#veteran-class
1 messages · Page 1560 of 1
the fact that i already could gather that this person was a smyker
just based on that
I was arby so it was easy mode but still
tells me i play this game too fucking much
I didn't even know it boosted the grenades lol, it gives it a bonus when you have the pistol out when you toss teh grenade?
so they're not even doing the damage dealing version
the bonus is there regardless of what weapon you have out
yeah I have no idea what their gameplan was
hell yeah
i'm not sure why exactly that's the case
or if it's intended
but it does make lethal prox a lot more consistent to use
you should try it with tinkered shredders
just uh
holy shit
be wary of daemonhosts
LOL
actually hold up
what's the name of the mod that does the charging for you on the helbores?
Helbore passive charge
ty
ps fuck trappers
true
that's a fov.
oop its at 0/0 seconds
it's at the highest the game innately can go
117
i just also have a weapon fov mod because i dont like how close up the weapon models are by default
honestly now that i'm looking at it though
i'm not sure why bistol specifically is that far out
oh it sworking now
LOOOL
what the hell was that aoe lmao
bro got the fragment upgrade package
i was like
ok it'll be bigger
i wasn't expecting it to tag the entire fucking room lmao
yeah it's actually really significant
The one thing bistol is good for
i can't tell which helbore I like more yet lol
Unyielding/Carapace for the perks I guess?
are any of the Weapon Specialist modifiers worth outside of always prepared
man, bolter with exec stance is so much fun
Toughness regen one is good too
I've never done a dedicated build for bolter before, just have had it as boss killer
Will think about it
especially with volley adept for that fast reload
It’s basically forty percent toughness regen on demand
ooo
dark communion auric maelstrom
Is hotshot so you can cleave through more elites?
You can't cleave thru elites
It's because cleaving in Havoc is extremely difficult to do without insane cleave values
ohhhh ok
Hellbore is one of the few guns with hotshot that can do it
is it to guarantee you can cleave through and hit an important unit?
Yes, cleave on range weapons is to shoot thru trash mobs

Another good blessing is armorbane
But you really need to be on top of your shots
Yeah
I'll see if I can take it
The only problem with WOF is that sometimes you fire soo quickly that it starts to have anti synergy with Surgical
i remember that being a thing lol
mk5 definitely feels the best to shoot lol
i like the mkiv though but I feel like I"m gonna whiff with it lmao
Mk V is very fun
i want to throw a suggestion
toggle ur ads

But I just can’t make it work
Yes
It's honestly more like me positioning badly and then 300000 poxwalkers teleport behind me the second I hit Executioner stance and go nothing personnel kid then slap my ass
you just hope the toughness regen is enough lol
Yeah lmao
I had a match earlier I saw a sniper, hit stance, then thought I could regen through the melee damage of the poxwalkers and went down instead
Almost quit the match immediately out of embarrassment but didn't because I never leave!!!!!
yeah I want the little xp I get when failing a mission
and if I die I just watch something on my laptop
my mods arent loading and idk why
you have wof to shoot many ranged elites or ragers, wait for surgical on tougher enemies
Stacking surgical?
Fuck it we ball
I need to get a new clip
This is on old vet lol
for the mk6 knife, is it ok to spam light attacks for horde clear, or are you supposed to do teh heavy combo lol
mix it up
is that the knife with the heavy slashes
because those heavies have more cleave than the lights
they have more cleave and better stagger yeah
was it heavy > heavy > light > light repeat?
trying to remember lol
i'm trying to put together a meme bleed build
the bleed from serrated is pretty good horde clear too
yeah i'm gonna put that on
i like serrated + flesh tearer a lot
mercy killer is really good for single target
flesh tearer makes the bleed way more consistent for horde clear
lacerate + Flesh Tearer any good now, or still cheeks
If you want to light spam mk3 is better
eh, because serrated is a thing, there's not really much need for lacerate anymore
the main reason you wanted lacerate is because it was a way to guarantee bleed stacks
true
and yeah I'm trying to get into the mk6 because the mk3 light spam break my hand for the rest of the week lmao
and the auto attack mod doesn't work well for me
uncanny strike is still busted right
yeah
wafting between lacerate + mercy killer or lacerate uncanny lol
Is there a way to make Power Falchion feel good
Push attack + heavy + light
cuz the heavy light that comes after push attack also comes at a really good angle to hit heads
and since you're pushing too, you're also giving yourself more space
ahhhh i see
note how despite me getting hit, i never got hit enough to actually take damage
and this is without ws, mind you
yeah seems safe
keep in mind that while the push attack is a stab
it also has pretty good cleave as well
i see
ye
I slapped this together for a knife bleed bolt pistol grenade build, anything I should change on it
for lols
Focus target and basically all the right hand side melee talents
ofc in havoc, you'll have to do a lot more mixing up for horde clear since things attack faster
i'm tempted to say, you rlly dont need unyielding on knife
it is one of the highest damaging weapons for unyielding in the game
i actually run cara + unarmored
i wasn't able to fit in bring it down, not sure if I should get rid of like out for blood for bring it down
or give up on your toes
on your toes
AAAAAAAAAAAAAAA
out for blood gets crazy use out of buffed shredders
or you can be bold
it good
out for blood good with buffed shredder, but no points to take it, sadge
Something like that?
