#veteran-class
1 messages · Page 1647 of 1
I forget which chainaxe does it but one or both of them can cleave stagger ragers which is perfect for vet


yeah it say that in the screencap from guide on chainaxe "decent single target damage & stagger"
sex is cool and everything but tell me this aint better
what's the mod for kill count?
or are you talking about the team one?
bless you mate
+1 for an awesome mod, can't live without
helldivers ruined me
that sound like what I;m looking for over the scoreboard mod
i use this one over scoreboard because i dont care about any of the other stats and i dont need to open a menu https://www.nexusmods.com/warhammer40kdarktide/mods/577
kharne mod wtf
Chainsword yey
Chain axe special does significantly high stagger that it will usually stunlock the targeted elite
However you need to hit the head on crushers for them
And it's also risky in hordes
Boop
I really like chainaxe but that's just me being secretly a heretic stupid
It's pretty great against armor and carapace
bless you commissar
I'm certainly much more used to comissars being directly on the frontlines, like that dead karker
i wish we could make a mod that just replaces her with commissar ciaphas cain instead
Where the fuck did you get this from LMAO
Thats unusual
usually my ass is running 10 stacks most with Tunnel Vision cause that CAB Value you get from TV is
stupid
very fucking stupid
memes
in other news i am finally learning to appreciate just how useful exhilarating takedown can be
Knoife
i refuse
i just put shovel into tenor and found it lmao
But Knoife
It literally just shows and Axe and a Shovel which are like Vets 2 best options aside from PS lmao
that's not very london of you
Seems fun if it was on a different map
Dreyko spawns are so low...
You expect London special, WRONG, Mike Tyson special
dreyko final event has some really ass sniper spawns
purple probably thought u said dih 🥀
what's an aggressively average ranged weapon i can use (trying to improve by using less meta stuff)
using a shockmaul for melee
agri infantry autogun
u could go for vig autos
Combat shotgun
Yea
plasma gun 
i mean if you want a one-tap sidearm, there are plenty of weapons that fill that role
if CS isn't as exceptional as those weapons for that specific purpose
it doesn't mean it's mid
I think it’s pretty average
Nah it’s just avg
Is it the low damage of normal shells?
The always need to use slug is enough to put it down
i suspect you think it's average because you only play WS melee builds
whats the dump stat on combat shotgun
Mobility, all 3 variants
thanks
Nah it’s just avg
🤷
Ime slug has very consistent one taps
is shockmaul also mobility dumpstat
Yes
Yea, only 1 round and slow reload tho
Thanks
U can deal with the slow reload by adding reload speed talent but again that takes away talents elsewhere
this major stagger list for tacaxes
does it mean while ragers are in the midst of their combos?
You said you wanted consistent one taps not everything else
And vet tree doesn’t have that much flexibility
It’s only consistent 1 tap with 1 specific attack that can only be loaded 1 round at a time
i'd rank it around the same as revolver
The regular attack is not consistent 1 tap
Agripinaa combat shotgun is still a little bit below revolver
oh hrm
okay
Yea stagger breakpoints are checked for enemies when they’re the hardest to stagger
So if an enemy is listed for an attack, u can always break their atk animation with that attack
i mean what do you rank revolver if that's average to you 🤔
load slug when there's downtime
and by downtime, i mean like 1-2 seconds without combat
otherwise, primary fire is totally fine too
If you have time to reload you also have time to pop a slug in
And personally I think you reload the shotgun every 3 or so shells unless shit is dire
Revolver top 3 best
so if agri is top 4
Agripinaa shotgun prob 6 or 7?
what would you say is above it?
Vig auto 3
Helbore
Plasma
DB
Inf auto 5
Boltgun
ok thanks
Mk5 is Vraks
how is the bolt pistol
Very mid gun
aww i like it
wow as soon as i finish getting my near-perfect psword to 500, an actual perfect one shows up
i despise it
fml
it has explosions and doesn't take a loading screen to draw
Unfortunately it just is that good
meh
I think it’s better than helbore in majority cases tbh
Outside of helbore IV meme 1 taps
definitely not
And shock trooper ammo
It’s just majority better
Better bodyshot
Better crit chance
Better sustained dps
the game heavily prioritizes 80/80/80/80/60 stats vs random 61-79% stats
are you assuming crit or something?
No it actually just is better bodyshot
i don't like running colum with surgical
It’s 2 burst bodyshot on plasma gunner
run headhunter then 
yeah i do
And vig auto 3 hits actually good havoc breakpoints too
With very minimal ranged spec
I just started running surg over headhunter, I rely a lot on crit headshots so it's nice to know when I'll kill a mauler in a single burst instead of relying on headhunter being there
feels like you need deadshot with surgical though, where it's more of a waste running it on headhunter
not as bad as the agri infantry auto body shot damage lol
either one tapping elites and specials or doing fuck all
just tested the dps against maulers
agri iag comes out 1k higher
need some porple paint
i neeeeeeeed it
Is the Ogryns face missing on the left
no hes just ourple
ate the funny lookin rat
Is the dump stat on the plasma gun charge rate, thermal resistance, or split?
split (70/70) is good
Why, whats wrong with them
I've enjoyed them but they seem even more fun to play lately.
in bound by duty, yea
Always been fun to play 🤔
Which chainaxe mark is better?
