#veteran-class
1 messages · Page 1523 of 1
this shows promise
nothing changed
stab and scoot
Nice.
Damn and only 2 stacks of thrust? fuck yeah
ok
turns out
plasma gunners are WAAAAAAAAAAAAAAY more common if you do hi int shock troop than maelstrom
fucking pain in my asshole
“Fuck my chud life” scenario
the solution is shrimple
am i right in thinking that stab spam with DS is actually faster than before
we simply dont play hi int shock troop
You could use smokes.
Overtuned or not, its funny how an enemy that is finally able to threaten players and punish recklessness gets hated on so much that you'd rather avoid playing certain missions instead of trying to find ways to deal with them
I love crack
average trapper hater

Mental L
What?
It's a losers mentality. Just immediately giving up lmao
I get not enjoying the event anyway since they're always vent purge or lights out
And the spam gets tiresome, same as it would if you did fifteen Mutant Wave missions in a row
true enough
Blind or blind or farts is not fun.
I'm enjoying lights out way more now that I have an rtx card
@tame lodge That person got lucky the Plasma Gunners didnt get an opportunity to set up
There's enough casted light around that it isn't literally pitch fucken black
Doesn't matter. I turn RTX on and hit 1 digit FPS.
Also cool beat drop with "Fear my potential"
I'm already doing H40 at like 20-30 FPS on 1080 with everything but textures on low.
Maybe try using upscaling?
I bet you aren't doing H40 right now consdering how unstable the game is 
1080 the card?
oh
Oh
what the hell is your card
3060 TI.
It's my CPU.
Anything higher than uprising sees instant fps loss on waves.
must be yea
H40 well.
You know how that's no respite.
300 ping, 25~ fps. Great stuff.
Current heresy hordes is around 47fps avg.
I did it yesterday. Check AgentChaos channel.
He recorded the run.
how big of a step up is the difficulty from heresy to damnation compared to malice to heresy?
I got DC'd. But that's common with my 300+ ping EU connection.
man it sucks hopping into a match happening and you do 2 clutches and end up wiping anyway because you caught a stray crusher overhead
emperor saw my deeds and will judge me worthy
all because i slid instead of dodging 😔
About the same
What's the community consensus, are Chainswords finally good now
I'm sad about the Falchion sucking and I need a good crowd clearer for Boltgun builds
It's alright
L take, an enemy that punishes dogshit.
Wanna talk about good enemy design? look at Snipers.
Audio and visual cue for single hit large damage, on a weak enemy that punishes you ignoring them.
on the other hand plasma gunners are ubiquitous unlike snipers, have more than 3 times the HP with armored heads, have a rapid fire plasma gun that destroys all your toughness no matter the amount and then chunk you for... ah yes, 130 damage. Without visual cues (that red blob of shit is hardly a visual cue especially when fired through a horde) and audio cues overlapping each other leading to no audio cues.
On top of that once multiple of them spawn and youre idk, doing the objective, that entire "recklessness" argument goes out of the fuckin window
You can easily get 6 in a pack outside of event.
No, that kills even a true grit arby.
wow what a good design, yes, id rather not play missions where the chance of them appearing is much higher if it means i dont have to run smoke to combat one specific enemy
what a fucking joke of an enemy
See, Mental L
They really need a nerf and a cap for normal missions.
Equiv to a sniper in cap. Slower shot rate. Karkers shoot faster than captains.
My issue with plasma gunners is they seem to shoot faster if the first shot hits you
The follow up shot feels like it comes out faster
i dont mind them being high in numbers in the event, you know theres gonna be a lot of them, you can plan ahead. I have an issue with them being spawned in a fucking dozen in regular missions without any visual or sound cue, and lets be fucking honest here 9/10 times the general way youll notice theres a fucking plasma cuck is when they start shooting (and/or just fucking slap the shit out of your toughness)
wow, i sure am being punished for my "recklessness"
Tbh my least favorite time for em to spawn is with a plasma pistol captain cause they sound exactly the same
When I go from 50 gold to 0 toughness. Or just dead. Actually. They are silent.
with better sound\visual cues they'll be good enemies
That requires less enemies or an engine overhaul.
less enemy spam would be great
The sound engine just can't deal with the mess.
This is why I downloaded a mod that makes a sound when they’re getting ready to fire
Seeing they haven’t manually tweaked them, I will use this instead till they do
they are pretty obviously unfinished
am i ever so grateful the new DS feels basically the same and even oneshots them
Them giving it a parry literally just enabled boss juggling without too much thought
yeah, losing the stabby stabby special means you can't stagger crushers and the like but even then it was limited to one dude
imo it wasn't very good
even without using the parry it feels better
Agile being there as a bait blessing now cause like you don’t even need movement when you can parry everything outside of ranged and explosives
shitters mostly
the blessing selection the DS has is insane and tbh Agile looks like trash compared to everything else
it's mostly for people who have no idea how to make one of the most favorable dodge profiles in the game work (it's literally impossible)
It was mostly used to chain bully and damage on mk 2 anyway.
