#veteran-class
1 messages · Page 1585 of 1
Why are you baiting in here?
i know the other shotguns got buffed recently and are better but the double barrel still feels bad
but that could just be because of the fact im not a fan of the shotguns in this game compared to the other guns
true
Cool video tbh
Yeah but why does it feel bad for you?
I suppose it's cause they don't actually act like shotguns. Not unless you get all the right perks for them
I don't normally use the shotguns but I've found that Rending helps a ton
only really useful for shooting crushers with them imo
granted I have only used them on exe stance builds
because I have been addicted to exe stance
agri isn't my feel, I prefer zarona
The finely balanced exterm shotgun:
exterm shotgun sucks balls
I like mk3
Hard disagree here ngl
just for the great spread against hordes
exterminator shotgun this
Arb Shotty doesn't suck but it does feel outclassed on havocs
Double barrel is straight up one of vet's strongest weapons
It's not even close lol
unironically competition with inferno psyker for best horde clear in the game
Yeah but does it have inferno staff wave clear????
That's why I thought 😏
sometimes?
I was testing it last night and it didn’t work on some guns for whatever reason
That is... very specific, enabled by vet, not the base weapon. Not saying that it's the best, but it's certainly stupidly strong as well. Mk8's damage is stupid without need of buffs/prep beforehand
well yeah it has garbage ammo economy it better do good damage
I'd be surprised tbh
I do have a habit of melee in any game
But like
I've never reached lower than 20% ammo on that thing
With 0 pickups all match
I mean. Other than carapace stopping it...
Cara also stops DB
need new acid dot that only targets carapace but heals infested :^)
50 crushers
Oh I thought you meant Inferno is weak into Cara which is also true
It is. But it can still cleave through it
Inferno is weak on cara till you bring uncanny
Then you burn packs of crushers for 300
U can't take uncanny on Inferno?
Of course, i mean melee 
Force sword with uncanny, special or just PA spam, easy proc
Then you can shriek right after
And ez cara horde damage
That's not how it works
Uncanny is just a buff for weakspot hits inferno can't hit weakspots
It's not about inferno
such a stupid fucking interaction
It's about soulblaze
as if uncanny wasn't busted enough already
You just fill em up with it
and as if inferno wasn't busted enough already
Shriek to reach cap quicker, and yeah
you can combine the two and make them even more busted
Ye
PA does
No but softening things with uncanny makes DoTs dig through cara
you PA with a force sword with uncanny
and it automatically counts as a weak spot hit
and your SB benefits from uncanny
cuz reasons
This
I can record but wait here
Gotta launch
I understand the push attack procing uncanny but I don't understand why uncanny effects soul blaze
Uncanny has always affected DoTs
Yes if you apply the bleed on the weakspot
Lmao no
The weakspot hits are needed to get the stacks
Gotta take video brb
yup and that's it
But the stacks are active regardless of if you're hitting weakspots or not, assuming you at least get a weakspot hit before the timer runs out
That's why bleed knife is so good rn with uncanny actually
sam nobody told me this
It's been a known interaction for so long dude
bleed knife always had that interaction but i remember it was specifically because you applied the attacks onto weakspots
at least that is what was told to me
I honestly dont know how half the game works tbh because nobody knows
for example, when I was testing out dog, some buffs worked on arbi to increase dog damage, but not others
Yes. You need to hit the weakspot for the stacks but the stacks are universal. Anything that bleeds will be affected by uncanny. Even things you're not actually hitting.
@orchid hemlock
no I believe yall it is just soo bizarre that this information has been under my radar for soo long
however I wonder if the buffs from slaughterer also increase the damag eof the dots 🤔
if you dont worry yourself about why it happens, just remember that so long as your uncanny is going, your DoTs will do more. doesnt matter who you proc uncanny on
yes but dots being a weakspot hit never made sense to me
This is the reason I was saying flesh tearer knife is good.
i think it does
meant to reply here
Uncanny is very forgiving in its application
no
this sort of hybrid fgs/EK build has been so fun
maybe i could do better actual damage numbers on shriek but this feels far more impactful especially in teamplay
it's so stupid, but boy am i glad they keep shovelling buffs into SG's mouth
warp unbound is so stupid with EK
can't wait for the DR buff it will get in the next update
Yes
IIRC there are two kinds of power blessings. Slaughterer will buff the attacks and then dots and, for example, all or nothing will only buff the attacks.
For shotguns... EO or Specialist?
EO?
You mean Exe?
You mean marksman
DB you go weapon specialist
Bleh, I don't remember names for things
Agrip and zarona on mmf
Yea, MMF or Specialist, yes
What gun is this
What do you do when ur in exe and while clearing your team leaves you alone
Yes.
That doesn't answer my question
Also is focus a good keystone since the other two seem meh
Agrip is slug, zarona the one with the spread, and accartran is fire
Its a sightless Kantreal Infantry Las with a Bayonet
No we do not get it
Stop taking screenshots and help your team kill that Plogryn
Agrip loves exec + mmf
Yes it does
Use deductive reasoning. There are only a very small selection of firearms in the game.
All are well known.