12's a bit better
special -> heavy
staggers ragers so open up with that
if you got them flailing in your face
Special heavy?
yeah special is rev
yeah for ragers
Hmk
if you need to finish off something after using the rev on them, you can also just use heavy spam
mk12 chaxe is literally rashad
reborn as a chainaxe
Against carapace I usually just heavy spam
Special animation is too difficult to hold without getting krumped by something else
But if lone elite hes getting sawed for sure
yeah the rev can be risky
is there any instance when infernus headhunter is better than dumdum headhunter for recons?
i ran infernus headhunter for the longest time but the guide seems to say that dumdum headhunter is better
there's pretty much no reason to run infernus HH
because dumdum buffs your burn DOTs directly
and the crit damage from HH is negligible
ah so dumdum infernus is the best choice?
yeah dumdum is stupidly powerful
would headhunter be preferred for havoc due to the improved ammo economy or would more damage still be preferred?
and a must take on any gun that has it basically
you still want dumdum
more damage = better ammo econ anyway
fair enough good answer
thank you
while i have a knowledgeable person here, how would i make a revolver-styled plasma?
like i'm in melee, there's a guy i need to shoot, i shoot and know i can kill (except for carapace because i doubt there's any way to get a oneshot with a plasma with a quickshot on a crusher), go back to meleeing
you just build your plasma based on the guide
and run it with weapon specialist
as you would with a revolver
but with a plasma
because for whatever reason plasma has fast draw
not as fast as a revolver, but good enough for WS
and you don't need to ADS like some guns
just beware of the fire delay
oh i'm aware of that all
does this mean rising heat + gets hot are the best ones or does this mean rising heat + blaze away for one playstyle and gets hot optimized cooling for the other?
tier 0 means the best blessings typically
but if you're planning to just use plasma only to nuke priority targets you can prob diverge from tier 0
since i think the plasma blessings suggested are based on the assumption that you have the plasma out quite a bit
Hey not to interrupt the current convo, but I just joined the Discord because I wanted to ask is there a place players are getting information/tier lists/stats/stuff that isn't the normal wiki? I kind of have some pain points in the build I'm using but finding information to help make decisions is like pulling teeth.
got to a specific class chat and ask there
I'm here, it's for a Vet build.
Guide in pins has the most general info
I just didn't know if there's some info bank only known with the players in the discord is all.
And tierlists are dumb
hammer of the emperor guide in the pins
has basically everything you'll need
Meh, it's just to make overview decisions. I'm not usually dead on the meta, but I use it for a guiding hand then match it to my playstyle.
I'll give it a read.
I just dislike tierlists because they ignore any and all nuance
Ds is an s tier weapon on like every list ever
Nah my build is just way too frontloaded on my ranged weapon and I'm trying to decide what to cut out that won't be heavily noticeable to squeeze some melee in there
It has the worst horde and mixed horde ever
I mean, it's a Bolter and Chainsword build for the aesthetic, I'm pretty sure the meta is like the plasma gun and dueling sword so I obviously just zipped past that.
Its not
strongest vet melee is power sword
Shows how well I paid attention in class
ranged has a bit more variety though helbore is arguably the strongest ranged
I tried the recon lasgun with shocktrooper for a bit, that was fun for the dakka of it. Just felt a little anemic when I absolutely needed something gone across the room. Bolter has been pretty good in that regard save for the weird...recoil I guess it would be. It's a little wonky to work with when I don't let it rest and that throws me off sometimes.
yea bolter recoil is kinda jank
the newer mark has fixed recoil
but they haven't gone back to fix the old mark cuz reaosns
i would personally like that first patch this year would be fixing of weapon currently in game
Wow...I wish these moveset diagrams were more find-able in game e.e
you can ads, shoot the thing, un-ads and ads again to fix reset your recoil
works for bolt pistol, too
yeah I kind of noticed that if you just do the old school "quick scope" it tends to hold a bit more true. I just have to work on steadying my fingers a bit
So, just as a general question from people with more experience. On a Bolter, Chainsword, Shredder nade build. Would you say the 10% reload node, rending strikes, or "lock and load" (clip size) are a fair trade to acquire trench fighter, 15% melee, reciprocity, and desperado?
Hrm, so my main issue is in horde clear on harder difficulties right now. I have a 13g chainsword with savage sweep and rampage and like zero melee talents. Chaff is manageable as long as i pay attention and don't let a random swing hit me mid attack chain, but should i change up weapon blessings or look at any of the melee talents at all? Or is it just a "yeah that's about right, just juke better" kind of a thing?
Take melee talents
okay I def need more practice with plasma
Which ones are worth looking at, i could give up 10% reload for the trench fighter?
But other than that they all seem in that bottom right tree.
I always take trench fighter
They are
Bottom right is positively loaded
Oh ok I understand now. You mean I should definitely drop those 4 ranged skills for the melee talents
Is that it?
Or ...am I just misunderstanding
Yeah I understand the skeleton of the build thus far. I tweaked some things to fit what I'm doing a bit, which I understand isn't meta. After looking at my build, the things I think I can get rid of without losing too much effectiveness on the Bolter was the 10% reload node, Lock and Load, Toughness Damage Reduction node right next to Lock and Load, and rending strikes. If I do that I can pick up trench fighter, 15% melee, Reciprocity, and Desparado.
