#veteran-class
1 messages Β· Page 1517 of 1
yeah me neither i gave up after 2 tries cuz mortis is kinda boring
Tide games and nurgle are like peanut butter and jelly
It'll be a genestealer cult trust.
even in other 40k game it feels like nurgle is often the or one of the main antagonists faction
I'm not giving up the second hive hopium
true it makes sense at least
GSC don't work with chaos
Because zombies and magicians look cooler than devils and horny devils
like in dawn of war 2 the greater daemon is an unclean one, it chaosgate daemonhunters u face nurgle cults and death guard, i think there was also another one
ehhh not necessarily
The simple answer is..
horny devils look cool i think π
Nurgle is quick and easy and there is not a lot you can do wrong.
yea i do agree
main boon is it has like all the ost in it which is nice
Have you seen how GW treats Slaaneesh and Khorne compared to Nurgle and Tzeench? π
Nurgle is the one with zombies, it's really that simple
i have not seen anybody with poxbreaker
The other factions, exspecially Tzeentch and Slaanesh, they are way more difficult to portrait correctly.
You can see one now. I have it.
not really i mean i got into 40k like a year or two ago and have mostly been playing the video games, reading lore on the wiki and watching some youtubers
I've played with a few they're usually solid
But the only thing it says is, you have killed 1 Million enemies.
like i know the drama about GW being dickheads and all but im not super knowledgeable about it
Unless, you slap a space marine warband to them
It does not equate to any skill.
tzeentch would have to have enemy psykers and teleport and all that bullshit
slaanesh is just no no because puritanism
khorne would probably work
it does equate to hours
i really really got into the rabbit hole though in that short time lol
A game that portraits Tzeentch and Slaanesh quite well is Rogue Trader.
Nurgle eats good, and the rest fights for scraps in the tabletop
@slim pulsar Hours played does not equate to any skill. People can play 1000 Hours of Darktide and still suck.
I gotta play the game, aaaaargh
But
i did notice that it seemed like the death guard was the chaos faction with the most models even more than black legion
RT is really good we talked about it here like yesterday
Mucho Texto
You can always just.. ignore the text.
it stuck with me on the second try
u definitely gotta be in a certain mood for lengthy crpgs like this
it's not that bad, but as with all Owlcat games you want to spread out the NPC interrogations
I mean, that's half the fun of the game though
Of course.
Rogue trader is also a very story heavy game compared to darktide so it can actually elaborate much further on them
they let you choose so many topics to discuss all at once and the gamer brain just wants to click them all right away
@turbid ibex Thats the crux, yes.
I spent 10 hours on the tutorial
Are you guys experiencing backend errors too?
agreed in a broad sense but theres other kinds of narrative devices though
Although to be fair, Tzeentch is fleshed out way more compared to Slaanesh, yet Slaanesh still somehow works, even tho that part has way less.. screen time.. compared to Tzeentch
yeah the slaneeshi inclusion was a little bit half baked i found but eh
its whatever
Rogue Trader is the best videogame to experience the non-war side of the Imperium
@mighty willow So, you made it past the character creation screen, thats an achievement in itself.
its definitely the most expansive game about what actually goes on in the warhammer 40k universe
(it's the only game actually)
loool yea its true
Nah twin, i keep redrawing the character portrait and going back to making a new save
Fair enough
Me watching the clearance 40 true survivor psyker blow themselves up under no pressure at mission start
almost every game is like "crusade this" "beat back the nids"
@fair shale Yes.
Like without all the plotting and scheming stuff what other things does tzeench cultists really have that screams "HEY WE'RE WORSHIPPING TZEENCH"
that's the real darktide endgame
Well...in the grim darkness of the far future.. there is only war.
and queues
i really enjoyed some of the games though, the IP as a whole was actually better adapted than i would have thought in the first place
"Thank God, finally a good Veteran Player"
And idk if i get flattered or offended by that comment when i hear it in pubs
like RT, chaos gate, DoW 1 and 2, gladius, battlesector are all solid to very good games imo
Meanwhile with nurgle you have just throw in zombies, rotten flesh, disease and boom
birds
I want to know why so many vets would prefer to die firing their gun than to ever even broach the concept of touching a melee weapon
Ik its "the gun class" but like come on
and it's not even that
no
you get pox bursters with that exact combo
Birds, and Blue, and Psychic powers, and Tentacles
u could have minor psyker enemies and shit like that
would be cool
"the gun class" that has 25% attack speed for free, 50% crit chance, like 100% free damage 
@fair shale Because they suck at melee. And killing everything from afar is so much easier.
