#veteran-class
1 messages · Page 1595 of 1
I just realized I don't have creature spawner
Just use infantry autogun (the fast one)
power sword
pickaxe
arb maul
crusher
Bad ammo economy and kinda spends too much ammo just to do dmg
so I don't know havok breakpoints
it's ok
I want autopistol to be good again... But it's just meh.
Only hopes blessing overhaul
All weapons it's ok (not the knife)
it's quite strong vs maniac, does high stagger & suppression and gives a lot of mobility
knife is pretty top tier
I don't enjoy using it but it is basically undeniably top tier
Ha-ha funny joke.
Like a mobility tool - ye. Weapon? Not.
nah as a weapon it's also top tier
yeah it has pretty nutty dps
very high single target dps + bleed
u can just hit enemies then they die to bleed while u go hit another enemy way further
light punch light punch light punch
Or u can, Idk, just kill it with normal weapon?
It’s good tho
false it lets me punch maulers in the dick
therefore top tier
Only go for crotch hits
that one recon lasgun user who dumps all of their ammo on inconsequential things
I do agree on the bleed part though
Just one shot the target with your knife
Then move on
it has one of the better armor damages out there for a melee weapon so it's good at "being a normal weapon"
Which blessings/perks for IAG?
Dumdum Deathspitter
adamant on micromanaging all of the things which needed no more managing as they were already being handled by others
and it having bleed means it also innately has at least somewhat decent horde clear
well, if you bother to go bleed blessing anyway
Dumdum Raking Fire
Onslaught a requirement for IAG still?
With unyielding
Unnecessary
And the old Columnus is now the Vraks right?
yes
also, i usually would recommend putting +%5 crit on the vraks and columnus tbh
along with either flak or unyielding
unyielding, 5% crit
dum dum, deathspitter
Google translate:
It's a shame that not everyone will understand what it's all about)))) It's really subtle))))) There aren't many educated people these days who know why this is so interesting and unusual))))
It is Russian(?) meme baised on MM Titan, ye
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cuz crit chance actually does make a big difference particularly for those guns
My old god run Vraks is set for Maniac/Flak.
Can't go wrong with Flakiacs
Fully Loaded vs Tinkerer for IAG build?
Depends more on the nade
You’re using
Krak
Not usually doing havocs (haven't gotten high enough level to matter yet).
I have skirmisher, but I need to practice maintaining it more.
You can take tinkerer because unless skirmisher is up kraks will leave damnation crushers on a shred of health
Wait. Skirmisher affects grenades?
dodge slide in melee combat
it's the trick
Oh wow. It does say "All base damage"
Yeah super powerful
tinkerer is like
mandatory for krak in havoc (horrible design btw)
outside of that it's just a nice-to-have node
I genuinely don't see Skirmisher lasting too long that way
25% base damage is crazy work
I'm shutting up.
vet can't play the game with 1 hand yet
unlike that 1 class
and skirmisher uptime in sustained melee combat is not the highest
compared to AE and EW
I just think bottom left needs to be way better, and keystones need to be easier to reach
"that 1 class"
😭 😭
yeah your choice of mid down there
or spend a talent point on shock trooper for infinite ammo
...under the node that increases max ammo
3
3 points to reach shock trooper
yeah
at least you get .5s stamina delay privileges in left tree
That's worth it to me
Too much psyker playtime means I shrivel up and die if I have to think about my stamina economy
They need to
give Veteran a powerfist
I've thought about the idea forever but was like "How would they animate it"
Then I remembered they could totally just copy the Ogryn Blastoom gauntlet animation
Where he just puts it on
dump stat on boltgun? Mobility or Collateral?
Collat
veteran power fist and ogryn power knuckledusters
or like
chain fist
that could be cool too
at least let ogryn punch things
they deserve it
ogryn can punch stuff with bullyclub mk2
but we need some sparkling punching, because its cool
Veteran can punch too
Can't wait for the new sister of battle class
I'd be surprised if it not a Sister tbh
Sister of battle perfect way to introduce a new weapon type that being Melta
Can't decide between mk1 and mk3 shovel...
mk1 is definitely more versatile. But folding is so good against mutants
tomorrow we will get all felinid brainrot as ObeseFish anounces the Felinid assassin class
-Source: my beloved told me to say that
I don't understand the community obsession with a weapon that has effectively 0 documentation in any of the 40K source books
Could be tech priest
The only assassin I could possible see
Is the uhhhhh
Poison one
Venenum
pls no cats
I highly doubt they'd do a felinid lmao
I think a Sister of Battle is the most likely
Felinid Sister of Battle
There a lot of sister of battle lines in the game, a sister of battle in her power armor wouldn't be bigger than the ogryn so size constraint isn't an issue
Gives us access to a new weapon archetypes like melta for example
Also still synergizes well with some of the currently existing weapons like the eviscerators or power swords
beastmen or hobbits are ok but no cats
Sister of battle new class with a melta weapon option
and a flail
that's my take
or halberd
acept the visions of despair that i forsee, it will be...
PURRRRFECT
I think Skitarii is the second likely with the introduction of radium weapons and omnissian axe
why second? i feel that agents of the mechanicus coming to help Hadron on her quest are already set in the story to be introduced if Obesefish wants
Sisters of battle feel possible but a little not developed
It is also very likely we will be getting a ganger, because of the word “broker” being in the game files somewhere.
