#veteran-class
1 messages · Page 1506 of 1
People already used Vet's toughness talents
now you have this on top of all that
very good!
strong!
Oh i know it is; just calling it ‚insanely good’ is like calling junk food healthy

Its food & its tasty
Just not… ‚insanely’
People wanted the swap speed as much as o4b. Now you can take confirmed kill and one motion with no tax 
It's the tree changes as much as the ability itself
Believe me they didn’t use all of them; thats what i typed - only ouut for blood and catch a breath; they were not picking infinitelly stscking confirmed kill nor always available tdr from close order drill
Thats better
That's very silly if people weren't taking Confirmed Kill
You can have like 6 stacks of Confirmed Kill ticking at once easily
especially if a shotgun pack shows up
or a wall of gunners
And they were not grabbing it… for plasma builds or any hard hitting elite hunting weapons

Foolish
That's crazy

The talent is right there!!!
Literally no reason not to take Confirmed Kill or Drill
Like check the pins for ‚meta’ vet builds from the old age and you’ll see stupidity in its prime; and those ppl had the gaul to say vet is bad or that he cannot sustain himself in range combat

it's more like 10 minimum in auric
so much shit to kill
There anything about Kraks that I may have missed beside its quicker detonation speed to make it contend with Shredders more in high-diff content or are Shredders generally still more viable?
In auric; think of havoc 
Both are
Now you have actual blitz choice for vet
Yes
I'm not running super high Havocs at least but in Aurics, I still felt like I was still kinda being a little too slow on killing the heavier dudes since I can't let go of the shovel (and melee nodes means less ranged damage to stack with plasma)
so had to start seeing if Kraks are much more worthwhile now to throw at some of those crowds when plasma wasn't completely cutting it either LOL
Which shovel?
scabma, fair and balance
is hot-shot blessing useful?
Nah 
Was broken for a while but not useful anymore lol
MkI because I run it with Impact blessings for the dopamine of knocking a crowd of carapace on their ass, so I have to find other means to actually kill them if the team isn't able to capitalize on it 
why is it weak spots only lmao
Profit
hehe, helbore in dungeon crawler game
anything I should particularly replace with Uncanny or is it just either one lol
trauma
honestly ill say replace both of them but you do you
I recommend remove trauma for uncanny at least
REAL
i still use them
do you generally think they are good or are u just high on copium?
They are like… one of the best ranged options for vet for a long time now
i make specialist build each
helbore belong to my sniper build loadout
also its funny how mk14 recon have more cleave
heavy
i love that one
anyone know if brittleness from shattering impact on the new boltgun applies only to the target hit or to the ones hit by AoE as well? Puncture only affects direct hit target so id assume that shattering impact only applies to the target hit as well
Try Mk III shovel
Flak + Carapace
Decimator + Skullcrusher
Won’t have that much impact like that but it will kill stuff, including carapace 
only direct hit
i see
im kinda on the fence between pinning fire + puncture or pinning fire + shattering
Still best combo so good choice 
more going towards puncture
pinning fire shattering
since pinning fire is per enemy staggered
getting pinning fire going on the new boltgun is so funny, single round is able to insta give 5 stacks
ill try out shattering, might help with chewing through the armor since its got worse finnese and less damage from what they said
if i dont like it, good ol puncture still exists
as for the falchion, the blessings are fucking weird, and the moveset is also kinda weird
Worse for dmg tho; explosion dmg is not high enough to be viable for vasting ammo on chaf/elites - option is present but i dunno if thats better than just magdump with the original
Bolt pistol tho; that ones good
the blessings are based on relic blade
