#veteran-class
1 messages · Page 1473 of 1
Oh.
But come on.
They just might not know about that med station honestly lmao
It's fairly hidden.
You'd be surprised how many people i run into in aurics that don't know that med station is actually there.
Yeah it's surprisingly easy to miss.
All the other niches are empty.
I am actually not surprised because i see them do weird stuff like that all the time 
Once i got healed with 2 med stims while having no corruption.
By two people.
See this is the one case where I actually get it because it took a few games for me to know it was there
Independent from each other.
It's just in a really inconspicuous spot.
Wouldn't be surprised if randos would stim you as Marty zealot while still half health sometimes.
Look, they at least used it, RIGHT?
that's funny when it happens but doesn't happen nearly often enough for me to annoyed about it
Basically looks the same as all the other rooms and yet it's angled in a way where you can easily miss it too so you may not run into it or know its there until someone that does know its there uses it.
last week I had a zealot on a CIVI auric mael spamming I NEED AMMO emote for 3/4s of a mission before suddenly leaving
I laughed my ass off
Bonus if someone double dips all the time, lul.
That happens all the time, always funny.
Someone doing this tio me on a h40 the other day 
But you don't understand he needs that ammo very much.
Rumblergryn spamming that rumbler at the beginning and leave the moment they have no ammo left.
Like we were fine and all but why doe
Or rather, become really bad because their all-killing weapon does not function anymore and they don't know what to do.
And then they leave.
Got to top up your Marty zealot so they can conserve their until death /s
It's actually funny.
Because ironically it actually makes it easier for me to proc until death.
The whole gimmick is utilizing the tdr and golden toughness from chorus to make it really hard to actually take health damage by staying low.
It's a risky system.
But it works.
Do you use the crit cd or do you just deal with having insanely high book cd?
I also just cannot get mad at rumblergryns
Pious Cutthroat
Any backstab kills you get cuts your CD by 10s
Why not get mad?
they just soak up so much damage, they're actually useful
And it is very easy to do.
I'm kinda tempted to do Marty book with tac axe tbh.
That was my first havoc 40 win lol
Just push, dodge to get behind enemies, hit enemies in back
Chorus.
Rinse and repeat.
when havoc 1.0 released I grinded my way from 1 to 27 and got the entire set by playing infil shredder frag vet with csword and boltgun
my wrist got really sore
all with randoms too
The tricky part, honestly
Is getting your health low without actually procing until death at first
Doesn't work on 300+ping though.
I'd imagine. 😔
Things are questionably angled at that ping.
The server sees WAY differently than you.
yeah, the game just becomes turbodog to play at that ping
Rubberbanding is a lot of fun.
I love playing with my US friend on NA east and just watching all my attack animations spazz out
This is normal.
The game starts getting unplayable for me in the 150-180 ms range.
I'm not sure if I'm hitting or not at times.
100-120 is fine
All I know is, PANIC IS BEST PANIC HARDER YES.
I still recall that h40 i did on 200+ ping with papa
I felt like I was seasoned into a better player through that hellish experience.
Doing havoc 40's with people who should not be doing havoc 40's certainly does make you better at surviving.
I mean, throw in 300 ping on top of technically should not be in h40.
You just trauma congaline yourself into derping lower diffs.
Like I mean the amount of arbites who will get mutie grabbed and just fucking die instantly is so funny to me.
Like come on you're playing the class with an immortality button
You should not be dying first.
300 ping, enjoy dodging.
??? The game.
True
The arbites that run straight into a ritual when no one is ready to take it on, including themselves so they aggro the casters and let the daemonhost spawn and sabotage the game basically
Very funny stuff.
Also, maybe they took mp3 player.
_>
<_<
No they were castigator
That time at least.
I'm more joking about my horrible build.
the mp3 player is good tho
listening to a rusty screwdriver hitting a pipe organ while I purge heretics
I watched an oggy 2 shot.
The darktide experience
Book into mp3 funni.
It's so funny when the psyker blows themselves up for the 6th time that game...
Really makes you appreciate the warp.
Jesper kyd has peak tracks
@hybrid plover Not just Arbitrators who do this.
true level 100's join chasm lagastratum, go the wrong way at the strat and climb up ladder again after 5 minutes of looking around, continue with mission, immediately die
what are these squads
Feels like POV: You are playing the event and people are too stupid to handle poxbursters
They just casti face is their shield them.
Bad idea.
it's been like this since arbites released
so many ragequitters
Pubs don't care. They can eat the congaline without dying.
Zealot abuse 
Mommy med stim knows what's good for you
bUt mY pAiN
Med stims for zealots are like water for cats.
I always gravitate toward my health equilibrium. Low.
Thats what @sudden cedar is doing and its great
Tac axe + anything is great can't change my mind
@steep flower Unless i run a stupid weapon called Devil's Claw.
and pling pling pling away at Crushers.
one of the most fun melees in game
I dislike martyrdom cause its the only reason for wound curios to exist
I had similar experience and it was a russian too with an ego; wonder if its the same guy
17 toughness + 2 wound curios Vs 3 wound curios is a hard choice.
@steep flower It wasn't the one that rushed ahead and got your team wiped was it?
I value nuncio way better than casti in every regard cause i know casti will not be able to do anything for the team when the time comes cause how selfish the ability is
Exactly that one
If we're keeping martyrdom scaling with wounds just remove wound curios from the game and just let martyrdom grant +3 wounds itself idk
God-Emperor grant me strength, i have been a witness of this.
Most havoc 40 party finder teammates are interesting to say the least.
You get like the havoc 20 clearance vet and fresh 30's applying.
Some people don't even have all their gear yellowed.