If an answer isn't given that is probably because.....one....can't be....maybe?
but it is one
Looks like half of what could be half a dozen weapons
You go forward while clearing
But doesn't the movement speed reduced make things complicated
Since you said that I don't think I'll help my team mates with the plague ogryn when im a veteran next time
and I answered your question and didn't even give you shit for it ¯_(ツ)_/¯
Next time I will not
Since ur already tunnel visioning the important targets in the horde and having to reposition while clearing everything first and then proceeding would be more optimal imo
i think you could recreate it with the weapon customization mod
Plenty of case uses, especially when taking executioner stance.
Every keystone has its strengths. mmf was the main one lacking before the recent patch with ws being one of the primary mainstays in the majority of meta builds for some time now when people finally accepted that
u push forward with exe ahead of ur team
You'll mostly have to use communication, keeping pace as necessary and defending yourself as efficiently as possible in those cases. Most players are in their own single player mindset so that self-suffiency you're training up will have to be applied there too.
And depending on the situation, you can make use of melee kills to keep exestance up when you can't shoot things as well.
push forward a bit and clear the next area of ranged enemies
o path already said the same thing
To clarify, dots aren't weak spot hits
Never been.
DoTs go off of the center mass armor type (scab ragers) being an outlier as while they have carapace chests, they're still considered flak.
The only actual interaction DoTs have with weakspots is through uncanny indirectly.
Also, strength buffs do also affect DoTs.
What's a good boltgun build that doesn't use weapons specialist?
Literally just put the node that you put to weapon specialist and put it to focus target instead rlly
Oh and I guess Executor as well also has this same relationship with DoTs but not nearly as consistently
Yes.
thanks
what talent build do you folks run with the power falchion?
i think we've always had 8?
we had 5 for the longest time and people speculated on us getting 1 extra class for the longest time
here we are getting our second within a years space
you technically could expand it anyway with a mod
but this is official shit
They upped it to 8 slots (and 8 loadouts) with the arbites release yeah
Interesting
My personal opinion is the new class is a Rogue Trader
I dont buy the ganger rumour
Already tons of cosmetics for such a thing to exsist, fits the broker clue.
Tho the rations and rat tails make me think ratling so shrug
Sad that we won't get a mechanicus themed class but oh well at least i can learn more about a new imperium sub-faction
What makes you think that
I just realized I'm so stupid
Exactly
Everyone keeps saying it won't be mechanicus since broker code word and their pessimism is getting to me
Trying to be positive about it and lowering my expectations
anyway explains why my shout didnt seem to be working right
Dude I convinced another new friend to switch to Cutthroat
I mean he said himself he wanted to be the "depressed infantry man of the Guardsmen"
by new friend I mean new to DT
studmuffin? 
Why is she blue?
drugs
Don't listen to me, I don't even know the subject of conversation.
Name like that, what could go wrong
Does anyone actually use the right node?
Like, anyone at all?
Revive shout?
I think its useful in havocs where you dont get much time to actually revive peple with all the chaos happening
But thats just me
Tried it one time, but its probably more of a personnal choice imo
Just feels like a waste of a talent point
Really fucking bad
Triple revive speed 
On curio
The cd increase is the biggest issue with it
And then VoC knocks back melee enemies, giving you extra time
On top of gold toughness
Mhm
Yah, so I see genuinely no point to the revive shout
Without cooldown increase, it would be a mid, but acceptable option
The cooldown increase makes it literal dogwater
It’s actively detrimental
double res speed is good enough
Not for my brain.
We ain’t valve here we can count to three
Yes but triple revive is gooderer
vet 3 confirmed??!!!
Yes, next class will be a guardsmen. Source: I am the fat shark
Catachan Jungle Fighter actually.
It will be an assassin.
Source: I am fat.
With a big knoife.
We’re also gonna buff the duelling sword again
Ds needs some better hordeclear yeah.
And it cant kill carapace fast enough
So buff that too
Understood, buffing uncanny strike, but only on duelling sword
Nah, next class is a Macabian
Mfw fgs two shots crushers 
thoughts on this build
Drop field improv or serrated?
Waste to have both
ngl I didn't notice that field improv weasnt required somehow
honestly I'll probably drop field improv for fully loaded
or use it as some goofy flex piece
I said what I said
why do ppl say infantry autogun bad
who's saying that
it's good
ammo economy questionable but I can also just use the third mark
but
that means damage..
your fren is wrong lol
So I'm broke as shit and have no mastery on power swords, so while I roll for optimal stats and run with like 4 cleave damage off from perfect, what are the combos on the mk 3 for hordes, light elities and crushers.
Blessings and perks too would also be great
the combo for mk3 is to hit the switch marks button and use mk6
Which weapon we talking about?
Power sword.
Can bleed still hurt captains even if they got shield?
Because i can hurt captains through shields with the bleeds
Yes.
Ah no wonder my 🅱️ istol can dmg captains pretty well
Charged heavy repeatedly for hordes or light attacks if not many. Charged heavy to light or charge push into heavy or charge push into light for elites
Charging is your best friend
I would like to ask, how does the backstab mechanics work?
I got the knoif and theres a backstab mechanic?
basically, extra damage on "backstabs"
knife is the only weapon that innately has this
Yep get them from behind
Rear attacks, regardless of form of attacks?
Yes.
Ah i see
It does not have to be a thrust.
