#veteran-class
1 messages · Page 1484 of 1
I enjoy playing havoc ~20 all kinds of build, i remember met a charge Thunderhammer zealot.
pretty good man
I remember meeting a psyker with devil claw sword in havoc. Absolute madlad
Since i had nothing better to do heres the amount of grey nodes in each class tree
Veteran: 19 (plus 1 blue that is just a grey in disguise)
Zealot: 16
Psyker: 17
Ogryn: 9
Arbites: 5 (plus 2 disguised greys)
I dont get it
The chaos gods each have a representative number. Nurgles is 7
Field improv too 
I use that in h40
and its good
good
they must spread the good word of the bolter
I wouldn't call spending an entire clip in full auto on a single pox bomber the "good" word
mag dump the pox walker
I mag dumped a trapper last match out of spite
not quite as worth
Not as funny as with beacon of purity though
Who the hell thought having beacon be on the same path as the keystone that wants you to stack wounds was a good idea
Probably the same guy who thought anyone would actually take martyr's purpose
I mean, if it considered toughness damage at all, it would totally be worth it.
Martyr's purpose at least kind of makes sense with the sort of "tank zealot" thing the middle path seems to be going for
The problem is that it doesnt work with the glass cannon zealot thing the middle path seems to be going for
Nor the gun zealot thing the middle path seems to be going for
It could maybe work with the support zealot thing the middle path seems to be going for though
Its not a tank zealot.
In my opinion.
I see it more intended as a flavourful talent pick
The idea itself makes sense. As a Martyr, you endure pain and die for your cause.
So, you endure pain and get benefits
However, since it is only health damage, it does not really work out, since you never want to take health damage on purpose because restoring that is limited
holy aids, we beat this auric but the team cohesion was shite. Just people thinking they're John Darktide and playing the mission themselves and just constant chasing people around all the time
And exspecially on Martyrdom that is even worse because your only safety net against bullshit is Until Death
And since it is triggered by being at 1-2 HP and taking CORRUPTION damage..
And by that i mean, corruption damage that will just corrupt your missing HP, not being fully corrupted.
If you are fully corrupted and have no Until Death, yeah.. good luck.
Because any damage you take might potentially kill you.
Its still not helping with how much of a mess the middle path on zealot is
Well how much more of a mess it is
Its also baffling how martyrdom and until death are not on the same path
I hope the zealot rework will give each path a more distinct and cohesive identity to each other
Catachan skin when ? 
peak zealot talent design
Just started my vet class and now i need build ideas
Like whats the good talents on him
Most of the other talents have at least 1 niche but notable use case
If it would be 8 sec it would be alright
But its 5 and its dogshit
Skirmisher dislike detected 
If the activation would not be impractical it would be great
Also notable niche use & you don’t include exploit weakness?
Bruh
Same for 8 stacks for focus target
It’s ass
It’s also ass
They have a use, niche one but still so yeah
Nah they rly don’t
Exploit weakness matters for like 1 weapon (DC sword) which will suck vs flak regardless if it’s taken
I understand skirmisher tho; ain’t saw any build utilizing it
8 stack FT is just meat grinder meme
Tac axe 2
4,5% increased buff from redirect fire
It’s not relevant enough
Yea it’s ass
Still a use
Its for the team but then again you rarely use the word ‚team’
So its ok 
I mean that’s really shit value for one talent point
True but still has a use which is the main argument
Unlike skirmisher 
You need to not tag anything for 14s to max 8 stacks so u can kill 1 thing a bit faster
And the 4.5% team-wide damage bonus is just not worth investment when it affects no breakpoint on any character
There is no arguable good use case for it
tac axe tho
Yea not super relevant
Only helps vs carapace and it’s not high enough benefit to be worth vs rending strikes which works all the time
Papa, that's 10 DPT on frags.
youre forgetting unyielding
It has ok unyielding adm actually
Found a new shovel, now doing like 55% more damage if the stats ingame are even vaguely accurate
Gone item level 190 → 460
If you mean the weapon stats, thats not how they work.
The damage from 0-80 is a limited amount. A 0% weapon will still do damage lol
fuck me and my misremembering brain
this stat is also basically meaningless
No, where it says your light/heavy attack damage
those are wrong half the time anyway
My light attack number is 55% bigger
Well hopefully its still better at smashing heretics
Darktides damage system is a bit more complicated
@hollow ibex link any reddit post showing a weapon with 0% damage modifier claiming said weapon will deal no damage.
complicated, or just obfuscated?
Both
Why the fuck would anyone in their right mind want a battle pass? That mechanic sucks ass.
New class is finally playable and yet 80 percent of the dipshits playing it still manage to die with it in difficulties like damnation and auric

wtf is the point in a battle pass? I saw they added one to war thunder when I played that and I just don't get the point in it, I would spam press esc to make it fuck off
Also, what continent/region are they playing? I play european servers at any times of the hour and always get teammates
I want to destroy heretics, not look at a battle pass
True. Battle passes are stupid.
Player retention
Certain regions are kinda dead. You get games only during very specific periods of times and it's basically auric or solo with bots.
Thank the sweet lord Europe doesnt seem to be one of those regions
Although i have to contend with russians..... 
So i guess there is a price to pay
Although tbf most of them are ok
Also, not everyone wants to deal with 300 ping so... actually ded game for them.
Yeah, ok, i get that
Battlepass is still cancer though
I hate that concept
I know, pay to unlock and the pay more or GRIND like mad is stupid.
Well, i am kinda old school. I buy a disk, i put it in a disk reader, i play the game and own it forever. Thats what i like. Everything else are just begrudgingly made compromises of a time that outgrew me (yes i am a grumpy conservative, dont ask,
)
*until the actual material self destructs over time
hardware storage is limited
piracy is forever
By that time i shall have moved on myself or lost interest in the game

