https://imgur.com/a/xdnQg7X this gun to be specific
#veteran-class
1 messages · Page 1607 of 1
is that the fast helbore?
does 6500 damage to a crusher seem like the fast helbore to you
I have not played hb in 2 years...
formerly mk3 right?
Mk V is a pretty consistent 2 shot into auric crushers tho
I have no idea
I do not remember the old mark variants because I always just described their default color xd
Does anyone else think the peek mechanic should apply to the side of cover not just over the top?
that would be smart
if anybody ever used the peek mechanic
or realized it exists
It's rarely used anyway, but it'd be a nice little addition to just quickly peek and take shots.
Ainslinn where art thou?
Right behind you...
I want to like the Agrapina but I always fall back to my Helbore Las
I like the feel/mobility of the revolver more.
Too bad about the ammo economy on zarona.
I'm excited how well the revolver will play with the ganger since they seem to have good ammo economy abilities.
Dunno if they'll have a +25% ammo node though. Probably will.
most likely
i think only psyker doesn't get it?
Zealot doesn't have anything to increase ammo
oh yeah i think that's right
HIV looks to be way more of a hybrid class tho
so i'd expect them to get ammo
zealot might get a power axe?
what makes you think that
Don't give me hope
epic embedded failure
grey names can't post gifs/they don't get embedded
vet 2h axew hen
game is really lacking in big fuckoff weapons imo
ty
Kinda curious how the rocket launcher's gonna compare to ogryn nuke nade
probably and hopefully enough to down a crusher on direct hit
Probably going to be mostly impact dmg but with enough explosion dmg to kill trash and bruisers
It's fun to chuck one with the Power Maul explosion blessing
the kantrael does more damage the further away you are from your target. does the helbore also do that?
yeah
what about recon?
irrc only infantry lasgun and hellbore have this inversed damage falloff
uhh what mark is that for the recon
because i see the opposite
im just getting into the game for real, i played a little bit when the game was pretty new and kantrael 12 and power sword were busted
whats up with veteran now?
im like, a somewhat fresh level 30
powersword still busted but less than it was at release
kantrael is the infantry lasgun?
ye
they suck
its over....
on the upside, hellbore is much better
kantrael 12 is renamed to kantrael 9 now btw, just to confuse you
ive been enjoying the boltgun and my vraks autogun more than anything else
infantry autoguns and boltgun are both fine
plasma gun is maybe the strongest
i remember it was ass at release
i recall this too
neat
i messed around with it a bit but didnt find too much value in the overcharge?
i had seen this about
This one too
game needs more polearms in general
hell yes
kantrael 9 (previously 12) sadly isn't that hot atm, but helbore 4 is really good. however, it comes down to your aim and ability to keep landing weakspot hits while under pressure
I miss the days of halberd mercenary
if the new class was the admech...
wait have they revealed the full loadout of the ganger yet
yeah
that is a sexy beast but these are quite old finds, no?
dual knives, the crowbar and a cleaver for melee weapons
i do hope they add a power axe
isn't there a power drill too?
i don't recall seeing one
there's some weird looking pistol thingy
that's a needlegun
oh
ranged weapon of course
I might be a little daft
colt pistol, uzi, and needle gun are the ranged weapons we've seen
no idea if hive scum can use stuff like catachan, etc..
the uzi is just double shredder irrc
stub pistol has me excited
oh yeah and that cool pistol
I imagine they'll have most of the autoguns (shredders, revolvers, shotguns and autoguns)
melee though?
God emprah knows
Double las pistol?!
as if
i don't think they will have any lasgun
but could be, definitely not a double laspistol tho
I hope they stick to the more commonplace stuff
and i want them to only have unique weapons, not any of the shared ones hides
they 100% are going to have autoguns, single shredder, maybe revolver
valid, but if it was unique only, only having 3/category would be a huge fumble
shotguns maybe
Praying for chain glaive
I could see them getting the double barrels
definitely. speaking of which, arbites could get some more unique ones. seems hive scum will have 1 more unique melee and ranged than arbites launched with
and it's not like arbites' unique weapons are particularly inspired either
shistol's unique (it sucks)
shot pistol is definitely the most unique
i love the arbites maul but it's literally just another powermaul and maul with shield is just that
asm is just a dsword shaped as a maul
and then arbi also gets maul, but with shield
and shotgun, but pumped
bolter too
please give me van saar skin
id kill someone for this
bolter used to not be able to os a sniper with one round and without unarmored if you were too close
From like February I think
am I the only one who bayonet charges with the hellbore lasgun?
No. It used to be much better and people loved to post about it.
Fix bayonets!
I never cared for bayonet personally.
Gotta use that pointy knife on the end of the Helbore for something and why now just poke peoples necks out
Ah ok It's just that I use it alot
CHARGE
I just shoot them up close tbh. Or do something cooler while firing. I think whatever mark i use isn't a charge but a cut
Sah!
SAH!
ah ok
Fwiw I missed out when bayonet was better because I wasn't used to helbore and hated it for a little bit. Purely skill issue really.
Was having a hard time playing with darktide's bow weapon basically.
Its more like if your squad let's you helbore you get to
Wish they'd bring back OG power sword / Brutal Momentum
Oh the slash sucks, the Mark is far better for ADS shots but the bayonet is so bad…why the fast shot Helbore is a great quick poke with the bayonet
I like it for a quick usage for QCB if I can't switch to melee
I mean I just run a Krieg set up of Helbore and Shovel and took the quick swap for the memes so…not really a worry I just start poking if I need to reload
Shovels pretty fire sometimes man
doing the special is probably slower than switching to your melee and stabbing
fair enough, however I am british so I like bayonet charging
fair honestley
Bless the shovel and its bonk sound
Chat how i do use Hsword?
I'm so emotionally attached to that shovel
With what blessings, perk and dump stat and what variant usually used?
Because i like swords.