I was just wondering if that is a good trade to get some melee meat on the bones.
absolutely
And then after I play around with that I'll see if I want to play around more and grab skirmisher and exploit weakness
from what I understand the reason melee talents are prioritized is that ranged already has plenty of damage output and melee is when things are at their most dangerous. The sooner you kill things in melee, the less time they have to kill you
Ah I got you
This is a melee game
You take the melee talents so you can use your primary weapon better
it is telling that melee is on 1 and ranged is on 2
Yeah I'm not sure what talents you actually need to hit any breakpoints with a Bolter. Seems it just...does it stock as long as you have the weakpoint talent and the weapon swap speed talents.
Guide should have breakpoints stuff
tell that to hive scum desperado mains
It's ok, I can kind of check breakpoints in the meat grinder.
As one of those I resemble that remark
I fucking love desperado
Desperado is fun if I don't want to think very hard for a mission
And just sprint through it with a gun
And on the chainsword for horde clear, 13g, savage sweep and rampage are ok blessings? They seem to overlap idea wise with wrath, shred, and something else. So I wasn't sure what to go with. I figure if it's a horde hittingh 3 targets is kind of easy but...no clue.
Wrath and shred will do better
yup, I was skeptical but it does work as advertised
Chainsword has very strange damage properties on crit, which result in the additonal crit damage not fall off per target
Yeah someone else told me rampage and shred and I was going to try that, but figured I'd just ask here. I'll give wrath and shred together a try a first. Sounds like you are saying it will crit through a cleave
blessed be the emperor
Why is vets healthpool so goddamn pathetic?
rework took away that one health node right?
all i need now is that sweet sweet 21% health
i got 5 of the bastards before i got my 17% toughness one
I refuse to use health on my curios.
Fuck that.
If i get 1 shot by a burster so be it
I only used 21% health when I didn't have 17% toughness lol
now all the health ones are sitting there collecting dust
Saw some peeps talk about the Vig Auto awhile ago, perks and blessings anyone?
Believe they were talking about the Mk3
sometimes i run two 21% health curios if my build reaches both 25 toughness nodes
no shout?
Exe stance kinda busted
Kraks, plasma, boltgun, helbore, combat/tactical axes, power sword
Lots of options which will all work, especially in heresy diff 
Also knives and duelling swords of course
oh i was already using helbore
whats the difference between combat and tactical axes
Tac axes are more Crit focused and have a better mobility profile
slow but jack of all
choppy crit stick
One is amazing (Combat Axe)
The other is ok (Tactical Axe)
It was tragic. Had a guy that died every 60s. A classic old veteran that refused to melee and died to single rager.
Exe stance is crazy good
Isnt it the other way around?
tactical one is utter garbage for some reason
it's supposed to be a 1x1 weapon with good anti-armor damage and impressive inbuilt crit chance
but for some reason, it isn't
Idk i allways hated it i just see a lot of people praising it 
if they enjoy it - let em
yet the fact remains the same
it's got a nice flow to it and some of its marks have really nice wide swings
Mk7 taxe is quite good. Far from garbage, it's a great budget choice
Taxe is honestly my preferred melee weapon on vet. really nice mix of offense and mobility
why make a vet carry an lmg when an ogryn can carry a hmg
he literally IS heavy weapons guy you can't beat that
Heretics 9/10 always have the better drip and weapons
God emperor have mercy doesn’t matter stuff like the Hotshot lasgun exist
Which I question why that isn’t implemented yet
I mean it’s clearly in the game as you can see by the picture on the right
give me a bolt action lasgun or give me death
Also the cultists even have snipers for goodness sakes 💀
they also have a flamethrower with sticky flames
They also have the chainglaives for the maulers and dual wielding axes with the ragers 
that's probably actually an engine thing, I imagine 4 players with sticky flamers could generate enough particles for the server to struggle
There's a lot of work behind implementing new weapons in games like these. Also mostly because of how the community would judge it. We recently just got a large surge of content following talent tree rework and 2 DLC clssses so 🤷♂️ but i get the desire
I mean it didnt add anything actually new just kind of reskinned abilities
And literal reskinned armor
pretty sure it's a chainaxe but they should add that too
Both scum and arbie have reskinned armors that just changes colors
oh brother
And their abilities are just taken from other classes but slightly changed
you should see how much shit is recycled between skins
I know
I think they're scared of 2 handers also because of the ridiculous horde clear they'd have
But it could barely be called new
Which leads me to my next question why don’t we have snipers and no don’t give me that helbore crap helbore isn’t a sniper
isn't the helbore just an outdated infantry las rifle
The base classes have those too. Even premium cosmetics are recolors or minor texture changes. As for abilities i mean, it's easy to say x thing is a copy of y, different people draw the line and different points 🤷♂️
Helbore is literally the only option currently other wise you have nothing
again, I need a bolt action longlas
I don't care how little sense it makes GIVE IT TO ME
I just want a sniper for my vet and a dual wielding axe/chainglaive if ever possible
Its a sidegrade for certain regiments that want that sort of weapon
I think kreig uses them?
