#veteran-class
1 messages · Page 1476 of 1
Reposition and revive plus it's bonuses of damage and dr
its such a subnode heavy abilty
for no reason
People under value it because of its pathing and that other classes do it better
and because on most builds you "pay 2 points to not use voc", as path put it
arbites has his weapon specialist but better.
💀
what
Veteran still has more team support than arby, he is the best grenade spammer, and the best sniper
+vet unique weapons
he has enough identity
arby is just braindead to play and the numbers are too high
I agree that if every career was brought down to Vet levels (of power), the game would be much healthier
be cool if it had a node that had revive speed
not really, you have variety
its just that the variety needs some overhauls
you can play mmf into havoc 40 perfectly fine
but it will always be a pain in the ass
should the cooldown for infiltrate stay at 45s? plus the 33% increase from taking the extra charge, which I assume you would most of the time
which is kind of the thing i'm getting at.
Like it's there. but why use it when it's on an objective level worse than this other thing in a way that's more annoying than anything
15s more than shroudfield lol, same CDR as castigators lol
And then you have the bad pathing that kind of just sets you up for choosing arguably the best nodes anyway
tbf, vet has nutty cdr
yeah 6s per is very nice
still, long time
VoC is 30s man 
imma make a stealth build for the shiggles
but you can have two shroudfields at least even if it raises cooldown
just
honestly i would just make that how it is without a subnode
vet stealth should probably let him stay stealthed after attacking
it at least would make infiltrate a tad more desirable.
like huntsman's ult does with the talent
yeah, that would be neat
btw is skirmisher good? it sounds good on paper but it could be sprinting for like 10 years before 1 stack
dont use it
the actual damage bonus is great
but it has no staying power
especially since you don't keep the sprint stacks going if you sprint slide

irrelevant to vet but
why my game not connect to chat when it joins a strike team?
Due to pathing; yes
Due to other classes (zealot) doing it better? no
bug most likely; relaunching a game usually helps
its not that long to build it but its base dmg and sometimes you wont have time to sprint nor space and in such moments the buff is most needed usually (good timer tho)
would be op
valid but huntsman ability does not last 8 sec + different game & different mechanics but thats beside the point
could be adjusted for balance
but then it would step on exe stance's toes
so idk
just give exe stance stealth

yes you ALWAYS want double charge on it, same for fotf for zealot; same story, different class
*20% 
as fine as a proper dogshit can be; stable, not runny & smelly as hell

some form of air support (if possible that is; most maps are 'indoors')
don't forget free objectives & not being focused in a crowd when 'low profile' is taken so you can focus specials without the fear of being smacked
i dunno; extra 2 nodes for infiltrate are nice;
5% crit chance
+1 grenade max
@steep flower More Kraks 
if only fatfish would do the same as they did to ogryn box & raise the quantity from 2 to 3 HMMM wonder if that would actually be good yeah HMMM

ANY boss really; but you have a boltgun for that; don't need kraks 
yeah
just could be a funny build, kill it with kraks before it even gets close enough to shout/boltgun
nowhere near as satisfying though
snipers are skeet shooting now, damn
Impressive shot.
its a problem that I think only affects me, but damn the DH despawning is so aggressive lol
was on clandestine gloriana, DH in one of the circle rooms before you flip the switch to start fixing the foundryplex, my teammates walk on the other side of the circle, into the connecting hallway and the DH despawns
like, 15m away at most
pog sniper
What is the most amount of bosses anyone here had in their havoc missions? Everything included.
Not at the same time, overall.
I remember like 6 (or maybe it was 7?) at the same time. but overall? no clue
8? 10?
oh my
Victory btw
Not a loss
What good builds & good teamwork & good players do to a gane

Was a very fun match too
5 real CSpawns into a bulwark wall at the start of a map
At the same time, like back to back spawns.
Was the one where you needed to cool the refinery with 3 of the battery things.
Me personally was 7 we killed all of them
And then died to one captain later onto the mission cause the team decided to split up

