#veteran-class
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call it conditioning, make it vanguard and .25 together
(i want vanguard fatshark)
vanguard prob never coming back
So erm, asking this again :
What counts as a "good" veteran, besides not dying of course?
Shoot what needs to be shot, melee what needs to be melee'd
Elite and Special clear tend to boil down to your gun if they're not close to you
your gun is for executing cowards, and i dont work with cowards
everything else chaffe related is melee fodder
kill everything before they become problems
Ahh so, no recon lasgun-ing hordes...
Yeah god no
thats a massive fucking bad habit
this fuckass gif
playable but not encouraged
Me when the vet dies to 2 poxwalkers behind him while he recons all over the trash horde
"I'm RECONING!?!!?!!!!!!!!!"
Bumbler ogryn
You've yet to see the light that is new players
Bumblers
I bring them all into havoc 40
Trial by fire
I still remember that one time I was defaulted to slashing the incoming riot while everyone dashed off
yea they're t'au players
Flashback to that one time I was doing Havoc grinding with Bumner
we took an Ogryn
who rage quit after the first drop
And it was all top and bullrush
LMAO
that's a lucky number
Died, no surprise, and when the swarm caught up with the rest of the team, they all went down
Shame, really, could have sworn Asian players always have a nasty "lol leave him, he sucked anyway" attitude
Granted I'm not pissed off per se, but geez, that's the way the proverbial tower of cards collapses I guess
... oh, and there was that one time three guys got hounded, and one dude just went roflmao-ed and dashed ahead
Got trappered and ragequitted before the hounds killed us
(Bonus, he was an Arbites)
I was trying to figure out why my damnation striketeam of 1 poxbreaker & 2 budding interogators was getting downed/stalled on rolling steel while I (a noob vet) was frontlining against the clock on my own. Finish the match and see they are all console players.
Arbitrators do overreach quite often
@tall torrent You recently hit 1K on vet btw
YEAH I KNOW
Prestige
i dont understand
every 30 levels
im old and afraid
What a noob. Smh
ik
I then went to japan
How was that?
and played arb after I came back
You learned the way of the blade.
pretty nice
tho
not the same as last time I visited
prob cuz my perspectives are very different now
last time was like 6y ago
Ahhh
then updated guide
now contains all vet-accessible weapons fully done
then started drg with argus
@faint beacon u should play drg again
little ogryn
stubby enjoyer 
have never played
its $10 rn
lol, 'Lose your whole weekend bundle'
DRG + Satisfactory
hyperalloy stubby is very fun and rewards skill
it is worth even at full price
yea i find the vertical recoil manageable so it's really strong
i don't play that much now
but i'm around lv387
I always used the electric turret stubby
Since it was a really cool playstyle that encouraged creative turret placement
I only rly want engi primary to be tank buster / precision dps
Skills? Hah
I'm just going to use bouncing nukes
Thoomp, not my problem anymore
cuz I run VIR shard so horde clear is extremely low ammo cost for me
also stubby can electrocute so VIR shard can even double as a single target dps tool if need be
it's rly fun from time to time
Deeprock in veteran channel is crazy
Please tell me you have made an ogryn "karl" pickaxe build
yeah true I prestiged gunner once
and then just stopped fucking playing
LMAO
DRG is fantastic
I like all the classes
engi best class
Hyperprop
My beloved
I recall I was trying to make a Flak Cannon build on DRG
should- probably do that when I get back into it
I think I was trying to make the overclock neurotoxin build
I think-
Idk I haven't touched that game in ages
ntp is very strong still
they nerfed it at one point
you can carry elite dives with it
Oh yeah I was grinding for it
gave it another shot with the melee main mindset,managed to make it work, thanks for the help.
make sure to use the helbore 3
for the godly stab
that obliterates everything
and is fast
I'm using the helbore IV at the moment, I read the guide and went for the armor/elite damage
Or Helbore IV
Just your Special is incredibly terrible
however it hits like an actual truck
the 4 is a little slow for my liking but people say it is good
I've found myself switching to my mkVI power sword more often than using the special attack, still have to get used to it
Use Weight of Fire
makes it hell of a lot more fun
how bad of an idea is it to make a build with the shovel and double barrel ๐
how's the helbore MKIII for ranged compared to the MKIV? the guide says it's worse against armor so I sacrificed the better special attack?
mk III is still pretty good as anti-gunner/specialist/ranged as a whole
not as strong against carapace and bosses though
on a scale of 1 to 5 skulls, shovel is ๐ ๐ ๐ ๐ ๐ and the double barrel is ๐ ๐
is more skulls bad
yes
yes it is
oh is the 4 better at carapace... alright... maybe I have to convert to 4 then
oh
It's the one thing I like about the helbore, so I'll stick with the MKIV
maaaan
im guessing devils claw also sucks?
yes
thinking of swapping the maniac damage for carapace
I think people like the parry because it's funny but the devils claw is not good
I think it's worth a shot
if you really want that kind of single hand sword I think one of the heavy swords is OK?
heavy sword is nice
why do some of these other damn guides suggest toughness regen on curios?