for toughness
i'm gonna argue that serrated
Wrong
honestly enables flesh tearer more than even mercy killer
cuz 10 bleed stacks on crit is fucking stupidly strong and makes something the knife isn't exactly supposed to be good at
pretty darn good at it
while still letting it be really good for single target
stab time
and the fact that serrated means you never have downtime for bleed to decay ever
even more so
Yeah though tbh I would drop six stacks and covering fire
And take agile engagement
And potentially move field improv to serrated blade
I think I run carapace flak on my falch
Idr
i was told
yesterday
that cara unyielding is the play
cuz flak doesn't do much
think it was path that said it?
i cant remember i was loopy on a fever
and still am
Tbh I've noticed that everything becomes cara/unyield in havoc because breakpoints don't exist anymore 😔
i like cara unarmored on knife tbh
and tac axe and combat axe too
well that's just ur opinion

i could go unyielding but honestly
i really dont think knife is pressed for unyielding damage
like at all
and i'd rather just try to make it more consistent for the hitmass mayhem of groaner hordes
unarmored is kind of mandatory on the axes tho
i suppose if it's 21st mobian, unarmored becomes flak tho
at least for knoife

I don't think there are any breakpoints for groaners on knife, even thru hordes
Well knife is not a wave clearing weapon either so 
this is true, but it does make the knife actually clear through those hordes more consistently from my experience
i been runnin it with double barrel and it's been doin me good service in havoc
I'm sure but that can be a Mandela effect
The reason you take unarmored on knife is if you really want to consistently one shot gunners
Knife already one shots groaners, so unarmored will only help with the cleaved damage
Which isn't great on knife
that's where flesh tearer comes in :)
bleed ignores cleave distribution
makes it feel way better than it should be honestly
and it does get some mileage particularly with unarmored
because ironically enough
bleed itself doesn't do as much damage to unarmored targets
which is
really weird
Oh wait you were serious about FT?
I thought you were memeing this whole time 💀
I should probably run tests again to compare FT with lacerate
Last time I checked they were fairly similar on mk3
Yeah you only take FT on Vet if you pair it with Mercy
call me crazy
i think it works with bleed blessings too
if you use the subnode that gives extra damage on marked kill too since that does buff the bleed as well
Wait which other bleed blessing?
You mean the talent?
AAAAAAAAAAAAAAA
i honestly dont see much reason to even use lacerate on vet at this point
Lacerate is probably one of the worst blessings in the entire game
And the second worst blessing on knife
it was "okay" solely because it was the only guaranteed way to get bleed for vet once upon a time
flesh just wasn't that consistent
It’s decent on mk3
okay say what you want about bleed blessings but this is just crazy talk lmao
haymaker is straight up
You proc it while light spamming at head level lol
the absolute worst blessing in the game
like it's not even close
haymaker is actually trolling
I mean if you spam lights maybe
But why are you spamming lights on knife all the time?
cuz mk3 is good at that
Flesh is anti synergy with how you want to use knife
Knife does the majority of its damage with weak points or hitting crits
Flesh provides neither
Wdym it gives both extra horde clear and single target damage
i hope you know right bottom also buffs your bleed a fuck ton, right?
once upon a time
bleed wasn't that great
I mean I can run greys in a havoc 40 and probably top damage charts as a Psyker
I don't think that means greys are Havoc meta 💀
Bleed still isn't good
Hang on where is that chart?
Found it
while there was a purge psyker, in that exact game
I honestly don't care, I have no idea what the context is and the skill difference, the difficulty, the modifiers ect...