its targeting the bot which is in a unreachable path for the DH
this is the way to cheese a DH
find spots they cant path/teleport
that DH tp to the air lock tho
Who are these people
mourningstar randoms
does the plasma gun shoot twice with 1 left click sometimes?
is that like an intended feature or some networking shit
Bros edging the daemonhost
Could be buffered clicks
thats probably why
That's what happens when I use plasma gun at least, I'll think I clicked too early and click again
I know zealot's skilltree is getting a look over, do you guys think veteran will?
Best we can do is a new shovel variant with a flat head and swapping attack angles with another variant
But I like the current shovel
Shovel/infantry lasgun, my ammo seems to last really well
why would you ever run out of ammo with lasgun in the first place
that's not a shovel exclusive thing
By 2030 surely
Cause its actual ammo count is like 36/240 with maxed out ammo stat
When the shovel kills most enemies you don't need many lasgun shots
next year tm
based and Ogryn pilled
This is the way
Though shovel does not scale well into higher difficulties
It can work, just becomes more niche
How high difficulty roughly?
The shovel on Ogryn versus bosses 
Recently started heresy
High difficulty for us is H 40 😈
until you get to above Havoc 20, you can pretty much use whatever you want and it'll feel good\good enough
I would switch off at damnation or higher
Don’t get me wrong it can still work
What in Tarnation? 🤠
It’ll just take a lot more effort
Fatshark give us Havoc 80 and my life is yours
H41
You know what, just make a game mode where if a fly touches us we insta die
No wounds
that's what a melee weapon does?
this isn't a shooter game
it's melee with shooting elements
it's like only zealot that's bad at shoot
Yesnt
Duelist
Dance of Death
Anoint in Blood
Chastise attack speed
Then either Blazing Piety or IJ blessing
Oh and Ambuscade
But then you look at the tree
And those talents are scattered like crazy
I just flamer on majority of my zealots
starter shovel is just so satisfying. Lovely 'thwak' sound. And the lasrifle feels great to use, they absolutely nailed it.
ehh idk about the ilas
it bounces around way too much when firing
not to mention the relatively low ammo count and mobility
again why the hell does the ilas have near identical mobility stats to the fucking bolter
I take it with executioner's stance and hilighting humanoid enemies. Lets you just plink the entire room of ranged standard enemies.
Plus the recoil isn't that bad
it is when you compare to literally any other lasgun
recon and laspistol pretty much stay completely still when firing
its night and day difference
It's the primary reason no one uses ILas tbh
Also, the "muzzle flash"
Can't see shit when you're firing it.
the deceptively low ammo count and bolter mobility doesnt help it either
yeah it got powercrept hard
one of the lasguns has almost never changed since release
if you look at the high damage, low firerate lasgun, you can see how the balance was at release because that was the strongest or 2nd strongest vet ranged option until like Patch 13 lol
u can skip the vet and it'll still fit
it should at the very least have way more ammo, not lie to you about your ammo count with that stupid gimmick of consuming more than one ammo per shot, have better mobility than the fucking bolter, and not have its aim bounce around so damn much
it was the best / 2nd best gun up till patch 13
It feels bad to use and its power crept as hell 🔥
true but wasn't certain
it really highlights how much spawns got upped in the years
like the high damage, low firerate lasgun used to counter most enemies with ease and with your Infinite cleave, 3 base charge power sword (got giga-nerfed lol) even crushers were easy
the only guns equal in power were boltgun and autopistol
and both were largely because pinning fire gave u turbo str
+100% Strength 
iirc shredder pistol used to hit 200+ damage shots
the old days of casual +50% strength....
I found my old vet pics. I remember when this was considered a really good lasgun 😭
ah, the locks, back in the days when we went gambling for Hadron's plasteel addiction
ah the "good" old days...
the rating number actually annoys me so much
same reason I hate borderlands 3's gear score
yeah besides the 380 for stats, it was just pointless fluff
Gear score in BL3 was useless, made it easy to tell what was a hacked item given it couldn't go over 621
Yes thats the max number for score in BL3
Skaven you're here which makes you also a vet player
Mhmm
One from VT2
Awful
Thank you for complimenting
Normal? No you're not, you rat! (Do you enjoy the use of the chorus diva class?)
Me honourary Sah, because I shoot gun good 
but Vet isn't Zealot
was that at launch or smth cuz weapons go to ~800 and other items can go to like 654 and 719
Zealot is bad class that has power
Yeah those are known as modded weapons
huh
I didn't mod BL3 I just put the game on mayhem 11
Ah thatd explain it
Was going off pre mayhem
Post mayhem is 800 smth
pointless number honestly I hate it
Can't go past like 829 on mayhem
any game where u gotta farm RNG to get a "high gear score" that says nothing abt the item's actual usefulness
I hate it
worst designed melee in the game bar none
Thunderhammer in this game makes me sad.
The one thing it's good for honestly just makes it annoying imho
zealot-exclusive melee weapons give me great sadness
only relic blade actually good imo and it's essentially just a worse power sword
Everything is a worse psword 😭
and they're not gonna buff evis in a while cuz "we buffed it just recently"
Congratulations! You made a meh weapon into meh+1 weapon, peak MorbidlyObeseshrimp
Thing is, the thing that the thunderhammer is actually really good at, actually just makes it a buzzkill. Because naturally, someone would play thunderhammer in like a monstrosity auric
Which. Okay. You're the guy that's going to one shot the reasons that people are playing that modifier.
Cool. Awesome.
Havoc 
It is not easy to use a thunderhammer in Havoc at all though.
For alot of ppl yes cause nobody really gives a build… a good one that is
Even for what it's good at, it's just incredibly mediocre if not just bad at everything else. So you're basically shooting yourself in the foot for any situation that isn't a monstrosity.
We need to play again then one day
Been playing th in h40 and its a blast
Not just againts monsters
Have you considered that maybe you're just very good at the game and can make something mediocre actually work?
Like I want it to be better!!!
otherwise he can't make talking points
player skill has nothing to do with how a weapon's inherent behaviour works
idk why he's not able to grasp this
Hell if they made it worse for monstrosities just to make it a more versatile weapon, that would be a great way to get it in a better spot than it already is.
If i can make it work so can others or so i think 
Was sceptical too but, apart from dreg ragers, its farring alright
malice zealot players will review bomb
God dammit, you're right
because they can't 1 tap a weakened plague ogryn in malice maelstrom
Uprising Maelstrom when
True but a man can kill even with a stick if he so wishes
Point is; despite overall lower ends one can make a weapon and a build good; now go back to polishing your PS

