#veteran-class
1 messages · Page 1558 of 1
People are quick to blame everyone but themselves
it's a team game in the end
@tall torrent
Path made that guide, so I guess he knows best
the pinned guide has old tree
tis a glorious day when veteran is able to actually decently compete with shriek purge psyker in h40
Vet is my favorite special hunter now.
i cant stop using the double barrel honestly
someone saw my exec stance vrak weapons specialist build and called me a cod player lol
Pls send the build
🥹
Weapons + Tree
Curios I'll manage
uh I can try to recreate, not at pc atm
Ohk
Yo that's such a fire build
you can run most other melee weapons instead of tac axe
I'll try it out
I might have covert operative on there as well instead of something else, idr
What difficulties do you run this on?
I only run auric
Havocs?
Working on steam guide
Will it be updated?
haven't done havoc since the update
Why's that?
deranks are a pain and the modifiers seemed ass
Yea I’m working on it lol
might get back in to it at some time, it's just a time commitment compared to just running auric maelstrom
Can I help
Are u familiar with html
Cool
I can learn HTML and get back to you
No u don’t need to
steam guide formatting is based on html
Ok
honestly with that effort u might as well just use DT source code on github
For what
do u run bromentum or sunder with cycler for pow sword
and whats the carapace combo?
I prefer bromentum but sunder is a lot safer
plus it combos with serrated blade
for carapce with mk VI it's push attack, light, light
learning the game
is recon lasgun still the best dakka for weapon specialist build ?
I use slaughterer lol
and its push attack into light
light is almost an instant follow anyway
it still does absolutely nothing different with the keystone just like every other dakka weapon does with WS yes
sunder is best for havoc
outside havoc the chocie doesn't matter that much even tho BM and sunder still reign above the rest
It dakkas harder
For 10 seconds. That's not trivial
It never was to begin with
What are you trying to say
I did not try; i did it
It never was to begin with
It’s a saying dude, meaning there is more to what you have said
If you read what WS does you’ll (hopefully) understand why using automatic weapons with it is generally not the best
WS is kinda bad with fully automatic weapons
Its main benefit to ranged weapons is one guaranteed crit every 3 melee kills
It does also provide 1% increased fire rate for every melee kill up to 10%
But that's not exactly a lot
man the hp increases on enemies made my lasgun build more difficult to use
back to the drawing board
2%
oh
20% fire rate is basically 20% extra DPS, nothing to sneeze at
Gork krumps you
Russian rouletye
Depending on how many land on the bottom
If you live they're hits
If you die they miss
They'd need a brain in the first place
they can regenerate
but idk you kind of need a brain to be able to put your brain back together
They do
They do. But Orks can survive traumatic brain injuries.
Or at least a brain-adjacent organ
They can survive a lot of punishment that would outright kill anyone else.
🫃
What's the difference between melee veteran and zealot? Like obviously skills and weapons but does zealot have more melee parks so he just does more dps or are they pretty comparable
parks

Zealot is a car dealer
no vet is the one with more melee perks and do more dps
Well idk what's the difference. Both seems pretty good for melee. I assume zealot is better for straight up melee but who actually gets more damage boosting perks
And the shout on veteran is really good
really just duellist increase your finesse damage
and it's less consistent than vet since vet one is activated all the time
vet also have precision strike, marksman, reciprocity, desperado, skirmisher, agile, exploit weakness
he just have way more damage boosting skill
What about zealot keystone that gives crit chance too no? And the charge
Weakspot =/= Finesse; finesse is also crit dmg
desperado is finesse
Dt dmg is confusing af i just play by FEEL
zealot only have duellist for finesse damage increase
marksman is flat 20% strength everytime you ult basically
exploit weakness 20% strength etc
precision is weakspot damage
I allways thought zealot and psyker had the most crit nodes for some reason
zealot have more consistent crit
any weapon that you can use on both class will do more damage than on zealot
except chain weapon bur that because they need fotf
vet just straight up have more damage
Grievous wounds more like but thats still not great
what is the meta for the power sword now? mark, perks, blessings and dump stat? haven't played for a while
Okay so how important is crits. What is a crit? Just a percentage chance to hit a crit and if it's a crit is does more damage? How much more damage? I kinda sleep on crit chance currently and I feel like maybe I shouldn't
So veteran is just better?
And he gets decent gun
I'll not say it if you don't want to hear it
Big obviously answer
Indeed
So veteran is actually better and he can spec into gun as well?