Like I said, bleed on Vet is to enable Mercy
Bleed becomes just a nice bonus
But bleed by itself in isolation is generally bad in comparison to things like uncanny, riposte, Precog
Well you’d take uncanny
you take uncanny, clearly
Bleed wasn’t bad even before the vet rework
I don't think it was nearly as good back then as it is now
But vet's tree giga buffs bleed usage now
I want to on Zealot
But I feel like Vet doesn't have enough crit rate to enable Flesh constantly
Here's the thing
Serrated, basically acts as a buffer for flesh to make it way more consistent
Because since every hit you make will do bleed, it's only a matter of time before that crit will come in and immediately make that bleed damage start putting it serious work
heavy las pistol users:
I read some people singing its praises. I don't get it. How is this weapon intended to be used?
because vet already has a good innate crit chance, it isn't that hard for that to happen
and because you have reciprocity, that 1/3 hits very quickly becomes 1/2 hits
How?
I like how this conversation is happening because I posted a picture of a knife
I'm not waiting for the bleed to stack I'll just kill the target by the time it does 
every attack you do, is two bleed stacks
therefore, there is never a point where there's downtime for the stacks to ever decay
and because knife is a pretty quick attacker, it is not that long before you end up with the crit to take advatage of serrated and turn two stacks into ten
vet has 35% base for knife, and up to 60% with reciprocity
if that's still not enough idk
like have you actually tried this?
I honestly think bleed is just heavy cope at this point
you can nonbelieve all u want
Yes 
Also I understand that the point of bleed focus is to stack bleed as quickly as possible
Vet doesn't have the tools to do that
But Zealot does
I was using lacerate 
35~60% chance to instantly apply 10 stacks of bleed, with more consistent bleed stack than zealot
...have we forgotten about serrated???
Force crits out via fury, and scourge
2 stacks
i almost feel like i'm being trolled at this point
Mainly as a quick draw sidearm
And mobility stick
Very good at that
Zealot is not that much higher crit chance compared to veteran and has less damage
It has a 100% crit and 100% rending button on demand
A 100% Mrending attack
Not a 100% rending attack
With lower damage than vet still
Dam it doesn't do anything to bleed feels bad 😔
Vet just very simply hits harder
I don't think not agreeing with you is "trolling"
All you have given me in this convo is anecdotal claims
I literally gave you the stat sheet of bleed stacks being applied to different armor type. How am I trolling? 💀
Flesh tearer + serrated is pretty good tbh
The competitors aren’t as transformative comparatively
Because you're downplaying everything i've said without actually giving it an attempt to see what I'm talking about.
Mercy killer is not good enough unfortunately
I need to try this
I'M TELLIN U
bleed knife actually has become pretty damn good with the rework
It’s hard carried by uncanny + skirmisher + EW
As it turns out +100% rending is op and then getting +45% damage makes it even better
Especially since it still suffers from one major issue
You still have to proc the bleed first before that 60% weakspot actually does anything
That’s not the problem
The issue is that it’s simply not enough lol
It’s still not as good as DS in single target damage
DS does 2x its single target dps on carapace
Yes 2x
I feel like if they just made it base damage, it'd be a lot better off
+60% melee damage from a single blessing is ridiculous
I think the major downside of melee vet though is most of their dr is conditional so you need to be near your team for close order drill and over 75% toughness, so you can't dive groups of enemies with no team like arb, zealots, and oggies
So nothing changed

Nothing ever happens
🗣️
Yea it’s a good trade off tbh
I don’t mind it
People just see the damage and go like wow vet is better zealot, but no, vet is squishy when you get separated and excels when your kinda turtling as a team
idk why people say that when the function of the classes are fundamentally different tbh
I don’t mind that because guardsmen are supposed to be sticking together to take on harder battles
It’s lore accuracy being conveyed in gameplay in a good way
And yea vet does a lot of the heavy lifting in damage when they’re able to stick together as a team
That’s how the imperial guard wins
Hive World Origin 🗣️
Mordian Iron Guard 
How happy are you with the Vet tree rework btw
I only play forge world

Wasn't around when the patch dropped so I didn't see your take on it
7/10
a lot of good changes
some parts are really bad still
Middle section above aura
And bottom left section
Also krak not having instakill override and having to take tinkerer to kill crushers in havoc max
It’s not great
Keystone itself is better
But its pathing is so bad
That the resulting opportunity cost is just not worth it
U can take every other damage talent in the tree + FT and do at least 80% of MF’s job for ranged
While making ur melee way better
In terms of vet's power level I think they took a slight hit cause tactical awareness was just that broken with shout especially, unless you were an exe stance vet
Even with Exe Stance?