Hell yea, he's literally me
My vet is literally named Radzig, from KCD2, Lord Radzig Kobyla
mine is just Mikel
I need a 2 handed sword to complete the set
that would be badass
VI if you're a chad, IX if you want to be boring but have the "best" mark
Gotcha, dump stat?
uh mob iirc
Ok
nvm
defenses
i don't think it has mob
deathblow HT for blessings
hsword can be fun
sorry why is VI for the chads
cuz it's cooler
I've never used duels lol
talking about the hsword
they're like really specced towards crowd clear from what I remember
yeah
it takes like 12-15 seconds to kill a crusher
assuming continuous weakspot hits
rotten armor crushers would be even worse
Hmm
Hsword needs anti Crushers, yeah, i got a couple of anti crusher tools on my hand.
You can block Crusher overheads with the DS MK5 on Zealot
I mean if it did that it would be one of the best melees in the game
hordeclear + anti armor + decent mobillity
I am a pretty big fan of parrying big hits ngl
What im saying, i can cope with alternative anti crusher options
Like revolvers, Cshotguns(ish), HBs, Plasma, Kraks, Bistols, Bolters
There just needs to be more ranged options specifically for deleting carapace armor in order to make melee weapons that struggle with armor viable
Bc currently the best melee weapons are basically defined by
- How does this deal w/ armor
- How does this deal w/ mixed hordes
and 3. how does this help me avoid taxes
Point tax is an aspect but id argue its less influential
Blessing pools are more important as a tertiary aspect imo, see uncanny strikes
i wasnt even talking about that but yeah true
Oh you meant literal taxes lol
7 is gigachad
6 is fake chinese katana
9 has excellents lights and for some reason a lower dmg h2
I don’t like that the h1 isn’t an overhead
Okay, I tried DSIV for a few games and went back to power sword. I missed being able to kill things quickly.
I see you like having horde clear on your melee… 
And killing elites, and bosses...
you mean the one with non shit movesert
also vt2 update real!
My big issue with Vet is that I struggle to survive. There feels like very little room for error as compared with other classes, even Psyker.
when youre caught lacking youre guaranteed to die yeah
Psyker is ez mode and unironically tankier lol
but raw damage make up for it
Psyker should not be tankier
:(
Psyker is dumb tanky rn tbh
Fatshart disagrees
Space wizard should not be tankier than space fighter
Like my entire psyker gameplay is just Frontline FGS and I am not taking damage
I am bad at the game. I need ez mode. D:
Learn by suffering 
H40 with randoms is all the suffering I can handle
H40 with randoms gotta be better than h27 with randoms
Saw a 3 wound zealot last night
Not like 3 extra wounds martyrdom
At least at H40 I don't have to worry about deranking
Yeah, lucky you
3 wounds isn't that egrigious, is it? They're just not trusting that they can't avoid going down at least once.
Now 4 wounds on the other hand...
Wounds do jackshit to help you live
Wound is very bad.
Only annoys your teammates
But an extra wound is just eating toughness or hp or anything else
Like actually anything else lol
All an extra wound says is "I expect to die"
It's a slot that could go toward more health or toughness, and it makes green stims weaker.
Yea power sword da way
Clearly, thats why I am leaving you to die when you have 5 wounds as veteran

Med stimm heals a wound or 25%, whichever is greater. So why would an extra wound make green stim weaker? Just answered my own question like a dumbass lol
But yeah, their existence does make wound curio less worth
anything below 40 is gambling
Havoc tilts me in the same way playing deadlock does lmfao
i dont find havoc that stressful tbh
Its not that its stressful
Its that it makes me irritated by the things other people do and my own inability to literally carry them
The corruption healing aura and vet's corruption healing medkit thing both only work up to your current wound, so having more wounds makes them potentially less effective as well.
Biggest red flag I ever saw was 5 wounds ogryn in H20 once
Ngl I really wish we could get the legs from these Vets on the class selection screen. Like I know we can get similar ones where it's the same camo with different boots but I don't like how bulky those boots are on the wearable ones
Idk if we can get that chest piece either actually, only a similiar one
Black Lasgun would be pretty cool to have too
Huh yeah I never realized those legs have smaller boots on them
the chest piece is in the penance pass
Check commissary. It's therw.
Or should be
I noticed it a while ago on the darktide store page screenshots but didn't realise they where still in game, here. Makes me sad we can't get them
Prefer the smaller boots over the bigger ones
Chest piece is available too
Right?? They look so clunky
I can’t imagine anyone actually moving around and fighting in them
The chest pieces we can get aren't the exact same as that, they're slightly different. There's like extra straps over the torso on the penances one
Exactly yeah, it just looks kinda silly imo
These are as close as we've got, with the silly oversized boots
I'm saying check commissary for the pants because they should definitely be available.
They're not, lookin at the comissary stuff right now
There's a variety of camo pants but none in black/grey and none with the same kind of shin guards
For the Torso though, these are as close as we can get. The Arlo Thomasson Battledress is the closest we can get but it's got the extra straps and pouches, and the knife is missing.
Ah right neutral colors are in the penance
Wait
Aren't those pants in the promo the pants from the infiltrate penance?
Close but still a different camo
Yeah mottled neutrals
Nah
Theyre deadeye(?) but slightly different
Can someone share/link the best melee vet build?
weapons though?
I feel like power sword does not combine well with weapon spec
PS benefits immensely from dodge buff and extra attack speed is always good
It does
WS benefits just about every melee weapon with degrees of impact. The best melee weapons for veteran go into overdrive because of it pretty regularly.
In the case of ps, even half an empowered combo guarantees ranged specialist starting off stronger every time. Unironically core to the flow the ws in spades.
failed at the "destroy the tanks bit" at the end of dark communion this game
we just all died before we could destory the tanks
Ooof
idk how much damage they take but i threw about 8 shredders a few charged hellbores a few swipes and still no movement
I think you gotta melee them
Or shoot with a high rate of fire gun
Otherwise it’ll take a while
They’re meant to be melee’d usually
we finished as a trio
Empowered melee attacks usually do a really good job.
Kinda funny how that works
i couldn't get close to them, my entire team had downed/DC'ed and had a huge elite/specialist horde following
so tried to range them
Hey, you do run unyielding/Cara on the Agri CS right? I was thinking about it and I just do not shoot at Cara enemies with this thing.
Ah yeah
I either krak em or PS em
What gun did you have you?
No
Hellbore, always run hellbore
Mm
Maniacs/Unyielding?