Ppl will die there
Ironhelm mark does that… its oof
"usable" is no substitute to "performing up to how it should"
like, u can play with chainsword with rev it up + bloodthirsty and never activate the thing
that is not unusable
People can make it work for things other than monsters. I have.
But I also acknowledge that I'd rather have anything else for anything that isn't a monster because it really is just unfortunately mediocre for any other situation. And not in a good feeling way either.
If only it had power cycler tbh it would have potential due to powerup cleaving through chaf
There is no reason I should feel like I'm hitting hordes with a wet noodle.
That just happens to stagger.
When it's a God damned thunderhammer
Sounds like something I would do 
power sword itself is a problem because when 1 stat stick is so ludicrously strong in every metric
the result is that no matter how many or how few melee spec talents there are for vet it'll almost always come up on top for majority of cases
Its mediocre and not in the "it feels good to use but it's not actually great in numbers way"
stat sticks in general are big problems in balancing
I'd much rather have a weapon like that than one that is strong but doesnt feel fun to use
I feel that way about the relic blade
I don't care how strong it is, it feels terrible and i'm not going to use it
At the very best you say ‚you can use it’; usually you speak only in negatives unless its a meta weapon - seeing lows on weapons/builds is good, downvoting them without any credit for what they can do ain’t good and for a guide maker like ya thats just oof