dw we'll be getting one of those in due time
people just refuse to read the talents
Exactly brother
Vet melee goes nuts
I usually get tunnel visioned sometimes on killing gunners or other specials so they don't harm my friends, but then i look back and i'm all alone with maulers closing in 
i like shooting darktide guns
I love my funny mercy killer uncanny strikes knife on vet that thing goes crazy
like u can easily handle 2 or 3 at once with basically just the parry if theres no flamer or sniper shooting at u
I'm not saying it's only recon las players but it's all recon las players
"Uhm, guys? Guys? Need some help here!"
And they are spamming M1 on trash mobs 
Tbf recon las is just fotm gun at the start if the game it was XII vets
Also smoke nades severely underrated
Especially now that you don't even have to path weird to get them
I see like 1/10 vets actually use them
Recon lasgun and that ugly helmet = "It's so over"
They are definitely much more noticeable in Havoc
Ain't tha tinteresting
jokes on you i use the infantry autogun until i die instead
seems like smokes really start to be useful in havoc since ive read that gunners are a much bigger menace in havoc
It's funny
they're the guys that cast "Mission Abandoned" on you
Gunners are the biggest menace in this game across all difficulties but it is much more noticeable in havoc and smokes(with upgrades) will stop them from shooting you for 30 seconds with good use. Its like budget psyker bubble.
in havoc the little mob shooters are more annoying than the actual gunners
a squad that has 20 of them will murder you
if they give u backshots
good thing vet comes with a thing that highlights them
Usually i am trying to kill a sniper or a flamer while getting jumped by maulers
yea unfortunately
This guy is the bane of my existence
for me specialists are definitely my mortal enemies
flamers tox bombers and snipers especially
why snipers
You'll learn to hate the scab stalker
they should bring back the shooter change where stalkers shot more accurately and longer bursts UwU
Baby Heavy Gunners im ngl
i started to play auric recently and feel like they start to get really dangerous there with the overall added pressure
and also i feel like its a toss up between them being in a spot where its relatively easy to kill them, or having the perfect assymetrical los where they can shoot me but i cant shoot them
Snipers arent bad until there's a platoon of em ngl
you can dodge the snipers
You'll eventually muscle memory dodging them off audio queues
Won't even have to look at em
unlike plasma gunners they actually have cues
What in the name of the emperor are the plasma gunners
yea i mean i kinda already do but if ure fighting melee at the same time or something it can be hard
basically tanky snipers
new unit
They're like, shotgunner spawn rate with sniper fire characteristics on top of a mauler frame
with no laser sight cue
Plasma gunners have great audio and VFX
After they have already blown a hole in you
Nah I'm aware of that i mean who designed these things
apparently this is what the community wanted
they also have an AOE debuff that reduces toughness regen by like 80%
so even if you perfectly dodged, a scab stalker will just 100 -> 0 you instantly
game devs confusing skill ceilings with frustrating mechanics is a classic
if the debuff only applied on hits it'd be at least tolerable
You notice they seem to shoot faster once they hit you too?
dodged? took cover? behind a shield? na debuff'd
they seem to shoot faster when i aim a gun at them
Like the follow up shot is faster than the first
i noticed that as well
If snipers and scab gunners had a baby and the baby was on roids
does fatshark have a good track record at patching unfair enemies ?
a lot of my damage taken comes from the fucking debuff rather than the plasma bolt
nuh uh
scat gunners is crazy
the worst part of plasma gunners is how they spawn in damnation so i can't even have an easy time
who asked for lower difficulties to be harder
sorry it was me
The worst part of Plasma Gunners is when I'm dealing with triplets and the director decides the ideal thing to spice it up is 12 of em
step on lego
Eventually
Shit takes like six months sometimes
They tend to let it settle
I can't wait to be punished for playing correctly again
omg -80% toughness regen for not getting hit :D
Well more they realise this community can be spontaneous
let it settle then make appropriate changes
tac awareness is the only cdr node right?
yes
question: while a Veteran might not want the new Bistol Mk, would a zealot want it? to have a mobility stick that cc ranged enemies, or is the damage drop not worth?
also does it need collateral? should it dump mobility?
