#veteran-class
1 messages · Page 1576 of 1
But arent that the ranged weapons's job tho?
Most ranged weapons arent very good at it
almost every ranged weapon in the game is hot garbage at killing crushers
And of the ones that are good at it most are still a waste of time/ammo
yeah melee is the primary way for killing crushers
though the exceptions are very fun 
I mainly use Krak grenades
Makes short work of them with just one
yeah kraks are very good against ogryns too
Does anyone have a good Born Leader toughness regeneration for the team meme build?
was thinking about something like this lol
Beast of Nurgle after it spawns and instantly gets hit with 16 krak grenades

If you want to do born leader memes you should take MMF with tunnel vision
See if you can take ET as well for even more toughness gen
something like this? Or nah
wondering if I should take off the grenade node for ET
Depends on how hard you’re leaning into the meme
Cuz if you’re going hard take 15 stacks and ET
You don’t NEED tac awareness
For ES
Could also drop trench fighter
If you take a Taxe
good idea
i'll take tacaxe
and yeah you're right, executioner stance is off cooldown so fast lol
yeah you can keep it up for a while as long as you're careful
anyway try it and lmk how it goes 
i think grenadier is worth keeping
yah
Do the vigilant autoguns need rending strikes? I'm trying them out with that build above and the single shot one seems to be one shotting without it lol
Think its optional afaik
i was just reading above and saw people mention rending is good on the vigilants, but not sure if its for hte burst fire ones lol
or maybe non marksman focus builds
Question: would be worth building around covered ops + infiltrate? Is such big damage boost not enough to make it work?
it's not worth it due to infil's shit uptime
yeah vigils benefit from flak
One thing I'm not sure about is how do certain weapons benefit from Rending or not? is it because the 10% just pushes the weapon over just enough to lower a breakpoint?
do you know how ADMs work?
not 100% sure
Even with stuff like ogryn taunt and other stuns like storm nades? The damage doesn't trigger from that?
yeah i mean you could try but i just don't think it's worth it
for one thing
on a lot of enemies, it's harder to hit their heads when you're behind them lol
rending is basically a 1:1 increase to a weapon's ADMs
True, didn't even considered that, specially when I make my veteran quite small
so if a weapon has 10% ADMs against carapace, taking rending strikes increases all ADMs by 10%
which g oes up to 20% for carapace
ahhhh
ADMs above 100 get converted to damage at a 4:1 ratio
so bonus rending raising rending above 100% is very inefficient
though not completely useless
anyway if you want to read more
HOTE guide pins talks about this in more detail
tl;dr is rending worth it? it depends on the weapon 
ohhhh
ok I understand now
i see it
vigilant autogun, the one I have, is at 95% against flak
so with rending it goes up to 100%
plus a little lol
so its worth it because then I'm always doing full damage to flak
i thought the flak adms were dropped to 70% 🤔
uh let me login and take a quick look
idr
for the mk ix
i think ADM would be penetration
if the gun doesn't have the stat you need to look at the info table
yeah
i totally get it now
since the value drops off at range
the 10% is worth it
sicne it boosts it back up again
can the kind folks of vet chat please stop recovering rations and destroy them instead
please and thank you
the ogryn wants it anyway, why starve the ogryn 🙂↕️
he will get corrupted
on a more serious note im suprised how tight this community event is
its cool to see
oh yeah 10% damage reduction node or the stamina .25 delay faster one on the marksman tree?
.25 stam regen delay is generally considered better
because stam regen delay is very powerful
yeh
oh yeah for the meme toughness regen build, vraks infantry autogun?
its got great finesse and crit modifiers right
yeah could work, though may have a hard time with carapace
could do helbore if you can find one more point for shocktrooper
or use vigils
it'll be fine once you get mmf stacks going
basically, ADMs are a multiplier to the base damage value of your weapon, every weapon having a different ADM dependent on the armor class of the enemy
yeah makes sense, I remember now lol
Now to figure out which helbore to use....
i haven't really used them lately
https://www.youtube.com/watch?v=Kif1SOFRCtQ&t=25s&pp=ygUVaG93IGRvZXMgcmVuZGluZyB3b3Jr this is a good video to explain what rending does and how that relates to ADMs
Hello Varlets!
Today we're going to learning about one of the most commonly asked questions in Darktide - What is Rending?. In this video, we'll go through the most basic of questions and I'll take you through the simple math that goes in understanding just how much Rending you need to to enhance your combat effectiveness against armoured enemi...
V is for chads
Yeah rykens guide in this is excellent
i feel like with the other marks I have trouble with them because they have to ramp up with weight of fire
yeah
Ryken is a genuinely underrated DT youtuber imho
That’s what I use
It’s very funny
I heard his singaporean accent so I know the guide is going to be good
Yeah I’m not a fan of his thematic content but his research is good
ok time for hilarity
only sadness is I couldn't take covering fire for even more funny regen
He also explains a little quirk about Uncanny Strike that a lot of people don't know
AK?
Agri IAG?
Yes!
Again, heard it is very good
no idea if the hype is real or not
I've been using plasma for too long. Need to switch up my build
oh. i need mastery level 10. shit
space ak....
what're dumpstats on the braced autogun?
