#veteran-class
1 messages Ā· Page 1482 of 1
and having less peril generation makes it so staying at high peril is a bit more manageable
you just need to give that side more stuff like surety of arms or the one that makes blocking give peril
no because BCoB will just quell it for u
then move BCoB or adjust it to better fit it
BCoB placement is fine
like if it cant set your peril below a certain threshold
that would help with staying at relatively high peril but wouldnt set you to 0
I don't get the need to make right side the "unstable" school when that branch's name is literally "gunslinger" while left is "psykinetic"
i dont see why thats relevant exactly
i think having more peril generation actually makes more sense for the quelling path too
you want to make the side that builds less peril to get more benefits from staying at high peril
and to make the side that generates a ton of peril be mainly benefitted from quelling peril and staying at low peril
???
not staying at low peril
I want Unchained Psyker š„
quelling specifically
and the amount of peril they generate could be adjusted accordingly too
again we could give right path more stuff like surety of arms to let them get out of low peril faster with stuff that normally wouldnt build up peril
and i dont see the problem with the path that generates more peril to benefit from quelling
that just makes it so you get more peril for you to quell
yea buff illisi
Fatshark: We've heard your complaints and now all soulblaze procs are doubled.
Psyker rework 2057
Zealot rework 3040
Ogry and Arby nerfs in 40000
Veteran Rework:
https://tenor.com/view/jim-ryan-lyan-gif-22450583
Nerf vet heās too op
I saw a vid of vets power sword heās too powerful
I saw how it can One-shot a crusher, definitely broken, it should tickle them when active
Itās not hard to make vet better by buffing his existing talents
Itās much more complex to fix his underlying problems
also tree structure overhaul
I know is not hard, but the idea of ObeseFish doing the rework is worth a fat J. Jonah Jameson laughter
It will never happen and only then will the new Vet weapon be released
Next 2 content drops this year are prob vet related
Next one is probably weapon + blessings related
There's some deactivated blessings in the code
It might be preparations
It might be nothing at all
Who knows
Do we know what blessings are those? Maybe we will get the fabled confident strike Nerf on ogryn?
Superiority affecting specialists
But it isnt implemented yet
Thats all we can go off of
for changes to existing blessings yes
but Perfectionist did datamine some blessings from the code
Haveng seen those yet
out of curiosity which is the better variant of the recon lasguns? Or is there no real wrong choice?
im pretty sure its the fastest firing one
with the most ammo
could be wrong though
XIV is prob the best if you want to sweat in havoc
VIc if you want to sweat elsewhere
thanks. I'd assume it's the faster rate of fire on for the crit + infernus?
XII if you just want brrrrrt
all of them usually run dum dum + infernus
I'll give the VIc a go. See how sweaty it makes me.
it's my preferred recon las for aurics
thanks for the advise! Now if only I can get my 10 auric missions without dying done
Funny numbers
rip
Apart from being clowned by plowgryn; he does have a point; always grab field improv 
I can take that with the focus target build tho, but its more brainless to play with ws...
I hate reloading plasma gun
Most of the time i have to wait for chorus to reload, its tedious af man, even with the animation canceling.
two flame psykers, an arbites, and me running knife, helbore and smokes on a civi and somehow, i had to try and clutch for them twice
OTL
I'm tired boss
Yesterday i have a team run out of smoke aoe so range twin can throw nade. They panic when captain spawn with twins...
mayday trying to cosplay an arbites
It's high havoc
with ps you kinda want weapon spec
boss ogryn blame me, i have to go full aura bot ..
let them blame you vet puts in more work with wep spec not focus target
its doable but its so stressful
like you still put up a lot of boss damage without focus target so i dont see the point really
like im the only one to neutralize range, in desert or open map with many shooter, i cant even reload
its so stressfull
i feel useless af
if you wanna be anti range id go the laspistol/helbore build
plasma more for just going for ranged elites/specials
yeah, plasma ttk reaper is so ass
Yea vet is basically 3x effort for 1/3 impact
its also sad but arby clears gunners and shooters way better and easier than vet
and specials
because no one likes arbitrators in havoc anymore
gotta catfish them start ogryn then swap to arby š¼
i lowkey want zealot to go something other than flamer tbh
help me with gunner
some good psyker always help me with the fast brain burst node
honestly zealots options arent too great for gunners itd be more of a detriment because of ammo
Zealot basically only has throwing knife
ogryn is probably the best with the heavy stubber
Even on boltgun they canāt use ammo sparingly
i wish there are more accpetance toward off meta build in high havoc
at least in my sv
youd probably have to host your own or have friends to be off meta
Fire shotgun for fire shots only suppression purpose
Technically normal shots would work as well
i've seen a zealot rock agri shotgun before
i prefer to just supress them then go melee, but most of the time im the only one with range in my teams
they did pretty well actually
so realistically i have to kill them
in big map like desert where gunner spread out its ...
Itās normal because havoc fucked most guns
tbh, most of time people in 40 are chill. But sometimes one of them want something very specific.
I guess dont do 40 on monday.
You can double down on infernus and take headhunter infernus instead
Does anyone run Exe Stance?