To be clear I know this isnt meta and I know this is a bit of zain
But that game I didnt feel like I did that badly gameplay wise, and the scoreboard backs me up atleast
Yea
Appreciate you
I was like "there's no fuckin way"
"Not with krak and PS"
and ranged?
I'm weird and like combat shotgun
I love the red and grey color combination of that set
which one
That build set up works for all sorts of stuff
also what is weird about it
Slug primary fire has too low damage for my taste
It'll one tap maulers to the chest with a crit ime
Primary fire or special?
It’s actually pretty insane
I believe I've experienced it with the primary but it was in a very chaotic situation.
Has really high finesse
Crits like a truck tbh
Yeah slug finesse is stupidly high
Headshot crit nukes everything in the game short of bosses
Yeah same, looks really good. It's why I wish we had the actual pants so much tbh, with the better looking shin guards/boots
Id kill for this
Oh yeah that would be cool tbh
Vet and Zealot imo, some of the Psyker stuff is cook but I always see myself liking Zealot more. Otherwise yeah, Vet got the best usually
Also what are 2 boltgun builds?
One is surgical + bleed, right?
and the other shattering + what?
pinning fire puncture
not shattering?
Shattering isn't that good
I like shattering plus surgical
Zealot:
up to +25% for next attack from disdain
+20% on infested and unyielding from Purge the Unclean
+20% from sustained assault
+15% to elites from Abolish Blasphemers
+10% melee damage boost node
+50% from Martyrdome for 5 missing wounds and +30% attack speed OR +25% crit chance + 10% from Prime Target OR +20% attack speend and damage from Inexorable Judgment
+10% attack speed from Faitful Frenzy
plus duelist (+50% to weakspot)
not including potential +20% from desperaton (too situational) and backstab bonus damage talents
Vet:
+10% attack speed Trench FIghter
+15% elites from Superiorty Complex
+15% melee damage boost node
potential +25% crit chance reciprocity
+10% melee crit chance from desperado
+30% to weakspot
Potential +25% from agile engagements (have to constalty switch to keep it up)
Why people say that vet has higher melee damage
i don't see it
Zealot much superior
you are missing skirmisher
alright, what are key talents for recon lasgun vet then?
Onsalught for sure
everything that adds rending
That is if you want to use recon agfainst everything
i personally don't
is it really all about rending still?
No
Rending only helps up to roughly 25%
onslaught is not that good as you shouldn't need to shoot that much anyways
Ideally you just use your melee vs carapace
Better off getting agile, skirmisher, and the other node right on Onslaught
Gives +70% damage for playing normally
is agile really playing normally
Yeah?
also you really need to stack skirmisher
I feel that the reason lies in the weapons, Zealot has solid weapons but in opinion of some they need a small buff, but veteran has not only solid options but the damned Psword, which put so much damage that it makes veteran outshine the zealot in TTK even new crushers
They also forgot the 20% damage node on melee crit node
I feel like on paper vet seems very good with psword, but theres a lot of weaknesses like once your separated its very easy to die with your mobillity and conditional tdr
Thr fucking "on kill" buffs + Havoc hp scaling 😭
That's why you don't get separated stupidly, honestly that's an issue of a player more than the potential of the class
A class that not only has good melee but superb ranged prowess
Yes, but it limits your options like zealot, arb, and ogryn can actually function independently in melee away from the team while youre sticking with the backline
Veteran can definitely function separately in melee, especially with a power sword. The major problem can come when a player maybe messes up their rhythm or gets interrupted from a charge.
Best thing that can fix some of that is something as simple as buffering block cancels and charges and hitting 360's, managing shoves and weaving charges again.
Without a power sword? Totally doable as well.
what blessings do you recommend on power falchion? :3
People think that Psword slow mobility profile is such a drawback (it is) but they forget how good it's damage Vs any target is when you sustain the loop, a loop that can interrupt FRIGGING ragers out of their combos
Not to mention that you can use stuff like the godly LasPistol for mobility
Ehh when your team is not with you, you lose 33% tdr, if you get shot once you lose 50% tdr and essentially have zero tdr. So you're just gonna get blown up by any shooter or if a melee hit lands on you
No one is saying that veteran is more tanky than the other classes
I get that. I'm just saying that in those situations, the foresight is going to be what definitely carries someone through that. We're talking about a class that hasn't begun to even consider dropping a single ability that has dominated its presence. It even has ranged options that it can switch to that force pockets and punch through waves of enemies to even drop shooters through hordes.
If you got a line of shooters, regardless if one is a veteran or not, those shooters take a large priority almost immediately every time.
The "it has ranged options" is the key, because that distance before melee engagement IS a form of damage prevention that zealot doesn't have in its perk tree kit
magdumping a plasma gun for example has been an emergency strategy ever since the thing dropped, even when it was easy to die to reckless firing overheating the thing. Veteran also just has a keystone that inspires all the hallmarks of damage steroids that compliment these things too.
i dunno, relic seems to me just as good?
Shovel is viable at any difficulty, and i mean the standard one that doesn't bend
during all of this, demo team is gonna often be spinning too so a grenade being available is always going to be helpful. veteran very rarely is operating on a total exhaustion of its resources
Demo team needs some form of internal CD, that type of resource regeneration is one of the reasons it has escalated so wildly
You never saw me play vet, but I always pull throught
I mean…krak grenade regen can carry through rotten armor havoc, saying demo team is helpful might be an understatement lol
Oh no, I was spot on. If anything, the killstreaks one can get out of just dumping their entire everything usually has instant returns. Veteran is absolutely a class that gets rewarded for creating its own momentum.
Like for example just off of the combo that is plasma gun and power sword in the most extreme in terms of powerful stuff vet has.
Best believe that some veteran doing even the slightest bit of intentional setup between rolling/throwing nades, charging some dudes and just cuting them down then bursting a horde already getting blown up with a plasma gun is more than enough. When it's even that hot, all of that I just mentioned can get extended even more off of one voc pop
ok so?
Initial topic was melee vet vs melee zealot
and saying it is just as good or even better is heavy copium
Yeah itll still hold relevance.
Veteran is just going to be rewarded through its kit by giving itself its kills and pushing that momentum. Zealot will as well with its output, but it's also getting its sauce on tdr from basic defense.