Punch
Yep that's a backstab
i rarely ever see people run shredders in havoc if i'll be real
the value of kraks have gone way up with the update
smoke tbh
event is crusher spam, the game mode
Welp, time to change my build, thats 1 free extra point to put
annoying and stupid Obesefish 
I think kraks are a lot better
You sometimes get the bunched up crushers and kill 3 with one krak and the nut releaseth from your loins
not only that but shredders are replaceable in a way
for most weapons, perfectly rolled is not hard to get cause its 60 in one stat 80 in the rest
the only thing that's really hard to get is a good plasma roll
which is really common... the probabilities for stats is really whack in this game
i spent like
1.5m getting my roll on that?
everything else wasn't nearly as long
you can also drop a ton of money on a flame staff with super low peril resist
I have so many credits, I can roll anything I want
Brunts aint gabling that much tbh. Melk however
i got lucky pretty early with my plasma. 72% charge speed 68% heat resistance has the chance to be the best roll but it could also be bad
so 71/69 is also good.. according to what i've heard
which seems to track as you want to have the most charge speed possible while still getting 8 shots
another day another slay
all of the other people in the lobby were really good
just goes to show how goated db shovel is
db shovel is my fav build at this point
shovel poke chain stunning crushers was pure bliss
Devil claw + laspitols nice
no u head poke
both shovel and taxe specials are massively underrated
bonk crushers maulers ragers reapers, get them to shut the fuck up
bonk a mutants head thats charging, stunlock him
bonk a mutants head thats grabbed a teammate, get him to drop them
its not just a stagger tool
an enemy thats staggered cant move closer to you
so youre able to hold your ground way better
which is massive for staying in control of your situation
shovel attack speed also strong
youre able to avoid being on the backpedal at all times
even more so with the poke animation cancelling your hits
anyway
looks to me like a broken special strike
compare the special kills to the elite kills
and tell me that looks normal
so this is something i actually reported directly to the enemies guy at fs
so a special strike is something that happens occasionally for like 30s
where it basically fills all the specialist spawn slots
the moment one is killed, 1s later it spawns another to fill that slot
so you get a burst of tons of em for 30s
routinely we had periods where it felt like we were killing bombers and flamers rapidly and they were being immediately replenished
im thinking something is causing that to break in recent patches
and causing it to not end
so you have a never ending special strike
If that's why maels have felt a lot harder lately... I really like it 😅
it lines up with the experience of those games
Chat, is the mutant (the screaming, raging, fucked up body, throwing players around the map) counts as monstrosities or elites?
where its like theres always another one rolling up right after you kill one
specialist
I see, ty ty
monstrosities are the randomly spawning bosses, unyielding armor
and not the captains
elites are shit like gunners and ragers
"disablers" aren't a real thing right? That's just something the scoreboard mod made up ye?
Captains armor is carapace or unyielding?
(obviously things that disable are real but you know what i mean... as a class of enemy)
theyre all coded as specialists
figured as much
i actually have no clue
Hmmm, i see
actually
im right and wrong
Carapace chest but unyielding limbs and flak head?
carapace heads, flak body, unarmoued limbs
Ah i see
you are thinking scab ragers
they are flak head, cara head
I get them mixed up from time to time
breed tags are what the game checks for for specific things
like if you got an elite kill or something
inch resting
Braced Autogun Supremacy
the ass kicking outfit
I keep getting "backend error" "error signing in", anyone else getting it rn?
Just exit the game and reboot it
That should fix it
nah I figured it out, it was a split tunneling issue
I had been fidding for like 10 minutes until I got it
Ah i see
thanks though
carapace unyielding
uncanny + decimator/skullcrusher
thanks, its the +damages I was wondering about
ok I think I love this thing
bad melee
just use power sword or duelling sword
im not taking vet into anything but auric
bad melee
:(
not havoc viable
yes
shovel 1 is good
perfection takes time
Wheres Latrine skin?
The what?
Ogryn is where you wanna go for latrine shovels
for big load ye but I need Latrine skin for Veteran small load.
One in the shop rn is pretty nice I think
It is, except it's for the variant of the shovel I won't touch with a 10 foot pole
The one in the shop is the non folding one right
That also works with folding shovels still (just looks fucking stupid)
Yes you can
Maybe I'm sped asf and need to check again when I get home
But coulda swore game said no
But why would you ever willingly use a folding shovel when the non folding is right there
The illisi psyker force sword has a completely different special than the other two
Still same weapon family
Yeah but the illisi sword doesn't...fold in half
But like I said
I might be sped
So I'll be double checking once home
At the cost of
The best moveset
The best push attack
The best horde clear
The best single target
Instant stagger on non bosses
The fold latches also locks you in place to get the full damage but the mk1 doesnt need all that
Its just goated out of the box
I can live with that
Being incorrect (choice in shovel) in the most correct way (rejection of boring meta)
At least it isnt duelling sword

The skin with the folding shovel looks really weird cuz you just spin it to the side a little and the actual attack just baps them on the head with the flat side of the shovel
You are a wonderful man if this works as I strongly wish for my kreigsman to shovel some folk into submission
Its literally just a bonk
Like if it one shots with a light
It looks so hilariously stupd
I see, the issue is that you can't apply the skin directly to mk 3 or mk 7
You gotta apply the skin to the Mk1 and then swap to a different variant
what is a good build for vet i’m max level and right now i have a duelling sword plasma gun not maxed yet but i can switch
So what you're gonna do
Is slap on a las gun and a shovel
And start yelling "FOR CADIA"

What do you like doing?
kill things and bosses
He just like me fr!!