It’s a bait blessing mainly cause, yes infinite dodges are incredibly powerful
However
Anyone who has two braincells can juggle their dodges correctly
oh that's the mk 5
Or plays 300 ping where everything is a guessing game. I got overheaded 10 feet away from a captain.
Like, are you serious? How? But it happened, twice.
chaos powers
- yes
- probably tzeencth fuckery
What blessings and mark for falchion?.
cranial wrath
I asked last night but a furry was arguing with someone
mk idk
I hate these enemies, I don't even hear them half the time. 
Poxburster jumpscare
Probably because it was silent.
@mortal aspen fair
I hate when they're just sitting behind those spawners and not being silent
you hear them, but you have no idea where they are and they just never come out
earlier today i was running havoc on gloriana and during The Event we were retreating back to the respawn point after resetting one of the sparky thingies, then six plasma gunners emerged from the side doors
the first warning we had was when our vet disappeared
The plasma gunners are so overtuned
Large beams of orange and 20 gunners beaming you from across the map
ive said this before but they shouldve been specialists instead of elites
funny how bursters sometimes turn off every other fucking sound in the game
other times they're completely silent
this is why i run mods
fuck that shit
either theyre muting every other sound or theyre the ones being muted
Just server things. Good thing Arby can eat two of them fine even with no extra hp.
bros, any needed talents or blessings for power falchion? I didnt see anything about it on the hammer guide
hammer guide is outdated
Cranial+heaksink or leakage.
bath is working a remake of the guide that is far more comprehensive
lmao
man... why is it the first pinned one then
aight which one is up to date, if there's another?
there isnt
damn
updated guide soon tm
and it was mostly still accuratte before this update
guess ima scour discord messages with the search bar then
hopefully within the next 2 months
2 years*
path actually gets stuff done, unlike fatshart
don't you dare put them on the same level
oh I thought it was like, outdated for a while by the tone
not if my plans go through 🙂
Unless new game. +3 months then.
i'm talking about a new version of the guide
the old one is kinda outdated
aight gotcha
the main things that are really outdated are mostly to do with the talents
if only i had a pc… my toughness wouldn’t melt
console players are out of luck here
Or just don't use them and just get better even without.
ye :/
that’s what i’ve been trying to do lol i’ve been playing with my dad
the only mod he uses is the scoreboard and maybe true level
Ah. I'm just too lazy.
thats really nice to hear
this is why i play with spidey sense
which hellbore mark has the good stab 
Plasma gunner is straight up bad desgin. You need to take certain blitz / ability to counter them -> gate keeping build. You can not dodge, sliding them consistenly. Vissual clarity before they shoot you is none existence. Players should be able to counter enemy without blitz / ability like sniper. It is good that we have new enemy, it just need balance adjusting.
3 or 5
4 doesnt even have stab
plasma gunners would be ok if they didn't look like normal enemies, were much rarer and didn't appear in groups
so a specialist
I agree with all of these points. plasma gunners are conceptually good for the game but their execution lacks the clever design that makes sniper work. they need the same white pre-shot muzzle flash, they need a much louder pre-shot audio cue that tells you to DODGE NOW, their voicelines need to actually play! i dont know why they dont. they exist. i heard them during testing. classic fatshark i guess lol. then they need an attack speed nerf and some checks to clamp their spawns so you can never end up with 8 appearing at once during an event elite wave or something and then they're prob good.
we already have a plasma captain
much less damage (but still notable) and they buff normal soldiers near him
well not really a captain more like i dunno
i dunno military ranks
a major?
a scab sergeant? yeah i want one of those too.
They could stand to have real callouts too, instead of the rejects calling them shotgunners, gunners, or heavy gunners
yeah
or you could have fewer of them spawn but make them shoot slower and be more durable... maybe some kind of shield that comes back every 20% of hp they lose...
if they are going to stay this durable they really need a cosmetic redesign imo
because they look like normal soldiers with a helmet
they look like you would slice them like butter with a sword instead they are almost mauler-tier
It wouldn't hurt if they had like, glowy preysense goggles or something
theyre supposed to
I think the issue is very much your brain putting the Plasma Gunner into the same space as a Sniper when they are really just Shotgunners +. You aren't waiting on a cue to dodge/slide, you should just be dodging and sliding preemptively when they are around the same way you would Gunners and Shotgunners.
well the problem is, at the moment they are more dangerous than almost any specialist and elite
I like that you can't just instantly dome them in the head from far away with their helmet and are mostly forced to cut towards them.
they're literally the best of both worlds rn for the heretics lol
yeah
Spawn 3 plasma gunner in psykhanium, and sliding in circle, you will notice best you can do is run to cover. You can not consistently sliding to dodge all of their projectile. In real game with mixed horde and armour elite show up. It's run enders.
and i dunno if it's only the mission modifier the damn quickplay always puts me in
but they also appear in groups and that tactic isn't really feasible
... So like gunners.
modifier does crank spawnrates to absurdity
yeah they also fire through other enemies
Gunners doesn't have carapace head to invalidated many range option.
but like if your team is backing up from 10 rotten armor stimmed crushers and there's a handful of plasma gunners 40m behind them, that's it unless you have bubble or smoke
even if you do, you may be too late
unless you really spot them first
and again, they aren't really the most notable enemies
The way you counter them consistently now is lame af, you use smoke or bubble to not interact with them at all.