No, veteran is a lot squishier without golden toughness compared to zealot and less mobile
also doesnt have the free get out of jail card that zealot has
what does bro mean by this
Ye; without it tho its still poor
I had a melee vet trying to play like an arb/zealot they just die way faster when their 15 second shout is not up
iw + cod is like 88% tdr because cod stack additively instead of multiplicative like other tdr talent
you gotta play with your team instead of running into the middle of the pack as melee vet because less sustain
Just use CK and you have that on every build
yeah it not like it on top and extremely easy to get or something
You need to see that IW works at & above 75% toughness; once that drops your survivability drops substantially - thats why zel has better survivability in a crowd than vet if we consider most used builds aka crit for zel
both don't run into horde instead of sticking into your team anyway
Vet has better sustain vs chip dmg & ranged; zel is better in crowd situations
No CC kills you
the cc is literally killing every single thing before they can kill you
All you can do is attack
vet literally have so much damage it not even funny
Yet again with that wrong formula of ‚best CC is to kill the enemy’
He does but you need to be mindful of his IW
you have to fuck up pretty bad as vet
I don’t use PS for that exact reason; no CC
Just shout 4head
That resistance goes from only 25% of your toughness to "75"% of it
Power sword 6 is one of the meta now. You use it primarily for elite and boss damage. Perks: unyielding and carapace. Blessings: the two charges (forgot names), then pick one out of brutal momentum, sunder and slaughter. All three have their individual uses, and I have extended experiments on them. DM me if you want to discuss more. My choice is sunder atm. Dump stat: cleave target.
Wait, the Psword has stagger that can stop rager's combos, what you mean?
slaughterer is way behind sunder / brumentum and shouldn't be taken
slaughterer is way behind bromentum itself lol
Agree. In fact, my experience with ps6 specifically is that it plays like an assassin. Melee vet with PS6 has one of the highest burst damage in game atm, but vet is very squishy and has very poor sustain. So when I am playing it, I play it with discipline: when I have shout or yellow toughness from other sources, I go in elite horde with frontline for elite damage; once my yellow toughness is about to expire, I retreat or just fight strayed elite or kill specials (specials should be priority most of the time for vet imho).
tldr: bromentum kill more in 1 swing
sunder: essentially 400% cleave and cleave through carapace
It is not one better than the other. They have their individual uses, and you pick them based on what you want to get out of it.
Dmg, cleave & impact
Situational burst boss damage and elite damage.
Not struggling with any of that with Psword
the boss damage is going to be gone in an instant

because more cleave is more horde damage
Bruhmentum does not add impact silly
psword stagger everything anyway
Not struggling with boss damage on Psword

no you don't need any impact
the only thing matter in this case is damage and cleave
Nor elites damage
which slaughterer bring nothing

Exactly, then you may pick others
compare to bromentum and sunder
As I said, you pick based on what you think you can get out of it
i mean it's not like slaughterer is even good for boss damage
you're just gimping yourself
in every other situation
good for the 2 seconds that it activates
exactly
So there is no real reason for slaughterer on Psword
It ain't going to struggle with bosses
Nor elites
Nor hordes
You just kill everything 
I am not gonna defending it, as I am picking sunder ATM, but there are many good player who pick slaughter, and they have their reasons too.
So what are their reasons
Are they in the room with us rn
I already said: situational boss damage and elite damage when chain killed
Slaughter can reach very stable threshold for one combo crusher current meta. You do not need to even shout and crit
slaught just isn't worth it rn
ah yes it good for 1 hypothetical situation
sorry but not happening
I do not plan to argue with you, neither am I planning to defend it. This is an argument for washed up player. If you have made up your mind, go for it. However, if you want a rational discussion with concrete data, dm me. My conclusion atm is that picking sunder, and brutal momentum and slaughter have their individual uses. And this conclusion is not based on “feel” and “how i feel it in gameplay”, but rather data and numbers.
Why cant you post those data and numbers here?
I am using mobile phone, hard to type. DM me so I can remember and go back and translate that long paragraph I have discussed with my other friends
Except we have someone here that tests everything already, including by the numbers
And recommends brumentum and sunder over slaughterer
May I have the link? I want to cross reference. Thanks!
In fact, part of my discussion leans towards that. However, as humble as I am brought up to, I am aware that some extremely skilled vet players from other community use slaughter, and they must have their uses. I studied their recorded videos and made some observations. Data and concrete numbers are one thing and something I trust, but sometimes you just have to believe there are very good players who have very unique understanding about the game.
HOTE guide in the pins, and he’s working on a much larger guide that is coming soon tm
Lots of vets use slaughter ps6 in hong kong. I'm not sure why.
For me it's sub-optimal and inconsistent compared to sunder.
But I don't think it's that big of a deal since ps6 is so strong you can just pick any 2nd blessing (slaughter/ brutal momentum/ sunder) and be fine.
sea player spotted
I have the feeling its a "not like the other vets" type of deal
what r the new meta blessings for the power sword?
Chinese players don't normally do things without purpose ime
power cycler with brutal momentum / sunder
Then surely they have it written down somewhere that makes sense
🧍
Chinese communities arent some sort of mystical cult
This is the main reason I'm not straight up saying slaughter is bad.
But I rarely find the situation that i need the extra dmg. And the guarantee cleave make ps6 way safer to use.
I agree.
The only time they lock in is when doing farming shit and usually that is a marked increase over other stuff
Meta this meta that
Is Chainaxe okay?
Chain DEEZ
Dont know where to start looking for that sort of thing
12 is pretty good
Cant read any form of mandarin either
I find it kind of ass at crowd clear
@tall torrent it's your time to shine
Rip
Try billibilli translated comments I guess
Good luck
12 is genuinely not bad
Hongkong meta is very different than what people normally use in other sv.