it looks interesting but why couldnt they just done similar moveset to the psyker greatsword, wide lights with uninterrupted strikedown heavies
but it also has decapitator
Shattering & puncture does vs any enemy you fight & helps you save ammo due to bleed; still best combo
Use Lawbringer
Light Heavy Repeat for singles
Push Att Light Repeat for hordes
Ez 
i see the explosion damage as purely a tool to kick off pinning fire. The damage is low enough to not matter but the explosion radius is pretty large enough where one round into mixed horde or mauler horde is gonna be enough to kick off max stacks pinning
it does like 50-70 explosive damage which is just pathetic
Cranial grounding & wrath blessings
Maniac & Flak perks
Dump mobility
You’re set; don’t even need att spd buffs its fast enough
yea i am, i kinda like the light attack moveset more than the aridin since the aridin goes for a stab which kinda interrupts the lights. Plus on aridin for horde clear its L1 L2 H3 L2
which is kinda eh
id rather just ooga booga press LMB
is the cleave so ass that you need wrath?
pinning fire has constant uptime btw :)
yea id imagine so
outside of crushers it and big bois it should hopefully just stagger the fuck out of everything
plus it does feel more controllable due to the lower RoF and at a glance lower recoil
but that could just be due to the RoF
If you’re only gonna use powered up then i guess not
decapitator could be kinda funny for crit build
Marksmen focus actually good?
would make sense with the tooltip specifying "oneshotting"
Oh yeah
1 purge staff is all it takes to make the perk useless then?
yes
One staff psyker and this node is worthless 
Damn, beaten to it
But with how shitty the damage is on the falc 1 shots aren’t that common anyways
Took me like 4 hits to kill a shotgunner
the thing is idk what to use for the blessings on it. Cranial grounding sounds like a good choice thanks to the weakspot bonus as well but its a chained weakspot so id assume on missing heads it resets. Heatsink it just ooga booga crit/head, so its ok. Energy leakage does give free strength, but the uptime on 20% strenght is super low. Energy Transfer doesnt interest me since i mainly dodge and go less for perfect blocks. Same with counterattack, Wrath is always a choice but if im running powered up sword then idk
i was thinking heatsink+cranial for more uptime on the powered up mode
energy leakage is bad
heatsink + cranial might sound good on paper until you realize that heat sink work at 1/5 efficiency when activated
wrath + cranial is the best since it good balance of more activation uptime and making non activation not bad
fair enough, thanks @willow prairie and @steep flower
btw why does it only work at fifth of the efficiency?
spaghetti code or on purpose?
All my vet builds need fixing 😭
should be better than they were before
I more or less defaulted back to that since having one Impact blessing has like no real discernable difference LOL
Im missing a lot of heads with the falc for some reason
everything short of a crusher still gets launched on their ass
have you tried aiming for heads
It’s probably the heavy attack putting enemies in the ground
i fucking adore the changes to the vet talent tree
On*
Gonna miss bullying Crushers with a shovel but killing them is a lot more important
my general vet funny was just "see how many shredders you can throw within the span of one mixed horde"
Vet feels like it got the biggest spike compared to the other classes
vet is strongest class rn yeah
Yup feels like it
💀
by a large margin or?
Zealot survives better
But vets damage is just nuts rn
All my fastest ops were with full vet teams
I have to redo all my classes 😭
oh yea whats the opinion on Skirmisher talent? because i can basically keep it active now 24/7 thanks to slides, but idk how big an increase in the grand scheme of things it is when it says it buffs only base damage
I would say so
base damage is the best to increase
oh wonderful
other things multiply off the base damage, the higher the base damage is the higher they scale
inb4 FS adds taxes back
Untill you see tactical awareness