no because it has no piercing and the ranged enemies are in the back
need to wait for rolling steel 
I'd personally dump mobility on the new bpistol due to stagger being its specialty
The plasma gunner is the plasma gun nerf
ppl seem to say you dump mobility on this one
dump collat until the stagger calcs are fixed, then dump mobility 
whats a quick mission other than rolling steel guys
really? do we know something special? i was assuming that test could be janky since the stagger seems to be bugged
roger captain
idk if it makes that big a difference anyways
pls don't actually do that lol
but i would just stick to keeping the stagger on the explosive one
nah it def barely matters
it's just that nobody can properly test stagger breakpoitns rn
so do whatever
im talking all the bad decisions and crediting you for them good Sir
Dump damage 
The ones where you wipe
no
Minor nitpick but one motion should speed up the animation of swapping. Helbore lasgun can fire before the toggle lever is ever touched with it on
probably magistrati oubliette
not on the board either π
WHAT
oh man i've been waiting this whole time
Enclavum Baross?
out of luck brother
Ty for proving why it needs to be speed up almost immediately
fug
Silo Cluster, Chasm Station
Hab Dreyko p fast too ngl
i just got mission aborted as i got into the evac
hmm hab dreyko i might get hit
wtf
speaking of any decent helbore builds?
don't do hab dreyko if you're grinding for auric lol
God roll.
wait does marksman's focus not have the crouching grants stacks thing anymore
im auric certified already now...
no but u dont need it anymore
u can move now
no because moving doesnt lose stacks anymore
ah i see
MMF is good now
Visual doesn't match gameplay makes it feel very awkward
are u doing on overwatch & do u need help
I can help
wouldnt want to bother
it's ez and fast
well if ure down sure buddy
I forgot but does it still give you On overwatch if you dont take any hp damage from melee?
should i dm u my code or something
u can send it wherever u want
7452761473
yea
do u need event progress
In that case double VoC go brrrr
Man hot shot is such a mediocre blessing 
nah just cheese it lol
Only cheese I remember from back in the day was disconnect reconnect at the end.
rolling steel not good for it tbh
doesnt let me death drop
Rolling steel havoc 40 when
All crushers you have 5 mins Final destination no items
4 Ogryns on rolling steel:
what's a good melee to pair with helbore or is it just power sword all the time
i had a lot of fun pairing knife with it but uh i'm a weirdo lol
Rashad π
the MK6 knife
helbore bayonet
never have to switch weapons
mobility
mobility but I don't really notice a difference with stab
Now that i think about it
nobility
I think i remember something about mortis trials giving a bunch of materials at the end?
Yes...
Guess i'll be doing mortis for the foreseeable future then
Do one havoc per week for easy materials.
I havent even unlocked auric yet
Time for you to do so.
tac axe is best budget melee
Does auric give more materials
I am stuck getting the Krak Grenade kills, Smoke Grenade, and Infiltrator supression penances. So long on those. lol
smoke is pretty fast do it in mortis
take grenade regen build
spam smokes
into the hordes
Instakilled again by plasma gunners award
what should i use for dumpstat on plasma gun
69 charge rate 71 thermal
is the optimal
since it can be annoying to get if youre not loaded just make sure to have at least 71 thermal
until u get the perfect one
Other way
Been trying out the autopistol on other classes and I kinda dig it. You guys think its worth running on Vet too? Or would I just be throwing?
69 thermal 71 charge
oops
outskilled
it's good
mini vraks
Hellyeah
do you have a clip of how it got you
i want to see 
Literally across the bridge
Does the Falchion feel shorter than other swords in the game? It does for me
stray bullet agroed it
and it beamed me with another one immediately shooting at the same time
instantly downing me
which lead to a death cause then the rest of them agroed
and then dumped into me
also yes it was a wipe
i fucking swear they're bugged
They need a massive tweak
(removal from the game)
it's a perfectly normal length for a sword

The sword she tells you not to worry about be like
does the clip size perk make the double barrel shottie a triple barrel
Yes
it makes up for the length with girth
neat. i feel like there's a meme build somewhere with that
WS already solves all the reloading issues by removing reloading 
now I think about it, some weapons are bugged rn to have lower total ammo count and clip size
imagine if DB was affected by it too
single shot DB - now that's a meme
Apparently its all of them or something
being fixed 1.9.2
aka next update
Currently 1.9.1
oh that's how it works, ok
Plasma hurt
Idk
I'd be fine with it if they shot relatively slow
if they want to keep their volley shots
they should either tweak the debuff or remove it all together
lower the firerate and keep the debuff or remove the debuff and keep teh firerate
also make them glow like 2 times brighter
i want to try out triple barrel shottie but playing not weapon specialist with double barrel feels weird
or without agile engagement
hmm i guess i could drop some other shit
holy crap i literally cant find a match where i dont have to play the game alone
team dying instantly
https://darktide.gameslantern.com/builds/9ff9365c-4f2c-448c-a25b-4c947e9d44a0/pvt-vasquez
Thoughts on build?