They always run smoke on vet.
Gg on ogryn, rumbler is not a thing in hongkong.
You need to run HT slaughter tho
Hong Kong meta hasn't seen my Vet 😈
Smoke Vet makes sense to me
So does GG Og
Grenade Gauntlet
GG means get good
GG is pretty good at sniping specials
Freaky aaaa whale
How does it scale into havoc?
Tbh I wouldn't know offhand
They pretty much run havoc like mmo dungeon.
Zealot chorus, taunt ogryn, bubble psyker, smoke vet. After tree rework, zealot get replace by another ogryn/vet.
Almost no arbi in high havoc.
That sounds exactly like my server 💀
NAE has a lot of arbs though
The comp is so strong and consistent. You don't have to be good at the game to win.
Woah it's almost like if you stop trying to cook in the kitchen and let the pros teach you the recipe
It's soo much easier 😈🔥
The comp is purely defensive, I feel like it would take longer than average with that comp
What dump stat is for Csword?
yeah if you're like off meta there zero chance of you getting into a lobby lol
Lmao
It's fast. I have 21 mins run lostratum station with the old meta comp.
Chorus, taunt, smoke, bubble.
dang
If you rotate smoke and bubble you dont have to fight for cover.
Ds vet is never a thing
even in auric hahaha.
Pretty much it. They are very strict about it
.
And which server is that 😆
But in duo H40, DS is easier for vet to kite though
90% of vets in havoc run ds at least in my servers
It's diminished horde clear value but it makes them not die over and over
I have no idea what to run in 2 mans run. But in 4 mans run if you need to kite, you doing something wrong. The only thing force you to repostion is tox bomb or fire grenade.
Veterans with Shock Maul?
self harm
2-man H40: the most common vet build I have seen so far is DS and plasma
People talking about duo is always funny as fuck to me
Its like modded vermintide runs
Yes!
Just unnecessarily raising the bar for no reason
Not unnesessarily
Sure have your fun but most ppl will be talking about normal ass h40 comp
But yes, make it hard
Yeah you'll definitely not win a duo or solo with a PS, mobillity is too bad
I am impressed by H40 true solo but idk how much of that meta id incorporate into a build that will have friends with it
Its like "Yeah I know this is good...but in duos...
"
Not definitely. I saw one duo make it with PS vet, but yes, ds vet is wayyy easier
They are different.
Aye
I would much rather wish that people focused on team worth for builds
Its always the "I can solo with this arbites" mf who goes off and gets fucked
I cannot agree with it more
I think the way you approach problems in duo or solo run is different than 4 mans. I don't think duo or solo focus on engage enemies directly at all.
But it is a game. Gamers have different ways of playing it unfortunately
It is. I won't call it uninteresting but its a different mentality.
Nah, 2 people directly in h40 is too tough. Even in 2 ppl clutch when 2 other ppl died, the remaining have to kite
And I enjoy both: duo auric malestrom, h40 and modded difficulty in vermintide
Like solving a puzzle to me
The havoc meta in hong kong is design in a way that anyone can consistently win. It's a double edge sword. It's lower the skill floor but lack personal identity. Every lobbies are the same 
Oh btw, forgot to add. I might resort to ds vet when in random queue h40, my team is very selfish and do not help one another 
That sounds like it is doomed to fail no matter what.
Right
Not gonna win, but at least I can die later hahas
I don't like ds because it's force me to take frag or kite back during horde. Kiting out of bubble or smoke is recipe for disaster.
Do enemy captains count as unyielding enemies?
Why is it so bad to kite enemies around?
Flak
If i am not wrong
smoke is imporatnt because if you get fire grenade, you can help your team reposition right away.
what
I agree on the 1st part but not the 2nd
I read it like, you do not need to think about fighting enemies
was I wrong?
Maybe i word it the wrong way. 4 mans you can just brute force the engagement. No way you can do that with 2 or 1.
Okay that makes sense
sorry for confusion
I read it like you were saying you just needed to speedrun to win in a duo or solo
But you are right on both cases
I mean it as my sv meta is just to brute force through havoc. Bubble + smoke hold anywhere even in bad position.
you need to think differently in fights and map awareness, you cant stand still and hold everything back (bar certain builds in some situations)
All Flak
Twins are different
they are mauler like
cara head flak body unarmoured/cara limbs
I don't play havoc with bubble psyker it's too low damage unless they play bubble knight but nobody play that build.
with bubble you enable 3 other players to deal dmg. With venting shriek only you deal optimal dmg.
I agree somewhat, but sometimes it is also about the experience of other players, especially when I premade. Bubble makes my friends more comfortable to play.
Do you need to do all that?
Just Dodge and push once a while
A horde shouldn't be taking area from you
is competetive urge any good?
Not ime
I am psyker main and I tried bubble a lot at the start of this season. I do no damage, teammates die anyway then it's just gg. With shriek team die anyway but I do a lot of damage and can just clutch.
Ok but hard to afford
Much more consistent and reliable than CU ime
is grenadier worth taking for double kraks?