yea the shout cd nerf is noticeablle
but the class just has so much damage compared to the rest
So on that boltgun build we were discusing yesterday close quater killzone will be just better than 3 more shots

Exe stance is infinite even with CDR change 
I've admittedly not noticed a difference in damage output but I've also just been cruising with just smacking things with a shovel
u taking the bottom right tree stuff?
I just know Infiltrate feels bad for some reason now, I think?
damage tech is mostly there
also CQKZ is close damage not base
killzone is base
lol
oh yeah it's bottom right

would be nice if the CD on killzone wasn't 8 seconds lol
or if blocking worked
Imagine how much better PBB would be if it would be base dmg not close dmg
has anyone had much of an experience with the twinned grenades perk or does 20% still feel unnoticeable most the time
(outside of just stocking an extra nade)
it do be a 20% chance
and I doubt it has RNG protection
Good for shredders; for others not so much
Still worth cause extra grenade
so you're rolling a 1/5 every time you throw a nade, its funny on kraks too but doesn't go off often enough AND Kraks dont track bosses cuz this game is a scam
extra nade do let you be extra liberal with em
sometimes the nades get regen'd so fast that i don't even notice I got 3 again
yeah im playing demoman
last assassination mission, we had 2 ammo crates just sitting there
I just kept throwing Kraks the entire time honestly
these plasma roles hurt
im so unlucky
😭 🙏
cant find one that dumps charge rate
true that
or 4
Krak buff is much appreciated ngl, faster fuse detonation is big
nade tinkerer on smokes with all the regen stuff on exe stance is criminal
since you dont need to throw them very often because they last for 30 seconds
let's just turn them into the arbitrator's softballs, homes and detonates on impact 
all they need to do is track unyielding and ill be happy
new Vet melee weapon, about time 😎
they're otherwise good, arb nade level easy stagger of bosses
plus chonky damage
but yeah
track unyield or ill riot
Free real estate
free ammo estate
I've yet to try my smoke build but I imagine you turn the entire mission into a giant vape cloud
Veteran gets new Power Weapon that's similar to relic sword 
heretic overwatch just wondering why that cloud is just moving in a very specific direction
why get shot at when you could just not
Can a friend get a build
Have recent changes made any of the lesser used guns more viable or is it just amping stuff we already use?
(I really want to use combat shotguns but I've not gotten far in being satisfied with them lol)
Use the agripinna it's a beast
The precision one is very good
Anything you don't like can be amped up by exe stance now without losing on easy toughness gen
agri is nice, I haven't found myself liking it more than Vigi or hellbore or bolter
just feels better on arb I guess
actually that reminds me about the new marks on bolt guns
the new pistol is fun, but the bolter, not sure how to feel about it?
I wonder if you could pump peoples toughness regen with born leader and an exe build around killing all the elites/specials for confirmed kill/exhilarating takedown lol
book level regen
Buikd?
Exe + grenade regen perks + smoke, really
nothing particularly fancy or specific
could probably take shout too to turn it into an angry cloud and swing at anything that moves in it
Yes
Yes you can
not really refined it since ive just been running in auric but
its funny
Thank you bless

6 player mode confirmed?
how the fuck do u finish encroaching garden and rotten armour havoc?
smyker
watched it happen, with power outage and on gloriana
@steep flower
lmao
Its actualy very solid on paper
drop the build
it's the same as bath.rawr recommend
ws
this one
but i take smoke and grenade tinker instead
What weapons PS+Plasma?
so like whats the difference with the new bolter?
yeah ps6 and plasma
Nothing changes
before patch i run 2 hp + stamina, now i run 3 hp curios. I'm not sure about if you can tank overhead and not instant death, i havent test.
@meager echo Why do you run 3 HP curios? Just.. curious.
solid in practise so far when my teammates don't have room temp IQ
actual heresy and below players in auric
Before patch if crusher overhead if i run 2hp, i just go down not instant death.
New tree remove hp node.
lmao
@midnight wyvern 
I have not test if 3 hp could save you from instant death or not.
dont have any CC in the kit but by god, it fucks elites/specials/ranged when you actually get to shoot them
Or just don’t get overheaded…
With smite it will

Yeah new patch is pretty much dont get overhead, get hit one its run ender 
god
imagine
anything the smote can't reach can't shoot cuz smoke

Smote
smote 🫦
Its a team based game for a reason; i smite’em you shoot’em
Just like yesterday
As i told my friends; ‚focus crushers & bulwarks & purples & you win; i deal with the rest’
And lo & behold; we won
Crazy

And melee units don’t pester ya
@meager echo I can see the precautions and the safety net you would want to give yourselves, but HP will only get you so far. I can understand if you need it until you get better, but the best way to avoid the damage of an overhead is prevent getting overheaded.
Of course, when it DOES happen, it will be painful but most likely, its either an overhead you didnt see coming or one you did see coming and simply couldn't prevent anymore, but at that point, it might already be too late to salvage anything on the mission in the first place.

In addition to that, even if you happen to survive said overhead, depending on the difficulty level, you will get corrupted as well.
ive so far eaten 2 overheads trying to learn the falchion moveset and dodge count
terribly embarrassing
But you do continue, do you not?
yes
Good!
charisma removed from veteran?
its a pretty good feeling weapons to me but i havent brought into h40
In time.
need to climb back up the ranks again now that kraks are buffed im itching to use my post-buff build
Need advice is the range suppression good on the new bolter?
Bad?
You will stagger enemies due to the explosions
the opposite of good
So it’s good with Pinning fire?
its not good
Would have to try that, but it could work.
It has a lower rate of fire, that might help
so over all it’s not good?
Well, its not a Plasma Gun.. 
ok i just insta died to crusher overhead
Feel like if bleed perk also work on explosion it would be kinda fun to use though… sad
Sounds like a skill issue.
Do they know
i might need 2 health for new havoc
or if shrimp applied to everything hit
@turbid ibex Who knows.. 🙂
would be a good debuff weapon
Would be OP then
Prepare for the worst man, what else to take, 3hp or 3toughness is the samething, if you dont have gold you just die.
a bolter that lobs shredder frag grenades that explode on impact
Imagine shrimp & punc new boltgun applying these on explosion; it would be meta
Would be poggers
Every class which can use it would use it
it would make the rumbler look balanced lol
Would be stupid OP
@meager echo More HP means you expect yourself to take more damage. More toughness means you are more confident in your ability to avoid damage.
That is how one could see it.
I only care about overheas, if anything get you its pretty much postioning problem.
Taking no curios means you expect nothing
with all the current giga buffs from WS side running and exe stance going, the explosions from the bolter with shrimp/pinning fire are doing 197 at max
wowie
On vet best combo is 1 Hp 2 toughness; you don’t die to a poxburster & you survive vs ranged threats
@turbid ibex doubt
Is it worth going exe stance with plasma or is it just shout crutch?
I've never actually used it lol
Thats… not even enough to kill a groaner on auric

