#veteran-class
1 messages · Page 1554 of 1
One of my favorites for havocs
I've been having fun with vraks autogun as well
Which is sad because people unironically think you're trolling in havoc when you bring it
When I'm out here ready to put the inferno psyker to shame
if the deranks were 1.0 it'd be more fine
I still think its insane you can derank the entire way to 40 but you can't derank at 40
DB has WS reload node tax though
I would not call that a tax node
That node is absurdly strong for some weapons
Me either, WS pretty fuckin good ime
obvs not WS…
Double barrel being one of them
I wouldn't call it a tax node because what always prepared tends to do with those weapons makes them significantly stronger
Without it, they're usable.
A tax node is like, an objectively bad node i wouldn't take if I didn't literally require the thing under it imo
It's not necessary to have it. But by big E is it nice to have for the ones that really like having it.
You dont even take anything under the reload node iirc
You're running it entirely by choice
So it's inherently not a tax imo
If a tax is what I need to basically be doom guy with a double barrel
That is a tax I am willing to pay honestly
Yeah lol
What would yall swap for it, toughness node?
Is that for DB?
I havent tried the weap yet since the update, ngl
Unironically yeah probably the 25 toughness
Probably wanna take one motion instead of Longshot
Honestly the 25 toughness ye
Or depending on your melee
You could get away with taking off bring it down too if you're not comfy with thatn
I would also motion for one motion
Since you're using kraks
hmm fair enough
Thats Tac Awareness
Won’t be missing any havoc breakpoints without long shot?
They dont have bring it down
Its a shotgun mate
Oh fuck yeah, I missed that lol
Yeah I have bring it down
Fair enough
If you run flechette, that should be a non concern
Which you should always do that with ws db
mobility dump as usual?
Yes.
Or reload speed cuz of always prepared
It doesnt matter much
it kinda is
cuz most weapons don't need it
What’s your take on current S-tier hybrid WS build ranged weapons besides plasma (and DB for that matter)
I am struggling to get Make Every Shot Count, I hate this penance so much xD
Its not a tax node cuz its not blocking the way to anything
Melee or ranged
You can just take it or not
Ranged
But it is the #1 gun for it
But my point was thats not what a tax node is
Theres no tax involved
You dont have to take it even if you dont want to to get to something else
You can just
Decide to take something else and thats that
What’s the perks for DB
I think good ol' flak+maniacs
Also something I noticed about DB in havoc specifically is that Moebian 21st actually makes it stronger by not dying to the initial damage of the shotgun shot
and instead bleeding to death
because if they bleed to death when you have your melee out it counts as a melee kill
so you get another guaranteed crit
Not necessarily that it counts as a melee kill but that it qualifies as a kill to proc ranged specialist since it was technically dying when you have your melee out. So it'll proc specialist but not agile engagement
you aren't taking always prepared?
And I guess close quarters killzone is not as good as the left one? Huh.
Close quarters killzone is not really that good anymore
Tac awareness nerf indirectly nerfed the red nodes
man if only they did something crazy like give infiltrate an insanely short cooldown to solidify it as the "oops all damage" ability
Or at least make it so that the +1 charge upgrade didn't nerf the cooldown for no reason
Fury of The Faithful doesn't have an increased cooldown for its extra charge
too much to ask for lol
What’s the build for bolt pistol these days
Deadly accurate + surgical?
what’s our perks also
The one blessing that gives your bolt a 25% increase damage on stunned targets
And either bleed or that one blessing that makes explosion of guts
surgical DA is a trap on bistol tbh
Loose cannon female best girl
Man, an entire week of being rejected from H25 ish missions finally got accepted on a H24, dont let bubble shields fool you, the real gods are walls
want to join my 40?
sorry, its late here, will have to be a next time, now just relaxing before going bed
np i know if you just win one 40 people wont really reject you since they see you completed one
from my experience people will still reject you
one day will make it all the way to it, only managed to do a H38 before and it seems that Havoc now has hands
unless you have like
- true survivor
- havoc exemplar
- hazard hunter frame
- havoc vanguard
Reject or nothing
funny, most of my builds have themed frames and no title
you're going to want to dress up because 99% of the time people will decide if they want you in your party through the frames and title
and also true level
absolute BS, if that's their metric im proud of being a reject darnit
what is the best types of weapon to use with execution stance?
you could have 2000+ levels, pox breaker title and cleared 40 and could still get rejected
Laspistol, Bolter, Helbore, Infantry Autogun
anything 
it works well with the helbore, the autoguns
anything goes well with exec stance
Also combat shotguns
most ranged on vet
Honestly just any gun that isn't dogshit like the brauto
can confirm that Laspistol critter is crazy good on Exe stance
sorry but ES goes fucking hard with ES
brauto is very viable with exec
MAN why you had to remindme that im sad that Brautos are garbo?