Doubling down on Infernus means taking dum dum because itāll give more burn damage anyway 
Perhaps, but if the intent is to conserve ammo, applying them faster is also an option
Headhunter is just a trap blessing on recon tbh
Maybe it is. Might deserve some testing
How does the infantry lasgun and recon lasgun compare for ammo efficiency, more charges per shot with infantry lasgun but seems like it does enough damage that your ammo should go further?
i didnt know grenade gaunlet that strong
he just build heavy hitter like normal ogryn
I never use flamer; unironically not that good as it is portrayed
Ilas with maxed out ammo stat has an actual ammo count of 36/240 for the mk7, 36/212 for the mk9, and 70/448 for the mk2b
Its the best special sniper weapon for Ogryn, better than heavy stubber in every aspect exept ammo & very long range which is rare to occur
oh i saw him stand right in the middle of a pack of crusher and do the explosion punch
i dont even know what the hell is that
but its strong haha
They are; all depends how you build it & what is your skill lv & situations you end up in; many variables, but it can be do
this is the first time i got told to take specific node, never happen before
but im new to havoc so idk
he's very mad about it
Its nice for some boss dmg & utility; if you wanna suppress you just shoot
Headhunter low key underrated if you go for heads; both it & dumdum are good, i prefer infernus cause main str from recon comes from infernus and procking it and then hopping to another target to spread fire is better
Its a meme
The windup is too slow for it to feel that good
About what?
about me not taking field improvision
he said multiple time during the game
why so many vet take ws
He do be right tho but should not be pestery too much
Its his most fun keystone and its pretty easy to make use
Cause they copy builds without thought and/or dunno better
well the problem is, we lost the game due to a bad drop down
and he somehow turn it into the vet problem
i ping the dh
he dropped down what can i do
Tax evasion is one option
It was bad ye; especially since there was a daemonhost there; should have went to the left side of the area
i mean it happen, i dont even feel bad about it
He canāt cope cause he did a bad decision; ignore that bozo
As i said; ignore that bozo
Preferably donāt play with him unless like close friend or smth i dunno
if he told me to take field improvisation i will change right at the start
but he didnt
and flamed me the whole game
I only do pubs run
Ye fuck him
u've never seen bolter on zealot?
i've seen a bunch of them
but mostly for boss only
some run i have psyker help with brain bursting gunner, its godsend
"D
xD
I use
Bolt pistol
Recon las
Las pistol
Zarona revolver
Try these; as a primarily melee class your range option is a flex; its best to take smth that helps at range for your team & helping out your primarily special/range threat dealer
Opposite here XD most are dogshit
I guess Chinese are built different 
god damn man, i dont think ive met a bad one in 40
Too common
Unless your definition of āgoodā is warped due to experience
Canāt tell
Like they always ping where to go, what to do
Just being average in their team is enough to win
Nobody does that outside china
Thats sometimes even hard to come by
Wdym 2x 3x?
i mean havoc 20+ and 30+, to lead newbies like me
i learn quite a lot in 40
but when i was in ~20 30 i dont know what to do most of the time
It's a like a different environment
good players don't join low havoc, newbies like me struggle to learn
30+ is like a gatekeeping boss for many players
Yeah its true; sometimes tho some help lower havoc lobbies but that rare
yes it's true
the first time is the hardest when you're trying to play havoc
because the random cunts won't even accept you into a team
They dunno better
And then you see them reapply the que aka they lost 
I remember hardstuck in 32, then i change to korea sv, some randoms accept me to 40, then i get havoc forged.
After that i dont have problem joining 40 anymore.
But think mostly because I start havoc with arbites, i dont think i get rejected if I play any other class.
oh yes level 30
which is just above where you get the cosmetics
but below where you can get the true survivor title
truly the worst hell you can find yourself in
I think most people in 30+ have the mechanical skill, but they dont have adequate decisons making skill.
What about fake survivor
I heard about cheesing it with instant death, but i dont think the others, can 3 man most of the mission.
I think most are legit, unless someone else played that account for them.
I see a lot of people with the True Survivor title who just fucking suck at the game. I think they must've gotten carried.
It could be due to the class they were playing.
Im suck at ogryn taunt
I know i can survive but, i dont think i will do any good for the team.
this is at least partially true
I tried doing havoc 40 as arbitrator
and it felt like a cakewalk compared to doing it as psyker or veteran
initially i feel the same with arbitrator, then i try ogryn and vet. I think vet is more comfy than arbi due to ps.
Arbi i have some problem with ragers
Thats arby tho
trying to work out cleave, it seems like sometimes I get 5 enemies, sometimes I get 3, and sometimes I get enemies killed and not killed not nesseserily in order, sometimes it'll kill the front one, miss 2, kill 4 5 and 7
the bonus is it seems like cleave has no distance it wont work at
so if you kill one enemy in front of you that just so happens to line up with billy 2 miles away
it'll kill billy
dude that's what your blitz is for
literally all arbi blitzes will just fucking demolish rager packs
Depends on weapon
Most arb melee can break multiple rager combo at once on first hit
6 out of 7 melee weapons can break rager combo on first hit
5 out of 7 can do it to >1 dreg rager at a time
that 90% players still dont understand what stagger and impact is
Play Ogryn for that 
that's what the smoke is for
We need another crafting rework to just explain the weapon stats 
forget the stagger
99% of the players don't know wtf suppression even is
99% of players donāt know how to avoid ranged attacks
99% of players dont know how to play the game
Still playing Aurics with people shooting the burstors when theres clearly other team-mates to worry about in close proximity/going for the push 
Im not calling anyone out, but what I will say is that its often the people with the recon lasgun.
they don't know there's an aggro mechanic
they don't fucking understand that pulling a shitload of aggro is a bad thing
because suppression does not matter lmao
The fucking trainyard on that one level, the long stretch before you have to get the 5 capsules and carry them back to base.