Oh shit I never realized this
but the red mutator on havoc makes angry enemies bigger LOL
how did I miss this?
would scattershot + man-stopper be good for double barrel?
crusher becomes a 2shot instead of 3, mutants go from 2 shot to 3 shots. Worth it I'd say
do you have to change any talents between 3 helbore and 4 helbore
nah you can keep the same talents
good... good
I will build a mk IV helbore
when I have resources from havoc in an hour or so...
NTP is the equivalent of psyker
Using the MKVI powersword, what's the most effective way to kill a rager?
The answer is always empowered light
Unless you're Empowered Push attack light
The answer is always empowered
for both Vet and Zealot, what are the best perks for Bpistol? I assume Puncture and something else?
peak
Nothing is more badass than surviving the unsurvivable through sheer willpower of being the Emperor's weakest believer.
full vet teams are fun
Rotting armor...
just add rotting armor instead
PLEASE
ITS FUCKING BETTER IN EVERYWAY NOT THIS
WHAT
This is why we can't have nice things..
and they really thought it was a good idea to implement blight
it takes
literally a moment to check and see if that would happen
and they somehow let that slide
i love this game but for crying out loud largeaquaticbeing
it's already bad on its own
yeah I feel the same, I love darktide but holy hell this game is so unfriendly
if you invite a friend to pick up the game and play it with you, it feels so, so bad to just have to go yep that's... yeah it is what you think. yes. sorry, it's darktide. it just is like that.
I just rolled a 70 thermal 70 charge plasma, worth the upgrade? Or 69/71 is way different? It's just 1 number difference ๐
70/70 is fine
Is fine. You just lost on millisecs.
Ok thanks
I just wasted like 3 millions golds and this 70/70 one was the closest I could get
If that millisecs made any real diff, I'll be surprised.
68-72 might be a working one as well.
๐
uh rip
but yeah 70/70 is fine, legit
like
you're basically going slightly over the safe extra shot right? so whatever
it's like a 1% difference
Is the charge rate loss...
80 thermal I saw is 12% per light shot
Like 0.01 diff tops.
70 is like 13%?
already doing better with 70/70 than some dumb idiot in matchmaking, who is running a plasma with a 60% damage dump plasma gun at rating 300
Why not a big deal unless ocd.
that means next week prob hotfix
it's plenty fine
Which dueling sword do y'all like
the devil claw one
my guess was end of the event so basically yeah
Mk2
I like the mk4
I got one of each idk which one to use
Really don't care for the dueling sword, but I just wanna max it out to level 20
I'm more of a chainaxe vet personally.
Chainaxe with the Krieg Combat Engineer outfit goes hard
I did this mission cuz there was a guy trying to do event but he left in the middle...
Which laspistol is best
mk2
I assume you don't use it for cara
yeah does like nothing to crushers
the chainaxe is funny but I would never really use it
demo team vs demo stockpile? if i had to pick, in need of a spare talent point
what is ur full build that u can't take both
though i typically try to take both for auric
thought so as well, thanks
nah, both in havoc
Get boring mutators
Win it
Check next map
Yeah I'm probably not hosting or playing havoc until next week xdd
next week?
pus hardened skin
blight spreads does not rotate out
why do the old modifiers even rotate in
I mean wait until next week for the weekly reset so that my mission also gets rolled
get them out of here
That's the way Fatshark reuses assets xdd
"No one liked this? But I mean... it's better to have more different things!"
add rotten armor tho that one is pus-hardened skin but cooler
maybe
rotten armor kinda hard counters psyker cuz of their high ranged DR and only affecting 3 melee elites
meaning a psyker can't just wipe 50 of them in 8s by holding m2 + m1
oh no
however will the community recover
guess they'll just have to play gun psyker who doesn't have this problem
Whatever. Go my heavy FGS stabs
wish this game had enemies that specifically had warp dmg resist
don't monstrosities have warp resist?
no?