really you can use anything with exec....except for maybe double barrel? maybe? its still more accuracy and damage for it
DB WS exe is approaching meme build territory
nah i can see that working
executioner stance with marksman focus is one of the few ways to meet the breakpoints of the vigilant autoguns
it makes it decent but not much better than other options
imagine using "breakpoints" instead of the Columnus vigilant and just overkilling everything
melee ES build 
I feel like if I was going to do that
I would probably use Zarona or Kantrael combat shotgun instead
Since they're more reliable at range than double barrel, and still have manstopper+flechette
what is this infiltrate build? i need it because i only have one Infil build and need to fix that

true
hey, i might be high on copium but that has nothing to do with it!
why getting rejected from H25 lol
the vast majority of the absolute dogshit players who want to be carried are slumming it in 25-30 havocs
they haven't quite figured out that they're the reason that havoc is so hard, and make it everyone elses problem

Don't let people tell you, you can't hoard all ammo bags.
If anything, opinion of random strangers on the internet is not worth your time 
40 still has those players they're just less common I guess lol
wow the power falchion is bad
glorious, thanks
it really needs a lil more damage when active, it deals less than Rashad on averange
i finally got around to upgrading it and it has pretty wacky movesets and just doesnt last that long and does little damage
the inversed is also true, i have far more challenging games of Aurics sometimes because players are abysmal, opposed to some Havocs where players know the concept of not rushing a fight
iirc the mk1 push attack light loop has ok damage, but the weapon itself definelly needs more help to put numbers
yeah it's not great
the only thing that it does fairly well is single target damage while charged
even compared to relic blade it just feels worse
The most concern thing about falchion is the vast majority of players asking heat mechanic to be put on powersword. 
we have Relic blade that is broken and now we also have Relic blade(-1)
i wanted that for the other Psword mk that is not useful
is recon las gun good?
the true fun of power falchion is seeing redditors argue why its better than powersword, and stating its better at dealing with "anything" than psword
yeah
its efficient, good ammo econ, can get the job done for a specialist hunter
is it good with execution stance?
most of them probably are at auric still or less
I guess they prefer ease of use than other quality.
I believe so, but focus target and the las gunner(?) talent that removes ammo cost from headshots does just as well
which is the best mk of recon las gun
I think both are really good, it depends on if you want more damage slower fire rate or more fire rate less damage
though you'd get better more sure information asking someone else
XII: Brrrrt memes-- strong, but bit of a noob magnet. Excels at being an infernus stick (stack burn, then immediately stop). Slower reload, and nerfs move speed while you're firing.
VIc: Best all-rounder, preferred choice of sweats. Doesn't have the ergonomics debuffs that XII has while still maintaining a good rate of fire.
XIV: Niche, generally used with Deadshot memes, which can be strong, but build-specific.
Make sure to run dumdum instead of HH. HH on recon doesn't scale anywhere near as well as dumdum since dumdum gives crazy damage buffs to both your gun AND your burn stacks just for playing the game.
recon las copypasta
thats not how shock trooper works, and focus target doesnt really impact ammo economy with shock trooper
unless its in combination with deadshot and its stamina regen subnode
shock trooper makes it so crits dont cost ammo, headshots aren t crits, but weakspot hits
yeah there's a reason why I should never be trusted to divulge information about darktide 😭
I need to reread the talent tree
dont worry, i made the same mistake when shock troooper was introduced
it might be lying to you anyway 
I'm still trying and struggling to be able to run something like havoc 25
tzeench infecting the talent trees
just kill the enemy and don't die

you see I've been doing that
clearly not
if you never die you can't lose
how do I not die
by staying alive
don't get hit
and how do I do both things
got it
but really, just work on game sense
helps with everything else
pay attention to where shit is coming from, watch out for stuff spawning behind you
hear the silent dogs, trappers, bursters, crushers
its really simple
getting a team you can play matches with more than a single time can help alot
then you learn how they play and what you need to do in that group
cuz you know what they'll cover
I was paying as much attention as possible both to front and back, saw a plague ogryn before it jumped us and everything, but in the end (even though I'm sure I was at fault)
both in what they're playing and how they're playing
my team was also really ineffective
where you from?
middle east
am down to run a few matches if you're not from mars
cuz it'd just depend on ping 
over the pond
and I'm unfortunately in university rn...
the pond with the guns on the other side?
no
I have a lot of hours spent in NA from playing with friends from there
very large pond
..antarctica?
yep
how is it over there?
