#veteran-class
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Yeah gets my blood flowing
If those are bleed charged so you can engage in fisticuffs melee with a horde with 12 bleed and 6 soulfire I think it matters a little
peril combustion just adds more fire to the pot
what grenade you like?
Uhhh
These snipers are getting outta hand. 
What did vet even have
My brains dying
Shredder
Used to crack but shredder more versatile
Krak nowadays is quite handy specially Vs new crushers
I got back to the head punch for them
What 12 bleed
Puncture is 4 stacks
And 8 stack isnβt that much damage
Yo what's good.
i plan on making a video and harking back to fantasy dwarfs going "THERES NOTHING WRONG WITH THE OLD STUFF" 
You can warp slash even at 99 peril
Trynna get some kinda stealth vet working with the new tree
but you could slot in any ILAs you like, its just that mk IX has the best cara ADM
So you can keep swapping to cover the room in warp bleed
Idk where that suggests megadumping warp resistance is worth
try test run this, if is not good, try tweak them what you don't like
Aight thanks, It'll atleast give me a core to tinker on
Speed up the build up of peril for max vent fire to spam more of it while fighting on high peril because each warp slash will keep you high
you could take off the ogryn dmg or the ws sub node portion reload on switch
And is not mega dumping, it's an specific value to reach 86~ peril (44 I think?)
I can immediately see 2 skill points I would re allocate but other than that it's the exact same I would run
I don't believe in it
Power sword.
at 60% warp resist, 2 warp slashes shows 79% peril
True.
Yeah but don't you get max fire at 80 something?
The what now
u have to quite literally be at 0 peril
to make this 1 niche case sound better
on a build that probably uses assail
Doubt that you need 0, that's a lie mate
with warp ghost
u need <4 for it to be worse than a WR gigadump
this or that, if you want tinkerer
that is incredibly niche
Ill use IX
Ty for sharing
@shell spire otherwise, this can be reallocate to tinkerer
Less than 4? I don't follow that whatchamean?
max burn from vent requires 83+ peril
2 warp slashes from a 60%WR already gets u 79
u need to be at <4 when u started doing those warp slashes for this "downtime" to be relevant
Yeah, but a little less warp Res hit you around 84 peril on 2 slashes
Oh yeah gonna keep the reload one cause old one had the kill reload going for it, gonna swap rhe monstrocities for something tho
Good tip
From 0 peril
I really do not think the "assume 0 peril" thing matters that much for FGS
because
- you're likelier to run SG than vent for FGS in the first place
- you're prob gonna run assail with warp ghost so finding urself at <4 peril is incredibly unlikely
Yeah, which doesn't matter since you can touch 100 for those slashes and still be on time for fight, the 0 case is to initiate a fight with a 2 warp slash bleeds and a vento on all the approaching horde
Allrighty doody lets give it a go, went with serrated blade cause me likey extra bleedy
is not that big
idk it's literally less than the difference of 1 assail weave I just don't think this is ever practically relevant
unless is really giving ogryn bleed reduction or zealot free crit
Yeah if it suck I'll swap out, but with per melee hit it can stack up fast with combat blade
COMISSAR'S BACK ON THE FIELD BABY
Wait why are you running fire team and not survivalist?
2 it's more practical, believe mate Path.
You can assail around and it's the point of keeping it at the exact peril needed for max fire, so you can assail if you want and be on high peril while fighting
Is there a very specific 5% breakpoint you're trying to reach?
nah the difference is just negligibly small
this not a plasma/ripper scenario
this is like "should I dump burn to 76% on flamer to get 64% dmg"
@frank basin very nice build thanks, just gotta get the reload stuff to muscle memory and we all set, the bleed is a nice addition for some stuff, you can pop melee weakspots for quick kills but if you interrupted or swarmed it gives you the option to just go moosewood stadium freestyle on it
It's not a breakpoint case is a practicality case, just reducing the steps needed to reach that max peril for vent uptime
I don't think 4% peril that u can easily get is enough justification to be minmax'd like plasma
Is not even that minmaxed considering that on a dump warp resist FGS you can stop when you reach a point for that interaction to work and still have all else maxed out
just finished but its more for me quelling for toughness and and going straight back up to 100%
quietude abuse healing 80% really fast is nice
again I don't think it's really ever relevant
With active sg
But it IS
nah 4% peril is nothing
not SG, im using it on EK shriek. For SG i could use a 60 warp res no lie
You don't think of the optimal path to do something in the heat of battle
That small adjustment made it automatic
u don't need to because chances are u throw assail into mixed horde first before going into melee
And it cost NOTHING
its not 4%
83% - 79% = 4%
oh i guess you are talking about the build up
my bad
but each active atm gives me 45% peril -- so 2 actives is 30% toughness and another 30% since i quell it so fast. i Just find it useful and it makes keeping damage really easy via unstable power
In this I assail to stagger the long distance gunners more than to do damage because warp slash hits far more enemies with bleeding
Or Vs bosses to do the same but faster
yea ur still throwing assail, and u should have warp ghost anyway so the window for it to drop below that 83% peril is incredibly small if u assail weave like a normal person
and, again, I said in point 1 alrdy, ur likelier to run SG over vent on FGS in the first place
Wait, you let it drop? I'm constantly warp slashing and weaving to stay at 90 peril mid fight
And this is specifically FOR this style of vent
Why made vent adjustments for non vent builds?
yea so no peril drop therefore the "supposed advantage of having <60% WR to do 2 warp slashes to vent at 6 soulblaze" is mostly irrelevant
they do SO MUCH DAMAGE
they REALLY do
you running tinkerer?
Boltgun and focus target tho...
You run the extra damage and the double Kraks? That seems so overkill I live the idea
i dont run extra damage just double
ya but 2 nades
u have 3
But what If 2 nades that do 75% more dmg
point cost deficiency
3 kraks is more than sufficient
Gosh darnit Path, catch a joke
running all 3 grenade talents in that row means ur dropping smth important elsewhere
I ran both grenade talents for memes
which is probably a 25% dmg node or 25 TGH
With both demo team and demo stockpile regen talents you almost never run out of kraks to toss
realistically you probably don't need the left nade talent
I do that :)
I love nades
Id only take for shredders conditionally
Yeah, one Krak that is juiced up is enough
Kraks not worth and using with smokes is trolling
Left is for frags, right for smoke and kraks
Speaking of smokes, where is the new vape god vet build
smoke the map
I do because of ROTTEN ARMOR
Now that you can swap blitz feely, do we have one?
smokes ironically being completely skill point neutral despite needing tinker to be good
because demo team is a complete waste for them
Yeah, you want to be surgical with them to get value
Mmmm dunno
So no need for spam most times
This is true rotten armor gobbles up kraks
Also they last 30 goddamn seconds with tinker
Which is half the time it takes for stockpile to just regenerate one anyways
nah just spam
The ultimate smoker build then shall be born, double nades and maxed out uptime to blind the enemy AND, most importantly, your team
I run this unironically in mortis trials sometimes
to gamble for the electric smoke
wats electric smoke again
the smoke electrifies enemies that enter it
does it do dmg
So arby nades with vaping function? Neat
we in there!
GOT MINE WHEN IT WAS MUCH EASIER TO ACHIEVE
im surprised you got it on a random run lmao
idk with all the pox gas and shit thats a victory in the books XD
Tbh you will eventually just skill your way through it
way too easy to mess it up now
mad man
Bots are a detriment, not a help.
best perks for Locke Mk IIb Spearhead Boltgun now?
cara unyielding
blessings?
surgical + PF or PF + puncture
oh ok so still the same thanks
yeh
it's worth
meanwhile arbi barely changed and all the builds got reset anyway 
arbi suffers
yea i heard vets have supress immunity now heh
buff arbi, nerf vet πββοΈ
yup