id say after a month vets will gravitate towards shout again
the 10% toughness on exe stance is nice but its no gold toughness
I have a 5% hp node on a curio and it gets me above 100 lol, I run an extra stam instead of HP
They already are

edging

It's minimal different, i run 2hp 1 stamina, now 3hp never have toughness issue
i havent played much but ive seen a lot of exe stance vets
the only benefit i can see is that it shits on bulwarks
1 shot opening shield
I wish we had H40 difficulty in the Psykanium
same
same
And the Plasma Gunner, while we are at it.
I wish we had the psykanium
thats what im waiting for
ok i hate nwe havoc
gold toughness actually has a counter now
instadead is so ass
i love oppressive difficulty and mechanics, so i think ill be ok
Waiting increase ogryn nukenade to 2 
having played havoc30+ a while this feels like its going to be like every range vet build..
Believe me its not oppressive nor challenging
Its unbalanced
Could be better
open to suggestions
eh, ill see when i get there i wouldnt rush to call unbalanced after 1 day of release
its cancer there is no getting past it lol
i dont believe that yet ill have to experience
new havoc is ass for vet
they should just be specialists, job done
😭
It's a slog, you wait for cooldown to reposition. If you try something funny, you play in 3rd person

👀
im ok with that, post patch most h40 was spamming gold toughness with OP CDR
H40 was still difficult but not as challenging im looking forward to returning to H40
difficulty does feel like it went up, or thats maybe me not playing for 3 months
Its harder now
its harder now
@steep flower its only redeeming factor is the stagger but its so limited in ammo I wouldn't use it lol
In a bad way
i mean, havoc 40 was getting kinda farmy.. main difficulty was just getting 4 good ppl together..
happy its harder
I like before the cdr is enough for you to constantly moving forward.
Now you wait for cooldown.
You've been moving forward constantly?
the crusher meatwalls do feel kinda tedious
people when crushers dont instantly fall over:
light out in havoc is so ASS
smite huh????
I used this on phone for the first time; fk my fat thumbs 
Yeah makes sense, its quite weapon dependant
epileptic brightness
I'd like to see you try
I like foreplay stimulation

what with no one accepting zealot in havoc now
I think +30% reload after special/elite kill is just objectively better than 25% with ammo remaining
are they the new arby
theres almost no case when you reload without having killed an elite/special
vet is probably new arby lol
No, arbi is new vet now 
What if you just kill shooters/bosses? what then? Tac reload is infinitely better due to being always available
The only weapons where its not that good on is
Agripinaa revolver
Double barrel
And those 2 are barely used to begin with 
I like this anime meme
It pleases me

its good for when people say weird shit
high havoc gunners/shotgunners outnumber regular shooters..
Still better
Cause always available
also what the dog doin?
Or combine them but thats overkill even for boltgun
captains just having lunch
no they don't lol
except you'd always be a bullet down and need to watch ammo carefully before reload with 25%
and they're just as if not more dangerous than the other 2
i agree
reg shooters are the real friends we made along the way
Watching ammo count ain’t any downside; 1 bullet does not make a difference; not even on a boltgun of all weapons
especially with mag count increase and muscle memory always stopping before finishing mag 
or the boss dying before lmfao
idk for me there's just always a special/shotgun/gunner to kill somewhere before i have to reload, and it's one less thing to worry about with saving bullets
situations where you need to magdump bosses are very rare with new krak nades
what ranged weapon are you even using?
Wait until you face 2+; you wish you would have meaningful reload speed
boltpistol/bolter/autoguns generally
Apart from boltgun i would not pick any reload talent; not needed

