#veteran-class
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all right
Good to have confirmation on that.
Also take rending strikes with it
Helps flak, maniac and unyielding ADMs
One of the few guns to actually get good benefit with rending
if you have Serrated Blade will a chain axe rev inflict multiple bleeds? I'd test myself but not home rn
no, only once
So how about that Lasrifle
we have like 3 of them
How bout it
who about it
enlighten me Vet chat
ok
when Cutthroat says "GIVE THE THE OL' KASRKIN DOUBLE TAP!"
The Karskins?
Yeah
its actually a typo
they meant to say "car skin" as in car cosmetics for hit game rocket league
They are like special force guardsmen
Like the Scions, if you know what those are
Iirc they might have some biological mods but I might be wrong on that
Theyre sorta the same, but they love using hotshot las-guns
They do lots of behind enemy lines stuff
Are those the snipers?
No
Imagine a lasgun but needs a cooling backpack / ammo backpack because its beefed up
So the average Infiltrate gamer when he has grenades
PREPPING STEALTH STRIKE! throws 20 fucking grenades
Yeah
Except lorewise the Karskins are like
The grenade versions of the scions
Problem?
Grenade
π
The scions get rented by the inquisition alot also
If I remember
amazing
I still love Darktide's wonderful gameplay of being a stealth character who throws grenades.
Cadians are the best tbh.
π«
Not fond of Cadians
thought you said Canadians
Read about the Chem Dogs
Cadians huffed too much copium after they lost their planet imo.
I love Penal Legions
Savlar Chem Addicted Dogs
What's the deal with Catachan?
space australia
Death World
What are those?
i think the name is pretty self explanatory
Extremely hostile place
I prefer specifics tbh.
How's that decided?
The imperium goes there and decides that the place is too dangerous for widespread human colonization
Either the environment wants to kill you
Or the fauna/flora
sometimes both
Catachan is covered in jungles
So the fauna and flora just wants to kill you
So basically every human born there
Either die
Or become super human

They are like
Vietnam inspired
But currently the best jungle fighters are Brazilians
Catachan Jungle Fighters are sometimes called Baby Ogryns
if cadians are the best, then why did they fail defending cadia
Shiiiiiiiiiit good question
now they're not cadians anymore they're just ns
"you shut your mouth or i'll shut it for you"

"You come over here and say that!"

I am starting to realize, vet has enough damage that you don't actually need weapon specialist for a melee heavy build anymore
it still has a lot of buffs for one point
pretty valuable point
Best part of the update was looking at all the zealot faces realizing that vet can do more melee damage than them now