I ran all 3 nade talents with kraks in havoc and did like 350 k boss damage in a 30
idk i never use pinning fire
but i havent played after the update

PF is stupid strong
Try it out
ive used pf forever
bro my laptop cant handle darktide lmaoo
i built my pc for this game lmao
if you're bossing just replace PF with Shrimp
i used uhhh
cara unyielding pf cavalcade
and cara is replaceable with flak if you want with rotten armour existing so much, assuming you're doing havoc, if not do some gaming, commit a violence
or yea cara unyielding shrimp cavalcade
I find you still get more value out of Puncture over caval
ig
im not a big fan of bleed
in testing even on bosses
also i like mag dumping into stuff (it feels good)
b o l t g u n
Boltgun is like the best solution to a problematic beast of nurgle
i raise you
this guy gits it
You mean monstrosity delete button?
If the grenades arnt there, Iβm saying
we just got a beast of nurgle in the worst spot
if the nades aren't there what are you even doing
then blasted it
Shit happens 
I mean I have chucked 4 kraks into a bulwark crusher wall.
But even in that case none were wasted.
it's only a waste if it didn't hit anything

I hate it when I try to throw my kraks on a monstrosity and it locks on to the scab rager 5 feet away

My fault for not underhand throwing it but still.
Same bro
I love chainsword and bolter
Bolter makes me not even have to use grenades and I love grenades
and chainsword lets me clear hordes when I run out of ammo
then again I played 4 hours on Heresy for my friend who is new
I prob still need nades on Auric
It does the job
probably worse than uhhh knife or DS
does knfie even clear hordes
I religiously use like 4 weapons
so I don't even know
and fyi it's eviscerator, chainsword, knife, DS
usually the first 2 the most
like I only used evis and chainsword for the past 40 hours
and I have 100 hours
brother you will need skill on hav 40 to use that combo. its rough but we endure
chainsword was not made for endgame
The trick is to fixate on meta weapons like me using Psword since release 
lmao
I don't wanna Havoc
I wanna be a shitter on Auric having fun
I don't need such things like yelow titles
same
To be fair just doing 1 Havoc for the weekly chest is pretty good if you're new
but the flex
Idk what Havoc 20 or so gives but it's probably like 3k diamantine
I was gonna say "you are using my outfit" but realised you aren't
i love my vet
cadian????
he killed my dog I hate him
ae you a cadian?
I personally scourged him to Cadian yesterday after hearing the voice lines
YEEESSSS
and realised how stupid I was picking Pro
He fits me perfectly
just by being a manic edgelord
Which you could prob tell by my edgy ass pfp
ultramarine raccoon
that's adorable
best mod ever haha

Dueling sword has a parry??????????
Did they just make it unnecessarily more op?
What
which recon is the best and which of them has horde cleave?
i think it was a trade in power
then i swapped
before it could stack rending so damn fast
and i realized the XIV is comparatively dogshit
Still one shots most stuff for me
not powerin damage specifically
because they didn't touch its damage
only ADM
the poke was better
which it has 100% anyway
Whats adm
Nah parry train here
just that you basically had no downtime on rending strikes before not that you have mush atm to be fair
armor penetration
you could use poke to stun muties and save teammates
Used the XIV, swapped to the Mk VIc
never looking back
Aint no biggie
the poke was much better, but its not too missed
for recon lasgun
also functioned as a second attack
Dont just say stuff, argue your point of view
Why do you think the poke was better?
i have been arguing it
again
the poke gave you a lot ofup time for rending strikes
A LOT
Also new DS with zero stagger is worse against crushers because you need some stagger you cant dodge every hit
Rarely used it myself
You can
thats was you lmao
I trust in you
the poke also had decent damage
Well who's laughing now me or the second poke reliers
Hahahahaha
I don't use DS so I don't really have skin in the game
matter of fact if we had the poke now vet would have no downtime for exploitweakness
ngl
I just know that poke > parry
Emperor didnt have downtime why should we
the poke and all the crit that the classes have made it way more potent
Really? In your heart of hearts?
Feel the parry
Become the parry
Hesitation is defear
Parry is better against ragers, but poke already was a good counter to ragers
Oh yeah i forgot it staggered em on weakspot hit
Well yeah I used it for that sometimes
So it is a nerf, but I think DS is in a good spot atm
poke > mini poke, dead -- actually bullied tf out of them
Dont matter got the short assassin blade and gonna rock it anyway
Also they should remove agile as a blessing on DS
Emperor wouldnt second poke