Wdym by stat stick?
Weapon itself yes it can be (especially such an outdated one) but build matters too - paul is a great example and so is the thunder hammer even with such an outdated talent tree that is zealot 
base stats are so overtuned that u use them exclusively for how strong its stats are, not because u necessarily like it
Sticks with stats
Even on the builds it's meant for, i still just don't see it being a great option for anything else but monstrosities.
Im pretty sure stat stick refers more so to weapons that give stats passively even when not used
A weapon that's overly specialized for one specific kind of enemy on a class where meleeing in general is their lifeline just isn't it.
If you have to actively use the weapon to get its benefits its not a stat stick
A better example would prob be the bistol with the explosion radius blessing
there are a few weapons in the middle that I consider good but not overtuned (can be super strong given enough investment, but is good enough at a baseline for what it's made for)
but it's also not my fault that fatshark made the vast majority of weapons not even close to that level
as someone who has dug the code and tested things it'd be more inappropriate for me to make things up and say XYZ is good when they're not compared to what actually reign at the top
thunder hammer doesn't even feel good vs poxwalkers
I mean understanding how to use the weapon effectively is half the battle; moveset, combos, what to use & when, blessing & perk combos ect ect
I would not say its just specialized for bosses; badically for bigger targets in general in opposition to chaf
That's cus it ain't
Thunder hammer only doesnt suck if youre using it against crushers or bosses
So does chainaxe; its its natural weakness just like PS is the whole powerup gimmick and thats ok
If weapons would not have any weaknesses they would be labeled op most likely
Waaaat. I love it
it's slow and laggy(?)
the attacks don't register very well for me
same as shield maul mk 11
Oh maybe it’s only because I use it on Marty zealot
you need to hold a heavy for a long ass time for it to register as a heavy
psyker greatsword doesn't have this
I’m mostly just light spamming anyway lmao
branx pickaxe is similar
I have to mash buttons for the attacks to register on that thing or else it literally eats the input and does nothing
You can understand how to use a weapon effectively and also acknowledge it can be much, much better than it actually is.
That's where the hammer is for me.
Like, why would I use the thunderhammer for anything that isn't a boss.
that's a lot of words anyway nerf paul
When the crusher exists, feels better, is better for a much wider variety of things other than monsters which it's still serviceable.
It's just a disappointing weapon right now.
I use the autogun for bosses
Does decent damage and let's me relic blade hordes
Despite numbers & all that knowledge you refuse to experiment
Thats your flaw; i wish i could know many things but then i can’t even read simple code 
Yet i experiment and find enjoyment in discoveries that do work; be it me or others who tried my builds - be it more or less experienced - they work and thus i mention them cause imo they deserve recognition & fighting stigmas is fun… atleast in video games such as this one
Relic blade also wrecks bosses. It’s beautiful
Why would you even use the thunderhammer for a boss anyway unless you're specced into dealing a ton of damage in a single swing
True
Am not a fan of getting close to slug without bubble psyker tho
Its a preference 
Im not into being eaten sorry
Different universe, but completely applicable statement 
Cause when it can chunk bosses; so it will elites - i was sceptical myself but with a build everything makes it work
no, it's a weird weapon quirk
"it works."
That's not enough for me to actually want to use it.
It doesn't feel good. And it could be better.
Would not defend it if i did not experience it myself for the past week playing it in h40
almost every other weapon, no matter how slow, starts a heavy animation if you hold even for a little bit
relic blade doesn't
I'd prefer if more weapons were in that intermediate good tier instead of wildly overtuned stat stick or wildly below where they should be
"It works" is the bare minimum
Welp; thats fatfish not updating everything but in… pieces
While moving forward
True
Also again im pretty sure thats not what stat stick means
there're only 3 weapons imo that are good enough to be where they should be
everything else is off, some by a little bit, some by a lot
"Stat sticks are weapons carried or equipped by a character primarily or solely for the statistics they give. This happens when possessing a weapon gives bonuses to a character even if it is not used. In extreme cases, the weapon will provide these bonuses even when held by a character who cannot legally use it. If that sword gives additional MP to anyone who has it in their inventory, then why not give it to your mage? Your mage can't use the sword as a weapon, but he can certainly use the MP!"
That's what stat stick means
Everything can be; never denied it
Just atleast in its current state it can still deliver
Same situation could be said about ogryn shield and ogryn as a whole before talent tree rework; i still remember how many hits i had to sank into elites to make a dent
Now? It… crushes… and the weapon did not change
Yeah weapons you dont actually need to use in order to get the benefits
Same can be for zealot & thunderhammer
you're right tho
Bistol is a better example of an actual stat stick with the explosion radius blessing
Puncture 
boltpistol's stats are not remotely good enough to be called a stat stick
"With the explosion radius blessing"
stat stick is power sword, duelling sword, bully club, pickaxe, arb maul, etc
The explosion radius blessing is active even when not using it
@tall torrent
Which is what a stat stick actually is
ik
but it's not so strong that it's worth always taking just for that
If you have to actively use the weapon to get the benefits then its not a stat stick
cuz the weapon itself is not good enough
Bistol is more like a blessing stick imho
Its a stat stick definition wise
Only because of lethal prox and how entire builds can revolve around it.
None of these are stat sticks due to the definition of stat stick not applying to them
Arbi: I can fix this 
"Stat sticks are weapons carried or equipped by a character primarily or solely for the statistics they give." is how I'm interpreting it for the most part
"Stat stick" just refers to any weapon that gives passive bonuses even when not using them
u can invent a better term for me to use if u want
you do use the weapon itself a lot tho
idm
The distinction is that you dont actually need to use the weapon to get those benefits
Yeah
It is the only weapon i know of that gives passive buffs even when not active though
Just having it equipped is enough
I don't mind if u created a new term for me to refer to these things
I wouldn't call them "op" tho
Why would we create a new term for you when you could just not use the term incorrectly
ok wat should I call these then
destroyed by facts and logic
Not stat sticks for one
ok then wat
Overtuned/overstatted ig?
ok overstatted
anyways it's not my fault FS made some weapons overtuned that they have significantly higher baseline and invested performance than the rest (higher than they prob should)
Would brain burst count as a stat stick cause of kinectic flayer?
and as someone who digs code and test stuff on how they perform, I cannot just make shit up and say XYZ is actually good in an area where it's not
Overtuned?
and saying XYZ is good is imo a relative thing
relative to how good the top performers are and how good the avg performers are
That’s the more common term used in gaming
I think in this context overstatted might be a bit more accurate
that's called a passive
💀
Yes
Yeah brain burst is used for like snipers n shit
lock on and the thing is dead
Its a "weapon" (technically) that you equip but you dont have to actively use in order to get the benefits
listen, a stat stick to me is a melee on a hunter in wow
or melee weapons on a monk in d3
someone can say "mk3 sapper shovel has good horde clear" but it's actually below avg
I think theres a node for it that makes it charge faster when ability is used
so that statement is just straight up false
They removed that unfortunately last I checked
I think the charge should work by having the damage scale over its duration
yes, I know that modern wow is lame as fuck
At the end of the day baseline weapon stats are too varied in both directions that it over shines the one that are good
cutting out the rpg from mmorpg with every update
And when the damage is enough to kill the target it just activates without needing the full charge everytime
Dogs & trappers that run away 
Should I dump stability or mobility on shotgun
mobility
Is it weird that I think Veteran should be able to use a Flamer as well?
Not “weird” since imperial guard does use flamers but it does conflict with veteran’s existing identity (having better range) and is not supported well by veteran’s existing talents
Imagine if Onslaught affects Flamer haha
It would yea
My hopium hurts awaiting news of Darktide
Helldivers 2 is fun and all but Darktide scratches that itch I have really well
The remaining 2 content drops this year are prob new veteran weapons
Hopefully the new weapons aren't like a new Revolver or Powersword mark
Tho tbh I wouldn't mind a 3rd Powersword variant
Theres no road map right?
It’s fatsgark
No it might be a second power sword family
Power falchion?
2 variants
Uses heat meter
Well that'd be interesting
A fast version of Relic Sword
Another mark for Bolter and Plasma would be great too
A lighter 3 shot Bolter
Plasma with faster charge but lower damage output

