#veteran-class
1 messages · Page 1587 of 1
Why turn on falchion if funny axe performs better without managing a heat bar?
or duelling sword i suppose
This is where the mislead happens because zealot has a dodge distance of 2.5m and psyker has a dodge distance of 2m
Since neither RB nor FGS have dodge template override they’ll use class’ base dodge distance, resulting in 2.15m for RB and 1.86m for FGS
Dsword doesn't have good wave clear
it's passable enough
Does not matter when you have Shredder Frags
Slightly higher single target dps when activated
Significantly worse normal attacks
Significantly worse stagger breakpoints
piss
then why does relic feel so gross to me...
Is there other weapon with dodge override like the evil toothpick? Knife has it?
Placebo
Power sword is 2.2m dodge with 80% mobility roll lol
On average it's performance is below that of a rashad in a long run
While that is true
The classes have a way to ignore that
Frags
Flamer
Anything psyker
Tac axe
Knife
Truly a Fatshark moment
Sure lol
So Taxe is not only great due its push attack combo having great values of stagger, it also has improved dodges? No wonder you call this thing a budget weapon that performs
In my defense, I tried to use it only to be disappointed
what would you give falchion
Burger
It was fun cause it was new
Better damage
I personally don’t think the dodge template override should be that high
yeah it's basically a knife
But then we all realised its ass
What are the actual numbers? How much is it cheating?
Most underrated weapon
Love tac axe
imo it's underrated because it doesn't feel satistfying to use
Now that vet has 10 base crit (lol) i love it more

I'd give it a better Strength blessing
It probably wouldn't fix its shortcomings but at least it would have good strength blessing

Until you push attack your wat to survive a rager army and then you survive because the Taxe believes in you when you don't believe in it's superiority
I think sunder would improve it
It'll likely happen. Live service games are an eternal loop of changes and all that. I still use it and haven't ignored everything about it.
I also just try to push every tool as far as possible. Unless something is absolute misery to use, even after my best efforts and changes to a build to promote it without losing efficiency elsewhere and getting familiar with what that play can look like, I'm using it.
This is a reason why I refuse to use the Antax combat axe for example. I did my time with it, tried what I could with my skills and it just wasn't enough. Into the void till I reach back in if it's passable.
i mean i think its feels unsatistfying but also when i swing it stuff actually dies
there is some kind of disconnect
Sunder would be too good

And also
Weird
ah that's the word i couldn't remember
Veteran & zealot 2.5m
Psyker & arbites 2m
Tac axe & duelling sword 2.75m
Knife 3m
Ogryn 3m
All +/-% dodge distance scale based on those
the tacaxe is not flashy at all
It's that it doesn't have impressive damage or cleave without Bromentum, but it's stagger can knock ragers off their combos so that's impressive
What about ds mk5

It scales from 2.75m
Guh
I guess it's unsatisfying when someone isn't fiending for every headshot they can possibly hit. It's not too dissimilar from the logic of becoming good with the rapier in vt2 before becoming great with it.
And gets like +15%?
Evil
So 3.1625m
That's the evil toothpick for you
I wonder what it’s like with ij
i think the animations are just lacking
Zealot space program
also you swing it so fast half of the time you won't even see them
Yea same as Ogryn’s base
But at least every ogryn weapon has negative values, except rock, rock cares for us 
shovel
Isn’t Arby crusher the worst dodge in the game?
Well no cuz knife gets +% dodge distance
Every single ogryn weapon is -% dodge distance
No, arb shield&maul
Guh
What is it
Even if you dump power output lul.
I can see them pretty well but my focus is elsewhere when I use weapons like the tactical axe, duelling sword and combat blade.
Actually, a better vt2 comparison would be the dual daggers but darktide isn't as anal about weakspot consistency in melee for those kinds of weapons compared to tactical axe and combat blade play. There's a huge difference in how vt2 would reward actually having a consistently high headshot count with those weapons because you straight up needed to do it as your baseline to edge out that extra bit needed to not slog through hordes or flounder when managing a horde with mixed enemies in it.
my smaul has a -17% but i have yet to fully empower it
It’s like 1.7m smth
What are you dodging with that lol
Don't need to dodge when shield is staggering everything
Crushers because no choice?
Cc machine, the weapon
i can't imagine arbites crusher without street smart
It’s a shield weapon
Cos pistol and shield is only slightly better.
Doesn't really change much

+1 dodge is fine
Yeah
0.25 linger is whatever
Shields mobility is quite bad, ogryn can tell
it kinda is uh
Can't believe they didn't gave something like it to zealot
Zealot doesn't really need it
It just is

i still really like it on arbites
Psyker’s anticipation is +0.1s dodge linger
Arb’s street smarts is +0.05s dodge linger
It's not great not terrible
Definitely would pick it if I were to play brauto on Arby's
what's that
Makes sense...when psyker was made of hollow bones and wishes to staying alive
Supposed to be

Braced Autoguns, they have like 2 dodges
A +1 definitely helps
Does this even do much lul.

street smarts also gets you to monstrosity hunter tbf
Psyker is tanky now
ObeseFish: nu-UH They should be busted beyond human understanding of the warp
is it worth it to take a health curio with health nodes on psyker?
can't believe psyker has a talent that gives 10% DR no strings attached
I don’t think I do
Street smarts gets u dodge linger equal to vet/z
Anticipation gets u 0.05s more dodge linger than vet/z
People gaslit you Psword, FGS and ASM, especially if you blockcancel/macro all are less clunky than rb
1 HP curio is nice for vet/psyker
Don’t think u need it on other classes tho
I mean in serious gameplay. Like the +1 dodge is nice.
rb mk10 has the advantage of having an easy moveset 
Yea it is nice but it’s not required like ever
slamming your face on L for all your horde needs is always nice
There’s no mk8 RB
And FGS might as well not have a moveset
Truest true to ever truthed
nah, mk6 you have to press a combination of buttons
Just stop dodging for 0.85secs
for optimal dps 
Get all your dodges back
A forbidden technique is to hold block for hat time so bad guys don't stab you while you do that
Did they change mk6 FGS swap cancel combo
mk6 is pretty simple once you got the hang of it, the horizontal heavies are great for mixed hordes, and uppercuts + fotf make for easy damage
I only remember the mk8 FGS swap cancel combo
Being highest horde clear on that sword
Haven't played Darktide in a hot minute, came back and all my skill trees were reset, and there was a new bolt pistol variant. I slapped this build together based off what I remember being good when I last played. Played a couple games of quick-play and it seems solid.
thoughts?