True.
But then you have focus target.
DONT MESS WITH THE GUARD
I didn't realize how much focus target could do for a melee build until yesterday tbh
Is it just one point into FT?
can anyone recommend the best combat blade vet build? i want to melt shit
elite "special forces" cadian soldiers
Oh
No
π
they wear better armor (carapace), have access to better weapons & better training and are deployed in the worst battle zones
they're basically the strongest a regular human can be in 40k without mutation/augmentation
Two points
Damn
One for the actual keystone and the bottom right subnode for the extra damage on kill
Might adjust it to get the node for 6 stacks
But I was doing crazy damage with a taxe on a monstrous specialist
meh
Think its not all that worth?
yea
I was struggling to figure out what I'd actually want to trade since I'm using a lot of the damage nodes on right side too
vet has too many good talents elsewhere
Yeah that's what I was suspecting.
I think taking all other dmg talents + all toughness nodes
is higher priority
and even if u have all of them
the 2 grenade upgrades are still better lol
I was smoking on this build so I'm not pressed for the grenade nodes
grenadier prob not worth
replaced with out for blood or 25% toughness?
25 TGH
and serrated over field improv if sunder power sword
it's what I run
Field improv has helped in a clutch on h40 multiple times so I want to keep that at least
then yea basically just same build
alr alr
exe/voc interchangeable
VOC you still one tap flak gunners?
Mk6 is ur best bet
no
well
it's rng
crit-weakspot + a bunch of buffs up
probably have to stack skirmisher and the weapon swap
I think out for blood is better than the second 25 flat tougness.
But honestly, in terms of build, main perks are usually flak + unyielding but if you have bring it down, can trade unyielding for unarmored for better horde clear
It's all about replenish gold anyway.
I find I can one tap them if I got agile engagement up whoch is easy to proc, I don't need skirmisher or crits always
or high heat is pretty consistent
I like 25 tgh a lot more
given that vet has the worst CDR, gold doesn't last forever
25 toughness would be better on exe stance too compared to o4b
25 tgh is just very generalist and there's no case where it scales bad
25 base toughness is very strong in h40
It's scale way more than 17% toughness curio
havoc's toughness penalty at most is -45 to base
with max from vet tree u have 165, so it becomes 120 base
if u miss one 25, u have 140 so it becomes 95 base
ur toughness curio/perk scale from this base value
lets say u run a +17% and three 5% perks, for +32% (which I run personally)
at 120 base u get 158.4
at 95 base u get 125.4
30 diff
there's 1 niche toughness breakpoint
plasma gunner shot 130 dmg with 3x toughness multi
if u have iron will, max toughness and have max coherency with close order
u need 131 or more toughness to be able to not have toughness break from 1 shot
I don't even try to fight aggressively without gold in h40, too risky. With gold you can get away with anything.
I might drop extra ammo for that 25% toughness now
Btw you can check your toughness and hp with solo play mod.
it's 25 toughness, not 25%
oh yeah, also could swap out skirmisher because other than initial fights I find I dont utilize it that well
it's very strong, and easy to keep 4 stack
sometimes I gotta slide side to side to keep it up which is annoying
How do yall feel about the infantry lasgun theese days i used to love them but they kinda feel useless compared to the other 2 lasguns nowadays recon melts everything with infernus and the hellbore keeps decent firing speed and can still deal with crushers while the infinitry just kinda exists
dodge slide during 3rd hit of ps is just enough for all your dodge to comeback again.
so you get 1 dodge and 1 dodge slide with every special activation.
ILAS has Ghost
It's very awkward initially but you get used to it very quick.
I mean yeah but gold toughness + gunner resist is usually enough to power through gunner crowds which i bring pretty much every run
Nothing can prevent gunners in havoc
Nothing
Except ghost
Tbh i dont have a consistent group for havoc so I stick to auric
I dint feel like getting off work and spending 3 of the 5 hours i got looking for a team lol
It is conditional so the question of whether it's worth it it's debatable
But that's ILAS strength
It's also the second most ammo efficient lasgun in the game
it takes like 5 minutes unless your picky or its really late
wait unless if your low clearance just host your own
ILAS is also one of the few range weapons that kills mutants quickly
lowest ttk is rockπββοΈ
The problem with ILAS tho is the rending
I wonder if going rending AND onslaught can fix it π€
I know it's heavy cope but I'll take what I can get π
it's still pretty generous tbh
Yeah I want to run power di to see how much value and uptime some of these talents are getting
dooes this game go into decimals for toughness curios? like is the true value of this 17.06 toughness or something and a 420 power one would be 17.23?
yeah I think if it's like 410 curio its 16% rounded up
good 2 know thanks papa
It's very hard to estimate correctly because you get full stack from running from place to place. During combat you only need to reset it once every 10 second. It's awkward but very strong buff.
Just dash slide once every ten seconds for a +30% damage buff on one talent
Skirmisher up time is low when fighting bosses, unless it's captain or lt then it's very easy to keep 4 stacks all the time.
I constantly use recon lasgun and just dash slide every now and then to keep it stacked
I got the clunkiest build plasma + ps sob
fatty fat fat
yeah my skirmisher uptime was legit horrible when I started using it but I'm building the muscle memory
rip
that shit was mad funny
doorings pretty cheap but I suppose its similar to knocking them off
anyway vet good
this thing is awesome as a secondary defensive weapon being able to stand there and parry bosses with no issue is very nice utlity for a ranged build + skullcrusher access ezpz
Krak + a few slaps into unloading
yeah it suck as actual melee unfortunately
the flak damage specifically sucks but I use recon lasgun for them 100% of the time regardless so idc
Lots of fun weapon get invalidated because of crushers and armour spam. Every time crushers show up I get frustrated for not bringing anti-carapace to deal with them in a timely manner.
the zealots name π
very true but I do think there should be a niche for weapons that suck as armor but are better otherwise to use specifically alongside anti armor/elite ranged weapons
I think the problem is proper ranged anti armor weapons which dont eat all your ammo, only one I can think of thats okay is helbore
dclaw can't do abolute shit to a crusher but has all the utility I want from it in my build
recon lasgun is anti armor if you're not a pussy
Unless you go exe stance, Hellbore crusher ttk is kinda slow.
yeah its only okay at it
I use exe stance exclusively rn
So basically vets forced to take an anti armor melee, ds or ps choose your poison
or knife I guess
The problem with helbore is that gun need you to hit heads consistently.
body shots dmg is too low and no stagger.
Also primary fire on hellbore feels weirds. Its ads or nothing
idk helbore aint bad
doesnt provide much utility to the team other than not consuming ammo if you run exe stance too
thats mmf fully stacked and every buff on it and only auric π
It's very strong, for specialist sniping and reapers kill.
It's 2 body shots most specialist.
The prolem is if elite gunners or shotgunners standing far away, you have to hit head ( 2 shots). If you body shots them it become 4 or 5 shots.
oh I play mark V, voc not exe stance.
If we compare helbore to other low skill weapon like plasma gun or bolt pistol. You 2 shots body shot elite gunners most of the time. 1 shot head shot with crit.
low skill π
there the mkV doesnt kill without MMF
but I genuinely can't think of a reason to play a helbore without MMF
I've seen FT builds, but idk that was before they buffed MMF this patch
I mean it as low skill floor. Not as in players using them are not skillfull.
I'd argue every weapon is just point in click, some just have more hoops, helbore has charge mechanic, plasma has heat, revolver and bolt pistol don't really have any
I'm new to vet what do I put on plasma gun?
Some weapons are more forgiving. Like bolt pistol and plasma gun you can just get away with 2 body shots.
true
And you stagger them as well.
unarmored, flak, gets hot, rising heat
If you get map that have gunners standing far away like silo cluster first section, it's very hard to hit head consistently.
that's why you use recon + exe stance to have 20 tries to hit the head
Everytime I use helbore to shoot something far away, I get remind that I'm suck at aiming 
Unarmored?
tox bomber and dreg gunner
Have you tried aiming at the target?
Helbore and recon are definitely better but you can still use ilas pretty well in auric
I personally wouldn't bother in havoc currently
Thanks. Why didn't I think about that. 
If you can hit head consistently, I think helbore is way stronger than plasma gun. Better amo eco, larger mag, faster reapers ttk and can deal boss dmg.