I know what you are 
Those two options aren't too bad. They're safe. You can also eventually consider other weapons like the power sword.
Being honest with yourself, where are you at personally? What do you struggle with the most? Your options for weapons are amongst some of the safest. Would you consider reaching and getting used to the highest possible difficulty in the game?
What habits and scenarios are you noticing the most? Take a small bit of time to replay things to the best of your ability.
getting killed
Alright, happens. More specifically though, how are you getting killed?
gas gunners normal things and BLOODY RAGERS
hi, what is best horde clear with spam light attack? currently i play power sword and shovel but i think should use heavy attack
idk about dueling sword yet
I also die to ragers decently often, any advice here?
just look at them menacingly
tried that one
seen them jump off a bridge
definitely didn’t push them off
Regardless, you wanna kill things better you don't really have better weapons you can use
Just Google Meta vet and you'll be fine
You don't seem to want any particular play style
Ah
See you need to say that
Much earlier
then why did u tell me
I'm not playing I just need to look at trees
and i tried zealot
their meh to me
didn’t like them
i like arbiters and vet if it’s with melee
Alright, got you. Is the duelling sword and plasma gun a combination of weapons you genuinely enjoy?
There's no any complex moveset for DS, only light spam hordes
Lucky you, huh? Excellent. We can focus on those weapons first.
Now, some things I'd say are pretty important here: the things you're struggling with currently, fundamentals, are things that even with some of the most commonly used options are going to always have to contend with. That doesn't mean that you can't develop yourself as I'm sure you may be eager to prove to yourself for yourself for whatever reasons you'd know.
Fundamentals, broadly are going to be repeating the hels and back multiple actions that take time to get used at whatever pace you pick up on within your capacity. Everything can be subject to change here, so the process can be whatever you make it.
so just learn?
DS users thinking really hard about whether to spam left click or spam hold left click
Duelling sword is a very safe and reliable melee option for higher level play. A not uncommon sentiment here, for example, is that its simplicity makes it boring. Subjective interests and perspectives have their own debatable merits for people willing to do that. Practically, you'll need to sharpen up skills that you'll use with any other weapon in the game. That much is always going to matter.
really though melee combat in this game takes some time to really get down to a good level
what abt talent
Is the dump station for the power falchion mobility?
I like the new power falchion
Innit it always?

It's a pretty reliable one. I haven't tried using it in another way yet.
Sorta. Depends on the weapon in question.
M’kay
But plenty have mobility as a common dump stat. Like a large sum.
I regret to inform you I've never dumped any stat other than warp resistance and mobility

theres a couple of niche cases where some weapons want other dumps, flamer for instance takes damage i think
(I keep my mind melting fr)
That's fine, not the end of the world fr.
Mobility is a safe stat to dump, regardless of my allegiance to it.
Be like old me and dump defense instead
some ogryn weapons dump defense iirc
dsword can dump cleave since it basically do nothing
I can't play Ogyrn and idk why
I have the other 4 maxed and play em all pretty often
ogryn my beloved
Depending on what it is, I don't drop defense. Entirely prefential choice in my case, since I've experienced the alternative for weapons where that has a lot merit behind it.
I love when weapons have more than 1 dump stat so I don't have to give that shit ass robot all my money
Fuck he loves wringing me dry since I'm impatient
eventually youll get two gorillion emperor bux and youll never run out
aka play maelstrom
the scariest part will be your shitass teammates
To put it in perspective, I've never been past heresy and I've played this game since it dropped on Xbox

Malestroms are fun tho, I like how many guys spawn
All the more skulls for the skull throne
I'll admit there are others with far more experience than me for the highest difficulty of the game but here's something that can often serve as a solid placeholder that can cover your scope of challenges as you improve. Improvements that help for the highest difficulty where relevant can be asked elsewhere so you can test that out as you please for your desires.
Made a minor mistake there with where i was clicking towards the bottom right just before the the purple talent you see there on the left path upwards.
It's called "Onslaught". I wouldn't say it's super necessary here. The weapons you enjoy are very powerful by themselves and are a flexible pick across other talent spreads.
Feel free to remove it as other other options are a lot more impactful I'd say for a vet running these two weapons.
and so how do i use the build
melee most of the time, switch to your gun for priority targets and groups of gunners, use the grenades for groups of crushers/bulwarks/to stagger and damage bosses
use your judgement, don't try to use your gun if you know you're about to get smacked in the face by ragers
Needs trench fighter and one motion
And other stuff
https://darktide.gameslantern.com/builds/a00a382e-05b3-4642-98b3-106184bcd08e/vet-db-knife?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button @silk solstice id do this
one motion...