i had to solo an assassination mission boss right now
returning vet players are so bad
skipping Iron Will is crazy
ugh fine
okay gun vet in havoc is pretty good
def gotta run born leader tho
and replace HH on recon las with dumdum
born leader gun vet actually provides insane regen to your team
because you have insane regen on yourself xd
@orchid hemlock man ur vraks build is so fun
Huh?
I honestly don't remember
Would dmg against Flak still be better if im just aiming for center mass on a Boltgun
as opposed to Carapace
Why not aim the head π€
aiming is kinda hard
I still try to, but most of the time I just mag dump on a clump of elites 
Which do you guys prefer? Mk 7 or Mk 3 shovel?
Oh that build
Seven.... Seven seven seven seven seven seven
i was just sleeping on the weapon
Mark 1 
Any particular reason why? I haven't really used the shovel any and its next on my mastery list
its a bit stressful at long range though
Based poke enjoyer
honestly disagree with all except the iron will and longshot, no offense. suppression is very good and free 10% crit chance on reconlas is not insignificant because the base is already 10% and then reciprocity
Better horde clearing prowess than mk3
Gottchu
and demo team is tbh unnecessary cause the nades already regen
yeah it gives you even more nades but like ive never felt wanting for nades with regen tbh
It's not free 10% crit
60s cd is very long, you can't spam shredders as you can with demo team
I also don't think there are any suppression breakpoints that change with KTHD, and even if they did with recon you want their heads to stay still. Usually it is good on weapons you want to one shot with like plasma and bolt gun because you don't need to then worry about getting shot back and loosing the accuracy
you can disagree, i'm just telling you what the meta is
ok ty
If you lose accuracy, so what? Just hip fire the 500 other bullets you have in the clip π
i dont want do like, die though
Slide
dodge and move more
Also shredders
wdym suppression breakpoints?
you should never be relying on suppression
You can't suppress everyone
Only the things you are shooting at
The best way to deal with this is sliding
or like. both
not when more than half the shit in the game doesn't even interact with suppression
every time you reload? i mean, pretty much is. I reload a lot tbf though
not worth a talent point
The first 20% of your clip is very low
In the grand scheme of the game it probably gives you functionally like 2% crit
10% crit won't do shit for you anyway
with shock trooper that 20% is gonna last longer
Also, recon wants crit to proc infernus and shock trooper
Not really for damage
how do you figure
10% longer
yeah...?
10% is not insignificant when your clip is 150
So instead of wasting a point on 2% crit, get more damage
The more damage you dot he less bullets you use and the more damage the gun and infernus does
crit has very little value on recon once you max out infernus procs
Yeah i got finish out krak first then im gonna switch. The worse I think was the marksman 2500 kills at 10 stacks. That one was a grind.
Like I said, crit is a utility tool for recon not damage
One of recon's major strengths is being able to use it for extended periods without reloading
and not taking dumdum is just... 
highly disagree but tbh i dont think i can convince you
Like I can sorta see the angle of you really want to save ammo, but you might as well just get the las pistol at that point
it's not an awful thing to rely on if you're running melee
Recon is the worst of the las guns at ammo economy
and use a brauto or autopistol
3 people are giving you suggestions to do something else
maybe you should reflect on that
oh no hwe's 100% right
I play MMF vet
ok make that 4
personally i'm just pleasantly surprised when something is suppressed and stops shooting at me lol
you're always better taking FT if you use a keystone
for recon specifically
MMF is crazy good for survival
but recon doesn't get much value out of its damage boost
Marksman focus?
the 10% crit after reloading is just anti-synergy
yes
why would you want to reload recon more often
why wouldn't you it has the fastest reload of any (?) gun in the game
Nah gimmie that Las pistol π
Never reload
Your saying recon doesnt get much out of it? I stronng disagree. It builds stacks crazy fast and maintains them better. Most of the time even without aiming.
to the point where you take a talent to deliberately do it more often than necessary?
right it builds and maintains them but...
like
and for 10% crit only? hell naw
Recon has bad Finesse
recon crits don't do damage
Do you get nothing out of the stacks
so that 75% finesse from MMF is going to waste
not nothing but not a lot
What they are saying is that it gets value purely from Tunnel vision
you get like ~20 damage at full MMF stacks iirc
What's the percentage increase with all of the buffs?