No dodge, no sliding. No skill expression, just wait for cooldown.
actually i wonder if spidey sense was updated for them
i'm pretty sure juiced helbore can oneshot them, idk if it was on a headshot or going for body shots
plasma and helbore can oneshot them yeah
vets whenever plasmers spawn
but i've played with a few good helbore vets that were killing them in h40 with a single shot
But you also have to stand in smoke/ bubble right. Counter firing them without aforemention ability -> down instantly if they target you.
pretty much
Does covering fire also give yourself the +15% toughness replenishment? Or just for allies?
which one is that?
it was yeah
gamer time then
does slab shield/arby shield block plasma? i am too afraid to try
yes
if so, ogryn shield + taunt on block should instantly pull plasma gunners to melee from any range
but then you have to play shield
it's not so bad
I think dodge, sliding should break their tracking. Right now their tracking is way too aggressive.
are plasma gunners carapace all over or is it just their helmet
helmet
helmet
they are maulers with plasma
i don't mind shield but h1 spam gets a little old and the damage is a little on the low side (although having skullcrusher access isn't bad)
8 only? I think it goes to 14+ on the higher end. Insta death much.
you are using a blood build with the shield right?
yeah
Or make it so plasma gunner delete all your toughness, but deal significant less health damage if keeping current fire rate.
ehhh
having no toughness is already a death sentence
how about gatling plasma guns
I'm worried they are going to be nerfed into the ground
same
im totally fine with readability changes but yeah, i dont want to see them touched for a month at least
in the way i'm worried i'll get paid at the end of the month
i think most of you spend more time debating them instead of actually fighting and learning them lmao
Only allies. Still bad imo.
there is little to learn about them bro
How you fight them then ?
same way i fight gunners
as veteran, they are fine to handle
you just shoot back ?
a little less so anyone else unless you are a shield ogryn or a bubble psyker
specifically in terms of avoiding their damage, just pretend they are a gunner and that they are ALWAYS firing
you tell me the best way to counter them is out dps them ?
Is that achievable on all classes ?
They just ruin playing with lag harder than anything else in the game.
you wouldnt try to outdodge and outslide eight gunners in a room
so i dont know why we think its ridiculous that eight plasma gunners can blow you up if you do the same
PGs are light work on CS arby imo
SEA. Server is dead at this hour.
true, two shotguns and they go down
Aye
well, one goes down
bro record your self dodging and sliding 3 plasma gunners in psykhanium. To see if your statement is correct.
Shotgun on the way in, melee em when you get there
it would just be me running into cover and then flipping the bird
its not complex
I can literally solo without a mod lul.
The only thing they need is better telegraphing imo.
The first day I loathed them but like
So you say map like with big room no cover is dead sentence for team ?
I kinda like having a real threat+they only need minor, minor tweaks i think
and we desperately needed an enemy whose focus was countering toughness generation, especially with the new buffs we just got
Exactly
i don't think the real threat should come from a dude that looks like anyone else, doesn't have any sound and appears in groups
that used to be fire, but they got rid of that ages ago
theyre not that unobtrusive, you can spot them
lights out and vent purge notwithstanding
they look like normal riflemen
Nah I agree, but i think the threat level is good and they need more visual clarity as opposed to damage or survivability nerfs
which doesnt help
Let me tell you something, plasma gunners is not unbeatable. But the way it is now, you need to take certain blitz/ ability to counter them. It feel like dog shit. No weapons/ ability should be mandatory.
Is either, solo or play with lag and still solo (clutch).
i don't like them but it just means you have to play more careful, in aurics and below you can get away with anything as long as your movement is good and in havocs your team will 99% have bubble/smoke so just wait for the hard counters to come out
do i like that havoc forces certain playstyles? not really but havoc always forced certain playstyles anyway (crusher/boss spam means carapace and boss damage is much more important than anything else, and high density makes stuff like purg/flamer and on-kill talents like CDR or demo team much stronger than baseline)
nothing is mandatory, there are simply harder counters than others
you could say the same thing about normal snipers and gunners
but the difference is you had three years to learn them
Hey you can consistenly dodge and sliding sniper
Snipers have a lot of visual clarity tbf
yeah now spawn 15 of them in vent purge and run around an open room and ooops
you cannot be comparing gunners and snipers to plasma dude
They'd probably be much worse without the giant red laser
suddenly theyre kinda too much again huh
in the first place, snipers are made of paper
you could melee a crowd, be targeted by a sniper, swap to your gun and shoot in his general direction and return to melee without much problems
Make it so if you shoot their gun, it goes boom killing them and things around them as well.