/ any good builds with it?
dump mobility
this is true
Could Somone help me with marked for death and long bomb?
i'm pretty sure if you take the executioner stance build it will be hilarious
is long bomb the skill where you have to kill someone with a grenade from like 40 meters away
It just says hit 8 enimes without it bouncing
oh ok yeah for that one
pick a level with a bridge or a subway tunnel
and just chuck the grenade super high in the air and try to have it airburst
there's that one level where you have to just hold position on the bridge while the enemies come across
and any of the subway tunnel ones work well for that
@obtuse finch
you can run something like this for the space AKs
Then how dose it hit ppl?
just hit executioner's stance and hold m1 lol
The grenade explodes in the air and the explosion hits 8 people
you need to like angle it so the grenade explodes in teh air and the explosion hits the 8 people
so it can't like explode obviously too high
just need to stand super far away and throw it at an angle where it arcs down into the enemy mob in the distance
that's why the bridge and subway tunnel areas are best for it, since they're super long, no roof to hit, and the enemies spawn far away in a large mob and come at you
I’m on console
Condolences
Deepest sympathies
I don’t understand
that was for the space ak build, not grenade
just get a good angle and hook it in
you'll get it
wish infantry las had more oompf in harder difficulties
shiii, is it doodoo now compared to back then
at least helbore is good now
tHANKS
oh caps
what blessings do i put on it?
me when I kill 90% of elites on havoc
any melee that goes well with braced autogun
I just looked at your machinegun helbore build and i'm running that lmao
Flak/Maniac, Deathspitter/Firefrenzy
although you can swap one of them to unyielding if you want to gun down bosses/reapers
thanks!
I think it actually already has a pretty crazy modifier for maniacs/unyielding, so you can juice it
also with that build, that's a pretty standard template build so you can run any melee, but power sword 6 is always strong since you can just kill crushers or anything really with it
Power sword 6, Rashad Combat Axe, and MK VII tactical axe are the best ones
for all arounder work
rashad and tactical axe go well with the space AK imo since they're super easy to use so you can zoom around being rambo lol
an arbitrator running off from the team in high havoc?
more likely than you think!

i'm so sick of it OTL
Hell even in Aurics they're always running off. I don't know where they're going.
Reminded me of a dialogue my vet had with an arby
IT WAS GOING SO WELL AAAA
Like whenever I play Arbites I'm smacking down whatever is attacking my team so they can shoot things in peace
But whenever I see a pub Arbites they're rushing off like a stealth knife zealot
Like the level isn't going to finish faster if you run off on your own
main character syndrome
most commonly seen in stealth knife zealots
whom I just queue dodge on principle now
I've noticed it more from arbitrators than stealth zealots in havoc at least
Same in Auric, I don't see stealth knife speed run zealots anymore they're all Arbitors now lmao
Arbi has even more failure prevention built in I guess
at least a Zealot you can kinda excuse that nonsense behavior, because they're built around solo play and have such little team synergy. Arbi on the other hand is so beneficial to their team if they're not shitters
yeah, thats' what drives me up the wall
I would not say zealot is built around solo play tbh
I had a weird ass game last night with my friend, we were playing on the event level, and the 2 arbitors on our team were constantly just running ahead, and for some fucking reason, they decided to grab the skull by doing the puzzle????
we were on the water purification level where you have to break the demon eyes at the end, and they decided to do the jumping puzzle
without ever saying a word
then they somehow died while doing the puzzle while me and my friend had jumped down into the train tracks area and fought offl ike 30000 crushers and mutants
we were so confused on how they even managed to die lmao
Idk I don't really see any kind of team synergy outside of book
Guys
Kinda what put me off playing shouty
good talent for revives and every aura is actually very impactful for the team
especially beacon in havoc
they don't have as much utility as the other classes but what they do have still helps a lot.
Eh, I guess. Low bar though
vet 3 the prequel
A Sniper, tunnel vision, kill one specialist and get netted
And die
Then rage quit when they're get disturbed from their scoping all match long
All it takes is one chaff smacking him
O n e
:^)
Me seeing Vets on Damnation unloading an entire clip on 2 poxwalkers
anyone got a good vet build
Flashbangs my beloved
ur in the wrong place vro all these v*t mains do is complain about their class smh smh
Mag dumping? That's usual lmao
Vrak IAG or any Braced, just go brrr
man this event takes fking forever to grind
Corruption damage healer, Shield of Contempt giving you 60% damage resist if you're nearby and take health damage, better revive talent, utility nades. He can't pump toughness into friendlies like vet or arbiter but especially with book he's a nice support
Chat, what would be the dump stat for plasma gun?
And what blessing should i pursue?
Im going to try this slag-through-the-planet o gun
much brunt farming
What about the blessings?
Lmao, just take anything guess
hi i'm mostly play with random with no coms
is this build already good?
https://darktide.gameslantern.com/builds/a0295f18-812c-48fc-95ea-8cb96db790de/ws-rashad-revolver
omg a decent vet build from GL
we did it everyone, our hard work paid off 😭
only suggestion would be to take longshot instead of OM
but otherwise this looks great
one in a kerillian
instead of revive speed/ult cooldown on curios maybe consider taking gunner resistance or smth more ubiquitously useful
might also benefit from swapping agile engagement with fully loaded considering revolver has so little ammo
but yeah aside from that it looks decent
ult cooldown is non negotiable on any build
revive speed is good if you're playing havoc but below you should be fine
Agile Engagement is, like, one of the best nodes on the right side...
for vet not as much imo
I'm off the ult cooldown train
4% is a pittance
who told you to get born leader btw
idk what to tell you if you disagree boss
I just want to talk to him
idk I like born leader
more toughness is more toughness
it does nothing essentially
only really matters if it's affecting breakpoints which revolver usually hits already
coherency work by "chain link" or whatever you want to call it
so coherency radius is not useful either
giving up 25% damage for nothing is wild
i love pulling off a clutch that only happened cuz there was always 1 person DCed
and after the fact, the taunt just didnt work on the chaos spawn so i couldnt grab anyone else, and then i ended up back where i started cuz the ogryn got nuked by the shotguns
oh boy talent trees got reworked
usually you're basically the only one that has a long ranged gun in Havoc lmao, Veteran things
melee elites too
ok ig ill kill myself
wha, how'd that happen
died of death
Like 4 hits in a half second
someone didn't push before they weapon swapped next to a climb
skill issue
the horde hit him at the same time
you can see him get corrupted and bam ded
Damn
did you miss your shot as well, i think you hit the fence lmao
the last shot didnt go off cause he died before he could shoot
was he trying to hit something below, i cant see very well
it was a tox bomber below and you can hear the kill
ahh, nah. my speakers is broken atm, I couldn't hear anything
you might have some luck searching for builds on gameslantern
dunno man, the most popular vet build on gameslantern uses a chainsword
whats wrong with the chord
id suggest you try make a build yourself and posting it here. people here very helpful.
bombers are very annoying units. They throw bombs from places that you can't shoot them. If you familiar with spawn point, you will notice that. Map like chasm station, in 2nd event where you hack the thing in the middle of the room. If Bombers spawn on top of the medicate above, you can't even shoot them, you have to wait for them to jump down. 
