. Obviously very effective but boring as fuck.
It's literally the best generalist melee in the game
That's how we are liking it

We 100% understand that it can be annoying to use
But it is what it is
Understandable
most matches I loosen the valve on my copium canisters and use the power falchion instead
It's clunky but the tradeoff is that it's an immense strong melee, even without Trench Fighter or WS, that can deal with mixed hordes, armor, and bosses fairly quickly
Before the Crusher buff it used to kill Crushers in one combo
Even up to like... Havoc 38
Favorite Zealot weapon
I use it even in Havoc, I love the feeling of dueling with it
it can be a bit clunky but it's pretty much the strongest melee in the game
It's one of my favourite weapons so I enjoy it
You can still one shot crushers with evis.
Heavy evisc is my love forever, feels so nice to use and not completely useless against armored foes
How
The charge ability and a rev will one shot a crusher
And stealth prolly too.
Oh
But i dont play atealth
Im martyrdom zealot
Yeah you can still use the charge with martyrdom.
Yeah but I also use preach
For me book is great, I like helping my team
Try the charge with eviscerator youll prolly love it.
I want to be a helper
Nah its not selfish.
Killing stuff is usefull too.
You might have a veteran with shout in the team allready or smth
Yeah but killing stuff won't make your team invulnerable while stunning all enemies in the area, creating space and giving time
Sometimes there's too much stuff in the moment and creating that small window to regroup can do wonders
best full auto gun?
prob vraks IAG
Vraks5
laspistol with an auto switch :)
ty
ive fallen in love with laspistol lately
shovel and laspistol is so mobile
so slick! so mobile! and the ads isnt garbage which is nice.
unlike ~95% of sights in this game
Yes but they've changed the way sawing works, PSword remains the same
Can relic blade 1 shot?
Yeah but you can 2-3 tap bosses in Havoc lol
Evis has good boss damage but not that easily
Yeah i mean a lot of wapons can do that with shroudfield
But the RB has no trade off
You need setup to get it off the ground and IMO needs Perfect Strike to deal with mixed hordes
not for Havoc
Ehh
Iill just ine shot it anyway
Past h30 wrath evisc falls off in utility
Yeah sure nothing beats the relic blade.
I mean, we're talkin evisc but sure
We were mainly conparing the two
Yeah I reckon when there's too much armor he can't shred through much, what about heavy evisc
I personally don't like the RB that much tbh, I'm an evis guy
With that bring said, RB is easier to run with less setup
Evisc is just a short way to say heavy evisc so uhh.. same weapon
Chsword doesnt have perfect strike
If thats what you mean
Whats perfect strike
Blessing
Blessing that allows you to ignore hitmass on crit
Also if you're running Perfect Strike, then you can combo with Bloodthirsty, which is more clunky
(It's not bad, just tedious)
Yeah, then again tbh its not worth the loss of shred. Crit specials do just as well, and piety + scourge + shred + innate crit reach south of 80% crit iirc
Which is a fair gamble
I, in fact, do not 

Kekw
I used to run Shred but I think I've been converted
Activate a light, chew a trash mob, and now you have a guaranteed crit
No rager group stagger
True
Crit hits stagger ragers, but I don't remember if that's only Auric and if it applies to scabs
Group
What does hitmass do
In a PS swing?
Evis
I know, but assuming we're using PS
Idk
(Perfect Strike)
It might
hitmass is how hard it is to cleave an enemy
Havent ised it in a while
ergo ignoring hitmass means u cleave more
Okay thanks, what is precision damage?
Cuz there's weakpoint damage and then precision damage
Honestly no clue
Crit lights will stagger but I don't know if it's only Dregs, and if that threshold is met in Havoc
What's the context? Where do you see this?
Dt has so many confusing damage terms
Its just wep mastery giving some "precision damage"
If memory doesn't fail me, ignoring hitmass still won't ignore the target cap for damage
Melee weapon mastery upgrade
I'm not sure how it works for the stagger and effects like bleed on attack tho

I remember it because back in the blue eviscerator's launch people were mentioning cleave as a dump stat due to the lights only being able to damage like 4 enemies or so
Something could've changed between all the way back and now, of course
Except the Mk 4 chaxe apparently 
Yeah
Heresy
To treat whs most iconic weapons like that
Truly disgracefull
Like out of all weapons
Why does this have a cleave cap
Not the knife tho
Or the toothpick
Or the RB 
It has a cleave cap?!?
Ik the knife still wont cleave a lot but its still weird to me that it has no cap while the most cleavy weapon in wh does
so what weapon would be the best to try and do "marked for death" with?
Spearhead boltgun
Or hellbore
Anything big dmg precise and single shot.
spearhead has a secondary action that's not just the bash?
Its just aiming
is running no keystone on vet a normal / havoc 40 thing?
Special is what u think of
ty
there's little reason to go no keystone now imo
oh yea that makes sense i did get those 2 confused
just witness a vet with that in havoc T-T, not even field improve
Yeah just hit 4 headshots in a row basically while aiming.
does it need to be 4 different enemies or can i just dump 4 shots into a single crusher's head and get it?