Saw a level 1000+ ogryn just run down that shit like there was no enemies, we failed that mission cause of his carelessness, Only one that hung back and got swarmed so brought the swarm to them 
It does not matter when applied to you, it does not matter when applied to enemies
except it does
If it matters, then you fucked up somewhere before that
lmao
if you have to dodge, then you fucked up somewhere before that
dodge doesn't matter
It matters for 2 guns on the player side
And it matters when applied to enemies
Name the guns!
Infantry lasgun
Revolver
Makes sense. They feel like they were both probably the first two weapons made for the game
Pretty much everything else u donāt need suppression immunity cuz it falls into 1 of 3 categories:
- No accuracy loss when suppressed
- Minimal accuracy loss when suppressed
- Enemies will be suppressed before youāre
chat, other than vet, what're some boss killing builds you'd use in high havoc? 30-40?
Reapers 
Unless revolvers or ilas
Do u want the meme stuff or the normal stuff
yes seriously
why are you such a moron
why do you run into gunfire
I'm running the revolver I can kill the ranged enemies
I have a thunder hammer I can kill the armor
why the hell are you in there, getting shot to shit and beaten to pieces
Thunder hammer
Rumbler
Twin link (unironically)
Chainaxe
Eviserator
BB with EP & KR (unironically)
Agripinaa revolver (its nice)
That one recon las build with all dmg buffs for weakspots & unyielding on vet
sometimes my teammates want me to kill them myself
Euthanasia is a choice

no friendly fire was a mistake
Luckily darktide already had PvP in the form of death cliffs and barrels and poxbursters
I loved punishing some arrogant pepegas in v2 who thought they were hot shit 
They always left when they tried to kill me but i killed them first 
Friendly fire would make this game unplayable
normal prob, just aiming to have more options other than my build lol
Atleast purgatus & flamer would be 
The Accatran combat shotgun can put both bleed and burn stacks on enemies at the same time, if you take the Flechette blessing. It's pretty good.
the current game yes
Flechette is nice for agri & zarona but not for accatran soo much due to firerate
Power outage makes this game unplayable and it makes people pog out
Skill issue
Try it on a screen with no HDR support
the blacks are all just pitch black
woah
Really? Because the one use case I have for flechette is using it on the Accatran for boss damage. Maybe it's not optimal then. But then, few of my choices are.
Thank fuck friendly fire isnt a thing yeah
Borovian / branx pickaxe
Club on a taunt build (not as fast on its own but skullcrusher helps whole team)
Crusher (specifically on arb, same deal as club)
Eviscerator (needs good dps windows to be good, also needs FotF)
Thunder hammer
Duelling sword with relentless
Knife
Rumbler on a dedicated PBB spec
Twin stubber on a dedicated PBB spec
Boltgun
Infantry autogun V
Recon lasgun VIc
Helbore lasgun on dedicated range spec
Thereāre more but this is wat I can think of rn
But tbh i dunno what that is; me & mechanical/electronic stuff is like trying to combine oil & water; they donāt mix
Chainaxe overall not as good as eviscerator atm for boss
legend
Every single explosive blitz would instantly become useless
yeah, you'd actually have to think about where to throw it instead of spamming under your feet
the horror
Some of these can be pretty silly if u meme build
childhood is having a power outage
having a POWER OUTRAGE is METAL AS FUCK
Like
Forgot about branx; shit 2 taps captains if played correctly; very hillarious
Thereās technically a best monster dps option for duelling sword
In a game like this yeah thatd be horrible
part of the reason why there is such a spam, imo, is that there is no friendly fire
Branx is at the very beginning
DS w/relentless on the copy pasta zealot build be good?
As in i did 
Its definitely a factor
Highest monster dps for DS is relentless + precog but itās kinda not as good as trading precog for uncanny overall
Relentless strikes meme

wait till reddit hears about this!
and with branx, im guessing you want to go taunt into HH and thats kinda just it
I love the eyebrows you put on my eyes 
Itās light spam lol
But the biggest reason for blitz spam is both arb and vet replenishing a blitz every minute
Why not crunch & thrust?
For real though how fucking frustrated would you be as the plague ogryn here though. I'd immediately ask for nerfs to ogryn
Bosses are more of a sustained dps race
Again this vid is solo
In a team context skullcrusher can be way higher if someone else has good boss dps melee like power sword
Thats why i mentioned chainaxes

Chax is good at something?
Always was
Just ppl dunno how 2 build & use it
It does 1 thing better than every other melee š
Or biased
But thatās it
Boss DPS?
Skullcrusher boosting your entire team's damage by 40% is silly
No
Itās not 40%
Single target stun
Oh right theres some jank that makes it even higher right?
Huh
But its good at boss dmg; i canāt be an exception that can achieve it while others canāt š
Guess im thinking of something else then
On successful stagger with an attack/push, and for each hit with attack/push while staggered, apply X stacks of skullcrusher, up to 8 stacks
Each stack is +10%Tdmg (this is not a x%dmg taken multiplier)
Hol up; pushes can apply stacks?
Basically if attack staggers, apply 4 stacks (skullcrusher IV)
If enemy is staggered and u push attack, apply 4 stacks on push and 4 stacks on push attack hit
that's weird
I always thought the black people in darktide weren't black enough
I consider myself a level 99 racist so it's odd that I'd think there's not enough blacks
Yea
So its actually +80% total bonus?
Ok i rather make sure; JUST the push, not push attack can apply stacks?
�
When you push attack
Thereās a push action
Then thereās a push attack that follows the push
Both can apply
As in; staggered enemy and i attack = stack
Staggered enemy and i push = stacks or no stacks?