Path out here being a true warp hater
We love to see it
maybe they should add a modifier that makes every enemy take x50% warp dmg
or even x20%
nooo my fgs wave :(
u will stagger everything and u will like it
psyker is just so overtuned that the only way to keep their dps in check (and very specifically their dps, not everyone else's) is with unreasonable DR modifiers
Man don't you love shooting a scab flamer in the head with a plasma
and it doesn't fucking die
have you considered that you actually missed their head barely and hit their backpack
which has 80% fucking damage resist
on what, havoc?
auric
what perks are u using
I always run flak maniac personally
maniac should give u flamer 1hs regardless
that's prob before talent tree
Nah it was during talent tree too in the very beginning
nah
but yeah it didn't lol
flak or maniac should have scab flamers are flak too
that's just cuz nobody could make godrolls easily
so watever u rolled ur stuck with
Scab are the moebian 6th, not the admonition cult
now that u can roll perfects easily (except plasma and ripper)
it's very easy to figure out what perks are best for each
Yeah flakiac was meta back when you couldn't god craft
and it's unarmored + flak/maniac
maniac should send u well above flamers' 1400 maniac HP threshold
Either way though an 80 damage flakiac blaze away rising heat plasma gun
should've popped that flamer in one shot
Yeah lol
I'm running my no keystone engineer build, I don't use a keystone and I take those extra points for all the grenade perks plus precision strikes AND superiority complex.
idk then
flamers aren't elites
Still run it anyways
and like you said flakiac alone should've done it lol
Who knows bro darktide is darktide
Man plasma kind've a struggle
I visually like plasma, but I can't settle on a build I like
Maybe I should try the less spammy plasma guild
I run something similar but with a minor change towards the bottom personally.
Scab flamers aren't flak armor. Only maniac.
And every grenade perk because spamming shredders is fun and good
Wack, anyways
If we had combination armor types, I'm sure the game would be much more fun to play.
Would actually open up a whole new world of breakpoint math.
Tbh Scab flamer should be flak and dreg flamer should be maniac
no thx I don't need that
havoc done enough to fk all that up already
shout out to scab bombers also being like this back in the day
Now a curveball, tox bombers are unarmored, not maniac.
more's the fucking pity with their dumbass 1000 hp
yeah
would love for them to just be normal so they aren't anomalously tanky for a special
ontop of everything else they have going on
top bomber top 3 worst enemies in the game
why did they make their grenade a physics object...
Top 3 worst enemies in the game
tox bomber
tox bomber
tox bomber
honorable mention to tox bomber
sometimes mutants annoy me
I have so many clips of true solos on auric hishock logi of there being like 7 tox bombers standing within arms reach of each other.
muties are half good tbh
sometimes you just get 1 mutant like always charging, like he charges, dies, another immediately charges, dies, and then immediately another charges, dies, it's like just go away it's not working bro
I would hate mutants significantly less if you were immune to damage from all other sources while they hold you.
that can be annoying yeah
If a rager starts his pursuit combo you'll get blendered to death before the mutant lets you go.
and mutie spitroasting you over a fire
This also goes for bosses.
beast of nurgle being the worst offender
is it a fucking oven or something why does fire damage me inside it
You can still die from being inside a BoN or if you get snatched by a chaos spawn right as something attacks you.
I have literally been shot to death by reapers while a chaos spawn is chewing on me.
Not-Rinda skewering you while being grabbed
I think this is a bug from the walking while firing behavior because I swear gunners stop shooting you when you get grabbed if they aren't moving
You can kinda see the same bug happen with smoke grenades
Any time a gunner doesn't stop shooting from losing LoS on you from the smoke they're moving while doing so
At least I assume it's a bug
I dont think it's a bug, per se, because it's the startup of their "attack animation."
Nah like check the clip
Like, ragers won't touch you when a cspawn grabs you, unless they start their combo right as you get grabbed.
first time I enter smoke all gunners are firing stationary
all of them stop shooting the instant smoke breaks LoS
second time they start shooting 2 of them are walking while shooting
only the two that are walking continue firing
and all others instantly stop
Oh then that's a bug.
I was still on the whole dying when a cspawn grabs you thing.
yeah it's related to that
I think those work by making it so that enemies cannnot draw LoS to you
But walking while firing behavior for gunners makes them not stop shooting when they lose LoS
So they just keep shooting
Even though they're not supposed to
they did add strafing + shooting later right
so maybe they broke it when they added it
yes
but the behavior has always worked like that on Reapers
who have always been able to move and shoot
oh no... they brought blight spreads back
they are not programmed the same tho
yeah but they both have the same "bug" where they keep shooting even when they can't see you if they shoot while walking
wait really
lol I wonder if they just copied the code or something
whatever they did, it was sloppy...