Are there any other benefits to perfect block without things that are meant to benefit it?
Missing a lot of damage in there
Apparently it was always a thing according to someone that mentioned it but idr and never verified what they said.
Like a thing but inert.
New Bistol bad, new bolter good, take skirmisher now, it's legit peak
No, it’s a condition used to activate things
Doesn’t do anything innately
It’s like an if(condition) thing
this is what I use for melee vet
you can bring a different aura if there's another vet
Mhm. I remember just doing it by habits from vt2 and just playing any game where a frame perfect block and/or parry do something.
Pretty sure it is still the same
No real changes to FGS recently
DT’s perfect block is fairly generous at 0.3s
Mhm. Frame perfects vary in terms of difficulty.
Ok then still no real moveset XD
I’m not calling swap 2x + light 2x a moveset
No precision strikes, bad build
Just guards in fighting games come to mind.
🫡
Or in the reverse with frame perfect attacks in fighting games, the range of difficulty changes from iteration of move to the next
What weapons do you use for "melee vet"?
psword
0.3s is equivalent to 18f in 60fps
Which is a really generous time window for fighting games tbh
@tall torrent should I take off precision strikes for bring it down?
Yeah. Fgs are usually way way tighter with that.
Psword is the best weapon in game
Knife, Taxe, rashad, mk12 chain axe and OG shovel all perfor decent enough to be good imo
Honestly u could drop 25 TGH (right) and O4B for 25 TGH + BiD in the middle
i think you could remove born leader and rending strikes for precision strikes on the left side
Yeah I thought about that
I don't play tekken that deeply compared to peers but stuff like...I wanna say Kazuya's electric god win fist has like two frame perfect versions of itself in whatever tekken with some added wild shit when considering the game's movement execution possibilities
And they're tight as hell to pull off.
i think out for blood and one motion would be better for a weapon specialist build than covering fire and confirmed kill
Depends on weapon. Knoife and Bistol really don't need one motion unless you 'nade build.
yes but out for blood gets a lot of toughness replenishment
I am currently using Psword and Bistol because I wanted to try the new Bistol variant, and mk6 Psword was funny when I last played
as the power sword can just cleave through hordes and mixed hordes
It also used to have a combo that insta-killed crushers when I last played... sadly that's no longer the case
O4B is overall not as good as CK
Still does but takes 2-3 hits
I mean back when you could kill an entire stack of crushers with the same combo because bromentum ignored hit-mass
BM got nerfed for that
Understandably so, I was just mentioning that to get accross how long it's been since I last played
Personally, I tend to take the reload speed unless full 'nade build.
GF started playing because she wanted to play the Arbites (because dog)
decided that I might as well come back
Dog is good, give lots of petting per enemy they eat
So... why exactly is the new bolt pistol bad...?
Again, havent played In a while
No cleave, worse damage, less ammo
Is not terrible as it can be used more of an utility gun on other classes like zealot, but it's lower ammo capacity and even more reliance on headshots to confirm kills make it perform less than the og one in terms of killing specials and gunners, it will cause some decent cc but you don't use the Bistol for that.
Alternatively the Bolter has similar issues of damage/ammo but it's better aoe, more manageable hip fire precision and that it can work like a flamer hybrid that can bully hybrid hordes whilestill snipe make it perform much better
Utility is gone since stagger bug got fixed
Honestly did not notice the lack of cleave...
Nah, it still works, but there is a reason why I say it bad
It will not open bulwarks like it used to do
What’s the utility it has over the other variant
Move forward while staggering gunner armies and infusing bleed on zealot knifes
So the exact same thing the other variant did
Just with less damage, no cleave and less ammo
Basically, just with more aoe since the damage of Bistol on zealot wasn't that impressive anyway
Yea but the AoE isn’t even good
AGAIN, I'm saying gun BAD
Seriously idk why the aoe damage is so low if it has no cleave
On top of less ammo
Cuz FS doesn’t want more high AoE clear ranged weapons
Hey Purgatus staff! Still not nerfed? We were talking about you
Emphasis on “more”
We could do with less tbh
Yea
Haven't tried the new bolter yet... I remember using the og bolter as a DMR with an "Oh crap" button for surprise heavies/monsters... not sure if theres a better weapon for that niche these days.
New boltgun is ok but overall not as good as the old variant
All 4 new weapons they released are mid at best
At least they actually buffed some weapons into being good
There's a new boltgun?
I'd say that it's not a total wash of weapon barring any hard limits it has for its output at higher difficulties beyond aurics. That doesn't mean that difficulty is the sole metric to measure a weapon's case uses, but that the longevity of a weapon's output will be realized through those challenges.
By a blind side-by-side, it's just straight up not putting up some of the same upfront attractive points that the original mark has for things like damage and ammo reserves which do matter for builds meant to promote more liberal use of it.
What it can actually do though on the ground in my experience isn't something I'd say that's so miserable that it can't be useful. The main issue that I'd say it has because its output can be meager is basically running damn near only one blessing combo to let its purpose as a stagger tool to be much better. It can still drop weak specialists and weaker elites with alright speed at the rate things can come out in aurics at the very least and in situations with mixed hordes and good execution from the player you can use it as a tool to leverage time needed to just flip a rush of enemies you'd already want to shoot directly or smack with something to get screwed over. In grenade heavy builds taking voc with the mark you're just building your veteran to have a playstyle centered around bullying hordes. That's probably the best case use I've had for it.
Against monstrosities and bosses and large crowds of crushers is where it's weaknesses really begin to show. A veteran can always use other melee weapons and grenades for example to compensate for that but at the highest levels, being able to cover those kinds of enemies with greater efficiency is invaluable because of the sheer consistency of dangerous vip and nasty havoc modifiers.
New bolter act like a precision grenade that can act like a flamer Vs mixed hordes, I feel it's really solid gun
New boltgun are trash clearning, i can use to play as demolition build
If new boltgun had 15r mag instead of 12r I think I’d like it more
Yeah, there is no real trade when losing ammo, idk why it has to be when we lost cleave for aoe
Currently, for the Bistol, I am running Lethal Proximity and Puncture... though I see it can rock surgical with deadly accurate...