Heh.
or just dodge sliding, it break sniper tracking immediately
I mean it probably wouldnt hurt if they had, idk, a firerate cap or something
Or a cooldown period
Afaik they can just keep spamming
Even faster than captains.
No im aware
Even after buffs is there even a point to exec stance? enemies spawn allways behind me and hit me if I want to kill of ranged enemies or elites
Their follow up shot when they hit you is faster than a normal one which is mega scuffed imo
I expect them to be slower fire than capts but...
that's not the fault of Exe stance
How it feels to be on the receiving end of the beloved Veteran Plasma Gun 
on paper sure, in practice tho?
yes, in practice
then when they murder the plasma gun i expect a massive nerf to the plasma dudes too
Not even tbh, theirs is better
10% toughness per second permanently
may be that infantry lasgun doesn't do well with it then
didn't see much difference in exec stance against plasma either
are you aiming at the head
i don't think the infantry lasgun does well with anything personally
yeah
they buffed it?
Way better. They technically hit harder relatively.
they die to two Vigi headshots, or like two plasma bodyshots
No upper cap on shots either, seemingly
they're really not that tough
i think it's better to aim at the head with plasma
Also inf ammo.
Yk
Running to cover should not be the only option to counter plasma gunners without blitz/ability.
Relay Station TRS-150 mid event.
Chasm Logistratum final event, train hallway.
I think the solution
No cover for you
We will run out of ammo first.
i feel like plasma has excellent ammo efficiency tho
Feeding 4 plasmas is pretty expensive.
Chasm Station HL-16-11 first bridge also have zero cover.
btw is the survivalist cooldown global
Havoc was made specifically for coordinated teams
or only for the character that triggers it
it should require you to cover all your bases
Global.
lame
and in aurics, I think they're only really a problem in the event
It triggers if anyone kills in coherency, replenishing all in coherency.
Then no plasma gunners outside havoc ?
You want born leader for a reason.
no, just adjust their spawns a bit
and fix their callouts, audio cues etc.
idk, we'll see what fatshark does with them in the hotfix
Or make them closer to specials.
I get your point, they are not invincible unit. We can counter them. But the relying on blitz/ ability is not the way.
3 max barring modifier.
Also cover is not enough, because some map/event doesnt have cover at all. If you happen to get those map via quick play that's bad.
if the attacks were less rapid fire, the enemies had better cues and most importantly there wouldnt be so many of them, sure, i can see them as a good addition. But all of that on top of being a 1900HP mauler with a gun while a sniper is a 500HP squishy doing a lot of damage... they arent glass cannon type enemy, they are just a cannon enemy
It is significantly easier to tone down plasma gunners than re-design the map.
sniper has 500 hp but it receives bonus damage from everything no?
They take more damage.
some enemies have a damage multiplier vs ranged or melee attacks
like, snipers received multiplied damage against both ranged and melee
Snipers fit the long range glass cannon thing.
oh my god
h40 1 million gunners
and i brought boltgun exe stance
I was in heaven
consider giving them a laser like snipers
as of now it's hard to tell where they're shooting from if more than 2 exist and they're in different directions of the player
i did it on auric but with amount of ammo u can save with the buffs u get u dont even struggle
i just realised
does that count only your char
i thought you need the whole team to not take ammo or health
then it wwould be kinda hard but still pretty doable with a squad of 4
you see precisely why i asked if anyone wanted to do it
i miss read and thought that u asked if anyone did it on an actual diff instead of cheesing it
mb
people who fail at reading 🤝
mortis are a bit boring tho, all that power and to little to kill
that doesn't explain why my teammates get downed on wave 1
I did it on an auric run. Just took colossus on Vet.
the survival perks are way, way stronger than any offensive one imo
they arent as funny tho
except regenerating grenades on arbiter
it's true
I think it's just urself not taking ammo/using medicae
infinite ammo on exestance is still one of the funniest things ever
But is broken so it works on any diff and even if you used the ammo crate.
yeah it is we already established it
Only thing stopping it is Medicae use.
also Hi Karien 👋
I got it playing with random. Does bot using medicate count ?
huh, might consider taking MMF rending to use it on my exe stance builds
Is just your char.
You just cannot use medicae and you'll get it.
It's bugged atm.
drop exhilarating takedown or marksman for it
I wish more people playing that mode.
it's just too barebones
Mew.
and it ends when it starts to get good
I got the upgrade that give grenades back when kill enemies with explosion. So good hahaha.