Melee vet doesn’t exist in a vacuum, no one is comparing a vet only using melee to a zealot only using melee
Much more so than veteran imo.
Melee veteran in most cases is just real shit just hybrid vet.
It's not going to be at a loss on its ranged options. If anything it has to use those options in order to get more out of keystone bonuses.
Instead of passively gaining things, it has to proactively achieve those marks within itself.
idk, 30 seconds to kill a crusher/mauler army for Psword agains 57 for IJ relic blade doesnt strike me as equally powerful
You don't gain anything from any of vets keystone by just dodging. You gotta actually kill shit. Zealot often just requires you to not fuck up.
To be fair this is more of an issue with zealots tree than the weapon itself. If vet got relic blade it would be as busted if not more busted than psword
That's such a long time tbh to kil la crusher, wtf ????
30 seconds???
Also zealot having now 3 different options for heavy CDR reduction pushes him so far ahead
that's kinda why i feel that while Rblade needs small buffs, the real issue is the Psword damage potential, its off the charts
crusher AND mauler ARMY
And veteran has more flexibility when addressing those scenarios compared to zealot. What I mean by that is how narrow zealot can be by comparison.
Flexibility in what form exactly
It's not using kraks, it doesn't have a 360 cc tool, it doesn't have a reliable ranged option compared to something like plasma gun in that scenario (specifically the execution), etc.
Vets right tree just has so many damage juices at barely any cost. Damage on sprinting, free crit, free finesse damage, extra damage on melee crit, brittleness, all next to each other for some reason. And then on top of that most buffs affect ranged damage and vet has some of the best nades that regen.
For zealot, you're still just trying to get to point A from B as soon as possible to start doing your needed damage. If a zealo has more access to something like fire nades in that situation, that's probably because there's a veteran running demollition team nearby in coherency.
honestly i feel the zealot grenades could use some buff, storm ones are ok for emergency stability but the fire could use some buff vs harder targets
those nades need to feel impactful since like ogryn dont have regeneration
they are only restored from pick-ups
Compared to zealot buffs, all of these are heavily conditional
As an additional note, a good fire nade still requires the zealot to allow some portion of the mob its fighting to stay in the fire. Veteran just flails out some kraks, boom they chipped away already at the problem before ever reaching it. Or just drops them with headshots.
Stun nades are cool but aren’t hivescum getting pocket stun that regens?
These are conditional on a killstreak. And veteran isn't suffering for killing potential at any range depending on the gun being used.
It's actually extremely efficient if we're still talking about only power sword here.
Zealots unconditional buffs don't even come close to vet's
probably the duration and area will be substantially smaller, to address that, storm nades are quite powerful as they are now
It's not even in the same playing field.
Using PS after being on Arb vacation with their i can't one-shot anything melees feels so good
Like the condition for veteran bottom right tree talents is like "use your weapon, get a kill, swap" and "dodge".
And the "conditions" that vet has for bottom right are so applicable to general gameplay that they're barely even worth calling conditions.
Bottom right tree for vet is "play the game correctly"
Erm…I invite you to take a look at zealots tree beyond the keystones…besides two 10% melee nodes (vet gets one 15% node) 20%unyielding and infested, 15% elite (which vet gets) zealot has strict conditions for all their damage
While a lot of zealots conditional buffs tend to revolve around specifically stealth related play
all zealot conditions are dodge once, and the rest is simply "hit enemy"
what's for the other ones? mmf is "click heads" and Focus target "Teach team target priority order" ?
What tree are you actually looking at here wrf
For comparison vet has "dodge multiple times", "kill enemy and then switch"
Oof…please read zealots talent tree before making further comments
Yeah and those things are extremely easy for it to do with one of its strongest loadouts and generalist talent spread.
In my list i specifically did not put in any stealth perks because those indeed too conditional
It's been a known thing that zealot does not hold up right now since the rework
Sure, all I know is that bottom right tree rewards you for doing what you should do be already be doing
i need some math guy to make excel spreadsheet
Yes. And how many base damage talents does zealot really have after axing those from the equation?
Like math or not, I'm talking about the execution here betwene either class while also talking about their nuances.
Look at my list? Fuckn shit tone? like 1.5 or even 2x more than vet?
You're not reading the tree enough me thinks.
Martyr alone adds too much
Zealot has the edge in survivability compared to vet. Not damage.
20% Melee crit damage unconditional, unconditional crit chance and finesse damage, unconditional brittleness (on hit), easy conditional damage (on sprint/slide)
49 seconds to kill the same army with martyr and stealth, whoever say that Zealot has same attack power as veteran is CRAZY
Zealot has more interactable talents than veteran in spades if that's what you mean. but as far as ease of access to widespread efficiency? Veteran totally outclasses it.
stupid Psword, why you have to be so BROKEN!
Like it really has for a very long time. It's a tired point but extremely relevant since we were discussing some of the strongest options. In eteran's case, it genuinely has maintained the same kind of dominance with a particular sort of threshold of execution that makes great vets very clearly different than good vets and decent ones.
Like idk why this is even an argument. Why not try to make zealot better right now? Because I really want to enjoy zealot more but its as obvious as night and day that they did not actually do enough with the rework regarding their raw killing potential to make it hold up against the other classes.
Zealot doesn’t have to tools to “chase down” armored enemies in an elite horde besides flamer or fire nades. If you don’t one shot the crusher bro just rotates out and you’re stuck fighting his buddy in front
this is crazy talk to me whne martyr exists
And the other ones running something like VoC, krak, WS, plasma gun and ps with the best in slot possibilities? Vet is lightyears ahead in that department.
Veteran doesn't need to give up health to be more efficient.
double barrel shotgun...
Martyr is good. It's not enough to give zealot the edge it needs though.
that's probably why stealth has grown in use so much even with relic blade you can oneshot crushers from H40
Yes, I love giving up 2-3 curios and 75% health for some damage and attack speed
hell yeah
I'm not really trying to be an asshole so hopefully its't not coming off like that.
though realistically with how much fucking TDR and replenishment that keystone gives you it's not really as big of a downside as it sounds
yes i love being tanky as fuck and swinging a fast two hander like its a pocket knife
Stealth is legit the best way to use zealot right now. And that's not a good thing.