For the new mark or original mark?
just swapped back to the OG mark, but I was running it on the new mark when I was trying it out
Mmh. I'd say that when I tried slotting it as a marksman tool it was not as great as something like lethal proximity and pinning fire. It unfortunately doesn't have enough for the scope that BP is meant for for now. Maybe try that with a solid melee weapon and some voc ws antics sometime if you care for it. Best experience in my book up to aurics. Can't speak for havoc because I'm still climbing it and I'm more focused on being familiar with already commonly used weapons there first before learning havoc with less used gear and builds.
Only games of havoc I've played have been with my dome-spamming trauma staff psyker.
or, i guess "Voidblast" staff psyker, as they changed the staff's name
If you want more variety in terms of what you're able to play around with, the original mark can definitely pull it off. It'll still share similar issues as the new mark since BP can run out of steam in shooter-friendly builds due to the low reserves. This can easily remedied with ammo goblin behavior, better grenade habits and more purposeful use of abilities in my experience and opinion, but if your patience doesn't make room for the BP being strained, np.
It can put in solid work with things like left tree builds taking exestance but I couldn't get away with shooting up the entire hab block with it. Carrying an ammo crate, juicing with stimms a little more regularly, etc help a lot. Same with ws and ft.
Plenty don't like talking about infiltrate much but it can still put up value in that department especially when scooping bottom right talents like any other build getting better with ws. But the difference in performance is very noticeable compared to left tree if you want to treat it like a revolver.
it still makes perfect sense
the name change causes trauma to those that have to explain they mean voidblast when they say trauma
conflag 
gib
Try surgical and puncture on bistol and bolter
That what i use usually
Oh yeah bath; does the explosion from new boltgun apply brittle when shattering impact is used?
Idk
Once i come back hone then i’ll test it
nope
i got bored enough to actually look at class iconics in the character creation screen but is veteran actually the only human sized character to be able to peek over cover?
1000+ hours i have never used that feature in an actual game lol
The manner in which I have crouch bound would make it annoying.
if you think of the new bolter as a grenade launcher it's better
yeah
it's useful if you ignore that melee enemies exist
Yes
Flavor reasons. Marginal case usefulness at best.
Most people use cover as a passing thing to stall around before dodging to the next one so it's not exactly as useful as it could be but it doesn't really need to be a problem thing imo.
It's just there, is whatever.
why is this veteran only is what im wondering
Soldier flavor.
because you need to be a veteran of the imperial army to know how to take cover
That's the only thing I can think of.
it's very complicated
screw psyker n the others, did the arbites not get any soldiering training?
technically a policeman
Soldiers are actually trained on utilizing cover for engagements so...yeah.
It's fleeting aside for an otherwise whatever thing. And even if other classes got access to it, I don't really think that that would make it a more attractive mechanic. But it being there isn't some grand shitwarble of a choice.
ecclesiarchy probably says cover is for heretics who dont wanna face the enemies of the imperium or some shit
maybe they just had different plans when first releasing the game and thought it was actually going to be used
psyker needs the full aura pose to use staffs n blitz so it checks out
you know, like payday 2 release vs payday 2 right now
I just made my dude tall enough to see over cover anyway tbh
my psyker is small and loud enough to probably pass as a krak grenade
more like a krak addict
nah new crystalline will means i am literally a walking krak grenade
It wouldn't be impossible. There's plenty of games that have a similar situation where there's a conscious kind of choice distinguishing the flavor and substance of different characters/classes and just kind of having random dangling bits that time just neglects but are so small that the stuff devs are already prioritizing is closer to "we got other shit to do" than "damn this being here and doing nothing is a critical problem. We gotta put it at the top of the list.
"
does yknow, peeking over cover even give any like, stability/accuracy benefit?
or maybe a passive crit chance increase
Nope. At least there's nothing else I'd have noticed that isn't just class and weapons buffs spinning.
i doubt fatshark even remembers that it is actually a thing
yeah, they havent fixed the stairs leading upto the mission terminal being unable to be walked up from
i doubt they remember vet can use cover
Nobody talks about it but it also reloads marginally faster
That's a bit silly. I doubt that whatever staff that has stayed since the start of the game's development or key points in the early stages of progress forgot it.
They're just not focusing on playing with something so meager. They got other shit to do, artificially enforced snd practically necessary
Noe
i think it's pretty realistic actually
i mean fatshark in general of course, i am sure the dudes who coded that in remember it
maybe
As opposed to focusing on correcting serious bugs? And doing whatever else wrapped up in more materially substantial balance changes and content updates?
zealot and psyker doesnt even have any class iconics listed, vet has his incomprehensible cover peeking capabilities as a class iconic but the whole ass psyker peril gauge isnt listed as a class iconic
i don't see why correcting bugs means they forget or neglect the existance of peeking cover for vet
Because there's just so much more that I imagine would take fsr more priority than slotting it in, even if the labor for it could be as simple and just removing it entirely.
what do you mean slotting it in
im just suprised there hasnt been a talent in the vet tree that gives like 30% crit chance or some shit when peeking cover, or a 5% toughness regen per second
Just squeezing it in there.
Doing anything about the cover mechanic yeah
oh i am just saying it was a mechanic meant for another kind of darktide that the current darktide just isn't
a slower tactical one
Mmhm. I can see that
and since the game is obviously not going that way, they just kinda removed it from their mind
which would be fair mind you, it's just a little thing
worlds most niche talent
people don't even use deadshot because of the stamina drain
which can be easily counteracted by stamina regen from the keystones
as a recon lasgun user i can assure you i am using it
to the point i carry stamina stimms over the damage ones so i can shoot for longer
Oh no 😞
I am a recon addict and this hurts my soul
I use the cover peek consciously in piecemeal at best. It's such a rare thing that happens and fwiw, if I'm pinned behind cover, that usually means I made a mistake and gave up a lot of damage and the only thing looking at me is the entire machine gunner brigade and all the other shitty things are happening and I'm not peeking too regularly at that point I'm just looking for the next best place to slide to safety
okay well
maybe some people are using it that shouldn't be
If they wanna use it, whatever they gonna use it.
It's this fucking video I'm telling you
I'm Jeficus and I cover Warhammer Video Game News, Impressions, and Discussions of different Warhammer Games throughout Warhammer 40,000, Warhammer Fantasy, and Warhammer Age of Sigmar.
Like this video and subscribe to my channel if you love Warhammer and thank you so much for your support.
In this short I talk about the Recon Lasgun Veteran, ...