I've heard they usually prefer multiple motions
But that's just hear say
I'll see myself out
Basically as you would under your overarching principle of "kill things and bosses" in a safer, much easier way. Your melee and ranged weapons are core here as you build stacks for your purple keystone simply by playing and killing things. Your melee option can be leveraged via heavy attacks on weakspots (usually the head and whatever very obvious "hit here" soft looking things you maybe can imagine) to kill specialists and elites up to crushers with ease. Since you're playing at heresy, whatever weapon you build that is taking better dump stats and so on is going to be strong upfront. Against bosses, you'll need to use a combination of whatever variety of ranged and melee attacks, preferably weakspots, krak grenades and the like to juice your dps in bursts or in sustained fights.
Getting used to melee is critical here as it's a primary factor in this game. Practice just noticing what your reach really is with the duelling sword and adjust yourselves with lights to aim for headshots.
Because of where duelling sword is in terms of horde clear, I highly recommend you get comfortable and conscious with your shoving and dodge habits. Shoves and push attacks with the weapon are key in maintaining your tempo because duelling sword doesn't exactly have the same kind of horde clearing potential compared to other weapons that you're not focused on rn. While you're thinking about reach, take some time to review a guide posted in the pinned messages for access to combo loops that are currently still the most optimal way of addressing horde and priority target scenarios iirc and in my own experience as someone that also likes duelling sword. This is a critical skill to develop in higher levels as when you don't need to consider every other method to use your melee, it's nice to have that actionable knowledge. You'd be surprised how even a smaller change like that collectively jumps a player's output.
One motion is nice for people already taking weapon specialist. It's not something I'd say is super required, but it's a smoother transition between melee and ranged specifically because the plasma gun can maybe take too long to be ready to fire for some people's taste. Or prepping a boltgun to magdump into a boss.
I'm a speed-obsessed player down to standard buttons so faster swap speed is very attractive for guns that are notably enriched through reducing their draw speed. In the case of a double-barrel shotgun in a weapon specialist build, I'd say it's actually pretty huge in terms of quality of life for a snappy weapon swap when one needs to play faster.
thatd be it
i never use plasma
perhaps i should make space for one motion in my DB build, its the only WS build where im actually constantly swapping
but eha
I edited the top part but there's other weapons I'd say from my direct experience feel much much smoother. I can play around that in favor of something else, but ease of avenue to action is important to me.
If I'm not sacrificing too much damage, subtle utility like that actually encourages and enables more intense offensive/defensive play.
Is there a way to ready the bolter faster or am I legally required to gently caress it for 5 seconds
Subjectively, that's more my speed. I like to have more freedom to squeeze in more things because I like playing with risks.
if you don't then it will jam
If you care that deeply, take one motion in builds meant to juice your bolter down to draw speed.
alright, but you'll need an extra 5 seconds to clear the jam and if you dodge it'll restart
i know zealot can with knives, no idea about vet
Otherwise, zealot is the only other class I can think of that makes drawing a bolter faster because you use your throwing knife to cancel the slide cock animation
Besides, you think I dodge?
OH HO?
true
Really now?
Yep
a real vet chad kills enemies before they ever need to dodge
I'll store this knowledge in my balls
Very common execution tech
i stopped taking knives as much after plasma gunners got added
So you can maybe see the case uses in your imagination
I use knives religiously
Mostly because I can't tell a difference between friendly and non friendly fire so I just...don't touch the other ones
Fair. It's extremely and in my experience, very easy get used to
zealot fire should be blindingly white so you never confuse it with enemy fire
Also because stealth shrouding a crusher in the spine with a knife is funny
plasma gunners got nerfed hard already but throwing a knife at one and hearing it tink off of carapace pisses me off
wait, does shroudfield worth with tknives?
Yes
hilarious
It even crits
fuck im out of zealot loadouts already
Sadly it doesn't double track for the challenge tho
Backstab with shroud and elite kill with knife
One or the other
respectable damage, im not sure if id use shroudfield just to use a knife instead of my big hammer though
I've been calling it the atomic spine tap ngl
But, funni
I feel like it might a design choice predicated on adherence to any officially canonized flavor that 40k lore has for the pale yellow high contrast i can perceive. Idk what colorblind accessibility options exist for darktide because I haven't noticed a need for them beyond personal aesthetic prefrence.
convincing argument
Nah it's mostly for if someone steals my kill after I pop shroud
Toss the knife at something big so I'm not wasting my stealth on a groaner
i think the game mostly does pretty well with visuals
but i can never see shit with exec stance
with its murky colors
oh right martyr doesnt touch knife damage...
Yeah I can tell most stuff and I'm like 9 different flavors of blind
Rage
Nah
Not really worth I won't lie
they should add a clause that says "and throwing knives" (none of the others)
hm...
can i backshot headshot a crusher with knives..
Yeah I remember finding out that it worked because I was trying to grind the outfit for getting back shots in stealth and elite knife kills
So I went "why not just back shot the elite with a knife in stealth"
And it was born
Finding out knives don't track for the stealth challenge however made me sad
oh shit i think i can
if i jump
this information is completely useless to me but good to know
it deals like, 3000 damage instead of 2100
It's such a stupid thing to know and yet here I am passing on my knowledge
I think what really gets me goin about it is the rending increase or wtv to the knife, let it shank thru carapace pretty well
As opposed to dink
backshot headshot against a plogryn deals about... 6300-ish damage
How the fuck did you even manage to do that?
plague ogryns actually have pretty tall heads
its way easier than against a crusher
The Romani slur isn't exactly necessary. Feeling out and getting into the flow of a fight in tandem with observation and perhaps some conditioned expectations from anecdotal experience with strangers playing the game is a skill in itself.