"some"
But veteran is like, in a very different class of its own compared to zealot.
"SOME"
This is exactly why TH feels so good against armor and why stealth feels more efficient, you can more consistently hit one shots
Dude's just rude tbh
Interact at your own risk
i have used charge with Thammer to decent effect but BOY stealth is insane
why not
I got next to no context rn and I'm not really thinking to hard about people's tone atm. ¯_(ツ)_/¯
i always wanted for stealth to be viable
But also i don't really see how it is the best way
aggro dumping hurts your team a lot even if you don't stay in stealth longer than .5 seconds
stealth has fat dmg and good tdr
^
if they can't handle the aggro wtf they are doing
But also, why w ould you stay in stealth longer thna that anyway
That has less to do about aggro management and more about the situation ig
im pretty sure u dont insta aggro dump now
the correct way to play stealth is pop it and shank someone before u dump anything
fighting 1/4 of the enemies and suddenly being jumpscared by the extra 1/4 that was attacking you
that's what they were doing
No crit chance outside of keystones on zealot, so melee damage alone does less than you think. Attack speed is fun but you’re rate limited by dodge refresh rate more than attack speed, you often need to dodge after 1-2 attacks against an unstaggered enemy anyways
Do you understand how dicey things can get with a stealth player dumping aggro? You can't predict what the AI is gonna do when that happens.
Even when I play shroudfield. I very sparingly use it for that very reason.
aggro dump is a problem if you dont retake that aggro with the zealot aggresion
charge is still kino if you know what you're doing
that's on the player
just kill everything 
Less conscious shroudfield use can be disruptive and down to the player creating the situation and then them attempting to remedy it or just using it in the moment and still tackling the problem anyway. But reckless can cause a lot of issues.
you jest, but that's kinda the spirit, the issue? some players dont do the retake aggro part
If someone is setting up a shot on something on the side of an approach against enemies for example, a poorly executed shroudfield can just rin that shot
You really haven't played zealot much, have you?
Okay question. Why is a lot of vets using smoke in my games? Is it still considered griefing?
+204 levels
Smoke just got better overall and people stopped being babies about it.
it was only considered griefing before because of the placement on the tree
what got buffed about it?
smokes have been a straight better psyker bubble for some time
This is the right way to play stealth, use it to one shot a key target quickly and then go back to supporting your team frontline. Only time you should be in stealth for longer than a second or two is objectives or res IMO
smokes literally turn off ranged enimies aka most annoying mobs to fight
Ahh got it
i want more smokes
just not worth the skill points on the previously laid out skill tree
the radius upgrade is now baseline and people realized that deployable cover is goated
Malice or heresy?
Behavioral interaction on shooters, in-smoke stagger and longer duration iirc.
Improved interaction on shooters rather.
I have played nothing but auric since forever
sadness is throwing a smoke thinking it was a krak/shredder -_-
duration is the same, the radius is now baseline
So it feels a lot more impactful and also has far better pathing for it than it ever did.
Mm, thanks.
I'll review patch notes again just to brush up.
...I don't want to talk about it lmao.
"Oh yeah this is a krak job"
☁️
"Fuck"
jsut for perspective how stupid martyr is
I used relic sword not even knowing it is considered godly weapon
I got so used to shredder that I keep throwing a krak on my team mate who is surrounded 
well opportunity cost of other grenades still seems a bit high
I play with a loose cannon personality so forgetting my gear and playing everything by ear is well...lol
It's completely neutral on the pathing.
416 here.
And I hate to say it. Zealot is genuinely not in a good place right now.
you are just a goblin
Tbh i'm not even sure if krak is fine if you are rocking a plasma
And each nade choice at this point in the game has a lot of viable case use.
You can do anything in auric a single game with randoms doesn’t tell you much. A good vet should easily outdo a good zealot in terms of dps
its situational, but if someone has the other smokes just become an insane pair to negate gunner gauntlets
It's genuinely up to what you wanna do fr. Vet has to try hard to not be versatile.
It's like it's entire career lol
Yeah true
Like I actually want zealot to be better than it is right now.
its because some of the perks in the tree feel in the wrong place? the weapons imo need a tune up to match the power needed but not by much
Even if a vet might be narrowing down their potential at times with infiltrate, vet just pops out the oven with every flavor.
Is infiltrate still considered griefing though
see we can accomplish this by removing vet from the game

strength is relative 
Also too many +damage talents with actually odd conditions that don't make them as applicable
Cuz I swear its like the most selfish + useless skill of the three 
And really, hate to be the bearer of bad news. Relic blade is "good". Not "great".
Maybe in high havoc but infiltrate really not out here being incapable. It was much more narrow in the past but could still put in the work. It's selfishness doesn't mean much here and its usefulness exists for the people that actually want to use it.
i dont think those are THAT conditional for the way a zealot needs to fight, but the issue is that for a class that gives a lot in ranged combat its melee NEEDS to be goated
If anything it got both better and worse
Like better to build stable pieces of a talent tree to not be totally strained on points, but also a little more commital on actually cycling the ability in the first place.
this is NEWS?!!! people has gaslighted themselves to think Rblade is strong?
shout out my boy tactical awareness nerf 🗣️ 🗣️ 🔥
Like unironically yeah. IT's not what I'd consider devastating but it definitely is felt.
Gotta push oneself just a little harder than before to keep spinning it as necessary even with solid killstreaks.
compared to like exestance or voc.
Yeah. And those melee damage talents they get should be a lot more generally applicable so their melee damage can be goated.
Zealot's tree is just weird right now.
With exestance just allowing you to keep it up even into the next available use.
And voc just being A Great Ability in Tide Games®
thank god for shredders or infiltrate would be pointless
And their melee weapons choices just don't provide enough to really justify how safe they tried to play it with their damage talents.
the perk tree real issue outside of some number adjustmen is stuff like Punishment impact on weapons and perks like Grievous wounds that are just in THE weirdes places to be picked
infiltrate damage boost applying to shredders is pretty great
and just about the one good thing for it
I'd say that kraks and smoke can still make it work out fr but in terms of ease of access, 100% agree.
It's a lot easier to manage more with something like shredder just off the horde clear.