for boltpistol its not necessary i agree, but autoguns feel a lot smoother with it
reload interrupts hurt quite a bit for those guns
chainaxe rev is so good now wow
pretty sure it ignores stagger immunity
or smth
might be rev attach, one of the chain weapons does something goofy
the green caxe's push follow can stagger but not TOO consistent, however the blue one is 100%
so did ds4 get destroyed
Chaxe staggering crushers on push attacks
Then theres chainsword 
chainsword still feels so incredibly bad
chainsword's rev heavy can stagger crushers 100% now tho, which is huge
idk, I really like chainsword now
Have fun when the ragers arrive 
Which was always the bigger problem for it
They buffed revs
I mean I GUESS, but I got a bolter for that I suppose, I also can just bloodletter poke them and let them bleed out
also, now that serrated blade is easy af to take, you can basically just hit them and let them die, and chainsword got WAYYYY better movement than chainaxe
its just that the only thing chainsword excels at is staggering hordes, other weapons do everything better as well has having decent enough stagger..
Rev could always do that
chainsword ofc, also have cleave blessing lol
meat
it could, but not IMMEDIATELY
do you unyield/cara on Chaxe?
I thought bloodletter sucked on chainsword?
Or was that Evis...
It was immediate wdym
on god i fucking hate plasma gunner
On evis it had niche use
Told ya
no? I remember you need like at least 1-2s before crusher starts to stagger
Max 1 sec mah dude
Not even a full sec
ok 1s, but still not immediate. 1s is actually pretty big, especially on Havocs lol
especially a lot of the tiems they're sliding towards you with overhead
and stuff
But it can apply that on chaf unlike other chain weapons cause they get stuck
have you met them in mortis or the event yet
LESS than 1
in havoc
Also spacing
😔
it was enough, plus Crushers got higher stagger resistance in H40 and stuff so yeah
I guess I'm speakign purely havoc
evis still stagger crusher
barely touch Damnation these days
Spacing is your friend; been using chainaxes since forever in havoc and there were no issues fighting multiple elites
new bolter variant does feel really solid on havoc, doesnt really lose any breakpoints and the stagger is super valuable for shutting down lots of things
It could not before
I mean YEAH ofc. But I'm just saying it's still sth, now it's better
might feel worse at 40 but 30 it feels solid
Me 2 
Hey hey veterans its been awhile since ive been in here hope yall are still good
💀
also you can shoot like 3m in front of you and still get the explosion, it's pretty safe if you need to get through a horde
can i still spam my lmb plasma
you do NOT wanna parry with DS against ragers lol, maybe against 1 or 2 but more than that...it aint nearly as good as dclaw's parry
oh... it's not dclaw
I have decided to give vet another try ;D
yeah
I doubt lol
Is the parry stamina based?
yes
If it is then you maybe can parry on Psyker
that felt so good i had neurons
mmm
no longer spammy
yes
Psyker gets a special treatment
The ds parry there builds a little peril
But it's stronger
But you got to take the peril block node yea?
Which is kinda out of the way
is plasma still the same as before?
oh nvm, ig you can parry crusher overhead with DS
or do i need rmb yet
Yes,but less ammo
Nothing really changed
forgot dclaw can also parry that huh
So yeah just m1
if you want to
https://youtu.be/IkmYM-WjYHM?si=7w2Q6tdHE_G_Z5pi
How's this build?
0:00 - 0:50 Intro
0:51 - 1:14 Build
1:15 - 1:51 What's new?
1:52 - 12:20 Gameplay
Build: https://darktide.gameslantern.com/build-editor?id=9fc24211-6faf-479c-9f5f-ff4895db3c44
good
maybe eventually lol
Oh you've tried it?
ye
would just have to watch out to not kill yourself
Soon™
Ok I'll try it
or instead spam it with the explosion build
i wouldn't take deadshot on autoguns
Vigi auto fucks with that build
1 shots everything short of a mauler
2 shots maulers 3 shots crushers
Ohk
can also 1 shot body dreg ragers which I still find funny
and tbh, also drop the 20% weakspot dmg on ult and take krak + all 3 grenade talents
grenades are super strong
@thin stone if you want a meme build, you can switch plasma in place of Vigi and use charge shot
that same build makes it 1 shot crushers with m2