Are ordinary las guns bad?
Compared to other options
Guns are generally used to kill elites and other ranged enemies so
Guns as in ranged weapons are used as a backup for your melee weapon
Or for when the situation calls for it, like a Flamer. If you were to run a flamer.
So what about las gun
Recon and helbore lasguns are really good
But i can't speak off of personal experience about the infantry lasgun, i barely played with it
Not my kind of weapon
ilas are a bit underwhelming but can still work
The Infantry Las-gun has horrible stability and recoil.
their mobility is bad (except the blue one i think), their ammo efficiency isnt the best (some fucking how) and their recoil bounces way too much
Veteran has some ways to mitigate that, but the problem still persists.
its honestly impressive how much they fumbled the feel of a lasgun
Makes no sense that their ammo efficiency is bad
Its literally the reason why they are issued to guardsmen
Also he should have a hot shot lasgun, I cannot believe that they did not let us have it yet
what is that
melta gun?
A hotshot lasgun is what the Scab Gunners use.
oh
The Hot-Shot Lasgun,[1][5][6][8] often referred to by its slang term Hellgun,[1][5][6][18] is an enhanced version of the standard Lasgun used by the Imperial Guard[1] and the Skitarii of the Adeptus Mechanicus.[2] It is commonly issued to Imperial special forces units such as Storm Troopers for its superior armor-penetrating capabilities.[3] I...
so like an lmg lasgun?
Basically yes
yeah i do think the game is lacking an lmg option for the human classes
Tempests use them
Also known as Hellgun
pretty much what the gunners use no?
damn these minis are sick
yes they use it, they wear a battery pack on their backs
Tempestus Aquilons
And our playable character is an actual Veteran possibly ex temp
So no reason for him not to be able to
Melta guns too
melta guns would go so damn hard
if its anything even remotely similar to Sm2 style lol
how do they work there
my only experience with meltas was the one from boltgun
big angry tunnel of fire that vaporises most things in it
I think thats the heavies melta but
still
funny delete gun
more like a pulse of fire that makes a tunnel in the enemies infront of you
just trying to find a not awful video lol
9/30/24 Warhammer 40,000: Space Marine 2 Playlist:
https://www.youtube.com/playlist?list=PLSiKflGZp7Vqz9mJXu3zgvwHiYNbiVD_5
Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swarms. Defend the Imperium in spectacular third-person action in solo or ...
close enough
I wouldn't say its a cone, more like a cylinder AoE
hmm
it would prob have to be a cone since darktide is first person
a cylinder would prob feel a bit jank
could start as a cone and end up as the projectile pushing away from you, still ending up at its pulse projectile thing

yeah could work
would probably be pretty ammo limited but damn it would be fun to see holes being punched in bulwark walls
my only experience with meltas was in boltgun where they were basically a shotgun on crack
pretty accurate
the "uninstall that direction" gun
I'd love a fire mode or something for the plasma, that lobs a ball with some AoE on it, like the shots in SM2

maybe theyll do that in the rework
like a grenade launcher thing?
yeah pretty much
the direct fire plasmas in that are still an orb that has a small amount of AoE (depends on charge really) but the heavy plasma lobs big boi rounds
which have an arc to them
reminds me of boltgun since the plasma gun is that game's missile launcher
I do wonder what unique weapons they could add to something like zealot
Vet has a bunch of their own
wait
can you use hellbores on zealot?
yeah okay lol, so plasma, hellbores, if we're thinking about the hellgun in the future, probably that would also be vet exclusive
melta gun maybe both?
also funnily enough zealot actually has less exclusive weapons now since the crusher was also given to arbites
could work
Melta Guns are issued to the Sisters of Battle, so i don't see a reason to not potentially give them to Zealots too.
makes sense considering their other exclusive ranged weapon is a flamer
gives them something that doesn't really have a reason to be on Arb too
(pretty sure)

Exspecially since some of the Zealot cosmectics indicate that Zealots do not need to be the ones we have as personalities, but can also be devout guardsmen with a penchant for oratory.
Example, the Bakkan Zealot.
Sounds like a bog standard trooper, really.
yeah i doubt local law enforcement had to deal with extremely reinforced metal plating on the level of a tank
failed salamander recruits joining the police
Your effort is lost on me. Begone.
also like it weighs nothing
now i imagined scout tf2 as a zealot
Faith gives Strength.
Faith also gives Strength to endure this.
Or are you weak of faith and thus not fit to be a zealot?
Maybe you need to spend more time in flagellation.
The way she holds and swings like a feather is funny
Literal toy hammer
either that or she is built different
which lets be honest thats the case for every single zealot
book zelot?
@midnight wyvern Nothing.
everything
just witnessed a plagegryn slaughter a strike team on Malice
(i was part of the strike team)
That happens i guess.
Plague Ogryn is the easiest monstrosity to deal with.
Simply try to dodge all its attacks and you are good
plogryn vs some idiots with broken spacebars
gotta say after getting used to the helbore and marksmans focus i've been enjoying it on AM, thing cranks if you can get any space to use it
doesn't even need shock tropper unless its CIVI, and i found marksman to be a really good way to start rebuild your marksman's focus stacks
probably silly but i dropped reciprocity to pick up that and the 10% rending node, which lets it 2 shot a crusher if you get a single crit
maybe i just suck but I have a hard time actually keeping good reciprocity uptime
its atleast a more interesting playstyle than focus target, which after a couple hundred hours gets a bit flat
scoreboard from my first successful H29