There's plenty of reasons to pay attention to other people and what they're actually capable of in order to conserve your own resources. Restraint plays a key part in this and takes time to understand within one's range of execution and wilfully purposeful play.
Interesting
its how you hit thunder hammer oneshots against plogryn in the first place
My apologies
i think that's one of those things that has become a common turn of phrase without most of its users being aware of its origins
rather unfortunate origins
hm
can i somehow backshot headshot a chaos spawn
And most of the time it's just me mistiming things, I tend to have the reflexes of a toddler
And no mods so I don't have healthbars (which I would totally have on everything)
healthbars always seemed like they would be a visual nightmare to me
even if i turned off horde healthbars (which why wouldnt you)
You can research into the origins and applications of that slur on your own time. It'll coincide with informing yourself about the harm that produces, even if unconsciously due to the history of said people the slur was designed for.
That willingness to check oneself is always appreciated. Makes any space you end up in better.
But to go back to your overall point, throwing knives are probably my favorite grenade option. I already have a long history of enjoying throwing knives in other first person games and for zealot, it adds a very satisfying level of execution that tide games deliver on liberally in my opinion.
there's orange for crit and red for kill
You don't get hit markers but you do get different audio cues iirc. A similar situation exists for successful backstabs.
I just wish I had better aim, or the god emperors guidance
Toss 7 knives at that sniper and yet I missed every one
What would you say is one of your biggest walls?
Oh I'm just lacking in skill lmao
no wait, i see it now
I'm here to fuck around
the different hitmarker is the doubled up version
Weak spot is now white double x
There's a reason I don't go past heresy often, I probably could on coms but with randoms I get a little dumb after they start getting dumb
so it IS possible to hit chaos spawn's weakspot through its back
It used to be yellow and crit was orange now it's double white x and yellow for crut
Crit
Well, lacking in skill can potentially be remedied with perspective. That's one of the uses of talking about gameplay in online communities where people like to learn, no?
That's true
there's an argument that damnation/auric can be easier than heresy
i tend to have better teammates, at least in my experience
you haven't seen damnation players
I'm just not very good with melee combat, I can dodge crushers and snipers pretty well due to the aggressive ques but I suck at dodging everything else and well, to be frank
I don't block
At all
I'd agree especially for auric and up.
I believe that it all depends on who is with you
yeah well i havent been in damnation in a bit so could be wrong
Be nice to frank tho
i mean its always pretty much random unless you're playing with friends
i found that once i moved up to auric i tended to have better teams
Damnation is tad easier than heresy
damnation players 
Like ragers are the bane of my existence
not blocking that much isn't a big deal
you don't want to be holding block for long, just enough to get yourself out and dodge away or kill whatever's hitting you
what triggers ragers to start attacking faster again
is it dodging backwards, or dodging at all
Might be controller controls too but I feel like dodging is just horribly ineffective sometimes
(I'm aware there's a dodge limit)
The longer they sit without being staggered
thats the cue? hm
Like half the time I just, don't dodge
like a fuckin steam train building momentum
no experience with controller, cant help you there
you could maybe rebind it to something easier to reach
I play claw so reaching isn't the issue
dodging too much is nearly as bad as dodging too little, that's how you get ragers tracking into you and smackin you to pieces
More just, sometimes my character doesn't dodge, jumps instead, pretty sure I have some setting on or sum
I need a PC man 
by default on keyboard, dodge and jump are the same key
so its probably similar on controller
Usually means you double tapped too fast
you can rebind them if you want, most people rebind dodge to something else i think
not me, if i fuck up i get hit
can you rebind controls on console? if not damn that shit sucks
I think so
But not much options
there's alternative layouts which separate dodge and jump
rip
As a psyker main
every time i want to blow up my pc for random troubleshooting is worth it for everything else pc offers
can you not connect a keyboard to your console?
I could probably get around to it
Alright, got you. Something that I picked up on early from my own ambition with developing my skills was learning the audio cues, tells and defensive choices that fundamentally work well.
I prioritize taking down trappers, pox hounds and mutants the moment I'm aware that they're around or suspect. Weaving in the standard ping is especially useful here as simply pinging an enemy produces the possibility of anyone else noticing the presence of specialists that disable players via heavy cc. Learning about those units' behavior first is extremely valuable. I'd argue that the order of trapper > pox hound > mutant works best.
Trappers will always announce themselves with their voice lines as other specialists and elites do in the game. Subtitles can be leveraged as well, relative to anyone's auditory needs for sussing out that class of enemy. As long as you have unobstructed line of sight, you can just ping target everything above a grunt classification as you may already know. Trappers also reliably fire their net once they themselves have line of sight are in range to prep and shoot their net.
If you don't have noticeable struggles with hearing, for example, dodging them is as simple and waiting for their prep sound and dodging laterally (left or right) from the angle they're firing from.
i like watching youtube videos on large screen, thats enough for me
actually you can do that on consoles too but it takes mildly more effort
no questions needed, i understand
Shouldn't be that hard tho since I use stick to crouch in all my other games anyways
i think consoles just have youtube on them these days
idk its been years since ive owned one
yeah they do, my ps4 had netflix and shit on it
YouTube is a pretty common pre-installed application on consoles so yeah.
but it takes slightly more effort so fuck that
Unsure about every console platforms' fresh out the box spread of apps but it's the same sort of thing with apps pre-installed on devices that aren't "inseparable" from the device.