Nah I want to use vigilant autogun
Why this
20% weakspot on ult sounds useful
it sounds less useful than +1 grenade/20%double / +75% dmg
yea
wtf
hellbore on same build 2 shots
given you dont get as much cdr as before lol, maybe it's better with something more generalized ig
being able to delete bosses with krak seems a lot better, and 20% weakspot dmg usually doesnt actually change shots to kill
its like 210 damage off a 1 shot haha
for high havoc smoke seems to be the important nade
depends what you're shooting
and you're also not usually the only one shooting
in pubs, i'm the only 1 shooting
This assumes that my teammates are alive
Which they are not
the majority of things die in one headshot already

GOD yesterday I had a guy run smokes and it was honestly super annoying tbh idk, cant see shit
when there's bubble, idk
Yeah but the plasma gunners can't see us either

Its the best
@acoustic vapor can you sum up the changes to that build?
Smoke is good when team is shit
Bruh, another guy with different advice
If thats the equasion then they are insane when team is good
drop deadshot/marksman, add grenadier/grenade tinkerer, +krak grenades
oh yeah, I assume exec stance's toughness regen actually works with Born leader?
I might actually try exec stance with that skill to basically regen toughness for team too lol
yes, born leader is any toughness you generate
Why marksman focus? Isn't it good?
pog
including the endless spam of toughness generation you get from confirmed kill
That buff works for both melee & range
its a decent node now
its good, but compared to grenade dmg?
nice, exec stance SUPPORT BUILD!
I don't like krak's
more like, take a node to make everyone else generate alot of toughness for you playing your job
lol
new patch buffed them a lot
more help is more help ig
if you killed enough fast enough you'd probably rival book regen
💀
When I drop marksman, I'll also drop the three purple nodes below it, that's fine?
basically
Crusher hp pool buffed by quite a bit but crusher spawns are reduced,so kraks get to shine more a little
no, not the keystone, this marksman
I think Born Leader with exec stance toughness regen sounds like a VERY GOOD consistent toughness regen source
exhilarating takedown is good too since you can be headshotting any enemy and get the burst of toughness for everyone
not requiring elites/specials
either way on high havoc executioners still feels like a bit of a meme compared to shout :D
they'd only get a little bit but toughness is toughness
but need to try some more
Personally prefer shout cos it complements the power sword
im starting to think that build would go best with plasma still haha
can kill multiple elites/specials with 1 shot, can kill multiple shooters/random enemies in 1 shot
@acoustic vapor ok I made the tree changes, what about taxes and vigilant ag blessings and perks?
And what about curios?
💀
I pretty much always run 2x toughness 1x health curio, 3x cooldown, 3x5%toughness, 3x20%gunner res, stamina curio feels pretty useless if you have solid melee mechanics. weapon blessings/perks depend completely on which mk of the weapon
Stamina curios feel good when the team ditches you
They have carapace perks on both the melee and gun
vigilant autoguns shouldn't really be shooting carapace imo
they still suck at it no matter how much you try to juice it
they're better than health in havoc IMO, as long as you are above 100 to not get 1 tapped by bursters, I'd take stam over hp most of the time
situations bad, stamina is gonna help more for blocking than 20 more hp
Agreed,esp on power sword where the dodge is abysmal blocking really saves you
pre sure its block effeciency is also garbage but I've been saved so many more times from stamina lol
I also like to use lower stamina weapons so its a larger % increase from the curio to them
Zealot with the stamina on crit melee feels so good
drop insane headshot damage on a gun that shoots heads?
wut
do you want to kill it in one shot or kill it in one shot :D?
🥀
it doesn't oneshot everything even with that setup
the uptime for the 20% str on ult is what like over 50%?
its just reaper/mutie that doesnt die in one, they die in 2 shots with or without (not sure about mutie)
and shouldnt be trying to shoot crusher either way
why not lmao
someone with good aim could do so much carnage with this beast of a gun
actually good vs everything type shit
either way just test out breakpoints and whether 20% actually changes anything about shots to kill
except hordes of trash ofc
and whether the case where it helps is worth the talent point vs something else you can pick up
Cool pfp
thats a lot more dmg than i remember :D
but looks like it'd still be 3 shots if you remove 25%
Big if true
but yeah crit vs no crit
Also that +226 is tweaking tf out
numericui is broken
I can't justify dropping deadshot when the gun needs crits so badly to function
and vet has good stam regen delay now xdd
deadshot is nice with the single shot mk
it lowers the time between shots for surgical
since you dont need to wait as long
yeah
it is, but it does change reapers to 1 shot
What perks and blessings should i use for the vigis btw?
reapers are unyielding not carapace (shoulder doesnt count)
and?
Besides surgical
deadly accurate
in context of taking carapace or not :D unyielding is nice
maniac/cara
No flak?
And for the marks
Graia
oh by the way, do you shoot mauler\plasma in the head or body with that vigi setup?
head
ok, that's what I've been doing
Which one is that
the single shot one
lol
was alr posted
xD
people were saying to change things off your build which is how we got to this point
Oh ok
something like this i guess?
smokes are too funny with exe stance
Change is for tzeentchlings 
Is that your youtube channel?
yes
Bro knows his shit
I love car
I'm going to start aim-maxxing
hellbore works too, just have to switch some things around and be okay with the charge
its actually better if you're used to it lol
1 shots maulers 2 shots crushers
vigi feels so good when you get in the zone and just pop heads
a whole patrol of ragers pop pop pop pop
You could drop one of the toughness regen nodes at the start, too. I think they get good value out of tunnel vision but ultimately you could trade that for more nades of course. Or even trench fighter drills or sth
Pop goes the heretic
yee
I think vigi is just faster between targets
but hellbore more single target damage
vigi also doesn't need One Motion, which is great
mhm, with the single shot rifle i'd keep deadshot tho