Man I would fucking kill
for a power fist melee
If we ever get a Tempestus Scion or Stormtrooper class
I hope they incorporate it some way
Brass knuckle melee
Fallout reference
Plasma pistol
Bare knuckle class
Give them different fighting styles too
That'd be amazing
it'd be the only class it'd really make sense for
imperial guard can use power fists
oh, no sure but I mean like literal fists
oh
like put your dukes up fists
But it has brutal momentum
brass knuckles etc
how about the imperial navy stuff

or our heavy stubber
the dregs get an M60 LMG
the fucking talent tree artwork for veteran has a heavy stubber
where's our SAW
plus you can give it to arbites since they use them too
I mean like a whole class dedicated to bare fist melee
Prob not
I am sure just making arbites was a HUGE PAIN in the ass
I don't think there's even a unit in the lore that would make sense for that
Other than y'know ogryn
Oh right
I was thinking just playing right they have like 6 new voices, and ALL OF THEM have to have dialogue that interlinks with every other character in the game that already exists, and they had to call back all the other voice actors, I assume, to do new lines for the new class
yeah
that alone is such an enormous amount of work and that's just like voice, just like sound
imagine adding yet another class at this point
and then they also need lines for talking to the arbites too
unless the new class is a sister of silence
easy game then
tbh I have wondered if they already had arbites like kinda planned out at release or something because all the voicework for the old characters, is like perfect? it doesn't sound like recorded differently at all and all the actual voice actors sound the same, which, is hard to recapture perfectly years after the fact
maybe keep them away from the psykers
if they already had all this stuff like done and made and they just needed to like hash out the rest of the class, I guess that'd allow them to do all this
but I dunno this is just me guessing
I just know that it'd be so easy for one of these voice actors to kinda forget how to play one of the characters they're doing perfectly and then you get mismatched audio for arbites that doesn't fit everything else, and it's so common when you add stuff in later
if you ever played warframe, for years lotus sounded completely different in anything new, compared to old lotus, because her voice actress took lessons lol
just as an example
It has only been a few years
I imagine for professional voice actors it's not too hard
I also think most of them have still been doing voicework for the game. Adding in random new lines every other update
yeah maybe... if they did record all this stuff fresh like this year then they were all on-point which is impressive
and the guys mixing audio managed to keep it consistent too
I would believe that they were just on point
if nothing else, fatshark is known for some good ass banter
yeah the most consistent part of their games is everything sound, right
well, mostly
well, actually I guess that can be put on the programmers
the game has audio cues for everything right, great design
however frequently sounds just don't play for who knows what reason
so sometimes poxbursters etc just appear as if they were invisible until they are in front of you, because their sounds aren't playing
also oh god
fatshark "smth new for veteran soon"
9 months later still nothing
maybe the "smth new for veteran" is actually the arb dlc for u to buy
lol
yeah that's a good example
the karnak quadruplets 
honestly, this aint even the worst audio bug with bursters because at least they pop up in front of you
i've been having some instances where the ticking happens but they lunge with no audio cue whatsoever
that throws me off even more
yeah just a funny bug from me joining while the elevator was going down
Guh I'm so torn between plasma engineer or krieg engineer
shotgun
everyone knows engineers always carry a shotgun in every game for some reason no matter what
No..
None of the non arbite shotguns are that fun..
Well Double barrel is fun, but on arbites
They should add the Krieg Revolver Shotgun to vet
What sets it apart from the others is that it reloads the entire cylinder in one go like the revolvers, rather than being a shell loader like everything else.
Good idea trust
combat shotguns are fun and strong now
I'm not saying they aren't strong
I just don't find the non-arbite shotguns too fun.
Krieg Revolver Shotgun would go super hard though
Krieg Engineer is really fun build, but like.. The only helbore I like is the Mk IV
because it has the least dogshit iron sights
I like the agri combat shotgun a lot now
loading the slug and one-tapping something with it feels good
Yeah my favorite is Kantrael
dragon's breath, but yeah don't like them too much
Mmm which one of these 3 should I level up next.