dont you get that the issue is not the lack of trying but the technique of aiming ?
Plasma can be equip and shot much faster though
And its hitbox is the size of a log
but plasma, for some unholy reason, is not a good caparace busting weapon
Helbore still great but I find plasma overall better still
Oh, i forget about the swap speed tax point for playing helbore 
Plasma is considered better because its a horde masher weapon
Lols
Why is that a thing tho. Are they trying to stop people from qq cancel the stab attack ?
He's probably looking at the target too much and not the points he's actually aiming at
yes but the penetration
that feeling when you lineup 10 scab shotgunners in the head
Cleave of plasma definitely should be addressed at some point
And shooting specialist behind horde. So good 
Idk why they decided to buff to 100 cleave for lights
If anything, helbore should have that cleave since youre committing to swap speed penalties and a sniping role
And the wall bang, shooting gunners through cover is satisfying.
nah, helbore is now a real sniper gun, and the swap penalty isnt as outrageous as it used to be
I think it's fine considering we got a class that has infinite cleave over a large 360 radius
but the lights of plasma should not have such cleave
i tested the hellbore now and it cant one shot crushers?
if anything its charge attack needs a big buff
i may get like mid 5000 damage
I dont think either are healthy imo
but one shots no longer
I just hate when my charge shot gets blocked by some trash mob
Tbh they should remove cleave on range weapon and make elites, specialist taller or stand out so you can shoot them through horde.
nope, crushers have been super buffed, now they take 2 helbore shots
hardly true when not many weapons can kill them as fast as a krak nade
It's just always gonna be a staple of horde shooters, flamethrowers/grenade launchers aka inferno and trauma and rumbler
even without crits
i mean it has its niche
I get flamethrowers in a zombie game are staple but soulblaze is just completely ridiculous
its quite neat when you can go exe stance and just click heads of the plasma goons and see them crumble
Genuinely becomes less fun to play the game when everything is just dying to infinite cleave AoE
you mean the inferno staff?
yeah its certainly effective but
i dont feel its fub
fun
It happened in every game. I remember warframe meta is just aoe every room.
I want a plasma variant, one that doesn't cleave but has a large aoe
to play with in a team or as a psyker with it
Like the one from space marine?
Yes pwease can I has?
Yeah, which is why it would be nice if they address these weapons and their cleave properties
Idk I just like the Mk 4 chain axe
π«
The problem is that, specialist can target you through horde, If you can't kill them through horde you have big problem. That's why plasma gun is so strong.
It's not even the strongest psyker build anymore, it's scrier's smite build
4 mil damage is crazy
If they make specialist taller, I doubt you ever need the cleave property for range weapons.
This is just further evidence that infinite cleave and mass AoE is not healthy for the game
Idk if youd consider smite "infinite cleave" but its pretty close
It's full screen aoe so pretty much infinite cleave.
Im okay with this being mitigated by resource limitation, i.e. shredders have grenade limit, flamer on zealot has ammo count, or plasma (ideally) would require charge shot for high cleave to offset the cleave w/ charge time & ammo econ management
smite spam is lame and a snooze fiesta, it should have a drawback for holding it all the time, and i mean a NASTY one
psyker has peril π€
smite spam should have omega peril, if you reach 99% you die and become a DH
its still boring but
it runs through the hands, right
no gloves or talisman or anything
just a bunch of electricity through the fingers
Let's push Crystalline Will further into that
To balance psyker with the current power of their cleave, bursting yourself should result in the game uninstalling itself
perhaps it could have self damage if you hold it for a minute and a half
nah, crystaline will doesnt work for this, you spam smite you DIE!
Failed peril explosions with Crystalline Will leaves behind a crystal egg that will hatch into Daemon muahahaha
make it if you hold it for 10 seconds straight
and im being generous
Peril is nothing
I don't think fatshark need to nerf smite. Let people win the game how they want. In my sever you don't see any psyker run smite in high havoc. Let people have their fun.
fatshark - we hear you were gonna buff psyker where they turn into a friendly dh when exploding
Peril ain't perilous nowadays
thing is that if they do this people will be stronger because smite spaming is actually inneficient
i could piss and shit and eat dinner while playing smite
with how many play it
Quality design by obese fish
I love playing SG but I also feel it shouldn't quell peril, at least not by 50%
That timely ragequit tho haha
they actually buffed something in the Psyker cd reduction perks, it was not as easy to chain SG before
Is it just me or is insta-quitting the play nowadays?
Im guilty of dying to something stupid too early and then quitting
Not in havoc though
I am toxicity incarnate
does anyone else miss the mechanic of stealth back in vermintide where you could pass through enemies
i had to quit in a game because irl needed me, not havoc but it happened to me, other cases was obesefish fault
I've seen that more
the servers were quite messy recently
Me, I vote Vet to have that. If at least to be different from Zealot
that would not be a good idea. 4 zealots skipping through h40 
4% cdr reduction per elite/special to 100% cdr over 3 seconds is what they changed. its more consistent but longer if theres a elite spam
not for zealot, they have omega boss bonk, let the veteran have new toy
Everytime it happens my game freezes up making me take random hits from supposedly enemies haha
It's your fault anyway you should have saved smh
Here's a thought
Make that a trait of infiltrate
Do like chain axe as well or just axe?
They should buff infiltrate, the skill is so bad compare to voc and exe stance. Why does it have 45s cooldown...
I like all axes.
Chainaxe fun
Combat axe fun
Tac axe.
Fun.
I feel like infiltrate should have been the reset on elite kill similar to other games like borderlands zero
the overwatch node makes it worse
Tbf I worry for a stealth ability that goes on for a long time in this game though.
What should I use with the mk 4 chain axe on vet?
It's not as much of a concern in vt2 solely because there just isn't as much shit to worry about with aggro dumping
I have a very dumb idea
No stealth
Make it give u ranged attack dodge state for a long duration
And buff ur damage a lot during that
Wait.
You're actually cooking with that
That's not dumb at all.
I actually like the idea of that better than infiltrate actually being stealth.
sounds like exe but extra steps
cause that gives you toughness regen to survive shooters as well
Exe doesn't give you full on immunity to ranged damage or extra melee damage though.
Total damage, instead of ranged damage
Dodge state vs ranged attack can proc reciprocity & duck and dive
With a short cooldown
Never happening tho lol
infil on vet was kinda like an afterthought tbh they just grabbed zealots stealth and changed a few stuff
woah
i kinda like the infiltrate as a concept, but im not a fan of how its CD feel in aplication
that makes smite goated
id doesnt feel that melee friedly
Honestly that would kinda make it like scriers
And I wouldn't even mind that.
Just a beefed tf up commando
I just want sone decent melee bonuses when I exit stealth just so I can ambush a small group or one poor guy
I'd like it if it didn't make your team take all the aggro, it just feels really punishing when you got a stealth person on your team
That's because it's easy to misuse it, if you drop aggro and you are not frag carpet bombing the horde to retake that aggro by cc or raw damage then you are not using infiltrate correctly
am i broken or did they add 6 more days to the event?
Nah I'll just use it to kill that one gunner harassing everyone
make this man a saint of the Emperor itself, he is a hero
Bold of you to assume the plan works 
π«
nothing beat out of memory crash bs
just restart your game more often
are people doing the build that like two taps bosses with the power sword
We have a little toughness its called we have a little toughness
Oh i never answered this
:(
Headtaker and slaughterer for more generalist build
Bloodletting and thunderous if you want to delete single targets
bloodletting thunderous lets you rev click fine enough used it a good bit does fine
I have other sources of rending so I use the mk12 with bloodletting/thrust instead
but thats just because I like it better it's almost certainly worse
Sometimes the less ideal choice is what you like
I run a weird knife build so I get it
clicking with mk4 to apply bleed/brittleness is more effocient especially if your boss damager is your sword but I enjoy shredding entire captain shields with one hit
how am I supposed to know lol
im using a bolter
other guy has a chainsword