Just make it a cosmetic change tbh i just want to look cool
Correct
Praetorians might also
Krieg made the Lucius-pattern famous
Yes primarily krieg if I’m not mistaken
There's a metric fuckton of lasguns and a lot are thousands of years old. Krieg prefers the Lucius pattern for stopping power and its suitable for Trench warfare. Also lowkey it looks like a WW1-era BAR and named after a WW1-era rifle. Lasguns are pretty much all sidegrades to each other for the most part, with their own niches
im just curious what weapons are absolutely just broken and for no reason at all for vets
I'd like the Triplex in a coolness function but from a gameplay function its sorta pointless
There's plenty, power sword, taxe/caxe, helbore, plasma, combat shotty/double barrel can be abused easily
interesting
any for running wep specialists and i wanna one shot elites
or just snipe their ass out and go back to killing hordes
thats basically revolver
well i thought there might be a better option
im currently running mainly revolver and any melee weps that i maxed out
Fair
building and playing around weapon specialist really limits your ranged options. High magsize and firerate weapons make way less usage of the 1 100% crit shot or the auto reload
i ran with the infantry auto and vigilant auto bfr and it was aight
im not sure how weell they gonna do in high dificulty tho that was when i was still leveling stuff in heresy lmao
It will probably be fine, the main buff you get is the melee attack speed
At this point of gamebalance
Horde clear is the least of anyone's concern xddd
anyways lemme crash out a lil
i would have been in fucking auric right now if the fucking randoms in this afternoon taking the medicae twice leaving me getting disitegrated by a gunner horde
and their fucking dumbasses are too dumb to notice there was a gunner horde leaving me to die and no one with the mental capacity to snipe them off failing my fucking mission
heresy is awful for that. making a new character and having to carry lvl 30s as a 10 is painful
both are top tier
im in damnation for gods sake
and i know i might sound racist
its always the fucking chinese randoms
and now i have to do another mission cus the progress is stopped at 95
fuck
ur in asian server?
same
swap the region then. US west coast should be do-able if you're on ethernet
ping would be crazy still
just make sure you dodge muties and chaos spawn grabs sooner
yeah chaos spawn grabs are impossible to dodge sometimes
those fuckers have either the biggest fucking ego ive ever seen or they tryna speedrun everything
I’d say skill issue but ya on Asian servers where most people who are on Asian servers are hackers anyways 
but sometimes their ight
i was on 17 health
that fucker took the medicae right in front of my eyes
yeah at some point i need to
im doing it now cus quickplay
anyways it still baffels me like why do they like to horde clear with a duelling sword when they are a literal fucking psyker with their ability up
the avg player is not good at this game
fair point
ive seen countless times when im in spectator and i see a psyker strugling to kill a small horde with their dueling sword
and im like
how the fuck is this guy still alive
psyker op
A good psyker is rare as hen’s teeth but when you find them they will hard carry your run
But anytime there’s an unknown Smitker in my runs I know it’s gonna be a bad time
Karkers can have enough TDR/DR to survive a crusher overhead on auric with like 4 hp left.
If the stars align.
I think Psyker is in an okay place, the issue is that it’s either broken or crap depending on how you go about it. There’s no real comfortable middle ground
psyker is very very very very far above what's ok
Oh no the psyker haters are here in force
i like to join pub lobbies as smyker and then never actually use smite until the very end
it was all a trick :)
Not really, just... They can actually do what I said.
questions:
-Is obesefish aware that there is a bug that makes tagging enemies not work sometimes?
-Around what date we can expect the devs to return? (calculating the added time because of this question)
are u talking abt the tag outline disappearing if ur inside pox gas (of any source)
or is that smth else
also, some FS devs shud alrdy be back
there is some cases, idk what trigger, when your tagg button and functions stop working alltogether, even on the psykanun
prob the community managing team?
ok we fucking died
it is hard
but damn it is fun
its just wave after wave after wave
non stop killing
and i like it
anyways enough kiiling in the name of the emperor for today ||its time to goon||
Is there a specific build for bolter
i also get it randomly
was rough when i was playing dog arby
What does full stack Onslaught (40% Brittleness) and 6 stack Focus Target look like in terms of actual damage amplification?
Hot take I wouldn't mind this if the best way to play Psyker wasn't dumb bitch inferno staff DoT spammer
very hot take indeed
Indeed
I know scriers greatsword with laspistol is mega OP but
If that was the meta I wouldn't mind much...
Just nuke inferno staff and I'll be satisfied
playing tag veteran when that carp happen is NOT fun
can only imagine how bad it is with Arby dogo
lolol
i haven't noticed the tag bug until like 3 days ago
What is ADM in these paragraphs
i assume it happened since the hotfix b4 fatshark went on holiday break
Armor Damage iirc
armor damage modifier
it was before, but i feel it got fixed...unil on an obesefish move they brought it back
so like think of 1.0 as 100% effectiveness. if you have a knife you typically have .6 adm vs carapace, meaning you do 60% effective dmg
this should explain the rest of adm interaction
damn guess i missed out on the 1st round
glad it came around for me to experience
So if knife is .6 and onslaught is .4, is it “capped out”? And in that same train of thought is focus target “increased damage taken” calculated separate of brittleness? Or is it all lumped into the same pool, that caps out at 100%?