ive found my build works very good against twins
they giga die
i forget what the minimum setup is, but you can 1 shot crushers with a bit of building towards it
helbore mk IV does it pretty easily
Ofc it does; only boss that counters you is regular captains cause shieldgating 
gyatt
Who was Rambler playing as? Also low dmg oof
I see you finally started using tactical reload; good - you become better
(as i was saying
)
i can guarantee that arbitrator's using execution order
i'll be real. that keystone does not help in havoc at all when they're constantly hogging specialist kills with a vet on the team
I just had a wonderful thought. Imagine if helbore had access to the deadly accurate blessing
Many have had that wonderful thought.
Oneshot all the everything
I wish it could happen.
they're fun to duel with Taxe too
so idm them
Good defensive weapon; i use Hsword myself
They're big hp blobs and when they've got the healing modifier, they can f right off
i saw I think ainz mention it was good on ranged vet builds
so I was like aight bet, sounds like mine
fucking
It is
wonderful
it requires barely any investment to be decent at handling what you need it to
I think i probably have atleast 1 wrong blessing but it has worked well enough
very versatile weapon
I just chucked on headtaker/brumentum
carpal tunnel be damned
that's actually the usual two
I use taxe all the time. Effective if you build around it and good Mobility tool if you don't

Its good vs anything exept crushers and maulers to a degree cause head is carapace and you have most of your buffs from weakspots
yeah the mobility is the big one
Also stagger
only problem is that if you're not running it with a full on melee build, brumentum does fall off in usefulness at higher rank havoc
gets a lot harder to actually proc it consistently
but still a good choice
Use it defensively; use agile
@steep floweralso tac reload?
talent? I dunno what it is off the top of my head lol
i prefer the extra power tbh
hordes get crazy dense at 40, the extra cleave and stagger starts to help a lot
Yup; 25% reload if you have bullets in the mag; mandatory for a good boltgun build
agile can only do so much where there's only so many places to dodge
and everything having higher hit mass on top of that
@steep flower mY bReAkPoInTs
Gonna level my vet a bit

https://gyazo.com/3eb4e6fc637e4a9ee8020ab811d54712
chorus martyr go brr
i love this goofy build so much
looked like it; if thats the case
I take my words back

To me I would only take agile on the ds
i'd do it if i wasn't even planning to use the dueling sword to actually fight really
Even then it’s really a bait blessing
I wish
that weapon swap speed would be nice too
just can't afford it

You can
yes you can
Out for blood > ck
I use tac axe with this
Yeah both would actually be nice but what can you drop

You could drop the entire left side except 30% weakspot
But there goes more ammo elites and stamina
this is what I've used for bolter if I'm really trying to go for boss dmg
Focused fire & opening salvo; there we go ez
I believe path said something like this before “if vet had 3 or 4 more points he’d be fine”
if vet had less taxes, he'd be fine
truly a commentary on modern society
nah he wrong; only cause hes using only WS does not mean vet needs 'more points'
its good; but not the best
it's completely situational depending on what you're going for to be honest
the choice between ft and ws has never been which one is better
it's "which one fits what you're intending for the build"
i need to take you out lady cause you're cooking

By the God-Emperor, someone who can think in builds and doesn't just copy everything.

I use WS because I like having the extra survivability of melee specialist while being able to pick off the targets I know I can guarantee a hit on.
But FT is genuinely incredibly useful if you want to be that person that allows a team to absolutely demolish a boss.
Or anything that just has a lot of HP because that will definitely matter at higher Havoc
Couldn't agree more.
You play this game too long and you start to realize that if you actually put some effort into thinking of a build, you don't have to run copy paste gamelantern builds
tbf you shouldn't be copying like
90% of the builds on there anyway though
That goes for a lot of things.
I may copy a build and play with it for a while but i will usually try to analyse later what things actually give me and if that is truely necessary or accomplishes anything i would want.
And i modify.
The dueling sword may elevate people above their own limit, but only a master can truely shine with it.
And it just didn't feel right.
And then I decided to take a different path with smokes and close and kill
It's become my favorite h40 build by far
There hasn't been a game that's passed when I'm using that where I'm not at least topping specialist kills significantly.
but ye; drop
Focused Fire (4,5% extra dmg realistically is not a big loss if at all + 20% debuff vs 32% might be substantial but it takes too much time to built over time especially if you wanna keep Redirect Fire buff & the amount of targets you have to tag to kill)
Opening Salvo (boltgun has 15 shots... out of all of these... 3 will get 10% crit chance...)
There you go; ez
also crit boltgun; on zealot & arby maybe but still not better than shattering & puncture overall especially on vet
also get For the Emperor; for boltgun its worth it despite how powerful Born Leader is
nice one; acceptable option (apart from twinned meme; get field improv instead)
You use FT to worry about teamplay
I use FT because I used to play shittons of Battlefield and spotting wins games
We are not the same 
twinned helps with really big mixed hordes honestly
its a gamba & its inconsistent
the only good gambling talent is demo team
You don't like your Veteran gacha game?
if i wanted to gamble a win i would not play this game
inconsistent to an extent.
a massive elite horde will give you a decent amount of mileage with it
At that rate don't play H40 
Party Finder is already a gamba i cannot reduce to 0 so ye
i rather have a consistent build
which is a staple of a good one
I rarely use shredders these days so I don't even think about Twinned tbh
i'd use shredders with that build specifically because bolter needs surv and it just paths better that way
otherwise
smokes all day baybeeeee
No no, I gotcha, I have a similar build recommended to me by Willy
i'll wait patiently till they make blitz choice not cost me extra talents
like on an Oggy or Arby
or Psyker
I don't use it much since my main thing is my smokes plasma gunner because I want shit gone yesterday
but it has great bursting
: The best I've got for you is in 3 years.
i'm in no rush; but
should be or their game will die more