Luckily I'm pretty good with audio queues, trappers are one of the few things I'm pretty competent with other than being a dumbass and dodging straight back sometimes, I can't for the life of me dodge mutants but I know it's possible (I've turn to just attempting to gun them down while popping a ping) and dogs are a hard 50/50, I dodge them sometimes sometimes not
My bigger struggle is against ragers/maulers(I know they're just mini crushers I'm getting better) and honestly just the horde itself, I'm good at getting out of place and getting too many things around me
pushing dogs also works
Also I'm very adept with the ping system, I played a lot of dog arbite
mutants can really fuck you over depending on when they decide to arrive
That's another thing, I don't push at all
I don't know when it's appropriate to
I tend to just swing at my problems till either they or I am no longer
Is agile engagement any good?
i mean generally that works until you're facing more enemies than you can kill in a few swings
over skirmisher?
its kind of like what if you had +25% damage, forever
or just get both
take both if you can
take just skirmisher if you REALLY don't want to take both
but take both honestly imo
ill take both, why not lol
push when you're getting overwhelmed and need some space generally
Assuming you don't have latency issues as a caveat to how your capacity as a player can be stunted, i got my advice. My point of reference I picked on my own that others would later spread through videos for the mutant tell window for dodging is roughly when they're within my melee range and when their grabbing arm is raised. Another situation similar to trapper and pox hounds in terms of dodging to avoid the problem.
what if you just had damage, for basically free, forever
which keystone for weapons specialist is best?
i take always prepared usually
but i mostly use low capacity weapons where having an extra shot whenever i swap back will be useful
revolver, bolt pistol, db shotgun etc
how about for a melee monke?
if not that, on your toes is just broadly good
was thinkin on your toes
Aside from wifi killing me (happens sometimes, it just be cloudy), I'll keep this in mind
vet no longer really has significant stamina issues, at least in my gameplay, so extra stamina isnt that necessary
Does pushing just stagger basically anything? Like can I push a mauler and not get...mauled?
Someone told me Out for blood is garbo, is it really?
no
some enemies cant be pushed
do not attempt to push a crusher unless you are an ogryn or a psyker
Ah
you will also need a lot of stagger strength to break a rager out of its combo
I'm one of these
oggy and psyker weapons with warp push can bypass it
nah, imma push a plauge ogryn with my knife trust
Does the greatsword have a warp push
force greatsword does
i think so
both force swords do
Coool
Always prepared works well for weapons with low magazines like the weapons mentioned by bog man.
For a more enthusiastically melee playstyle, I'd say that the keystone modifier that benefits stamina or toughness replenishment rates are both good choices.
be aware, when crushers (and i think a few other enemies?) get knocked down, they gain a ton of stagger resistance for afew seconds so you cant keep them down forever
kill em quick
gotchu, and how is Out for Blood? The talent that gives back toughness for kills (5%)
Sounds like i know what to get next alongside grenadier
I'm learning so much information
toughness for any kill, grenade, ranged or melee is pretty good
It works well in tandem with other toughness generation talents on top of synergizing with veteran's already stellar potential for sweeping hordes of damn near anything.
knowledge is half the battle 
it boils down to: don't rely on staggering crushers/maulers with pushes unless you're a psyker/ogryn
push everything else, chip damage will kill you
or just yell at em
also worth noting that warp push is a little different and has two stages to it
its a rhythm of dodging/pushing/attacking to make space for yourself and clear faster
So I can push ragers?
pushing is also useful because of the push attack weapons have
Oh shit
generally, you can, but Do not rely on this to stagger them out of their combo unless you're a psyker or an ogryn
best way i think of it, is:
If alot of armor or fat (ogryn) = cant push
Everything else = push
not always
some attacks from ragers cannot be interrupted, unless if you/your weapon has enough impact
when the emperor empowers me while im yelling
I see
blissful ignorance
ever since vet got buffed ive barely touched arbys
Not with your standard melee shoves as a veteran, no (at least last i remember). But with voice of command, weapons with more noticeable stagger potential against them, grenades and mechanics like parries can shut them down nicely.
So then, how does one per say, deal with ragers?
kill kill kill
essentially: dodge backwards/to the side, kill them faster
I see
or stagger it in another way
Don't be bad, got it
get the fucking headshots or die
since you play psyker the voidblast secondary can throw ragers around
also depends (slightly) on what weapon you're using
find whatever combo for that weapon kills them the fastest
Yeah the greatsword is tossing him around
I'm meat grinding while talking
Intaking all the info
are you holding your phone with your meat hands
Yessir
oh the psykhanium
who up grinding they meat with sefoni
huh, can't stagger ragers with push even with 10 stacks of forceful
maybe shield?
no, not even shield
i mean i dont need to, i can just smack him regularly and it throws him around
Fair
Ayo ayo wtf
small problem, how do i become the psyker with a dog
simplest solution is play ogryn 
ragers HATE the karsolas
You can shoot them outright before they get close enough with good aim, use grenades as a setup snd possible guaranteed big damage against them, throw them back/on the ground between weapons and abilities.