theres like no build that does that
wish there were more cosmetics that had a no armor light infantry feel
very true
Is the heavy helbore lasgun bayonet can go through multiple target? (its slash instead of stab)
not really, it's just ass bad
Ah i see
6.5 cleave instead of 3
Not the greatest damage distribution though
Nor the speed
Cheers, imma put myself in a match later on to see if i can use the most of it
Does the marksman focus penance only count ranged kills while at 10+ stacks of marksman's focus?
How does the slow recon hold up in non-havoc after rework?
isnt that what the penance says
it works
no you can do it with melee, I see people recommending it all the time in here
unless it was changed with the tree reworks but I doubt it
Cool, used it a lot in the past.
for the helbore, do you guys bother waiting for surgical to reach max stacks or just shoot with a lower crit chance
seems about right yeah, bcz waiting the full 3 seconds for 100% crit seemed worse than just shooting more
Fatshark isn't known for their accurate descriptions of various things

tbh what good thing is fatshark known for
Melee did work, completed it nice & fast ||Was that supposed to be a smart comment||
Gameplay
every time I hear their name its involved in some scandal
DT on release day moment
The Game is Fun to Play
Its really really hard for a game's core gameplay loop to hook me so tightly
But DarkTide's completely got me
I love it
So yes, gameplay
Really fun and satisfying melee, horde shooters are my favorite, as well as melee-oriented games (greatswords especially)
now that you mention it, god I wish we had more greatswords
we got heavy eviscerator and the force great sword
And relic
is relic a greatsword or longsword
Greatsword
gotcha
hsword is the longsword
I'd have to ask one of the hema creatures for what it is more exactly but it's a greatsword
Hsword is a falchion
it functions more like a longsword tho
It has like 2 stabs across all marks
And the special is something you can't do with a longsword
idk what the special is even supposed to represent
because falchions are supposed to be one handed weapons
and we have an actual falchion in the game
any tips for falchion blessings?
well it's WH where everything is made up and logic doesn't matter so i guess it's all moot
But all Warhammer power weapons have hilariously thick blades
π€·
cranial + wrath/leakage/heatsink
baller
The special and the light attack after it are using the back edge of the Hsword
Idk what weapons IRL would be used like that
But prob neither the falch nor the long sword
So hsword is just hsword at the end of the day ig
Power Falchion reminds me of the wing Chun butterfly sword
Most likely knife
Since you can use it as a snappy attack
But it's also a knife and most knifes don't have a back edge
The Bowie Back Cut. While the back cut is a useful technique to know, you still have to do your part, which begins with a sharp blade.
For more on this subject, visit the blog page at: https://pekiti.com/blogs/news
A lot of combat knifes have 2 edges.
Depends on the style
I'm probably butchering the nomenclature with all these "back edges" and shit
And if some hema nerd saw it
They'd probably beat me up
A single edged knife like the bowie knife will be more usefull as a tool because no back edge makes it more sturdy but 2 edges is a lot better for stabbing.
You can also like hammer on the back of the bowie knife to split logs etc.
this is why I don't like the absolution cerulus skin for power sword as much as semiarid tactical
it's so comically thick it might as well be a mace
Bro's out here playing with Berserker's Dragon Slayer
"It was too big to be called a sword. Massive, thick, heavy, and far too rough. Indeed, it was a heap of raw iron."
The animation was soo cursed and bad i cant belive this actually happenedπ
The swords clashing sounds kill me every time
clang.mp3
Forreal
What's the highest toughness y'all seen so far on a curio?
I have a 17% one, is there an 18% one?
i got a 19 one