Last 3 melees I gotta master up
Oooof devil claw sword
Really no idea how they gonna bring that weapon up to level with others
it's perfectly adequate, the problem is it doesn't excell
You mean triple barrel.
buff its dmg vs flak & carapace significantly
when the dueling sword gets a parry action I imagine it'll completely overshadow the devil's claw
quad barrel
Which devil claw do y'all like
I haven't used devil claw since beta
idk if it even matters tbh
7 is best
What about heavy sword
All 3 are good
Best is 9 usually
Typo mb
heavy sword's always been solid
just, can't really make much purchase with carapace
higher flak damage probably
and make parry have good ADMs into carapace
so 1 or 2 parries can kill a crusher/mauler
Strike down attacks need better damage vs carapace and unyielding
And general flak ADM needs to be higher for sweeping attacks
What if they change their blessing to give Rending on hitting 3 or more Enemies into Rending on Special, akin to Can Opener of Ripper Guns
Might be skill issue but I just can't get behind using the Dclaw parry
I'm just using one to get mastery 20 and then never use it again
Only missing like 4 weapons before I got them all mastered
Shock Maul, heavy sword, heavy stubber and kickback
Nah that would be too much
Hsword has such a blessing and nobody is using it cause its dogshit 
Thinking of running aurics for the special event and my current build is lacking. How do breakpoints switch up with perks for these guys? Should I actually take something like +25% Damage vs. Infested?
Their armour is unchanged but they have high initial resistance and low resistance lower in their health bar
Do blessings and perks change at all?
I haven't seen much point
Can anyone share a proper havoc build for a humble veteran from the old wars? Or point me where to find a reliable one?
Make vermintade with many guns
@
All of the guns suck
I'm using these for penances and i hate every moment with them
Who designed these shit talent nodes
In a game where being static means death

Hope FS remake these nodes they are so awful to use/bonuses are meager for makes one indirectly play passively
In case you don't know, you can kill enemies in melee while you have those 10 or whatever stacks and it will count.
I mean, crabwalk simulator is what ppl jokingly call it. You can dodge while crouched as well.
Melee kill does count towards for penance?
Good to know
crouch melee
fastests way to do it
I have a couple
today is a good day
Do you have links? I just improvised one and it was succesful but I don't think it was the best build ever
Anybody willing to team up and help a veteran cheese โon overwatchโ getting sick and tired of endless useless randoms
What's the dump stat for Helbores?
I can stream & explain to ya tonight if you want 
Stability
here's mine that I run. Do be aware that helbore is a love-it-or-hate-it weapon https://darktide.gameslantern.com/builds/9f3c6424-3c04-4446-9875-2fcdecb5b950/flexible-helbore-havoc
just spam shout
doesn't matter if you take hits as long as you don't take health damage
Yep, and it's not super important to always get everyone in it's radius
Especially with randoms, if they want the gold toughness, then they'll stay with you
If not, then that's just too bad.
This is imo the most generic "meta" veteran build
can swap to weapon specialist
drop right tree investment for more damage from left/right tree
etc.
or go for Out For Blood instead of Confirmed Kill
Very similar to what I've been running earlier
Now I swapped to this:
How does it look?
looks pretty alright to me
I use a similar build to that with shotguns
WS+shotguns with man stopper is genuinely very good horde clear if you want to use weapons like knife/dueling sword
Actually, I don't really know what ranged weapon should I use. Tried recon lasgun (what we knew as accatran) and I don't know if using boltgun next
for weapon specialist the best weapons that synergize with it in havoc imo
Plasma, Agripinaa Combat Shotgun, Double Barrel, and Bolt Pistol
Not a fan of the plasma, is it worth in havoc?
If you're not a fan of it you're not going to magically like it in havoc
It's an ammo hungry bastard in havocs too, but usually as a vet nobody else is really using theirs
Bolter is also very good in havocs
But I wouldn't take it without at least Bring It Down personally
I really like bolt pistol, the problem is that I always take it with my zealot or arb
Good news it's arguably better on Veteran than either of those bozos
In typical fashion it's not because the Bolt Pistol is good but because Veteran has the best grenades
I use bolt pistol on full grenade spam builds with twinned blast grenade tinkerer shredders
Interesting. I might give it a try then
Lethal Proximity for bigger shredders
other blessing is Surgical, Puncture, or Run N' Gun (more accurate hipfire)
Puncture - lethal is mostly my go to (sometimes run n' gun)
And I think bolt pistol wants either standard flak+maniac or flak+unarmored
Not that it's hitting those breakpoints in havoc either way
Shit barely hits them in aurics
I like bolt pistol because you can draw it fast enough to take disablers quickly + gotta love puncture
mhm
in regular aurics it's kinda just a worse revolver about that
but revolver does not have enough ammo for havocs
ontop of losing one shots
With bolt pistol you can headshot gunners and just move on, they're gonna die of bleeding, that's a plus mobility
Zealot is a BOZO?
Excuse me?