And it would make sense since there would probably be a ton of them working for rogue traders or just operating down on Atoma.
Because the sisters of battle are repeatedly mentioned by in character dialogue, not to mention the moebian domain is home to a shrine world appointed by the ecclesiarchy
The sisters of battle could very well already BE in the moebian system just not seen ingame yet
A lot of things get mentioned often. Space marines. Orks. Eldar. Genestealers. Ratings probably most the amongst them.
maybe Swagger will bring his own crew to help us on our mission
It'd be far more likely to drop Sisters instead of Skitarii because the Mechanicus do not concern themselves with shit unless it's old technology
so unless they shoehorn in an STC or something
Hope so, I’d be interested in seeing some more development for funny mask man with hood.
Also not to mention
Melta and flame weapons are extremely popular
And sisters specialize in those
there are missions where Hadron actively is seeking and hiding information, not to mention the moebian steel deal, i feel there is arguments for mecanicus agents coming for that kind of stuff
Agreed, and it’s possible there’s still more old tech around that can help us win against the Sixth and Admonition. We already rediscovered the old facility in the inter-zone void that could help us create Moebian Steel again.
Also have to think about tree themes, backwards compatability with weapons, and of course marketable cosmetics
Sisters of battle have quite a few weapons that are already in the game whereas Skitarii do not, they use entirely Mechanicus armaments neutron, phosphor, radium etc etc

im sure there are a few folks that would LOVE to reject flesh for sacret steel
That's a GW issue I believe
There is a recolor for the arbitrator that's been in the game forever but unreleased
Overall, I believe that Ganger may be the easiest class for FatShark to tackle, as much as I would like to see a Skitarii.
Sister of Battle is far more likely over Skitarii for multiple reasons though
from a development and gameplay perspective if they were to add a Skitarii Ranger they'd need to make an ENTIRE new selection of melee and ranged options exclusively for that class
Whereas with sister of battle they could cannibalize some of the already existing stuff
like Eviscerators or Power swords
and then add new things like melta and flails
You see, I fear Sister of Battle may be too similar to Zealot, while Skitarii might be too complex overall.
Nah not if they make it an armored sister of battle
Zealot in the game is basically sorta like a repentia almost
I mean Arbitrator is barely similar to vet at all and people bitched that they were "Veteran 2"
SO
basically no armor hopped up on faith
Yeah fair enough, I could see that working.
A Battle Sister would be different
They could also add new bolter weapons for her
like a heavy bolter
or storm bolter
as if
meltagun obv
How do you think she’d play? High-mobility, possibly tanky, what else?
I still don't get the meltagun thing
Wym?
In the actual 40K books
The meltagun barely exists or even has a description beyond "It's an anti tank weapon"
But everywhere I go in 40K games people are like "meltagun when"
If any 40K game doesn't have a meltagun it's one of the first things people ask for
it makes a funny sound in RT
Despite how it barely exists in any of the settings books
Barely exists what
good
The Melta gun has existed for eons bro
who the hell reads wh books
Okay
In so many forms
What's it do?
It has been in the books for ages yeah
What does it do?
What is it?
From the wiki "A Meltagun works by inducing a minute, sub-molecular reaction within a highly-pressurised pyrum-petrol fuel mix located within an ammunition canister, and then projecting the resulting plasma through the canister and from the weapon's barrel as a blast of incredible heat."
Meltaguns are short to mid range anti-tank weapons that are a form of plasma essentially
But whereas the basic plasma guns and plasma incinerators are condensed and focused
I remember seeing it shoot a big ass red laser blaster in the 10th Edition Trailer, while in SM2, it’s basically a plasma shotgun with lots of stagger.
Fun fact, there's like 3 seperate explanations for what melta is up to and including super heated air
SM2 isn't the best version of it.
But there are so many versions of melta guns guh
I didn’t say it was.
The fandom wiki is not what I would consider a reliable source for any piece of media
Yeah because there's virtually zero canon descriptions of the thing
Brother you literally just said the melta gun barely exists
When it is literally
Actually wait it might be in one of the TTRPGs
one of the most prevalent weapon types in warhammer
There are so many versions of the melta gun it's not even funny
So no one’s really settled on how the thing works outside of “big anti-tank plasma gun”
not counting specific patterns there's the standard firstborn Melta gun
Yeah
Like Bolters you have specific descriptions of them and they're usually pretty unified in how they appear
Same for las weapons
Melta Guns are...not that
How do they work? Nobody knows but they're anti-tank weapons that shoot super hot gases
Probably
Melta Weapons are potent weapons which work either by sub-atomic agitation of the target causing it to cook or otherwise melt, or by creating a small scale fusion reaction (using a Pyrum/Promethium fuel mix for some imperial weapons), which is projected as a blast which can burn through almost anything, with greater effect the closer to the target.
Hey isn't that also what plasma guns are?
Brother
No the plasma guns are a more focused and condensed plasma projectile that offers far more range and explosive potential
whereas Melta is a superheated stream for the most part. Sm2 gets it wrong but it's whatever
It is designed to MELT through shit
So it’s a big laser beam like we saw it in the 10th Edition Trailer?