another thing ppl dont realize is that old DS actually did take advantage of onslaught
now its harder
for the ppl enjoying it with recon las while they were able to
Riposte thrust anyway
uncannys always been the top pick
Well call me a heretic and execute me for heresy
then either thrust or agile, but agile gives you infinite dodges on the most mobile weapon which is a little op
i feel like the Devil's Claw needs to be reworked to be brought up to DS
DC/DS should be two sides of the same coin if theyre both gonna have a parry
one for horde clear, one for armor pen
Kinda agree with this
One for pokies one for swingies
the DC should have some of the absolute worst armor pen veteran can wield
and some of the best cleave
not uhhh
not the like 97 base damage its currently sitting at for lights lmao
DC got power crept HARD
I think it's just ds is more suited for higher levels than dclaw, one is single target but high damage one has cleave and decent hordeclear
mostly the armor pen which kills dclaw
Does vet still have the aim down crit ability and uhhhhhh
Something else was on my mind too
deadshot yes
that does seem to be an issue in this game
if its not good for mixed horde clear or armor pen
trash can
0 hesitation
tbh i also feel like if a weapon is gonna have a parry it should be straight up offensively outclassed by another wep but im not exactly super knowledgable
It might become meta if it could deal with armor and mixed hordes cause its super mobile and on every class
if you're gonna give something insane defensive capacity it should NOT be best in class for damage
I still want to know which dev thought giving DS a parry was a nerf
power sword is nerfed by its mobillity
it lowk is
you can't perma stagger enemies
I just want to ask what their train of thought was
DS is not best in class for damage
what fucking melee weapon does more against crushers than DS?
God, when you get good with parrying tho? Like I just can't see it as a nerf.
ps?
ps6
Powersword
Oh
it at the very least gives some interaction to killing shit
maybe 4 if youre not full stacked on skirmisher
"hmm yes lemme just heavy special heavy and it is dead with no chance of attacking back"
at all
Is the meta mk still the same on ds
yes
it DID bro π π π π
Its not as braindead as heavy M1 ability but I do think it raised the skill ceiling of the weapon. Like I think id agree at the most baseline level its a nerf but when you can use it?
ds losing poke is a nerf, but thats it
then why was basically everyone saying powersword straight outclasses it?
on vet
psyker and zealot other melee options might as well not even exist
Relic Blade?
zealot could 1 tap crushers with DS lol
DS needs a nerf because I need to stop seeing everyone in the lobby run DS and now I'm the only person with a modicum of horde clear
Bleed, aim down sight buff, invisibility what else was in that one build
DS is also just easier to survive with compared to PS, there's other stats to compare like mobillity
the goat
thats why i use it. I honestly rarely even pull the thing out
i basically just have it as an "oh fuck" button\
and DS doesn't require as much talent investment if you want to go a ranged build
stab something scary if it gets in my face with a parry and that is
all i use it for
ammo econ on my lasgun build is NUTS and unless i have 3 ammo hungry teammates i just dont really need to swap to ds
it better with WS imo tho
but i kinda forgot about it because it immediately started a debate
sadly
yup
Sweet then i think im set with this build
WS is not getting the 2 shot though right
iirc its pretty far too lol
its 2 shot if you can keep up weapon exploit and skirmisher and maybe proc agile engagment right before a pack [pretty sure you're locked into weapon weakspot damage as a perk for this tho iirc]
12.5m, and then scales down linearly after that to 30m
so yeah it's pretty damn far
i play too much with power sword
well i was talking more th enodes ont hat side of the tree
Brutal Momentum + weapon weakspot damage and the buffs all running whould let you 2 shot crushers in pack for the 5 seconds
gl on the lucky crit for weakness exploit
Why not just take 25% to carapace instead of weakspot?
both
im talking about having both
just noting that it IS doable
oh I usually run carapace and unyielding
because this is better, im just putting it out there that its a doable thing lmao
not that i advise it
atm if i have weakness exploit with focus target i think i would still struggle to kill a pack with 2 shots each
redirect fire isnt enough π
It's not really that good when the 2 shot becomes like 4-5 on havoc though
3 shots in havoc
normally I do a l3 after the stab overhead so for me it's more than 3
stab overhead stab just drains stamina a lot faster
all around stab overhead heavy
3 stam curios
its a bit slow but its what you got