112.5% finesse and 15% reload speed
at full 15 stacks of MMF
Yes but I mean the total damage of a body shot or headshot
oh uuuuuuuh
You said this like 20 damage increase
haven't tested in a while it's not a lot tho
What was it before that is what I am asking
I mean sure its not the best. But finesse increases attack speed, crit bonus and weak spot hits. And with how quickly the recon shoots and building make sticks very quickly it defiantly does something.
30% damage increase
that is only for the finesse stat on weapons
finesse on the talent tree is just crit/weakspot damage
That's actually not bad
So 30% more damage isnt a good boost?
But that is only crit headshots correct?
On weak spot hits to.
Sure but it might not be the same amount of damage increase
222 crit bodyshot with MMF and 156 on regular crit bodyshot
That's not bad again π€
That's about 20ish %
meanwhile FT gives 294 crit headshot (and keep in mind boosts infernus which is where the real damage is), and 208 crit bodyshot
the bulk of recon's damage is in infernus
Agrivolver can just 1 tap reaper casually now??????
No
It one shots competitively

Yeah but I'm wondering if this is better or worse than FT
Worse
I would assume FT is still overall better due to the flat damage increase
Mmf doesnt boost burn
extra stacks 300, 229
Pretty sure thats not a recon lasgun
Sorry I get cracked when I think about MF with Vraks π
6 stacks +redirect fire does more damage than 15 stacks MMF, and still boosts fire
I'm actually thinking about dropping some nodes to get more finesse
I'm curious which one does more damage, LRA or Marksman? π€
Eggheads breaking darktide science instead of breaking heretic backs
I'll break your back
Well yes if your discussing meta. But Recon can still get allot of damage boost out of MMF. Generally against a broader range of targets like hordes. Pure single target DPS though is always gonna go to focus target though.
y are u shooting hordes with recon lasgun
tbh im not sure why I did this, most of this is just gonna come down to personal opinion and I don't go for what's optimal anyways
Why would you ever waste ammo on a horde?
sorwy ig
Because shooting shit is fun ?
in their defense Mk XIV recon lasgun actually has cleave
Oh shit u rite π
but assumedly they're not using that one
Not in havoc π
Unfortunately
I know I have cleared uprising many time

Done plenty of games without ever touching melee weapon when built pure ranged.
but also with that one...
doesn't need any keystone buff to one shot
or a crit even
What difficulty?
And how many ammo bags did you steal? π
Damnation and up. Its not that hard if you are playing right and got a good team.
shooting hordes already means you're not playing right tho
I would be very surprised even if you had unlimited ammo that you can hold off hordes in Aurics without ever putting the gun down
Is the +75% ranged suppresion node worth taking with something like an autopistol/recon lasgun?
Mk XIV recon lasgun 100% can
Or a team that literally isn't using ammo at all
True but I feel like eventually you need to put it down when the front lines starts clogging with maulers and crushers
No
Maulers aren't that bad because of infernus
it's still a recon lasgun it just burns the maulers to death
Its team dependent. Why i clarified a good team.
Crushers though
Those are good suppression weapons already
Yeah
crushers yeah you gotta stab them
See that's kind of the problem though.
golly jee if only there was some melee that could easily and quickly put down a crusher
You need a specific team setup to even be able to do that.
Rending Strikes, Chink, Onslaught = profit?
It isn't going to happen all the time.
π
Having other people carry your weight I don't think is a good metric to using it for wave clear π
Just help them out it's fun, don't you want to crack skulls with your Ogryn buddy? π
Still gonna take a while to kill em because of the hp changes
I got buddies that play constantly with, we synergies our builds together.
To busy gunning down all the ranged targets so my teammates can do that. Lol
I don't think killing gunners and killing the horde are mutual most of the time
ok i dont understand what was changed on the assault chanswords, are they any different from before?