His legs are 7" long.
The next time I see someone do distal taper in 40k will be the first
Nice, thank you fellow guard.
My friend went for βfuck that, Iβm going to bleed build with serrated blade and flesh tearer, lacerateβ then I try convince him armored enemy going be hard to kill with bleed without Rending
So I give him solution flesh tearer and uncanny
I canβt force him not go bleed weapon
Still waiting on a relic sword skin
||Red/Blue generic ones don't count||
||Give me an edgy black one to match my drip, like battle-forged or whatever that would be sO COOL URGHHhh||
Relic blade is for.. zealots? Or psykers
π«
Wuh the hell
Bleed is allways usefull imo
what a name
Uses FotF
Do they made lasgun viable?
Always was; just out classed by helbore (altho now that vet has suppression immunity its better on him)
Same for revolver
No horde, no carapace clear? Yes?
Ok. Not viable
lmao
Even auto pistol is somewhat viable as run n gun suppression tool for closing the distance and shredding hordes
Game be like: versatile
Expectations - do everything but worse
Reality - do nothing
Most ranged weapons are bad at both of these lol
Or if not, it's a complete waste of ammo
No
It's great for ranged and most elites. Has decent boss damage too
Especially with Exe stance 
Outside of vigilant autoguns there is no weapon that aren't just better than lasgun
Even freaking laspistol
There are a lot of good weapons that don't deal with carapace and it's not the end of the world, especially as vet tbh
Kraks are now as good as can be
They usually do with right build or at least deal with hordes better
reconlasgun my boy
yeah we know
a victim of power creep thats still balanced around a game that does not exist
You can make it work regardless but if you don't like it π€·ββοΈ
Don't like recon, but with 50% switch speed Lucius gonna get some action for sure
why you dont like recom?
But recon effective, yes
if you used mk12 only then no wonder
dump on helbore?
I dunno. Not because it bad, it good
stab
thanks
infratry alsguns are a relic of the past in therye current state and hopefully they get some love next patch. same goes for twin link stubbers on ogryn
I think it's just not satisfying as braced autogun
the most similiar weapon to infatry lasgun would be helbore mk5
Ammo especially if you go with shock trooper
and you dont even need one motion anymore
i certainly hope weapons like ILAS and DClaw are bound for a major touch up
yes
i like this
well you can be a masochist like me and just play with devilclaw
eh only for fun in auric
Auric use to be easier than not auric just because that ppl actually carried their weight and was alert
i play this game for a year you dont have to tell me
Meanwhile one level lower and we have a speed running Joe. Wannabe speed running Joe, me and a guy I cover because he is actually killing stuff before moving ahead
usuall thing that happens to my freind and i
who is joe?