If attack staggers enemy, that attack applies
If push staggers enemy, that push applies
If attack hits a staggered enemy, that attack applies
If push hits a staggered enemy, that push applies
Best case of skullcrusher is crusher on arb
2 weapons can instantly max skullcrusher on an enemy
Crusher and power maul, both with activated attacks
Their activated attacks are considered 2 separate hit instances
The melee attack itself
And the explosion
Thats why they can blow up untouched barrels too 
Same for bolt pistol
And boltgun (maybe)
And, as for how much this 80% actually looks like
A normal havoc spec power sword build hits for ~3.9k on crit weakspot vs unyielding on energized push atk
With max skullcrusher it hits for ~6.8k
Speaking of Pickaxes
There's a blessing in the code that makes enemies take more damage on special hit
And no, that's not Torment

Yeah my point still stands then
+80% damage to your entire team is silly
why do people in this chat go "Theres this one thing you can do that will make you win everytime............."
Then just never tell you the thing. Just say which guns and blessings your talking about I'm here to learn god dammit
there are a bunch of things you can do that will make you win every time

sv_cheats 1
U sure thatās not pickaxeās innate special attack property?
x110% damage taken multiplier (stacks additively with soften them up & hard knocks)
Who knows
I think Borovian can use a minor atk speed increase
But I wouldnāt change them too much
Donāt think that blessing would be that useful either cuz headtaker + slaughterer just better
Unless itās like a x150% damage taken multiplier in which case it effectively replaces both thrust and torment for single target
there's already a blessing that gives strength(?) after special hit
Yes that's Torment
Torment is already usually better than thrust for sustained single target
Thrust just hits harder for niche breakpoints
Torment is increase_power_on_weapon_special_hit
Use both
Headtaker exists
The one I'm talking about is targets_receive_increased_damage_debuff_on_weapon_special
Whatās the value associated
Is it 1
Oh
Then itās new
Maybe best single target blessing if itās released
that's just the passive of the special?
it's mentioned in-game too
that gif being so overthetop for the such low sizzle zing comment is so fucking funny
That's the thing though
It's on the weapon_trait section
Which is basically blessings
codes in mysterious ways
It says 4 stacks so itās smth else
Yeah that's the worst part
š
Fatshark also likes to leave stuff in the code and never do anything about it

I know it's specifically against me
They are going to break into my home and bald my cat
š
The entire havoc stagger override
Cat will win though, unless you have a Garfield.
every day the promised 2025 vet weapon is closer to being the next "it's no longer a priority"
what is this anti-garfield slander
Then laziness wins and cat just sleeps so...
offer lasagna reward, and promise of no monday next week
profit
Remaining 2 content drop updates this year are prob new vet weapons
most likely. although i do believe there'll be other classes included. focus will probably shift to vet and zealot as fatshark moves to rework their skill trees.
i forget the exact quote but at one point fatshark highlighted that zealot's tree was substandard and they were "giving it more attention" in the vein of a rework
Zealot skill tree rework WIP
Veteran skill tree is being looked at as well
yeah. hence why i think focus will mainly be on them for the updates. i'm not sure what'll come first though.
It's about to hit 10 months since promised veteran weapon
Zealot tree rework maybe early 2026 or final major update of 2025 if itās completed early
yeah. it was promised for 2025 back in november 2024. we still have a few months left in the year but uh... leaving it to last minute would sting
Vet tree overhaul maybe 2026
I'll get really loud about it on the forums once it hits 12 months
I think vet needs good melee weapons more than good ranged weapons atm
oh it's already getting pretty loud on there. i had to link a strawhat quote to prove to someone that fatshark did in fact promise it just today. lots of posts about it
Itās prob just gonna be new power sword š
yeah. it's my opinion that vet deserves their one-handed relic blade. just get it out of the way (i mean i'll main such a beautiful beast, but ranged weapons are probs the focus for most ppl)
or hand-and-a-half if fatshark wants me to be a very happy camper
There is a second power sword family thatās heat meter based in files with 2 variants
Tho I doubt itāll be as good as current power sword
yeah that's what i'm referencing. power sword p2
Relic blade already not as good as power sword
it will probably be worse in performance but it'll have 10x superior design and fun factor no question. only masochists get off on "activate, swing three times, repeat"
At least it could be a cool skin
power falchion would be nice as the new weapon family. the guard are more known for having single-edged power swords to my knowledge anyway
plus it'd be better than naming it "Power Sword 2: Electric Boogaloo"
Power falchion could actually be that second power sword family lol
NEW VET MELEE
(Itās just a new power sword)
power Axe n power falchion
hey if there's fire wastes there may be more

chainsword and chainaxe would be peak too
i mean if they were a little better
Gets mogged by the other power sword
š
They need quite significant buffs to be good
Like 5-8 minimum
yes and no. even if it performs worse, it'll be way more fun to use for 99.99% of people
relic blade eats power sword's lunch when it comes to being enjoyable to use bahaha
I think relic blade is alright
make it clap
Wish it had a better blessing pool
i like it. it's probably my favourite zealot melee weapon. i still gravitate towards vt2's weapons
Iād prob like it more if it had perfect strike
Will DevaStrike suffice š
damn it antonio stop pressing enter too early by accident
Devastating strike vs perfect strike is coughing baby vs DF-61
although relic blade does have my love more than vt2 greatswords
i like wrath and the blessing that gives me more damage with my heat level
Kinda funny that DevaStrike is called infinite_cleave_on_crit
meanwhile brutal momentum is "cleave caps? what's that?" on headshots
oh and free damage don't forget
cheeky lil blessing
Wrath is just not as good as perfect strike for zealot
Relic blade also still bugged 9 months after release š
which bug?