I think it can be the same as long as you hit.
It might be easyer to just kill 4 gunners in a row tho with volley fire.
Has anyone else felt like...suppression is affecting the Vet or am I just getting some weird server instability while ADSing
I don't even understand what suppression does
I don't feel any difference
If im being shot at or not
^
I mainly feel it due to the weapon I'm using. You wouldn't feel it on like a recon lasgun or something with a large projectile
But trying to ADS a bolter is already iffy cause of the recoil
I'm only asking cause I know some stuff is going on due to snipers and trappers tagging me through walls, lag on inputs here or there, not getting the backstab sound when being attacked, etc. But I also noticed my aim as of late has been randomly thrown off more than usual so I was just curious.
multiple times today when i switch weapons to push a burster or hound the game un switches my weapon as soon as i hold right click and that never really happens to me, could definitely be a server instability issue
Yes that has happened often to me to the last couple of days.
I'll go to swap and instead pull out my bolter and shoot it...which is great for bursters. And just last game i went to do a push and it just...didn't push for no apparent reason.
I'm just glad I'm not crazy. Bad at the game I can handle, crazy is another thing lol
Field improve is such a weird thing for vets to not have nowadays
not really
serrated blade is a valid pick too
ultimately it's just picking between the less shit tax node
I would suggest:
- Recoil Fix https://www.nexusmods.com/warhammer40kdarktide/mods/430
- Crosshair Remap https://www.nexusmods.com/warhammer40kdarktide/mods/253
Unless they fixed bolter's recoil, which I wouldn't know because I don't play unmodded
Crosshair remap allows you to slap a crosshair on ADS, which can have times when the weapon's sights doesn't match the shot's direction, such as dodging
Nah, field improv is pretty useless in normal games
Well not useless
I'm a big fan of the fast healing, corruption cleansing and grenade refill
Specially when it works for the team's deployables and not only your own
But the value of it is determined by how much people are using those extras
field improv is a generally low value node yeah
it has use
but it sees use like once or twice a game
Corruption is sorta non existent except in chem toxin modifiers
if you could skip it you kinda would
unless on havoc
in which case it's fairly common
even then
field improv isnt a reliable counter
u want a crate scum or a beacon zealot
And grenade refill is sorta determined by who you have in your team and if they are using them effectively
yeah
vet sort of rarely cares
their grenades are all somewhat low impact and they regenerate them, themselves, at a pretty good rate
The only classes I can think of that would like grenade refill anyways is Ogryn and Scum
These things open space for riskier plays and resource dumps
yeah that's basically it
Arbite with shock mines and dog might care, but if ur using shock mines, why are u running dog
Tbf it's still quite good QoL and even and can be an offenensive tool (shredder/krak spam), or ogryns/scum spam that's not difficult at all to grab. You'd just path down into serrated blade, which let's be real, not a lot of weapons ever care for. It's just some extra DoT with exceptions ofc
Assuming your team actually is aware of doing that is a big if
I can understand people skipping everything like crazy in the auric matches I play because people kinda just got used to not depend on consumables, but at some point they start treating the consumables like some kind of hindrance and it's weird
i mean yeah it's a forced tax node
More damage is better than no damage
But all 3 choices are bad anyways
the issue is
if ur reliant on consumables that much
in havoc
ur fucked
because there are not enough resources for every wave in havoc
Some weapons like the bleed more than others, but it's always more damage
It's not about being reliant, it's about having tools and using them
Yeah but the game isn't just how much damage you can pump out simulator, because that assumes you and the team are playing perfectly
It's the same with zealot's revive
Sure, it's a tax for elite dmg
That's an argument against supply then
Because it's only value comes from using the Regen of the nades effectively
But revive speed is good
I won't stop functioning without a red stimm, but I know I'll deal more damage with it and will use it in a situation where I think the risks could be diminished by using it
ever have a hive scum do the equivalent of mag dump with their bazooka on a pox walker horde
and just tear through a field improv'd ammo crate four times in less than 30 seconds?
never taking that node again >.> would prefer the little bleed stacks instead if i have to pay a tax node
that has nothing to do with the node
Same thing when I find a yellow stimm on my stealth vet: recharging my toughness refills and aggro drops is not something I can't play without, but I know how to make good use of it
That's an argument in support of it, i'm saying that some passive form of support is good, especially when it's so easy to grab
Ppl gonna get burstered, gonna take corruption chip, etc
and it's really just whatever u prefer
A lot of people just practice the same meta over and over and I find it neat to squeeze value out of the things I have
Also I question its value in havoc too
Since in havoc you may need to use the crate twice due to the ammo debuff, so using it just to replenish grenades is detrimental to your team
yeah u want it for ammo not nades
the nades are just a bonus
Its much more valuable for the corruption removal at that point to prevent deaths
Just run tac axe so you can use both 
Stuff like using assail to stagger ragers and save darts in a tough spot, smite to knockdown because I can follow up with damage, infiltrate to reposition against a rager crowd, FOTF to simply interrupt an enemy without really having the immediate intention of killing them... the game has plenty of stuff that works outside of the more obvious intention
I feel like the only mf who like taxe better than caxe
It's a bar fight game
I intend to keep it that way
Fatshark likes giving you chairs
"meta" in Darktide isn't nearly as structured as people try to make it in social media
It's one of the very few melee you genuinely don't need trench fighter for
So you're free to go field and serrated if you wish.