hot
climate change 💔
as you can see I'm geographically gifted
living in and eating sand does that to the mind

well, if you remember to, @ me or message me when you're able and wanting to to do havoc, am down to see how ping plays
🤝
What's Power fashion dump stat? Mobility or heat?
mobility
Ty
damage

Any good guides for Exec Stance? I'm curious how it plays after the rework
should the dueling swords keep a good % of their current damage and instead make their dodge distance be quite small? lean into the "A true noble dont run from a duel" and make them need to use their new parry
it could at least go to normal dodge range instead of dodge overriding to a higher value
mayabe even lower, if we agree to keep its damage 100% of current OPness
Bro using gaze and still manage to blow himself up 
260k damage is also crazy
@slow sky is your build compatible with combat shotguns?
yes but it is infinitely worse
Lmao ok
Ah i see
the zarona shotgun is the most comparable one but youd need to load a special shell every single time you hotswap
I want something with a little of precision but can do some crowd control
Making it so the secondary target takes more damage would be nice, instead of tickling it
Also would dare to say he didn't even used the staff, he got into melee with overconfidence and died stupidly
shotgun also still pepperspray on carapace and unyielding
crazy
cuz db exists
Bolter go doof doof doof doof doof
helbore on havoc reminds you your precision need work
nurgle when he hears a bolter
Anyone have a deadshot recon build?
I actually do this on a WS build as a standin for double barrel when I feel like having better range/boss damage
You just take tactical reload instead of the WS reload node and it plays otherwise identically
Just worse into maulers specifically
thats what taking all 3 grenade talents are for tho
precisely
You know what is better than a grenade? 3 grenade!
can't have problems with maulers if you just throw krak grenades at them
ilas IX deadshot memes actually plays a lot better now that you have easier access to grenade nodes
i meant bosses
Needs more muffled sounds
and red weapon farming 
unless you have friends who exploit deed run
Gang im still confused about what different bolt gun type even do
Dmg or speed or something
Haven't touch bolty
The supposed lower dmg bolt pistol does 620 while the higher does 560
But variants are basically different weights on the guns. (its different with melee fluff)
Heavy is more dmg but less speed (often)
Light is vice versa
The tan is heavy, the blue is light
The green is medium
Yeah
Stick to medium-light
Slow firerate just for 40 more dmg than the regular
Unless its melee, then ask the zealot mains
New bolt gun have lower damage and ammo. Come with explosion range.
I need a sugar daddy that will carry me because I can't be asses to find tome
It's faster reload and fast fire rate
At cost of lower damage and mag size
Of 7 instead of 8
also solo bot is ass and qp are ass
Old boltgun has higher headshot damage, lower body shot damage, higher firerate and mag/ammo size
also being straight up better
New has lower headshot damage, higher body damage, lower firerate, lower mag/ammo count, but the explosion doesnt require a direct hit on an enemy to trigger, and does decent damage now
my friend power lv me with the deed run.
It's a bug that you make deed run into a normal run. And you don't lose the deed scroll after the run.
He just speed run the bell map.
That's nice
The difference in headshot/body damage evens out to being the same as long as you hit the head
yeah I don't have someone to do that
For bolt pistol especially
Oh yeah and i feel like chainswords aren't as good as chain axe to be honest
The handling feels weird
With the blessing choices you have for the new ones, bolter is better at killing power, Bolt pistol is better at explosion range
It doesn't help that i can't really play on controller
but the deck is the only thing i can use now
ain't no way there was 118 enemies there
Max level is 30 right? (for talent tree)
bots in VT2 are actually good
them edging me the revive then walk away chasing hook rat:
they're better than dt bot for sure
they also use your setups and classes you set them to
it doesn't help that i can't play on mnk atm
controller skill issue
warrior priest revive bubble 
I got back into it recently and been playing WHC, Sister of thorne and Unchained
Unchained my beloved
holy shit he kinda painful to use since hitting head is kinda hard
been wanting to play Slayer bardin but friend has been playing the Short
the struggle of a short king
wasn't there a talent that made vet immune to suppression? or am I forgetting?
yeah it baked in now
its now part of the class
ah fr? thanks

trying to make a MMF build but damn it seems like a waste
depends on the weapon
the loss of middle/right side trees is painful
How so
like being unable to take bring them down, skirmisher,
that sort of stuff
you lose some of them
yeah thats what I said
a comprimise contains loss man
I took skirmisher
Theres so much ranged damage tho
you take MMF to boost a weapon to doing something different than it can do with other trees
its why you'd like want to use it with hellbore or Vigilant autos
because they fuck with MMF
yeah I heard vigilant was good with mmf
I tried the helbore but I think Id rather not use mmf if I had to use helbore
my friend only play troll hammer torpedo engineer. He spam the shit out of that gun 
the biggest problem with vt2 progression for me is like
you have to level up 5 time for meaningful change
just wait until level 30
i just vastly prefer st talent tree
you get to do 5 levels for nothing!
im in the middle of a round so I dont really have time to type and explain, but Ill be back afterwards
no you need 35 to max out
you might have the solution to my problems
yeah i already maxed out 2 character
and you can't play same class.