U can take exe stance by itself and not need MF
Exe is pretty hilariously durable now
Nooo 😭
How could you Path?
Does Power Sword VI dump cleave target or mobility
It is actually pretty good tho
Cleave targets
Is there a reason for that?
Yeezus
Nah randomly chosen
Cuz it doesn’t matter much for this weapon
U get 0.8 more cleave when energized
Oh wait for some reason I read that as Lacerate
Nvm
Few
Brainrot supreme
Doesn't the stat affect damage and not mass cleave or am I reading it wrong
No, just cleave budget
Yeah flesh + uncanny is probably the best combo if you care the most about bleed damage
whats the build?
I remember when I tried to make it work on Zealot before the reworks 😔
It’s always worked on zealot tho
don't tell me u read @hybrid plover 's whole talk on bleed while thinking it was about lacerate
lol
No I think we only mentioned lacerate once
And we both agreed it was doodoo
rending strikes helps vig auto a good amount
illusion of choice
Not taking tinkerer 😭
this is the vet default I use, go either VoC or EXE
for auric u actually don't need it to 1 shot crusher with krak
No VOC 😔
voc so bad they take no ability 
Yeah ig if you have skirmisher up
That's Cleave DAMAGE, not cleave TARGETS
Wait why are you taking serrated with the PS?
What else are you gonna take 😭
Real
The choices on that row are pretty 💀
But like but the time you get above 4 bleed stacks, the target is already dead 💀
But wouldn't you prefer some safety or utility instead?
At the very least it is useful in those specific moments
The least egregious one on that row is Covert Operative
Because Flanking is literally easy af
But still, ranged only
Hey giving an Ogryn unlimited nades is pretty cinema 📽️
Then idk, unlimited nades for you 😈
Episode 96
Stoney Mama (@stoneymama75) and New Yorkers gather in Union Square for the Sidetalk 4/20 Meetup
Follow @sidetalknyc on Instagram
https://instagram.com/sidetalknyc
mixed horde clear
no
cleave 5 maulers
hit them 5 times
10 bleed stacks on all of them
not uncommon that u need to swing a lot of times on mixed horde
where Always Prepared
most guns don't need it
Yeah but it's so fun
I use it with Bpistol
swap, shoot one shot, instakill
go back to melee
it's ok
No-Keystone vet is a thing right?
im about to crash out
💀
wouldn't recommend tbh
1 point into WS or FT is pretty good value vs other talents
Running this rn with Ilas cuz its fun, but Im not actually good enough to hit weakspots 100% of the time, so I dont get a shitload of value out of Marksman
Doing auric with it
@tall torrent Been ages since I ran Laspistol
saying fuck it lets use it again
MMF or WS pathing is all im wondering and what should I pair with it
like DumDum + Inf?
WS tbh
II or X
I don't like infernus but it's ok
is this a real question
Well whats the prefered Perks now seeing right side pathing juices literally everything it touches @tall torrent
Flakiac? Flakyield?
maniac unyielding
do u like gambling on crit to kill specialists
But spending one point on it… idk
Depends on how im feeling
Im assuming Maniac + Unyield is just the safest bet then
ok maybe not the least egregious
yea
but still
flak doesn't change it that much tbh?

still roughly same shots to kill vs gunners and shotgunners
Does knife need rending strikes if you take uncanny on it?
Nope

Ok good
Oh yeah what do you take on the dueling sword?
Was it Thrust??
I remember thrust being a thing
67🔥🔥🔥🔥🔥🔥
question, what perks are used for the recon lasguns? for VIc and XII
Flak unyielding and crit chance
any of the 3? no matter the mk?
I will end you myself
Thrust if you want to really invest in single target with dueling sword
Mix of precog/uncanny/riposte
And those perks are fine
It's not like dueling sword is really gonna be a horde clear kinda weapon anyway
If you run thrust, I'd recommend uncanny tho
uncanny is a must on ds
you do everything worse otherwise
you used to be able to 2 shot auric crusher with only 1 stack of thrust before hp buff but even then riposte is still better
and it doesn't do much in havoc
also doesn't scale off attack speed
I lowkey like shred
I mean ds is a fast hitting weapon
It does make sense
on other hand riposte just do the same thing really
Shred my beloved
What ability should I run with Bolt Pistol?