On a second thought, while I agree with you, not every psyker player is on your level. I have played with many venting shriek psyker on random h40, and to be honest, many of them do not achieve the expected performance. I guess while venting shriek does do damage, sometimes resorting to a more team-oriented psyker build with bubble may not be a bad idea to some psyker player.
Kind of true. The majority of ppl on party finder play bubble. I even ask them to go shriek yet they refuse to do so. 
And i offer to go bubble.
If you take ps6, everything in front of you is perma stun. No need to do anything fancy.
Kinda at the cost of good mobility but yeah ps is a lot better for hordes
What do you need mobility for, why would you run away. Is the dodge distance not good enough for you?
🫃
So let me get something straight rq.
Veteran's tactical reload talent doesn't affect the shotgun's specials, right?
It does
Just want to check.
It’s not super noticeable though tbh
whats a good melee for hellbore? i can deal with basically anything so something with good chaff control sounds nice but i wasnt feeling it with the falchion
psword maybe
Taxe Mk VII is a common ranged build melee
It doesn’t need much investment to perform
I actually use falch though
speaking from the other perspective it's also lot easier to win with a mediocre bubble psyker than it is to win with a mediocre shriek psyker because you can't really miss bubble (unless they consistently put it in cursed locations)
and the psyker is more likely to stay alive vs shooters which is always a plus because it means they can put some soulblaze on stuff
I like mk6 knife to run alongside helbore
DS too but I feel better with knife for that
Basically anything that gives you space / prevents you from being hit
usually no
smokes are really good too
gives my team breathing room while im taking out the ranged ones
Contrary to the other response you get, my take is yes. You take the talent for +1 grenade primarily. Double grenade is a plus.
On the other hand, I choose not to take the talent when using smoke.
double kraks are a nice bonus, but I get grenadier for the extra grenade
what other guns ya bois use for high havoc? hellbore tired me fingy
recon lasgun feels like shooting blanks up there
plasma is basic bitch
are you on PC? there are mods for helbore passive charge and/or FullAuto, which make helbore and inf-las/laspistol much less clunky respectively
yeah they're nice to get
i am a big laspistol believer as long as you're ok with hitting weakspots being more important than usual
plasma and bolter are probably the most common in high havoc, plasma for special deletion with quicker swap/good cleave and bolter having slower swap but much higher boss burst damage
got the full auto but still gets old
trying out plasma now
never were into slow rof before, recon lasgun was me baby
but now after helbore and hav 30 i think its time for a change
just spam click?
yes
whats the blessings?
gets hot, rising heat
and vent the heat with special if you haven't before
if you run weapons specialist and always prepared you rarely need to reload
thermal res dump stat should be fine ye?
no
plasma autism, is this a whole guide?
yea I'm working on it
I wouldn't bother for the first time using it
if ur broke go thermal dump
so close yet so far
plasma is the most RNG weapon to perfect roll in the game
nvm this is really close
nah this is worse off
damn 5% thermal that affective?
well outta dockets so ill just go with 60 charge rate
it lets you hit the 8 shot breakpoint, i think
but the fire rate difference between 70/70 charge rate/thermal resistance and 60 charge rate/80 thermal resistance is probably not that big?
even a single 1% below the red line is not getting that 8 shot
that red line is "as low as it can go"
consecrated 2 charge rate plasmas and both got basically same rolls, omnissiah be praised
do i go with flak unyield or carapace?
since center mass
flak?
unarmored + flak
also if ur broke, dump thermal, not charge rate
oh i may have sacrificed the thermal 60 whoops, oh well a few maelstroms will get me back
I’ve got a bunch of money but I refuse to spend it on a boring ass one note gun 
Does unarmored reach certain breakpoints?
double barrel
double barrel when used effectively actually rivals purg shriek psyker in damage
it's nuts how good it is.
and it pretty much is a filler for shredders
so you can run kraks or smokes
yea
dreg gunner & tox bomber (havoc max)
speaking of, what perks do you guys prefer on knife?
Sounds good. So unarmored reduces number of shots needed from 2 to 1 kinda?
yeah
I tried your(?) shovel double barrel build btw, when are you using shotty btw
make sure you get at least 2 kills with your melee out
that guarantees a crit
quickly pull out and fire into a horde
switch back, rinse and repeat
ah ok so hordes, gotcha
well, yesnt
because you also wanna fire in the direction where there could be priority targets
since manstopper lets you ignore hit mass for the most part except for carapace
should have clarified that
right, priority hordes
double barrel is very good because the sheer amount of collateral it does makes it extremely good at mixed hordes
depends on buffs and crit-weakspot
but yes
also, if you feel shovel ain't pulling the weight you want it to, knife, dueling sword, combat axe, and tac axe are options i've used that also compliment it really well
dueling sword is
boring though
so i don't recommend it
nah idm shovel, I have tac axe on another similar build so it's fun to switch it up a bit
if anything, i think knife is probably the best solely because of the mobility allowing you to close distances to take advantage of the double barrel fully. same logic with tac axe but it's not as mobile
and serrated flesh allotting you 10 bleed stacks on crit is kinda bonkers
@tall torrent peter the horse is here
congratulations, you beat darktide
see yall on darkertide
I've played with a DB vet, they do well against mixed hordes but they dont really do the job of sniping specialist or gunners well which vet is usually good at
And other classes deal with mixed hordes better with just their melee and can snipe specialists with ranged, or just be psyker and do both
Then u haven't played with a good double barrel vet
Double barrel is actually pretty capable at taking out specialists if they're playing it right.