It suck when the only high level character is not available in lobby 
MMF MkIV hellbore 2 shots crushers
1 shots everything else

2 shots??? it felt like 4 shots
bot is insance in vt2. I've never seen iron breaker bot die.
imagine if you could have a shield tauntgryn bot in DT
imagine
they alr have it
just a nerfed version, though im pretty sure they stack
they have the starting one, level 0 lookin
all bot being level 1 is so ass
In vt2 the bot can even carry healing or grimoire for you.
I dont know why bot in dt are so useless
yeah, I dunno why that isn't in DT
not only are they useless in combat they can't do anything
lol
how we go from VT bots to DT bots is

they're different team from what i heard
...
doesn't help with how ass the bots are though
I had an ib bot kite a cw patrol on Cata for several minutes
making use of his height
Sadly thats about the only thing it can do
To be fair the other bot cant do dmg as well. Just pick the tanky one.
Grail knight:
UC bot can do good damage
my issue is bots can't revive well and their Ai breaks vs half the specials
also he tend to miss the double second stab for boss damage
bots will blow all their ults at once on 1 special
I love the enemies design. But why our characters look so ugly in vt2
he also chase special alot because no ranged weapon
mine were being fine the other day, only thing of note is the random ass Warrior priest ults I got but

What you mean better, have you seen kruber beardless

well that goes without saying
have you heard the tale of Pogger's Bridge?
I would love to play vt2, but the population in my region is too low.
Finding game is rough.
just have friends

I already bought the game for 3 of them, it was a whole 2 dollars

darktide player be helpful challenge (impossible)
womp
you should see bald kerillian
My friend ask me if he can stay range only in vt2...
Bounty hunter, Sienna, ways talker can all be pure ranged
sienna can
Bro he die with hand maiden...
unchained only ranged
everyone else is gonna run outta ammo eventually
especially pyro

beam goes brr
die
He said vt2 is too much for him.
uncultured
no?
bh and ws have infinite ammo
bro sees 60% melee power and says "shoot gun"
gun is just ranged melee
If you have a spear
engineer in question
you never tried UC beam have you?
I haven't, because I still have my dignity
huntsman also
hey, my game is over so im back
I charge my overcharge into the red, then I forget ranged weapons even exist as I go ham in melee
Hagbane WS 
never
so the issue I had with the helbore was its just super slow
I'd like to mention that Handmaiden gets the moonfire bow too
long swap animation
Bounty Hunter basically has Weapon spec
takes time to charge
and it's super fun
use weight of fire
drives me insane when im used to swapping, popping a gunner, then back to melee
is the moonfire still dog?
yeah, but you shoot three times and wait for recharge.
its ok
moonbow is a sidearm only
just take a fucking longbow
Javelin is the best
it's good, but only as a sidearm for specials and hunter
even with that though it still does take a lot of time, feels like im unholstering a solid tungsten rod
p sure it puts it at the same base draw time as the infantry autoguns
ive been using armorbane and surgical on it bcz its taking a while to kill armored guys
which brings me to my other question
must have been using Mk V then
I saw a message earlier that it can 2 shot a crusher? but it still takes me like 4 or 5 shots
IIIa and IV can innately kill carapace
Helbore IV can one shot them
Usually 2 shots them
I tried all 3 tbh
IIIa takes around 3
im aware the psykhaunium isnt an accurate representation either, I took it with me into matches
why isn't psyk?
man what the hell am I doing wrong then
honestly it could be that, bcz I noticed when playing with mmf I wasnt getting stacks a lot of times
its probably skill issue but it feels like faulty hitreg
also, doesn't weight of fire go against surgical?
doesn't it reduce crits though? if you shoot faster and faster the ads time is shorter and shorter
its already like only 50 or 55% with a regular full charge
getting crit from other things like deadshot so you end up having high enough crit rate that it crits most of the time anyway
you also have time where you're looking and aiming for the next thing where surgical will be stacking anyway
it gets higher than you'd think even firing fast with WoF
oof thats more points I gotta lose then to get deadshot and opening salvo
dont go opening
I think those are the only two crit chance talents though
speaking of which, this is the build I was using: https://darktide.gameslantern.com/builds/a0185610-c5c9-4c93-a1c5-15e034d35e53/temp-4
there is another...
if you could go through it and let me know of any improvements that would be great
tac axe double barrel is now on the table
you skip reciprocity (25% crit)
I didn't think it was worth more than being able to dodge again, I'll try it
Might be the thing that works
Is that the only change?
wdym?