Gameslantern is poopoo dont do that
do you use recon lasgun?
Well exe stance is really fun
Would be good for heavy bolter bolter lasgun or laspistol
Also recon las i guess
Also kraks are really good now
Is on your toes really that good?
It looks... dubious honestly
thinking about just taking more toughness instead..
I think out for blood is better than both of them. I think 1 +25 flat toughness in middle tree is enough.
Usually you only take, confirm killed or out for blood at the top. I take both of them, i don't take any keystone sub node for both FT and WS.
i have out for blood. and i have the +25 toughness node in the center branch (to get ogryn + montrosity damage)
uh hold up let me just make the tree
I usually just take WS on its own without any of its sub nodes
The red one is depend on what you like.
The green one is weapon specific like DB build.

i also sometimes take shovel or power sword
Necromancer vet is best vet, trust me 
but those are the talents
Necromancer?
but ive also been considering taking long shot as well
I would replace the WS sub node for a grenade node. I would take tinkerer, but i'm not sure if it's better than grenadier.
Iz gud
Whats your secondary
It is
Unless you use shredders then no
whats your blessings and perks on it
everything is here
in my experience, plasma is like ramping dmg anyway so i usually take more than 2 shots to kill gunners
Not sure if it's a bug or what I wish I could send clips on here but is Vet dodge speed supposed to increase to an amount where you can essentially fly around the map with it?
Just started playing vet since the rework and as I go through a match his dodge speed just ends up being extremely high
i dont think I've had that
Yea tryna find a site i could upload the clip but I had one instance my dodge was so fast I went flying off the stairs in archivum
Can get better clips but yea mission starts out normal and while playing its like weapon specialist just keeps building stacks on the dodge speed permanently until it just becomes insane
think I've had this happen actually in one of the event missions
it was like the melee benefit of WS was perma on for the rest of the map
Yea now you mention it I've only had it in the event too
You can also get that bug where if you charge a heavy swing you can get stuck in the animation when interacting with a ration so I wonder if that's also just getting weapon specialist stuck with a perm stack and then stacking on top etc
Howdy
Guten Tag
Ello
it's simply one of the potential daily outcomes of the event missions
so you got the boosts from using a stim in the match
Ahh okay thank you
Veterans im in need of assistance if it isn't too much trouble
So basically i recently made a vet and played with volley fire until recently and will be trying out shout. My question is about the main weapons. So far I have only enjoyed the recon lasgun (torrent version) the bolt weapons and i hear good things about the plasma. So my question is basically since i have tried every weapon except the plasma is it a skill issue and there is a hidden potential on the other weapons or they are just the best performing? (On a side note i keep seeing that the krak is bad and im at a loss for words and wondering if i should switch)
I got all 3 nade nodes if that's relevant
or using subpar blessings and perks
all nodes on krak are a bit overkill now, you kill crushers anyway
True but still on malice/heresy they should be able to keep up i think or my teammates are just maxed out idk
Kraks used to be easily the worst blitz in the game imo
But after this update with Crushers having their health doubled
Kraks were given a damage increase to compensate, as well as a shorter fuze, and you can carry 1 more
So they're actually good now
I heard frag and smokes are really good as well
Depending on the situation and build
Tinker and Grenadier are not useful on kraks
Tinker is useful in Havoc to make sure it keeps one shotting crushers with the health increase
Noted
Vet has quite a few melee options that scale with their talents very well more than just coming out of the box good
If you're using kraks you might wanna try out the heavy sword Mk IX
Its one downside is having abysmal carapace damage
I mean the dueling sword looks cool and i wanna try it. Played the shovel only until now
dueling sword is very strong
Is the shovel viable?
has kinda mediocre horde clear but excellent single target damage
Mk1 shovel yes
Crowd control is good
The folding ones are extremely bad
i just find shovels so boring
Thank you for your input guys! Guess I gotta lvl up weapons as well! Appreciate it
Mornin everyone
shovel has become my fav vet weapon
Mornin kriegsmen! How's it going?
Smokes is mostly for havoc where shooters are a nightmare. Also turns off NOT Rodin. Shredders, always throw in 2s, deletes everything not armoured.
I’ve had 2 hours of sleep
It’s 6 am
I don’t get home till 8 PM
Awesome! Im on 1 hr of sleep got up in 6am as well
Don't get home till 3 pm and that's only due to specific circumstances otherwise i would be there till 5pm so i feel you! We stand tall in such times, respect!
Wish you all the best! Hope you make the most out of your day !
I’m going to try
I hope you succeed!
Thanks
Zarona Combat Shotgun Exec Stance H40. We died tho, cuz our 4th was NOT ready for Havoc 40 lol
Shovel slander 
Haha shovel go bonk
man idk man, the basic shovel doesnt have as much cleave as the green folding shovel, plus green folding shovel's special has pretty damn good carapace dmg + guaranteed stagger even when crusher charges their overhead
the blue folding shovel is dogshit tho
the heavy sweep is same cleave
light sweep (tank) on mk3 is 8 cleave but with horrid dmg and meets zero major stagger breakpoints
yeah I tried using green one
even with serrated blade those lights just do fuck all
and Mk1 shovel is the only one with a good way to stagger enemies
so
little lower in dmg but it applies bleed for serrated blade really well. Plus its push-follow combo is pretty good, basically the same cleave as heavy sweep.
afaik, light attacks from the 2 marks have the same stagger value, Mk1 does have a decent special stab, but it goes like no dmg + doesnt guarantee stagger on Crusher overheading at time even.