Yeah empty your mag the moment you see gunners I want them to be swissy π
Like don't me wrong. It can be a good idea to shoot a horde with ranged in short bursts to control it better but relying entirely on a ranged weapon is just not the norm in this game
Unless you're psyker.
damage buffs, and their special attacks wee made better
And using a staff.
Mk IV got a new attack
Or assail.
Leave horde killing to the Psykers 
And elite killing
And boss killing
And shields
me playing double barrel knife vet in havoc
My shovel must know blood.
and blasting through crowds in record time
psyker regen when they see the godlike powers of exe vet regen
Now if we are talking about DB, that changes everything π
does it changed any perks or blessings it needed?
In all fairness you do still have to get kills with the knife
But yeah double Barrel is kinda busted right now lol
I dunno man probably not
thanks, they do feel awfully mid-of-the-road so i wasnt sure what happened
hey at least they aren't outright bad like they were before
eh u were right on the opening salvo one. i'll do that for helbore instead tbh
and are instead like...okay I guess?
Any tested the blessing for power falchion the burst on end to see how effective it is? Debating on slapping it on to see what it does.
cranial grounding and wrath are obvious best in slot blessings
every other blessing is niche and bad
Does the burst on max meter even do damage?
and those 2 obvious best in slot blessings aren't very good either
no it's literally just a crusher/power maul explosion
no damage just stagger
in a pretty small radius
Well thats disappointing. Saves me to time of trying it out.
Why do you even need OS if you have surgical?
one shot headshot crushers
genuinely
Wait OS increase crit damage?
Mk IV helbore narrowly doesn't one shot headshot crushers, and a damage blessing makes it continue to do that
Opening Salvo increases all damage...
it's a +damage blessing
Wait am I thinking of he wrong talent? π€
Open Salvo just gives crit
oh helbore doesn't even have opening salvo
the talent on the tree
Meanwhile desperado giving unconditional +10% crit and +25% crit damage to melee
imagine opening salvo was like 20 or 30%
infinite ammo recon lasgun with 90% crit chance from deadshot and reciprocity
I'd rather they change the condition and give it some additional benefit
60%+10% base for ranged
25% from deadshot, 25% from reciprocity, 10% from opening salvo
then you could have 5% from perk on weapon
5% from psyker with crit aura
10% from zealot with piety
right
so you could theoretically have 90% crit chance
and then like
surgical for that last 10%
genuinely sorry if I came off as rude, btw. I realise I can come off that way without meaning to
Giving up weight of fire on mk iv
okay but on an exe build especially with the new tree
how often do you actually need moe than like 1/3 charge to one shot something
What?
You haven't done that already?
π
god no
i just full charge since i'm usually shooting elites anyway
what perks do people run on plasma nowadays
Most likely flak Unarmored
Unarmored
Flak
Rising heat
Gets hot
ty
Unarmored maybe not needed but I havenβt bothered to check breakpoints with the new damage talents
Itβs not like thereβre significantly better perks to take on it tbh
is it just for the dreg gunners
oh right i forgot they existed
Cuz 1500 unarmored is pretty tough breakpoint
Except now vet can get really high damage
I still find it weird tox bombers are unarmored
Maybe flak + elite??
since longshot is basically treated as 10% damage
like they're clearly Maniac :c
I run unarmored maniacs on my plasma for high havocs but thats cause I find it more annoying to not one shot dreg gunners than scab gunners and I use blaze away with that one heat perk that let's your shoot 12 times, personally.
Itβs all math
After this patch I think flak better than maniac on plasma
Cuz u can hit for like 3k+ maniac headshot with plasma given skirmisher + EW etc
Which is more than enough to kill havoc flamers into the dirt
Tbh I could logically see that, I haven't done extensive testing myself, i do however like unarmored on it
Drastically more useful than I previously imagined
I tried plasma for the first time today in Havoc and it's actually a fun weapon to use
the cleave is so stupid
how is it
that after the rework
im still 1 fucking point off for laspistol build
lmfao
missing exactly 1 point to pick up deadshot

Howβs the new melee weapon feel?
Mediocre
meh
Is it cool at least?