Duck and Dive is just stamina and it has an internal cooldown
trash, imo
Ah fr? Thanks for the heads up
Honestly not the worst thing ever if you've got shooters being a bitch
The AP slug in the medium combat shotgun is so fucking good at murking bosses
Press E, delete bullet loaded
It made me considering to drop krak for shredder frag lmao
krak for cara still
Also one more thing
If you are loading shotguns or anything that is manually loaded
And you have the perk for faster reload but your gun is completely empty
Reload 1 bullet, stop
And then continue to reload for faster time
wats the medium one again
Idk, the green one.
Idk, the green one.
I don't remember individual gun variant names
u and me both 
So i fallback to is its "weight class" by color lmao
Green is light shotgun, Agripinaa
Is it? I thought the blue is light variant
Huh, thats inconsistent colour, but consistent for imperium stuff
Medium is a fucking weird gun in a very subtle way here as well
Zarona combat shotgun is the only gun in the entire game that has a different damage profile if you ADS compared to just hipfiring
Right it doesn't reflect on the card
But it has a different minimum pellet count and finesse damage
It's super strange, and I kind like it
Accatran has different dmg too but marginal
yes
Aight nice i got a good roll then
damn i hate long bomb
@undone jungle what melee should i use if i don't like knife?
https://darktide.gameslantern.com/builds/a00a3427-05b3-40fd-840e-e13b3df93d5d/build-i-stole-from-a-dude-but-made-better
i hear duelling sword kinda cool
dueling sword? what's that?
duelling sword got nerfed into the ground it isnt worth the dockets to get one
dont bother, use a better weapon
like chainaxe
when? in last patch? damn
bruh i thinking it's something with my build
thanks for info, i need to check patch notes better
i hope recon lasgun still good?
it is good but it is super boring
kinda, yeah
don't wanna try plasma with this heat feature and i don't really understand helbore lasgun
so dk
what
no it's still very strong, though i would never recommend it to anybody
in fact might might be stronger than before
shhh
the "nerf"
i'm confused
OK I was lying
gatekeeping builds is crazy
it wasn't nerfed, arguably it was buffed by proxy
But I dont regret it dont use duelling sword youll ruin your brain
😢 so it's something wrong with my build
100% agreed
lifelong trust trauma
the big dmg stab barely got touched, crushers are thicker than ever, and DS got a parry function to replace its stagger poke special
duelling sword barely changed, the ecosystem demands armor damage (which DS has in spades) more than ever
Its not F-Tier trash, its SSS-Tier trash
I am not alone
Knife is ruining my brain
at least knife forces you to get within touching distance of crushers when you shank them
How long has it been since DS got put on other classes?
The dark ages
I have witnessed a great Veteran during an auric morris trial
He had a bolter and executioner stance
Perhaps
Idk I was playing ogryn and was witnessing his name pop up many times due to the amount of Elites and Specialists he killed
It was grand
Anyways I need an executioners stance build
Or something that has executioners stance
you need exe stance and a bolter
thats all you need to pull it off
wait for the indulgence that gives you inf ammo during the stance
god mortis is boring
Rewards are good though
Definitely need some of those for my other operatives
Any recommendations for keystone
its an infinite ammo bolter.
You could have no build at all
And it'll kill everything just as dead
Are there some builds up for veteran ?
what sort of build are you looking for?
Hmmm kinda just want to use recon lasgun and pew pew things to death instead of trying to melee everything.
or is plasma gun still the best gun ?
try this, though you should still melee
the only gun where i'll say you could go full ranged
assuming your team handles horde clear
is helbore
good but very ammo hungry
no shocktrooper?
nope, because there's survivalist and you should be meleeing hordes rather than shooting them
fair enough
Shock trooper pairs better when play that's using it for longer periods of time. You can still use your recon lasgun for that purpose, but being deliberate is better because you don't want to exhaust yourself suddenly during a gauntlet of engagements.
Is deadeye good for shotgun slugs?
no, i dont think it would help the combat shotgun or its slug in most ways
then again most deadshot builds are meme builds
Its for the agripinna(?) slug special (that shit is fun as hell)
The light shotgun one
I don't like the delay
? This can be fired quickly.
Which DID get me killed alot against snipers and what not
i'm using this one and having fun with it
https://darktide.gameslantern.com/builds/a018cf46-6cbd-4f4e-ac83-503b28842aa0/ash-baby
the delay?
The charge stuff
Oh you're talking about weaving in the special.
loading the slug?