Oh I completely agree.
Error 2014 is very fun and entertaining when it happens during a mission.
Exspecially in havoc.
Error 2014 during a Havoc?
That you can't get back into?
Yeah
Haha, so funny.
People randomly dropping, sometimes multiple at the same time
I definitely like that Fatshark.
and that fucks up a mission
I also love needing to log out of the game after because it think I'm still in a Havoc game while I'm actually in the Mourningstar.
👏
I love this game.
can't count how many games in havoc i lost because of a disconnect like that; artificial difficulty
🙂
Let me guess, error code 2001 or 2014?
I get you, such a pain in the ass, sometime the game does it on the final stage of the mission, you really want to break the keyboard
@tall nest This grenade throw left me flabbergasted 
https://cdn.steamusercontent.com/ugc/10389496486477163014/3C7A49EDC7FC2B0A87A911312FCACFC2939EE0C2/
Limp arm Jane over there
@steep flower Very nice ending cut there. The Plague Ogryn about to ram you.
I survived

Yeah; You were respawning 
Like all true legends 
Only in death does duty end.
my condolences
Wait until you get your hands on the helbore. Then, you will witness peak
When the shooting starts
Get in there
Make them scream
blitz choices on Psyker straight up deny you from utilizing the other side of talents on that section
yeah but its not giving you a talent tax
Unless you arbites
you'd be surprised how fast you can get rid of ragers with sunder and maniac damage on the power sword
Try not get hit and recharge within a rager pack 
Which path shoots the bestest
Left, would recommend the right and middle nades though
Which path would you recommend
Depends on your playstyle
Longshot's damage bonus don't come into full effect most of the time though
most of your fighting will be closer than its distance
General use I go for VoC and fireteam most often with kraks or shredders and weapon spec personally
so you can go either middle or right
middle side has a really valuable toughness regeneration talent
lets you facetank gunners while you shoot them
Out for Blood is also valuable for a different reason
Shredders synergize with that node particularly well.
wait holy shit i never realized this
Yes. Every kill is 5% of your toughness back.
Irregardless of what means it took for the kill to happen.
i hate the word "irregardless"
i hate that it's real and not incorrect
I think confirmed kill is a more smooth talent for toughness gen
multiple stacks are basically always active
I think i was trying to pre fire the nades for the elites behind idk LMFAOOOO
Them mofos have no throwing range
the lassy experience
the path that enables you to make your own decisions
so none of them 
@tall torrent just finished my heretical playthrough
It's kinda meh ngl
The funny sword that kills you made me fight the last boss with my retinue at 4 hp
Then Kibellah just fully healed herself while also bleeding the last boss so whatever
I'm so mad that footage got corrupted
The funny sword just blasted my retinue around
It was glorious
Maybe you should play it
Become a Daemon Prince

Uralon also sucks lol
He does allow you to control daemons though
Plaguebearer with whoping 2 abilities

Chaos is cringe
Actual words by the Emperor, circa 30k
he almost did in 1 story
it will always amuse me that the effectiveness of some blessings in this game are influenced by your height
Don't be smoll that's it xD
there's one that wants you to be shorter
Smol king perk set
isn't it just a double negative in the same word?
I hate it too
The holy hate (for nonsense words)
I like minimum height. Always give me a chuckle when compared to others.