literally unusable
spend 10m more dockets getting that perfect roll (which isn't perfect because you didn't get the exact right decimal place)
What is a good melee to pair with Helbore?
Me like tac axe
At worst, it's your mobility stick. With skill it can handle just about anything. And the relative weakness to armor is compensated by the helbore (mk IV)
Ooo may I know your build? Is trench fighter needed?
Tac axe doesn't really need a specific build, but it will profit from it if course
0:00 - 0:54 Intro
0:54 - 1:28 Build
1:28 - 16:02 Gameplay
Build focuses on the helbore, axe is more of a mobility stick with great anti-rager utility.
Build here: https://darktide.gameslantern.com/builds/9f79d4a2-22e3-43be-b71d-92bb5b768e1e/helbore-havoc-40-2
Would be one example
Does anyone have any build link recommendations for havoc 30 and beyond. I currently have had the most success (and enjoyment) following Mr Es grenade vet build with bolt pistol.
I'll humor anything non-plasma gun as it just bores me to tears.
Thoughts on other Helbore marks?
V is meh IIIa is the jack of all trades variant
IIIa is a lot more generalist but won't do as much to carapace.
IV is the cannon
V is honestly just, kinda pointless.
In theory, V has the highest DPS.
But because of the charge timing and it falling flat on a lot of breakpoints, it just feels really awkward to use.
I usually don't care that much about minmaxing on breakpoints but Helbore's one of the guns you really want to maximize your efficiency on with them.
V is nice if u play exe + MMF at the same time on a damage juice build
U essentially have IV’s damage but much more responsive and don’t rely on WoF for the charge speed
I have spent so much money easily in the ball park of 10m rolling plasmas lololololol
Next one in line is godroll ripper gun
66 ammo; good luck 
he had no money left for a gangster gun spent it all on his coolass sword
Looks cool though
Who says I'm deriding the flintlock design? I love it.
im deriding the flintlock design
wait its age of sugma
move along a misrake has been made
replace the veteran with saltzpyre
game will go from a 1 out of 10 to a 1.1 out of 10
Saltzpyre Bounty Hunter a better Vet than Vet
Makes me wonder why there is no offensive ability in Darktide that can do direct damage by default like Kerillian Waystalker, Sienna Pyromancer, Saltzpyre Bounty Hunter, etc
i cast grenade