I can special attack with the green folding shovel, guarantee staggering crushers while dealing actual decent dmg
it does guarantee
only doesn't when enemies are in stagger immune windows
which is how stagger works in general
not as guaranteed as the green folding shovel's special, the green folding shovel special heavy guarantees 100%, I'd know cuz Ive tested it a bunch
oh ik
I've tested more than most lol
some atks bypass stagger immune windows
it's not reason enough to justify its horrid dmg & nonexistent major stagger breakpoints tho
eh, I let serrated blade does most of the work with Uncanny and stuff anyway.
but I GUESS if you're not taking serrated blade
I suppose it doesnt matter as much. Still, w/ serrated blade, I think it's way better horde-clear than mk1.
sapper shovels in general are not great and the folding shovels got gut punched by crusher getting almost 2x their previous health pool
you can still 2-hit them pretyt consistently with the special tho, Plus in Havoc 40, you're gonna need 2 of them either way
especially with thrust
hell, even with skullcrusher
if u need 2 atks with full charge thrust then it's just not good lol
that ttk is atrocious
part of the same reason TH is not good
nah Thammer's a WHOLE different case, it has insane light strikedown dmg, crazy good carapace dmg
nah lol TH is similar issues
its special isnt really FOR crushers, especially in H40 most of the time
with debatably more issues
both are atrocious at mixed horde dps with bad major stagger breakpoints, take 2 or more "big single target atk" to kill a single crusher, with that "big single target atk" doing smth to restrict player movement
TH just has a boss dps gimmick and looks cooler
but they have almost the same core problems
calling TH's light strikedown dmg insane is a bit of a reach, it isn't
not "crazy good carapace dmg" either
th light failing to consistently one shot bruisers
let alone do good enough damage to touch crushers
people really be gaslighting themselves it's crazy
thammer damage into cara is also bad even with special
yea lol
and I play exclusively marty zealot with it because why not
that slow ass attack speed isn't gonna fix itself
yeah big disagree there, it's not the easiest to play I'll say but saying it doesnt have good stagger is just odd man. Cuz I play Thammer like almost all the times in H40 and almost everytime I'm 2nd dmg just behind inferno staff
yeah idk man, before maybe but now, not at all
even with bruiser getting hp+
ironhelm sure, crucis, no
it simply does not have good stagger lol
0.5 maniac impact ADM
excuse me
scoreboard proves insignificantly little on weapon performance, it's at best an unreliable reference point
unless they got blue stimm, I've never failed at staggering dreg ragers at all
I used the mk3 bolter with exec + mf, it was fun. But I am not sure MF is the way. Has anyone checked if you proce enough stacks by shooting roughly at head level?
it does not stagger dreg rager while they're attacking
nah it actually does 1 hit bruisers given enough common buffs
stacking it is not the problem
the problem is the bolter is primarily base damage
well stacking it is kind of a problem given its ammo economy I guess
Just use FT
it's just not good dmg when it's not hard hitting enough on single target, and does not cleave enough to hit more than 1 guy most of the time
I juiced it with exec, longshot and ff
it staggers them just fine, I'm testing in Psykanium right now against Dreg Ragers, you maybe need 2 thrust stacks and headtaker stacks, but for the most parts...there really isnt any melee that can out right stagger them w/o certain synergies or specific special. Dclaw is the only melee that I'd say can counter rager hordes perfectly.
there is
a lot actually
Plus, chastise helps. Thammer and melees dont exist in a vaccum
either way, Thammer is staggering them fine to me, no issue
I can bring out a recording if you want
TH needs quite substantial str/impact stacking to reach that stagger breakpoint
I've tested relic too, yeah it does have better stagger breakpoints against them but well, not like that's everything
2-thrust as a requirement vs a group of ragers all attacking isn't a consistent base
besides stagger falloff in cleave being a thing
a big 2-handed hammer should not be bad at stagger like this
not to mention TH having atrocious maniac ADM as well
you can counter them reliably with a taxe
quite literally the worst designed melee in the game bar none
yeah but that's just its special, I'll admit that. Still, there are other points of comparison
it's still single target
no
not just special
again, it's looking like u did not test nearly enough
staggering singular rager isnt a big feat, it's still pretty limited to its single-target aspect
just like TH
except TH needs way more stacking to achieve the same thing with worse defence stats, atrocious mixed horde dps, self-stun mechanic, slow carapace TTK
all that for a boss skip gimmick that's essentially a flex and doesn't come up in relevance most of the time
TH can't even power light overhead 1 hit kill ragers lolol
gotta do a heavy and stun self for almost whole second
great weapon design fatshark
it's one thing to like TH
it's another entirely to call it good
i aint gonna say Thammer is the best at staggering Dreg Ragers, probably the worst enemy that it can go against, but it really isnt the end of the wolrd, I know for a fact that it knock maulers and scab ragers like ragdolls, doubly so if you decide to go hammerblow, which is great
yeah thammer is pretty on the low end as far as rager stagger goes
crushers too, you can kite whole horde of them with just staggering their asses with Thammer
dreg ones yes, but scabs nah, those guys are nothing to thammer
How do you guys use the recon lasgun? I am using the middle one with high damage and once I start shooting I cant even tell what I am looking at because the las fire goes everywhere and if I tap fire then its not really fast enough.