hmm
maths
i can 2 tap crushers without pinging
never took into acount agile ngl
but idk how weird the math is
for me im pretty sure onslaught is messing with my damage XD
3528 + 3086 for my 2 hits with just agile engagement and skirmisher, so you 100% can 3 tap them with just those 2 [unmodified by onslaught]
no +10 weakspot damage either
yeah, im not using either, i used to before the hp buff and before havoc
because it worked on more than just crushers for the poke combos
i also use to run sunder
but now i don't π
I'm still on the fence on sunder or brutal momentum
both are good, choose which ever you like
sunder only shines imo when using heavy attacks on bosses
or fighting into mixed hordes maybe?
For me it shines when stunning packs of ragers/maulers
^
but brutal momentum has better single target damage and hordeclear
the stagger is why i also used it or the longest
its also better for bosses if you dont use a lot of heavy attacks
unless stab and overhead are heavy attacks I don't use heavy attack much
poke is very easy to land imo
they are both lights
unfortunately
Yeah then sunder doesn't get that much value there
and the heavy you get out of poke is underhand left to upper right
sucks
you'd have to poke light heavy
Also sunder helps when fighting bulwarks your sword doesnt just bounce off
yes, its really good for mixed hordes
doesnt stop you from killing shit when bulwarks are infront of you
my last grip with heavies is that you cant animation cancel into one as far as i know
at least i cant SEE the frames
sunder
sunder doesn't lose on pure horde much vs BM but is significantly better vs mixed horde
u can also cleave through captains' void shield with sunder
the only thing BM loses in hordes is the ability to kill things past bulwarks
nah BM is quite a bit worse vs mauler/rager mixed horde
aah fair, but i still kill em lmao
i have always perfered sunder
but for the 1st time ppl can persuade me to use brumentum
bromentum is mainly for the weakspot on mk3 anyway
Power Sword is OP 
sunder power sword VI is basically the fastest melee mixed horde clear vs mauler spam
ranged build
all talents ranged
power sword still mulches everything
really I don't think it's that good without trenchfighter and desperado
you know it!
im speced all into my guns
and i get carried by Psword still
well for high havoc yes
but for it to basically oneshot everything and cleave through everything in auric with almost no melee investment
but
unpowered lights can't even kill a poxwalker in 2 hits