Exspecially when lil' blondie has to clutch the match. Again.
Adorable
@prime crag @crimson veldt @graceful mason
Felinid guardsman be like
Is there an actual benefit to have a small darktide character ?
Cover
Pls dont....
That's about it
Btw i hope you have that cosmetic that replaces your legs with implants
Prosthetics
Max height characters will have a slightly harder time hiding behind half cover
But at the same time
There's high cover/walls everywhere
Plus it doesn't matter the size
Nope I keep forgeting to check cosmetic shop
It's the only slop you need
I shall let you know the next time they come up so you can make an informed and not at all peer pressured purchase
Dont think ive used half Cover that much
I ususally just supress reapers/gunners and then Charge in for the melee kill 
Well it is there. Take it or leave it.
You can have it
Speaking of half cover did anyone ever use the vet thing where aiming while crouched behind half cover makes you leave it?
Might just be there to annoy you because it exists
Yeah its such a weird thing
If it did something to make it different from just uncrouching it couldve been useful
Primarily it's there so you're not at an awkward height when trying to shoot over chest high cover while crouched
Is my suspicion
Well they are both finesse precision weapons, that's about where the similarities end
I very much agree with Q on that one
Agri is good too; the only oof one is 3 shot burst one due to recoil
Vigis have much worse maniac damage, higher rate of fire (mk7 is pretty much as fast as you can click, only mk2b lasgun comes close) and are a bit better at dealing with armour and unyielding
Oh, lasguns have much better ammo economy
And it is so good for piercing cara
well i generally dislike burst weapons in most games
yeah, easy 100% crit rate is no joke
Exactly, which means one is bound to be better
Judging by stats autogun way superior
both higher damage, higher finesse, and hire firerate
It's not that simple I'd say. Lasguns demolish rager patrols at a distance, you have a much harder time with the vigi there
Though unfortunately not nearly as much as they should
I fucking hate them consuming more than 1 ammo per shot
If the numbers says i have 90 ammo i should be able to shoot 90 times before reloading
Not fucking 30
I suspect they planned to have you be able to choose the strength of each shot, you know, because some lasguns are able to adjust that. Similar to plasma, more power more ammo used
That would be neat
But the default fire should just be 1 ammo for each shot
functionally, there's no difference, and it allows one useless blessing to work
maybe some talents on other careers interact too, I can't remember
I never mentioned anything about reducing the ammo count
which unfortunately does not matter at all
You can spray and pray and almsot never run out of ammo
game should really be more scarce on ammo drops
Also it does make a difference that the player doesnt have to do math every time they want to know how much ammo they have
It seems from the lore that lasguns should also have full-auto firing mode
Recons do that
LORE
it is in havoc
WHO ASKED ABOUT RECONS
Well guess what, i was talking about A LASGUN HAVING BOTH SINGLE FIRE AND AUTO MOD
NORMAL STANDARD ISSUE GUARDSMAN LASGUN
I want hotshot lasguns. :<
I doubt it ever happens but I want a lasgun lmg (read: that thing the gunners use)
Would be neat
yeah but then it eats into the ogryn's stubber's role and imagine what focus mode would be like with a rapid fire lasgun.
Would fill a niche thats missing on the human classes
hellguns pls
I forget what they're called these days, with GW changing names.
which niche would it fill
Lmg niche
It's still the imperial guard and they're stilly ksyrkin stormtroopers.
Who cares about ogrins though
I like ogryns. :<
I think hotshot lasgun is much more probable to be added then, say, longlas
Then you have bad taste > : (
it's just hard for me to picture what the difference would be between a recon and a helgun
Longlas sounds like something that leads to a deez nuts joke
recon is already twin-linked stubber for humans
Hellgun slower, bigger, with higher ammo and fire rate
Recon is much more run and gun
And yeah, having actual sniper would be nice
Nah. Please no
Although, why don't we have plasma pistol
They are impossible to balance and be fun at the same time
ANd especially combo of handgun + melee
They dont fit into darktide's design
Yeah
Chainsword + laspistol literally staple of warhammer
Thing is; you don't need the longlas. The hellbores are basically that (you just need to use your eyeballs) and if you cba to aim precisely you have the plasma gun.
dual weapons are lost technology
It's one of the cooler ideas
impossible to recreate
I'd guess much better ammo capacity, longer reload, slower movespeed. Perhaps starts innaccurate and spools up to be more accurate, perhaps. Or a sliiight firing delay. But all of this is "Ogryn stubber but on guardsman".
Revolvers, bolters, hellbores all can do the sniper role really effectively
The mutant dna strain known as "ambidexterity" has been eradicated in this grim dark future
A full on sniper rifle would be pretty much unusable on 99% of situations
you don't need to e ambidexter to dual wield
Yeah. Hellbore's got a bayonet at least
It's a joke tho
and by the emperor the bayonet is good on it.
Actually just yesterday i tried for the first time dual daggers vs longsword and rapier
surprisingly effective
ok, riddick

well that's irl logic
by game logic there are plenty of spots for sinper
otherwise no wepaon would be needed but shotguns
distances are to short for irl rifles
The eye of terror eradicated this specific trait on humanity
I wish we got more interesting class than a fuckn arbites
Aeldari Corsair next surely
Make it drukhari so he profits from his squad mates suffering
or maybe Gretchin class
i want an aeldari so bad
We need talents like "you get to not have your soul eaten for 5 minutes when your squadmates are all at less than 50% hp"
"when a squad mate is actively burning you do triple damage"
basically a passive, since you are in real space: you get constant dot damage on you, and need to kill people to delay it
Or have tammates take damage
"barelling a smite psyker gives you invincibility for 10 minutes"
There is such criminal lack of games where you play as eldar
Then it never happens because you get semi competent teammates that can avoid any of those situations