It's not, but you'd be hard-pressed to post a build and not find people criticizing at least something, like how I play without iron will and immediately set off alarms in people's heads
Okay. To be fair.
LMAO
Iron Will is uh
Sure, I'm not no-lifing havoc and honestly don't care for it
Uh 💀
yeah because iron will is a no brainer to take
Yeah that is trolling ngl
It's that talent.
Don't you HAVE to take it now 💀
OK WAIT 1 SEC
It's by being that talent that I don't care for it
THIS IS LIKE THAT ONE CLIP
bros doing a hive scum roleplay with his vet
I also don't take force of will on arbites because of the sheer brain-off gameplay it creates
not quite but almost, you COULD just take trench fighter or elite damage
idk why you would
No like you HAVE To take the talent to get thru the tree now
yeah you don’t

oh my days
I'll keep doing funny shit and nobody can stop me
there certainly will be stopping but not by your fellow players
I have been making a point to play melee vet and melee psyker since the times talents were still 3 choices in a column
since friendly fire isn’t a factor
yeah I wrote that and it made sense to me then I read it
I might not have the best knowledge of the game's code, breakpoints and other minmaxing stuff, but I have been practicing the unorthodox shit for quite a while
I see you're having a hell of a time expressing yourself with the new names 
My whole drive is making it work
you don’t need to do all that to realize iron will is 100x the value of that movement speed node you’re taking
Ya earned it
I don't care about iron will's value, or rather I don't take it because I know of its value
yes
I want the rush of not having it and the feeling of succeeding without it
I like how it pushes me to improvisation
"No, you don't understand. I like CBT more than anyone."
that is certainly a choice to make
I mean, I guess, but I seriously consider iron will to be overkill
The flabbergasted reactions people have just make me happier about not taking it
It was the same kind of thing people would say about playing melee psyker in the past
I did and got pretty decent at it
Melee psyker was low-key good though.
Even before all the buffs.
Like I get what you're saying here but I don't think it's quite the same thing either.
Melee psyker helped me with a lot of fundamentals, since I wasn't inherently a tanky-ass mf and my survivability against ranged attacks was directly tied to attacking stuff
I learned how to play like a rabid animal with psyker 
inb4 play with zero talent points invested
the real og melee psykers are the ones playing melee psyker before FGS came out
It's about people underestimating something without quite getting where it's coming from
i don't think people are underestimating iron will tho?
They aren't
Thing is, and this is not even coming from a meta perspective.
I'm talking about underestimating how people can play without it
you can
I do not see what could really be worth trading something as significant as Iron Will for.
It's the same reactions of "oh no, how can the player do this"
but why would you besides enjoying CBT
I mean you can load into a match with 0 talents invested and your starter white weapons
that’s a challenge run
5% movement speed 
yea just do that
I know I said I take iron will partially for the rush of not having it, but that's the problem I'm talking about: iron will is an extra that people can work just fine without
well yeah the whole tree is
people do auric maelstrom with no talents and white weapons for fun you can find it on youtube
Goes back what I said about people not understanding something and still wanting to voice against it
I think it is understood perfectly that people want to use a stronger build so they take iron will
I know you won't get it and the exaggerated analogies are part of it, but I like talking about it anyway
i mean it's also just annoying pathing around iron will
it's literally in the middle of the tree
By that logic, we could just do a knife special run because everything else is "extra", but it's obviously not what I'm talking about
that conflicts with the last thing you said here
I'm more annoyed by taking iron will 
The only conflict is you not understanding it
I can try to explain it, but it's also up to you to try to understand it
uh no I understand what you’re saying I just think it’s silly, especially since you’re just dismissing opposing viewpoints as ignorant
It's not about opposing views being ignorant, what the hell?
quite frankly idc that you don't take iron will
but i don't want to hear it
it's one of those kinks you should keep to yourself
this
i take marksman's focus and never use my ranged weapon
like a good zealot 
I understand why people take iron will, I obviously recognize it's a great talent, but I've already explained why I take it
Because you are ignorant
You take things I said and turn them into an exaggerated comparison
By calling iron will an "extra", I clearly am not trying to say that everything else is an extra and that we can just do extremes like playing the game without any of those extras
And, as I already mentioned, I simply consider iron will to be overkill for what I'm doing
And, as I already mentioned, I play on auric and have no concerns about havoc 40, so I can't really speak on that part
And, as I already mentioned, you're ignorant.
whatever you say
Everyone else is fine, I just kinda don't like you in specific right now
Anyway:
look like veteran bomber build is what I have to get for that Infiltrate penance when I want to do it
How to be less squishy? I can get lots of damage out and can kill everything, but once I get swarmed Im downed rather quickly. Im trying to block and dodge and Ive increased my health, but I feel like im doing something wrong when it comes to melee. Any tips?