in all fairness its only 4 melee nodes you are taking aside from weapon specialist
nah, idk. Power Sword is powerful but the mobility is so dog
equipping Taxe is like lifting the chains slowing you down
not dumping mobility makes it feel nice
I run basically every dmg node for power sword
packs of crushers are hard to fight without a little stagger with PS because you only get 3 dodges and you have like no stagger
i swap between the 2
4 dodges
and krak value
mobility gives slightly better sprint speed and that's it
I havent tried kraks on havoc yet hmm
i fucken love sprinting
krak stocks are pretty high rn
dodge distance as well π
in 1 krak u can do what 3 TH heavy attacks cannot
I'm suprised you don't take the extra grenade node for krak
yes, a whopping 2% more dodge distance between 60 and 80 mobility

*(look cool)
i do be dash dancing
tinkerer gives it havoc crusher 1 tap
otherwise 1 krak does like 1/2 of crusher hp and ur left there embarassed
you can drop 25% toughness node it looks like
just losing out on .4 and 1 cleave value
I thought about it but decided not to
simply cuz 25 TGH helps more often than grenadier does for krak
and I'm pretty sure u can actually build vet to tank 1 plasma shot and not break toughness
even in havoc
Is one motion worth a darn on weapon specialist veteran? Or is the 50% swap speed kindve a meme?
its very good
depends on ur weapons
for plasma it is very worth
It applies to your grenade swap too
gotta not waste agile engagement up time
plasma, boltgun, helbore, yes
revolver, shotguns, not really
That's probably it then, I'm playing a caxe/d barrel shotgun build rn so I wouldn't appreciate it rn
Ty gentlemen
dbarrel you would want it too
You think so? I feel fast enough swapping to it and deleting specialist
I mean though longshot on db is kinda useless
it is 10% more dmg
other than the 10% close damage I guess
wouldnt you perfer the 10% min increased damage?
even if it did affect the swap by much
its not it has a slows ass swap time like other weapons
im thinking of running this build for kraks
Idk how to feel about longshot tbh, I feel as though the stacks from weapon specialist feel like enough damage. I'll run it this next match and see if I feel the difference
the bleed is actually a decent amount of damage
weapon specialist stacks give you crit chance for the first shot and fire rate not damage
serrated blade?
yeah but fuck them
field improv or serrated blade
Well how are crits calculated on pellets? I'm making the assumption it's 150% damage like most games crits
Do you got a scoreboard that shows bleed? I'd need to test it
serrated, i like field improv ,but i will always vote autonomy 1st
in a situation where im by myself the bleed willdo me more good imo
a few ppl do, im keeping mods off for now
keeps crashing me
Although with longshot I wonder if I can take out snipers from a decent range if I get a lucky pellet on him
probably not the minimum damage on pellets is so bad on db
depends on the weapon
DB can kill snipers very reliably with crit Flechette
I'm gonna test serrated blade vs a field improv build and see if its worth
if its only like 30k damage out of 1 million it's eh
wait then I'd have to drop frags
test it against bosses
you will see the dps increase
serrated on sunder power sword actually nice
253k bleed total between me and arb (og didn't have bleed) in stimms modifier
yeah also the bleed stacks up and can actually help you kill shit
that's between serrated, frag and dog bleed
ESPECIALLY IN BOO BOO ASS GARDENS
serrated helps with cleave distribution
since everything gets the same number of stacks
let's say u light sweep and hit 5 maulers
not uncommon to swing 5 times
that's 10 stacks of bleed on all of them
and it can help teammates (zealot for crit chance, ogryn for DR)
this worth using w plas right
and I was trying to finally be a teamplayer and grab field improv for once π
always
I think it depends
I wanna be a grenadier vet so I think this is good too, a nade every 20 or so specials is nice
This is used with everything*
As well as this too
also always take
Best vet aura for havocs imo
Oggy without batter?!?!
ammo can be scarceish
he had rumbler
Veteran: unlimited nade works
-
Obtain Bolt Pistol.
-
Slap Deadly Accurate & Surgical on the cunt.
-
Hard-Focus the left side of the skill tree.
-
Don't have dogshit aim.
-
Remove Plasma Gunners' status as a threat to your wellbeing.
you know
Revlover
Obtain zarona revolver and play the game.
Revolver is better
i still think recon las gun migh tbe useable XD just not with shocktrooper
Itβs the easiest gun for beginners
Itβs his best weapon itβs just slot of people suck with it
Max nades a vet can have?
Not 5 like arby right?
imma be honest
4 kraks
ignoring shocktrooper actually makes it feel nice
Solid
And then you burn through all your ammo by the 3rd firefight because every fucking enemy has Carapace Armour.
how, how can you suck with a laser pointer
lmao
Bro you're not supposed to fire it at every carapace enemy you see.
Point cost for left is ass
i think its that ppl try going for shock trooper and end up having no damage
agreed
Which is why the Bolt Pistol is now the better option.
1000%
Not learn the game and get overheaded by a crusher call me bad for not killing the 22 crushers quicker , mald and shit your pants, leave
the avg recon las vet holds down m1 and never draws melee weapon