Also are these baseline ADM’s per weapon available somewhere?
increased dmg taken is separate from brittle
you can get a rough guess by dividing the armor type dmg from unarmored (inspect the weapon) but otherwise you can find it clear cut in the code
there's probably a link around. i forgor 🕊🕊
oh yeah. anyone know the adms for energized power sword? or have a link for adm 👀
yes
Decompiled scripts from Warhammer 40,000: Darktide. - Aussiemon/Darktide-Source-Code
have fun
every single weapon in the live game is in this folder
okay I absolutely need more plasma practice
this gun is amazing but I hafta smooth out these rough edges
(I do like it better than boltervet tho so that's something)
It is now my special baby
One of the 80 stats will be close to a 79
You slander my special baby with your truths
What do you guys think one should dump for the plasma gun ? I usually dump stopping power as it always drops them whenever you land a headshot, meaning that if I don't hit it's just a skill issue on my part
Check the pinned guide, it’s a bit complicated
Thanks 🙂
Correct me if I'm wrong but from what I see, if I just keep hitting heads (cope) I'm still fine just dumping stopping power
No, u don’t want to dump stopping power ever
sometimes you will shoot things that dont die in one hit anyway
its broadly considered not ideal to dump stats that reduce damage
On any weapon ever
I meant that as in if I hit corretly they will still topple even tho they don't die in one hit so same result no ?
Sorry if seem pushy but for that weapon I really fail to see the issue in dumping SP
Because killing in 1 shot is better than needing an extra shot
And most breakpoint weapons get pretty finicky with that 1 shor
Like stopping power increase dmg ? I'll admit I didn't read the entire guide but I thought stopping power was only about making enemies stumble ?
Stopping power affects armor damage modifiers (how much % damage is dealt to different armor types)
mouse over it in the uh, inspect screen of inventory and itll show what stats it affects
collateral is probably what you are thinking of as the stagger stat
Shit, well now I understand the issue in my argument
Well thank you guys, I truly had no idea
lookit this lil beaut!
Doesnt charge rate need to be a little higher if you cant get the perfect stat layout?
change perk, rest serviceable for now
Stat names aren't actually what they do. You can see what stats they affect by inspecting the weapon
Yeah saw that, good thing this server exists lmao
what's the reasoning to take unarmored, horde clear?
Unarmored enemies are dreg gunners and tox bomber
1 shot tox bomber
So easier time 1 shotting elite gunners and specials
and 1 shot dreg gunner
ah okay! Thanks you two
just use recon lasgun
in right build it can shoot more then heretic's lmg
Doesn't unarmored lose the flamer 1 shot breakpoint in H40?
Yeah well… it’s evil and I don’t like it…
and if i told you i turned my duelling sword into a shitty katana?
I turned my Tac axe into a machete but that’s lost to time now
uh I would use that on recon lasgun because yes fire rate
that tip would break off!
recon cant be set up like that unfortunately because of the bullpup design and nobody making an additions mod for it
a shame
I promise I'm only not extracting immediately because I need to empty my ammo and the other vet keeps refilling it 
Anyway, I'm not patient enough to really go for it, so I just kinda hope I had 90+ accuracy lmao
I saw it.
I see you have some kind of trauma associated with recon lasgun
no, it does enough dmg to 1 tap
With what buffs
Like all of them together or just 1 alone would be enough
I think at least 2?
and crit-headshot
if u run stance it's less reliant on crit
Oof so not consistent I see
it's like, semi consistent
because u can reach it
and usually ur gonna have at least 2 of those 3 active in combat
and WS gives u a guaranteed crit
if it was like, taking ridiculous levels of dmg stacking to get there, I'd write it off as unreliable
plus u have rising heat which also helps
but for best consistency possible, stance is obviously the way to go
It's boring.
this guy gets it
It's good but it is genuinely unenjoyable to use and I don't think I'm the only one that feels that way.
yeah, i know
Thanks I hate it ❤️
speaking of recon lasgun. Checked store and one with perfect stats showed up, yoinks!
love my recon las
and finished my second mastery on my veteran
@tall torrent

that was a good start to my day
two items with perfect stats (main)
and both just sitting casually in the store
once I finish Helbore Mastery which is gonna my third. Looking at what's next. heavy Laser pistol or trying out the new recon lasgun
Nice
5 to go for melee and 5 to go for ranged on getting ones with perfect stats (on my veteran)
finding 16 out of 26 with perfect stats has been rather easy
Both are good in their own ways 
isn't that private-only
Also use a plasma for this
nothing like a good old chainsword even those its useless as fuck only good against chaff
I use it as my horde clear 😛
how about mixed?
and my vrak grenade/secondary weapon for tougher ones
Vet at least wants 1 HP curios so nice pull
What blessings do you guys use on the Vig Auto
one each of Health, toughness and stamina curios. Best to get them at maximum stat
for health thats 21% so very nice to see in store
Tbh go 2 health 1 stamina in Havoc for vet
Corruption and things that don't give a shit about toughness are way more plentiful there.
What do yall think of my build. Tips? My playstyle is precise hits until i meet any real resistance, at which point: Magdump
https://darktide.gameslantern.com/build-editor?id=a0c4743f-1425-49a9-86ff-9866a379e857
Melee is charge, sweep, rinse and repeat
are the three wounds curious a meme or
See the icon next to my name 🙂
means im new, so i dont know whats good, hence why im here. is 3 wounds bad?
Power sword, no power cycler.