Big is debatable they are shorter range or mid range if you have a multi-melta or bigger
But they are essentially a stream of superheated plasma designed to melt through armor
Yk whats cool? Grav weapons
Yeah I’ve seen that art before.
Not enough 40k games have grav weapons
Yeah I'm upset we are not getting a grav-pistol for Space Marine 2
actual horseshit bro
Techmarine class > no techmarine weapons besides the omnissian axe
bruh.jpg
Grav wouldve been cool in sm2, actually works well into marines too
yeah the bigger the melta gun the bigger the range and there are titan sized melta guns
Also factions other than the imperium use melta guns too
Chaos obv, tau, nercons, and eldar also all use melta tech
I made a suggestion on their forums for a great idea for the Oculus Bolt Carbine heroic variant
and it will make me sad when they don't do it
Essentially I said the heroic variant of the oculus bolt carbine should be a combi-weapon.
Combi-flamer specifically was my suggestion
That sounds like it could be fun. I just like combi-bolters in general too. Makes a weapon more versatile and allows me to serve at least two roles in a team.
I made the suggestion of combi-flamer because A) a lot of their new heroic variants suck ass.
B) it shouldn't piss of GW as Vanguard is the only class with Oculus besides Techmarine and there is a literal Lieutenant in Phobos armor with Combi-weapon model that is used in 10th edition tabletop
That would make sense, I feel like Vanguard could use some love.
Although, perhaps we should save these discussions for the SM2 discord lol.
Still cool ideas though, Vanguard is my main in SM2 so that helps.
I have a question. My brother and I are playing the game quite often now. I'm playing as a ogryn while he is enjoying the veteran. But overall we are still noobs. Lv 18 yet. However, he is really liking the spear bolter . What advice can you give to make a good build(some folks dislike bolters in this game).
congrats
Here
bolters are ammo voids, meaning that they need lots of ammo pickups to sustain their fire power on a full mission, the trade is that they do respectable damage all across the board, imo suing either focus fire (use the Bolter more as main weapon) or the Weapon specialist (for more melee while keeping the gun as a sindearmo for cleaning bosses or elites) keystones is good idea. tell him to avoid using the rapid fire of the gun if he can help it, since it can burn lots of ammo while being hard to control, with enough buffs you can make it kill many enemies with a headshot while ADS
This is the default vet build basically
ws on bolter is kinda meh i might go focus target
focus target's redirect fire helps with one taps using the single fire mode
and helps with boss demolishing, which the bolter is good at
Oh yeah that’s not a bolter build
Bolter should go FT or MMF
Thanks. And the advices that follow.I Will tell him tomorrow
Oh don't worry. Assuming everything I've seen holds up by the time that patch arrives, vanguard is about to go insane.
It already seems pretty solid but what's potentially coming is wild.
declined from havoc 22
Thank the Emperor, I simply wish to have fun playing as the silly grapplehook marine. Although, the one other thing I am very excited for is the Raven Guard champion.
Raven Guard mentioned. I'm mildly interested despite how goofy I think space marines are.
I just wanna look and feel cool. And the Raven Guard Champion looks cool. That is all.
I enjoy the sneaks
Lmao my goat washed
Sniper is my current and only class I have xp for. Almost done with p3. Vanguard is next after I'm satisfied with things.
I saw "Infiltrator" and "Deadly Shadow" for the flavor text. I didn't stand a chance.
The majority of my heraldry progress is in the raven guard tab too. Even scooped their little dlc pack.
I’ve got all my classes fully leveled, but only my vanguard is at P1. I simply do not have enough time for the prestige grind unfortunately, what with school and all.
Same, the Raven Guard are my goats. Knowing that there are more beaky helmets coming also makes me happy.
Noice. Would you happen to have those interests transfer to darktide via...perhaps infiltrate and shroudfield? 🥷🏾
Occasionally. I like playing smoke grenade and infiltrate vet if I’m feeling particularly devious. Also I like the color black so I guess that counts for something.
||Play infiltrate vet/shroudfield zeal more||
Nah, just shout and throw grenades at your problems
That’s my main vet build, but I use either Krak or Shredder nades depending on how I’m feeling.
Will do, I’ll try to tell you how it goes.
Whoops missclick
On a completely unrelated side note: Zarona Combat Shotgun Special Shell is fucking amazing at removing chaffs
I set my Special attacks to E so that i can spam them
and holy shit, does it delete chaffs in to fine mist, (and has a fuckton of Stagger, enough to trigger Bulwarks stun animation if you hit his non shielded body parts)
It turns into a Pseudo Double Barrel lmao
I've been returning to shotguns again just because I missed them. Hopefully any changes don't up and slap them into reserve surplus use status 😭
Double-barrel is probably safe.
Arbites feels like it can't fail.
I feel Combat shotguns is the one weapon that fits into EVERY situation in this game
Specialists? ADS and done
Chaffs? don't ADS and done
Boss? ADS and aim well, done
Yeah it’s a shame we only have two combat shotguns in the game tho
warning -- gets loud in second half
no one had cut this clip and posted it alone so i have done it
Very sad
I mean. Yeah
Very violent guns fr.
how is manstopper flechette or manstopper scattershot on the zarona
Manstopper scattershot
I run mine slightly different
This is zarona manstopper scattershot
Flechette isn’t worth unless you’re going for a budget double barrel imo
Does it end up struggling in any unique way with that blessing combo?