but it don't haaave, so wrath does :3
Canāt cancel activation animation if the weapon is activated while sliding or sprinting
Itās super awkward
weird. i haven't noticed but i might just not have done it
Wrath 
Perfect strike being able to cleave through carapace would be a huge leg up for relic blade
It just makes sense to synergize with zealot kit but itās not there so the weapon feels like itās missing smth
Depends on build & weapon
Yea nowhere as good as perfect strike
Wrath on what?
or thought it was a feature. fatshark loves their bugs that are actually features like activated weapons having their activated attacks deleted bc you took a melee hit (i heard they fixed it finally)
Relic
They did not š
Iām sorry to tell u this but all 7 of the 7 changes they gave veteran earlier this year missed the mark
lmao. imagine being a power sword fan still. poor buggers
Huge Vet Buffš£ļø
They fixed the lose charge on hit stun
Except
If u get hit while youāre attacking
Itāll still lose charge after
wait who found the power falchion skin again?
Random chance go! XD
Letās go gambling! XD
Twinned blast is good! XD
i need to look at it
Yea twinned blast is good in havoc
Wait; what changes?
I donāt recall anything substantial i think 
Twinned blast actually higher value than most damage talents in havoc because itās significantly higher impact usually
And veteranās biggest issue is not having enough impact to reset fights
aw bugger
usually the only good gamba is demo team 
Nah twinned blast is genuinely good in havoc
You throw 100+ grenades per game
I rather have consistency
i think they buffed one vet talent into it actually being solid earlier this year. i can't remember the name but it NOW gives you free toughness regen constantly, but the cost is 5 seconds of not getting that free toughness regen if you're hit in melee. as long as you're aware enough to avoid a lot of melee hits, you're tanky as hell as a ranged combatant
Catch a Breath and Killzone TURN OFF if you block melee hit
Skirmisherās stacking mechanism is still ass
Deadshot is still super restrictive because veteran has the worst stamina management of all classes
Serrated blade still doesnāt do nearly enough to be justified using outside of 1 niche scenario
Covering fire canāt be applied to self, and the gameplay model it promotes simply is not healthy (shoot into horde)
Power sword still turns off if you get stunned while youāre attacking
like it single-handedly allowed me to start using executioner's stance again
i don't tend to block. dodging is a lot safer
although it not working on blocks is like... ehhh
Yes
But some attacks are safer to dodge and block at the same time
i suppose bc of my playstyle it works really well, but someone who's block-heavy would struggle with it which is fair
i think it's fair
gives the enemy a window if you're caught lackin
Nah itās not good enough
5%/s itself is not high enough regen to justify a whopping 5s reset
5 seconds isn't that long
5s is an eternity in this game
lmao
ohh no my infinite toughness farm is down for the time it takes me to drink a sip of water
It is significantly better than what it was but itās still not good enough
i disagree respectfully on the area of its lockout time. buuut maybe blocking an attack shouldn't deactivate it
since yk there's builds that focus less on mobility more on standing your ground etc.
One of vetās biggest issues is not having good non-kill-based toughness gain sources and this CaB buff doesnāt change that
i think it's really solid apart from its lockout being triggered when you block
Actualy quite real
not saying it's bad, i'll take CAB because of pathing
but 5s is objectively a long time in a game
i mean what other talents have internal cds
i bet most of them don't come close to the CAB/killzone CD
it's really not a long time. although i am above others on the level of understanding where players NEED to be versus where the enemies currently force them
it is a long ass time if you're on higher difficulties
I would turn catch a breath into a true melee talent
Nah
which i am.
Move it to the right tree doesnt deactivate on blocks etc
It just needs to be a bit better
If u fight sword captain / twin / chaos spawn u basically donāt have CaB
i think removing the block lockout would be enough
someone's tilted
projecting much 
you're the one being rude in a peaceful debate about a talent in a video game bud š
that's pretty rich coming from the guy who kicks off the ad hominen lol
You both seem to be by needling each other.
Higher rate and no block lockout
Also reduce reset time
Or change it to smth else
Both of you are nerds
five seconds is enough for a full toughness/hp player to get killed due to unfortunate events
i'm trying to have a discussion, that's all. i mean no ill-will and am merely putting my perspective on the table. i'm not the one questioning ppl's skill level bc they disagreed with me on the internet. i'm objectively not doing anything wrong by highlighting this
how many talents are there that have an internal CD as long as killzone/CAB
Activates after 8 seconds or after dodging a melee attack
5s is fine for where players need to be. we're just used to ppl running around with massively OP stuff with 0 cooldown steamrolling everything. players as a whole are wayyy too strong
Well yes, but needling the other person is not really helpful in my opinion.
i'm not needling shit mate i'm just drawing a line
Sure.
i mean at least i'm providing examples of why 5s is a long time
It requires enemies to begin with 
@steep flower 
good that we're on the same page /s. now back to ACTUAL discussion
Why is a mark for sarcasm needed?
I used to think that way and then they added havoc and started balancing for it so at this point Iām just all for buffing things to be good
VOC is fair and balanced now
i'm merely opposing the idea of balancing around havoc at all yk
i used to be an advocate for nerfing VOC
balancing around weaves would've killed vt2 so bad
Let me phrase it differently:
Okay, go ahead with the discussion.
I donāt like balancing around havoc but my opinion changes nothing so might as well optimize for what theyāll do instead
I talked with 2 playtesters about vet issues before
Inb4 path is invited to the testing server
i'll defy it as much as I can. if my thoughts fall on deaf ears big deal it's just a game. but for now i'll make myself heard
I will say
They have a testing server? 