Some are gems tho like they are good players but either get refused or get dogshit butt snivlers who dunno how 2 play
Yeah I have played good party finders.
And thus they stay in those clearances
Was with a group were we cleared 40 second try.
My assignment is 40 so I don't care about losing anymore
I will just take anyone into 40's after warning them that they will in fact not have fun.
I had a guy at like clearance 20 actually thank me for accepting him and letting him try H40 last night
I told him "generally I don't care for level and build, I just like 1 of each class"
Only exception is Arby, I have never been in a situation that made me go "Man, I wish we had an Arby"
Most of them are selfish or over-reliant on the dog anyways
Some Chorus Zealots too who think they carry the whole game because of their poorly placed Chorus 
i really hope we start getting leaving penalties, its my firm belief its because everyone thinks the servers are crap and they DC all the time that they shouldnt do it
I promise you theres a way for the server to tell the difference between a DC and a ragequitter
Theres just so many ways you can do so
Well, there is, for Havoc
just let people actually join ongoing games again
Some Arbitrators are good. Most are not.
Is for colourblind ppl. Stupid forced effects.
??
What
shock mine + lone wolf + forceful arbys have been quite good for my teams
Excuse me. My 300 ping means dog will somehow outdamage me.
I like the impact grenades
Theyre pretty good
Not somehow. The dog is just not limited by ping.
Final wound effect, it literally blinds me if nobody pings or I'm not on EO Arby.
Weak. 
Do magical attacks only nullify physical resistance? Or also projectile resistance?
Magical attacks?
lightning bolt!
lightning bolt!
Physical resistance? Projectile Resistance?
Almost sounds like you are playing the wrong game.
Sounds like Warhammer Total War.
indeed it was
cool cool :p
What you are looking for is Magic Resistance or some such.
Alternatively, Ward Save will reduce all incoming damage by that amount.
Sure, I mean I've had a decent Arby here and there, but nothing that made me feel the lack of one on the team
they do
No need to be humble Karien, c'mon, everyone knows you're the best player in the server

Stop lying. This isn't gaslight mains!!!
🤔
Don't listen to Gaslight mains.
yeah every enemy of Karien is a gaslight main
since she is the lone electrical light main of this server
the lights out levels happen when she takes a vacation
indeed
Anyone can tell me If the special attack on the heavy swords is worth a damn? Because to me or seems slow, underpowered and clunky, often getting me hit while i use it.
🎶 *I'm your only friend I'm not your only friend But I'm a little glowing friend But really I'm not actually your friend But I am.*🎶
No more Blight Spreads.
carapace damage
Don't worry
Can stagger ragers and is a useful strikedown combo with H1 on the IX variant
Tricky to aim though
Its oof
Better block cancel
Windup needs to be faster for it to be good
Man now i won’t have a reason to pester you to use bacon of purity chef