It’s just that if you plan on making quick follow up shots scattershot makes crit way more consistent
Yeah just depends on what you want to prioritize
Neat to consider when I give it a try. I only regret not holding on to my dockets and wasting them chasing plasma gun god roll. 🙃
full bore also easy to proc since zarona have pretty good mpc
I ran DBarrel again with manstopper and weaponspec
I feel like doing alt fire is more better than single fire even if you have to do weapon spec reload twice
The spread on DB means kills aren't too consistent
Especially with flechette
It’s mandatory yah
Understandable
On WS DB
It does finish off stuff that's barely alive
Proc bleed on an entire horde with one shot. Why not. 
How many bleed stacks again?
6
Damn ok
Realistically it’s pretty easy to stack 12
Mm
because if enemies die to the bleed with your melee out it's a melee kill
Goodbye mauler pack
You can get three stacks of WS with one or two swings of a Rashad
oh you can just one shot them with WS double barrel
just fire both barrels
one shots maulers out to ~15-ish meters
Yea I need to get better at determining when it's time to double
the time is scab ragers and maulers
Do y'all run funny triple barrel
crouch and blow the legs off the scab ragers
humongous waste of skill points on a WS build
True
lol
Should Heavy Sword stagger on its special again?
does it not ??
I think only if you hit the head...?
it still does last I checked???
I was using it just like yesterday
and it still staggered
crushers got their stagger resistance upped
i see
And I want catachan jungle fighter drip
closest thing is armageddon ork hunters
Hey hey people
There’s the shark
But is bleah though.
I am here to see the new class
And seeking that Veteran top for my boi
We have few shark here if i remember
Two of them gone
A shame, then I'll need to pick up the slack
You and your big ass Red Armor and white pauldron and Diomedes
Oh you think im the blood raven
Ye lol
Im no marine
I do like it
Also here's my Vet currently
A little tampering with the For The Drip mod
The menu vet
Nothing wrong with being a souljah
the rightmost keystone ye
WS, you can load guns after murking someone in melee and switching to the gun back
what about the combat shotgun?
Combat shotguns are the universal gun, fits into every situation.
Double barrels are the DPS, Havoc Viable (with correct build) and can carry your team with it
those weapons have more ammo capacity than the double barrel ones?
You wanna try shotguns?
yeah, ive mastered some of the lasguns and autoguns, but never tried shotguns
Combat for Universal gun.
DB is bit of a special gun.
just want some opinions or thoughts about it
cause I rarely seen anyone in my pub use shotguns
its either plasma, or recon gun
Yea combat is da universal gun and DB is D E A T H with the correct build
Long range, Short range?
Armored, unyielding?
Chaffs, bosses?
Combat shotgun can take care of it with 3 flavours to choose from
DB is KILL, KILL, KILL
Ok, ill try it after finishing the las pistol
There's plentiful of builds around here.
Check one by "Epic Cole" for DB
db is nutty with weapon specialist
db is like venting shriek but it's pellets instead
yeah
When are we getting news on class reveal again?
a little under 6 hours iirc
<t:1762880400:t>
Epic Cole?
in gameslantern?
or here?
In discord here yes
He got some Insane build
And Out DPS fucking Psykers
so you dont have to search
Oh thanks
https://darktide.gameslantern.com/builds/a0342c69-6063-4e10-96a9-66e8ce22ecb2/railgun-sniper
And this is for the Combat Shotguns (albeit mine is slightly modified)
I thought he posted or share some guides here in discord
ye im that on my shotty build but with zarona
Zarona's Special shells is fucking amazing imo
Don't forget that combat shotguns have special shells, Hen.
They are fucking amazing
Except for the flame shell, they kinda sucked imo.
Oh, I thought it was decent
Its DOT shell, it can by pass Bulwarks shields but ehhhhhhh
boys is it bad that i excel in usinf execution but not shout?
No
ok cool cool
not at all
because i cant get a good rythm with shout
either i get jumped or my dumbass gets gunned down
Zarona's Duckbilled buckshot gives you Pseudo DB with plentiful of stagger + Cleave (if you spammed them) making hordes a light work
And Agrippina's AP P+ Slug can stun lock Crushers and chew bosses HP pretty well
Shout got some really big nerfs with the rework though its still solid
put the karking boot in
even pre nerf i feel shite using it :oof:
Oh thats pretty good info to know
I didnt know about much about shotguns
feel like i can contribute more by just wallhacks and removing the threat before that threat arrive
all I know is they have a shiteload of pellets to cover your shitty aim
Yea they Combat Shotguns come with 3 flavours
The slug also has a funny interaction with full bore blessing
but thats way different than I thought
Ye, I FUCKING LOVE SHOTGUNS RAAAAAAHHHH
Exactly
And its no golden toughness wich teaches u to stay alive better.