I would consider like...this to be the baseline for a weapon that's good at staggering ragers
it should be an easily accessible attack that staggers at LEAST one rager in a quick timeframe
but if you got Hammerblow on Thammer, it staggers everything and knock them on their ass
nah the standard is rashad's push atk
tbh that isnt even that different from me testing Thammmer to 5 ragers
almost none
it wouldn't be this as standard if game wasn't spamming melee elites 24/7
but it is what it is
yeah we can talk about dreg rager stagger breakpoint all we like, but Havoc shits them out of their asses all the time. It doesnt even matter most of the times. Usually your best bet is just pull out your gun and start popping their heads.
that's what I do
wasting a blessing slot on a weapon that is starved for consistent dmage just to stagger ragers
is not a halmark of a weapon that has good stagger
Martyr helps a lot, it really aint that big of a loss
at that point, just shoot them
I've only been playing Martyr in H40 these days, it helps with a lot of dmg breakpoints, and you're no glass cannon
dreg rager being low mass of 4, the standard is stagger 3 at once at this point
anything below gotta be doing smth special to justify
like the heavy sword having bromentum and outright one shotting ragers to the head
that's pretty neat
on a vet?
tac axe gets a pass for dodge template override
yeah overhead heavy has absurdly high maniac ADM
It one shots with them with...zero damage boosts active
or well only passive ones
just bop em on the head
ok that's one not moving in the psykh
oh great immediately out comes a cope
when you have 5 or 6 coming at you hmm
luckily I actually did test heavy sword just earlier! when talking about weapons that could stagger them
one sec
w/ Marytrdom you'd just be knocking EVERYTHING down w/o even much of a dmg loss. Hell i'm not even hitting Thrust2 most of the times. And you can stagger Crushers out of their overhead stagger immunity state too.
and imo you dont need this
I just shoot them
this is a risky bet that counts on them not attacking (therefore not getting the massive stagger reduction they normally would have) to be able to get stagger off
on top of having to use ability for the initial stagger proc when most good weapons don't need to use ability to stagger
when theyre not attackign, they just fall down, when they are, they get staggered
and the maniac dmg is atrocious
i mean you typically dont bring Thammer for the maniac dmg lmao.
it aint great tho, but doesnt matter
could be much faster if I was willing to gamble for a crit sweeping heavy to just one shot 4 of them tbh
with martyrdom, it is not bad
yea it's a gimmick weapon with a gimmick that doesn't matter most of the time and sucks everywhere else ik that alrdy
or it was a melee build and not my shotgun exe build
it 100% sucks against like 1 enemy lol
but your metric is different from mine ig
yea
it's just not good
idk in which world needing 2 powered full thrust heavy atks (more often 3 cuz u might not get both atks full thrust) to kill 1 single crusher while stunning self for 2 whole seconds is considered good
A world where higher difficulties are more difficult?
how come? does the mk1 special have nutty stagger i wasn't noticing/are the lights that much better? i was absentmindedly testing the shovel earlier and enjoyed the mk1 more but didn't really know why
mk1 has better damage across the board and better moveset
special is significantly better than the folding ones because it's an easy quick way to stagger melee elites
hm. gotcha, ty
push attack spam is much more consistent single target damage than the folding shovels do
and the heavy sweeps have more reliable damage throughout hordes
I was looking for another melee weapon to try again on my exe+mf build, but I fear i will need to invest one point in TFD, whereas I can not take it with a knife or taxe tho
did u play falchion yet
I think falchion can get away without using TFD
I do like it a lot
???
yea
you said 2b was superior two weeks ago
2b has only 1 atk that can stagger rager
which is energized heavy2
energized heavy1 can't even break rager combo cuz no stagger reduction ignore
completely fked
the combo is l1 > h2?
for single target ez loop yes
u can also do push + L + (L1 + H2)
but it's not like it matters much cuz mk1 just mogs it
even tho mk1 also not great
🙁
hsword doesn't super need it
yea unfortunately the falchions are super underbaked
their stats are like
someone filled them with their toes
instead of by hand
halfbaked, rushed to meet a quota
the real "new stuff" promised to vet is actually the arb dlc for us to buy
but the mobility is so much nicer than the psword
Which Csword should i use?
much nice than psword i feel
it's identical to rashad
if anything worse than rashad cuz rashad heavy atk's move speed penalty isn't as high
it's just massively underbaked
can't wait for them to be generationally bad weapons that stay bad forever like the shovels and dclaw sword
I did use Pfalchion they kinda stinky
don't let cole catch u saying shovel bad
well, i have a problem of dodging too much, so that may explain why i am getting fucked by ''slower'' weapons
I didn't specify which shovels
even tho they are
I do acknowledge that the mk1 shovel is pretty decent
they just uncanny cheese and have ultra mid baseline
correct
nothing remotely close to "good"
it really is incredible that the shovel has uncanny strike, skullcrusher, decimator
all these absurd turbo strong blessings
just for the best one to be "okay at best"
One day we will have Vet weapons with 3 blessings and it will break shovels
decimator got a generational sneak there
ok, 2s is just overreaching lol, it's like half a sec at best, or not even. And here I'm using HAMMERBLOW, which you dont even need to do all this. Compared to sth likke the Dueling Sword which you wont guarantee to get Uncanny stacks 100% of the times. It's more or less the same. You either sacrifice some mobility for more stagger, or more mobility for no stagger.
I will say tho this is not realistic scenario. Cuz usually there'd be gazillion ton of traash mobs, I'd rather just heavy attack and stagger crushers through the mix mostly. Save the power special for 1-shot chastise
But again, your metric is different from mine.
cant even use skins
yea TH's TTK is not good
u were getting hit too and kept dodging back
it was also a very idealistic setup
in a real game while ur getting self stunned multiple other enemies could be attacking u
in which ive been in many many times. here's a game of mine among others the other day IF you care to skim through.. https://www.youtube.com/watch?v=lquAPfxiHZo&t=2s
Build at the end.