see thats what i thought initially but special into h1 is the better cara damage loop than BCing. its like 200 dps difference
tested on mk IX with barely any melee talents
h1 special loop makes it perfect for cara and unyield
I think it works for all marks
But then one should ask themselves
why would you ever try to do carapace dmg on a heavy sword
cause its a melee weapon
which means you should be using it all the time to conserve ammo
ranged should never be the only way you can deal with cara
Real!
Even when i use boltgun ammo to kill crushers i don’t run out and i do use hsword with it for lighter targets
Bolter taxe vet my beloved
Sometimes it is and its still good
Don't worry, i use the Devil's Claw against Carapace too. 
You atleast use the heaviest mark of it; still does laughable dmg
Yeah. Unfortunately.
It is.. pathetic
I like heavy weapons.
🔨
Give me a Power Glaive or Power Halberd. Please.
i run heavy sword on a flavour build with ilas, relying on kraks for "quick" armor disposal
you end up needing h1 into heavy loop quite a bit
cause, y'know, just 2 kraks 
a power fist paired with a sale of cosmetics that looks like commisair attire would net Obesefish so much money
wouldnt hold my breath for it
knowing Obesefish? yeah
We shall see
inb4 it comes next patch, but arby exclusive 
I dont think vet is just getting new marks
the arby needs their stubber first, give the power fist to ogryn 
Probs entirely new weapons alongside either a vet or zealot rework
Hsword is quite solid of a weapon tbh feels so good to decapitate a mutie with a single swing
lol
Live isis execution
ainzis*
brb sending a bulwark patrol at you
Situation where 4 frags gud.
That’s Powersword
I’m so fucking in denial of anything for Vet at this point I just expect things for the other classes instead of vet so I can never be disappointed
I think next 2 content drops this year are new weapons and new map
Not for Vet though 🚬
Can’t be disappointed if I simply refuse to believe it’s for the class
nah it's prob 1 melee & 1 ranged for vet
that's my guess
Monkey paw curls
It’s for Arby
no hurt mr shark
doubt it
Knowing them they’d probably make it a split between the two
and tbh vet needs more good weapons, not more weapons
I wouldn't mind if smth got gigabuffed to be good
Buff the outdated weapons even though I like them being weaker which then makes me improve at the game
Can think of 3 immediately that could use tweaks
if ur only thinking of 3 ur not being imaginative enough
it's really more like 20+
Those are like the immediate 3 I can think of
chaxes?
I wouldn’t mind if they buffed chainaxe so much it could stand to compete vs power sword
iLas, shredder, Brautos, Vigil, Chainweapons, (i still think) C.Shotguns (need more buff)
shredder is fine
At this point when everything new is balanced for havoc I don’t care if everything has to be balanced towards that
shredder is worse than Inf Autogun
Nah can use more
in EVERY way
no?>
No
Inf auto does legit zero stagger on things u actually care about
they are not more mobile, but yeah, their stagger is significant, i forgot
It is more mobile
how so?, the dodge profiles iirc are the same, and the "run while shooting" feels quite redundant while slide shooting is a thing
U move much faster when u shoot
And it doesn’t have nearly as much move speed penalty when bracing
Most ADS weapons drop to ~2m/s move speed when u press m2 to ADS
Gotta have that tactical milsim experience in a horde shooter
Zarona is okay but it’s competing against Agri, and Acca is probably the only shotgun I think needs exclusive Mk buffs of the 3 imo
how much is the drop of mobility if you are ADS while slide dodging?
what exectly makes those two not as good as the agri?
Inconsistent damage over range
Nah just inconsistent damage over range
fair
Ammo is largely fine if they actually could 1 tap things
imagine the Acca with the slug shot of the agri
Still ass
damnit Path, nothing you really are the grim in my dark
It’s use is insane suppression or DOT shells but like
Think about that in a Auric and Havoc match
How useful is that generally?
Not much lmao
It’s not even good DOT
would want the regular shots to be relevant without the special, it still bugs me that the fire shot does no damage
honestly I wish it fired the stun shells from the arbites exterminator shotgun
even if it does DoT
It's +6 more more budget shock mines.
They really need to make it a special type of incin or something
the trapper reloading happily in the middle of my team as it shots another net and no one cares while she reloads another net
Zarona if you can aim at the head is a good pick but again it’s competing with Agri
-she is next to my ogryn
No it just needs to actually apply enough stacks quick enough to do real damage
I'll take it :p
The fuck does Acca do
poor Accatran
Gaslighting (physical)
Quack?
It’s fun when you’re EXCLUSIVELY CLOSE RANGE
but then like
Agri
DB
Lmao
In which case u can hit most things within 2s with ur melee
It's the duckbill one, right?
Which does somewhere like 2x to 12x its dps
kill a reaper with fire in 3 shots, taking ages for it (its quite bad, but at least its supressed as well as everything around it)
Oh, the fire one.
Because it clearly blows hot steam at everything, right?
I’m just saying if the exterm shells can hit like a truck
Fuck it we ball and buff the DOT on Acca shells
meanwhile Arby with shock shells that can actually kill
MorbidlyobeseShrimp moment
Instant uhhh... what's burn cap again?
16
Because those are the exact same damage as base shots
I was thinking 12
Instant 16 stacks.
Not enough
10 💀
Up to 6 per shot
And it’s 0.45 stack per pellet hit
Just insta max stacks.
Therefore u have to actually hit high pellets to stack it decently well
And u need to shoot twice to reach max
Fatshark hates its most loyal acca CS users
Yeah, me balancing gud. Just 1 pellet max stack
twice? i thought you need to hit trice for max fire stacks
That’s ok I hate them too
100% of them are gaslighting themselves