Shredder was like core in keystoneless recon las, combat blade infiltrate back then.
Damage nodes are all spread out so tax nodes are all over the place. Every damage node beyond the basic ones everyone takes (unyielding, elite, flat 10%) has strict conditions that are often out of your control. Want to dodge? Nope your teammate staggered everything. Want to hit 5 enemies? Nope your team deleted the chaff. How about 15% against enemies not targeting you? How about you lose all your stamina for 20% damage?
At any given time half of zealots buffs are up at best and the other half is losing stacks or in the middle of building stacks so things rarely line up.
as a stealth ops grenadier...can confirm
Infiltrate still works very well with bleed interactions.
Just not too sure about bleed blessings rn because I genuinely haven't touched them in forever.
on vet specifically.
Serrated with flesh tearer is crazy powerful.
by how complicated is sustaining them you would expect it to be big buffs SPECIALLY since in most cases is only melee what is being buffed
Its better because you can use serrated to give yourself full uptime on bleeding procs, a single crit is 10 stacks and bottom right buffing base damage means it also buffs bleed DoTs too.
Yeah looking at pure numbers zealots tree might look okay but when you think about how everything has its own individual stacks, conditions and duration it becomes a headache
It's genuinely really strong right now.
The Infiltrate Reinstatement Program. I can feel it slithering in my mind, digging into my skin, swimming in my blood.
I
I have TO CROUCH!
honestly? i dont feel Zealot needs a lot of buffing, if anything Vet and Psyjerk has gone too far in power
is bleed affected at all by skirmisher?
Just thought about that.
Skirmisher AND Exploit Weakness.
It's stupid.
and longshot iirc
wait REALLY? 
I'll add this to my infiltrate propaganda talking points knowledge, ty fr. I almost never bothered to look that up specifically for skirmisher.
thank the Emperor
but I have a memory from awhile ago that it did
Nah it's every class but zealot by that metric. Zealot is the only true underperformer right now.
underperformer, maybe.
but i dont believe because the class is lacking
The other four are not nearly as far in viability from each other.
This is why we have playtesters saying zealot is fine, while players complaining zealot is weak. Zealot is fine in the context of the games difficulty, but not fine when compared to other classes
Kuli receipt check by any chance? My hands are fullish rn so i can't spend the extra time looking it up atm.
what is the besat weapon for stealth zealot
anything that fits your playstyle or build better
TH, knife, relic blade is most based IMO
There are alot of amazing weapons on zealot
that they borderline can't use because they have very few ranged talents xd
Personal faves and easy setups are like combat blade, thammer, relic currently, tactical axe, rashad, duelling sword
Definitely didn't expect relic blade to feel as good as it does but whatever. More chances for shroudfield is good enough for me at the end of the day
Really, tac axe? Sounds interesting if you can post the build
Imo i feel that while the weapons can do work they have something that needs buffed to be really powerful fit for a class that is all about melee, you think im wrong in that feeling?
Afk at the moment but it's usually just another shroudfield skeleton running ij or blazing piety. Haven't tried it with martyrdom but I imagine it works there too.
all classes are melee focus. it comes down to playstyle
there are no class roles
I hate thammer being good for stealth with passion
zealot shouldnt get buffs because they are the "melee class"
Giving me ptsd flashbacks to "vet must kill gunners"
yeah but i feel that the Zealot exclusive weapons need a buff, not entirely on their peak damage but in some aspects like the low maniac damage of Thammer
people are so adamant about class stereotypes
It's funny. I love it. And it's the shroudfield icon anyway so it's really funny.
Well it is your priority
And it has always been good for shroudfield. Basically dual dagger shade kerillian without the daggers.
To shoot gunners
In terms of raw burst on backstab
My priority is the trapper tbh
Just 1-2 shots all the time.
I mean ofc if there are no other more immediate threats
I normally melee gunners unless theyre elite gunners
Daggers were way quicker, did not require full charge
But then I run with range damage reduction curias
My point is about the specific output and role served, not the totality execution because yes that'd be in part.
The elite moebian regiment suddenly missing all their shots cause I'm sliding at them
And exe stance
Except zealot gets 1-2 ranged buff talents so it’s the de facto “melee” class by necessity. In that case why not give zealots the same ranged buffs as any other class?
once again, its playstyle
I have a few friends that are backline zealots
And thrust isn't really that deep of a sink in terms of commitment. If anything shade kerillian could easily find opportunities to charge a melee while dodging to more seamlessly drop targets.
that stay in the back and special snipe and have stealth for clutch and obj
DT is literally built on a melee engine, I think using primarily a ranged weapon is fundamentally flawed
That is…a playstyle for sure…
yeah
If you use vet with a plasma, you can actually stay using ranged like 3/4 of a game
now what nickname should i make for my degenerate ganger
SefoniEnjoyer?
SefoniPleaseMoan?
or with recon
And even with thammer, you can still get your backstabs. If anything it can actually be extremely free because you're wholly cleaving with backstabs same as pious backstab on relic blade. It's actually a lot safer even without the backstabs since both weapons have better horde clear than combat blade
Yeah with recon too
Tbh man recon vets have a whole other set of problems
Some recon vets dont know how to switch weapons when they're surrounded by trash 
So shroudfield thammer now especially is a lot easier to maintain a flow with through martyrdom because of the juicy tdr, attack speed and dmg.
that is?
I'd say most ngl, recon vets are notorious in the same way smykers are for not swapping
Most of em are way too reliant on the gun and shoot it at things they really shouldn't
Like crushers
Relic blade falls behind it in this way in terms of pure damage on that backstab, but it's also a much more readily flexible weapon by comparison on the moveset without really losing good damage any zealot would want for general use.
Shroudfield feast.
Ik you aren't gonna run out of ammo, but you also don't have to try to use all of the ammo lmao
Do people use recon with exe that highlights ranged trash?
I have no idea tbh
Most of the time when I see one they VoC
Probably to make space for their recon lasgun
You can. You just might want to not overdo it.
Shock trooper helps
i don't get why shroud better than fury
health increases to enemies means fury doesn't secure one shots like it used to
Idc about which one is stronger exactly so I got nothing to say on that front. It's matter of utility provided in higher difficulties that I guess steers how people think and talk about it.
most noticable in havoc
and then at that point just engage in gimmick build shenaniganry and thunderhammer things
Yeah stuff like that seems to be a case for why shroudifeld has gone up.