@umbral scaffold
you can take whatever grenade and grenade perks you want
almost any melee\ranged will work

Perks and blessings for the vigilant autogun?
Stun storm grenade
Could be update while ago
Lmao it always was
Even before the update
Chainsword got buffed; its finesse modifier finally doing smth
But since it canβt reliably stagger crushers (outside arby ofc) its still dogshit
8 more dmg on heavies on mk4 & weakspot & crit modifier got up from 1,09 to 1,19
If we're looking at the weapon itself only, one might say playing evisc is harder
It's just zealot carrying it with fotf
And perfect strike
Tbh evis got nerfed this patch
I saw
Remowing βHammer of Faithβ (30% impact talent) was a colossal mistake
/;
Cause now its way less reliable in staggering crushers (you have to take βgrievous woundsβ and hit weakspot; you miss = you lose thoβ¦)
This part didnβt rly matter, itβs grievous wounds being moved to be harder to reach that makes it worse
But zealot tree is a lot better for damage than before
rq, for the focus target penance, do I have to kill or does it still count if my teammate kills a target I tagged?
It did; It allowed you to stagger crushers on demand on mk15 heavy rev
Grievous wounds was always the better pick in the first place
HoF was buried under 2 mid talents
GW was 1 point off from TWBS
Miss a weakspot & you lose; HoF allowed for better safety cause body could stagger too; talent wise fair point but with HoF you were able to choose 2 most important auras & not loner 
So either way if we look at consistency; HoF was better
Nah GW was just better
Donβt miss head with melee
Better point economy
Middle branch was so bad before
donβt miss head with melee is such a βjust insert action here foreheadβ; sometimes you canβt - all situation dependent
βBetter point economyβ if you take TWBS always then sure; i you donβt, pointwise is the same investment (outside what the talents on the way provide)
It was; i miss sainted gunslinger tho; was much better than what we have now tbh; out of pocket
I think Evis needs better stagger in the first place
Imagine a 2h chainsword not being able to stagger a crusher

with the update i thought the normal chainsword was peak because of the tree rework
then i tried the shovel again
never going back
Donβt forget; stagger values were broken and that has been fixed so its as dogshit as before


Chainsword got better than before
Now can stagger 1 rager at a time without doing special attacks
Shovel is still
therefore itβs objectively better
tell me buster
what do i not know
i only know the basics of vet
Go fight 3+ ragers at the same time with melee only, and not take any damaging hits
You can very quickly filter out a lot of melee weapons
Unfortunately most melee weapons are made to be good only vs 1~2
why would i get that close to ragers in melee in the first place silly
But game spams them at double digit numbers
Itβs better to know what a weapon is capable of & what itβs not
i mean iβve been doing fine, taking a little bit of damage is okay
i donβt play the game for the challenge of taking zero damage
i unironically like that most weapons dont bully ragers
they're not trash mobs that should be bullied and killed with 0 effort
Counterpoint: the loading screen says there is strength in ignorance

rager buff when
arenβt ragers supposed to be pretty annoying in that regard anyways?
If u canβt minimize chip damage fighting 3 ragers, u will only take more when theyβre spammed at greater numbers
No theyβre pretty predictable actually
Itβs basically just a math game against them
i mean it makes sense why they donβt stagger easily and why ogryn has the best kit for handling them imo
big man with stronkness
i feel like ragers are only a real danger in havoc now simply because everything in havoc kills you
there's like 10 billion things that can just bully them in base game
If only it was a meth game insteadπ
ragers are just a health check if you get caught slackin
Wat
personally for me if i notice ragers i just bring out my rager deleter (plasma cannon)

I think even for auric itβs a good idea to know what deals with them well and what doesnβt
that's true fo sure
Most melee weapons can only do up to 2 ragers with safety
And once mass goes up itβs much worse
when i first started playing and had no good rolls on melee weapons i just pulled out my ranged for them lol
then i had to actually learn how to fight them
Even you can solo melee a ranger it takes time, and other things will murder you
Dueling sword kinda stole the one thing dclaw had going for it now that it has a parry
DS party has less block window extension
Dclaw is amazing at unarmored horde clear. Sadly that isnt important and most weapons are serviceable.
I prefer the attack patterns of mark 7 they are reminiscent of the crusher and gives easy access to sweeping horde attacks and targeted overheads.
Pick shovel is just one hit, why TF isn't it just a tap v hard swing
Unnecessarily clunky
Holy moly knife deals so much damage now on new vet
Already absurdly high damage and now mercy killer is there to boost it even more
Rages just annoying because of their ability to combo into you block thatβs why ranger works better