Yeah
ah
Download the curse mod helbore_passive_charge
Slug on the other hand, LOAD AND B A N G
If you want to bother with it still.
weight of fire may help
Or ADS
Just get the helbore charge mod if you want to ease up on your finger
Also
Do the bonuses about hitting all pellets applied to ADS Slugs?
Cos THAT would be VERY funny
Yes. If you're running full bore you'll still get the bonuses.
Unsure about other blessings off the top of my head.
i run full bore, no respite
I do run half slug and half buckshot shotgunner rightnow
The build I suggested isn't bad at all with what it can do. Mmf is much easier to manage and if your melee play is solid enough, you'll do fine when your aim is consistent.
I can snipe snipers pretty well whilest dealing with chaffs
But
I don't get my shovel just yet
So it ain't completed
Are you just sticking to shovel for melee?
Nah, there's a few other options
Did melee get buffed or are we still using axe and dueling swords ?
Currently im using agni Shockmaul temporarily
But i plan to switch to other melee
Starting with shovel
Maybe to Dclaw (the big catachan knoif/sword)
Melee been solid enough fwiw with generally strong options. Tax, ds and p.sword are still great
Sounds good
vet can make everything work now
whereas before it was genuinely kinda painful to use some weapons
Melee overall feels easier to build extras for. Rashad been good too. Only melee i don't use rn is like combat blade, folding shovels and shock mauls.
Combat blades aren't awful, I'm just not using them atm. Never touched folding shovels, idc. They might be fine idk. Shock mauls ain't mace from vt2 for me so I sleep on em most days
So long as you're using the agni and not the other Shockmauls is...
Gud...
P. Falchion is lacking in excessive strength but stable enough to use.
combat blades have felt better because serrated blades is viable to pick up now
Unless there's melee weapon marks that I'm unfamiliar with that are terrible no matter how many right tree talents one pumps into, veteran has enough going on for it now that your melee generalist antics and specialized melee antics are at least easier to build for on paper. Even more than before because the bottom right side of the tree just has so much that melee loves to passively benefit from.
Veteran has enough utility on its own to just be functional with melee builds.
And if one doesn't know what to do with weapons they're learning to stress test, smack on ye olde voc.
It's kind of hard to struggle as vet imo.
It's just that safe of a class.
If you got melee as your star in a build, look to veterans' stupidly simple to use strong options and with ws, you're usually golden.
Just don't use the "Munitorum mkIII" shock maul
You need to hit the most basic chaffs THREE TIMES in the head to kill
They're basically light version of the shock maul
But its so awful
both shock mauls are similarly mediocre
rip my missions potentially ¯_(ツ)_/¯
ther eisn't one that's horribly worse than the other
Idm shock Maul on vet tbh, I also just dont know if id recommend it for havoc
When I used them back then they were fine but not work horse melees.
Yea but atleast agni can 1-2 tap chaffs
Its safe, kinda reminds me of shovel sometimes
They just do the basics of fighting hordes, clapping up weaker specialists and elites and then everything else was a zap and a gun to the face
Or nades and voc abuse smart play
Tazer and use my Special slug on bulwarks or Crushers
Hehehehehe
Get stun and stun
I'll have to try them myself.
The other combat axes passable? I remember despising thr antax.
Rashad is the preferable one
the shock mauls are good for applying skullcrusher
The Antax is usable
Some days I just wanna walk forward and make very simple choices.
No extra conscious upkeep
No dodge dancing the same ways
otherwise they have some crowd control and armor damage but thats about it
I need to farm Plasteel and Diamantine Kaz
Heheheheheh BZZZBZBZBZBZBZBZBBZBZBZBZ
BZBZBZBZBZBZBZ
BZBZBZBZBZBZBZBZ
VZBZBZBZBZBZBBZBZBZ
Spam the taze button
Till the big one dies
holy shit, 9 snipers ... in damnation
Shoot them
The mauler seeing me
Stun locking him
With 2 krak shoved up his ass
Hey it’s me a mauler
And it was never seen again... Maybe
non
2b
I'd say the default one you start with.
If you're talking about infantry lasgun.
Yeah I'm using the highest damage one. But didn't there used to be a mk XII but now I don't see it
Probably renamed
Check
Uh
Secrets of the machine god
I think
For the name changes
For me it's the helbore
helbore 
I hate it but I'll tell you its good
the recent rework has turned helbores into my go-to weapon, especially in havoc
Always been good but takes less practice to get the hang of it now
vet is probably like the second squishiest class wym? 😭
Rework is saying much.
helbore got rework? Where can I find the detail?
We were strictly talking about melee builds so tankiness is whatever. Plus, it's not like a veteran with decent defense is going to be exceptionally pressed for maintaining high toughness. We gotta stop acting like this isn't the case.
