#veteran-class
1 messages · Page 1430 of 1
The first nade is a stun
Positioning.
The reveal is a stun
The second nade is a stun
If anything you should want to be revealed so more enemies run into you
why wouldn't i drop 2 nades while being invulnerable, instead of opening up a few hundred ms
So you get more bang for your bang
- To pick up somebody downed there who is surrounded. You drop a frag to throw them off while not dropping stealth, and start reviving - it doesn't drop stealth either, until they are revived
- You see a roadblock, like a bunch of guners and a sniper down a corridor and you know they'll be a problem, you run there, drop nades, and start chopping relying either on agro drop or dmg resist sub-talent (whatever your use)
And besides, again, being able to underhand while in stealth is most likely a deliberate choice and one of the graces that infiltrate actually has.
It's fun being a stealth bomber.
Sounds unintended by fatshark goofery
...How
You're discreetly throwing the grenade.
It sound like under-performing skill which even all those quirks don't help
100% unintended
do you see tons of stealthy vets breaking Havoc and Auric? I only see ogryns and arbites in that capacity
But its existed since the game began.
Never has fatshark wanted stealth to not be broken by attack
Hell, it breaks on revive
does zealot lose stealth from underhanded grenades?
It does not.
when you revive someone? you can rez people while stealthed
@hybrid plover tell me with a straight face that underhanded stealth grenades existed since the game behind
@hollow ibex and what does it do when you pick them up
It reveals you
and at that point, it doesn't matter
Just because it didn't exist in VT2 doesn't mean they didn't intend it to exist here.
because your timer is about to run out anyway
and you've already did what you needed to do
It literally is??? That's been a thing since stealth has been in the game at all.
That's incorrect, it's not about to run out, you can run up to someone, stealth, and res them with seconds to spare
jfc i swear you're just trying to pick fights over the most petty things
So much for since the game began
go fight with chatgpt or something
Like why are we trying to make infiltrate worse???
Let people have their bomber builds for crying out loud.
You're the one getting offended by me saying the grenade should reveal on toss
I'm just saying that's weird that it exists
So reverse uno on you lol
No we're just confused as to the logic of why you think that should be the case.
Like I said
It doesn't break anything at all.
when it's done yes. and you can only drop grenades so and so much from stealth, it's a finite resource and it takes time to drop them, stealth lasts 8s. And to take the talent you need to sacrifice a lot too. Like, even at that spot, it's not enough to justify taking it, in 99% of cases. I do it while understanding I handicap myself, by playing a fun build
6 stealth classes, literally anything you do reveals you
It's fun. Let people have it.
And suddenly you have this one thing that doesn't reveal you
It's fun let people have it
F helbore bayonet from hell
One thing that's probably supposed to make it somewhat viable. And it fails. it needs buffs
Because think of it like this. Underhanding to me, is discretly dropping the grenade.
Are you really comparing underhanding grenades in stealth
To dog missile???
Nah this is bait.
This is over.
Ok it's over because you said so, got it, design bureau master chief of fatshark over here
also, pushes don't drop stealth either. I.e. as I see it, that's intended features to allow vet to get through a crowd when needed, to do what he is supposed to do, to capitalize on his extended mobility
The fact that I suggested it's unintended and that's what I'm getting the most pushback on is what's bizarre
Like, you were the one asking if there's a way to drop the "necessary double grenade" and I'm here saying all the factors are in place to make it safe to do natty
IF you fail to stagger everything, IF you're somehow still surrounded, IF you don't have stealth banked you might take damage
And you're all like nah nah nah i just drop them from stealth
Because it's highly unlikely, the skill is crap, if you remove this from it it will be completely useless for any combat application. And there is a good reason why it could be an intended behavior - stealthy builds are about moving around unrestrained, to do that you often need to move through a crowd, so pushes and clearing your way with underhand (short range) throw not droping stealth blends ideally into this concept
And I'm like well that doesn't sound right because fatshark has been designing stealth characters for years and suddenly I'm a troll
But here's the thing
Prople already think it's useless
Honesty you started trolling when you mentioned dog missile.
In the most heavily taxed tree in the gsme
That. Was unintended and severely broke the game to the point where it was nigh unplayable.
I wonder how many other things were unintended
A stealth nade here, an "early h40 is nothing like a modern h40"
Your argument isn't very valid
It annoys me so fucking much that Heavy sword can one shot dreg ragers but not scabs 
Because darktide is practically unintended stuff rverywhere
What's your point though? It can be buffed and become more useful, like many other things before. There is nothing wrong with the playstyle itself, it's fun and a lot of people enjoy stealthy builds in games
@normal bay the good news (sort of) is vet has some brittleness/innate rending
why would underhanded grenades be unintended with bardin in mind
My point? At what point do you absolutely need stealth to safely drop two grenades
@ember nest bardin actually did reveal though, it's just that the stealth was reapplied
That... Doesn't solve my issue
bardin can just straight up melee shit while in his cloud
That was deliberate, and more importantly a unique way to generate and break aggro
I'm here responding to the completely farcical statement that you "need to stay stealthed so that 2 grenades can safely be dropped" as if there isn't any stun bring generated by the nade blast to begin with
You drop them as part of bigger thing, you don't go into stealth just for that. Sometimes you do, like if you're pressed hard, it will take agro from you and restore your toughness. You also need a few seconds to do the throws - and you won't have those if you are already surrounded by hoard.