Blue balling dark eldar is peak
There's so much potential there. Imagine cod's chernobyl/prypjat level but you play as an eldar ranger
One can dream
Anyway here's your bajillionth installment of playing Imperium
i blame brainless fans
Let it wallbang
The game already has a built-in mark mechanic, the sniper rifle doesn't even need a magical scope if you have good teammates
I could maybe see it
I still dont think the game is hurting for snipers considering we already have a good amount of options for that role
The game is hurting for content and unique new weapons
I mean yeah
I crave something that isn't just a new pattern of an existing weapon
But i dont think a full on sniper is that needed over something else
Like the 2h swords were cool because they were brand new and had unique mechanics
arbites got unique weapons fairly recently
And having a sharpshooter weapon that isn't a Lucius with its godawful iron sights would be nice (revolver doesn't count it's a pistol)
Yea at least there's that, but still, we're approaching a time when new weapons are in demand
Well there is not many options left
Melta may be
That's ab out it?
If we talk human weapons
Now, eldar weaponry...
Give me a nailgun just for shits and giggles honestly
I heard things about half +1
But I don't dawdle on those so
Idk

Hmm dawdle implies wasting time
half?
Not really what I meant but
what do you mean
Whatever
what mark of heavy sword do people like on vet
just going through and trying dif weapons in havoc
i use mk IX, on the rare occasion i do use hsword
i think ainz swears by 7? or 6, i forget
i'd think you need to go WS and invest into melee talents to make it good enough in havoc. that attack speed is so important

ill stick to Taxe
Tbf hsword doesn’t need trench fighter
Obviously would benefit from it but not strictly necessary
i think it might be too slow to kill many cc immune ragers if not
but no practical experience with that
was using Devils claw in H40 and it was doing pretty good
even without WS tree side stuff
also I figured my higher cap on damage, possibly with fluctuation from crits, but 85k from a single mag with red stim on my build
Funniest thing about the vet tree is, that in most cases, you can ignore the keystones

doing like 82% of a H40 Plogryn healthbar in 1 mag is funny
I hate how true this is