Yeah it does that by like 50 damage in damnation
The instant you hit a Havoc level that has more health than damnation it stops doing that
We are the original cyber-mastiffs.
Which I think is like Havoc 22
Come to think of it I don't actually know when Havoc starts having more health than Damnation
Hm
Hmmm... At 21 there's grace II
Yeah I remember that 21 is when it is Auric Damnation
But I don't know if it immediately scales up at 22, or waits until a certain arbitrary later number
Truth be told, most cyber-mastiffs(all of them) are better than your average zealot.
Yeah
Symptom of Zealot being the most played class
At least the dogs prioritize truely important targets
And the amount of "support" players that don't realize Zealot is the worst support in the game
In case you are not aware.
Zealot is in a bad shape too tho, after doing several H40s on different characters I realised that it is the weakest by far
I am effectively, a Zealot only player.
Eh no
Zealot isn't the weakest class
Vet is
Zealot can do a lot of damage on their one good build
I talk smack about Zealots because i see how bad some of them are.
But people aren't running that they're running chorus
Including me at times.
And trailing by half the next lowest players damage
I dunno, my main is zealot and today it was my first H40 on vet and felt way way better
That is because quite often Zealot gets relegated to use Chorus
Yeah, that's right
And Chorus is an Extremely weak zealot build
Because.. stagger, golden toughness, crowd control, etc. etc. etc.
I know what iam talking about since i do it myself.
Chorus Zealot is a direct downgrade to VoC Veteran in just about every single way
Zero reason to play the class like that tbh
Which makes fun situations where iam at my probably worst, still able to do more damage than some other players.
FOTF is what makes Zealot a good damage dealer
You are easily losing half or more of your damage just from choosing Chorus instead of FOTF
Unfortunately, that is true.
But a shout vet can do basically what a chorus zealot can without losing that dmg output
Yeah exactly
No arguing here.
It is however, quite demoralizing seeing Rumbler Ogryn delete everything where you have to work for as a Zealot.
It's overall better, more versatile. As I said, I main zealot and it's what I less enjoy in H40
Or mindless Light Attack Spam with Bully Club
Rumbler Ogryn can't have deleted everything I already did that with Gun Psyker and my FGS wave
That I get for free every 10 seconds from slapping poxwalkers
@calm shard Pick your poison in that case. 
Zealot's not getting a piece of the pie.
Relic Blade zealot can infact get a piece of that pie
on Ogryn I go taunt instead of club + rumbler
Or Caxe martyrdom if you're crazy
Yes, luckily there is at least one weapon.
DS Zealot is also prime boss/elite deleter
can use Flamer to make up for bad horde clear
I never bring flamer on H40, I'd rather get the psyker instead, it's the same but better
True but you can still deal extremely high damage with book
It's just that you'd deal even more with FoTF
No not really
Book + bolter magdump on burgles โค๏ธ
And have to work much harder for that damage in combination with doing everything involving chorus.
I've played zealot a bit more in recent times with Relic Blade, Dueling Sword
The works
Idk what to tell you I do that in my Havoc games
magdumping on Beast of Nurgle is not a good idea.
Not running FOTF cuts my damage by at minimum
40%
My best Chorus game is equal to my worst FOTF game
Havoccc
Ammo just does not check out.
In terms of damage
Others need it more.
Chorus zealots do not do damage
Can confirm.
My chorus games are absolutely garbage in terms of dmg, it's like: "Ok, here's your golden toughness and you just have fun"
I've got credited with doing unusually high damage once.
I only use the boltgun against monstrosities and maybe gunners/reapers if no one on my team can
I don't need to pick ammo
While using Chorus.
Like I mean it when I say that Chorus Zealot builds cannot do anywhere comparable damage to FOTF
You are the support class through and through when playing chorus that's for sure
FOTF accounts for so much free damage with its short cooldown, and absurd rending
Iam totally with you on that one.
Not to mention it allows the better usage of slow weapons.
I do that too; am i bad now? 
@steep flower Well.. you are playing Veteran are you not?
What would be "high damage" in havoc tho
The numbers jason
You just have to rely on the others to squish that dmg you are not bringing into the game. It's kinda frustrating
What are the numbers
Good question. Guessing game, something close to over 1M and higher.
I think my personal highest damage in a havoc game was 1.4M
Someone correct me please.
On gun psyker in Havoc 36
1.2m dmg is My average in havoc when playing book
Oh definitely, I feel for chorus zealots and know they are doing their best when taking it
I find that difficult to believe.