is knife good? i never gave it a chance because its a knife and not a big sword lol
Very good
Knife was always good but now that serrated bleed is free
It's even better with mercy killer lol
Well imagine knife as some sort of better tacaxe
is mercy killer like a blessing or something
It's funny that you don't even need precog to 1 shot specials anymore
oh shit yea just found it
Mercy killer uncanny with the bleed on melee talent and full shredder grenade suite is AMAZING
yeah okay i'm gonna run combat knife next time
It's crazy now, gonna make a Helbore build with knife
Yes increased week's potential damage on bleeding targets
i'm playing malice lmao pretty new to the game
This is on Zealot but still
It can also 4 shot Crushers on Auric
As Vet
So yeah
God bless the toothpick
It's funny how vet is better melee class than Zealot
Really?
It applied before, it applies even more now
Yea
Hah
As long as you're using finesse weapons, vet is better
Vet is not better in melee than zealot
Zealot has way more toughness and health damage reduction, no?
Vet is not better than zealot
Generally just more nodes that modify melee damage
Vet has only TDR zealot has both DR and TDR
Tac ax block attack and sp action can stagger anything not a boss
And zealot has way better crit
Yeah knife is very different from Taxe
Knife has a cleaving mark so it's different, but idk about y'all but vet has more interesting builds around knife than zealot
Seeing as how it can exploit a bunch of "hurt bleeding enemy" builds and just swing high for headshots, and thats not even factoring in the repositioning benefits
Not to say zealot is bad obv, it's a lot meaner with a tacaxe
I see Mr. E's melee vet video has made the rounds. 
Boi dunno what blitzes, abilities & ramge weapons are 
JK
A healthy take 
There's a challenge for that?
It's a baseline thing for me

Why not uncanny & mercy?
10/10 movie
zealot more survivable in melee
vet has more dps potential under the right circumstances though, especially with power sword in mind
We don't determine our circumstances all the time tho.
It is very easy to acquire them. Right bottom nodes on vet are all very easy to proc and result in a lot of extra damage.
Was referring to game state moreso
Game state barely matters in that regard when the game is just giving you a ton of free damage for playing the game.
Vet has that.
people falling for mister E's exaggerated video title π
anyone who plays both classes knows that vet does not invalidate zealot
if we're going by "class deals more dmg so its better" then melee psyker shits on both and u should never take both
Don't get me wrong. Vet still has more nuance to being played in melee overall, but it is very potent as a melee class in pure damage.