Even he calls it outdated 😞
the problem is 9/10 when a situation like a machinegunner brigade is happening we have 3 equally rabid classes that like to launch at them and maul them to death, 2 of which has shields that protect them anyways and the 3rd has enough toughness regeneration to eat the entire brigade without it alongside the other 2
the nearest bullgryn will gladly fucking ram the ball of buzzing machine guns with zero problems
i have never seen this video
Fwiw, I'm just talking about tripping over my shoelaces and landing myself in a really bad spot. Suppression and stagger can still be leveraged for shooters and I fuck heavy with exestance and now vet just has suppression immunity baked in so I can just shoot back at em anyway.
That and, despite what may be in the minds of others, suppression can be overcome by just actually sending it and firing at the target. You can just shoot plenty of enemies with guns that stop them from firing to set up the next one
i saw "lasers dont cost ammo when crit" and "you trade stamina for crit chance" in the tree and went "yeah that checks out"
Not saying you have, but it popularized the Deadshot stam build
many people just don't want to deal with the headache of the stamina drain
I think it's the fact that you don't take toughness relics 💀
And the prefential sacrifice of taking curio perks that can pretty easily remedy that. People like their safety nets.
9 extra stamina is crucial to me holding down the trigger with happy abandon
Imagine sacrificing 36% toughness for 25% more crit on a weapon that has poor finesse
Oh holy shit you actually embraced.
But think about zooming with knife
Hey look if you like it that way, go nuts.
Push attack spam 
No shade or flame from me.
Exactly you get it now
I only got the 9 stamina for my goofy right tree psyker setup.
Market you literally told me to off myself and you are going to unironically say that? 🙄
And I gotta be well fed most days to allow myself to keep doing that
all i gotta do is shotgun a can of monster and i can perfectly imitate a CWIS, that way i dont need the 36% extra toughness
You were implying dangerous shit about me that is completely false. These are not the same thing. I will never have nice words for someone doing that level of insult to my character nor anyone else should I ever learn about that. Again, pull what you did and play those games with as many people in public life as possible as I advised you to do if you need to learn that lesson for yourself more proactively.
And I'm not arguing with you on that reality at all because fuck benefit of doubt for something as severe as that.
Nope
If you want to keep lying to us and yourself, that's your choice. But this isn't something I'm going to start again.
Yeah so you're just going back into the block anyway. I honestly really do need to treat you like a hideaway creature fr.
Not playing any of these games with you. Especially not after that stunt. Don't bother with me and I don't need to remind you what you know you did. Fuck you.
can i be real? i only run stamina curios on all 5 classes, i seriously dont see how the extra 36% helps when 90% of builds tend to either kill shit before you take damage or you regenerate more toughness than you take so its pointless having a higher number
It really does matter honestly.
sorry but i don't see how extra toughness, health or stamina helps in any way
you should take 3 wounds curios, of course
real
wounds are good no?
yep, more wounds = more health
You can do that if you don't want to take it, but taking those toughness curios really does play a role in how a character's staying power operates.
you say this but when i first started i played psyker and had 11 wounds, my logic was "more wounds probably means more hp, right?"
i've seen auric players get tricked by that
That's your chip damage during melee, ranged chip damage, etc.
Toughness, even if you don't want to take it, does absolutely matter. Especially on veteran where losing that threshold for something like iron will with a lower toughness pool can get you popped like a balloon.
melee regens toughness, toughness prevents ranged damage so i can focus on melee with my probably cocaine filled curios
or in case of recon vet i can unload the sun in the general direction of enemies not in shovel range
I mean, yeah you can use your output to give yourself more toughness. That's not what im taking about here. I'm talking about the pool of toughness that you stand to lose. A dramatically lower toughness pool will become an issue in any situation where you're trying to race against enemies ready to do shit. Can't always play impossibly crispy 100%.
People often then just forgo max stamina in that amount at that point regularly
It really does have a much longer impact by comparison
what im hearin is toughness curios are skill solution
I fuck with the attitude, but it's also just a reality.
every curio is a "skill solution" with that logic
I mean. Where are you finding the most success with this?
If I could, I would prefer stamina too but toughness curios feel necessary with the shooter spam :c
3 wound curios UwU
I'm not interested in your legitimacy of action here, just probing for your experience.
i am at 100% when i play, i go 4-5 games hauling ass and when i lose steam and lose a mission i just quit and take a break
i lose steam after one match
Like where are you doing this is what I mean
i havent really tried powering through the low energy to play darktide
As in what difficulty are you pulling up to this scandalous by eyeroll vet chat standards?
havoc/ auric
I can see it in auric because I've done it in auric on psyker but that's a different situation in terms of just how much psyker can enable something so high risk.
as long as i dont die to a terrible death no one really bats a eye at the dumbass rolling around with a bleeding powder covered nose and a twitching eye unloading cartoonish amounts of lasers
You say you run 3x Stamina Curios in Havoc?
In havoc? Idk. Just because I've never seen something doesn't mean that it can't be done. I just don't think even I'd be willing to take on all that with vet specifically.
Not that that matters to someone dedicating their play to their own standards that much which is fine fuck it do you in the end
I'd actually want to see that for myself.
i think i went so deep into this build and playstyle i actually ended up making it work
Just to see it fr. Not even to judge or whatever.
Kinda
But so is every other choice
yknow what? im eatin dinner, i might record a round after this
more lasers
Recon Deadshot build 
I know the temptation was too much. But the point is to not be cap.
We both agree you told me to KMS so the point still stands 🤷🏻♂️
You leveraged false chomo implications at me. Again, play that game with people in public to test your mileage with that behavior. Stop talking to me.
recon vets try to melee challenge
Have u done havoc yet?
(impossible)
Can't bait me please move on then if you don't want to talk to me
Yeah nope. Trolls are useless.
Back into the bin with you forever. You and whoever else on that kind of time in this mfker.
Isn't the definition of trolling literally trying to bait a reaction out of someone, which you just did twice? 💀
Them mods you run to too.
Or straight up lie about people?
Yeah because you literally told me to kill myself
Yooo my bad for contacting the kids when you broke the rules of the server. Oh shit 💀
Cowards with keyboards be so eager behind screens istg.
Soo true, press the block button instead of engage
None of yall got that backbone in public so it's fine.
truuuuu
Oh wait you aren't talking about yourself
Go ahead block me
Easier isn't it?
The better part of keeping a mfker like you blocked at this point really does have its own pay. I really don't to read anything you got. So again. To you and any one else on tip like that--yaint shit.