Awesome, ty guys
zealot doesnt deserve the thunder hammer
veteran does
instead replace zealot thammer with some kinda god emperor religious book they can smack people with
👍
Hong kong meta vs Rottern armour + purple
legit fotage of Zealot new weapon: the Lectitio Divinatus
Zealot Book needs to be an actual book
we need skill and blitz skins for book and rock
do you need superiority complex for the knives? I feel liek I'm still hitting 4 shot kills on crushers without it lol
it's nice to have
because it's a flat damage increase for everything you use
not just your melee
yeah hm
just trying to figure out what to do to squeeze in explosions and stuff LOL
ohhhhh!
I had no idea lmao
ok
i realized I had rending strikes on
but I don't think I need it lol
i really wanted to take Out for Blood
but I think I'm ok now that I have a +25 toughness node lol
yeah if ur using uncanny, there is absolutely no need for rending strikes
"DB can't deal with specials at range!!"
Lore accurate POV of facing your average zealot.
DB superiority propaganda
Classic berserk
yeah DB really is so satisfying
seriously, underhand frag nades while invi so they benefit from the damage amp is quite good strat, a good nova of damage
honestly feel that sparkheads got a lil too much defenses
always meant to do damage, but now they are quite sturdy
those perks need to give less
psyker need to get pregnant
Mozgus did nothing wrong
We heard your feedback
Next Scriers buff literally makes psyker immune
Thx for your feedback

ghosts the community for another 3 months
Maybe they're testing the cool down of the veteran infiltrate, that's why we don't see them for 3 months
Real AND relatable
excise vault:
both are contenders for pretty bad maps on havoc
twas a cranial armor and good lord it's bad
there's just no where to go and so much armor to get through lmao
excise vault is at least a cool looking map, silo cluster is difficult AND ugly
silo cluster is just my least fav map overall
The first section and last room is cancer especially in pubs.
we kept wiping at the first section
the only good part is the mid event
I think best way is to just rush through the high ground first section. If you get stuck down stair it's hopeless.
you'd think the crowded underbelly of a hive city wouldn't have that many open spaces
that straight up just isnt possible with how much armor is waiting for you
i think if it wasn't armor
maybe
but that was the thing really sealing the deal in a lot of cases
The last room is also very cancer, you can't solo all 3 corruptor. If you play in pubs it take forever -.-
i had a good weapon for that
well, weapons
that being said
new bolter
i can at least give it this
it does help make space in the carapace hordes sometimes
and does a lot of collateral to the stuff around them
cuz it was actually putting in work that game but
Actual worst map lol
alas
Everytime i play silo cluster, I pray that we get bosses spawn early so we can kite backward. If you get downstair and bosses start to spawn it's very awkward 
honestly
Yeah if you don't have room to back up, it's pain
the bosses weren't even the real problem
It's the nonstop crusher gauntlets and super long gunner sightlines
that map is simply not made for havoc density lol
other than that one run with the two chaos spawns at that very beginning for some fucking reason
It's a big area with no cover. Bosses force you to stay still get spray by gunners.
Yeah that run felt the comfiest (until it wasn't comfy)
Once you get past the first area, it's not SO bad
focus target was helping too
but it's still one of the harder maps overall
i honestly should just relent to using focus target for rotten at this point
Honestly the worst thing about rotten armor, for me
since it does actually make ur melee a lot stronger against the armored targets you need to kill
is the nonstop green gas turning my screen into a baja blast bottle
If the psyker in your team decide to run venting shriek, the first section is pure cbt 
Oh yeah I've had psykers run shriek and scriers on that map before
it's borderline griefing lol
It's mostly overkill imo
on trash mobs
which you are already overkilling anyway
it does nothing for armor (which is the scariest thing this patch
and to think
aaaaaaaaaaaaAAAAAAAAAAAAAA
The 40 I had last night was brainworms + purple Power Matrix
and we oneshot it
this map and mod combo is straight asscheeks
funny thing is
it could be worse
since you have cranial
imagine if that was stimms or garden instead
Trauma psyker run venting shriek. He's very good but even with that the trade off is not worth imo.