Respectable.
I thought mah man got robbed
Highway robbery of plasteel
:(
The Psyker technically does with the Warp Shriek's extra talents.
The majority of abilities also already boost your damage in some way
The main reason why there's no dedicated offensive abilities here is because most of the ones in Vermintide are ranged (excluding Grail Knight) and what ^ said.
Ye ranged weapons are a lot more important in darktide overall compared to vermintide
Melee is still the core but the guns get a bit more of the spotlight
Unrelated, but I'm still hoping that the next pattern for the DB Shotgun would be a slug-throwing one.
hi lovely’s
thats not a blunt thats a big ass cigar
the arbites syndrome is real, no bubble no smoke drop down immediately, we lose the psyker instantly, then arbites run straight in to trigger twins. How is this guy 40 wtf.
he's him
Sorry was me
How to know if a vet is good? He can use a helbore effectively
Helbore is the ultimate skill check weapon in the game
The only situation i might leave is cause of irl stuff or if literally everyone is down or dead
just please stay, it makes everyones games LONGER cause they not have teo wait for the bot to die, for a little bit before the cutscene plays
Its not always
or god forbid the bot saves someone in fire
Im just saying that its the only situation i might even consider doing that
I only leave the game when the end game screen appears 
I never disconnect cause ive been the guy that has to sit and wait an extra 30seconds to a minute for whoever the bot saves to die, or some poor fucker joins in on the DC and now has to deal with it
its just not fair to anyones time
based
average reddit moment
I think I’ve truly experienced peak pubs when everyone minus 1 clueless relic zealot ragequit and obviously with the new QP system no one rejoined, naturally hit 1.25M Damage
Auric becoming the H40 but easier chat
Hell has frozen over
The game could only CHEESE me for it do kill us therefore > Bots justified
Child brain
Truth nuke
hello
question
i have seen a veteran playing and having really fast attack speed
how is that possible
2 talents increase it
bottom right purple keystone
and trench fighter is base +10% attack speed
bottom right as well
And sabre
Weapon specialist my beloved.
The one keystone I believe (because the others are questionable at best and awful useless at worse)
Sometimes I leave because I'm bored or hungry and want a snack
I am a problem
I have only leave some games when I have to address something irl, and most of the time when the current wave/boss/event is already controlled
Many people rage quit asap as they go down stupidly
Unless its havoc I dont feel inclined to stay and finish after so many hours of play
Im guilty of sometimes dying too early from my own mistake and then leaving bc I spawned far away, but I try not to make that a habit
Part of the game, is death, you cant be the hero and john darktide every game, and you'll build stories, friendships around the falls and successes of your game imo
you may, even get something out of the game thats fun and feels nice that you didnt expect from if you were to just ace every game with no mistakes
No but its really annoying. Like valve removing votescramble from TF2
its not the most important thing right now, but its something that rubs you the wrong way each time
I can be the hero
The way you'd get around it is a mark on a portrait/next to player username that stays on for a week/2 weeks and puts you in a different queue
i'd be happy with this
Sometimes im just sleepy and stop playing to take a nap 🙂
i still need some solid confirmation btw about this thing
i might have to do some testing with a squad
but Im still not sure if that 5s is the same 5s clock I'm on, or if they will only ever attain my highlights for that 5 second period, or, like what happens with me, taht 5 second is reset for every highlighted enemy kill
one sec
from path
checking with kuli now
Enables Executioner's Stance's outlines on all specials and human-sized elites to be visible to allies who are in coherency with Veteran. Outlines visible to allies always last 5s.
if I am reading this correctly they go off the same 5seconds but only if you get the kill and if they are in coherency
so they are on my same clock as me
good, because if that was locked at only 5s that truely would be a horrid node
Use chastise. Press F more often
it gets one of the best toughness regen talents (second wind)
Yeah everything about zealot is being aggressive
press F aggressively 
Change your mindset to "I can kill everything" and just W + m1
In no time, you'll have a maniacal grin
Its horrid mainly cause of, If you have good teammates who beam the enemies you also need to kill to upkeep it it drops incredibly quickly
its why im surprised their isn't something additional for you having your Squad land kills and reward you for it
never take Enhanced Target Priority.
It's at the level of the shout revive node for me.
A trap.
It will actively make things worse for you.
prob because fatshart didn't think it through
Funny. Zealot does actually.
Its just not on the right side of the tree.
a passive zealot is a dead zealot
second wind mogs passive regen
vet has golden toughness about every 20-15 seconds
a few sources of passive toughness regeneration
safety vs. crushers, mutants and berserkers with the dueling sword
ways to regenerate plenty of toughness by shooting enemies
frags for crowd control and stagger
Vet is much safer than Zealot
yea wot
when Zealot gets passive 5% toughness regen a second and infinitely stacking toughness regen from ranged kills I'll believe it
but Zealot pretty much only regains toughness from melee KILLS and abilities and then a pretty unreliable set of gimmicks
Yes
I literally did mention abilities
and unreliable set of gimmicks i.e. successful dodges
zealot just don't got stuff that'll bail them out of a rock and a hard place like the other classes have tools for, not without some lengthy cooldown like chorus anyway
dodging is a gimmick? 🤔
like if it's just a bunch of shooters and zealot is low HP and there's no melee units to help him sustain it's pretty bad
to have a dodge count as successful is unreliable
it happens consistently in combat
I dodged those 3 attacks enough that the game knew I had the iframes to not take damage and yet none of them registered as a "successful dodge" for talent purposes
this doesnt fit the context of a zealot fighting ranged enemies with no melee enemies
yes buggy stuff does happen
my point is the game is finicky with what counts as a successful dodge
naw it just means it's not on the level of near permanent 5% toughness regen like Vet has
especially in the context of ranged enmies, sliding even would get them toughness
vet gets that from killing though
all of vet toughness outside abilities is killing
no he gets it from not being hit by a melee attack for 5s
that the one that's 20% toughness over 10s on specialist/elite kill?
5% toughness from kills
so that's 2% toughness a second for 10 seconds that infinitely stacks with no cap
whichever the 2nd talent from the top middle is
confirmed kill
And I think its the worst out of all classes with all variables considered
if you could get exhilerating takedown without having to get longshot I'd take like to take it more often lol
I think it's the 3rd best below Arby and Ogryn personally
variables being difficulty/skill/mission type/and build
and then not only is there all that queued up toughness, there's also VoC
and iron will, and all that stuff even lets you facetank h40 gunners while you kill them
as long as you also have gunner DR in curios, it's quite safe
and just for that ability to facetank gunners, that I don't believe Zealot nor Psyker can do, I think Vet has safer/better toughness
his class specialty of also being better from afar considered
i fear you are just bad at the game if you think this
Does the talent Covering Fire benefit the player or just allies?
think about it dumbdumb
you're covering your allies
why would you get the benefit
vet isn't allowed to have support talents that benefit themselves

their ability red node thing in the middle buffs themselves too
checkmate
Nuh uh
For The Emperor!
Implies that the emperor is protecting vet
Therefore not vet supporting himself