I think the most ironic part of all of this, is you call me a coward....
For telling me to kill myself on the internet 💀
Anyway. Time for getting ready to actually do shit that matters in the rest of real life. Later prick. 👋🏾
I'm actually gonna take the advice you had for me originally.
Orcka blocked me a while ago and I still don't know why
without any interaction too
oh well
so it was spread knowledge that revolver blessings like handcannon and surgical apply to zealot knifes? damned thing can do more damage than the actual bullets
I really don't need to engage with that mfker. Seeing them blocked messages showing up is great. Dude can rail at the wall forever for all I care. They can stay they little ass entirely on the internet. Only place where a mfker like that can ever have presence
I thought that was fixed?
No
Oh you aren't blocked anymore, I thought you were another account that was banned from the server who said some pretty nasty stuff to me
No clue. But you were right in telling me to toss dude to the wind.
I wish you could hide blocked messages xdd
Handcannon is just “rending” with activation condition of crit
It's a dumb oversight but whatever.
wait how does that work
also, if you have too many people blocked talking to each other, discord literally breaks
Oh I'm surprised I don't see handcannon assail psykers anymore
oh wait zealot throwing knives
dont believe so, I just tested it and headshots on crushers do around 2000 when you dodge for duelist
engages with me anyways
i thought you meant actual knife
Where is this coming from? Never heard that before.
I thought it was fixed because it used to stack with assail leading to "funny" damage. I guess people just got tired of it 🤔
i believe they are bussy enjoying bleeding assail, more easy to make work due flying time of the crystals
they are what????
True, the bleed crystals are funny
Autocorrect moment¿
huh
did I miss spicy drama
where's the DRAMA
assail toss upwards, pull bistol, look to the evil guy tthat's abut to get crystal lobotomized
Yep Market trying to play good cop again 🙄
Still you 2 are getting drama? get a room in Zealot chat
Ah so that's how it worked
Interesting to hear
Oh shit this ain't Zealot chat?
Mb 😞
it isnt, but i cant blame you for not noticing, the zealot influence is spreading to this and psyker chats
soon even ogryn chat will be spreading lies and brainrot
it can't process more than 199 blocked messages or something
so it spazzes out
Lmfao
Damn
Bro doing science blocking 199 people
Oh.
Oooo
is this seriously what started the drama...really?
and it's not even that I opened those messages, it does it when the messages are hidden
Yep. Dude started implying i was on some chomo shit afterward if you want to actually search up any of that yourself so I told them to not only go out in public and act like that but also to kill themselves.
I was literally talking about weirdo media trends that end up popping up with anime shit
¯_(ツ)_/¯
I wouldn't have told them to kill themselves personally but understandable
And fwiw that's fair and I get that. In the moment though? Nah. I take that shit very seriously and know people who have actually been harmed by that shit.
That shit is very close to the chest with me. Those kinds of accusations are serious as fuck and dangerous to throw around wildly. That level of behavior genuinely shouldn't even be allowed to fly at all but here we are anyway. Moderation has that problem within itself so big shrug on that. Not okay.
nothing really, old beefs
@broken reef I recommend to equip one health curio, depending on how high havoc we talk about, as this will prevent you from being one-shot by a pox burster
And then, when talking to someone not too long ago who just likes playing a certain way, I was surprised but encouraged them to talk about their experience with their choices and said "no flame or shade from me" because I actually am curious.
Dude out of nowhere up and replies to me saying more random shit.
So I blocked them again, am actually holding myself to it fr this time and keeping it moving. I talked my little shit but I don't need to justify myself to anyone acting like that towards me. Especially under those circumstances.
If dude wants to keep at it, okay? I don't need to respond and the receipts are eternal so it's whatever.
aw... did i miss beef rashuns? 
rotten beef, you could say
that's not spicy it's just actually corroding you from the inside
Is there any extra lore bit behind any of this yet?
Or is it literally "hey, food scenario but it's probably fucked"
you are overestimating fatshark i fear
i may survive a pox burster but it means i let a pox burster actually jump on me, can a curio prevent my soul dying from that too
i don't think this has any longterm ramifications or is anything more than a simple event
I barely pay attention to their write-ups for this. They do it and have done it with the events they had leading up to havoc but that was a much different expression storywise.
i feel is more of "both scenarios are fucked up" but i doubt that it will have impact in the future story missions
Mhm. I meant if it has anything connected with added flavor text like the buildup for the twins with those diary entries and whatever else.
destroy rashuns: smart move to stop zombie virus, will make population go hungry and join the cultists to save themselves, condemning themselves
rescue rashuns: hunger is appeaced and population is happy-ish but now they zombi army
i feel like this will have actual consequences depending on if we eat the shit
Always destroy rations. It’s fun fighting ogryn hordes
If they're not using this event to eventually bring up something else for later no worries. Was just genuinely curious.
But sah, I'm hungry 
ogryns probably have the stomach to eat the rations
destroy is imo the best decision but i like fighting twins, it builds character and people can use some training to know how to fight them
arent we all? 
That’s true
I’m pretty bad at fighting twins
i find the permanent stims much more fun than infinite cleave and double ammo imo
i just wish people actually used the stims
our ogryns eat rashuns of rats on a daily basis, im sure they can eat most of the rotten ones, but nurgle inflection is a different beast
what im wondering is, how fucked are the rations? like, magical fucked or are we getting sick cause its basically meant to be eaten raw and now that they are slightly out of date we are just poisoning ourselves without trying to cook the damn things
I don't actually think I've had people pick up or destroy them. Can't even say that i queued up for explictly.
infected ones, because it feels that is not all of them, will screw us because its basically warp magic disease
But if it's fighting twins I'm in.
i feel like sliding the rations over a fire barrel for like 20 minutes would make it 10x more edible
cooked corpse starch might even taste good
twins is the 3rd one i think, the first is no boss but moebian swarm, then captain, then twins
twins coming back from the grave to get that bread
How bad could the rations be when we have surströmming
they were trying to resurect one so i would not be surprised
isnt it cannon that ogryn stomped the male twins head into paper beyond resurrection so they grabbed rinda's body to do that magic circle of resurrection bullshit we foiled?
That actually sounds fun. My free time has had me trying out and actually liking sm2 enough to not feel silly for buying it instead of finishing the demo as wholly as possible.