I wanna play with different weapons of vet but I dont wanna use shout 😭
I’ve seen it and it’s ridiculous. Preview of incoming hive scum gameplay
when health was increased?
I don't play zealot in havoc yet so I got nothing to say.
did not ev en notice
crushers literally got double health
Luckily you don't have to. :^)
ok, now that is why DS feels much worse, i thought it was DS nerf
But to go back, recon las vets can sometimes just be "doing it wrong" by basically playing like it's l4d2.
and now i get why krak grenades suddenly considered good
And in tide games, you can't always really be anchoring your entire playstyle around shooting. It's possible for liberal use, yes. As the anchoring point, not what I'd recommend.
Got some friends learning that easy hard way
I do want to say. A big part of zealot feeling underwhelming has to do with the hp changes too.
Vet and psyker somehow make ranged only work until things get rough and they fold to a single poxwalker
Tide games will punish you for reckless ranged use in higher difficulties inevitably. You gotta switch to melee as necessary. However, recon lasgun gets really lucrative mobility 80% in context to a lot of its builds and how the weapon can be used with greater execution.
what gun they run? i assume its the Bolter? i enjoy Zealot as a backline bodyguard but never leaned on being the team designated gunner (specially since its gun buff needs him to be close to the target)
revolver
Revo wildly good rn iirc
that makes an awful lot of sense, that thing is a pocket sniper that is just ammo hungry
was fun
zealot cannot build for gun
sounds fun
yeah its fun to build for guns on zealot
Im ngl I'm a lil worried for zealot within the context of scum coming out soon
I miss when antax revolver was the meta, good times
firs of all: rude
second acting like i dont use my gun: RUDE!
not for me, but I've got a few friends that are creative enough to try
Genuinely wouldn't mind any extra pointers on that since I've been wanting to do that for a while but usually just default to its most powerful/solid ranged options and calling it a day.
What are you doing differently and with what?
Don’t worry, all your concerns will soon be realized by more powerceep
i have just delved in the zealot ways so i dont dare to use so unconventional ways with the class
you can do a funny weapon specialist type build with the backstab reload talent
combo with an invis build
am i missing something or is deathspitter just worse fire frenzy
you can bring double barrel
Got experience with the shotty for that?
Yeah I was thinking db
at the very least I don't think scum will be as tanky as zealot xd
Db tends to be a really nice stealth shotgun
but I've had friends try it
wow stealth DB vet sounds stupid fun lol
go for it
It's extremely fun
its funny how people say that you cant build for range on zealot
when they have range talents
could I get the build for that? I wanna try it sometime
Thats probably true
I dont think people play zealot to be tanky tho, I could be wrong
Db infiltrate specifically?
I figured people played zealot to me short ranged blenders
they sure won't say that's why
sure
but I guarantee you it's a part of the reason for their pickrate
Oh yeah, how's progress since yesterday?
Very true, they will sing the praises of UD HR tho
not many and the class in an odd sutile way encourage more melee action, so its not something you pick naturaly, ergo: its not rare that people dont focus on that
just got into using the build, its rly fun already
just got my hands on Vraks V IAG and proper blessings, so im excited to see how that goes
Curious about how that more supportive build worked out for you. You end up in damnation/aurics with it yet?
Whats the best diff to farm diamantine on if I'm too impatient to wait for another havoc box?
no ive only done like 1 mission lol
feels very competent tho
I just go with aurics if I want a farm run. Ideally maelstrom on maps like...uh
Hm.
Actually haven't thought about thay
Throneside is usually easy to sweel.
I do wanna try stealth shotty tho, that sounds rly funny
I feel like I'm the only person grabbing resources in auric
Like on a course.
Like yeah the reward bonus is better
https://darktide.gameslantern.com/builds/9e1f05dc-6162-4d02-8a5d-ceb865e4f69a/stealth-bomber
This one is a pretty solid one fr. You can use it as a sort of base as well depending on the melee weapon you're already using. Pretty sure chaxe can hang with it too.
Well Sienna and bounty Hunter could do entire game without ever going melee
Idk about that man
and waystalker, and SotT, and more
Griffon guns were bs
They could be more liberal with it but they definitely throw around melee.
infinite ammo
I liked BoP or Crossbow tbh
dumb idea of the day: can Zealot become Veteran DBshotgun WS with the "Out of pocket" Perk? will give that idea a go for a while now
bounty hunter is literally VT2's equivalent to WS vet
what the hell do you mean
All of sienna benefitted heavily from melee opportunities but I know what you mean in terms of how relevant staves are for her
Granted, she is the base for psyker as well so that's shared.
but they could
Plenty of times to double down on staff use, that's not really what I was arguing in terms of like uh
Like how relevant melee is as a base of play.
Between all tide games.
With darktide opening up ranged even more because ranged enemies are far more numerous.
Darktide gives you more ammo too
Can't use gunners to kill hordes for you in darktide while you stall for a nice shot if you need to like in vt2.
i would argue too much
And ammo efficiency was typically centered around rewarding headshot kills especiallu.
Ammo in vt2 is so scarce
Depends on comp tbh
yeah because every ranged career that cares about ammo has some way to regenerate it
so ammo is supplemental to your built-in regen
not the literal only way to get ammo
^
I mean with how ranged weapons in vt2 worked, you can't just spam them all day
Huntsman could If you never missed
Most intense example is still ranger veteran bardin. Who just shit out ammo on the condition that you could aim well.
Remember release Huntsman?
hehe blunderbuss go brrrrrr
What a fun time lol
I still main hunstman in vt2 but with a rifle instead
I ended up using the uuuh
revolving rifle
for huntsman
reasonably consistent 1 shot on anything up to stormvermin and was fun to tap things with
plus loads of ammo
I did not play huntsman krub tbh, normally Merc or FK
And this as well. Ranged heavy subclasses often had to be very precise at every step to just not run out of ammo. So there was a bit of greater pressure to perform because you don't want to be basically down to constantly replenishing a single bolt in a crossbow. Ideally, you'd always be at max because you only hit headshot kills.