And there's still the fact that so much of that safety is tied to a single ability with pretty easy to manage cdr, one of the most versatile and simple tools in the entire game between two different titles with three variations of itself (kruber, salts, and vet).
it got several
bayonets got nerfed (repeatedly)
draw speed massively buffed
sights improved
and i think damage buffs? idr
ded game 😔
draw speed was one of the point that put me off. Maybe I should try it again. But bayonet was op?
yo goons
I feel like vets toughness gain is pretty subpar unless your taking both ck and o4b, which are both mid, only the abillities really provide the bulk of the toughness
I know that you can do some tricky things with it but it was quite some work. I didn't think worth doing.
You can really feel how bad vets toughness regen is when your trying to solo a boss where none of your toughness gain applies
It's not anywhere as explosive compared to certain classes but it really isn't something I'd say is a negative contributor to a class that can just perform solidly with a shitton of utility passives for maintaining general upkeep.
\
it was pretty good, but now it really is just a backup
That's toughness, grenades for oneself and others if taken, tdr steroids on a dime to stabilize steady gain and multiple melee options that make giving oneself breathing room as needed a breeze. And again, a literal ability to forces breathing room and overloads toughness for oneself and everyone else.
Veteran's entire schtick in this regard with these ideas in mind make it a class that's mostly just tasked with being fundamentally aware and capable of playing the game at a base level.
So to me, that's a huge boon in the safety department the moment the player in question isn't just floundering and giving up damage on top of having better target priority practices and basic efficient emergency plays to revive people, get someone out of a net, etc.
You just have to not be awful and the rest of veteran spins. You can be totally overshadowed and still be useful.
The last thing about being aware is just something every good player needs to be it's not just a veteran thing
That's why I said fundamental play makes everything else about veteran better because it's just giving itself and other people nice spins on shit people just want to have.
Including its own easy to gain selfish buffs.
Unless things are just totally falling apart or the player isn't as experienced as they need to be for crazy situations, veteran isn't asking a lot of players. IT's strongest builds are some of the easiest to use as well so you're just promoted to being functional.
Your risk taking is mitigated by your defensive output. Your offense is opened up with free to spam grenades. Your killstreaks feed into the simplest parts of your kits so you just spin being good at being basic.
And it's a fatshark game.
Being good at the bare minimum goes far as hell. The moment you start using the most busted shit, you're practically unstoppable or at the very least harder for the director to check when one branches away from veteran entirely.
I'd say in terms of skill vet probably takes the most if you're not running a dueling sword
ogryn arbites are braindead m1 classes, psyker can just stay on staff and manage peril, and zealot is just book spam in havoc
Those classes are the easiest ones and actually the meta basically
the meta is m1 spam
I'd say it's more like being able to just make less decisions by having explosive toughness gain, tdr, cdr, with broadly juiced up dmg makes w+m1 easier. People can still shit themselves but it might take a little longer.
Because even in vt2, low risk, low execution, high output builds were always a thing.
If you wanted to make a build and you couldn't do basic THP generation, you already fucked up.
Idk, it might take the most if you're running a weakspot weapon but I do not think Plas+PS is particularly skillful either
And this one. Veteran not really pressed to be on top of their shit unless they're making it a point to do so.
plas ps is particularly gimped by having almost zero mobillity so yes theres some skill in surviving with that
The mobility is meaningless imo but that's just my thought on it.
And it's not like vet can eat multiple crusher and mauler overheads like ogryn
or arb
I would say crusher and mauler OH is the most telegraphed attack in the game tbf
There's a reason the meta is dueling sword
You just protect yourself easily by breathing. The hardest part with those builds for less experienced people is just knowing how to properly weave in your empowered states with the p.sword and managing your committal actions with using the plasma gun.
If you can't dodge those idk what to tell you
Not purely book i would say but then again average zel does only book cause its technically ez
at least with my experience, that's usually the biggets hump for people newer to higher level shit.
There's a point you cant dodge the horde of maulers and crushers with one of the worst mobillity weapons in the game
if i can do it you can too
They get dropped because they don't really know how to use their reach for the p.sword and they overcommit to using the plasma gun so they get screwed for it.
It's like um
Only arby; ogryn still dies to 2 max
FPS basics: throw the grenade first if you want to start your shooting THEN start your shooting
And tbf thats on taking true grit
Which imo is a waste of a talent point but I understand the arguement
Lots of vets in higher levels that I noticed struggling were missing on the small pieces of choices that are just made better with longer dedication.
REally really basic shit
Never was, never will be
Shit like not wasting time and immediately getting someone out of a net.
Or shoving a dog off instead of missing every shot then reloading and getting interrupted by something. >_>
If you like it you like it
Or breaking down a mixed horde with deliberate target priorities.