Well here's the secret
Yeah I don't believe that unless your teammates are licking the paint off the walls instead of killing things
My build not only supports
It shreds bosses
I essentially steal boss dmg from my teammates
Even after months of not playing DT, Im still cracked
Well great. Is that necessary?
Honestly with how much dick havoc randoms suck yeah bosses tends to be a hard struggle for them
So many randoms just don't know how to deal boss damage it's agonizing
I concede that with randoms this might be a necessity.
Exe stance plasma my.beloved
plasma is not good boss damage
This is why My build triumphs
xddd
Very aware
It sounds very selfish.
I end with 350k-500k boss dmg on Zealot each havoc run
Kraks are not as bad as people make them to be.
And yes, with book
kraks are also horrible boss damage
That may be right. I still question the necessity of it.
Same with vet but that's more believable for You all
I can see having that much boss damage if your team doesn't have the damage to just kill the boss during chorus
It's the one thing I appreciate about Chorus is the boss stagger
Lets me kill the boss even if nobody else brought the damage for it
Sometimes boss shows up and ur team does shit
They do, but I often pre-book so the boss gets staggered once or twice before the last stagger
This way both my teammates AND myself can deal massive damage to it quicker
(unless I'm ledging ofc)
They're really bad
Kraks imo worst blitz in the entire game
They kind of suck at the one and only thing that they do
If it's at least the same amount you'd get as shredder it would helps to be not suck as much
But alas
And you only get 2 of them
kraks are a trap
Only time i use kraks was when im doing penance
Ay; magdumping is magdumping tho 
Even in organized play, great boss damage is great boss damage
No doubt about that.
Yeah but in organized play your boss damage is gonna come from some freak running a Skullcrusher weapon
This could also be you as the Zealot with a Crusher of course
So that means My build will shred them faster โค๏ธ
Thunder Hammer
I love You relentless strikes
Thunder Hammer the one trick pony that Fatshark keeps nerfing the one trick of
While failing to buff its other aspects

https://fximgur.com/a/P2DgaVv anyways I'm still on that "holy shit kraks are so bad" mindset
get well soon thunder hammer
Here's a Krak being out damaged by an Infantry Autogun with 10% rending
Took a bit of fiddling with distance so that I drew and fired the autogun the same time the krak landed on the crusher
I could have also used Deadshot to simulate having max Reciprocity stacks but chose not to
I guess for ST it's bad? But group wise it's still decent
They have a 3 meter lethal radius
3 meters
Actually their epicenter might be 3.5 meters base
They don't kill anything outside of it so
Still enough to kill multiple targets moving together honestly
no not really
most I've ever seen a krak kill in one throw is 3 maulers
Crushers/Bulwarks are too big to clump together more than 2
I've killed more than 3 that's for sure.
I'll go get a clip later this week
Imo smoke grenade is worse for general use.
oh it's even worse it's 1.5 meters
Krak is also dependent on where you stick it
bruh
Yeah, shame you can't realistically choose where you stick them because they magnetize huh?
Zero damage outside of the epicenter btw
He's full health if it doesn't kill him
This is how close they have to be to eachother for the Kraks to kill both of them btw
These grenades are dogshit
Kraks don't do chip damage
They either do full damage in the epicenter
Or nothing at all
They do.
I'll show you if you want.
I can show you the opposite literally right there
It's barely any damage, but can knock something off.
Unless it just doesn't do chip to carapace specifically which feels weird
It does to the dog for example.
Cos i use the default spawn spot of the dog to test Lethal prox for kraks.
With it, you chip the dog.
Without, the dog isn't touched.
Throw at the eagle on the floor infront of it.
the only reason anyone should be using Kraks is if they are leveling Veteran with grey weapons. At low levels/difficulties Kraks are a reliable way of dealing with crushers. Crushers are scary at low levels.
and I guess for the penance
Or Not having any weaponry capable of dealing with armour i guess
Something like iag and dclaw
Flaks sure
Only has the +10% rending
No crit chance talent active either
IAG just does that
onslaught?