Needs a new game+ vote.
In the, you can leave or continue.
All players must vote to continue.
i think it needs a mann vs machine kind of upgrade system
mortis takes too long for a fun snack round
@grand perch How do you cheese that?
the first two round is boring as well, nothing happen.
you can do it on less than auric diff
ainz said so
Nah just take rending strikes
It’s only for carapace tbh
I have tested it with friends.
Also use mk2b over mk1
The ONLY caveat is NEVER using medicae.
I wouldn't be able to afford it with the way I build exe
YOu can use ammo crate.
since i take skirmisher MMF
You can get it on Malice, heresy and damnation.
it has a cooler moveset anyways
I didn’t like it nearly as much cuz I was using mk1
Never tested uprising.
The problem with mk1 is that the sweep does way less damage
@grand perch Not cheesing it sounds like a good idea.
FS saw mk10 be the better relic blade and decided to do the reverse for falchion
Wish it had sunder
I also don’t think falchion is competing vs power sword
Because it’s not a close competition
It’s a Rashad competitor, in a way
Tho I think it’s a little off from being as good
It is however the closest thing to the first actually balanced melee weapon on veteran
Guh
when people say balance it means weak
Nah it’s not what I mean
it only feels weak compared to overtuned bullshit
rashad but power mechanic means it's weaker than rashad tbh it's like having to do random stuff to get the same results
@tall torrent Hows mk10 the better relic blade?
It’s not “weaker” it wins in some parts and loses in others
just not a good designed weapon if it runs out of juice no matter what in a game that throws constant enemies at you
Mk2’s uppercut has no weakspot priority despite it being the supposedly higher damage atk and as a result mk10 wins in almost all metrics all the time practically
I see.
what combos are you using on it btw?
yeah team not required
Horde clear
Push atk + [H1 + L2]
Single target
Push + L4 + [L1 + H2]
Push chains into L4 overhead into L1 overhead into H2 uppercut
Since the update I've seen this crazy vet melee build showing up in matches that is silly damage, and super tanky. Anyone know what this build is?
Hence why I like it lmao
probably ws on the right side
Ya figured its WS of some flavor, shooting just enough to keep WS going
has anyone tried making shroudfield work
either be super cracked at aiming and play helbore or play melee vet
you could just use the plasma
Vigilant MMF builds
They exist
They’re pretty solid now also
Hell just Vigilants in general now
haven't encountered any vets running that in high havoc yet so idk how good they are
Thammer shroud filed is good. One shot boss in auric. Ive yet to see THammer in havoc new patch.
Zealot? Yeah. I'm doing it for penances. Bothered to try again because zealous is funny as heck.
ah sorry
It’s cause they’re too scared of experimenting
that ability but the vet version of it
I’ve been running them in high havoc and they do work very well
i cannot remember its name at all because it's ass
I'll experiment once I hit 40
It got weaker relatively with the patch
lol
You can play it but the uptime feels really bad
I had 3 H40s do the team disconnect 3/4th of the way or near the end this week. I am very salty about Havoc right now.
it already felt very bad
It had the longest cooldown so it felt tac awareness nerf the hardest
dont play stealth lol
Im saying that being someone who actually played stealth pre rework
what perks do you run on the power sword 6 right now?
stealth got nerfed to the ground 60 sec cd if you take the double charges
it's a rashad tier weapon but I think it can use a leg up
I just dropped it after the tree rework its actually just not worth it anymore period
Is PS6 still Maniac+Elites? Or do you slap Carapace on it now
I think shout is still good, exec is also good now (since it got buffs and also was basically unaffected by the tac awareness nerf)
unyielding carapace
Oh shit
Shout still does more safely.
Dont think you need maniac
With so much dmg buffs on the tree that weren't there before
Sounds good, thanks man.
Yeah that makes sense, since you get like 45% damage from just sliding around lol
So with Ex stance run it with recon lasgun now, typical spray and pray?
the problem is its a 20 second cd realistically to refill your toughness, vs having a 10% regen almost always up
Is basically, can you aim your gun?
piss toughness to you and teammate
bonus 25% ranged damage and highlighting too
executioner stance refresh on melee kill
I take too long to aim so not worth it.
Yeah I'm running exe stance melee vet its that much better than shout ironically
It switches to ranged, very annoying.
@urban lotus this
it also have infinite uptime in horde
With my lag, weapon switching many times get eaten up so i don't switch till like 4 secs later.
So i waste bullets shooting the floor.
if I was lagging that bad I would play ogryn or arb cause theyre more forgiving
veteran you kinda have to have quick reactions
I'd say Arb, no one expects anything from you other than just kill shit.
I play melee vet for a reason.
what reason
'Nade goes boom, Bistol is the best stat stick, stab stab stab.