Thereby preventing any real change to the weapon to make it good
hey, i used that darned thing and can point that the weapon is still kinda garbo
Agri only good one. Other two I keep confusing which is which so herp.
agri is the slug, acca is the fire one and the zarona idk what its niche is
Duckbill shots
with way less damage
It’s literally just aim head level at a horde and delete it
We all knew that part.
Dump stat for Lasgun Sniper Rifle
Mobility.
Is it not? My bad then?
can someone help me make my vat build better?
Sure but I might roast it 😈
heheheh xd sure
@formal ice @sudden cedar the dump stat for Helbore Lasgun is Stability
so i know it may not be the best option but i wanna build that is the most caidian pew pew build like the best that those weapons and abilities can do
weak spot damage perk is the second worst stat in the game
damnnn
both SE and SR is overkill, replace one with something else
I personally would go gunner resist but that is because i spam havocs
oh true, wounds exists 😈
you got idea or suggestions for some options to change to?
i said gunner resist
is it strong overall or just good for havocs?
i think at least 2 is good overall
i just dont think any other enemy in the game is that threatening
You must do as orcks says or watch your back in the waters
oh hell ya i aint playing
im not sure what is going on here just take the middle nodeand you get 2 points
Is the top right and top middle tree better than the top left?
yes
top left has ET but in general yeah there is very little reason to take it
longshot is ass since it requires the target to be very far away to get the value out of it
stamina regen delay
10 tdr
oh wait that is the left one
That is the one next to it
stamina regen delay if you can have it is one of the best talents for vet
sad middle tree noises
its not exactly 'required" but one of Vet's biggest problem is their stamina
XDDD
Exe stance is nice
did not know
ya i love it its very comfy
What guns do you use
@void dragon @formal ice Oh i guess i misstook the weapon you meant for the Infantry Lasgun.
not nec their staimna, their stamina regen delay is the worst in the game
Well gun*
i use the lasgun i know there are better options but rule of cool
you also dont take demo team, which is prob one of the best nodes in the entire tree for vet
You may try this sili shit build
if it was something like DS u then take the top middle path
MF is prob the worst keystone in the entire tree for vet
Click head's and you win
unfortuantly, Vet doesn't have many good keystones
Vet has 2 good keystones and ur not using either of them
Ilas I feel like benefits the most with WS
you can also take rashad instead of PS with this
I think ws offers a lot of flexibility melee wise
Well, going down the bottom right side
also since ILAS is very ammo efficient you dont need to take survival with it
even without it, ilas is one of the most ammo effecient guns in the game
you dont need to change anything, im just saying that in case you want to take kraks instead of frags for some reason
for the ilas?
for PS i take cara/maniac but I think for the breakpoints outside of havoc it is elite/maniac
for ilas its flak/maniac
for blessings, HH is fine, DA is good but I prefer Ghost
also, the dump for PS is cleave targets, not mobility
Mobility it fine as a dump, but cleave target is basically useless on the PS
Yeah, depends on the weapon, but in this case it's a good idea because PS is not exactly king of mobility
And well ps is stupid
You don't need cleave when 2 powered up lights demolish hordes
well i thougt i need higher cleave for the special
so its special cleaving reggardles of cleave
the special gives you all the cleave you need, and the cleave stat doesnt increase it in a meaningful way
oh ok got it
so you are better dumping that, since the weapon itself is slow so you want mobility
aight thats look much better imma test those stuff
thx alot guys ^^
and incase i wanna take krak this is the route?
u dont need to take kraks if you dont want to
oh ok but kark is better dps or the bleed is better or it has other uses
frag is an AOE cc and wave clearing tool
krak is mostly for nuking bosses or taking out annoying enemies like bullwalks quickly
Frags are also stagger tools
mmmmmm
frags generally are more useful for more situations, since the ability to cc enemies is very useful in all scenarios
oh snap imma need to test this i did not know it can free teammate
but krak really helps nuke bosses
sadly not only the lack of cc, but the unreliability of the kraks make them kinda annoying to use, vet commonly will run either frags or smoke most of the time
gotcha ^^
Frags are more generally useful. Kraks can be useful but are limited by their number and their explosion radius not being great. Smokes are much more useful in Havoc than anything else.
damn most be a must in havoc then
btw in my setup is it better for curios to drop sprint eff for the DRG and keep the stamina regen bc vat have problem with stamina correct me if im wrong
Vet has THE worse stamina ever
SE i would argue is better, because the regen isn't neccisarly the problem, it is the regen delay
the majority of stamina lost on vet is them running
its quite crazy, specially considering that you would expect the psyker to be the ashmatic one
also, when vet is a 0% stamina they only move at 50% normal speed
SR i think would be much better if Vet didn't have poopie stamina regen delay
i dont know why fatshark gave them such a long timer
becasue they hate us (and at some point it feels that they wanted to make stamina management while gunning a really powerful part of the class, but it was never correctly implemented)
i never notice that but its such a good thing to know no like
i was jsut fooling around and now i see it in game like how slogish he is bc the delay
vet has like 10 nodes that give him stamina from doing X
:^:
but I don't want to use any of them, it feels wrong
Vet versus Zel
more taxes
actually has asthma