So prioritize toughness over health. I suppose that makes more sense.
also have multiple sources of toughness regen to make sure you keep your TDR
have a good horde weapon
you dont need just one thing, but many things to avoid being swarmed under
Shredders help
Ive been experimenting. So far the heavy sword does pretty well. I haven't tried the mace yet
did you do pushes when blocking, Goat?
Quite good hordecleat
Yes.
its mainly to stagger them so you do more damage or give you time to switch to something or yeet grenade
Back to the toughness thing, if having better toughness and toughness regen works better than having more health, what is the advantage of increasing health?
And I've been running the shredder grenade with grenade regen
some of the most dangerous enemies in the game bypass toughness
are you familiar with your chosen melee weapons horde clear combos?
I was totally unaware of that
Please tell me more?
you mentioned heavy sword so:
game doesn't tell you of course 
source: the pinned guide
For heavy sword. Speaking from experience. Lightspam for trash. Heavy spam for mixed
This makes so much sense
just make sure you're looking at the right Mark
Moveset does not work for me
Oh they changed among models. Wonderful..
if you're not aware, you can freely switch between unlocked marks
and each are different
one is faster but less damage, one is middle ground and one is slower but more powerful
It's heartwarming to watch someone being fatsharked
Who'd have thought that playing a Warhammer game would require so much memorization... [sarcasm]..
usually switching marks require you to reach a certain level in mastery for that weapon
This is helpful. Thanks peeps!
but yeah check the guide
it will also give you down lows on the marks differences for each weapon
heavy laspistol has only two marks but one is faster shooting and the other is a bit slower but a bit more damaging per shot. The first mark is just better because....faster
also different magazine counts
And different ammo per shot
I have no idea why they went with that system for laser weapons, but I guess they wanted to simulate battery usage?
I mean they could had just fixed the "battery pack" capacity at same amount for all las guns but they didnt
i'm kind of surprised there isn't a mod out there that converts the las guns ammo usage into shot counts
unless...can numeric ui do that? 👀
wouldn't work well because ammo gains are based on ammo
and would lead to decimals a lot
how tightly packed do they need to be for this 
big fuckass watermark

kill whoever that is spamming pings
STEELSERIES MOMENTS
DOT GEEGEE
I hope you guys threw the ogryn out of the airlock later
I am a ping chad
I try to kill the important thing
If I don't, I ping it

Most things die before the ping because I am an unflinching death machine
Is the consensus to run 3 toughness curios now?
I run ability cooldown...
I mean for the main stat
1 of each except wounds
3 toughness will make you very vulnerable to enemies that bypass toughness
So, technically 2 toughness, 1 hp would work.
what
is there even a warhammer game that doesnt need braincells
Think it depends on weapon choices.
i run one stam on all my builds now
I mostly do because knoife lul.
What is actually the use case of the plasma gun? Is it for groups? For big targets? It seems really popular but whenever I’m using it it feels underwhelming
M1 spam elites specialist hunter
Oh so you aren’t even supposed to charge it
gunners and specialists
But if it’s just for specialists wouldn’t the helbore be nearly as efficient while having way more handling
plasma gun pierces more enemies than helbore does, doesn't take as long to draw, and isn't as heavily reliant on left tree investment
Wait plasma gun has faster draw?
Maybe I will have to try it some more
plasma draw is pretty fast, for whatever reason
it also shoots a truck sized bullet with 100 cleave
so it's really easy to snipe a trapper or bomber through a lot of mass
the bolter in question
NVM I just read the context
don't shoot the crushers
something like the bolt pistol or the hellbore will struggle to snipe a trapper through a crusher clown car train
you shouldn't be shooting crushers with a bolter either on most builds
you can spam the m1 down a hallway to do some ok damage aganist a bunch of mixed stuff as well
ok but that's not as fun
Plasma and Helby do compete with each other
If you want to be dedicated marksman then Helbore
If you want quick delete that direction then plasma
what is the best unga bunga melee weapon for vet
Power sword VI
Check pinned guide
Always
i said perks tho
Yea it’s in the pinned guide
i see it talk about blessings
It has perks
oh, unyielding and carapace? thought itw as for horde clear
it's for everything
ok. I desperately need my havoc diamontine drop
tbh
using purply atm lol
for unga bunga weapon rashad's prob better
even if PS is stronger
PS isn't the easiest weapon to play
anything but power sword

plasma
quick
what
the draw is quick
Omg the server stuff is driving me crazy. I love pulling out my melee for my boltgun to come out instead or the push not engaging lol.
this can help
though it's not 100%
You know it's l33t gaming when you need a mod to make weapon swap work properly
W40k bethesda
Todd Howard would be proud
mmmm yes tac axe - i like this unga bunga
is chainsword/spearhead(boltgun) a good combo for vet??
chainsword aint great in general
what would you recommend??
if you want hack and slash, tac axe
okay thanks!