Darktide players arenβt ready for that conversation
Theyβd rather psyker get buffed 50 more times
i played 2 games yesterday
had two psykers with auric examplar and havoc forged and they both died like 8 times in both missions 
psyker players are just bad
and guess what killed them
trash mobs
cause they cant stop casting for 2 secs
π
Wait till the find out they have options that make them tankier than vet
Give them a few months
fatshark probably looks at psyker win rates and be like "oh damn its still low buff bro more"
Lmao
only explination
Wait what did they do to the tree
A psyker with great melee fundamentals and an understanding of their toughness generation can do a lot of work
Aka the average player on any other class
they already nerfed zealot bro u cant spam book every 2 seconds anymore and he gets out meleed by everyone bro he's so trash bro he no place delete zealot my fav youtuber told me zealot is dead
me when the melee frontliner class is dead cause i cant spam a support ult
Just a dream, converts 25% of damage taken into peril
Itβs just a weirdly worded DR
Itβs 25% DR if theyβre under critical peril
Oh yeah that looked stupidly good
like i havent tried high havoc on this patch yet but zealot's melee dmg is fkn absurd with marty im just pressing w and killing everything while tanking everything
if this is somehow weak and doesnt belong in le meta then the meta is beyond fucked
But muh glass cannon
Path thinks IJ is stronger still
Heβs wrong 
I love IJ with the crusher
swinging two handers as fast as a knife is peak
We'll have to play Book 24/7
Then complain that Zealot doesn't have melee prowess compared to other classes
common havoc L
But still not use the melee abilities
Only book and book only
i saw people in another server unironically argue that FOTF and shroud are bad π
"you can only kill 1 enemy at a time"
I think Fury is better than Book across the board now for havoc tbh
Fotf is the difference between a weapon being decent on zealot and meh on others. The rending and steroid are game changers.
fotf is melee rending and massive crit dmg and big attack speed boost on a fairly low cooldown still and allows you to just say "lol no" to all specialists and cut distance which helps massively cause you're supposed to be a frontliner and not a healbot
That cool down change did no favors for book.
buffed shroudfield is actually cracked now
hate on stealth all u want but its a good ult
Notice how you say "as a concept"
#nooticing
π§βπ 
One tapping monstrosities has pretty clear value
@vivid cloud understand?
They point a gun at me because I'm right. 
Really though. I'd rather have a proper frontliner that can actually do damage than a bookbot.
Because book itself just doesn't have the uptime that it used to.
I could care for either in havoc
Book is still good, mind you.
But it isn't like
The must pick that it used to be.
It never was tbh but it was far more spammable than it is now.
Stealth as a concept is fine. It's the way this game handles it that sucks.
Vet slander in vet chat? 
that's not saying much though 
needs to be tankier than arbi
or ogryn
*buffs please,
*
I wish
If u exclude power sword then yea
With power sword being as strong as it is, itβs very arguable
Zealotβs dilemma is that u either build crit or +dmg
Vet does both
No
No
If relic blade had perfect strike itβd prob be a closer match?
you'll see when pvp comes out
this is my one spot where I gain good value in the match let's gooooo
unless we're talking about havoc
Has value, not by that much
Elites & specialists are still higher priority than monsters
This is where blades of faith expertise matters π
Technically throwing knives got a comparative nerf too this patch lol
yeah i cant 1 shot a lot of things now
can still 1 tap specials but not gunners
and forget about 1 taps entirely in havoc
I think knives should get the ogryn rock treatment for elite heads other than carapace/ogryn
Stunstorm as a team panic button imo
Nah
U have 12 of them
If anything itβs krak grenade that needs the instakill override
Kraks are still insane but Iβm gonna say it
i dont wanna 1 tap every elite just gunners and specialists
Im ngl I loathe immos cause I always have to go "okay is it friendly or enemy fire" for a sec
Psyker still nullifies them lmao
Uhhh, knives are more difficult to use why would we make the sticky nade more potent?
Brighter yellow flames
I know
Since when are throwing knives hard to use
Thatβs pretty much the only difference
you'd be surprised how many people actually use them to full potential
Are we debating if knives are harder to use than kraks
Drop off etc
its def harder to use than spamming nades
I donβt think throwing knives are hard to use by any means
I only think Kraks could use minor tweaking cause of psykers existence nullifying things
It has a very generous hit radius
Knives are harder to use than most nades but they arent hard to use
They actually nerf psyker
i dont think they're that hard either but def requires more skill than your average nade especially if u wanna snipe long range
The joke is they wonβt itβs FSβs favorite class
i think this is fair to say
I agree with this
I think its cause so many psykers suck so bad
Theyβre very easy to get high value out of
Air bursting frags does take thinking ngl
Krak comparatively takes understanding of slotting mechanic to max its value
Psyker currently does vets and zealots job even better
Thatβs the crazy thing
Oh I'm aware
i think it took me forever to actually start paying to how many i have and use them frequently in my offense as opposed to just panic spamming a trapper
my dmg went waaay higher when i started doing that cause i was throwing way more and killing more
But I genuinely think they don't get nerfed cause your average psyker is larping a suicide bomber
u got 12 that regen on melee elite kills, when they used to 1 tap loads of things that's at least 6 kills per refill if u land half of your shots
Another 5 million buffs to psyker
crazy value
Infinite(or near infinite) cleave weapons are a balancing problem i don't think they know how to solve
Melee specialist kills too
yeah true
Theyβre not hard to solve
flame staff bumbler my beloathed
Reduce flame weaponsβ attack speed and make blaze away Rstr instead of Tstr
i also like that they inherit blessings from your weapons lmao
Rumbler case separate
my memory is fuzzy on if they do it from melee or guns or both tho
I donβt think rumbler is that op in a melee build context
remove vet
Remove vet, you can just play Bodyguard Og
Rumbler funneled with all ammo is kinda degenerate
Im ngl to you the longer I play DT the less I actually like playing vet
Which sucks cause I hard mained them for 650 hours
I'll be real. Even without power sword, melee vet is still pretty damn potent
Why
Psyker op?
I have the least fun in melee as vet.
Generally vet(and zealot imo) don't feel as good as the other 3 for one reason or another. Like after you play Plasma vet for so long and then you pick up HStub Og or VIII on the Arb and then you go "wait a second plasma kinda dookie feeling"
Iβm complete opposite I think heavy stubberβs handling is so ass Iβd run any gun before that on ogryn
Plasma ain't fun. It is also a heavy cleave issue weapon.
I love that thing tbh, specifically the Achlys tho
Itβs been ages since vet has felt like this with a freedom of choice on weapons
Big ass dmr
Achlys heavy stubber is at best tolerable
And it hurts cause like idk if I like it
Shame it sucks in breakpoints
Or want it nerfed
But nah like
And got nerfed this patch
Nothing vet does for me rn
Cause itβs actually nice being more than a walking dispenser in havoc
Feels better than another class
I think vet is a lot more flexible and performs better than every other class except psyker rn
Psyker is just too op
Idk about preforms, I'm mainly talking about feeling
Inferno staff performs great but it feels like shit to use, yk?
Remove the last 0.25 stamina delay node and bake it into baseline and im sold
I just wanna push attack spam plz
If ogryn right side bottom had better pathing Iβd prob like them more
Nah just make bottom left pathing better
I dont even run right side og tbh, pref left mostly
Cuz thatβs the best build outside of rumbler spam lol
I believe that
Ogryn guns also have a lot of issues
i like tauntgryn
Most are meh
The pre-fire delay for ogryn guns is atrocious
I would take this as well. The stamina delay reduction is a feels good move.
Honestly thatβs why no one paths to MMF itβs pathing is just too mediocre
Middle and Right offer better options
Left tree is too specific.
One node literally does nothing unless you're using lasweapons
Left tree feels specifically good if you want to accatran spam ime
Yeah lol
Idk
Ill experiment with more vet builds ig
Or helbore
I think i simply dont enjoy what vet wants to enjoy rn
And 15% base ranged after no melee in a game that's focused on melee...yikes.