Vet has never done a single minute of cardio in his life
and the main curio blessing is good like 2 max tough and 1 max stamina
but why is the delay soo long, I dont get it
we already have the worst regen and depletion
and sprint modifier
i dont think it is "required" for vet to have a stam curio, because we dont have the worst base stamina in the game
kinda why it feels that it was something planed but not well implemented
vet is also not really a class that spams push attacks that much or resets combos
but the stamina is nice to have for the other problems
i mainly do that clip attack with special and push for single targets
with PS
by the way off topic dose the Taxe is like what the use for its special ? i know that with two heavies it have pircing for the carapace (i think XD) and it swing very fast but the special is for flavor or it has uses i missed
Taxe push attack - [heavy2 -light] is a good horde combo, paired with bromentum can cleave hordes with relative ease
insanely fast and high stagger, can stop crushers and mutants
and its attacks with crits deal a fair ammount of damage on most things caparace included
the special damage is fine but its stagger potential can stop muties, a rare feat
and 2 specials combo into a heavy strikedown
so that can set up stagger and execute on many elites
the weapon has it all you need for crit builds
if the Vet can make it work the Pay2Vet class can absolutely trive with it
did it was always this good?
it was recently buffed
but it was always this good
with that damage on caparace iirc
lol that carked me xdddd
movespeed while attacking and special damage was the only thing buffed recently
but many other aspects are still the same, still solid
i feel bad that i judged it like bc it look plain simpale next to blaze sword and DS
i meeeeeean
everything looks lame when we factor DS
because the evil toothpick thing is beyond busted
best dodges across all game, great single target damage, goated uncanny strike
it was def made with a chaos god offering
its very comfy melee i mainly play it on psyker and ya it really sweet
i only used it once on psyker, i decimated hordes with light spam when the weapon weakness suposedly is that
never again
it can develope some odd bad habits when fighting in melee
oh never thought on that this way
idk, not only its ObeseFish we are talking about, there was a leak of non-official nerfs and people rioted
hmmm
(bunch of sissies)
well i dont know FS that good like folks here and some friends
i mainly strated here and also build like the love for 40k then went vermin
i know its unholy but this is how i got here
FS operates in ice age to release content, so its hard to tell when they will make meaningful changes like nerfing the ogryn rumbler
me with two delay nodes and a mk6 knife
:B
ohhh ya this thing is vile i can snip with it like im controlling the fragments
mk6 knife gang rise up
le sad 🙁 heheh ya it suck i guess they slow
i was on the mk3 grind
but that's only cuz it worked with the hot shot bug particularly well
and now that's gone
😔
thanks fatshark for making a blessing that was used like, some of the time on a weapon that was used, some of the time
to now never ever again
btw where is the train mission? (sorry for being out of loop)
what you mean "where"? the mission display show a rotation of the mission, so it has a chance to show there with some luck (it was live a while ago just now)
damn i must be blind or unlucky XDD
otherwise idk what access of the hivecity it was the combat ground for it
you dam right i guess i was unlucky
Mission rotation is quite fast since the update
currently using this build for laughs
it has insane DPS as long as you keep clicking heads with short bursts
up to 20% base damage from longshot
+15% base damage from kill zone
+25% damage and +25% weakspot damage from exec stance
+30% weakspot damage from precision strikes
+25% crit chance as long as you have stamina from deadshot
+15% damage against elites from superiority complex
+20% weakspot strength for 10s on combat ability use from marksman
+10% base damage for 5s on combat ability use from for the emperor
two +5% ranged damage nodes
up to 112.5% finesse strength from marksman's focus(15 max stacks with the long range assassin subnode)
weapon blessings give +20% damage and +50% weakspot damage on 2nd, 3rd and 4th shot in a salvo
also
enough CDR to keep spamming combat ability
keystone subnode that replenishes stamina on weakspot kills to keep deadshot active
toughness replenishment on both elite kills and weakspot kills
still enough points left to take demo team for grenade replenishment
it all just stacks up quite nicely
How does the turret build work on higher than auric difficulity
well it doesn't, at all, because pubbies will just kick you if you play vet and aren't bringing VoC
but maelstroms, it does fine
rashad without trench fighter 🤮
can you even hit bruiser one shot breakpoints with that build?
that build will probably suffer because of the armor spam of high havoc, it has no way to deal with crushers and flak ragers rushing you
well that's true
havoc plays a lot differently from the normal missions
@severe jolt oh yeah have you got to 40 again after the reset
I'm still recovering from a wrist injury so I'm intentionally limiting my game time and the difficulty I play at. It's getting better every week though.
longshit spotted?
long shot
😔
call it a point tax but it gets you to exhilarating takedown which is a really good node
Yeah. True. You make a good point there.
and the whole point of that build is just to keep hitting weakspots
any half-way decent shooter can make it work
really good node
is actually just mid
What is the range needed for the max DMG from it anyways
Okay real talk, it's actually a pretty good node.
Very easy to proc it
It's just gated by an awful node.
I could see reason for it being in certain builds had it been placed differently in the tree.
That is abysmal
1% should start at like 3-4 meters and it should cap at like 20.