Melee weapons with parry special attacks and aimed weakspot attacks is highly effective. You just have to get used to the timing same as any other melee skill.
I mean, you go play rogue trader, easy
honestly most ogryn weapons with heavy hitter will just.
chew up ragers
goddamn im already in 3 separate runs of rogue trader
and none of them are dogkers
Sausagemaking, grinding they meat with sefoni?
chewin' 'em up good 
i was being completely 100% serious when i thought this person was making actual ground meat with a meat grinder
Its not the worst I have seen
My my my, have you ever turned a navigator into a bird wielder?
not a single one of my three runs has reached the second archetype yet
but ill try
It's pretty effective so you can level up her navigator skills ngl
ngl, finally tried it, torret bolter STINKS
huh
are you talking about the explosive bolter
no, the bolter where theres no aiming, it just gives a circle and shoots wildly
im no closer to figuring out which bolter you're talking about
great fun to dump into a boss at least
(if you're in the event where you'll never run out of ammo)
(I'm pretty sure the explosive bolter fires single shot on hip fire actually)
it does yeah
Btw, if you use braced guns with optics, its gonna be very cursed and useless
With the customisation mod ofc
So base bolter is what he's talking about
give it a unique special action like psyker laspistol has
gunker with bolter 
Never used a laspistol, mind sharing?
actually, what does bolter's regular special action do? never use it
it has a force push on special
I can't speak for the relevance of it but plenty in the way of learning some reliable weapon perk and blessing combinations are available through the "Hammer of the Emperor" guide in the pinned section.
Things weapon combos are there as well as a more accessible avenue towards actionable knowledge on things that boost one's fundamental gameplay.
Ooo
not as strong as the melee one but i think it hits multiple targets
Bonk
i was just told if we recovered rations, they would sacrifice balls to the golden throne, is this true?
depending on whether that sounds good to you or not, yes
Who's balls and why are we sacrificing him/them
Idk what that's all about. All I know is is that preserving or destroying the rations carries steep consequences in every direction narratively due to 40K storytelling conventions on top of the base problem of a food supply being in jeopardy.
but also enormous rewards
what are the consequences?
the melee buffs are kinda bonkers for recover
Like, comically large amount of bullets are given
but the ammo is funnier
dueling sword + IJ + stim buff makes your dodges insane
ogrynheimer with the ammo buff is silly
So uh, you're telling me the event gives buffs and not just more enemies spawning?
Destroying possible food resources affects the people they're used for. It doesn't matter the circumstances when starvation is the core issue. However, suspicion over corruption via infested rations is, in 40K conventions, a valid choice.
it does!
The entire match can be summed in one sound, the frag sounds
That guide is out of date just ping @tall torrent for answers
Regardless of destroy or preserving the food, you still have to deal with the consequences of both
Hell yeah, I was collecting food just to see more people show up I didn't even know about the buff

So both will have more enemies wave
I haven't bothered to learn the gameplay benefits. I'm indifferent to the narrative relevance.
If you take, you can get stimm buffs
Which is temporary
Basically buffed up stimms, but ngl
I just pick up and destroy as many as I can because more dudes = more fun
Maxxed Ammo is funny and better
I actively try to get both waves to spawn at the same time
Do you, veebo game n stuff.
the buff for buffed stims is apparently permanent
imma just trust my gut for the rations
but it stacks if you take ana ctual stim
destroy the ones i dont trust
I trust the ones that spawn dudes for me to turn into corpse starch
I got a similar outlook. I like the thrills that darktide can invoke when getting jumped by hordes
The loose cannon personality echoes that with some line where they're enthusiastic that shit is coming to them and their strike team.
Definitely, dude love fucking trouble at every turn
If only sm2 had the darktide hordes, it be perfect
Yessir, the more chaos the better
HOLD DAT POSE HERETIC.
I wish mortis trials went on forever 
also, after using the braced autogun a bit more, i kinda like the spray and pray of it a bit more
Fat shark give me an unending escalating wave based mode and I'll sell you my soul

(not like I haven't already)
I went all in on tide titles when I got to experience dual dagger shade kerillian for the first time when I had a chance to player her. I liked the immersion of fighting through hordes with just two daggers, shoves, dodges, backstabs and the subclass's stealth ability.
I've single handedly funded their last corporate expansion
also, finally got the power falchion!
Perhaps the first person in this chat who’s excited to have unlocked falchion
Alternatively, my first experience that made me an enjoyer was sending that line of homing arrows down a horde of dudes and seeing 19 different portraits in the kill feed
I was excited
Yea
Technically speaking I still enjoy it
i just want a power weapon that isnt a turn on - swing - turn on - swing, like power sword
It has the same issue as the relic blade for me where I can't stand the stab in the middle of the light attack string but that's just because I'm a caveman
Oh u just do H3 sweep
I'm not far in my male loose cannon playthrough and I haven't spent enough time on him to learn the different voice lines wherever that actually matters beyond delivery of the script. At least for female loose cannon, I just adore how often she just says wild shit on comms. From desertion to unsanctioned pilfering and laundering, she just really don't give a fuck that she can be heard everywhere on vox.