And free dmg
my panic button for infinite crushers, kraks
my beloved
About 4 hours
Ty
It will happen soon enough
wonder if it will add anything new to the game tho, it felt like the mall cop is using rehashed abilities from other classes sometimes
hahaha i hope they have something better
i was thinking it would be fun if they allowed a grapple gun of sorts, but then it would need them to rework entire maps for "grapple-bility"
or a 3rd "large" weapon type like Bardin's gatling. Or a sniper rifle
i dunno how they will balance turrets tho, feels like it will be completely useless in auric, or too OP
Its not happening now therefore it is not soon enough 
Just so its funny, make it the auto shotty turret so friendly fire incidents are..... costly
Tbh the dog is enough afk gaming for me i dont need a turrent aswell
I think its not good for a game like this
Nonsense now they can double dog spawns for the 8th time c:
still not enough dogs to go against a doggo horde
give me a hellgun and my life is yours!!
What time does the new class reveal is again?
I like the deployable speaker
professional grade yapping
About 2 and a half hour
Prob trailer
And then well have to use the lore nerds to unravel what the teaser actually shows
Not really a reveal then js jt
Well its just my guess
I dont have a clue
I think it'll be a full CG trailer
Its gonna be a high resolution video of a ganger smoking crack then
I think it’s likely to be a cold trader
I said man full trailer with an admech at the end they get their brains blow out and up walks
HIVE GANGER
Whats that?
Person who deals with xenos tech
That would be hillarious
Crime syndicate style
Ah ok
True
Im thinking maybe a bounty hunter
They did a the arbeetus in rt aswell
Or it just starts with B hehe
I would love a bounty hunter actually
But imo admech would be the coolest
And most unique
Admech would surely get coded in a diff name
Damn
Gearguy
Half-Servitor
arbites show up on the mourningstar and a few months later
pirates
Just strutting their stuff in front of Proctor Exactant Zorin
I just remember
Veteran’s code name is “default”
And arb’s code name is “adamant”
Lots of things are adamant
True
I think youre right now i googled a little about it.
Xenotech weapons and shit would be dope
Cold trader confirmed
Tau rifles one shot DH build
DAKKA
Xenotech + needle weapons
Prob
Aeldari Chainsword
Necron hyper phase sword (this I doubt tho)
💦
Is "Keep their heads down" useful for the suppression bonus?
Neato
Suppression bonus makes them run to cover or cower in fear, most likely you'll get the prior
Oh lord now i cant wait for the damn trailer
Unless...
You used the Heavy Combat shotguns (Accatran), which will instantly make them cower in fear instead of booking it
Don’t get excited for nothing lol
🤔
But its a wasteful(?) reason trying to run suppression maxxing
Long time no see
No matter what I'm just excited for darktide to get an update
"CALIBRATE YOUR ENTHUSIASM." - Andor, Col Parthagaz
Surely psyker will get nerfed and falchion buffed
We got a psyker buff in there
And uh falchion was performing a little too well so we nerfed the amount of time it can spend charged
Now for...
3 swings
Max
Nah it was revealed to me in a dream we’re getting a permanent modifier called shadows in the warp that makes all enemies have x30% DR vs warp damage
However. We noticed that the uncharged mode was a little too weak so we're upping it's cleave.
Actually lowers cleave and isn't fixed for a year and a half
Not really
Too irrelevant
Your weapon either has too little or too much suppression
lol no announcement
They did say release date is Dec02
AHAHAHAHHHAHAH
Most likely cold trader
VET 3.0 CONFIRMED THEY JUST DONT WANT TO SAY IT
"vet 3.0" is an unusual way to say "Felinid assassin"
Weird way to spell barrel casualty but sure
Barrel statistics
I'm manifesting vet 3 rn
Nada
Or did i miss something
Willing something into existence is unsanctioned use of ruinous warp powers, this it's heresy

I am honestly surprised they pulled another one so quickly, I barely kept with the game after arbiter
The only thing we know is that the new class’s release is Dec02
So, no clue wtf it is
It’s most likely a cold trader
CLEARLY the new class is the fabled assassinorum FELINID bioweapon (source: my beloved)
I trust your source
Bro im fucking dying they actually cancelled it 1 hour before release

OH SHIT, lmao
No way
Peak Sloptide
Insanity😂
At this point I have such hopes for Fatshark, that I kinda, can't be ever dissapointed because I don't expect shit all
Everyone is loosing their sheep
They had to be planning this shit😂
I am only here on chat because of the ping 
Anybody knows the last date when Trooper Ston "Blind Man" Makkar set was available in the shop?
Theres no way you just cancel it 1 hour before they had to know before😂😂😂

Fatshark has the communication skills/movement of a company of 1000 people
Wonder what got rejected to cancel the announcement, maybe the trailer was not GW approved?
but the manpower of like 80 in practice
sry we're going on vacation again 
Thats just edging us at this point
Classic MorbidlyobeseShrimp
I wouldn't be surprised
like, I am not memeing, my expectations of the obese megalodon are basically null
Hellgun fucking when
If it’s cold trader it’s prob some xenos weapon that got shut down last second and needed tweaks
Its been like 3 karking years
Marketing materials
Its not the class itself
Yea the marketing material which include weapons to be showed prob
just add hellgun as a non-vet exclusive and watch the vet chat go insane atp

I don't mind if isn't vet exclusive
I just want it already

Sad that we have to wait more to bask in the felinid bioweapon class
Honestly, a xeno/exotic weapons class would be a bit cooler than the arbiter IMO
Gauss Flayer sounds balanced right?