I think the pullout time is slightly quicker than Helbore + One Motion
the double shot rifle is pretty fun als well ;d
What about two motions
@grand perch how’s Graia after the changes btw
imma go test toughness regen spam on allies with plasma/exe/MMF
Columnus and Agri feel great
bad
worst gun in game
I didn’t bother using it
its great lol
Too focused on the other two which feel also good now
competes with Hellbore MkIV
Or well better in Agri cases
It hits that fucking hard now?
it 2 shots maulers and 3 shots crushers lol
LMAO
can't beat instant TTK tho
Obviously
Graia just 1 taps everything short of mauler
I’m still enjoying the others but yes it’s Clear Graia might be stupid in Havoc also
I haven't even tried the other 2 lol
graia with exe/MMF and smoke with a smyker sounds insane
can't get melee'd, everything dies
nothing can shoot you
GG
Cant get bitches though
Graia has less efficiency against crushers now, from two shots to three shots, and the buffs have to line up for that
The big improvement is boss damage and maniac. Easy onesie on ragers

Haven't tried new havoc yet but I doubt it will be that good
It’s fun
Noticed less crusher spam but far more surge events
Aka specials piling up insanely quickly
Admittedly the Contaminated Stims
Is by far one of the funniest things they’ve added
And hope they don’t remove it
Woe Plasma Gunner that popped a Red Stim
So that's how it feels
Contaminated stims ?
Are contaminated stims apart of the new update? Buffing the enemies?
Or nerfing us?
okay, plasma with exe is fucking disgusting
@fossil creek Buffing the enemies, but only as a Havoc Modifier.
Crap
wallhacks while being able to shoot through most walls lol
Ah ok, check.
I'm gonna play this Saturday and I'm rusty as fuck wish me luck
Basically select enemies have a random chance to stop and pop 1/4 stim types
Which are permanent till killed
does the double barrel shotgun dumb reload speed for some reasons?
Because they are heretical.
Is it just me or the event spawns a bajillion maulers
Kinda
Its more scabs i think.
You're on permanent scab mauler Saturday duty
Can we a get a purple stim too.
T-posing enemies?
And then they turn red because they want to kill you
Certain enemies the animation freaks out
dev added birmingham into the game
Maulers mainly
@faint beacon Nothing new 
Mhm..
All of them are ridiculous
Weapon Specialist Always Ready is free reload
Yellow is the real deal
I really want to see a 375 shots yellow stimmed gunner
Laser gunner preferably
An amusing narrative continuation that the 6th are all now addicted to drugs
Pretty gnarly buffs
Has anyone posted an updated near infinite lasgun recon build? I've been testing a few talent choices in the meat grinder and was looking for some feedback. It felt like I didn't have many free points. (Ignore the melee weapon)
https://darktide.gameslantern.com/builds/9aee3721-22a5-4af2-bd46-cec10e2a24ef/my-inifnte-las-gun-crit
Blue Dreg ragers
Going to be vile dealing with
They become carapace and have 200% stagger increase
You will play sunder power sword 24/7 and u will like it
Oh yeah reminder Captains can pop a green stim
And Encroaching is still in rotation
So you’re on a 100s timer to kill the captain
And the purples
Or it’s Full HP
Krak grenades it is
Why 100s
You'll burn through stamina with that build, maybe you can find a point to add the stam regen node from focus target but I would just remove deadshot personally
Isn’t it 5s within they aggro onto a player?
Oops all blocked by void shield
I mean more for the stray purple elites or elites under purple influence
What are good blessing for Power Falchion?
Cranial is a must
this works nice
why is it colored that way?
Realized this + it’s actually doubling their HP
but if you want to unpowered attacks work better you can use
Recommended perk?
After 100s or if killed green will wear off
I use this
ridjess which mod do you ise for the colored words
yes
Uh
Is green +health extending their health bar, or healing them
i gonna take a look at it when i am home
Extending
By the %’s
Oh so if I already beat him to half hp and he uses green stim
And this is tacked on from the Havoc base HP from what I can tell
Does his remaining health change?
I’d assume so seeing I’ve yet to experience as captain getting torn that quickly or deciding so late to pop a green
It’s rare but not impossible
decap only work on true 1 ahot
if enemy is damage in anyway it doesn't count
including from teammate
100% increase on top of their already modified Havoc HP
Realizing blue stim might be pretty gnarly on a captain also
energy leakage uptime is bad
oh, that's sad really
Swaps the remainder of his armor types to full carapace
best is wrath + cranial
It’s actually better because power sword hits carapace for higher damage than on flak
I did give PF and Taxe a spin in Havoc and both are
Really good
For post rework vet
Which does specify
Do u run serrated or field
Serrated
(relevant for dots and Arby's dog)
I'm having a blast with Vet with the changes
Goop is not in the pool
Do I don't think blue is that much
It also says all his other armour types change to cara
So you don’t really need field
Serrated feels like it’s just not that much more damage
Oh right
Armor hit zone
But does it mean
Armor armor
Like flak
Or just armor type
Maniacs become carapace