Itās not hard to make vetās current tree better
Itās however significantly more complex to fix his fundamental issues
who
Playtesters are awfully quiet
Obviously cuz next update prob in 1-2 months
i'm too busy sending them dumb memes
I remember seeing Kitefin say something about September Update, but i probably missread parts of it.
Nah theyre a bit too quiet
Same with kitefin
This wat I sent tho
āA couple of the key points I can summarize for the core veteran changes Iād make based on that principle
-
Make veteranās overall toughness gain sustainable beyond kills to grant them staying power in prolonged combat where kills are not readily available or toughness is easily expended through attrition
-
Simplify veteranās core damage talents to be more accessible to majority of builds and to make investments within branches worth the trouble by marking specifically high value picks deeper within certain trees
-
Improve veteranās base handling attributes to be more accessible and in line with the other human classesā
well september update sounds right
This was way earlier this year
and then an update in december prob
yeah they're all a bit, like, silenced on it. it's eerie
Take it with a grain of salt, i don't quite remember in what context this was said.
I mean we could ask Kitefin, if we really need to.
i wish we had a modded realm so the core community could actually show fatshark how balancing's done AGAIN (as it happened in vt2)
Ive asked kitefin twice about am eta on the next blogpost and got no reply
Im banking on there being a huge update
Ofc not lol
Cause theyre never this quiet
You will have nothing and you will be happy
Canāt wait for them to miss the mark on all vet changes again
well the forums are boiling over impatiently lmao so SOMETHING soon would be nice
Path even i sent your changes for CaB to aquino
They buffed skirmisher 4 times and still havenāt made it good
Well of course Kitefin wouldn't outright admit anything if not allowed.
And made sure he recieved it
Trolling or incompetence take ur pick
Wat did I write last time
I wouldve expected an update after arbites not that far removed
vet will be bad until they replace infiltrate with a cardboard box ability like in metal gear solid
I forgor lol
Block changes etc etc
fatshark failed so hard to capitailise on arbites dude. no new cosmetic rotations in the slop store after dropping a new class is CRAZY
No new cosmetics for relic blade after 9 months
i need my power flambard
I also made some rly wack designs in there
I finished all the arby penances before they added any cosmetics
Some are peak
Some are trolling
Some are overshot
Some are all of the above
I will say this is more the fault of games workshop
Guess I'm not sticking around on it to buy anything š
10th edition arbites dont have any other models at all
You are forgetting one thing
Nothing happens
fatshark had a lot of reskin options. like a red version of that coat
Some actually can be implemented rn and will instantly make vet tree 3x better minimum
Then youd have complaints about a recolor
just SOMETHING. however uninspired
Deadshot change
Skirmisher change
Stam regen delay change
yeah. but those are valid as hell. the fomo model makes shit like that egregiously unfair on the consumer
fatshark would make so much bank if they had a catalogue where ppl could mix and match more freely
Kid named shillings
I assume the mEtRiCs say otherwise and that is why it does not happen. Maybe.
e.g. being able to see that the witch hunter cosmetic for vet goes incredibly hard as a base for a commissar outfit. btw the commissar hat's already wayyy out of rotation with no expectation of when it returns
They could make bank if they expanded shop to 5 rotations at a time and swapped things once a week
Maybe fatshark should add thrones :)
fatshark should add the abyss bar to mourningstar
They should also focus on weapon skins more tbh cuz thatās what u see in game
Which talents are that?
Deadshot drain stamina per shot & over time for better accuracy and crit chance when ADS/brace
Incompetent to the point where I don't need to waste money š
Skirmisher gain damage bonus for every full 1s spent sprinting
yeah. i want some sicilian style weapons to fuel my autism. stiletto switchblade combat blade. lupara double-barrelled shotgun. bodeo revolver. etc
Might as well make a doom eternalās crucible sword replica for relic blade
I promise u that shit will immediately sell
@tall torrent
How was China?
GW chopping block
Piss laser
correct.
Change it to like orange/yellow/blue
i have purple pew pew
i require
helldiveh las weapons
Every shot changes the color of the laser
All they have to do is remove stamina tax on shooting; concentrate for oggy is just stamina per second nothing more - would make deadshot infinitely better
I also hate how they removed the energized blue effect for power sword
For this mediocre electricity effect
caramelldansen?
sh*t looked so cool
Why not both? Both would look sick
Power swords literally are supposed to turn blue on activation
Theyāre not shock swords lol
or red if you're a freaky chaos dude
i mean there's even green plasma guns
Go look at psyker force swords when activated
Thatās how power weapons are supposed to look like when activated
deimos force sword iirc is legitimately ripped from an actual power sword design iirc
Thats more grav weaponry
Yes
Kez doesnt look here so i can safely be wrong about 40k lore
there's green plasma weapons, or at least there were. shit could've been retconned for all i know
grav weapons aren't smth we'd see much of i tell ya
We will never get grav weaponry
that's what i said yeah
Space marine 2 has a grav cannon in the files
make it zealot exclusive it'd be funny
right tree zealot fr
no i think you might be right? although that's not my area of interest in 40k
The Lexicanum is quite sparse on that topic.