Ogryn and lag would be bad, at least with Arb and lag your dog can kill things if you can't react
oh the nade bolt pistol build 💀

idk spamming m1 and f is not that bad on lag
Naw, the lag causes my hits to be eaten up as well. I take way more chip than Arby on Oggy.
Oh yeah, what do you run on Rashad now? Unyielding+Carapace, Brutal Momentum+Headtaker?
Is why Agile is my best friend... or was. Parry funni.
dueling sword on melee vet too?
Slowly reworking all my builds and all the perks changed lol
Just spam m1 to heck head lvl and you can inf dodge spam.
Knoife. Only pulled out the DS because trying the parry thing.
Also, safer with all the plasma cunts.
icic I feel like the damage on knife is not very good though, it's decent for surviving though
Plasma cunts - that about sums them up
run crit + bleed
uncanny + flesh tearer
mercy killer is kind of a trap
Uncanny Mercykiller is fine.
I lose a lot of damage but smokes is a pretty good counter for them
That's when you throw 2 frags.
knife single target damage is also rely on crit
Probably around 200-300k by the end round if I don't use frags
I've seen that in matches, WS + smokes vet builds - smoke and melee
Or 1, if you twin.
nvm I found it for rashad, thank you bath.rawr lol
unarmored + carapace
uncanny is cringe
run mercy + flesh tearer
blood for the blood god
be the meme build ur destined for
I like how I just have to search weapon name + bath.rawr and I find the builds usually lmao
but yeah uncanny + flesh tearer is amazing

Did someone say, lacerate+flesh tearer AND the talent?
BLEED BUILDS ARE BACK?
https://www.reddit.com/r/DarkTide/comments/190kdpq/a_simple_guide_to_toughness_damage_reduction/
Is this still accurate today? I'm trying to work out the damage of plasma gunners and why I still had my toughness after getting shot (177 + 50 gold) while my arbitrator friend (143 + 50) was depleted instantly
he had less toughness and DR?
It’s really fucking good you just notice it’s downside when you’re in high heat and a carapace horde shows up
or the finnicky fucking uppercut/overhead hitboxes decide that you aren't hitting their head
Painful sometimes
But incredibly fun still
Mulches hordes though
Included with Flak
If I’m not going Wep specialist for recon lasgun, is it better to take focus or marksman
Yes, as far as he shows me only 1 10% TDR node while I had 10% TDR node + Exhilarating Takedown + Iron Will. Is that just it? Plasma bolts seem like it depletes all toughness like old fire attacks.
Recon you can genuinely just take neither
Keystoneless
One of the few weapons you can run keystoneless
if you're building for recon the only keystone that would do anything is focus target
but even that's not super worth
rashad is fun but isn't competitive in havoc unfortunately
why wouldn't it be?
vet has damage now
density
You know what Is competitive in Havoc vs it
rashad eats hordes tho
yeah in auric
I still don't know tbh. Some people say it depletes to 0, others say it has a really big damage multiplier
why wouldn't it in havoc too
I've never felt it lacking ngl
density
it uses brutal momentum to clear
you don't suddenly stop killing 4 enemies every swing just because it's havoc
Honestly with the buffs vet received talent wise
Unsure if it’s hitting bruiser BPs now
Or if it isn’t
4 enemies at a time is not enough for havoc lol
vet tree has damage now so you can still get BM breakpoints in havoc I think
I never said damage was the problem
Thing is idk if I want to subject myself to that and basically fuck myself over
Or stick to the Havoc Sidegrade
Aka Power Falchion
some of the best single target damage of any melee
Cause that thing is basically a Rashad side grade
All good, thanks for the info, just putting together a video asking why it happens alongside some other problems plasma gunners have
I think I might know why it’s probably something to do with Iron Will
Veteran has arguably one of the tankiest talents in game but it’s uptime borders on situations
Ontop of Golden and now even Close Order Drill
I could see how an Arby gets stripped
But veteran when they drop toughness basically becomes psyker
hey that's unfair to psyker
they have Just A Dream now :)
warp goat
this is so bonkers
I’ve noticed that
now souldrinker is easier to get
Psyker is tankier then... Lul.
Yeah psyker is tankier than vet atm
Just a dream is ridiculous
Melee psyker is so funny
Melee psyker is goated in this event and Mortis trials
I’m so used to psyker being actually moderately squishy that I forget
This fucking update they were given DR
Raw DR
You know who’s the only class who doesnt?