Why this
Are cold traders not rare even on a RT ship
The broker is swagger and he will bring his crew to reinforce the Mourningstar
I always thought swagger was eldar
He is not tall enough
dafuq is a cold trader
Unless is a very weird eldar
they trade ice cubes or something?
Illegal trade ofs xenos tech
Xenotech and all that kind of trader
ah i see lol
Eldar can warp perception to be seen as human
Owlcat Rogue Trader has a companion that is one
At least I thought so I read in a book something like that
Eh, I feel it kinda hamfisted that way ngl
Nothing of him says to me Eldar.
Very suspicious dude and all that
but not a Eldar
My opinion is hes close to grendyl where no one else is and the eldar want something with grendyl (unless there's a connection between brahms and swagger idk about)
The fact that we can be face to face with him in gameplay
If he atleast always kept to shadows and all that shit maybe
So im guessing there's a connection there
Still, a Cold Trader character would be nice as a way to use some xenotech weapons ingame, a niche no other class can have
doesn't steps on anyones toes
It would be very cool
What xenos weapons would ogryn get? That would not destroy our void ship I mean
What does Cleave do for the Hellbore?
the same thing it does for any weapon, lets you hit through one enemy to the next
Hell, what do most weirdly specific stat mods mean
Right
They'd probably just chuck it at something like a rock 2.0
Too dumb 2 use
Most are too complicated probably to even risk for Ogryn use, even if our Ogyrns are smart af
Me ogryn is what som say Ge-neigh-us, me should have biggerest weapon
The wait continues 
Necron tech roomba
The leg of a Necron to beat people to death with.
Cool tech to book good? Nice!
- The necron leg has malfunction lasers still sparkling around
Mfs probably want to sell some cosmetics in shop to line up with “hype” reveal will have
Some dude in marketing was like, if we release this with the skin rotation, it will have 2% better profit margins
Is voice of command all toughness?
Ork choppa
Yes
Nice
opinions on helbore lasguns?
to me it feels kinda meh although fun to use
what do you mean
I think they're wondering if VoC restores "missing" toughness or "all" toughness
An important distinction for Born Leader
Should be "all" toughness unless something changed
Peak
the best ranged weapons in the game bar none
comically high damage
good blessings
functionally infinite ammo
well inferno staff is better prob but that doesn't count
Peak. It's love it or hate it though
Me
Yeah, top 3 ranged are mkiii/mkiv helbore tied for first place, followed by mk V helbore 
So I'm tryint out plasma for once. Finally got a decent gun I'm working on getting the mastery up for. Does this need any particular vet perks to do well or can I slot it into my halfassed in flux build and be fine?
Why is this so cursed lmao
plasma can't kill carapace
i would take skirmisher
I'll fix it up after this mission then. Swap carpace for maniac I think
I'll get my shit together with the talents soon too. Just too lazy to change from my lasgun set
Unarmored + flak for plasma perks
Gets hot + rising heat for blessings
fully loaded is nice for the plasma because it doubles the amount of ammo you get back from survivalist
Unarmored over maniac? I forget what has unarmored thats worth hitting that breakpoint
dreg gunners and dreg shotgunners
Ohhh
True
I never fucked around with the weapon swap keystone. I don't usually have the brainpower to juggle like that
Boil dregs in shit
agile engagement and skirmisher are enough damage for the other breakpoints on enemies
I'll need to expand my brain but it should be gun
It’s actually very simple and intuitive. Kill three people in melee. Then kill one person in ranged. That’s it
Doing that will keep giving you buffs
Guaranteed crit for one shot on ranged
Attack speed and dodge while in melee
Thats pretty nice
Now just to decide if I want to bring executioners stance or shout
Actually how is stealth? I've never touched it any
Funny as a stealth bomber
It has its limits, but usable and entertaining.
Ah I gottchu
I main ES rn. It’s really powerful even on melee builds
VOC is just simple and stupid
Get out of jail free card
Main thing with infiltration is honestly just playing well to begin with. A better experience is possible on shroudfield in spades.
Nerfed multiple times and still very strong
You guys run the outline for ogryns with more duration? Or shooters cause theres just more targets to shoot at and refresh off of?
Ik a lot of people prefer Og but I like shooters. Harder to see when its dark+more plentiful for uptime
Either works well. The former provides greater safety nets during staggered kills ot droughts. The latter makes it better for consistency and shutting down grunt shooters.
The crusher is simply the distraction fex for the shooters
And with counter-fire, you essentially have a steady supply of information and target rich environments. The higher you go though, the more the ogryn modifier can be a lot more relevant from sheer volume of elites in havoca.
And due to that, the duration bonus it provides makes it safer to have to patiently stagger out kills for any number of reasons.
Thank you very much for all the input btw. Its very helpful. Sitting here with 140 hours and I still feel like I barely know the game
I have unfortunately started having darktide recommended on my youtube
At the very least up to auric difficulty, either one is going to be beneficial to you. For weapons more fond of busting bigger targets with the reserves and magazine capacity, ogryn modifier can be more attractive. For infantry lasguns and the like with much larger mags and reserves but less firepower comparatively, counterfire it better in my experience, bias included.
and am absolutely floored to see that the big content creators think the infantry autoguns are bad
you know
this infantry autogun
It's over. 