It synergises very well with a Grenadier build.
Yes path sifu
i only ever used it the last time i came here months ago -- i can see that happening but also, that's just bad
Krak out the wazoo
Thatβs just vet in general lol
where's the nade synergy if u run deadly accurate + surgical lol
Vets builds are ws or mmf
Are you illiterate?
You want the explosion radius blessing for funsies
Calling path that is crazy
this what u said

lol
.>
@tall torrent are you doing anything at 7 cst?
Calling zarona ammo inefficient and using bistol is kind of crazy talk imo
nah
why

Yes path sifu
It is, yeah.
Which is why Step 4 exists.
I don't have 40 assignment
Well we can climb
I never bother with assignment lol
it resets every couple of months anyway
just join others' missions
i saw you queue up for one -- LIAR
Also you're better off running skirmisher etc for global damage modifiers than running left side tree.
Bistol is just for lethal prox other than that revolver is the better pick
*worse pick
hardest fact bomb
damage is right side of the tree
left is for memes
Nah
middle is kinda both, mostly more effective damage
The meme in question is a 3-man Collateral kill through carapace armour.
Because guaranteed crits.
And not having Dogshit aim.
left kinda only worth if u really need shock trooper cuz the dmg/util loss is just abysmal
which matters for like 1 gun (helbore IV where not having shock trooper genuinely sucks)
3 best nodes for the left side are all on the top end of the branch anyway
I use it for hellbore and heavy las pistol that's about it.
until just now i was writing off the recon, but its not absolute ass without the ammo refund
laspistol can be run in many ways with all 3 keystones I don't think going down left is the best of those approaches
just gotta use my braincells
Skirmisher is such a slept on skill
Its not even funny
Basically run for like 3 seconds and u get +25% damage
Bisect a Crusher from behind with Backstab Damage on a Double Barrel.
the number of times I complained to playtesters abt how bad the bottom left branch is lol
best talent on vet tree -- i stand on that hill
Why would you go killzone if you have the points for skirmisher
slept on???
Love my vet
It is indeed goated
are we talking about the same class π π π
No.
Granted i only know like one other person who plays vet consistantly and he didnt take skirmisher
kill zone should be like reciprocity and mirrior its position - change my mind
killzone is mid

Midzone
change mthis is fine, but i feel like it shouldnt be that low lmao
make ppl not get friggin punished for taking a mid ass talent
taking it is low key just troll as it stands imo
killzone vs exploit weakness is coughing baby vs hydrogen bomb
It is 8s of not being attacked for a 15% ranged modifier when agile engagement gives you a 25% modifier for killing 1 enemy in melee.

Some of you have Sub-Dogshit aim and can't dodge, it shows.
Right side is just objectively better if you're not relying on shock trooper
Wdym I'm just saying it's worse then the other options
its more reward than Killzone lmao
yea right side mogs left completely
agile engagement 25%
skirmisher 25%
exploit weakness 20%
70% dmg for playing the game right
left has a niche conditional 15% that turns off from bs triggers (block 1 rager atk and u can kiss it goodbye)
20% raw damage vs 15% Ranged
No, I'm saying you are worse than the option itself.
On paper my weapon specialist build will do more damage then your build 90% of the time.
yeah, you COULD just swing at a gu get a crit and profit 6s at a higher value on the better end of the tree
i just want it not to be in an ass spot on the tree
that whole area on the bottom left is ass
Marksman focus is finally useable but pathing it sucks
anything past fully loaded makes me upset
Is onslaught worth it or is there another skill i should be putting that into
It's dogshit
only for stuff like recon las
never really good aside from extremely niche builds
Not good
not relevant outside like 4 high firerate guns
Excellent question.
The answer is "it's an obstacle in the way of Marksman's Focus"
Do Not pick it under any circumstances.
Fair enough
worth for automatics -- and i think that's about it
this is actually true, and i feel bad for MMF users
0.25 stam Regen delay is right there.
the +15% clip size talent should be combined into +25% reserve ammo

yes
they are bugging with some of the talents on the left
Literally just take the +15% rending skill from the middle tree and you can decapitate anything and everything within Line Of Sight in 1-2 shots from a Bolt Pistol.
0.3 shots if you roll a crit.
Suppression is a meme, and not a good one unless it's a Braced Autogun with a very specific setup.
i have no clue what you are talking about >.>
vs Conditional
Thundercunting an infinite amount of .75 APHE into the Skulls of Plasma Gunners is what I'm on about.
Do you reach a 1 tap breakpoint in havoc 40 even?
but that supression node can change into something like a beeft reload speed node
somethign
Yes.
ANYTHING BUT SUPRESSION
@tall torrent I'm trying to figure out if I can maximize damage on the XII recon π€
Carapace Armour is a bitch to deal with until it isn't
U should start by trying vig auto 3
Then it becomes laughable