was that confirmed at any point?
Veteran dosnt need a rework :)
When there is peace in the middle east
.....
💀
remember fs said vet would get another weapon this year i dont think we will
nah
vet needs to be nerfed
vet too op 
needs more tax nodes
His name is Marcus 
how do i properly use the krak grenade? 😭
oh neat
The 'real' answer is it's an anti tank grenade, so it magnetically sticks to armoured foes
maulers, crushers, bulwarks, the scab ragers, ect.
yeah it just felt like overkill on a lot of elites
No this is a waste of the grenade
Only 2 enemies I ever throw it at
Bullwalks and bosses
It's not really woth using on the ragers though. Think of it as a "I will pay you 1 krak grenade to f**k off" for crushers, bulkwars and maybe maulers too.
and make sure you're tossing it at a target that isn't just going to get instantly deleted by the duelling sword zealot on your team
because krak takes forever to cook off
grenade regen and/or demolition team is not required, but very reccomended.
Maybe like swarms of crushers to get multiple
If they're obliging and stack up on each other you can kill multiple foes with a single krak
sad thing is that the boss damage is kinda ass
If you're using the plasma gun (Big Target Deleter) and/or the bolter, you can argue the normal grenade is better for hordes since you have the plasma gun, but I prefer bringing kraks in general because it's usually better to delete the big tough stuff fast.
Especially when you bring the lasrifle almost every mission.
@winter spoke hopefully that helps.
awesome, tysm
Plasma actually synergizes more with kraks than shredders technically.
You don't want plasma to be the big target deleter. You want it to be the elite deleter that also deletes a ton of stuff in front and behind it.
It's actually not a great idea to use it on stuff like bulwarks and crushers.
you dont wanna plasma horde either so shredders are decent
Yeah true but my point is that with plasma, you want something to fill the space for dealing with bigger targets more than the horde clear.
Whether kraks will actually be a good choice for that...
That's another matter entirely.
The stagger from frags is more useful than deleting a single bulwark/crusher
That's a lie?
It is literally the best ranged wepaon for that role that vet has?
its not that great carapace adms
bolter bolt pistol and revolver do way more damage to cara and unyielding
No it's like 4-5 shots to kill a crusher uncharged😭
It's not lmao
Plasma is awful against carapace and unyielding.
The only saving grace it truly has against bulwarks specifically is that it can kind of cleave through the shield.
But the damage just does not justify doing that.
It can hs through shield though right? And stagger?
You can get multiple in a single krak if they're grouped up.
Kraks are not as bad as people think they are. The issue is that they're only good for so many enemies while shredders are just way more versatile.
in other words, they are as bad as people think
And you only get two default
should be three and frags should be 4 and just remove the extra grenade tax node
Shredders can't save me from a bulwark squad in h40 like kraks can.
Kraks are niche. And they could do with a rework to make them more accessible. But they do serve a purpose in some builds.
or 2 charged shots
and more importantly, you basically never have to reload during same fight
Unlike other options
Why would you ever charge a plasma shot though
To kill things faster????
It doesn't work out that way.
At least first shot is worth making charged
That's why barely anyone ever does it.
It does not if you have perfect accuracy, which few people do have
They fall on the ground after first shot
And? No one ever said that they are useless
being "too niche" is definition of being bad for games like this in most cases
very few things are actually bad
but many are just better and more universal
Which helbore is better one?
IV
Pick your poison. Between IV and IIIa
Wrong post to reply to but sure.
lmao
4 uncharged plasma shot on crusher in auric probably 6-7 on havoc 40
2 charged on auric
1 charged and 1 uncharged*
IIIa is more generalist and faster to fire but doesn't hold up against carapace as much.
IV is slower but does more damage per charged shot and does actually do some considerable damage to carapace.
It really depends on what you're looking for out of the Helbore.
Goddamn, turns out i only have level 7 mastery of helbore
ffs
i swear i had pretty good helbore
where is it
5 i assume just too low damage?
I just want a precision weapon
Doing good with lasgun
You're literally just using a spicy infantry lasgun at that point.
You can use it but it doesn't really hold up since it's one of that weapons where you will actually notice yourself not one shotting things you think you should be.
Yeah, when i tested it it meat grinder, it seemed todo worse than headhunter
While also having to charge
and having slower rate of fire
like wtf
Although i am still not sure about lasgun vs headhunter
nah, headhunter is absolutely great
surgical is b ig dick blessing
Lasgun suffers with armored enemies
the one with fastest rof is pretty decent against hordes though
its nice to punch into it a bit
id still rather have shredders but
been finding good enough uses
it does like 10% damage against bosses with tinkerer
or something stupid like that
I have lost my wife and kids please help.
ultimately the best use is still against stacked bulwarks / crushers
almost feels like a waste to use a krak against a boss lol
I just wish the fuse timer on the kraks was shorter
Kraks are fun
I do hope they get some kind of rework when vets tree update comes eventually
Biggest things i'd want out of krak buffs are shorter fuse and carrying 3 of them
Any specific map suggestions for on overwatch penance? I've been trying it for eternity but no matter how spatial aware I am there's always a random murder hobo clubbing me in the back
Shout.
Vigil Station is a pretty easy one.
Playing with 3 psykers with electro staves is funny
I forgot how fun are weapon spec + agile builds
I second this
I did it accidentally in auric high intens/shock trooper
lol
has anyone managed to get the serial killer penance and if so how
the 20 headshot kills one? just use brainburst without PC
how 2 build knife
got it thanks
Hello ogryn here as veterans what would you like to see us ogryns do more of or refrain from doing? Im trying to be the best ogryn I can
I would like to see you kill as many heretics as you can
@shrewd parcel Be mindful of your surroundings when mindlessly spamming your rumbler so you reduce the amount of barrels and poxbursters you explode in others faces.
Ahead of you on that then cause I dont use that one! Im 99% shield
Archivum Sycorax is also a pretty easy clear
Aside from plasma and bolters which guns are havoc viable?
Honestly, perks are really up to preference with how you're intending to use knife. Only one I don't really recommend is Infested.
Mk3: Lacerate + Uncanny Strike
Mk6: Precognition/Riposte + Uncanny Strike
Mk6 is the better option for vet though.
helbore, infantry auto gun, las pistol, recon, bolt pistol, double barrel, combat shotgun, shredder auto
All weapons are to a degree viable in havoc. It all depends on what you need and what your team requires. That is in a coordinated team, preferably also one where its mostly the same people. But "Meta" always exists.
To be fair, some weapons are also just better in terms of objective viability in Havoc.
A better question would be stuff that you shouldnt take to havoc
some degrees being close to zero
if you have a whole team of vets running a heavy sword + autogun its unwinnable
Like, hate to say it but stuff like infantry lasgun and headhunter auto get real shafted in the higher ranks.
Even the revolver falls off heavily so you have to gigabuff it for the one shots you want it to get.
And the lack of ammo economy.
Should I invest in the recon or hellbore lasgun
with the amount of armored elites in havoc the ilas suffers a lot
when havoc launched and it was gunner spam it was very useful bc of ghost
helbore
Why
cause its better
Specifically how
recon is good too
How does one use each properly
recon, hold down LMB
helbore, use headshots to take out priority targets, stay at a distance but not so far that you're cut off from your team
Recon = Volume by fire more fast paced
Helbore = Precision rifle, slower paced typically used in more backline playstyles but still can be played as aggressively as Recon in the right hands
Recon is far easier to learn vs Helbore
Recon is literally click the enemy to win
Helbore is instantly fucking kill them via headshots
Just because you're playing Helbore does not mean you have to backline, its riskier but its absolutely possible to frontline with it
You tempt me to make it happen and you eating your words 
Aim at the head…
Don’t listen to the blud; master both; both are amazing 
I pressume 1% is brain; thats already more than 0! Thats logic!