I need to try the infa try autoguns more. I remember trying one out and the recoil making it a little hard for me to keep on target
You tap the mk1 like a cs ak
Ohh that makes a lot more sense
Recommend the ogryn node
The 8s duration is really noticeable
Its also nice you get to chuck a krak and effectively refresh your duration
Both subnodes are good for different reasons imho
Ogryn is generally more consistent for uptime but there's an argument to be made for Counterfire specifically in Havoc
Because those fodder guns are genuinely one of the most dangerous things in havoc and it's nice to catch them before you try to engage them
Especially in low vis ops.
Yeah I've noticed I've been getting the shit kicked out of me by normal shooters in the backline more and more lately
I can see the fodder highlight node being good if you run recon
I'll highlight them cause it'll be funny to use the plasma and just cleave through the world to kill them
They're much worse than elite gunners in havoc
Since youre basically bullet hosing a death laser in a general direction
And here I am playing on heresy and damnation with friends
Bigger numbers, heightened RoF (especially with yellow stims), and gunner resistance does nothing against them.
I've got 3 curios with gunner resist and I kinda cant live without them now
You must incorporate. The cha cha slide into your dance if you're having trouble with reg guns on heresy or damn
Dodge sliding to be specific.
I meant that I'm just not trying to push that high into difficulties yet lmao. Shooters fuck me up when I try like auric mostly
They don't know
Ye. And that's a good fundamental to have when you do try to push up in difficulty.
Guns can be trivialized in a lot of cases if you know how to abuse sliding in combat. At least in normal difficulties.
I just keep forgetting sliding is even a thing. And I gottq get used tonhaving to sprint again when its done
Even in havoc sliding just nullifies gunners
Its always comical to slide right upto 25 entrenched gunners in a straight line
How often do they show up? Haven't played in a minute up there but most of the consistency of grunt shooters feels about the same as hitsg auric maelstroms with where I'm at.
If that's the case and you're willing to consider it, I highly recommend taking counterfire if you want to just have a little extra incentive in learning your way around them as a collective threat. Grunt shooters are always a problem when left uncontested.
the stalker blowing my back out because I didn't notice him hiding in the corner
what blessing for vigilant again
1 and 2 shot is surgical deadly accurate
3 burst headhunter deadly accurate
counterfire is worse than the ogryn one
perk? @narrow frost
unsure for auric but I bring maniac unyield for havoc
maniac unarmored/flak probably for auric
my condolences
sure but like
it's not bad
both are worth taking for their own reasons and for certain weapons
Yee imt rying it in this currnet mission ajd its fun. Gonna get a smaller gun.. maybe a vigilant autogun?
Yah and the fact is that shooters are just waaaay more common than ogryns
Ogryn show up 20 at a time
But shooters are pretty much always around
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Actually. Do the vigilant autoguns have any real differences bwtween the infantry ones other than being semi and burst fire?
True true
A lot.
I wouldnt say that because they fire so fast that they can catch you when the animation ends way more often.
It helps a lot but they're not nearly as trivial.
Gross
Okay, got an infantry auto to level it up, time to see what I wanna do with them. Apparently I'm already mastery 10 so I have all the marks 
funny crusher 1 shot
Mk IV
Surgical+Weight of Fire
Carapace/Unyielding
Needs Skirmisher+Marksman for the one shot
also exe
CK stacks will help negate any chip damage you take between each slide
Not to mention gold toughness
Wouldn't say youre immortal but its still pretty easy to close gap if youre quick
Or surgical/hotshot
And catch a breath
Or exe stance instead of voc (yes really)
And mmf multiplying it all by up to 1.6x
ES with MMF is really funny
Good to know. Let's say I'm playing veteran at havoc 40 and another veteran has things covered from the elite killer angles. What ranged options with counterfire have you seen or done that you can say served that purpose of checking and cleaning up shooters, especially with ranged weapons that have the ammo capacity to make playing that role more stable?
helbore, recon lasgun, laspistol, and the infantry autoguns
Infantry lasgun 
also agri combat shotgun
You memeing me or you got receipts and experience?
I've only played with...mm. helbore and I think a very botched recon lasgun run. What recon mark works best for mid to longe range engagements? I really haven't put in time with any mark that wasn't the fastest firing one. Played with the others maybe three times a piece so I can't speak more confidently on it from my experience.
VIc is more accurate and ammo efficient than the speedy boy
Tbh I used to use it at the start of Havoc 2.0, I'm sure it's still usable simply in terms of ammo economy but laspistol is strictly a better weapon in every way
Mk XIV is fun with deadshot but you REALLY have to have good aim for that
For havoc especially. I'm still climbing when the damn thing actually works. I'm low havoc so it just feels like auric but more consistent on bigger groups of enemies.
I have a friend who uses the fast firing one in Havoc, not sure what build he uses and if it's an actual seriously thought out build or a meme
My aim is pretty good so no worries. I might avoid deadshot because I want to get a better feel for how damage is taken in havoc before doing stuff with stamina management.
No I mean the fast firing ilas 
what about what I said is wrong
Oh yeah I'm following your replies no problem. I dead ass adore the infantry lasgun and have been an exestance fiend since closed beta.