Lowkey the supression node is only viable if you're fighting a lot of gunners, and even then its only viable if you have a gun that shoots a lot lol
You could also do Agri IX
Iβm afraid itβs not as good as mk3
What's Vig on the tier list
Since they nerfed the stagger for them
the smoke in question
Equip the Bolt Pistol and run Executioner Stance.
Click on their head.
Continue your run Unimpeded.
Somewhere like top 3-4?
and THEN it makes you miss a bit because they have that shitty stumbling animation that makes them bob their head
Agri IX has higher Cara ADM vs the others
.2 vs .05 on III and VII
What happened to my recon? π
If I was running exe stance anyways I might aswell take the hellbore.

Tbh both Burst rifles are insanely good now though
Yea but itβs not like that really matters when ur still gonna shoot body on plasma gunner anyway
2 shot crushers with that bitch
And mk3 just has better 1 burst breakpoints
im trying to get into infiltrate -- its actually nice being a 1 point wonder
and the supress when you exit is kinda nice
Lets be real NOBODY is running smoke
Prob 5th? Since u need to spread points more
Plasma Gunners pissed me off a bit too much so I entered Gorilla Mode and became Texas Red with a Bolt Pistol.
Outside of havoc no
I now 1-tap anything that isn't a Crusher.
They still help in high havocs cause they still are ludicrously dangerous
Havoc 40 is unplayable unless you have competent teammates tbh especially if you're playing vet as soon as the ai director spawns in 40 plague ogryns and you're flooded with 20,000 dreg gunners its over cause you have like 98 health
Wait so ur telling me IAG got dethroned? π€
But thats more just its havoc
Smokes are also great for dealing with a billion gunners
People have soloed it π
they do, but you get scoreboard andy players that talk shit about your damage, so you take kraks instead so at least you can take massive dumps on monsters and some packs
People who are probably touched by the hand of god and got some sort of blessing in being crazy asf at the game
Lmao
Soloing it requires a form of autism I'm just not at the level of yet.
Agri Braced with Stripped Down & Ceaseless Barrage is a fun way of humiliating Plasma Gunners.
But it's not great against Volley Gunners.
For auric
Revolver 2a
Inf auto 5
Plasma
Vig auto 3 & 9
Helbore (any)
Recon (any)
Boltgun
Boltpistol
Prob looks smth like this
I'd argue Vig 9 is in between Helby/Recon
No way revolver is above plasma gun rn is it purely for the ammo economy or what
plasma not being number 1 gunna rub ppl the wrong way
I've used it in High havocs and it still kicks ass really well
Revolver is straight up the best gun in the game lol itβs only not as good in havoc cuz of ammo
Which mutator
So you just suck at aiming do you?
as an IAG5 player lemme say it should be 3 so the plasma players are at 2 --- though i do think it should be at 1
plasma requires 0 aim
Enhanced Blitz
noice
I like how u bark
Ngl plasma for me cause you can shoot through crowds of specialists and enemies cause they like to run at you in straight lines, paired with exec stance u just turn into the death star
ayo?!
It really does.
Plasma is super strong yea
But you have to land your headshots otherwise you're dealing with a bunch of pissed off Scab Ragers beelining you with a weapon that can only maintain "fuck you" for about 7 seconds.
plasma is strong enough for me to finally consider it, for carrying my ass out of the havoc depths -- use op shit cause bad type of deal
Plasma is so meta that i dont even like playing it on lower difficulties than havoc sometimes because its too good im just winning too much my steak to juicy my lobster too buttery
simply dont use plasma in lower diffs then
Yeah I believe hav 2.0 was soloable this new one idk
Ragers you pull out the dueling sword meta
I only play auric and havoc and sometimes mortis trials
Wait for βtrue soloβ posts with shroudfield knife again lol
Wait revolver is back? 
Unless there's 60 of them.
And there's going to be 60.
So don't miss your plasma volley.
This for auric, revolver never left
Tru
If anything it went up in value a bit
I guess I soloed havoc 40 4 times
It's been dethroned by the Bolt Pistol.
Oh I was talking about havoc 40s
true i feel like in that case revolver would be better if you missed
Cuz u can make it 1 tap plasma gunner very with much lower spec than the rest
revolver will always be goated cause it doesnt have a dogshit ironsight like 99% of the guns in this game
Iβll try
wake me when bistol can one-shot auric crushers
For havoc itβs prob smth like
Helbore (any)
Plasma
Vig auto 3 & 9
Recon (any)
The Revolver is, and I don't care how assmad this makes some of you, just a Lower-Skill alternative to the Plasma Gun, Bolt Pistol & Hellbore.
I still use zarona in havocs