That's a no from me dawg.
well i dunno the logic that brough you to use 3 wounds
Power cycler?
yeah, it's a blessing for the power sword
It’s mandatory on psword
also the talents are all kinda wrong
Basically a blessing tax
OH so i can get more swings before charging... Its never been an issue for me, i just dash backwards while charging every swing or so, but il give that a try
Should i ditch slaughterer or sunder
yeah you are cutting your dps significantly if you do that
Ditch Slaughterer
It's not one of the trifecta of the blessings you should be using for power sword
Power sword setups revolve around Power Cycler + Sunder or Brutal Momentum
I prefer Sunder personally.
Because cleaving crushers is funny.
Cleave IS funny. Watchin the little wretch dudes heads pop off like french aristocracy in a wide arc is good
too many points at the top
Also, never run Terrifying Barrage on Bolter
maybe never run it anywhere
read the pinned guide -_-
please?
Or honestly in general. It simply is not a good blessing. But especially so on bolter.
I dont want to follow a guide, i wanted opinions on what i AM using
the opinions would follow the guide
Ye. A lot of what we're gonna say is based on that guide tbh
Sure, but then we'd miss out on this lovely conversation 😄
because as it is the talent tree is pretty bad, the weapons have the wrong blessings and you are using 3 wounds curious
But still, I'm down to answer questions because everyone is different on their preferences.
Oh yeah. Wound curios.
My talents are built around the fact that i play almost exclusively quickplay, so trusting my squadmates is a mistake. hence 3 wounds
Bade.
like, wounds literally rely on teammates to pick you up
Three wounds mean you're relying entirely on your team for your survival.
And that's no good.
running away from poxbursters and positioning your teammates between you and it is a better strategy than 3 wound curios
I do understand the prospect of running at least one as a new player if you're not comfy.
Three is full on overkill.
please never take wound curious unless you are doing a very specific zealot build
And will hurt your performance quite heavily.
I figured 3 was a buffer for down-up-down-up-dead
It is.
if you took 3 toughness or health you would go less down
But the best way to survive.
what's sending you to the floor so often?
Is to never go down to begin with.
Usually my team mates shooting barrels as i walk past 🙂 Malice people are assholes
barrels don't do much damage tho
The yellow ones launch me like im spacex
Barrels also ignore wounds
They're new.
if they send you flying out of the map, you are dead
😮 they do? Thats the other reason iv held onto them, antigrief
to "Barrels also ignore wounds"
If you get ledged it doesn't cost a wound
If you get blown all the way off you just die
Well then, goodwill is going to find 3 bones in a case in their bin, time to get new ones
Ty for the help 😄 ima farm curios
you should also change your talent tree
you take a bunch of bad talents and no keystone
Keystone?
the purple nodes
oh i must have missed that, i have focused target
this is the generic skeleton build you should probably use
not much deviates from this tbh
This is missing a lot of damage potential and skips out on keystones, it’ll struggle more as u increase difficulty
also ditch Only in death does duty end (that's the voice of command ability modifier)
makes your ability actively worse
You got too much points at the top of your tree as well
Not a chance. The amount of times its saved a run on the last boss, only in death stays. My quickplay squads have either terrible luck or negative survival instincts
its a noob trap
not even a particularly enticing one
What region are u in
Aus
Oh cool
you already have mass aoe stagger with shout
pick them up while everything else is staggered
or grenade
or if the boss is on you kite the boss away so someone else can pick up the face plant
But basically bosses are not threatening on their own
you really don't want to spend a talent point on a node that makes you weaker
You don’t rly need only in death to pick people up in boss fight scenarios majority of the time
Vet has enough damage to kill bosses quickly
T_T do people in malice dif just suck, yall seem to play with competant people
They get better at higher diffs imo
Because last time i played Heretic+, my smartwatch screamed heartrate and blood pressure warnings at me 😄
It’s not about playing with competent players, it’s that u can actually just solo kill bosses really fast regardless of team
I mean most times its not exactly a 1v1 with a boss tho right 
Got like other enemies to worry about
what're some good melee weapons for ranged builds
yea most of the time u also don't have to melee-only solo boss
u have ability and blitz
at the same time, when you play above heresy, bosses tend to get nuked fairly quick by the rabid hivescum/zealot/ogryn
especially captains
there is a jump in difficulty from malice -> heresy
it's worth it though
the game just gets better
once you get tired of not having enough things to kill in malice
i get wanting to stay in malice until you've got the basics down, especially if this is your first tide game
you go from being carried to being the carry, move up a difficulty, the process repeats
i would suggest playing at the very least on heresy or damnation
as you are not really playing the "full" game under that
I just noticed in that build.. Yall dont use krak grenades OR the +75% damage?
it's a template, u can choose where to put the remaining points
krak grenades already kill crushers without it
tinkerer is only mandatory for krak in havoc
yeah
but I'm assuming u won't get into havoc any time soon
does malice even spawn crushers
i save my kraks for corrupted ogrins and that kind of thing, melee for the trash mobs and burst fire the midtier stuff
use kraks for crushers, bulwarks and bosses
and use them liberally, you regen them
and yeah, we get crushers. i even had the pleasure of meeting a demonhost the other day. Theyre nice, they like giving hugs. could do without the claws
they are also ok to save teammates despite their lousy explosion radius
use melee to deal with close enemies and hordes, use ranged to deal with specialists and elites
btw if you use the bolter i suggest getting One motion as a node
looking for that, 2 sec
on the top
OH the weapon swap. yeah... its kinda brutal as is
for almost all classes, the flow of the game is melee > take out ranged to deal with specialist/disablers> return to melee
with some exceptions
Does the helbore quickdraw work for bolter
Flak and Maniac imo
this isn't the least hard hitting one isn't it
or the balanced one
IIIa is the balanced one (middleground)
then yeah, maniac and flak imo
so close to max mastery on helbore
congrats
is there a place i can check play time?
it's 120 hours on steam but i have a lot of afk time i guess lol
was curious if there was a in-mission playtime tracker or something
i think some mods should let you see the effective playtime
yeah i'll have a scroll through some mods
many thanks to this discord, y'all have been so helpful
the ads thing?