I use chainsword and boltgun...its...fun but it hurts
The chainsword is usable but seems just under par when a horde (especially mixed) is putting your face in. And the special is usable exceedingly sparingly. The Boltgun is good it's just so unwieldy unless you have a rocking team. Most of my deaths are usually from 1 or 2 chaff coming up behind me and two shotting me in the back while I'm special clearing and an unwieldy weapon doubles down on that annoyance.
I use chainsword pretty decently often with Bolter in Havoc 40s. Chainsword/bolter IS great for vet. Of course chainsword isn't going to win the best horde-cleary melee or crusher-killer, but it is a CHAIN MELEE and chain melees are insane for Captain/LT shield, and it being chainsword has a pretty decent horde-clear capabilities.
it fills in the niche for Captain/LT shield-shredding while also good at general horde stuff with good mobility. Bloodletter can be nice for Maniacs and dmg-stacking on boss too, and damaging Capt/LT through their shield.
chain melees are the best at Capt/LT shield-shredding tho, very useful in Havocs, tho I suppose if you don't play Havocs then it's whatever i guess, but Chain melees with Bloodletter are generally not bad at dmg-stacking on bosses. Chainsword does have a nice spot in terms of Havoc.
that said, it'd still be nice if FS buff chain melees a bit more, at least for chainsword, in the future
ya havoc is captain fest
I mean for bosses but that's what I mean by sparingly.
It's usuable, not horrible, but feels a bit under par at times is all.
Though dodging a charger then ripping him always feels nice.
I really wish the special was just, "Rev Up - All attacks have bleed for 10 seconds" though that would likely be op as all hell
it's not going to beat Power Sword in terms of Crusher-killing, general horde-clear and stuff, but it IS superior to deal with Captains and LTs, Powersword is a dang drag to go through Captain/LT shield. Also, it does have good mobility compared to PS.
Agreed
I wish it applies brittleness by default, or rending with the rev specials tbh
That would be great too
The special is awesome looking snd feeling...just doesn't match the momentum of the rest of the game.
1 brittleness stack per rev dmg instance would be balanced imo
it's AMAZING for specific situations tho
w/ Bloodletter, it is pretty nice vs Ragers with I'll say, rev for 1 tick, dodge away, bleed out Rager
Power sword or heavy sword for horde clearing?
Power sword is better IF you can handle basically having concrete blocks for shoes.
Elaborate? Power sword is slower?
probably the melee with the lowest mobility stats for Veteran + when you activate the special you're more or less ANCHORED for a split second, especially with Mk6, Mk3's not too bad.
less dodges and low dodge distance, lower stamina
That makes sense. I tried the devil claw for a while because it seemed faster, but I could only operate against the horde. Plus, I never parry
New idea, the power chainsword. Every tooth has a power field. The heretics are doomed.
played Vet shovel + doublebarrel with weapon specialist in H40 just now...gotta admit, it is pretty fucking good.
DB going hard 🔥
okay thanks for all the information!
I miss this aspect of the using the chainsword the most lool
infantry autogun
Y tho
brauto 🥀 🥀
you can aim and pick off targets from afar reliably, have VERY good crit and headshot multiplier, good reliable blessings
fuck ahh gun can't even aim properly 🥀
im jsut running ilas...
Wait what’s the difference between Vraks pattern and Agrippina pattern InfAutoguns?
Wait is it just an even more overblown Columnus
HOLY CRAP
BRACED AUTOGUN WHO
VRAKS-PATTERN INFAUTOGUN MY BELOVED
?...
Wait… but what about Vraks-pattern BRAutogun?
they're bodyshot guns
Nvm BRAutogun is still shit no matter the pattern
not sure what you're looking for
Oh no I was just making notes on the effects of different patterns of certain autoguns
merely a choice between shooting faster or slower for br auto
I feel like it kinda is the same role as inferno psyker but less utility
lowkey yeah, here's a lost game I had an hour ago lol
fucking hell the sheer amount of blood, enemy corpses, pollution and dead mechs rimworld this is
I gotta say, the power falchion is probably my favourite melee in the game
pretty awesome melee just needs a buff really
what mods
base is good
But.. hear me out. Shovel 
just a small pick me up
recently completed VQE ancients and VQE deadlife playthrough
I dunno man a power weapon needing rending to just be okay into crushers is kinda not good
and it has low stagger
got a build?
That skeleton perk tree people are sharing doesnt deviate much from almost any vet build i noticed
Cause all of vets good perks sit in bottom right for the most part
Vet might as well have a "the build" currently
what mark people use on the DB
and here my dumb ass is going left and middle
smh
still take reciprocity tho
this isn't really a zealot scenario
just because you only play "The Build™" does not mean that veteran only has that one build
I like FT but tbh I don't think it's very good
You said middle mf
I said left and middle
I've been dropping Desperado and Skirmisher from my usuals for rending/bring it down since they're being more consistent for me on most wepaons
I just forget to use skirmisher, and I'm only meleeing trash enemies that desperado ain't super useful for anyways
Sorry, idk, don't run it
VOC is a crutch
man I dont even take the 10% rending for that, it kinda doesnt make that big of a differene anyway, I just spam the push-follow L1 until Crusher dies.