Typical Fury of the Faithful Thunderhammer gameplay, deleting boss and cracking skulls and exploding heads.
tbf, that was mostly me, same with DS there, realistically there would be barely as much space to move around in actual maps
most of the "clutches" you see of DS are in big ass maps like Throneside
personally in tight places, I'll take extra stagger any day
Bonjur
and yea the practical case is that it's not a reliable 2 hit on crushers
just not good
How’s everyone
good, how goes it for you, comrade
they should have buffed most of those "1 big single target atk" weapons to get closer to the buffed crusher hp
I am 2 hours into the day (8 am)
It is becoming increasingly obvious my 2 hours of sleep isn’t good
I’m running on green tea
Dreams of my future
as it should be
I tested it, IJ does not give me one-shot chastise Crusher kill in most cases, which is very important for Garden. Plus I have 0 issue with martyrdom, most of the times they barely go through my toughness, and it's wayyyy better atk speed buff
And the hopes fat shark will re release the krieg helmet with the filter
there is clarity to be found in suffering
Lucius Mk IIIa Death's Head?
Also had a jersey mikes
I think…I have the green one rn
yes, it's the same but green in store rn
This helmet but black
What’s wrong?
krieg cadian amalgamation
right because you cannot tell otherwise 
I wish this outfit was in black
just poking fun dw
I like the little cape on the waist
omg lol having to spec martyr + FotF to kill crusher well is crazy
I thought it was better than that
guess it's even worse than I thought
Barley use this fit tho bc it’s only got one glove
How am I to keep my hands warm without another glove
i've always ran piety with thammer tbh
true
im just waiting for 143rd to return
With hellbore and a axe
Krieg 143rd
Oh ya Somone said this photo was wholesome on Reddit
When I became baby kriegsman when I was only level 6
Ah the French kriegsman
I was just happy the krieg was back
Although based of my last Reddit post
I don’thave a soul
Bc I asked if it was wrong to sell it so the krieg fit came back
And well
It came back
. . .
Anyone know how to re buy a soul?
mcdonalds
No
The allways get my order wrong
I want fat shark to let me dule wield trench shovels
I’m starting to get scared of what SpinKah is gonna say
He’s been typing for a while…
He stopped typing
@azure narwhal I’m scared
you can kill Crusher witj full Thrust Chastise if you got like exact 20 IJ stacks + Sustained Asssult stacks + Against all Odds stacks. But you dont need all that with Martyrdom.
Either way, afaik only like Eviscerator Mk10's heavy rev (or Mk2 heavy2 rev) and Chainaxe (with Thrust) heavy rev can 1-shot Crusher w/ Chastise, with IJ and the like...but they come with other kinks, like less boss dmg
Full Thrust + Uncanny stacks DS only get like 60%ish or sth of Crusher health with Chastise and full Martyrdom stacks lmao. So like, idk about you, it's still insane dmg with Thammer given the Crusher's increased HP
I don't think it's good enough given it's so much buildup for an atk that only hits 1 guy at a time and if any of that buildup isn't available it misses the breakpoint
havoc has too many changing variables for a specific 1-hit breakpoint with that many conditionals attached to be good
it makes a hell of a difference if there's garden, cuz if you dont hit that 1-shot, you're gonna see that Crusher pop back up to 100% health lmao, and Final Toll if that ever come back
nah purple enemies don't get healed
and it's not like we're just talking ONLY meleeing either so there are things you have to compensate for no crud
the other way around
I mean
purple all the way to the back
cant do shit about them
gotta kill this one crsuher getting healed, etc...
it's still far too many conditionals to push for FotF
weapon itself not good enough
then all of my havoc games must have been in my head or sth idk
nah what I mean is
unless ur in solo, it's just not that relevant when there're that many conditionals to meet for the breakpoint
grant you, I HAVE played chorus
yeah which is why I like martyr lol
you only need the stacks
and having to play martyr to reach a super conditional breakpoint like that is so sad
weapon itself not good enough
thats like...half of the game man, wym
some weapons require some things, it aint that unfathomable cmon
it kinda isn't
havoc alrdy not a breakpoint game
and with the talent tree changes in 1.9 the game as a whole is less abt breakpoints now than before
I kinda disagree, there are breakpoints that matter, but it's also mostly trying to control the enemies too.
in which stagger can be the name of the game
like hell, I see people jsut straight up die without even struggling cuz they use DS against a few crushers, cuz theyc ant stagger them for shit
there're breakpoints that matter but for most weapons they're less abt breakpoints than before because u either got way more dmg (like in the case of vet) where pushing good breakpoints that previously really needed minmax is possible
or in other cases like TH where there're so many conditionals it's just less relevant to build for when u can usually afford to attack twice
Wdym
literal
if they let you attack twice, sure. Goes both ways.
and if anything, given the enemy health changes, especially to the crushers, I think certain breakpoitns matter even MORE now, compared to before
nah it's just way too many conditionals to meet
you keep saying that, but as a havoc-only player, I don't particularly think it's incomprehensibly that many.
I will say, not everyone can play havoc
most breakpoints aren't even for crushers
there are people that will be overwhelmed, and there are builds that are very low-skill ceilign for those players
most breakpoints are for flamers, gunners, etc
i guess there is 1 crusher breakpoint that matters which is krak grenade needing tinkerer
but for zealot no, too many conditionals = not really relevant
I truly mean nothing bad, but maybe it's a you thing.
cuz I stg if what you're saying is the way things are, then I must be....the best damn player or sth god damn, and I really dont think so lol
again, I dont mean to insult
cuz we're both playing the same game I hope
no, just saying the weapon is not good enough, and that needing that many conditionals to do a breakpoint in a game mode that's not about breakpoints is not super relevant
All melee weapons and marks ranked by my objective standards for the October 2025 darktide patch!