Ehh it's still like 2-3 shots with crit with the minimum pellet count
and I have played with a good one
Idk any crit pellet landing should get the kill on sniper
I’ve constantly used DB to snipe specialists
Also I dunno about other classes dealing with mixed hordes better with their melee. Even something like arbitrator hasn't really held weight to that. Maybe melee psyker but that's not even a fair comparison because they're just abrasively overpowered
Havoc has different breakpoints
Still done it even in havoc 40
The health increase isn't that significant when you consider flechette in the mix
I mean ogryn just staggers everything so he kills mixed horde of ragers/poxers/maulers/crushers easily without taking hits
Arb also has that stagger with the block PAs
I mean that just means they're able to do it more safely. But if we're talking like
Pure killing potential?
The fact that dB vet can rival a purge psyker holds serious weight
Now if the ogryn was running something like
Pure killing potential just grab a glugger ogryn or something or even arb with exe mk 3 shottie just clears mixed hordes
Your comparing DB vet which isn't just melee either
You're the one who mentioned classes doing it better with melee 
I'm saying the other classes handle mixed hordes fine without a ranged weapon
DB vet you kinda have to throw in the ranged weapon to be fine
And I think that's honestly fine because it really isn't even that ammo use heavy anyway
I can't remember the last time I've run that setup and actually felt pressed for ammo
I just feel like it doesn't really have a niche, cause clearly psyker just outclasses them in mulching mixed hordes and doesn't need ammo
And then they cant kill specialists half as well with just DB either
Or ranged elites
Man idk, I've handled all of those just fine with db
Unless it's like, rotten garden or something but that's honestly just that particular set of modifiers being pure ass to begin with
I like that combination
Yeah I was playing rotten garden with a DB vet yesterday we kept losing though half the time the DB vet ran off like an arb and died
...yeah that doesn't sound like they were really playing well to begin with
its someone?
Question
oh the vet? the psyker was like 2k lvl
Did they run shovel
DB shovel
I feel like he was playing like an arb, but vet really can't handle being alone in the backline cause he just gets melted easily once your below half toughness because iron will + close order drill are gone
So the psyker is using the inferno staff, which is well known for being busted due to infinite cleave.
And the double barrel vet, is doing double their damage
Like. I don't think I have to really say much about that.
I mean I play with my friend who uses voidblast, and we usually have about equal damage so I think that psyker was just bad even though he was 2k
I honestly don't even know how you can not do a lot of damage with inferno psyker
Even for worse players
Yeah idk either he might be one of those ones who spam m1 instead of actually charging it
I was playing with this macro psyker it was so busted
Cringe
I hate macro psykers honestly
He was stabbing like 3x as fast as normal only first attack on deimos and doing a shitton of damage
also he'd swap to inferno m1 in miliseconds and spam that to perma stagger mixed hordes
...i think I've played with this person before
Dorfus?
Were they also really annoyingly tox-
Hmm
I don't think that was their name actually
Nah he was like gg
Okay probably not the same person
Questionable still but at least the guy wasn't toxic in your case
I mean I feel like that's borderline cheating, but it's allowed for some reaosn
I feel it's really dependent on the seed with that one as to if it's going to be like, bearable or just a slog.
Cuz I did a rotten garden with dB vet yesterday and it was tough but not nearly as bad the one I was talking about then other day
But it also just didn't feel like there was nearly as much carapace
Yeah that's just outrageous
i've played with dorfan pretty recently as well, he does a lot of damage (ok a lot is kind of an understatement) but in our run he ran ahead without waiting for us and ledged himself twice
Main character syndrome
Dude knows they're gonna do a lot of damage so they just play like crap not realizing that staff can make them their own worst enemy
mega dps can get you through a lot of stuff - that much i know for sure from watching him - but the almighty barrel cannot be beaten that way
lolol
I don’t think I’ve actually run into anyone on this server in the wild
I have queued into mr unc like 3 times before randomly
all while he was streaming too
i know i ran into ainz and gale recently

i was talking about a bugged spawn on a game i had and turns out noble cactus was in that game too
(That was my krak)
okay maybe three
beautiful
yeah i've been starting to like kraks so much more now
It’s hard to pick between kraks and frags now
throwing 2 frags doesn't mean that much for ur team but seeing a krak blow up tells ur team immediately what to do
Genuinely difficult
also puts in work with tinkerer https://gyazo.com/d173de2211ee07d02c9366e23937224e
begone, foul bonbon
it's giving vet a lot more team-impact that they normally don't get
also lowkey actually think exe better than voc
this is just ridiculous
no I didn't have gold while tanking the gunners
gold actually wouldn't be as tanky in that case
i mean like, for the team as a whole
I can tank 8 gunners head on and have full toughness
get combo'd by 2 ragers at once and not lose hp
lolol
i honestly want to use it more but i've been running with teams that don't have a means for providing gold so i gotta be that safety net 😔
cuz overheads are so much more of a problem in havoc
maybe i should have run exe with ainz and gale on those games, now that i think of it
but, alas
exe stance basically makes u zealot pro max plus
stun immune
constant toughness gain/s