PSabre having good mobility really helps a lot. Played it with infantry lasgun and exec stance with smokes a while back and got 2nd dmg in H40
use what makes you happy
if you're h40ing with ilas and PFalc youre better than most people here
i lowkey do think ilas is pretty underated tho lol, tho it does require more effort
I think it's pretty correctly rated
It is ultimately just a direct downgrade to helbore/laspistol of your choosing
Which isn't like bad
But why take it intentionally?
Because they like it
Oh my god you arent using the busted helbore? Perish the thought.
well also the laspistol which is functionally the same gun
- Ghost blessing
- it has higher fire rate than Helbore and doesn't require charging, while still 1-2shotting Gunners from afar
- has very good ammo economy, I dont even take Shocktrooper with it lol
- has inverted dmg-fallout like Helbore, which laspistol doesn't have so it's good for ranged-picking
But also yeah, mostly cuz I like it too
also laspistol's ammo economy is kinda meh, it has better dps I agree but, yeah it kinda burns through ammo and suffer at longer ranges
very nice, now lets see its damage against elites
makes up for it with higher base crit xd
it has less ammo but it also consumes no ammo more often
I genuinely respect the fuck outta people who use what they like
yeah but you more or less need to take Shocktrooper with it, while I usually don't need to with ilas, saving 2 point slots
has pretty good maniac dmg, believe it or not I use it a lot for Dreg Ragers, kill them in like 3 shots lol, and at range, kills Gunners in 2-3 headshots. Lots of ammo help with letting you pick off basic shooters too without feeling like you're wasting ammo for trash
oh no I'm taking MMF anyways might as well grab shocktrooper
yeah Ilas has absurdly high maniac damage'
p sure Mk VII can still one shot havoc 40 dreg ragers
Hey that’s me only the weapons I like are the good ones so I just can’t stop winning 
Made a vet originally to use p sword and plasma so that’s what I use
yeah I more or less take either Focus Target or WSpecialist, mind you I have played Ilas with MMF before, it works really well too, but I find more value from the other 2 keystones for it. Works better on laspistol tho cuz you're mostly close-ranging anyway
I mean ilas can kill crushers with mmf
Basic bitch taste
My favorite vet gun to this day is the agri IAG
here's my build for it, curioses are 20%hp 20%hp 17%toughness
Why so much HP, if i may ask?
bring my HP above 100 so I dont die from poxburster lol
I see, in that case, one HP Curio should be enough.
believe it or not, it gets tough from ppl exploding them
yeah but I like to have a bit of leeway I suppose, I do change it out sometimes...having a bit extra HP helps surviving flamer and bombers a bit better
I also got 40% flamer resist in there
For what difficulty is that meant to be?
Havoc 40
Do you have problems with Gunners shooting you down?
actually no...tho it MIGHT have sth to do with dodging bug currently but no, psyker bubble was sufficient enough. Here's the game I had with it
Ah.. the Bubble, i see why you'd not take Gunner Resistance.
oh I do have gunner resist
I usually play without it because it is not necessary.
in all 3 curioses
Ooooh so you stack, i see.
You can remove one of those Gunner Resistance, because you don't get 60%, more like 48%.
I still get shot at by Gunners, but nothing some dodging and positioning wont help lol
(here we go again)
wha
Yes.
Nope, truth.
Let me find the message
wow

So about the Zarona Combat Shotgun, is it worth it over the Agripina?
Ime no mainly cause the slug is that good
Thats how i'm inclined to think
i love math class in arby chat. always a fun time
Thats ainz math tbf
i mean it's still better than 2 20% resist by like 12%, no xD?
But sometimes someone have an obscure information that gives at least a gimmick
I think it's worth running 3 personally
3 revive speed curios is the best imo
yeah I run it on zealot, the amount of absolute solo clutch revives I have had with it...
OOO Boi
i'm surprised we dont see more scum with rocket launchers...it's lowkey like THE BEST blitz for scum honestly, it basically trivializes Heinous Rituals lol, and got that immediate clutch potential that chem nades dont have
Without revive speed you cant revive while being targeted by a near mutant/sniper
also rocket launcher is great for revives
My default is 3x toughness, 3x revive speed, 3x gunner resist
Nah, Chem Grenades are THE most stupid blitz in the game
yup its the best blitz base, the windup/pullout time is kinda bad if you're packed in tight though
yeah its probably one of the most impactful perks you can take for curios
in theory, if the big boi enemies stand in the puddle long enough, but usually it ain't the case, kinda does nothing to bosses too, especially captains/LTs cuz their shield block the chems (unlike bleed/fire). Rocket launcher just got better immediate effects and utilities. It's more or less 4 ogryn frag bombs lol
its way more than 4
the amount of times my buddy of mine who plays scum has saved the game from clowncars of Crushers and Ragers by blasting a rocket, or one-shotting a Ritual at like 99% is peak. Whereas Crushers and Ragers would just walk right pass the chem nade puddle. But each has their own uses no doubt
im talking about the rockets
yea its way more than 4 nukes
Frag bomb doesn't hold a candle to the Launcher
its a huge middle finger to ogryns
Does frag bomb even kill crushers anymore?
it never did
XD
its been comically underpowered forever
and still the only good ogryn grenade cus the box is completely useless
nah box is great relatively speaking
i think box is pretty good
At least the box is also a rock
tbf lol, Hive Scum is by design more in-tuned with their blitzes than other classes, kinda like how chem nades are basically just more or less better immo nades (except for having elss unyield dmg and not being able to dmg Capt/LTs through shield).