00:00 intro and tiers explained
05:15 power falchions
07:25 power maul
09:48 bully clubs
12:47 chain swords
15:18 eviscerators
17:06 crusher
18:35 shock mauls
20:40 combat axes
24:02 tac axes
25:47 relic blades
28:02 force greatsword
31:06 power swo...
not watching E
needing 4-5 stacks of martyrdom isnt that nuts, that's basically BY DEFAULT if you're playing martyrdom. And given the fact that I keep seeing people PRAISE talents that require certain triggers and kills to get extra dmg (Riposte, Prime Target), in which I don't care for at all...I'm surprised you think that needing a few stacks of martyrdom, or some sustained assult stacks is "too many conditions"
dude got terrible takes ngl
"antax not good above malice"
TERRIBLE
Yeah
what I meant was
having to play martyr to reach this breakpoint feels bad
and, if not taking martyr, it needs too many conditionals to reach
therefore it's not a good breakpoint
is event just fucked atm, it runs fine for like the better part of the match and then my latency just drops and everything is just lagging in place
the latter part is what I meant by that. Typically you're always gonna be around enough enemies that give you max Against all Odds stacks anyway, sustained assult is ez to get, headtaker too...like 3 at best, and that's with me playing PIETY
not to mention, you're probably gonna get more dmg from auras and keystones from other classes too, like Focus Target or Ogryn melee dmg
so you don't even need max stacks
and even if you dont one-shot, a single light attack usually kill it. Cuz Thammer deals like 500+ dmg per hit
my not super melee-oriented Thammer build that I run sometimes.
crits for survivability and for gun (inf autogun mostly)
and yes, everyone tells me Thammer doesnt have good finesse multiplier, I know that, but 200-250+ dmg from crit is still dmg, and it's not FOR the dmg anyway.
if it's meme then it's very usable meme, doesnt stop me from deleting bosss tho mind you. The 1 leftover point is to make a point that you can take whatever you want.
I use a lot of martyrdom these days anyway
it is
+20% damage and +20% atk speed is a bigger increase to TH than making it crit more given how little extra damage it gets from crit
Crit is good for stalwart + enduring faith for TDR but the damage side bonuses are very small for TH
Willy is just, very simply, not correct that often
a lot of guns benefit greatly from crits over some extra dmg tho. Which is mainly why I use Piety sometimes. Plus there's Prime Target
it's half and half build obviously
For a lot of other weapons piety is unfortunately the best zealot keystone
I'd run Marytrdom if I want to focus only on Thammer midn you
i love it...
the talent cost for IJ is as a matter of fact very costly in comparrison to piety (if you wanna make it work)
sure its easier if you go shroudfield but... what if you wanna go charge? then you have to spend more
Eyeball
I'd say, if you can clear Havoc games with whatever MEME build that you feel most comfortable with, then it's NOT meme
not everyone is gonna vibe with """the build""""
playing DS and chrous once and I almsot felt like ending myself lmao
and yet stuff ain't bad nor a meme; i dunno - same with you stating that charging TH on twin shields is not worth it... and lo & behold; it makes a sizeable difference
toothpick is reserved for after dinner sessions not in combat


IJ is cool, and maybe it is extra dmg for Thammer. But yknow....I'm not getting the boons from Piety + all the other talent nodes that come in its path (Prime Target, Blinded By Blood) that basically give it 20%+ dmg too.
ye; and thats the main point of me going piety over IJ - Survivability; said it many times but hey; mAh nUmBeRs

ah data miners; stay more in the code than in the field
but thats ok; community does need data miners - cause knowledge is power after all
plus, more crits = more dmg too, even on low finesse weapons
ngl tho sometimes its nice to look into some obscure stuff that requires testing & stuff
just like it did with the TH on twins shields
I said building it to reach specific 2 shot shield not worth because it’s far likelier you’ll just need to do 3 most of the time, and yes it is most of the time 3 hit lol
since then i utilize that and its as i look before more efficient cause stagger on shield break gives a breathing room for teammates
The “sizeable” difference is someone else getting to hit the shield or not
That’s not sizeable enough
Bath, I got a question
not with Chastise tho
What weapons do you normally use on vet?
and maybe the 30%+ dmg from chorus
vig auto is cool
boi; building thrust swing does not take a century & when you position yourself correctly you'll never have problems with landing charged hits to pop the shield faster; you need to play more
I agree but probably for an entirely different reason than you think it is
Nah it is just more often 3 hit if nobody else is hitting shield
So basically his reasoning for human weapons is: must be mobile and kill crushers. That is what happens when we get YouTubers hard carried in Havoc by a weapon.
which lets be real; never happens unless she goes after you & end up separated but thats like... very rare
basically, abysmal dogshit
I was thinking more of the halo battle rifle actually
Even the ranged list he made gave some major red flags
Tbh even if it was a bullpup id have posted mw2 famas
bro cannot handle weapons that are just a bit slower than knife or DS
honestly sad
well, I dont watch the dude so I cant say I should assume so much, btu from the tierlist...jeez
Tbh I don't get how people like
Consistently use DS
Esp sub havoc
Its not a very fun weapon
placing mk1 shovel above mk3 in terms of armor dmg was diabolical
i felt that crit hitting my noggin
Speaking of, I tried knife again and HOLLY why are my dodges sending me to the moon? Its weird to miss stabs because I dodged to far
What's with this community and the violating tierlists
Everyone's dumb, except me. I'm a genius.
yeah it be like that lol, I played knife + Bolter w/ Infiltrate in H40 a couple of days ago, mostly just for the mobility lol
and a bit of bleed
to fast to be hit & to hit others 
Hi ge-nei-us, me ogryn
Also, Infiltrate is basically Zealot's shroud for Vet, it's great for Havoc 40 imo.