sorry, that's me
running at a group of heretics with a knife like a madwoman only to switch and jumpshot a trapper at the immediate moment they decided to become a problem will never not be satisfying
I want to like helbore
But im not a fan of charging mechanics and my aim feels bad recently
What blessings to try with helbore these days?
Matters on mark
Helby IV is Weight of Fire + Surgical
the other IIIa and V is Whatever + Surgical
Helby IV does stupid damage with that combo
but the other two is more freedom of choice tbh
IIIa is incredibly flexible
Some use the helbore for the power, I use it for the drip
But never sure what the "right" way to use it is
It inevitably boils down to can you aim and click on heads?
You can shoot with the helbore? I just use the bayonnet
Are you a certified specialist hater?
If so, Helbore is your best friend.
It really comes down to your playstyle. However recon at higher levels auric, malestorm, damnation. It will hold its ground good carrying teams for its high fire rates and average ammo cost. Helbore is really not that good at higher tears having to wait and charge your shots to make it count sure sounds good but might as well use the marksmen lasgun.
....? Helbore is very strong in H40.
helbore is much stronger than the infantry lasgun
just the ability to kill crushers and melt monstrosities are pretty good boons over the inflas
also no exaggerated spread and recoil
yo is anyone down for a game rn?
Helbore is actually one of the best options for H40.
Great one shot potential, extremely good ammo economy.
MkIV in particular can actually do some really good boss damage.
when Dueling Sword nerf
Will try, thanks
@quiet valley Vetgryn
What do i run on hellbore
weight of fire&surgical is a good choice
also, agile engagement procs on helbore bayonet stabs so you might consider taking that node in the skill tree
would be nice if regular lasgun got a buff
If you have a premade team with mics maybe
Only on Mk IV tho and its not the best choice due to reliance on headshots & relatively slow burst dmg
Mk V & IIIa; surgical & falter
Mk IV; surgical & weight of fire
two random guys invited me, lol

ty
just switching my anti boss existence build up for Havoc
pretty easily switches over to shredders
If it was only a 1 point investment maybe
Extra grenade is more useful
If you think about it its a 33% damage increase
50% if you got kraks
I'd say even more with shredders, since bleed stacks get a lot stronger the more there are
if you keep throwing 2 every time, thats a screen wipe everytime
Maul
Maul simply does not care.
Saves you a talent too
Its nice but not needed; get tac reload 
Surgical at the very least. Besides that, feel free to use whatever suits your preference
DH?
daemonhost
I see
Speaking of monstrosities ive just recently found out plogryns and slugs can spawn by bursting through walls kool-aid man style
And i imagine chaos spawn can also do that
It was funny and terrifying when it happened
Captains feel like they never show up compared to monstrosities though
Except for the ones at the end of assassination missions
I miss them showing up for the dark rituals modifier
I see
Or that modifier in general
Theyre fun when you just started out a new character so you dont have a bunch of people just bullying them to the ground without letting them do shit
I would take a captain over a burgle 
yeah
twins are good fun
shield spamming nerd is unironically a good use for Kraks
I hope we get more missions with bossfights like the twins
Wont feel the same as the final fight in their mission
Orthus is easily one of my favorite missions in the game
yea
I loved their like
introduction event
coming around a corner and then there just being a laugh and you having no fucking idea why
then you get dent slammed by a twin you weren't expecting
good times
Yeah i love the build up to the final fight at the end
that too
the fight is also easier in havoc
u can just isolate them and beat tf out of them
in the mission u have to beat them both equally and they have funny gimmicks
you can still focus one down more than the other
just that you have to break the shields at the same ish time
they also can't really seperate themselves by like, sections of the map in their mission
lol
but, unless its hard mode really, there is alot less going on in their mission
they might have more hp, I forget what their numbers are at
less
like 65k in auric
72k all the way through in havoc
I really hope we end up getting another orthus-like mission with lots of build up to a bossfight with unique mechanics
saw someone discussing a fever-dream where they were trying to make the twin into a sort of host for a daemon prince thing, that would use a bloatfly thing as a mount for part of their fight
but we're 4 dudes, so there is only so much they can really let us fight
but I also don't just want another cookie cutter captain thing as another fight
Tbf we're 4 dudes who have flatlined countless heretics, chaos spawns, burgles and others
whenever it progresses too far into something possibly having alot of power, it turns into the SM2 hive tyrant mission, the mission, at some point would have to weaken or injure whatever you're trying to fight to allow us to fight it
A rotfly? 
that, I dunno 40k shit lmao
Ive seen some people say theres hints towards a possible chaos marine bossfight