Sounds like the power sword
yeah
but you dont need to turn it on every 3 swings
but in exchange it does a lot less damage
but you do half the damage to compensate
π
10/10 looks like a sword
is the stealth build still hot garbage
it got indirectly nerfed
Drop superiority complex tbh
ah yes the plasma gunner audio cue, the downed sound :p
Is new vigilant autogun good now ?
hnnnnng pew hnnnnng pew
Got a Helbore build, i 1 tap every enemy in the testing arena except the crushers, is that anygood? or is it normal π
if it can't 1-tap Scab Captains, it's shit
It has been always good before patch
Yes although behind helbore because of the Shock Trooper talent (Las-weapons consume no ammo on critical hits)
But yeah
That's the Helbore
Big game hunter
well its not 1 tapping more a inf ammo crit build
oh cool, new 50% swap speed with hellbore is so sweet now. I kinda like it now haha.
Is the pinned google doc guardmans survivalist guide still relevant?
How so
Is there a better/ more updated sheet?
Does the Falchion feel it has a shorter reach than other swords for anyone else?
Thats not really what im referring to. Im a newer player trying to learn the game. if its behind by a patch, im sure its fine lol
Seems fine to me
Besides the talents bit its fine yeh? Cool.
the doc was actually already somewhat outdated for quite a while
there is a stab animation if you do heavy light attacks
Another major update coming in December too. Potentially more updates to talent tree
Yeah everything needs a second pass for sure
Yeah I am using Mk 1 for those light attacks
i do forget if it was light light light or heavy heavy light
Melee vet is a little silly right now
but the current veteran build has juiced up toughness
so if you just play with that and some of the stamina regen perks your survival is super high now
with MMF hits all the breakpoints you need it to hit
while having a higher rate of fire than Mk3
and better boss damage
Wats MMF
, sorry am not used to all the game term lingo yet
bottom left keystone
marksman focus
Marksman Focus keystone
marksman focus is now just insane
you choose keystone based on weapon potential now
but the keystone itself is great
I play psyker!
there's the problem
where's the nearest barrel
I love quickplay
so my favorite build seemed to have a bugged weapon on it, a combat knife whose plate is white with no icon
my ammo counter seems a little broken from the update lmao
whenever i mouse over it my game crashes
is there any way to fix it without just deleting the build
Repair game files via steam maybe?
Turn off ammo gained in numerical UI 
also completely unrelated, do you guys thing a braced autogun exe stance build is viable
do yk what its under in numeric ui?
im blind
oh you know what it was
my power falchion seems to have disappeared
completely
that was the last thing in the slot
brauto gun so no
it feels like a power sword sidegrade
more of a power sword downgrade imo
i dont usually play havoc anyway, havoc is for meta only
it cant really kill crushers
so that's fine
or maulers
wdym? light-heavy chain on lawbringer falch
its carapace is horrible
Whats Meta on Havoc as a Vet?
Huh, aight
shout helbore power sword I would guess
i think flak carapace might be the go to for the falchion
vigis are also pretty strong after the buffs
I also run this on falc
plasma
let me try carapace maniac
no
should i just use this roll
nah shoot for a dumpstat where damage isnt affected
until you find a better one sure
depends on how muhc money you have. mobility is the dump stat on that weapon.
60% mobility is what you want
I didn't stop rolling til I got the dump stat on mobility
yeah i got 8 mil i can spare
"no"
provides no better reason
time to lose money
π
no as in i will not let you try it
explode
what blessings yall run on it?
im running wrath cranial grounding but idk
Same
wrath cranial is the best pick ye
brunt doesnt wanna hear you bitch 
mostly cause the rest of the options are pretty mid or just outright dogshit
Thought Energy leakage was pretty alright
But then again, am not like too into the details on what I put into my weaps 
Yes Brautos are good
wait what the hell
Idr just look at the settings, should be there
Double barrel knife :)
First thing I checked was my loadouts
And then thereβs arbi

Barely gets touched. All builds gone.
Had like 7 builds I had to trash cuz i havent been on for like weeks
Yeah new tree
its def a huge improvement over the previous
it still has plenty of room for improvement though
You can actually take some for fun nodes on vet now
Instead of "it costs everything to reach a capstone"
tbh it still kinda does
5 point investment to reach a keystone when every other class only needs 2 to 3
Yeah but like, I can take smoke nades without having to spend an extra 3 points now, yk?
Imagine vets being good at range.