Right now rocks are kinda Ogryn's most useful blitz, for mutants
if a whole box full of grenades cant even take our a few maulers its shit
its a box of gas station firecrackers
yes
it can apply burn stacks with that one talent, so it probably can, or at least almost.
tbf fartshart cant stand the idea of ogryn having anything good
At least the rock kill mutants and are infinite, anything that delete mutants is a plus
"Did i catch you wantig to be shit?"
at the cost of an enormous point tax lmao
Rocks not one shotting specials in the body feels kinda bad even if it kills muties
I already play Grenadir Gaunlet with Point Black Barrage with burn stacks, dealing like way more dmg than Psyker's fire staff, so it's not that bad for me xD
even so the aoe of the individual grenades is so small its unlikely to put a meaningful number of stacks on anything
Grenadier Gaunlet's AoE isn't really that bad, it's wayyy bigger than how tight-knitted most hordes are anyway
does add up to with Point Blank Barrage's burn stacks
and with Lucky Bullets yummers
Well at a certain point the five billion enemyes have to occupy the same square, so
yes
enemyes lmao
Back on the shotgun talk, is it true that The Zarona ADS has an increased minimum pellet count and higher finesse?
Whatever they were smoking when adjusting these numbers I want it far away from me
this is why payday 2 is better
a single pellet hits? the entire wrath of god falls on the enemy
As it should be
and just like in real life, there is no difference in damage between one pellet and 10 pellets hitting the same enemy
I could take a single shotgun pellet and die
which recon las is the best with stance
6c
XIV
yeah
highest base damage so it benefits the most from exe's damage boost
i can see that
Do people use competitive urge?
Sup guys, picking up again my old vet, I was wondering what's good currently other than the plasma ?
Any fun mobile and pewpew build that's still good ? Did the infantry autogun get nerfed since a year or ?
Infantry autogun is still very good. You can run around with vraks. Though there's plenty of good choices now with all the keystones being fairly strong. Mmf helbore, inf autogun, combat shotgun, focus target recon, weapon specialist zarona revolver, double barrel, etc...
You get the point more or less
As for current build skeletons i suggest your refer to the top pinned guide so you get a general idea
👍 thanks
Welcome
sounds like a scam
<@&735928989146939404>
I love the infantry autogun because it can penetrate armor and put damage on anything. I am however frantically looking for ammo drops around every corner.
I was running recon lasgun for the DPS but I couldn't do anything to the armored big guys. Before that I was doing the helbore but I found it was too slow.
Or perhaps Im wrong? Has anyone had success using the infantry lasgun or the recon lasgun on armored enemies?
Neither recon or infantry autogun are weapons which are used against carapace. You can try to do so with onslaught and general rending sources vet has to offer however, you will end up wasting many talents on trying to force a weapon to do something it does not do well in the first place. Solution? Melee. And realistically, you'll only have to worry about doing so with crushers, anyhow, since do not forget, maulers/plasma gunners have flak bodies, scab ragers have flak heads.
As for ammo economy
It's not much outside the realm of doing more damage and aiming for heads when you can, so you shoot less. This is why you take marksman's focus keystone on inf autogun and focus target kystone on recon
Plus uh, recon can shoot forever with shock trooper, so this is more for infantry autogun's case
If your weapon can't heavy armor. KRAK GRENADE!
Armor is a weakness of those ranged weapons so take a melee weapon or kraks to offset that weakness.
With the grenade on elite kill talent you are pretty flush with nades.
plus kraks have an "automatic armor seeking" ability
soo fun to see it in the practice shooting range bouncing from target to target for the heaviest armored one
melee the armored enemies
bring an anti-Carapace-capable melee weapon
is serrated blade good for power sword? i feel like you would usually wipe what's infront of you before the bleed could do something notable
power cycler sunder or brumentum
@faint beacon sell me a vigi autogun build
With sunder, against large groups of elites, it’s ok
Because it’s damage that ignores cleave distribution
Give me 2 hours I’m off work
What keystone though
fair
i dont actually have a huge preference. i'm fine with all 3
that said the pace of weapon spec is probably my favorite
and you get value from a single point
Well yes seeing they want finesse
U can just take the havoc build in the pinned guide
But you can still use the other keystones and they still very much do their job
yup
oh right vet has a guide now
see last tiem i sersiously played it only ogryns had a guide worth anything
The “havoc” build in there is really just a generalist setup
all in all i want to paly less scum. after doing my 100 games penance on it i've decided that class is 100% the easiest class to do well on baring psyker and it's bullshit
(but i dont like psyker at all so who cares
so i've one point left to decide on taking: exhil takedown, nade tinkerer or rending strikes
Made tinkerer
obj the correct choice if i dont want to grief my team
unless you're taking smoke 
I want the stealth build to work. Trouble is, my key inputs can only be so fast.