Well
we got double full-strength plogryns right at the bottom of the stairwell
with no bubble
Yeah there are some good psykers I play with in NA server who I can trust to run shriek/scriers
But even they will switch to bubble if things get rough
and they would just be better off running bubble anyway
if a map is too open then bubble is the best choice
unless you want to risk rolling 200 reapers
(You'll always get the reapers)
if its cqc then anything goes
it's funny because silo is kind of the opposite
I joined his party for random rotten armour thrill. His psyker friend play purg bubble, but he take 3 toughness curios... Instant dead to pox burster.
it's not that it's too open more that the sightlines are so narrow and there's so many little gaps to fire on you from
It's less-bad now that we have Just a Dream
but before the patch? one burster takes you to 40% hp
Yeah, Silo is made for these long firefights
Different vision of the game from when it was still in dev
we play 3 man most of the time during that run. And without bubble, no one can do anything, just stand behind cover waiting.
I reckon
Yeah it makes the match slow
I don't even know what people talking about all the toughness regen buff no need bubble 
I don't buy any of that.
Pure defensive comp is way faster than yolo full dps. Most people can't play perfectly, they don't need more dps, they need to stay alive.
Yup
Unless Havoc changes in some signficant way in the future, utility ults will always be better than more damage ults
Chorus is always going to be safer and smoother than FotF
VoC always smoother than exe or infil
Even if FotF and VoC are good
yellow toughness is just too important
Shroudfield is a unique case because it actually turns zealot into a boss nuker
but chorus is still the 'safe' choice
You need to enable your average team mate to do well, they don't need you to deal more dmg. Just make it easier for them and the run is smoother.
Sometime you can have shotgunners seed in rotten armour map, it's the easiest seed. Way better than the mauler one.
@eternal venture Zealot can be a Boss Nuker without shroudfield and without the Shroudfield Martyrdom Meme Build. It won't be a one-shot, but that way the Zealot will remain useful for other encounters as well
shroudfield is also just an extra risk on top of a lot of things happening already
FotF lets Zealot nuke too, yes
but still, in H40, you'd still usually rather have Chorus
even if the player is actively being careful to not just aggro dump, just because so much is happening, it can inevitably cause that anyway
I think shroudfiled zealot is legit, it's just hard to pull of with randoms.
Vet can be your bosskiller and elite killer with Kraks while also providing VoC
:)
i can at least attest that i was doing the big numbers
shroudfield is more for premades imho
Yeah
You can make anything work with premades, admittedly
Wish those ults were easier to pull off with randoms
man this team is pacing like crazy
that being said
there is one ability that surprisingly works well with even pubs as long as you have a source of golden toughness
exe stance
Yeah exe is legit if there's a zealot with chorus
especially in the modifiers like vent purge and lights out
I don't like the chorus cdr nerf at all. It's only affect premade zealots, it hurt the class in pubs run. The only unique build for average players to enjoy zealot in havoc.
since enhanced target priority makes a huge difference actually
Nuncio Aquila could give Golden Toughness as well. Removes the need for having Voice of Command or Chorus. The side effects of that decision however.. eeeh.. not sure.
it's extra investment but for the information it can provide for the team, it's pretty powerful
This is very true
People used to crap on it in here, but
It's super helpful in havoc
the only reason
where there are more than enough kills to keep it going
i do not use it more
and the 8s duration is very nice
is solely because this game's sound sucks
and there are times where you're going to take a cheap poxburster that you can't hear at all in the middle of all the madness happening
Nuncio applying gold would be crazy
with the other buffs and debuffs it provides
it's a decent 'replacement' for gold toughness when fighting gunners, though
I would love to see the win rate of average havoc run. I don't think the game need to be harder than this. Unless fatshark show that the win rate somehow go up significantly after new tree I don't think we need players nerf at all.
Yeah I'd like to see the winrate too
Surely they have internal statistics
I'm certain it went down pretty drastically after the patch lol
They definitely could make the game even harder, but they shouldn't
i highly doubt win rate went up after the update
Like this season feels totally inspired by Deathwish from Vermintide
for all the wrong reasons
Popular content creator keep asking for nerf. And they hard stuck mid h30s with the most op shit in the game.
The current modifiers compound with the Crusher and Rager hp buffs, too
It took me almost two weeks to climb back up to true 40 lol
though a lot of that was due to the nonstop crashes in the first week
Aye
The crashes made it way too risky
rotten garden makes me cry
Yeah I lost way too many ranks to crashes
Rotten Garden is more evil than red + yellow
I don't agree on that.
It's straight up un-fun to play.
i actually won one the other day and it's just a slog and a half
No one need that
Yeah those matches usually take like... 50+ minutes lol
those two modifiers compound into each other in a very gross way
All in line with Nurgle.
I don't feel any accomplishment from winning purple + rotten armour, just relief because it's over.