and u have better melee than zealot
people still rlly saying vet isn't a melee class even now
propaganda
baseless propaganda
vet is like highest melee dmg class lol
idk I feel taunt is safety net enough
i haven't been playing with a lot of taunt ogryns, surprisingly enough
go again + bruiser is pretty bonkers cdr
taunting more is just better than taunting +dmg in majority cases anyway
also, that scoreboard earlier, we lost that because chorus zealot went awol at the very last stretch of carnival and it snowballed from there
and for some reason they also thought gate was a good hold point for some reason
I think voc and taunt are the best "lynchpin" ults atm
tho I do think taunt outclasses voc most of the time
taunt does, but an ogryn that isn't aware of their surroundings can actually make taunt an issue
i've been overheaded with no cue before because a taunt ogryn dodged towards me and made the overhead hit me before
it's really cool
TBTA just usually better
double barrel vet is a much more immediate source of infinite cleave
While it technically does less damage overall than stacked soulblaze, the burst damage nature of the double barrel frequently outright kills targets it hits. This leaves less enemies for the staffker to stack their DoT off of and snowball their damage from
Also the staff psyker could have been garbage at the game
ye, which is why i think double barrel does actually have a niche to fulfill
but it requires a particular finesse to actually fulfill said niche as opposed to inferno
vet has always been a gambler's class to me in terms of really high highs and really low lows and db is a perfect example of that
man i really like the power falchion
hey at least it’s more usable than the reglar power sword even if it’s worse
also correct me if i'm wrong but i don't think it's technically infinite like inferno since i think carapace still stops the pellets
the cleave value is absurd but i don't think it just outright ignores hit mass
it doesn't go through carapace but that is literally it
it will go through every single enemy in its path except for carapace
and like, walls
it's manstopper too
it is an amount of cleave that's for sure
I think you meant Dorfan?
Yeah I corrected it under when I found the SS
Oh shit I know that guy
This is actually doable but server ping dependent.
I mean it was obviously a macro seeing as he had first hit qq macro too
Honestly not too bad, over-reliant on his macros though, folds when he's surrounded
He's a good sport though
He premade with a taunt ogryn with shield so that didn't happen, and yeah he wasn't toxic or anything
My bad. Was reading from top and was not there when you mentioned it
The guy when I met him was a fine person. Just the macro. In case you are not aware of, he was probably the one invented the machine gun electic staff a couple of patches ago.
Oh I know him
The chainaxes cartoonishly twirling in the air
Fatshark we want this shotgun (i found this post on reddit)
Realistically it’d be a slow firing shotgun because it’s pump action

this post wasn't by me
Yeah ik just saying
slow fire high damage like how the scabs use em
Based on the shotgunners in the game
I’m guessing they’d be pump action combat shotguns with drum mags
Could be fun
Not sure if it’d be that good
ye
Sunder + Cycle
It’s the strongest melee in the game
But needs some getting used to
its very fun when your team is ahead but its difficult if you on the backfoot. i suggest practicing with the creature spawner mod. im very good at handling Bulwarks now but need practice against ragers, crushers and chaos spawn
there is a video on yt titled "power sword deep dive" which is outdated but has lots of useful insight
yeah i was struggling getting through big groups alone
perhaps i will view the video
The number one thing that will improve your power sword play is pushing more
It's by far the best melee weapon in the entire game atm
which mark is better
ok word
Oh wait I take it all back
The CS exists 😈
chainsword lowkey alr
weakness vs carapace dmg still
are there really just 3 power sword skins
unless you fighting ragers. the push and stab doesnt stagger them like regular swings oddly enough
is it still worth chaging your power sword when attacking bubbles after the talent rework? i saw some clips of psword users just swinging at bubbles without charging the sword. maybe it depend on your talent tree if u reach the damage cap?
ill still do so if im surrounded. just not sure if it is more efficient to light spam uncharged at a bubble
Is there a number to the cap value?
i would think so. i dont really know how it works
I don’t bother
Yah push won’t do shit against ragers
You just have to fall back and charge
Then spam lights to stagger them
i know you want lots of light damage attacks like chainsword and shock maul specials for bubble then u want high burst damage like thunder hammer when shield is down
i really need to practice this. already struggled with rager packs and now i dropped stamina and block efficiency for toughness
how do i block cancel with the power sword?
hit special, then tap block, tap attack x3?
yeah, i spam this whenever possible. but cuz i use it as a crutch when i dont have nades or VoC i get deleted
rippergun for humans lol
i usually do this. but even blocking first and hitting special also works i think. or even at the same time
you can do the push as it activates for the special combo stab which you should do for single target
you will know u did it right when you dont even hear the "activation"
Activate special and block immediately
Only works on mk6
Actually, you may want to wait by 0.2 sec (test it yourself the best time) before blocking. Its way smooth this way
I don’t have the reflexes to time shit like this

No, that is not what I meant. The key idea is "not immediately". There is a very brief hiatus in between your activation and block. Try it yourself.