If you have onslaught it kills them in under a second
Well it was vraks as well
makes sense
This clip is only with +10% rending
actually wait no the shots are dinking
It might not have any rending
been awhile since I took that clip guess I have to go recreate it
Maybe use Deadshot to simulate having Reciprocity stacked like you realistically (probably) would in game
Agri is about comparable in speed to Kraks rather than being faster than them
I dunno about Columnus I don't use it
oh this clip does have onslaught
cause the crits are doing more damage as I keep shooting
weird
yeah without onslaught IAG does ~2/3 a crusher's health before krak explodes and kills it
(using deadshot to simulate max reciprocity stacks)
with onslaught IAG kills them about half a second faster
alternatively just having a lot of damage
This might be a crazy thing to say but the combat blade feels the strongest under dueling sword rn
This thing is amazing
shhh
Huuh
If
realizes it's 2nd best after ds, they'll nerf it 
U think it is?
well kraks need buffs but this comparison makes no sense to me
you use kraks for bulwarks, reapers, and some boss dmg but mostly to stun them
You'll never believe what the popular choice for melee was before the DS was given to all classes 
Devil's claw ofc
you don't want to see the comparison for an IAG into those
it's going to be even worse for the poor krak
its not a dps tool its an instant enemy removal tool
funny that
IAGs do instantly remove bulwarks
It takes effort for them to kill crushers
IAGs like genuinely obliterate reapers/bulwarks
They have extremely high unyielding damage
Infantry autogun?
Yeah
no lol
dps is high but you need clear line of sight and shield to be pushed to the side
its not comparable
hm
granted it's a controlled environment (the bulwark literally standing still in the psykhanium) but it's pretty easy for me to just...shoot them over their shield
God knows I do it all the time with my Helbore
and when the Vraks is hitting for nearly 1000 damage a bullet...
You don't need perfect accuracy to kill them just spraying at their bald ass head
I just like kraks because i have to put 0 effort to remove bulwark lol
But the infantry gun does a good job for farming the nades
Surprisingly
ngl i really don't like ot because my mine say it might suck
like i use it and not enjoy it
nah the devil's claw is just bad
Skilll
i knew it
Do.you use any keystones for this
new weapons?
You can see MMF in the bottom left
Vraks doesn't need keystones to do this tho
Mmf?
Marksman's Focus
oof
yes which is why its a silly comparison
Don't u have to stand still for marksman focus
it has a grace period after headshotting something
1 second on headshot hit
6 seconds on headshot kill
I mean I do this in real matches it's just not realistic to just show a screenshot of it
i see you're able to kill several with a autogun but the point is to be able to remove them without investment to your ammo or attention
yeah instead you're investing your grenade
that you get two of
and you took instead of shredders
maxing out range damage when you can just toss a krak and be done with
well yeah, its not going to out compete shredders
While yes this build is a max range damage build
IAGs have stupid high unyielding damage without a max damage build
but you need to aim, fire, and divert attention to it, kraks just remove
they're apples and oranges
Do you run flak maniac or something else on the infantry autogun
Unyielding+Crit chance
Interestingg
Do u take the 5% crit skill node thingy
Or is it not needed
That skill is nice
U think its worth to take wept specialist for combat blade ?
For the attack speed
You need to pull out and throw Kraks too
A key detail about the clip is the time it actually takes for me to kill the Bulwarks once I start actually attacking them
Since I was waiting to make sure they all aggroed
The first Bulwark is dead in literally 1 second. You wouldn't have even thrown your first Krak by then
The second Bulwark is dead 3 second later and only because I fumbled killing one earlier
If I hadn't whiffed I could have killed 3 bulwarks in the time it takes to throw 1 Krak
In a situation where I'm being attacked by multiple
You still need to divert your attention to throw a krak at a bulwark
They take time to pull out, travel, and then have their long 2 second fuse
toss and forget vs use an entire talent tree to maximize range damage and focus fire an enemy while additionally juggling various enemies and hazards youd encounter in H40
i just think waiting 2 seconds for a krak pop and meleeing other enemies in the vicinity is better
god again with this dumbass "use an entire talent tree" argument
fine I'll go do it with no talents
and it will still run circles around kraks
i just dont understand the comparison you're trying to make here, kraks are not a DPS tool
If this is H40, then you can just use your melee and chip in damage while someone else like Ogryn or Psyker is staggering them
Kraks do not kill Havoc 40 Bulwarks
against bosses i can see the validity to a dps argument
They survive them
? this is just a straight up lie
i use kraks in H40 several times
uhh
yeah their one job is killing an enemy quickly which DPS tools outclass them at
i really dont know where youre coming from now lol
you shouldnt take kraks without tinkerer
tinkerer is worthless on them in everywhere except havoc
where it's a point tax to make them do their job
their boss damage sucks even with tinkerer
your point that kraks dont 1 tap while ignoring a talent that allows them to one tap is really just silly
yes, its a tax, kraks are not very good bc they require lots of tax
but a DPS bullet hose vs a toss and forget removal blitz are not comparable entities imo
But if we're dealing with bulwark spam, chances are we have an Ogryn on the team who will deal with them or open them up, especially if this is H40, so kraks are still mostly irrelevant
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