The Adamus Temple uses Needle Weapons, but nothing about Death Cults.
yes and no. there's a LOT of stuff missing that we need. most of our current weaponry is just bloat. tac axe, combat axe, etc. etc. just make one and two-handed power and chain axes. bam done
I donāt think thereās that much bloat but I can say that 90% weapons need buffs
e.g. polearms. like chain bardiche (scab mauler weapon) power halberd etc.
we don't have dual wields yet
it's just bloat what we have. 10 different bloody kinds of auto weapons but not a power axe in sight haha
Most melee weapons should have at least 1 attack that can break >1 rager combo at a time
Thatās my opinion
wat
tbh i just think ragers are badly designed. plague monks and frothers did it better
taxe and caxe are very different
idk what other examples of "bloat" you have in mind
Well, theyāre prob not gonna get changed and the game spams 10+ of them at a time so most melee weapons should be able to stagger multiple of them in a single atk
they're mundane uninteresting weapons that would just be better off under a specific 40k archetype

both taxe and caxe are a lot of fun to play
and very meta
and play very differently
like power axes and chainaxes for example.
good for you
lol
just can't handle the truth, can you
taxe/caxe are some of the best melee weapons on vet
which is an issue with player power too
both are interesting in their own ways
I donāt think theyāre ever going to tune it back to a point where individual elite enemies are more threatening but they spawn in lower density
rejects have become way too strong 
i'd rather see a one-handed and two-handed axe filling those kinds of niches but with unique gimmicks. i'd go back to the army if i wanted to use mundane weapons that exist irl
it was beautiful once
So now we just have heretic blender 3000 as giga stat stick and almost nothing else comes close to its power on vet
this sorta thing also applies to like autoguns. yeah pls make 10 different types of bullet gun instead of idk making interesting 40k stuff
Powersword with the push stab being able to 2 shot a crusher
Itās criminal how bad chain weapons are as a whole in this game
yeah. mk vi with push stab and follow up overhead tends to do the trick
exactly
cadia fell because of chainswords
Chainsword prob most iconic melee in 40k
And in this game it might as well be masterbait
Give zealot a flag pole arm
yeah this. instead of another axe, sword or autogun variant lmao
give us polearms
idk if vet would get polearms
Power axe exclusive to vet yes pls
dual wields even. some cool catachan stuff like dual combat blade and catachan sword
I wouldnt mind 2 handed poweraxe on vet
Imperial navy breacher has 2-h power axe
duelling glaive
also mauler with chain bardiche lmao
power halberds tho would probably be a zealot thing if i can be real
I think 2h power axe for vet, 2h chain axe for zealot
Both class exclusive
i don't see vet getting a power halberd
Would be good
two-handed power axe with wutelgi bardiche moveset from vt2
Tuskgor spear moveset
(this would breathe new life into me)
bardiche.
wutelgi's "spear" is a glaive and her "glaive" is a bardiche rahhhh GW why do you name polearms wrong rahhhh
Power axe needs to be a monster in melee
literally what you'd get with mk viii's light attacks and mk vi's heavy 2 btw
It just needs to be Rashad but with cleave, hits harder and slower
The push stab is so cool
if i can change the push attack to a light stab i'd be so happy
She holds the sword on her wrist
Literally just do that and itāll be good lol
i know it does look cool. i'd fw it on psyker. but wouldn't that burn on your forearm? youuuuch
Poleaxe this, power axe that
How about Vet gets a damn autocannon 
Vet needs good melee more than good ranged
ogryn heavy stubber is almost there hahaha
Well
Thats the thinf
not the twink-linked tho
Force greatsword needs to be empowered
So close but not quite right
Like, unironically
If u donāt fancy the ārunning away from problemsā approach to melee, ur weapon choice is quite limited on vet
Don't need strong melee if kaboom 
Taxe being vet's best melee because of mobility
Nah
Itās just power sword VI lol
yeah. vet's the one class where i don't use a two-handed BC IT HAS NONE
Tac axe is the best budget melee tho
Like if u canāt afford atk speed
But if u can then power sword mogs almost everything else
2 handed weapons just feel better
Btw im pretty sure Perfectionist found a 2h chain axe in the files iirc
wut
Yea itās been in the files for almost 3y at this point
power sword is a funny thing. either the vet with it babysits their team or goes down twice in every room.
i require
The Gods gave you two hands... and you use them both for your weapon. I can respect that
exactly. also nice skyrim reference. i prefer morrowind tho. seen any elves? HAHAHAHAHA
Itās a weapon where learning the difference between push atk and push then attack is mandatory
And Iāve been gravitating towards these melee weapons cuz theyāre just mechanically more interesting
I've seen mud crabs tougher than you
GOOD DAY
power sword being called mechanically interesting is so indicative of how cooked vet's melee choices are
I mean
Yea it kinda is more interesting than most other weapons
Iād call it more interesting than crusher tbh
Most weapons are not that complex and donāt require u to learn inputs between push atk and āpush then atkā
And yes vet melee choice is cooked
i disagree but more out of a matter of taste. i like the funny bonk. my arbitrator has one
but everything outside of that one attack pattern is just mindless which is where my gripe with it is
it's why i'd prefer a one-handed relic blade. i get that and power sword p1 is gone from my life FOREVER
I mean
Thatās a lot of weapons lol
oh dw i'll shit on bully club mk iii etc etc duelling sword iv
Nah like
The only difference in single target combo between power sword VI and crusher is that power sword presses special all the time
bully club mk iii is probably the most brainless sh*t in darktide ever
The rest is the same
On crusher itās also {push atk + light} loop
U just donāt press special all the time
it could be a more interesting weapon with numbers adjusted
it has fun combos
there are a bunch of weapons where you alternate lights and heavies, like the mauls
i prefer crusher simply bc while it might be brainless, it's a two-handed weapon and i don't need to activate it every 5 seconds to make it work
Im going to throw the power axe like you can throw it at a termigaunt
heavy sword is pretty interesting actually, if only it didn't suck vs carapace so much (special isn't real)
my issue with it how mk iii bc works is how it can just brainlessly lmb spam everything to death, yeah. it's got interest POTENTIAL, but it has the plasma gun issue of "why do that when i can just spam lmb?"