It was usable in havoc 1.0
But nowadays with the shift to armor elite death balls ilas is very much not worth
You'd better off take recon or helbore if you want a las gunner fantasy
Common gunners aren't affected by hp boost iirc
Which recon lasgun doesn't want to play around with deadshot more again?@calm shard
Busy with other things atm so I can't squeeze in a quick scroll.
You took the ilas back then or las pistol bc they had ghost
Exactly 
Ghost was really going up in havoc? Juicy.
Because fading light was a bitch
Is fading light lights out?
Back when havoc launched it was highly skewed towards how well you could deal with ranged trash and gunner elites
Then they nerfed a bjt and made a higher emphasis on armored elites
"Emperor's Fading Light" used to give shooters a RoF buff
Or was it a burst buff?
I see. Good to know. That's one of my favorite roles to cover with veteran because sometimes people just get overwhelmed by them so much.
So ghost was very valuable my first havoc 40 clear was with IIb ilas
That's it
It also just feels cool
Nowadays this is not the case, you get dps checked by crusher/mauler spam a lot
Gunners are still lethal but I find more of my losses are bc 1 of the 40 rotten crushers swarming you got the overhead on someone
Blue stimm mauler sliding over to assert his dominance:
I've decided that I hate rotten armor more than stims
Were it not for the overtuned blue stim it would be a nothing modifier
I do however really hate having to fight several waves of rotten armor per horde and losing to bullet sponge spam
does reload speed perk effect loading of the special shell on combat shotties?
yeah
ty
mfw bruiser pushed me into overhead
Good to know. I've been focusing on helbore and plasma gun as my starting choices going deeper into the havoc climb. Personally prefer what the helbore can do given what I talked about so it's good to hear about that sort of longevity for the weapon's case uses.
im a certified blue stimm hater
Been using this build unironically. Don't really think it's "meta" as the title implies but it is fun https://darktide.gameslantern.com/builds/9df040b6-b9cd-46eb-8be0-c3dd02afc350/meta-nrgaas-bolter-veteran-havoc-40
So stick near your Taunt oggy or Inferno Psyker and rely on them to kill horde enemies for you.
Lol
Lmao
Yeah I treat it more like an anti specialist build. The axe or dueling sword are fun for hordes so I'm usually knee deep anyway
helpless veteran can't melee things big sad :(
I hate this. I hate this so much.
This is literally a losing sentiment right here.
This mentality is exactly the kind of mentality that makes you lose havocs.
yeah and besides pushing aggressively with exe vet is fun!
You're so goddamn tanky from the toughness regen and MMF you can just wade face first into an army of shooters
And kill them all
Keeps your team alive too :)
Oh wait that isn't an exe build
Uuuuh
Pop your VoC and hide in cover like a good little noodle
Thing about this build is that it actually has the potential to be decent at horde clear when you need it but the tac axe setup is scuffed
I can't really give credence to someone saying it's a havoc 40 build and then putting something in the notes that imply it's actually not good for Havoc 40 at all.
And that's an annoying quirk with a lot of gameslantern builds that call themselves havoc 40 ready.
Yeah I take it at face value
I was using a recon lasgun + dueling sword build before which was fun
If you have a build I can try I'd be appreciative! Vet definitely isn't my main but it's the class I have the most fun with
it works most of the time though 75% of vets run ds still
the meta is still strong book zealot taunt oggy and bubble psyker, shout vet is typically not required
I'd prefer my zealot run fotf so they can actually do damage while I bring shout tbh
But you're dealing emotional damage with shout, the worst kind of damage
Yelling at something until it dies, truly a veteran
There isn't a single havoc setup I've seen lately that doesn't have a vet
In some shape or form.
oh i meant exe or shout both work
And I meant more along the lines of the build being "specialized"
Meaning being dependent upon another players setup entirely to make up for the fault of the build, which is just building for failure imho
yeah if they take ds thats essentially being specialized cause it cant horde clear well
but both the zealot and vet can take it and they still do well with the psyker picking up the horde threat
https://darktide.gameslantern.com/builds/a045a082-ec77-438d-8ebf-98ffc4708f65/trench-shotgunner
Or as Cole would call it since we run literally the same thing with one difference in node
"How to have fun"
I suppose if you're looking specifically for a bolter build, I can cook one up.
There. That's a version of that build that's more generalist and won't leave you a sitting duck in hordes that I've used.
if you run it with brutal momentum yeah
Nice, thanks!
the reasoning is because it lets you one shot those club guys with unarmored heads which makes brutal momentum work
Hey fellas what keystone is recomended if I'm running these two? Im have been trying middle and right, but middle one feels like its only really useful against bosses but when using right keystone the swap to range is god awful to really use the buff properly
I'm using this alongside kraks, upgraded kraks so I have no spare points
Also no keystone upgrades
lets see Mk VII shovel is hopeless so no keystone can save it
bolter works best with focus target since it has high base damage
👍
I prefer MMF with bolter but you basically give up all your melee talents for that
god I hate derank
Aig, also for other build is it worth sacrificing this node to get the 25 extra tuffness
swap to mkI or III shovel
does sacrificing 25% base damage sound worth it for 25 toughness
Sacrifice something else if you can
Oh no, this shovel feeels good
more power to ya then pal