I think boltpistol is higher value on arb than on vet?
Vet does better with other guns
bolt pistol and plasma do not require any real skill tho 
Struggles a bit with ammo economy but I've been able to match the damage output that my plasma abusers have been
the bullet hitbox is the size of africa
Can confirm.
But I use Vigi on Arb because I hate myself.
ur def use helbore
Better draw speed too
hellbore good
Iβve attempted duos on Arby in hav 40
Helbore breakpoints kinda fked rn I think 3a is the best one overall?
Itβs not as good breakpoint as vig3
Damn
The Vigi 3 and 9 adjustments were that good huh
Think Ogrynβs achlys heavy stubber
Now imagine if it actually could shoot straight
Whats breakpoint?
double arby?
π
don't need breakpoints if your gun is full auto
-mk5 enjoyers
Unfortunately vig3 is fuller auto
Arby psyker , was with my friend who isnβt really good at the game
I feel like the psyker will just die before the arby
Break points more like I'm at my breaking point.
Sidenote:
This is a Public Service Announcement: Krak Grenades Stick To Plasma Gunners
psyker always die
ive only starrted playing with vigil's recently what benefit does the single fire varient over the other 2 cause i find the other 2 way easier?
You get to inhale more copium
lmao
Because 1214 on headshot is fun and definitely good
You know, and I know.
All the other Gun-Apes present don't know.
Against 1400hp enemies
yeah the other 2 just felt smoother
Oh
the 3 round burst one is the most fun
Hi Pare lol
Brother go outside and touch grass.
The 2-shot synergises very well with Falter.
I do.
2 shot was the easiest to aim and control
Whats grass
It's just that I have mega-autism and learn things at 10,000% the rate other people do.
How much hp do plasma gunners have again
I actually wanna find someone whoβs a part of the β1%β
Actually no the better way to word it is βyou get to gamble moreβ
To duo with
What are you talking about
?
Because almost all the 1 shot breakpoints it has are crit weakspot
Just enough to piss you off unless you're running Bolt or Plasma.
I got called 1% yesterday and in this chat awhile back
He just has donning Krueger it's fine
oooooo i love gambling all my homies love weapon specialist
Ok
1800 auric
2700 havoc max

i wish i could post photos
You, madam, are insulated from your stupidity BY your stupidity.
Talk more then you can.
i have to showcase veteran drip
do they really?
i usually just shot them
It comes after like a day
i be feeling like the man when i walk thru
It's because they're carapace yeah?
Yeah it sticks to carapace period.
Yes.
So use your stickies
Vets, I need assistance
which recon las is the better of the 3? Trying a las-vet build and need help
It sticks on carapace ragers.
I just shovel
Vic or xii
first one
Better spent on crushers and monstrosities imo
Bring demo
xii is probably the best in terms of dps overall
And plasma gunners are on the list of "Things you must blow up" because they're bulletproof bastards with Plasma Guns.
12 -- mostly because of ammo and volume fire for the burns/ also lets me stack onslaught for 5 seconds when im fighting bosses
Only their heads most non auto guns 2 shot them on body
Ah I am a recon conisour
π·
You mean the Boltgun, Plasma Gun & Hellbore.
Even the combat shotgun Agripina mark can 2-3 shot them I believe
The burst vigil autoguns are the best ones right now?
Yes
The 2-shot is just the best because it does funny numbers of damage.
Does executioner stance on the recon warrant taking it over shout?
Not really, no.
You can, but it's like pissing fire at a brick wall instead of just pissing on the brick wall.
I'll have to try it out. Do you just run the Executioner Stance build with it?
Flak, Maniac, headshot crit surgical stuff?
Take the rending skill from the middle tree or you'll have a painful time.
I need to make a gun psyker build lmao.
heard
don't forget to pick up some of those bullets
the plasma gunners dont feel like a threat anymore tho
sadge
I'm just now realising that some of the Autoguns eject casings.
Did they increase the charge up time?
Autoguns don't eject casings.
Thnx
They're caseless firearms.

they slowed them down by a lot, i dont remember the specifics but the min time before they can shoot you essentially got increased
They now fire at the same rate a player can charge up a plasma gun.
pretty sure its faster
actually i think im thinking of them in havoc only