Especially when doing the push attack combo
just takes some practice and it will become muscle memory
🙏 thank you, i'll practice block cancelling with the mk vi power sword some time tomorrow
Idk I just go with vibes, don’t think it makes a material difference
Nah def not just you. Why do you think people kept asking FS to rework PS into a relic blade heat system 
like dont get me wrong
everytime i use it
it does
DAMAGE
but i just cannot get over how clunky it is to use
maybe i'm just too spoiled by vet's more mobile options
especially since the tree just kinda turns anything into a decently powerful melee
That's why I like the Power Falchion tho, since it's got the Relic Blade heat system and also feels good to use
It does feel good to use even if it kinda sucks

it's a weapon that feels better than it actually is
unfortunately
and it's not like, by a small margin either
What's wrong with it?
I just kinda use it and assume it's good because it feels good tbh
Subpar unyielding and carapace, really low stagger values, blessing pool isn't the greatest, the moveset is actually kind of complicated for what it is
and just by the numbers, it just doesn't do a lot of damage. at least as much as a power weapon should
like if you use the power sword comparatively
even if power sword is clunky
it is a world of difference
The biggest offense is how fucking dogshit it is when unpowered
that too
Like nearly psword levels of bad
relic blade is actually decently good when unpowered
Except you also have way more downtime
Ngl idc about movesets for weapons tbh, I juse spam L Mouse until I need to hit an armoured enemy then spam Special Attack or Heavy
pfalchion just feels like a wet noodle
Its like FS completely ignored the lessons of relic blade
Oh yeah, I have noticed that tbh
💀
Tbf single target damage is actually pretty good. Powered of course
it's good with the targets
that everything else is also good at
it doesn't really stand out in that regard
it's not "subpar" unyielding and carapace
it's avg ish unyielding and slightly above avg carapace
however the stagger is really bad
and it doesn't atk fast & responsively enough
and the unpowered atks are pretty bad
and the fact that i need it powered to have that performance
is it above avg for cara?
Yeah, unpowered it is pretty bad tbh, feels like you're just slapping enemies
Powered it feels good tho
yea it's like 2.6~3.1k for carapace
avg is like 2.5k ish
i dont even know how you're getting those numbers
it can go above 3.2k but not reliably, crit RNG
because the times i've used it, it just never does that kind of damage to cara
hit crusher with sword
Ehhhh
maybe i'm just setting up something wrong
tac axe is 1.8~2k vs carapace considering crit RNG
which is actually pretty good
given it's a lower dmg weapon
falchion doesn't lead above avg much tho
DPS?
ah, i see
closest comparison is rashad
but rashad crit hits WAY harder and it can stagger crusher
This is juiced as fuck Tbf, but yeah the single target is actually not bad
now i see how it's doing that
falchion's stagger is rly bad
It’s… everything else
but you have to beef the actual fuck out of it to get there
it's funny because that's what i run
2.6~3.1k doesn't need dmg juicing
unyielding carapace
cuz the other perks don't change it much
admittedly i've been running flak unyielding so maybe that's my mistake
I think most melee weapons atm go into smth like flak/unyielding + carapace
only exceptions I note are combat axe and tac axe liking unarmored a lot
so they do unarmored + carapace instead
if im using the combat blade with a shredder frag set up is it better to take mercy killer or flesh tearer or?
funny enough, i've been running cara unarmored on knife too
honestly
flesh tearer
the bleed is better then the extra dmg?
yea if u run serrated with knife (u kinda should)
1 melee crit is 10 bleed stacks on everything u hit
just kills a lot of things much faster
10 is kind of a massive amount and can very often guarantee kills in one hit on things you want it to
it's why i've taken off flak on my knife actually
ic tbh idk how bleed works in the game i just thought of it as a little bonus
so my other perk uncanny probably isnt the play
Uncanny is absurdly overpowered
uncanny is what will make that bleed do a lot of damage to crushers
does everything apply to bleed?
if you wanna use a blessing for crit, riposte is your blessing
how do you mean?
One of my friends hates uncanny strikes but idk why
I don't use it tho because idk what's good or bad about it
admittedly, i can see why given it is genuinely an extremely powerful blessing
it takes what makes crushers an issue and basically nullifies it entirely
with a very easy condition to proc it
like rending, strength,power? the effects. ive never really looked indepth of the how the system works i just make builds and spam aurics
rending and strength both affect DoTs
100% rending basically makes your DoTs immune to ADMs
im assuming shreder grende bleed benefit from the weapon im holding too when it explodes?
yes
strength makes ur attacks' damage, stagger and cleave better, used to be called power (still is, internally)
rending makes ur attacks' innate damage modifier vs armor types better (only applies to maniac, unyielding, flak and carapace)
meaning if you throw shredders, hit a weak spot with a knife a few times, the bleed from the shredders will take that rending value
it's not really percentage based on the enemy's health
uh
path probably has the chart for it
but the damage doesn't scale linearly
log scale?