Or most of the ranged weapons being competetive compared to one another π€
you should give helbore + MMF a try
You will use Plasma and you will like it.
isnt it already the worst build in the game
by a huge margin
Prob yah
what build
i dont mind if its bad/the worst but i should be able to atleast 1 shot gunner mobs after a stealth
Though I will say infil vet has insane damage potential
yea but voice of command exists
In part due to WS
VOC makes me fall asleep but yeah itβs stronger
every 6 months or so, i logon to darktide again, play infil vet, get flamed and feel like my build is useless, swap to tank ogryn get bored and gg and i just dont understand how infil hasnt been buffed yet
i cant tell if this node is good
Infil is bad due to opportunity cost more than anything infil is doing itself tbh
Its very good if you can aim
infil is fun but honestly horrible
Or if you fire plasma at head level
i wouldnt say its that bad
you press it, heavy attack a mob, does half there hp and then your in a bad spot
Well I mean who would you rather have around, free gold toughness for everyone or greed pick ability, yk?
especially if no one is near you and you jsut get full agro even with the 90% reduced threat
but its def nowhere near on par with exestance and shout
ye i was playing rat build infil with full revive speed and infil uses to do objectives
Thats the single best use of it ngl
it was pretty good on objective levels it felt like, but the dmg was stupidly bad especially when arbites came out
i just uninstalled
at least the damage bonus modifier is built in
but im back for more disappointment π«‘
It's good. But out for blood and confirmed kill are better
Tbh
I prefer ET to CK but OFB to both
OFB only in havoc tho
Where I'm gonna shoot plasma once and mow down 400 poxxies to kill a plasma gunner
exhilarating takedown is pretty easy to activate, gives tdr and has pretty good uptime
Yeah, its a really solid talent and you can proc it on anything
Some things will just proc it more than others though
all 3 of the top toughness regen are really good imo
I think that's the key thing to consider
Like high rof weapons would benefit from ET more than lower I think
eh idk
i feel its the opposite
Plasma benefits the most cause you can headshot 40 poxxies as once
You'll just instantly stack ET blindfiring
Yeah but plasma is just
generally the lower rate of fire weapons are the ones you want to do headshots most with
An outlier in that regard
It's not that you want to do headshots more with low rof
and again keep in mind this is giving you +30% tdr
Its that you end up hitting headshots more naturally with higher rof weapons
Confirmed Kill just sucks when you get into a game where you cant get the elite kills
Whether theyre ragdolled or pounced or soul blazed
ET and OFB simply always work
My secret is that I set my player character heights to where most heads are in the default aim position
Which is just a little under max
wait does that actually affect camera height
Yes
holy shit
It affects gameplay in general
me when i just like making my chars really tall
If you set your character to a little under max height your default reticle placement will be around poxxie head height
Which means you can just
Plasma and stack ET in a shot
Or brain off melee a lil better
It does however mean taking cover is a lil harder
Double caveat tho its a little easier to see gunners in cover
Any good blessings to put into Plasma
Gets hot + rising heat are good
I like Blaze Away and Optimized Cooling
You'll hit Blaze Away after 5 shots and Optimized Cooling let's you fire 12 times, every shot past fifth should be hitting for around 1300 damage ish(weakspots)
Nope
Literally nothing
Youβre fucked

Unarmored and Flak/Maniacs imo

When I havoc vet i run a dump stat charge rate plasma with unarmored and maniacs currently but I've been told flak is very good currently so I'll be trying that with Blaze Away and Optimized Cooling
Works well
okay after fixing all my builds falchion sword has okay carapace
its not great but you can work with it
Imagine?
technically not at range but it's a gun so
close enough
Best set up for power falchion?
did the brauto fall off or get nerfed or smth? i tried using it and it felt like i was struggling to secure kills
like magdumping half my mag to kill a rager
nah its always been that bad
or well for a long time anyways
i swear i used to clean sweep rooms with it
man
and hasn't been substantially buffed since
Try ahotguns. They are bettee than they used to be
cranial + wrath/heatskin
Flak + maniac for perks
still does tbh
just run it with exec stance
Falchion didn't actually manage to get me to like it π
Im sure someone's gonna find some cracked out build for it
Until then I'm not sold
Maybe it needs weapon spec
Thatβs what it needs
Cuz it sucks and it needs WS to save it
relevant to this chat
Falchion would be so cool if it was fucking good
and i guess zealot chat too
Pls give it sunder
I dodge
you've dodged the first one
and then four more shoot you at the immediate moment that your dodge frames run out
wdyd
I slide