Didn't know it was that bad
Oh also
It's TERRIBLE considering how cqc most encounters are in the game
its called Longshit for a reason
Multiple veterans with smoke. 
Gotta be in a different zip code from the enemy to get any bonuses from it.
the main problem is that vet can usually only afford one of the toughness regen nodes up top
Did a h40 with another smoke vet. I love having the ranged twin be completely fucking useless.
yeah he shouldn't be able to afford any
nerf him harder
smh
Ya. It would be more picked if it weren't for how the tree works out on top tbh
can we get reverted to bleedsplosion
^^^^^
You telling me the ranged twin won't just randomly strip someones toughness???
It's got good uptime on rapid fire weapons.
Op
ranged twin on his way to get lobotomized the second a smoke hits the field
I will try vet smokes in havoc when I get the dockets to roll more weapons.
I have like 30 k ordo dockets.

spam those auric maelstroms ig
True
Vet smokes being Psyker bubble but they last 30s instead of 6 in Havoc
to me it feels like a node that should be baked into MMF
the other two nodes at the top are much more consistent than ET
i mean part of the main keystone not a subnode
true
@hybrid plover in-game? Down to try H40?
Feed the machine with more tax nodes
Mk6 knife and Helbore go hard 🔥
Most people use CK for toughness management on vet 90% of the time right?
O4B for me
Its debatable but with shredders Id argue O4B gets more value
CaB has huge uptime 
ill run CK if im using single target damage a lot or krak grenades
I wish! I'm at chillies rn actually lmao
How often is cod taken if at all?
Save me some 
trash node indeed
close order drill?
Yes
you typically don't invest more points at the top than one path
vet tree is very bottom heavy so its usually not a good idea to invest too many points at the top or middle of the tree
in other words don't bother unless you're intending to path down middle
Fair.
pov 90% of vet builds
Ech.
I see this shape in my dreams
the build(tm)
for that is all I know
I was looking at something like this.
you would be better off taking demo team, desperado, and trench fighter
Weapon specialist my beloved....
remove FTE, Comp urge, and CQK and use those points to grab desperado and trench fighter for a much more potent build
?
Possible hot take. Depending on what you use, you may not even need Superiority Complex.
So flex out superiority for weapon specialist when it's not needed?
If you want to lean more on your ranged and help your team with boss damage, focus target.
If you want to be a good melee/ranged hybrid, weapon specialist.
I personally prefer the generalist route.
Especially since I tend to box bosses anyway.
I mean twins and captain take barely any ranged damage anyways right?
you can burst down twins with bolter iirc
idk I haven't played darktide in a while