Post vet tree rework is the perfect time for PUS-HARDENED DON'T YOU THINK

Infinite Las build is really fun in Mortis with the Crit focus perks
I mean unironically kinda
LMAO
I read that as he just becomes cara all over, but not sure
pus hardened wouldn’t hit veteran as hard as it would now
Ok
On observation until second info
But I mean we have better pus hardened in rotation anyways (Rotten Armor)
Shit modifier imo
Pus harden not as relevant as the other modifiers because stim already gets similar ish DR and applies to all damage + affects stagger
Rotten armour is boring
It’s way better imo than pus
Encourages you to engage in melee with the scary melee units
You could always have pus in addition
And new vet hits ~70% harder so I’m pretty sure u can still 1 tap flamers and trappers given the right build even though pus
Added the fact it’s very select enemies pop it instead of
Surprise
But gunner 1 tap prob not
All of them red stimmed
I think it’s fked up that they’ve been adding worse modifiers than pus
I really like stims as a modifier
Cause it’s forcing you to adapt to their random bullshit
Lmao
That's because you fucking love drugs dontcha
Yellow Gunners
Ok but the 6th don't get all groany because of the stimms
Which means that the times we collected from the 21st is what made them groany, the stimms were just there
Idk how ur supposed to adapt to -200% stagger

it also seems like fun type of hard
and not bullshieze
I like the fact that it reduces warp damage and DoT tho
Look at least plasma gunners
purely cause its random funny hahas
Are black listed from popping yellows
Cause that shit is a confirmed instantly down
Wanted to do a Krieg Guardsman build with the Helbore and Shovel focusing on the Helbore. . I think I can figure out the Shovel, but anyone have a good talent and/or weapon build for the Helbore?
Change according to needs
Nice, thanks!
Grenade tinkerer worth considering for krak
A melee ranged hybrid build
What a tree huh
What’s the thought process behind no superiority complex or CQKZ/marksman? Could hit the PS6 crusher 2-hit threshold more often with them no?
cracked out plasma gunner
It’s generally difficult to push for crusher 2 tap on power sword rn because of crushers’ massively buffed health pool
Me holding the urge to say skill issue.gif
Marksman can
But marksman is 10s and even with tac awareness min max it’s still got 5s downtime
And I don’t think marksman is as good as bottom right kit
Nice
Grenadier is also better than most damage talents for havoc
hmm so I guess it’s more worth it to go for extra toughness with OFB and on your toes instead of the red nodes also