Yeah you just dodge every hit and never take damage sure
Or just having a concept of wht's more dangerous.
And not shitting themselves over every crusher party
I mean I can definitely manage the crusher and mauler overheads, personally
Its not ‚liking it’; its bs prevention and as a frontliner you need that
I've played with it, I've played without it. It's fine imo. I think it primarily helps with the overheads, which as stated are the most telegraphed attacks in the game.
or just...
Oh everyone can; but that prevents it… also poxbursters & snipers
ofc you can dodge most of the time but when theres tox gas and fire and a mob of armor you cant even see the overhead let alone hear it some times
Doing better combos and actually understanding their reach with different weapons.
And on top of that, actually hitting heads on average
Me in the tox gas with rebreather and +15 percent corruption resistance
Idk, I don't think vet is wildly hard to play personally
Ikr; some ppl don’t think ahead & get overconfident & then die the most embarrasing way - whenever i see arby with no true grit i know they don’t know better
Not if you're using like, good set ups
Especially not post trework
Treework?
Pick your favorite idc
I like that word 🌳
I am also a fan of mashing words together
I'm not saying vets that hard to play, I'm saying playing every other melee class it's like easy mode to dodge and hit stuff
arb has insane mob and dr, ogryn has high stagger and dr
I'll definitely agree and say that arbites is vet on a good day with extra oomph.
zealot also has insane mob and a get out of jail free card
Arbites just has guns that do what builds promote on uptime right out the gate
Arb has a metric fuckton of "just works" talents
^
And by that I mean talents that incentivize playing the game correctly via dodging, blocking, pushing etc etc
I personally think arbites is stronger at face value just because it does what one would want to be better earlier with less stress on uptime
If you can do a combo, you just gained 10 buffs, four of em already stacked to max.
lol
The only thing lacking on arb right now is his abillities, like nuncio is meh, and the charge push is also meh, only castigator's actually does something
Completely disagree tbh
Foot knight charge is nice any day. I got nothing on nuncio because I love castigator too much.
Nuncio is wildly good assuming your team will leverage it
BTL is good CC
CS is unironically probably the worst ability they have but it's the most actionable solo
I see it as a worse ogryn charge becayse it doesnt knock down big enemies or even stagger bosses
Nuncio?
I just like castigator because I get to keep doing what I'm already doing. There's more times where I don't even need it.
Nuncio I feel like looses value half the time if your team has to reposition on havoc especially
I agree with that but assuming you can do the arb thing and maintain a frontline they'll benefit+nuncio makes it easier to do that
and it's just a little toughness gain with random buffs and 15% damage buff
like idk why suppression buff is in there
Its also very good to throw at dead and dying people
Buffs your revive speed by like 30%
Idk, Nuncio+3 revive speeds has actually saved some of my Havoc runs
where its something you take that is detrimental to other options but it helps when your reviving
I think you could just as easily throw a shock mine or pop castis if theres no disablers
Ive absolutely been interrupted reviving out of Casti
Shock mine is good for it but I dont normally run them
I just wing my revives usually. Throw some explosive while closing in and timing it right around when it pops to get as much of that revive in as possible.
Don’t underestimate nuncio nor btl; casti is a panic button and thats it - provides nothing for the team apart from your own survivability which is already insanely good
Nuncio debuffs enemies & buffs allies with great usage in both winning & losing scenarios
Btl is perfect for keeping the frontline CC’ed
With execution order you can use castis as just a board wipe as the first subnode gives you 50% more damage and just pair that with the exe shotgun and kill the whole backline
I'm well aware. It's probably the only ability I use at this point. Pox mobs are a free fps tank.
Thats why you pay attention where to place it and if your team does not utilize it its on them; pepegas have to learn sometimes the hard way
castis kinda like executioner stance tou use it to kill the enemies better for your team thats your utility
Ye; only for exec shotty realisticly
Not even, id rather take withering fire and have consistent +15 percent damage for it at all times
With execution order you can get your ability probably every 20-25 seconds
Not even close; casti is a self defensive buff that gains dmg if you take writ; exec stance adds offence already
and writ uptime is basically 5-20 seconds max
writ lasts 10 more seconds since your last elite so if you kill one at the end of castis you still have damage buff
Can one of you karkers share me a build for helbore that they can use in havoc?Struggling to decide between the heavy mark or the fast mark.
Try both; both are really good & cover different fields 
Well they both take 2 points still, cause exe needs one of the others to help extend the uptime
Helbore is a personal taste gun on marks ime
I think i use the one that does the bayonet slash or whatever.
how do you build it though?
I never gave a fuck about the bayonet lol
got carapace,unyielding on the mk 4 flak,unyeilding on the mk 5