Tf was that for a moment lmao
what the
Was that an attempt at spam or scam advertisement, I saw that
goddamn boy you shooting all the heretics didn't your father give you a butterfly knife or something
probably? or just way too much uploads?
yes, there were a lot of ragers, crushers and maulers. Plus boss deletion
and idk, knife isnt that great for horde
anybody got that matching set of the Cadian officer you get from 2000 krak kills/restore 7500 toughness
I mean, it's a knife so ye lol
wooha watch out are u implying a skilled player can make it work
le heresy

but tbh it aint that complicated, go stealth, get behind boss, BRRRRRRRRRRRRRRRRRR, boss die, stabs
and invis revives is goated
Suggesting that a Skill issue can be overcomed with skill, Mandated Edict: shamed by the bad players because "How DARE you saying that"

you thought infiltrate was a good ability
in reality
you are only mimicing the move many fathers like to pull
stole
tho it does offer quite a few nice benefits, I did have a 2nd vet in there
im joking, i like infiltrate
though i am a voc main because i like hearing the shout voicelines
as for keystones
a horrible slave to WS i must say
the right one?
I'm a Focused target simp, mostly because it boost grenade damage
it's the easiest one definitely
just straight buff
And can make the little garbo team I have be less garbo so they can carry me (cuz me garboerest)
yes
there's something about swinging my melee and shooting at 2000RPM that's very funny
are youre it's not due to the current event?
are you are
it is pretty great but idk how to feel about keystones that dont give you dmg+ lol, it's great tho
and it's pretyt dependant on specific weapons for my liking
it really just help with a lot of breakpoints
tbh there are plenty of the like (keystones that don't give direct damage) that are incredible but that's going off course
FT is really good
i am far too forgetful to use it consistently
i'll likely end up spending stacks on some random sniper i pinged if i do use it
It’s missing a bit of damage to get 1-burst kills reliably, but it’s not far off
it's mostly the dmg that's given to you after tagged target is killed that's most important, I too forget to tag a lot of the times, but it just straight up gives you lasting dmg lol
I don’t think IJ is that costly, it’s just 1 extra point cost vs piety for the keystone itself while piety often takes at least point extra in pathing, it’s evened out most of the time
Piety usually looks like CDR + scourge + enduring faith + at least one between BbB / prime target
IJ is CDR + hubris + riposte
Didn't used a stim, I often inject allies instead of me, so idk
So yea they’re even cost
It's stim knife dodging even More absurd? Must test at least once
hubris mid and riposte too costly for just 15% conditional dmg
If you are collecting the backstabbing damage boosts maybe, but that's indeed too situational buff
there is a better use for those 2 points yeah
you're not starving but if already go fotf + ij well every point counts
Yea then IJ can just take the sprint node and spend just 2 points (including CDR) to reach keystone
Whereas piety usually takes a bunch of talents on the way there
true
even but survivability wise its worse; extra att spd from IJ is nice but you get enough from 10% passive & charge ability for 10 sec
up to 20% dmg is nice but having more consistent crits = more survivability cause EF; EF carried zealot before, it carries him now
unfortunately sprint node is... mid; not bad but mid
Yea piety is best for tanking, unfortunately TH just gets little to no damage value from piety
Piety is the best keystone for most weapons that aren’t TH
This is my ij relic build
the red circle points are just for pure fun
it is so fun with a heavy weapon
I don’t think unfaltering is just pure fun for heavy weapons
It’s ok
It’s x1.1 sprint speed which is multiplicative to move speed bonuses
i rather have things that actualy contribute to my survivability; sadly the sprint one is oof cause it takes a second to activate = it can't be used when a bomber throws a grenade under your feet
Taking an entire keystone route just for tanking for TH just seems so wrong lol
Might as well play a diff weapon that gets more value out of crit
And heres the key word my friend
seems
Try it & You'll see; or don't 
Yea I tried it it’s just not as good
why not be tanky AND still able to delete boss, you can play weapons that benefit from piety a bit more bt then well...you lose out on the juicy boss dmg
its not about the dmg; its about staying alive so you can do the damage
and really, 20%+ dmg no crits, isnt much different from a bunch of crits
truth nuke
its a god send
30-60% chance to do 20% more damage
Vs
Just do 15-20% more damage all the time
All those flavor lines about ignorance on the loading screens really ring true-
no yeah it is more actually, like 50-60% more on crit
at least on light attack
U crit for 8k on an empowered heavy weakspot hit on crusher? On piety build? Without FotF or shroud?
That’s 60% more
And yea no it’s not happening
It’s more like 6k at best
like I said, on light attacks. Which midn you, deal pretty good dmg. Plus I never really empower heavy that much without chastise, let alone it be a crit.
you'd technically have to account for IJ's att speed too to compare piety vs IJ dps right? seems awfully difficult
Just consider IJ as +15~20% damage and +15~20% atk speed
It’s roughly the same atk speed bonus as FotF
So u could like, take shroud and still get 30~40% atk speed bonus without going martyr
Do keep in mind that atk speed bonus is not a simple linear increase to dps
It’s kinda complicated how it works
tbh, afaik, heavy charging doesnt get affected by atk speed bonus that much, at least not for Thrust build-up, it does give it faster swing anim but that's it, for a Thrust-heavy weapon like Thammer, atk speed is great but if u aint light attacking, it doesnt matter as much
it does help with light attcks of Thammer tho, same with crits on Thammer light attacks
So it’s technically worse off the more atk speed u have assuming u don’t go for full charge heavy atks often
I also think TH’s gimmick got diminished in 1.9 somewhat
its gimmick is mostly its insane Unyielding burst dmg
at least for me
dunno about you
Because shroud now allows almost every weapon to do its gimmick, even if not as good, while being better in mixed horde & other metrics
And shroud is pretty great now
they should just listen to my suggestions to save thammer
Even tho none of those other weapons are as good as TH for 1 tapping bosses most of the time chunking it hard enough is good enough
But they’re way way way better at doing mixed horde lol
Its gimmick is boss chunking (not limited to unyielding)
well, not really, other weapons require A LOT more for them to do good boss Shroud dmg, like Eviscerator Mk10 with midn you INSANE heavy rev dmg, only deal like 40% of a Burgle's HP bar without any martyrdom stacks. While Thammer deals like 90%. It will save you a lot of talent skill points
Why Evis with shroud
Who even does that