The reload one
yee Called?
I hope you personally don't spawn crushers
i had a burgle spawn on my psyker's very first mission on the lowest difficulty
as long as its not the campaign missions anything is fair game i assume
what blessings are best for the Dclaw? Wrath/savage sweep or rampage?
yeah i noticed, was wondering what to pair it with, ty
I've heard that the dueling sword is a popular weapon. is it actually that popular? why do people use it when it has such bad carapace damage?
have you tried using the Heavy attack against carapace
yes
I think the chain axe heavy attack does more damage to Maulers, Crushers and Plas Gunners than the dueling sword
DS has one of the highest if not the highest ADM to carapace
ADM? I'm not familiar with that term
armor damage multiplier
were you hitting the head and did you crit?
DS can easily be made to 1-2 all enemies
head: yes. crit: no
DS is easy to use, easily deals with carapace, and has great mobility. This is why its used
DS odd mobility alone is a big selling point on it, you dont have to worry of bad horde clear when you can yeet yourself away from it wherever you want
I'm in the meat grinder and labbing against auric Crushers. it took me 16 heavy attacks to kill a crusher @_@. which weapon mark is the best for carapace headshots?
mk4 (IV) is easiest
are you running it with uncanny strike? yet ANOTHEr reason why the weapon is busted
I'm not. I'll fix that with Hadron immediately
also to add
meat ginder is not a good test of weapon power
talents/blessings need dodges or other in game funtions to trigger
what is rending? I thought it was piercing from one enemy to the next? like Warframe punch-through
how much you go through armor damage reduction put simply
100% rending means you do normal damage to armored targes
rending is armor ignoring?? wow
ADM is a value that dictates how much damage you do to stuff like flak or caparace, rending makes it so if its below 1 it gets closer so more damage is deal per attack
Rending
Rending is a player-side buff that boosts all of their attack instances' ADM.
It only affects ADM against Maniac, Unyielding, Flak and Carapace.
Rending stacks additively with itself and the attacks' base ADM.
It's worth noting that ranged weapons' damage falloff come in the form of reduced ADM at specific ranges, which can be compensated for by having rending (against the 4 armor types affected).
you can look up this information in the guide pinned in this channel
Uncanny + Thrust/Relentless Strikes
Thrust better on vet most likely
Ignore sillies suggesting Shred or Riposte
shred sounds better against elites like gunners and shotgunners, but they ain't my biggest concern lol
This is zealot so take it with a grain of salt but like
This is just with sustained assault and piety
Vet can easily match or exceed this
armor piercing
And uncanny + thrust/riposte/precog is good
Or riposte+precog
Pretty sure that also works
rending in excess of 100% is converted to extra damage at i believe 25% effectiveness
Rending that would increase your adm above 1.0 is converted to damage
rending over 100% is converted to nothing
on how DS works in real gameplay
no talents
riposte/precog
flak/unyield
huh
My dumb ass said that feels slow and then looked and saw base vet
You cannot benefit from more than 100% rending
didnt uncanny give like 150% rending or smth
"Excess ADM
It is possible to reach >100% with rending & brittleness combined, as they stack together additively.
Should this occur, the max amount of ADM bonus that'll be considered will be 100%.
This means Uncanny Strike IV going up to +120% rending is actually +100% at most.
Another important thing to note is a conversion process that occurs if the sum of the attack's base ADM, rending and brittleness add up to exceed 100%, the exceeding portion will be converted into +damage at a quarter of its original value (see formula above).
As such, rending & brittleness work best for attacks that struggle against specific armor types (<100% base ADM), and don't do much for attacks that inherently have high base ADMs.
An example being that Shattering Impact won't help your team that much vs Carapace if they're using attacks that have high Carapace ADMs (like Power Sword's energized attacks)."
doesnt exess rending turns into damage in a 1 by each 4 rending?
Why you using slash on the Dueling sword tho
Because mk5 is a real sabre
Its less overbearingly good
and has really funny dodge distance
ok thank u im not stupid 🙏
path my beloved
bad carapace damage
the game never explained to me what rending does, and the attack break down says it's carapace damage is bad
Welcome to fatshark
This is how they communicate with the player about game information
Lie or mislead
Or don't say anything
The guide in pins has alot of information you can slowly go through or check whenever you find something worth reading into
Kuli on steam guides has non biased information about enemies/talents/blessings
Both are worth checking
Whens the last time something was nerfed in this game significantly
I feel like everything is just constantly buffed
because it is
fatshark looked at whatever the fuck happened to helldivers 2 and said "ykw lets just buff"
they cant even explicitly call shit nerfs anymore since mfs will bomb the steam reviews
now its just "rework"
Maybe theyll rip off the bandaid and nerf everything in one huge patch so they only get review bombed once
🙂
.
bad against what
the attack breakdowns for the weapon says it only does 400 damage against carapace headshots. the attack breakdowns lied.