At this point I basically only care about performance metrics above moveset complexity
Because most weapons take at most 3 games to memorize moveset
i am not so fallen. š
The coolest moveset weapon to me rn is between DC1 and DC7
DC7?
Writing steam guide can change you as a person
vanguard -> strikedown is a grot moveset
i mean i can respect it but you will find me dead before i use a weapon apart from mk viii fgs that uses this model for heavies
i use mk viii fgs out of desperation, lack of wutelgi greatsword moveset
Parry ATK + light stab + light 3 overhead + light 1 + heavy 2 overhead
For single target
Itās genuinely cool when it works
mk4 just heavy parry heavy parry and so on
Yea which is not as cool
or light heavy light heavy and so on if you're not playing as a bleedmaxxer vet
I think DC7 is best DC sword atm but DC sword as a whole are cooked
bleedmaxxing vet just spam lights
DC4 is the best to my tastes.
Thatās fair, it is a lot simpler for sure
although none of them are perfect
for me it's that the heavy strikedown is more accessible
i don't jump through hoops i can just put the crusher down when i need to yk?
I like DC7ās innately faster atk speed more
But itās not like theyāre good enough for me to care
the other dc light moveset with dc4 heavy moveset would send me to heaven, but then i remember they got powercrept out of relevance
i remember when infantry lasgun was meta š§
I checked all veteran melee weapons already so ik how they perform
The situation is cooked
i'm well aware as a vet main
although we can all breathe fresh air that none of dt's melee weapons are as dogshit as helldivers 2's
I donāt play HD2
if you like complex melee, good
i'm too busy for such things
although maybe if a patient or two developed lethal sepsis i'd be a less busy hospital cleaner. i can only hope
12 sections for talents
And then every melee weapon variant gets their own dedicated section
With more detail than most people will care
power falchion will be insaaane
š¤
(pls fatshork)
yeah nah i don't have the patience to write a guide like that
nor the free time i suppose. would rather just let others figure it out so i have more me time š
Doing enemy breakdown sections rn
Then example builds for vet
Then I can publish
And Iāll add in sections for other classes later on
Probably arb first
Cuz they actually have interesting weapons
Pog
Looking at zealotās melee weapons gives me great sadness
The cursed abysmal dogshit that is thunder hammer š
Looking at zealot~~'s melee weapons~~ gives me great sadness
Crusher is like 2x better on arb than zealot
So all I play is relic blade and itās not as good as power sword cuz no perfect strike
Eviscerator gets mogged by rager spam cuz no good group stagger
Thunder hammer is the worst designed melee in the game
Duelling sword is cringe
Knife is cringe
isn't everything better on arby xdd
Yea š
Zealot is basically hard carried by crit kit
Playing a non-crit zealot feels horrible
How do you even make a non crit zealot
Martyr usually
Some weapons just arenāt as good with crit spec
Like thunder hammer
(Again this is literally the worst designed melee in the game)
Even if arb had thunder hammer itāll prob still be the worst melee in his selection
i felt like it simply lacked numbers
aoe swipes do zdps
light overheads do zdps
only the charged strike hits hard but is very clunky to use
Yes
It can use like
8-10 buffs?
martyr thunderhammer boss bonker zealot
its fun like the first 1 or 2 times you do it
and then you realise holy shit this is awful
Light strikedown maniac ADM needs buff
Heavy sweep damage needs buff
Heavy sweep maniac ADM needs buff
Heavy sweep stagger needs buff
Push atk stagger needs buff
Powered atk carapace damage needs buff
Block cost needs buff
Probably make the activation animation count as block
just give zealot double melee spec already
then you switch to boss deletion agrip revolver vet build
and realise its also cripplingly overspecialised 
and then you switch to gunlugger ogryn and realise "oh hey, the ogryn does the exact same thing but so much better"
Wat
yamato felt that someones gonna come in here in a bit and stir shit because you said something they dont like
I was wondering how busted i could make it but alas⦠weāll never know 
Iām sorry in no world will 240 first target damage on weakspot vs maniac on a heavy atk be good
It also doesnāt stagger 
Why does the big 2-handed hammer have bad stagger
Very dumb
Thunder hammer should have the highest impact of any weapon
I mean duh
Just vs maniacs that is; amd is bad for them ye
I rly think most melee weapons should have at least 1 attack that can break multiple rager combo at once on first hit
Can feel it
you think you'd be LESS busy cleaning if a patient decided to shit themselves to death?
I already saw you say that yeah
But obviously we canāt have nice things
Zealot tree being cooked as is
Trust the process
Epic coal is being very quiet
Sounds like bad balancing that almost every weapon will be able to answer such a specific & common threat (its suppose to be a threat not a ādistractionā)
Which weapons would not be able to do it then? 
And he plays zealot alot
Time is of the essence š
Knife, tac axe, duelling sword
And weapons that only have sweeping attacks for light atks
Like eviscerator XV
And chainaxe XII
Also psykerās force melee weapons tbh
I donāt think they need inherent stagger changes
Itād be cooler to make charged strike good to help psykerās force melee weapons stagger
They are fine as they are; i would just add cleaving dmg on cara for powered sweeping force sword mark but thats me
Illisi? Yea it can use some buffs