i'm not sure of the actual equation for it myself
but yeah
so the more stacks you have, the more damage those stacks are actually doing as well
this is why soulblaze is abrasively overpowered btw :^)
it kinda isn't
it looks like this
but the formula actually doesn't use log or ln
as to understanding why its usually better to have flesh over mercy btw
bleed essentially ignores cleave distribution
so you get a good deal of both worlds
single target and horde clear
yeah im playing rn thisn is ridiculous, im left clicking most things to death
DOT calculation formula is:
(stack_count / max_stacks) * (stack_count / max_stacks) * (3 - 2 * (stack_count / max_stacks)) * power_distribution * armor_damage_modifier
ppl will say knife does not have horde clear
those people have never tried serrated flesh tearer knife
it may not be the best horde clear
but it is very serviceable for what it is
and how mobile you are with knife so you can just dance circles around a lot of stuff
so should i be doing alot of light spams into things and more heavies for med health things?
if mk3, light spam for horde, and heavys for single target
if mk6, it's a little more complicated than that
basically, it has a more varied moveset that requires some mixing of lights and heavies (along with its ridiculously good push attack)
but if you get mk6 down, it's generally much better
Should I not just be spamming light attacks at hordes and heavy attacks against heavy enemies?
depends on the mk
but yeah while it's possible to do just that for mk6
it's not the most optimal way to use it
Idk, any weapon I use, that's how I play
light spam vs horde and then heavy against like crushers and stuff
With the maul I like to occassionally heavy attack light targets because it's funny
pretty much, every weapon's moveset has its own sequence of moves for different purposes
for example
if you were doing light spam for horde clear and heavy spam for single target with something like
mk1 shovel
you're outright doing it wrong
because it's actually the complete opposite
you want to do light spam for single target and heavy spam for horde clear
well, light spam with the occasional push attack in the mix for single target since it does particularly more damage than anything else in its moveset
part of why this game's combat is so good is because movesets aren't just clear cut like that
there's a learning curve to each melee weapon in this game
Oh right
Would probably make me better at the game if I learned their movesets tbh
Shovel is a weird one tbh but I kinda like that it's the opposite
the shovels (except mk3) have probably the most clear cut movesets in the game
very simple weapons
tbh ive been doing like slide into two heavies cause i like their horizontal slash, into like a couple lights till their dead, and horde clear has been heavy 1-2 light spam till im overwhelmed repeat
i think h3 is like a downward stab so i should be doing that but it feels like the commitment to speed is not there for me
this is where your special attack comes in handy
Makes sense tbh, it literally is a shovel, idk how you'd make that more complex really
you'd think that
but then there's mk3 shovel
that moveset is uh
not very beginner friendly lol
What's up with it?
it has an overhead strikedown that's weirdly placed in its attack sequences
I don't think any of the shovels "simple"
But they aren't hard either
mk1 is really simple tbh
mk7 is a bit more complicated but not really that much more
mk3 is just
an odd one
Oh ew, that's really weird, yeah
mk1 I don't think is simple
People completely forget about the alt attack and the push attack overhead start a lot
that honestly means it is pretty simple because you genuinely don't even need those moves to use mk1 shovel
dont get me wrong
No you definitely do
The alt attack is actually one of the strongest in the game
And the push attack is how you headshot Cara enemies
it's better to actually use them
No unironically if you don't use the push attack, then the combos are objectively worse than the mk7
And the alt attack combo is how you permanently stun mutants and crushers
It's probably the best shovel imo because of how the combos weave perfectly into any situation
But you need to know how to use it
and it's one of the easier weapons to know how to use. and it's also easier because even without those particular moves, it's still very much usable.
it's a "easy to use, hard to master" kind of deal
do these combo moveset keep in mind applying as much bleed as possible for best ttk? or just as if no bleed and its a bonus?
it's the ideal best combo strings
regardless of if you have bleed or not
bleed does give more value to your lights though
since, faster the attacks, the quicker you build up to 16 stacks
but i wouldn't say you want to just use lights either
because mk6 heavies 1 and 2 have higher cleave values
you want to try and use knife in a way where it both can build bleed quickly and to as many targets as you can
yeah mk1 shovel lights are terrible
yeah single target on both the mk1 and mk7 are not that the easiest combos in the world
i mean, i really don't think push attack light light is a complicated combo
just have to remember to actually use the push attack
is all
and nowadays, now that serrated is a really easy pick, you really can just light spam for single target and let the bleed kinda do the work. even if it's kind of a cheesy way to use it
it's not the push attack that is complicated, it's weaving in the SP to CC things like ragers or to reset the light combo
it not complicated but whatever
yeah like, compared to other movesets in this game
even with that, it's still not really complicated
mind you
we're talking compared to every other weapon which some have some really weird ass attack chains that are actually genuinely tricky to replicate
im not sure how you define 'complicated" then
because then 99% of the weapons in the game don't have "complicated" movesets either
ive seen some crazy Bruce Lee type shit with the shovel on some cracked Vets
just CC entire hordes of crushers
i doubt it if you never used the SP on the mk1 shovel b4?
...why are you implying i haven't?