Veteran
well, vet has TDR and probably the easiest brains off toughness generation
but 10% + 25% damage resistance on psyker is crazy
It’s ludicrous
Also counter argument
Plasma Gunners

The penultimate hardest counter to Vet cause it denies them getting the toughness they need to be tanky
if you can't tank it, just block it
do u run exe stance team highlight with smoke
lol it's so fucking stupidly braindead now
you'll catch me dead before picking that team highlight node
i literally have to gimp myself by taking EP instead of DD for a remotely fair gunker game for my teammates
and taxe mk4 
i do. a lot in havoc now
ive been waiting for that combo to be truly viable
Occasionally
It’s like extremely viable solely cause of plasma
That’s it lmao
I haven’t even bothered with MMF yet in Havoc
But I do want to see if Rachud is hitting bruiser BPs In havoc now
needs a lot of buffs up
If that’s so I’ll probably stick too PF cause that thing was overall reliable through the runs I used it in
Oh?
because getting that breakpoint without unarmored is CBT
and tbh
I can't decide between falchion 2b and rashad
they're similar ish function
the doggy likes chain axe
is it me or power machete feels very meh?
its badly designed
I’ve used 2b in more high stress scenarios and it performs very well in havoc
I can’t say for Rashad
I don't like wrath tho
I can really only classify them as side grades to each other
yea they're really close in terms of dps metrics
One has easier clear but struggles more with carapace waves (2b)
put rending strikes on it
And the other is the polar opposite technically
trust me
Basically Rashad does way better against carapace vs PF
But PF does way better in horde
I think they’re side grades and that’s perfectly acceptable to me
bros I just tried out both power falchion and helbore lasgun, and I gotta say Im disappointed
falchion was ok, not bad but not great either
Yeah it’s actually balanced
helbore was terrible though, y'all use it for real?
Veteran has this weird state of either it’s too good or too dogshit
And that’s with RS + FT?
Color me surprised
Didn't you tell me to take rending off of cutlass 2b
rending actually matters on it
did I? forgor
Unusual
I checked source code
Wring kne
This one
Sounds like something you’d say mainly cause of powered state
Which I mean fair point
I don’t see at a glance why you’d want RS on a power weapon
No 25 toughness for me I guess
also
I checked stagger stats for falchion
Run 2 toughness
That’s my cope I have to do lmao
It'll probably be fine though, being able to take all toughness talents on vet is fucking hilarious
wrath lowkey doesn't matter that much for mixed horde because u can't stagger a lot of ragers anyway
it has like 6 diff target profiles
with big falloff
Getting my entire bar cleared and refreshed within 2 seconds just by being in melee
any mixed horde
Cause if not then
well
I can’t believe I’m saying this but
if u consider doing small dmg better then yea
Decap Cranial?
but the stagger falloff from cleave is ass
Is that really the play
u go from 16.5 to 4.5
Oh yeah does it hardstop on cara with full stacked wrath while empowered
within 6 targets
ofc
it's a little better on it than relic blade
I’ll test that In Auric
It almost feels like it doesn't but I've been doing mauler bodyshots anyway
also with heatsink u unironically want it to overheat
same goes for overload
they cool down faster from max to 0 when overheat lockout
Is overload's explosion still like 26 damage
yea
heatsink is ~23% faster cooldown from lockout to 0
Is the play for 2b supposedly?
and helps to extend activated duration much longer in conjunction with cranial
leakage is just more dmg but it's not that much more
yea, try
I’ll make a 2b and try it out when I’m off work
Cause I’ll keep my wrath cranial one for Havoc
What's the actual mk difference on cutlass
I've been using 2b because it looks better
IIb has a funky mode moveset and better damage
I like mk2b significantly more than mk1
mk1's H3 sweep dmg is just too low
It’s PA staggers ragers also
stagger bug:
But I’m on the ropes about it cause of the fucked up stagger profiles
Yeah
I was typing that
Lmao
just to confirm, rashad is good for h40?
it did fine for me in h30
but then it wasn't yellow horde or anything
If you hit 35 and it’s still chopping through hordes then yes
playable
not as much dps as power sword but has better single target stagger & dodges
Cause that’s max difficulty spike in havoc
if it stops chopping, I'll slap unarmored on it ig
should i take trench fighter drill if im using the mk6 psword with weapon specialist? or is it not really needed
Always do Unarmored
Unarmored + whatever
not as much dps as power sword
so it's a weapon in darktide
got it
But preferably carapace

How much cleave is gained from Sunder on the power sword?
Excluding the 20% strength
u go from 10.9 to 43.6 (assuming optimal roll which has 60% cleave targets) for all energized attacks
And how does that compare to 2 stacks of thrust or +40% strength. I suppose it can’t match that cleave?
is the powered on falchion actually good
10.9 x1.4 = 15.26
because even powered on it felt like beating poor hobos walking the street of the hive with a fish
it's alr
good, i'll stay with the DS then
whats the build mammas cus it also feels like beating mfs w a fish rn
u got cranial and energy leakage on?
yea
I forget
kk ill have to mess w those
PF like Taxe
appreciate u fr
Can actually get away with not using TFD
it's not a tremendous increase
Path becoming a mk2b truther
i have started to gather that you rlly dont need tac awareness with exe stance
it's hilarious how every build i've seen (including one i just made up on the spot) generally looks like this now
well there're variations but ya
the more things change, the more they remain the same i suppose
It's because of the overturned talents right side
https://youtube.com/shorts/myJbnyI_WIQ?si=sIgjLXG9_to5ygV2 the forbidden one has been mentioned, no longer watch any content smh
#shorts #gaming #warhammer40k
Hi, I'm Jeficus and I love Warhammer 40,000 and Warhammer Fantasy. Like the video and subscribe to the channel if you love Warhammer too!