captain and melee twin shields are more vulnerable to ranged iirc
less

I'm fairly certain it's more
Range twin is more weak to melee. Melee more to ranged.
mayhaps

I see
-Captain shield is x0.5
-Not-Rinda is x1
-Not-Rodin is x0.6
Who the fuck told me captains and twins takes less ranged damage then.
Ah
I found the legendary Sally 
So aslong as it's not rinda mag dumping into a boss for extra dps once their shield is down is ok.
don't fucken shoot the captains
you gotta melee them
eat my bolter round
I shoot the captains to prove to them who's the better shooter
it's not about the damage output or optimization
it's about sending a message
~~it's about the Mets baby ~~
if you're tryin to shoot them you're jus lettin them free shoot you with their plasma pistol or shotgun
don't do that
Then dodge.
and drop some smokes
Based smoke user.
they literally just stand there. menacingly
or just engage them in melee y'know
I've seen the light with the smokes
that's for nerds and zealots
we are highly developed gunpowder users
Says you.
no they need to feel the shame of losing to some dude with a flashlight with a pointy end
I'm all about that ultrahot light.
But what if I want to bolter mag dump for funny numbers?
yeah, id say removing sup complex or marksman for FT of WS keystones and this would be complete
What do I remove if I pay the 2 points tax for smokes?
3 tax points for tinkerer as well, but just remove from left tree
Ah
not really a fan of smokes, shredders are more user friendly but kraks and smokes have certain uses if your team can already clear mixed hordes easily
Smokes are da best blitz in da game
so long as psyker bubble exists the way it currently does there's almost no reason to take smokes
geniunely my leastmost favorite blitz in the game
tbf smokes do things differently
yeah, theyre a consumable that fills my screen with smoke and blind me bc people cannot use map terrain to their advantage
i know they have usage but i really dislike them
There 100% is a reason to take smokes
Some maps/sections have terrible terrain to avoid gunners though
Also shield often has down time.
It may not be the most practical blitz but there are maps where "using the terrain" is a complete no option.
Oubliette has some pretty awfull hallways
Smokes last longer. Mess up ranged Ai so they come closer to you. Invalidate sniper sightlines to buy time. And they don't break like psyker shields do.
Hell, smokes and bubble shield together have insane synergy for that exact reason
its just altogether worse than bubble
even if it lasts longer it has no stat benefit (toughness regen) and is hardly consistent, requiring more point tax, and sacrifices valuable DPS
Still leaving the job of gunner guard to someone else often leaves me disappointed.
Tons of psykers don't use their bubbles aggressively enough. 🙁
You have access to one of the best nodes in the entire game pathing to smokes though.
It's just that it's not on the same side of survivalist that makes it a non pick for many.
Skill point tax is annoying yes.
idk i seldom have issues with gunners
Havoc 40.
there's definitely some maps with terrain thats scarce like magistrati but i rarely run into a situation where I need smokes to deal with gunners
yes im talking about H40
There are several maps where gunners are extremely oppressive because of the open space in Havoc. Smokes, just like bubble shield invalidate that issue. The main reason people think it's inconsistent is because a lot think to just throw a smoke and just stand in the spot where you threw it.
That will just get you killed.
You use smokes like how good bubble psykers would by using them as mobile cover and they can be invaluable.
Shredders or kraks just do not give me that kind of utility.
Plus being able to completely disable the ranged twin is a huge bonus.
id argue if you're in an open space and being gunned down so easily you didnt properly use the map well enough
but when there is space, bubble vs smokes to push or fill the gap, ill always prefer bubble
just never had an experience where I needed 30s of smoke cover to make a push over other options in the game
It's the same exact situations where you would use bubble.
They both serve a very similar purpose in different ways.
yeah but bubble doesnt cut your DPS or tax your points
if CDR wasnt the way it was now and bubble wasn't being spammed so often id see more use for smokes
what should i be looking for with plasma gun stat potential?
How do I find part sorry
@tired egret
The issue with smokes is if you have any level of lag, they also don't work.
I have smokebombed an entire area and moved to another smoke but still got shot by the things that shot me earlier.
At 4-6 ping, they work. At 280+, I just get gunned down because they shot through smoke on them, smoke on me and smoke where I was going.
It was a stupid twinned smoke with extra 'nade and demo team.
Netcode issue
Oh, I know. Is why smoke just is a mess.
You basically only can use it sub 100 ping. Above and it's a gamble with odds stacked further against you.
You will
Stats on weapons really need a rework as well as blessings and perks imo
complete overhaul
its not a fun system if damage must always be 80 along with the others
More pointless.
No you see it's engaging because flamer wants damage dump
Rejected. I would snip and paste my 60 mobility flamer.
The system they had intended if you boil it down enough is if your weapon has all 80's and one 60's you really feel that 60 weighing you down heavily, and conversely, you maybe should only have one perfect 80 onthat weapon that should feel like "Wow okay yeah I feel it"
I dont think it was ever intended that all 80's perfects and 1 mid
which you dont feel cause mobility
Or just make it fixed and just make perks/blessings do more varied stuff.
Yeah but people dont want to give up their precious damage blessings for some reaon
Because breakpoints.
You are on the class chat where most buffs you get are on kill.
You get ksed, no buffs for you.
And you know the war to get reaper kills.
I'm thinking of pulling out my old 1 shot revolver build for it tbh.
Whichever idiot did the numbers for that penance needs to be forced to 0 to 1.5k pub it on a new account.
Yeah; dump burn intensity = dmg
In practice majority of the time that 60 does not in fact weight you down 
Ppl are simple in that regard and i don’t mean it in a good way; sure some weapons don’t really have better alternatives than just pure dmg or conditional dmg but some have blessings that allow for unorthodox and successful playstyles usually forgotten or just straight up missed due to bias or ‘simple mindedness’
Which are not end all be all yet data miners praise them
Cause ‘nUmBeRs sHoW tHaT iT iS gOoD rEgArDlEs oF gAmEpLaY hUr dUr’

Blame how talents work tbh.
Its not the talents its the ppl
Eh, I just take as little elite/specialist on kill stuff.
I do think the majority of weapons could have their blessing pools tweaked tbf
Would be funny on the gg
Bonus points: it's on his melee so he can keep his rumbler blessings
Or even better
Ogryn boltgun
But yeah make the blessings a bit less redundant amd replace the options that make no sense with how the weapon is designed
just add anything esle to the gg, it has one blessing 💀
Pinpoiting target and whats the other one?
that's it, there is no other one
Oh right i misread
okay, there's blaze away and shattering impact, but they're not relevant to what you want to do with the gg and how you use it
Kickback too feels like it has no blessings
Eh idk i can see them being niche but useful on some setups
Like theyre contributing more than pulverise, momentum and reassuringly accurate
Explosive offensive and disruptive are cool ideas but their numbers arent good enough
Ig you have like, surgical and full bore?
Run&gun.
Oh right
Thats still like 3 blessings that do something useful
Also full bore only boosts the kickback's own strength right?
Or does it apply to melee
Disruptive too
🤔
Blaze away/inspiring barrage dont really make any sense for a single shot weapon, pierce only boosts the special bash which i doubt anyone actually uses, and punishing fire is a similar situation
Terrifying barrage i have no clue on how useful it may be
So thats at least 4/9 slots that are basically dead in the water from the start
Boltgun?
Bolter blessings?
wot
Wot