Is the event over soon?
i thought Rinda just faked dead
is not clear which he stomped, but i think so
while the male is definitely ded
one more week
Also, can twins take on modifiers like nurgle blessing?
we shoulda stomped rinda dead just to be sure
they are bosses, so no
bosses like captain can become purple, so im not sure
yeah but they are scripted bosses
I haven't had a mutated elites auric run in ages and I'm still on the havoc climb so I wasn't sure where those modifiers are stretched. Guess I could just read up more on them.
Are there any modifiers from havoc that don't exist outside of it? Yall talk about "purple" enemies
Blessing is that pale green that gives more health and stagger resistance. I don't think I've ever ran tainted stims in aurics.
i think the former at least doesn't appear outside
There's pox gas with increased stim pickups though
oh it's more like enemies get a stim effect
this i think
ah but there is no purple effect so maybe not
yeah that's Encroaching Garden
Just read it. That's actually interesting oh wow.
Yeah, havoc climb it is curious to experience it and learn how to play against it.
I severely underestimated Blue Stimmed enemies
Yellow stimms is a little weird to me for increase weakspot damage part but the multishot seems cool to see on paper.
i am ever so thankful i don't care about havoc
I just like having the experience tbh. And I enjoy feeling how a game changes when getting to the highest challenge ratings if I got the interest to get myself there.
well consider these modifiers also combo with each other
so you could get an elite that is rotten armored with a stim effect
Yeah. I'm enthusiastic to learn what I can about that. I liked deeds and winds cataclysm (winds was...bruh)
cranial corruption is my fav
you can see that around in the current event too right?
No clue. I can't think of any missions I ran where rations were available. I never looked and if they were there, nobody did anything with em to my knowledge
I didn't hit tab or nothing. Just brain off quick play aurics runs.
also yeah that modifier doesn't sound too bad
they also just ran events with it i think
I didn't immediately like the cranial corruption one because I like shooter vet antics a lot but I just started pacing myself better, aiming elsewhere, etc.
What ever happened to that demolition modifer they had an event for? It seems like they've been using these events as a sort of testing ground for difficulty modifiers later.
the increased barrels?
some are just modifiers for events they do for fun
besides the ogryn space program victims candidates quadrupling nothing really came off it
More barrels more bombers and some enemies just dropped like displacement nade things (charges?)
They did little damage but would basically bounce you
ohh i remember that one
That was the first time I got combo'd to death in this game in a whole while.
I need to learn how to clip stuff just to hold on to silly deaths like that
i remember being trappered and then immediately jumped by 3 poxwalkers in the funniest 100-0's in this game i had
Got bounced into a mutant going after someone else. Grabbed and thrown into nearby bursters from someone else trying to stay alive. Then blown away again by the like two I couldn't do anything about because it was just so much coming. Barely survived and landed in some fire from a bomber. No toughness so I was just eating shit in the fire then thrown by another mutsnt into a literal line of bursters then killed.
Fuck that factory map with the smelting pot things or whatever those are more appropriately called lmao
being mutant juggled will never not be funny
^ mfw it happens.
"Alright. Guess I'll go get some water while I wait." C:
mutant juggles are so annoying
waves of mutants my behated
Kidding but when it happens it sucks but is amusing. I had a friend who hasn't played or paid attention to game in a year or so and they just freaked out the whole time during every mutant wave
Yep
I even apologized, I'm too lazy to find it but I straight up told them that it wasn't my intention.
Genuinely one of the funniest wipes I've had.
I think my favorite wipes are when I have to clutch and I'm doing fine but do like one little thing a little silly, recover from it and the one random sniper finally kills me.
the ones where they just let loose 4 mutants at once
And I rarely get hit or get downed by them so that shit always gets a chuckle out of me.
snipers i despise
I don't mind them too much but can understand why people take sniper resistances
Sometimes you just get got
Helps to shave off some of the dmg.
i swear only when im aware of the laser and the sniper that they hit me, that laser can be on me for 12 years he will not fire until i run out of dodges
fromsoft boss ass
bad sniper spawns can be rough
just yesterday we were crossing the throneside bridge with little long range potential and snipers spawned on both sides of the bridge while we were getting tox bombed
i am tempted to 100% this game on steam
trying to figure out how cracked i gotta be to get the one where i take 0 melee damage the entire mission
u can just cheese it but its not that hard tbh
i think i did it with smite at some point
was it 0 melee damage on heresy or higher
malice even
This one is far simpler than it looks
yeah i got it without even trying
I legit got it by accident on an auric rolling steel
lol nice
Vet is almost built for it tbh
Anyway yeah you dont gotta be cracked
Pretty shrimple
keeping up mandate of iron will is mandatory
it can be one poxwalker scratching you and the entire mission is invalid
just playing defensively also works
and you cant figure this out until the mission is over
you can kind of
engaging in melee is a 100% run ender
if you just don't take damage, you can use the scoreboard mod
you can take ranged damage
yeah but on malice?
you can exchange fire but no touchie
How confident are you with blinddodging?
snipers aim is so slow that 95% of the time i can just be fighting regular melee and he just misses from a random dodge, its when im aware of it and are actively trying to dodge i fuck up regularly
it's not hard
it needs to be health damage
you can take all the melee hits you want, so long as they don't touch your healthbar
dont melee penetrate toughness into like, health damage no matter how little
no
not if you're at 100%
at full toughness, melee does 0 damage unless it's a overhead
this
and with shout it's even easier
and even then, you can in theory reduce that to 0 health damage i think
especially on malice
i never knew 100% prevents it
Dastardly sniper angles notwithstanding, I've been able to kind of make them irrelevant most days by just hearing the sound they make before firing.
The tell I want to look for that matters is the white flash. If I'm already confident with staying cool under pressure in the moment and actually see that laser pointing at me, the next step is just waiting for the sound (if I can't address them immediately) or the flash before they fire when I see them.
if you have gold toughness, you can tank overheads with 0 hp damage
you receive health damage based on the % of missing toughness
explains how insane toughness regen bullshit can sustain against the 1000 paper-cuts of melee penetration damage
i never knew this
fatshark games never explain anything
good to know, just assumed ranged needs to cut through toughness and melee is reduced but always bleeds into health
but the chievement says any melee damage
wouldnt melee damage to toughness be still damage
Same logic applies to handling plasma gunners, captains when they have their guns out, etc.
it was changed at some point
man
As long you have full toughness or gold you wont take any damage
im hoping for another annoying ass elite enemy
i kinda like how the really change up combat
ogryn plasma gunner
Does 40k have like. Idk
cant wait for the rotflies to hatch
flying enemies would be a fun dynamic to fight
idk how they would code and path them in
Rot Flies exist.