This is my favorite variant of the Plasma Gun Veteran and probably the best veteran build in Warhammer 40k Darktide. It's about as tryhard as it gets, incorporating both the ...
@tall torrent How would you rate this? XD
wat this for
An updated ver of my dumb knoife melee 'nadier.
voice of command, stinky
I love that if you frequent the HD2, GTFO, and DT discords you start seeing the same people
With Bistol because BOOMS!
consider overhaul
OG Bistol. The new one is bleah.
new one is ok on zealot
By that, you mean changing it?
i think it depends if you bring throwing knives
yea
even with throwing knives it's ok
btw, what upgrade talents for executioner stance
because it's a fast draw gun that aoe stagger bulwark
that concept on zealot is already good utility
ogryn highlight
Any specific nodes that are questionable?
right
yea
tac reload
field improv / serrated (take 1)
born leader
lack of always prepared for boltpistol
lack of precision strikes
I use voice of command on third loadout.... without duty and honor
I want both Field Improv and Serrated. 
i thought duty and honor was the only reason for voice of command
I have a Mercykiller knoife Path, have you forgotten? And i refuse to drop Field improv.
then can you run without duty and honor?
what do you mean
everyone love gold toughness like lifefloat save them
drop dmg talents elsewhere then
lol
ok but you could also have an ability at the same time
a what now?
Is veteran just a better zealot
WDYM? Also. Tactical reload vs One Motion. The knoife and Bistol switch is already fast enough?
vet tree got better in dps
zeal better in survivability and burst dmg
but still king of crit dps
this good enough for exe stance?
What is zealot for? Like zealot ability only gives 50% toughness instead of 100% or more
there's more
skirmisher
The abilities all seem kinda meh on zealot so I'm like why shouldn't I just go back to veteran
skirmisher is near op now
oh
get longshot for boltpistol tbh
and yea if u want to keep field improv + serrated (bad idea) u should drop more impactful dmg talents elsewhere
martyrdom purpose reworked
people want try it out a lot
imagine if it activated on dodging too
Was it buffed?
but yeah great suggestion, thanks
it activates on dodge slides
yeah longshot now always gives at least 10% damage
so there a compromise
longshot? yea
I just went with O4B for comfort pick since I melee way more.
yeah but in the thick of it, they aren't exactly pratical imo
also double dodge cost, for what matters on DS
this psyker concerns me
if that psyker is seer
I couldn't find much use for it outside the aoe stagger
It still 2 shots most enemies
Probably 1 with buffs
it literally exists just for the stagger
it's like autopistol but more stagger + more range
I wonder if it was built with new havoc in mind
This season barely has any stagger resist
So things like taunt/trauma/smite/etc are being even more
Maybe they wanted vet to keep up with stagger
stagger is bugged rn
stim does
it is for single target armor killer? no.
it is for weakling unhealthy small size? yes
Anyone got a build to run for the new bolter? Should I do it with ex stance?
would you like my demolition build?
What's the difference between devils claw mk 1 and mk 7? They seem very similar
i mean single target killign is the entire point
because the AOE damage rounds down to 0
Like with full stacks of marksman focus the mk3 bolter can 1 shot a reaper on a crit headshot in ex stance
I’m just curious if there’s a build I’m missing. I was thinking of trying weapon specialist with the new bolter, that with ex stance and kraks
oh,.. my version is voice of command without gold toughness and purely explosive build with blitz shredder 3 node, keystoneless
I’ll still check it out and try it out
I just wanna make a build for it because it’s so fun to use
I find the bolter mark to be good more as sidearm for cc tool and occasional snipe gunners and specials
That’s what I was thinking, was just seeing if there’s some missing tech I’m not aware of for being an AOE weapon for vet
@signal laurel 1 free point, gold if you want, i don't use gold and put on stam delay regen
it works wonders with smoke grenades tbh
oh and aura if you want surivalist or fire team, your choice
makes up for the loss of cc from frags
Thank you man I’m gonna try it now
would be cool if smokes got another buff
they dont really compare to frags and kraks still, especially with all the toughness regen an executioner stance build can get
so they feel kinda worthless even on a ranged build
my experience using them most of time is chaff dealer, i love seeing chaff enemies explode when i shot on ground, especially in pack
its funny you say that
Outside of havoc, smokes are okay
bc a lot of people use them
man you have not been playing this game the past few days
Absolute peak
smokes are easily top tier because of those fuckers