The attack breakdowns do not account for like any bonuses ever
Their only real use is quick checking adms
Is that from confimed kill
My only regret on getting dueling sword is that i didnt buy the DKoK sword skin
something like that
Psykinetics aura nerfed to not work on allies.
Survivalist aura nerf probably
Oh lol I remember old survivalist
I didnt know this
It came with the psyker 'rework'. Only real significant nerf they got imo.
On top of it nerfed to Cooldown rate instead of flat % per kill.
Actually now that I think about it Tactical Awareness was nerfed too
I guess tree nerfs are more common than weapon nerfs then
plasma gun dump stat?
Is there a recon lasgun meta build currently?
I see it now thanks
Interesting, Power sword wants 60% cleave
just returned after 6 months break, so just trying to cleanup all these extra weapons
Alrighty who gave this zealot main crack
💀 talk about busted
Its not even the good one
It pays for that by being boring and utter ass at any amount of clear
Relic is just better
Translation for anyone who lurking in chat “this is what happens when zealot snorts stimms”
I had 2 buffs up
And passives but like
This isn't even close to what it looks like after doing a line on zealot
Which do we take here?
Spent most of money rolling and this was the closest I could get
Its not even worth it
i stopped at 70 charge rate/70 thermal resistance because it was taking too much time
Just need thermal above 69
idk if 71 charge rate/69 thermal resist is appreciably faster due to breakpoints but if it is i will just live with shooting slower...
e.g. i remember in diablo 2 your attack speed only mattered if it let you hit new frame breakpoints on animations, but i suspect that in more modern games it's less discrete and more continuous
Not much else to go for other than trying to min max
Is literally fine unless you have some issues and see things in microseconds.
good to know!
can i do 1 auric maelstrom a week to maintain my havoc rank, or do i actually need to do havoc?
You need to do havoc
ok thanks
how do i make a build for vigilant autogun?
do i go all in on gun? do i play it for picks?
best blessings/stats for Accatran Mk IX Combat Shotty for Vet?
man stopper/deathspitter seems to work pretty well imho, tried full bore/man stopper didnt work that well
for Auric damnation+
you could go heavy right tree for general damage and more melee performance, or go heavy left bottom for massive weakspot damage
no respite + manstopper, maniac unyielding flak
also deathspitter, flechette or scattershot if those two aren't to your liking
which vigil ag mark should i run if i wanna do sniper shit with exe stance
ty, i'll try all out
I think the one with the 3 round burst was the best.
guide says 1 burst kill with minimal investment, except... im investing heavily
so its kinda thonk
mk7 gets you that one shot one kill thing
but it is an objectively worse "sniper" weapon than infantry and helbore lasgung
run the uh
kantrael mk7 infantry lasgun for best sniper performance
you get to pick every shooter before they get a chance to do anything to you
i could get you a full build, if you want
currently playing rimworld and holy fuck the amount of things my turrets have killed
and thats not even a quarter of them
i think i have one
nvm i hate the sights on this bloody thing
back to the ilas
can't wait for the weapon customization mod to get back online again for that reason
ping what you can ping for esp+wallhacks, which is like 50% of an aimbot
executioner's stance is also free real estate for easier aiming (less recoil, highlights what you can't ping)
opening salvo for ilas oh hell nawl
headhunter is necessary, deadly accurate if you don't think you'll be dying to ranged guns (my preferred, even in facedowns with a horde of shooters/gunners/stalkers), ghost if you don't think you can pick them off quickly enough
It’s only for Mk IX
im using it
i would say it's the worst of the three
does FT stacks reset to 1 if you spam tag on the same guy
Ppl said yes before.
Some said it refreshes.
You can test if needed.
then why the fuck are reddidiots being told to bind tag to m1
Because laziness
Is one thing to manually ping every single special and then there is spam pinging on a semiauto on everything.
I already get a lil salty at the dog arby's that spam ping, I can imagine hearing a vet spam it
-exec stance -ping on m1 -laspistol
IM HELPING IM HELPING IM HELPING
With ft btw
Oh, if it's fast... it's a mod.
There's an auto ping mod that lets the mod ping targets with priority you set.
For the dog, that is.
oh lord
ty for this btw
whew, vet masteries finally done
so that's how they spam that shit
💀
You called?
Am I weird for having Finesse as my Chainsword Dump Stat instead of Mob?
Also am I weird for using Rev It Up and spamming special attack every single second
yes why are u dumping a damage stat
Yeah that’s weird.
Recon Lasgun...
Marksmans Focus or Weapons Specialist?
MMF does very little for recon
same with WS
WS will buff your melee tho
Best keystone for recon is FT
I could try it... Normally I go left tree to MMF cause Lasgun
Redirect fire > more stacks tbh
And unless this is for havoc you can drop tinkerer
Even grenadier is eh for Krak imo
Also would take long shot over OM
The grenades do help against the ogryn hordes
And I'm not a Hive Scum so I can't cheese it with a oneshot RPG 😄
U don't need tinkerer outside of havoc, grenadier is fine but kinda generally equates to +1 max grenade, and maybe +1 grenade thrown during mission
3 is enough and you have your melee too though
it's not worth it with krak