I feel like taking a nap after purple armor
It definitely feels like playing against nurgle on tabletop
just nonstop tarpit units bogging you down
i just played the most fun h40 of my life and it was on rotten garden
questioning my life rn
lmao
stim + rotten makes me want to alt f4 though
it depends on the map too honestly
blue stim can eat a dick
Just because it's all rng-based on whether you'll get three blue dreg ragers in your face
a lot of rotten comes down to how well your team can control the front line
unfortunately a lot of people rely on damage for control
I'll raise you a stim + rotten + pox gas
i just do not see that happening
my recent one was on consignment yard
Damage is unfortunately not control.
consignment yard is also a decently tame map
I've done rotten + stimm on silo
other than some annoying sight lines
but man the people i played with were
actually fucking insane
i have never seen someone pace this fast
end event in 22 minutes or so
I disagree with the notion of the top 1% high skill players about the power creep " buff everything, don't nerf anything "
Average players can't win h40 consistently even with the meta builds.
If high skill players want the meta to change, they should ask fat shark to buff other under-powered weapons or builds. Everyone win this way.
Nerf only benefit high skill players, everyone else suffer.
The topmost end of players can just run duos or solos if they want challenge still
my take is, we should have never started balancing around havoc to begin with
And even good players don't like the current meta
because now fatshark is also power creeping havoc itself to accomodate for the increasing power creep that's happening
I dislike the lack of weapons that are decent or good at dealing with Carapace, or the lack of variety of it.
and if I join someone else's havoc, it says someone is still in a mission
wtf
Must be some weird error on fatshark's backend
carapace seriously needs to be looked at
This
did someone leave a havoc you were in?
Nah
I hate people complain about the lack of challenge, just use white weapon or something. Why should the game be balanced around 1% high skill players. It's dumb.
i would not mind crusher spam if all weapons had an actual fucking option to deal with them
We all left together, then suddenly I'm unable to host. And now lobbies with me in them can't start, either
even in vermintide stormvermin had an unarmored head, chaos warrior isnt cladded in full super armor, mauler's body is infantry
might need to derank
Sadly I might need to
I don't have anything against the idea that Crushers should be more tanky to be more what they are supposed to, but it forces a way of dealing with them, solely with them, in the loadout, which boils down to just a few weapon options unless you build your talents around it.
that sucks so much
Essentially, Dueling Sword or Knife.
And that is a shame for every other weapon that exists in the game so far.
I mean there is more options than just those two
But it invalidates the ones that quite literally can't deal with them
Sure, but they are the most prominent ones that most people will gravitate toward to.
And, as you said, it is to the detriment of the weapons that aren't them.
I would not be surprised if the health buffs and havoc mods were part of some dev's plan to make kraks good again lol
Or the power sword since hey we're in the vet class channel
I actually said this to myself
because we're now in a Grail Knight situation where the ability to delete multiple armored elites on-demand is premium value
I really do think
That someone at Fatshark wanted kraks to be really, really good
And then balanced the entire game around them
Honestly the current havoc rotation is not good I hope they have a look at the modifiers.
And maybe just throw stims back into the development pipeline for a while because jts almost there
To me it's a pick your poison situation.
Do we want more weapons to deal with carapace or making everything else equally useless against carapace.
yeah current havoc is just not fun
rotten armor is dogshit, blue stim is dogshit
I disagree, but that is probably just me.
i dont know why pox gas is still in rotation
idk it's awful
rotten armor honestly isn't that bad, a lot of people just need to learn to juggle cc
Rotten armor is probably the least-worst of the current modifiers
It turns the game into a slog, though
it's bad on certain maps
of your frontline staggering the elite blob as you slowly kite backwards and chuck kraks at it
I do wish that Rotten Armour is a modifier in Auric Maelstrom.
and avoiding the trappers who hide inside said armored blob
its the uninteractive-kind of frontlining
yeah
Rotten armor is bad for the game, It's invalidated many melee options.
I think rotten would be more interesting if there were more diverse ways of killing carapace like people have said
me and cactus were doing cranial rotten on silo and the fact that you can barely move anywhere actively works against you with rotten
From what I've heard, rotten armor is actually supposed to be weak to ranged attacks as the enemy's health goes lower - but it just doesn't work properly
Maybe if they remove blue stims
But I haven't seen the code myself to confirm for myself (Source: some people I've played with)
Hrm...
oh fucking please
please do
i will do ANYTHING to get any-DR related modifier out of the fucking game
wut
final toll is fun because it forces you to actually play the game
it just means you have to be careful with the elites you're attacking and make sure you actually finish them off
it's a skill check and an actually good one
no cheesy dr or healing factor
at this point i want fatshark to just copy deathwish from modded vt 1:1
and if they actually fix them
i would actually enjoy playing frontline in havoc
rituals could be a contender too
because i really like the idea of rituals
but their implementation is so ass
any opinions on running 3x revive speed + leave no one behind?