Kickback.
Heavy Sword.
I wonder if we could get that melee scab only modifier but instead of scabs and armor its dregs, more hordes and berserkers
crazy how we dont have a more hordes modifier
high intensity ?
"Packs of dogs!"
"Explosives send you to god!"
"Everything is on fire!"
bro just bury me in the meat of the enemy and I'll be happy
thats a more everything if im being honest
I agree to some extend.
With how .. uhm.. recklessly.. people spend ammo and how destructive.. CERTAIN.. weapons are.. we need more meat for us to grind.
Because it clearly isn't enough yet.
And no i don't mean Havoc.
Aoe spam modifier
we could use less AoE
It has some use if you rush ranged units or shoot hordes where groaners are on bruhauto
@elder vessel A valid suggestion. Have you seen how many people struggle without their gun?
I've bros light spam their mk4 chainaxe while they are hopelessly cornered by chaff
you know what
we need a modifer
that just
removes your gun
hordes only
no ranged enemies
just meat and your sword
that'd be fun
Rotten Armour came close to what i wanted.
Because "mY bReAkPoInTs"
I assume no blitz as well?
rotten armour was fun, I felt like the enemies were a little bit squishy for what they should've been
but might just be me lol
opposite for me
people struggled hard with that
because they couldn't oneshot anymore

yeah people struggled but I wasn't them haha
Was just you; it was like mini havoc - no wonder ppl struggled

It was fantastic seeing the panic and they instant eating 5 crusher overheads because they can't just W key
but I wish they'd have forced me a back a bit more than they did lol
Fear factor is a war strategy after all
I wanted rotten armour to make carapace into infested
Infested carapace
Wait it didnt do that?
Make the underrepresented infested armour type something to actually consider
New type
I more hate how they are faster as well.
Details, details.
Nope
Huh
No it did not.
I can't kite them as well.
Or make dreg maulers & ogryn butchers (also dreg) with infested hp
I remember someone mentioning it did
Just turned it green, more hp and big waves of armour
Might be misremembering
Cause you have 300 ping silly
A lot of people thought so, reddit especially
And uhm. shooting them still made pling pling
Idk abour dreg maulers

Absolute reddit Moment
You have not seen how I had to drag the entire map and a pogryn across the second and end of Enclavum Baross before.
Because everyone died.
had a friend tell me that I should prepare to switch all my carapace to infested for it and I was like... why?
I knew you were a carry Karien 
And I'm praying someone spawns in to replace the dead bot.
Karien Cain, HERO OF THE IMPERIUM
Im kinda sick of enemy types that are the exact same but just different clothes/armor
GAWDDAMNIT. WHY IS GASLIGHT MAINS LEAKING.
the station?
PSYKER MAINS!
Shotgunners, gunners, flamers, ragers, prob some other one im not remembering rn, are all pretty much the same enemy on both faction types except scab has better armor
we don't gaslight here
you must be making it up
dreg has more hp, scab has flak, generally
YOU ALL JUST DID!
Ye but they still function pretty much identically
No they are not
Dregs have flak too
also the flamers do different stuff
What other stuff differentiates them?
dreg flamers cause a bit of corruption damage too iirc
Only on the self exploding part other than that its the same
Lol no
Thats the dreg bomber iirc
Green flamers cause corruption.

The only difference is that scab flamer when exploded leaves a patch of flames that work like fire barrels flames thus it directly hits hp leaving toughness intact; dreg flamers patch of flames after explosion functions the same as if they would spray you cause there are no tox flame barrels (so far)
Education is important; you have yet alot to learn

They should have the tox flamers backpacks laying around in mission that you can blow up.
Just like in destiny 2?
Never played it, but sure
Cabal have incinerators that if you shoot their backpack they explode; if you kill them normally and they ragdoll the backpack can still be shot and explode
Very dangerous
I think the enemy types that are shared between the two factions should have more stuff to differentiate them
Also again what other differences are there besides the flame patch properties on explosion
I mean they do;
Visually
Mechanically (like the flamers i wrote about, bombers, dreg shotgunners not having a melee while scabs do which when taunted they stop shooting you & go into melee, dreg ragers have increased att spd on initiating flurry of attacks attack and start it from a distance which prevents from engaging them without risk but overall combos point blank are slower than of a scabs rager)
Hp types (to a degree; degs have flak bits like dreg gunner and having flak center body that is responsible for DoT dmg, same for dreg shotgunners while dreg ragers instead of being unarmored/infested are maniacs)
the ragers are the most different between the two factions
everyone else is ehh, kinda similar
I mean yeah visually theyre completely different
I dunno man; you can taunt scab shotgunners and neuter them while dregs retain their threat
the bombers are very different too
I didn't know that
cool