Dawg you’re silly
I'm finally free from havoc haha
...Until Death?
I mean it's a lengthy cooldown but it's also immensely powerful for what it does.
and chorus can easily have a short cooldown actually
Yeah zealot is THE class to bail out of such situations in my opinion
Very fast and nimble massive golden toughness and untild death idk why you would say zealot out of all classes
true survivor
Anyone got some fun marksman's focus builds just because?
Build here: https://darktide.gameslantern.com/builds/9f542597-bd74-4c94-8c19-695ae3b4fc01/shotgun-sniper
All footage shown at Auric difficulty
Ive got everything, except for the weekly chest penance
I'm at 6 so it's gonna take a while

Or this
0:00 - 47:34 Gameplay
47:35 - 48:02 Build
A revolver assail psyker and a marksman vet go into a havoc 40 bar...
GamesLantern build:
https://darktide.gameslantern.com/build-editor?id=9fb602da-5423-489e-aba3-f4370e352290
Build focuses on the helbore, axe is more of a mobility stick with great anti-rager utility.
holy fuckng loadout tabs batman
Barely enough
Woke up this morning to my post on reddit having 435 likes 118 comments, and almost everyone hating that I call disconnecting from the match to get a potential bot save a "cheese" strat
It literally just is cheesing the game idk what the fuck people are smoking
I told you you're taking it a bit too serious
Im not taking it seriously but it IS cheesing the game
I can care about something, it is allowed
You were getting upset at people leaving and others having to wait for the bot to die. That is...a little petty.
Its just as petty not waiting for the game to be over, if its only so little time why leave? It works both ways
You're also probably stuck with a near useless bot for the rest of the mission, due to the board changes 
True
They should honestly just remove the whole rez mechanic and picking up teammates at this stage if everyones so on board with leaving for a bot
why even have that in the game if you can just dip for a bot
everyone seems fine with cheesing so just make it the done thing
Bit much for a rare occurence
Chances are someone has to clutch unless everyone went down to s silent burster or something
Whats rare? That people leave for a bot?
In a desperate situation like that? Yes
It really hasn't happened that often in my experience
I mostly play havocs nowadays though so I can't say anything for non havocs.
Oh well havocs no one will disconnect cause theres actually a desrved penalty
like there should be in regular gameplay
they should just let people join ongoing games like before
or you know
have a fucking lobby selector
like in the better tide game
The mission board changes are quite possibly the worst change they've made to the game since I started playing
There's a penalty besides not being able to queue before it ends?
Seen this take lots.
This is going to sound cold and harsh, but tiktok has rotted peoples brains or something else.
Your life is not so needing of constant entertainment, you're able to wait 1-2 minutes of downtime before your next game
I've seen how long people wait on Overwatch queues and DbD lobbies, it is possible
What take exactly? That there's no "real" penalty for leaving havocs in progress cause that is my opinion. I also don't believe people leaving for the bot clutch happens often enough to be a real problem though rage quitters are losers, won't argue with that one.
Like the fact the game is really unstable
yeah
and if you make disconnects exempt from the penalty - people are just going to "disconnect"
Just disable your network to DC instead...
if people could just join ongoing games easily, this wouldn't be such an issue
or, you know, if we had actual bots
People are making bigger issues out of leavers then it should be. If someone leaves after going down once they weren't going to be good teammates anyways.
If you had VT2 bots replace them instead of a lvl 1 vet people would probably not mind
I've not really had server issues. In my 900 hours I've been server dced twice. Eu servers. Wired internet not wifi
I have 300 something hours and I've been dced and crashed countless times.
I've had the entire lobby crash at the same time numerous times.
Havocs especially turn the servers so unstable you are at least guaranteed 1 crash during a game.
Anything else is the exception
It wasn't that bad on the arbites release but every patch since has made the game progressively more unstable
Are you on WiFi or wired?
Primarily its an issue for havoc but then again if someone leaves your havoc mission you should just report & block the bozo
It depends on who you connect with
And where main server and where you play from
Why is FatShark so afraid of giving us better bots?
They should be able to use lesser abilities at least
Or blitzes
Or bots be able to pick up items for us like back in VT2
Ye
Half the fun I had in VT2 is making my bot dream team for solo games
it's a shame, really
cata botsolos were fun in vt2
until fatshark broke bots a bit too much
I think it could be due to darktide not really having a "host" from what i can tell?
I have no idea how vt2 multiplayer works though
Darktide is based
More news at 11