Or maybe something that attachs to walls.
halflife barnacles
Or uh them stupid flood turret things in halo 3
yknow the flesh gunk demons that attach themselves to machinery? that but now it shoots acid spit or some shit
Rot Flies, Plague Drones, Nurglings, Plague Toads, Plague Bearers. Many digusting things.
true
I wouldn't know much about 40k fr.
alot of the enemy types are more humanoid than daemonic
But sounds interesting
corruptors, the thing we kill on the regular, with the tentacle cysts and the bigass eye
This might a be localization moment. What corruptors?
wouldn't mind more corrupted type enemies like the monstrosities
Oh those things
That's what those are
Never knew the name
I just thought it was a mutation
They are called that way in the Mortis Trials
Not like a sepeare thing.
it is a demon
Ah. I might have totally missed the dialogue then
I real shit turn my brain off in mortis.
not a very flashy one but it does hijack machinery for the cultists
Not even a dialogue. It is the objective.
Oh wait I'm silly for that ooops it's the objective. i was thinking of the stuff on...rotted armor?
When the mobs got tentacles.
other than bulwarks, imagine if there was mansized shielded units
dont think they have the self preservation to carry any
i'd hate them because man do i ever hate how much bulwarks clog up gameplay
I don't mind them because I usually shoot over their shields.
Or just break their guard, bait swings, etc.
like good in game design type of distruption
we have 2 dozen abilities to knock them on their asses, hinderance my ass
i like them for that
I did get bullied by one the other night because I was being goofy and kept trying to reload my plasma gun at the goofiest time.
And kept being stubborn about it. Bro shield shoved me off a ledge
lmao
they deal so little damage, are predictable asf on their swings and are way too slow, ive had games where we just keep the bulwark alive and shoot everything else actually dangerous before ganging up on it
It is not the Bulwarks that are the issue. It usually is what comes with them.
the enemy really gets to me, its the way they just get up in your face and just block of your line of sight on more important things
Basically what happened
That is what they are meant to do, yes.
yeah, good enemy design
exactly, knock the bulwark on its ass, shoot the things they come with, then just mob the poor bastard
effective player engagement when it makes you hate them so much you just want to deep fry them in a wok
Theory versus Practice
fuck this guy in particular whenever you see him
although doesnt hurt to just hand him a krak grenade and be done with it
It's me with my hatred of smokers from l4d1/2, hook rats from vt2 and trappers. I don't get screwed over by them often but I'll never forget the ways those kind of units shyst the fuck out of people
or fanning revolver on a slight angle of headshotting him when his shield is up
i am attuned for the horde shooters
l4d, payday 2, this game
loved seeing the taser and medic get ripped apart on sight
The hatred of smokers hapoened when one completely ruined an otherwise really solid realism expert run with me and friends trying to get the achievement.
That one smoke collapsed the entire run.
trappers induce the same response in me as cloakers do in pd2
i hear that annoying ass voice and instantly whip around
me when i see that trapper in a horde
I hardly got into pd2 but I think they're hilarious.
tunnel vision just for them
bombers though
Some random weirdo pig does a cartwheel during a pig siege and kicks you in the face while screaming at you.
you never felt true hatred unless you chased a bomber down half the karkin map with a shovel
sometimes i like the shock maul just so i can inflict war crimes any specialists i get my hands on
I have celestial nighthawk golden gunned bottom fraggers in crucible lobbies for no other reason than pettiness. I get it.
Dead ass in the face. It's total overkill lmao
man
falter blessing on melee kinda wonky
then again
that blessing on ranged weapons even wonkier
kinda goated on shock maul just so I can club ragers to death
I've carried a trapper around as far as I could once on ogryn by slapping them with that club special before they died.
i pray that the next big update is a big blessing revamp
Slapped that mfker like down the stairs. Waited for em to get up, slapped em again
or new blessings, but idk how that would line up with the weapon mastery system
Slapped and shoved them to draw it out until they finally died.
Now I want to experiment with how long I can escort a trapper during a mission without killing them.
ngl, i kinda miss the gauntlet punch warrior priest had in vt2
All the way to extract and just do something silly
Idk
Fully charged pickaxe headshot.
Or full thrust zealot thammer
I want to launch em
would be cool if there was weapon specials that punched, but i forgot knife existed
Other closest you got is uh
that's the floor reject punches gotta operate at
The gg.
unless a power fist is added
Combat blade and whatever that mark for orgyn knife is for the gut punch.
i kinda just want the power surge blessing to be on a human sized class
garbo blessing, but i just want to stack it with lethal proximity for the abysmal meme
i'd die ultra happy if crusher got that blessing even
25% explosion radius + 25% explosion radius on crusher aoe sounds like a goofy meme
Buff it with lethal prox too
i would shank the nearest zealot to be able to use a thunder hammer on the rest of the classes
ogryn included
he holds it like a gavel
prevents humiliation of being 1 shot by said poxburster 
theres an ogryn hammer in the files
or a leak or something
@steep flower have u not seen this ?
nope; i'm not a code monkey
me neither but its been posted here a few times
like theres a model for it n everything
i lose faith in myself the moment i get full bombed by the burster, being dead means i can atleast lean back in dissapointment and take a swig before locking back in
it looks amaaaaazinh
me 2 brother me 2
WHERE
link?
im trying to find it
man i hate how whenever u try to look something up its nothing but clickbait slop videos n ai generated articles
I have it I can send when I’m home
3 variants
Tho given FatShark’s release schedule maybe end of 2026 lol
At earliest
Anyone have a recon lasgun build they use for high havoc or is it not worth it
:D
just a fucking meat mallet
getting trapped through 5 bulwarks and dying
it takes me back to vermintide
two handed power axe?
2h_poweraxe_p1_m2, m3
they havent even added the two handed chainaxe
true
I want power fist zealot
would it be
No more no less
prob
this is 2h
Yeah was about to say that
and
like chainswords
vet is not technically forbidden from 2h weapons
2 handed makes sense for zealot, 1 hand for vet
is there one in the game for vet as of now?
imperial navy breachers have 2h breacher axes
vet has a 2 handed melee, its helbore 
ah
so there's no lore saying they can't use 2h melee
it's just that all the main "imperial guard" hero characters use 1h melee I think?