nah trust, i need that double duration
What’s ur overall tree looking like
i was looking over the sniper build
That one is made specifically for helbore
And laspistol ig if u go pure ranged
Sniper build so slow
If they added a bolt action rifle, then I think sniper build would be better
mk5 with weight of fire is basically an ilas but not shit
and mk4 uses uncharged shots most of the time anyway
Nah u just partial charge
yeah yeah that's what i meant
Partially uncharged shots
It still uses the charged attack template
actually fully uncharged shots might work with MMF
Not worth
i prefer Mk V anyway
Mk IV’s quick shots have worse damage than the other two’s
rip
It’s actually a different atk template
helbore mk5
didnt say helbore. I said infantry lasgun
flak+maniac
I finally got around to reading your guide and wanted to thank you for putting this together. Extremely comprehensive must have taken forever. ❤️
i think path has been working on this one for more than a year
the list was COPIED from the guide
it list three but not which two to take

you choose between higher dmg vs muties/ragers or bulwarks/reapers
thank you
ragers and muties imo more meaningful
I always krak Bulkwarks, surest way to one shot them
yeah its mostly just for reapers
but ifyoure running ghost they're not a threat anyways
I'll be adding other human classes to it as well
that's literally what helbore does
yep the bolt action version of the lasgun
slower firing but hit harder than infantry lasgun
yeah there's no real difference between having to charge vs having to pull the bolt each time, outside of, having to charge you can shoot early if you need to
Fair enough
The only trick is learning which ones can be taken out by an uncharged shot (weakspot hits if you can do that) and which ones need partial or full charged shots
And that does vary by mark hah!
one you can make it ready to fire on a moments notice the other you gotta charge it before you can use it
can anyone give me the 'meta' h40 vet build right now? (using plasma most likely)
i havent redone my trees since they forced reset us
2 points for whatever you like
How did you get a screenshot of the entire tree like that?
gameslantern
Ah.
1 because tinkerer
Huh. My build is pretty far removed from the current meta
true, tinkerer is quite good and i take it
tinkerer is mandatory for kraks
yes, but he might not be taking kraks
i do personally
but idk what he was taking so i just added the bare minimum
nade was meant to be interchangeable
No field improv 
How/why is the Shout so powerful? Haven't tried it so I dont quite understand
it's just easy to use and good utilty and survivability
Hrm
yellow toughness
is very strong
Hrmmm.
Not even just the golden toughness, the stagger is good
Frees people from grabs
Interrupts attacks
Unless you're dealing with Final Toll
ledge bosses 
VOC is basically a get out of jail free card
in a really bad situation? just press F and you win.
🤝
Frees people from grabs..?! OK, I need to try this
Dogs, Mutants, Chaos Spawns
You can Interrupt trappers before they fire their nets too
Including self? Like can I press F when I get grabbed?
Oh, no
just press f if you think you're about to
But time it properly and you can interrupt them before they grab
Sounds like it makes horde clearing real easy
If you hold F down you can see the radius
it does but it can also become a crutch
clearing a horde without taking any hp dmg is pretty important to be able to do
I pay vet cus I want to shoot things, so Ive always gone with executioner stance. But melee vet is starting to sound appealing
If you can't hold your own in melee, VoC won't do that much more for you
Melee vet is immensely strong
How does it compare to melee zealot? At game release Zealot was the hit things and run class
I pay vet
Mencenaries huh?

Oh, didnt see the typo
Vet has pure damage, Zealot is all situational (bleeding, critical, backstabbing, etc)
Interesting...
Definitely give it a whirl 
It's just more game skill to learn, that you can use for other classes
that smoke grenade penance is staring at me...
I'm not sure I've ever seen a veteran using smokes in-game
Smokes are good and the penance is easy
are they?
Absolutely
I feel like I'd rather just throw a frag to kill the enemies instead of temporarily preventing them from seeing me
Well, that is usually the better case
But in higher density moments, like playing Havoc, smokes can help a lot
They turn off shooters, dogs, and trappers/flamers need to walk up to you to attack
Shooty Twin ends up doing nothing but throw mines with smokes
this just occurred to me but do smokes pair well with executioner stance? because you can use the ult to highlight enemies through the smoke?
Preference IMO
I use them on my main build with VoC
I'd say there's merit to that though
I may give it a try
They're basically bubbles that don't get destroyed
As for the smoke penance, you just chuck a bunch of them into enemy hordes
Use the nade regen talents
yeah
Smokescreen with recon las rifle. Hrm...
smokers are good if everyone has the mod
Check pinned guide
oh word?
bro forgot marty exists
the issue is, that's the dangerous part of rodin
I didn't forget situational 
the gunshots are really ultimately inconsequential, the problem is he will cover the ENTIRE map in it