Based on what?
But yeah there isnt really a host player to setup the bots themselves
why would that matter?
But even without bot customization theres still plenty of room for improvement to their ai
Picking and choosing specific builds for the bots mostly
ok that is a good point,
whose bots are chosen, right?
but I feel like the game could just asign a leader at random or whatever and use their bots
anything's better than lvl 1 veterans
Maybe
But i think customization is prob secondary to other improvements
If fatshark gets it working, cool, but i think theres other improvements to bots that would be better first
The one who choose/started the mission
it sort of already does, person who picked the mission/started the queue is the 'host"
uses their settings and server preference
And tbh i feel like if you could choose specific bots everyone would just stack 3 botgryns and done
When there is a vote you can see who started it; thats the guy who would have their bots used
Ngl that would prob be the case since it leaves grenades pickups to the actual players
Unless the bots get infinite grenades
In that case it'd be frag bomb
It would fit their intelect 
Im not sure if i want bots being able to use blitzes anymore
I mean in v2 bots could not use bombs
Them getting infinite ammo already opens enough of a can of worms
And it was fine
Yeah but bombs were their own pickup separate from the class
And the bots could still pick up the bombs
They'd just give it to the player as soon as their bomb slot was free
They technically do; they regen it after some time but still can pick up ammo if you mark
Which isnt really a possibility in darktide
The bots?
I think so; unless i mix v2 where they could actualy steal your ammo
Im pretty sure ive never seen a bot's ammo indicator as any color other than white
So i think they have infinite ammo
I saw some seperate instances where bot in dt took ammo when marked after they shot & before they regenerated
Cant remember that happening
Bots pretty much just never have their ammo indicator even reach yellow
Tbh its prob some spaghetti code leftovers from some point in development where bots actually had limited ammo
I mostly just want bots being able to pickup stims and crates and giving them to players with available slots for them
Like they did in vt2
cope and seethe, darktider
Is that gif from vampire the masquerade: bloodlines?
Hold on lemme see if there's a small version
It appears there was not, in fact, a small version
Bots hoggin the medikay and using up all the charges will never not be funny and frustrating
it would have been so easy for them NOT to do that
Safer letting them die tbh
At those static parts next to medbays
As soon as they take a wound, they head straight for the medicae
I saw a bot draining 3 charges in seconds because he kept getting hit while healing
it ruins mortis duos
Mortis Duos are a thing? Surprising
Do you just reset if you dont get the class you want?
I do 
we ball
The amount of times I quit because I didn't get Death Dealer Twin linked
Or fulminator Smite

I didnt know 5% to insta kill electrocuted enemies exsisted till the other day
goes very hard on shock maul
Hit 5 enemies with a frag grenade without it bouncing.. how do you make sure it doesn't bounce, is that just have it land on the ground rather than a wall?
Airburst
Throw grenade at enemies ~42m away and have the grenade airburst
So wide open spaces
Magistrati oubliette starting section’s long catwalk
Could do
Anywhere on the torrent maps
Soo many open spaces
Play high intensity or high intensity shock troop gauntlet on auric. That way youll have a high enemy density
Solos are already a thing. Duos are just easier. Bots make it both easier and harder depending on situation and wave.

12% CDR from curios puts VOC at 26 seconds innately
and remember the golden toughness from VOC lasts 15 seconds
but even then, zealot is definitely not weaker in sustain than a vet

Yeah man Zealot may not have VOC every 15 seconds or 5% toughness a second and a infinitely stacking 2% toughness a second
but don't you know he gets 15% toughness from a successful dodge????
how is this even an argument
let me guess, you skip Confirmed Kill?
because Tanner or some other bad player told you Out for Blood is better
expecting Veteran to play as a frontliner or brawler is why people think he's weaker than others
uh huh
Why wouldn't you play vet as a Frontliner/Brawler

You have the best melee generalist in the game
He is not, only that his way of fighting is much more agressive and I cant seem to pull it off
I already do 
Best class ever
(İmo)
Dont lynch me with the numbers
Did weapon specialist get directly buffed or did more people just realize that it was always solid in the first place?
Both; using both is best 
Yeah, idk, maybe it's better if you're some gigasweat, but the way I play, Confirmed kill is like a constant ~10%\s toughness regen
that's arby level of toughness regen
that's on top of shout ofc
truth
is what I do
Congoline of weaker elites (shotgunners, gunners & ragers)? You won’t die
Mah man 
Not to mention 33% tdr cause you stay with your team
That works with iron will
yeah people ignore that Vet can facetank Havoc gunners which is crazy
Psyker and Zealot can never do that
psyker def can
I observe my toughness alot and i never had a problem exept for multiple reapers/shooters but then one does insane dmg and the other does not have a dedicated perk that resists them
@tall torrent is there any reason to ever use mk2 taxe or 7, moveset aside
Every class can to a degree when you use 2 gunner resists
7, yea
Rare tac axe 2 mention

I heard there was upcoming announcement of update announcement?
Nah you're hearing voices
Ah not again
no it was the announcement for the announcement of a possible announcement
Best keystone is arb’s EO
your beloved is lying to you again bro
Yea they can
porque? just curious
Majority of zel builds sustain is… second wind & enduring faith and thats it
Both carry him hard especially considered zel has lowest toughness of all classes and other talent tree paths that gice options gor sustain are not picked
got bored of 7, wanted to try something different lol
and 4 is fun, but i wouldn't use it outside of zealot really
I mean use them & see if they stick
I genuinely can't tell much of a difference from taxe to taxe
Arby 2
I use whichever one has the stupidly fast special attacks
Moveset, att spd, looks i dunno

i mean yeah ig arbi can use whatever tf it wants lol
Cuz u have better horde clear breakpoints on attacks that IV doesn’t have as frequent access to
It’s got value in Havoc on vet
we're comparing II to VII?
Not even push att into heavy like 7? They are nearly identical
As in on 4 vs 7
bleedaxe build?
Oh comparing II to VII
yeh
That or just it’s pretty reliable on a chaffe killing tool
I don’t think II as good as VII overall cuz u don’t have the new buffed overhead atk profile
is the overhead attack profile only for heavies?
Good defensive melee vs chaf since release