One tapping hordes of the big srmored guys was so satisfying
Even with MM keystone its so easy to fill it up to 10 stacks on vet
Definitely really fun but probably one of the harder subclasses to perform well with. Inspired and rewarded "perfection" with less room for error compared to bh or waystalker.
Idk much about uh, outcast engineer fr so idk what's up there.
and your teammates that have bad positioning
BH was my single favorite class in the game tbh
Longbow and spear huntsman was...REALLY cool.
Holy shit did I have to sweat when fights fell out of hand.
except griffon claws
Using rapier pistol on BH to just execute storm rats felt great lol
I think I settled on sword and shield for huntsman
You really not allowed to fuck that one up lmao
very strong defense and mobility
could make up for its bad damage into armored enemies by just shooting them
My most played class was slayer
Just use the long spear 
I was like longbow and spear/shield and mace/mace and sword.
Idr how 1h mace felt with it.
Long spear is like the DS of VT2

would that not be dual daggers
Gotta disagree. Spear didn't allow you to fuck around the same way. Still great for busting skulls open and it's fun to just reach through a crowd and lance something.
also dual axes
Rapier is the duelling sword of vt2 lol
actually literlaly
Witch hunter rapier especially
same move set
Rapier is more fun than DS
The plasma vet who just turned level 30 recently:
i only ever see bolter users running out of ammo
The ogryns with grenade gaunlet waste alot of ammo.
Spamming the gun special is funny
You gotta hit your shit way more to get the most out of it. Ds just was the same thing but extremely busted out the gate especially by the time it got spread to other classes
Those plasma vets never run out because they're usually the ones taking all of it:^)
Nah I agree
It feels so good
spear/shield my beloved
So being consistent eith duelling sword isn't tasked the same way as rapier was.
I cant decide on a zealot voice chat
what are you looking for in a zealot?
unadulterated devotion?
Rapier when you really knew what you were doing completely blew shit out the water for witch hunter at least in my experience before other builds that I might not know of for saltz that were better.
Also uncanny interacting with dots and nades makes it a pick for the worst type of minmaxxers
Dunno, I think my only hard no is M Judge cause it's too forced. I kinda like how much of a bastard agitator is.
Female fanatic my beloved
It's everyone's tho
And in vt2 the finesse heavy mobility melee tools required that near-constant tempo of only hitting heads and you had to actually aim shit a little bit more even on the lmb presses.
I like F Fanatic too but I feel like every other zealot is one
Because it's good.
Agitator is innexperienced, hes all talk and hes putting up a mask of faith, but deep down hes afraid that he might not be of true faith, giving him more fire in his heart to fight for the god emperor, least thats my take on it
ive just got my power sword to 500, whats best on it atm
Thats fair, yeah
Darktide rewards you for it yes, but you don't get fucked as much for lacking in that execution
truth be told, male Adgitator is good, but my fav is female adgitator
I think i agree with that, tbh I think it's funny when he calls everyone Imbeciles and misquotes scripture immediately after
exacly!
I love how F Agi says grenade
the laugh in the middle of a horde and on a killing spree
So much movement in darktide just changed the scope of how weapons like the duelling sword expressed its strengths on top of a class system that didn't stick to limiting loadouts in favor of a talent tree system and weapon family access.
I like judge because they're a complete fucking nerd.
I like f judge way, way more than m judge
tbf male agitator has that best laugh but female is like... i am high and mighty, but please dont correct me ill shatter all show of dignity i have
Judge is a low key menace.
i like em because of their interaction with the bodyguard
I think m agi has some great line delivery
best friends
Judge got into the Sunday school plays really hard lmao
Agreed, judge says some harsh shit to people lol
Judge is a weird one
They got that like
i love em
Judge feels like they're very well rounded
Not even just that. He legit is one of the most dangerous personalities when you read into what he says.
Idk how that got corrected to wrong
Loner: and pray tell why they are the enemy? hmm?!
Because... they are wrong!
Oh yeah, judge would be a literal terrorist
something like that
Benevolent bigotry you can expect from a religious zealot whose faith inspires bigotry and rewards staunch intolerance. But they'll also like say weird shit
Yeah, I got autocorrected
i love judge, they will see the for and against things then judge it based on what the Emperor has done before
An iconoclast to a very far exteme.
Like "yeah slab you're a genetic freak BUT if you pray enough you'll receive the emperor's pube extract like me" 
But I'm more human than you so it doesn't matter :>
Bless your heart type shit
Ironically, he's more akin to the psykers than he'd want to believe.
ONLY MEN SHALL RECIEVE MY SEED
Judge feels like he almost gets along with the psykers
personaly? i reckon the male fanatic is the biggest PoS but like all in all? hes got his redeeming quality, i like him but hes the worse of the lot.
Ig I'll flip a coin on F Agi or F Judge
It's that "love the sinner" kind of "tolerance"
Agitator is inexperienced
Rq do any of you know what weapons Agi or Judge gets lines for
Nah
judge is... well hes like his name says he judges all from the Emperors point of view (or what he believs is right)
Hardly see agitators
any tbh
Nah like
OH!
It's either judge or fanatic
Fanatic gets lines for Flamer and Evis
Judge defo uses a relic sword
Judge iirc gets Thammer?
Female judge is hamme ryeah
I have no idea what Agi gets lines for
personaly i see em with a chain axe
i hate all zealots
Oh they talk about the weapons?
i like their devotion
Only reason i even played one because it is cool melee class
i hate it
i hate fanaticism
Yeah, every voice had particular lines for certain weapons
While used
Fanatic is special cause they have 2 weapons
I cannot remember most of the other voices weapons tho
is there a list somewhere
Only noticed stuff like the vets talking shit to each other during plasma gun reloads.
i know fanatic talks about flamer
I'm sure someone's compiled one but idk where it is
judge i think talks ab out thammer
never heard it
Yeah, all the vets have plasma lines and iirc professional and cadian have lasgun banter
Sometimes vets will jeer at each other for reacting to the plasma gun heat on reload.
Cutthroat talks a lot of shit when it happens usually.
Yeah. Its rare cause it has to be on a heated reload
Yeah that's cutthroat