For gameplay purposes tho, I feel like it helps differentiate the 2 classes
vet gets one handed power sword
zealot gets two handed power sword
The image was called like "hammer_2h_Ogryn" I think but the power axe is just "Power_axe_2h" so I think the axes are for humans
when will dual wield weapons return
No stamina 😔
no they dual wield lol
i mean id rather new weapons but yknow... dual zealot hammers were awesome
Not our vet, they have asthma 😞
we get weapon specialist and thats about it
vet doesn't get an excuse anymore, they have actually good stamina now
not since 1.9+
didnt they make one of the -0.25s stamina regen delay nodes basekit
yeah they had to just get over the asthma once they realized that shouting was going to be their most viable ability
gyatt
what are some common melee weapons to pair with a double barreled weapons specialist build? I need some recommendations lol
I've been running the psword for the longest time, and, I mean it's psword, it's always neat
recently tried palchion, really liking that weapon too but, idk, it's missing that je ne sais quoi imo
you lost havoc levels if you didnt play havoc right?
mk1 shovel
or combat knife mk6
a mobile weapon that has single target damage to gurentee a WP proc
some noteable weapons are tactical axe, knife, shovel
I prefer tactical axe for the stagger and mobility
i religiously run shovel db in havoc now tbh
I have a goofy taxe revolver with exstance build
I always forget what the difference between taxe and caxe are
its so fun
taxe is stagger mobility oriented, Caxe is slower more single target
but I'll try a taxe and a knife, been a long time since I used a knoif
it's hard to play normie weps after taxe
caxe also suffers in the cleave department, and relies heavily on brutal momentum to get any valuable cleave. so it wants 1 taps on trash
Mutators in Havoc rotated? Got 3 missions in a row with stims and daemonhost rituals instead of rotten armour
taxe has more variety in blessings combos
current mods are stims, purple, rotten, rituals
parasite was removed
nategore, while you are here. Any possibility that you mention no havoc patch notes when they change things?
i saw some pinks around
if i may, because of how db works, you can forgo going down the bottom left entirely since precision strikes really doesn't do much for double barrel
so they rotated for me because i got rotten armour for 3 days, and now 3 games in a row i have rituals and stimms only, thanks
so you can invest in other things like more toughness
I find shovel and chain sword just demolish bubbles on captains
maybe they changes something, because it changed for me, and for the guy who hosted 3 missions that i played
my problem with it is that they dont mention their changes that they do
so we have to guess what maps are in rotation and what modifiers
if i'm running knife db, i usually go flesh tearer + uncanny since serrated makes flesh way more consistent
plus who knows if they changes some settings on the modifiers
they dont say anything

fwiw I'm alternating between a shout and a shroudfield build with Kraks
there is no list of maps or mods
I feel like both abilities work really well, and like, Kraks are good for a 'oh shit that's a crusher in my face' button
both of those are good fits for db
would you do that on all melee? taxe probably wants that extra damage to heads, doesn't it?
with taxe, while you can get away with it sometimes
you'll notice the difference especially on high havoc
yeah that's what I mean
its crits are its main carapace and unyielding damage
oh, i think it's good thing that they dont mention havoc rotation\modifier changes, but i get what are u saying. There is a specific number of maps, and mutators in a pool. They mention changes from season to season with every big update
but on shovel if it's not that important?
aight I'll give Taxe another go, and if I don't like it, time to return to my knoif
they are mode like "oh thats 4 crushers, lets get rid of that" button
taxe is unfortunately a little more investment in the tree
it genuinely isnt
cool
So like for this season theese maps with theese modifiers and that's it@narrow frost
i've been running shovel db without precision strikes
decimator makes it do enough damage that it fares just fine
yes, on top of when they do mid season change like last night. They rotated maps and mods around
i think it's good, so old order wont stick and be usual
how goods the db
anyways, thanks for the answers
incredibly good
amazing, best mixed horde clear on vet
best gun in the game
a good db vet will rival psyker
I have plenty of videos about it
its 1 of 3 weapons I use on vet
shredder auto, combat shotgun, and DB
it's tricky but when you know the dance, it's kind of hard to put down
ws dB is so fluid and fun
might be good enough to make me put down recon lasgun
yeah, I like the mid season changes, but i'd like a list of current maps and mods. Just some wishful thinking that will never be address since it is 
i just love popping exe stance and activating CWIS mode
basically, if you know how to run plasma
you can run db
you just have to acknowledge that your effective range isn't as good
Perhaps I will give DB a try
but that's why you run flechette too
makes it quite consistent for specialist sniping as well as just inflating your damage numbers because infinite cleave + DoTs is funny
Playing doom fr?
Havoc 40 Quad Vet Smokes. Home Made Vent Purge, Loyalist Friendly
DB now can also 1 tap snipers from any range with weapon special crit
the only time i've ever had trouble with ammo was during a h40 where for some reason,. the zealot literally would not use their melee and instead magdumped a mk3 bolter at everything so he kept vacuuming all the ammo lol
my guy unironically took up an entire ammo box
yummy
I've never seen a havoc host straight up tell someone to leave before until that game LOL
this is how recon lasgun feels with deadshot + opening salvo
https://www.youtube.com/watch?v=T6jrRBfaYMc
Db?
I run Ds and braced auto for the fast twins clears
Why brauto?
Shields probably
Void shields on captains effectively take more damage from multiple low damage hits because they mitigate high damage attacks
Ranged Zealot is reeeeeeeeeeeeeeal
And brautos also happen to have a very high ammo count so it's good sustained dps against shields
Ah when I think of brauto I just think of agri 
why is everyone running the mkIV hellbore? what makes it more meta than the rest?
Crazy one shot potential
Is the one ranged weapon that can actually handle carapace while staying efficient
At least in aurics I think V is better tbh
I wouldn’t go that far
with shock troop, you really aren't pressed for ammo at all even against crushers
mmf mk4 helbore goes crazy in the right hands
you can also load up rending upto your balls and use a recon lasgun, if you dont kill them with sheer lasfire you end up cooking them
No i mean there are other weapons that are efficient against carapace
would swapping to a IIIa be losing breakpoints? cause i despise the bayonet animation on the IV
IIIa is fine too.
It is noticeably worse against carapace though
I'll say that.
But you also shoot faster
I honestly think IV and V are the best against carapace
It's a pick your poison deal.