Histg auric is really fun after update. It's like havoc lite minus the bosses spawn.
yeah you prob need to do the cancel ongoing deployment
that's so sad
iirc it shouldn't derank even though it says it will
Let's see what happens
have a friend who had this happen multiple times
Yeah I've heard of it happening before
If you host your run, that bug happen all the time.
So strange
3x revive speed is good. Don't take leave no one behind. Take demo team instead.
i am also taking demo team 🙂
Then you can freely spend the extra talent point on something else. Leave no one behind is not good enough.
most do
there are a few outliers that straight up can't kill crushers, but most weapons can deal with them to some extent
Heavy Sword and Dclaw are the 2 weapons that immediately come to mind as being incapable of killing Crushers
If you can't kill crushers in a timely manners, the game become very tedious.
bull butcher ogryn knife has a pretty bad time of it too
I mean timely manner is relative
alrighty, thanks
I'm not sure. I want power sword ttk but I don't know if that unreasonable or not.
Even with how strong power sword is right now, playing into rotten armour still feel very tedious.
rotten armor makes my recon lasgun sad
Rotten armor makes sad
yes because rotten armor is tedious
power sword's carapace damage is imo wildly overpowered and needs to be severely nerfed
like you have Power Sword carapace damage and it's several leagues above the next best carapace killing weapons
I can agree that the cleave component is op, the single target is ok.
zealot's revive talent is easier to take, since it's a path you have to go through
Its suppose to deal high dmg, else no reason to use a zero mobility weapon with sub par dps.
Or what is it in havoc 3 shots?
Power Sword has some of the best DPS into every health type in the game across all weapons
It does not have a single weakness outside of that mobility
It is best in slot into everything
is 2 shot with focus target or
Just precision strikes+superiority complex
Then how much is resonable ? Half dps of current ps ?
If you aren't using FT (or Bring It Down) one of the 2 melee has to crit
About a third, where the other good carapace killers are at right now
Because PS genuinely has triple the carapace damage of the other good into carapace weapons
ok I was testing out psword stuff in psyk and idr if I was on a crit build so
rashad doesn't have psword cleave and stagger
Even slab shield ogryn hit 1k8 dps on carapace
Then why would i play vet then
4 (but u pay 4 stamina to do it since u need to do the push atk combo twice)
Just block cancel h1, less input, similar dps ...
Because vet has other stuff than pord into carapace
This is the most shallow whataboutism bullshit from someone who clearly just wants to unga bunga power sword every game
Then use things like the knife
The balanced anti-carapace weapons
That have a third of power sword's dps because the power sword is wildly overpowered and needs to be heavily nerfed
I think ~4.5k is a sweet spot where it is above the rest but not so ridiculously ahead
And it’ll still kill havoc crusher in 2 combos but u need to land all 6 atks to weakspot
Knife is around half
Nah dood. If they nerf ps i just move on to the next best thing.
I dont want high effort gameplay

There kinda just isn’t
lol
Darktide has the only community which doesn't want to play the game
What difficulty do you play on
Sedation
I cant handle more than 2 groaners
I want to play the game with no hands, no brain only function computer 
Yes
This is at least reasonable for a weapon with no mobility and cant stagger crushers.
If its 1/3 dps i just move to perma stagger weapons and enjoy the game, no point using it.
meta chasing like this seems exhausting when most people take far less to enjoy the game
Dood, let me tell you something.
Im back to h40 in a day after new tree, only playing pubs.
If anything, this game does not need more nerf.
Average players dont win havoc.
Why would you gate keeping havoc.
God you talk like a Helldiver 2 player
Harder difficulties inherently exist to gatekeep bad players because they are not designed for them
They are meant to give a challenge to people who are better at the game
bro probably like back to basic lmao
half the havoc modifier suck shit but whatever
Oh boy
You cannot have a high difficulty that average players can consistently succeed at, or that defeats the point
they're more annoying than difficult
Because if average players can succeed then it will not be a challenge for good ones
Good players do not have fun on lower difficulties
Or well some of them don't
Its not something to brag about my guy.