Or the fictional case of "I'm deep inside a horde"
But in most cases it's a part of a bigger plan, I described two usecases I use it in most above
So then, if that's the case... Why wouldn't this be intended?
I dunno man, it makes sense. You're basically trading throwing range for the utility of keeping stealth up during the throw.
I'm saying the underhand doesn't make a difference with or withoht stealth
Here
Point 1 can be addressed without stealth if you aren't getting shot at
Otherwise, in many cases, why would you even underhand a grenade. There are so little reasons to actually do that otherwise.
And if you are getting shot at, that's more an issue of where someone was when they went down
are we still arguing about this
Theorycrafting and putting blame on each other won't save your mission. Stealth and underhand nades, then revive - will
whats the dump for plasma gun
In theory underhanded grenades are unintended
@tired egret
@fathom umbra ever since they fixed the UNINTENDED charge scaling, probably charge speed
Although you can make a case for thermal resistance I'm sure
The shot comes out faster for charge speed
I see how all of those features clearly work together to a single goal of allowing stealthy vet to traverse the field freely and do things others cant, so I beg to differ
That just sounds like zealot with extra cheekier steps
The alternative is voice of command which allows the team to push forward, as a team
many things on different classes sound like that lol, a lot of mechanics are redundant, or differ in a couple little things.
And as a vet stealth enjoyer/preferrer, I don't need some scummy ass stealth attack to justify my use of stealth
still, it's good to have choices. some people like certain flavors more
@half glade yeah like Heatseeking blood hounds
that's simply a marketing gimmick to sell a DLC
sorry, it's late out there and I think poorly lol
but yea, Voice of Command effectively trumps everything else, as I said. Like, no good reason to even choose ES over it, except because you have more fun shooting things
you kknow what the gam really needs
in that light, trying to blame Infiltrate for being cheesy is.. lol
a new slot
the grenade slot
give me some blessings, give me some stat rolls
give people more stupid albeit cool stuff to argue over
because its very weird how many things grenades scale off of with no gear stat to affect it
i would for instance trade 11 charges of dagger for an AP hurling hatchet
or a bulwark breaking throwing hammer
It needs full rework of its gear and reward system. If you get everything at 150-200hrs of playing it and have resources just collecting dust, and missions you do give you nothing to look forward for (better gear, rare stuff etc) - something is broken
like, what's the matter with secondary objectives lol? there is only one of those, and it's so shitty rewarded nobody ever does it
and with the current system there is little they can do, like, what possibly could be an incentive for people at Damnation+ difficulties, where you can sometimes barely finish the main task, to do one extra? When they already have all weapons maxed out, outfits purchased, millions of money and thouthands of plasteel and diamantine they can't spend on anything anyway?
challenge. 
well, it doesn't seem to work like that, then. nobody except newbies tries to collect the scriptures
I recently had havoc 40 and ASS guys voluntarily collect both grimmoires on magistrati oubliette high int shock troop gauntlet on auric damnation 
I played psyker and its a miracle i didnt die
And I saw somebody collecting them may be a few times in 200hrs of play
Actually, there is a thread on FS or Steam forum where OP hates people collecting them because it corrupts the whole squad lol
I never wrote a piece but i am in the same boat as him
Well, the main reason for the hate is that they are completely useless for people playing at these difficulties. Seeking more challenge is fine, but people still like to be rewarded for more effort put in, it's like a basic psychology thing. If they are not, they feel cheated
I actually think this is the main reason why so little people play havoc
not the absence of quick play, I never had issue finding some squad that let me in
I always feel robbed of my health pool when someone picks it up. As arbys, oggy or zel i can usually bear one but on vet and psyker i basically suffer y especially with two
alas the new players don't know to instantly reroll that god awful melk quest
What does collecting grims has to do with havoc? Da fuc

I mean, the reward problem. Both doing Havoc missions and collecting them adds challenge - but there is no reward that would justify it in the eyes of an average player. So people prefer to not do them
There any standout melees to pair with helbore? Or is it just wielders pick
I been using taxe but mostly just because it fits the Hunter vibe I got goin on
Actually on the contrary; average player wants to do havoc cause each week it gives alot of resources you need to upgrade your arsenal; even if the havoc is like up to 25 one can do it & get extra benefits 
When an average player evolves enough to do Havoc missions, they don't really need those resources anymore
Cap
or they don't need them enough to justify that extra challenge and additional hassle of setting up a game
I’m consistently broke as fuck
And to clarify; ‘average player’ does not clear H40 regularly (quite confident on that)
You still need more players interested in a certain mode in the first place, to produce more players that are capable to go to higher levels. I.e. to have 10 at lv40 you need 100 playing in lv10 - even though 50 of them will forever stay at low lv, 40 will be stuck at mid. But without those 100 below, you won't have much people on top.
Mah guy; if only you would know… there are ppl who play high lv havocs or even 40s each week to get a massive boost for resource acquisition; after all you have 5 classes and inventory is not shared 
I don't know why, because I had 2mils of credit until recently, when I dropped them on some stupid experiments with gear which I didn't really need, I just was bored. And I have 30k plasteel. Diamantine being an issue though, from time to time, as I sometimes start upgrading some random weapons for no reason at all, just because I don't need the resources anyway, so why not create two more double barrels with different dump stats? But then again, I don't really need any of that, in no way it justifies making my games harder. Sometimes I do that voluntarily just for the sake of it - but rarely.
I have no idea why anybody would deliberately do some havoc farm, those resources are useless
tbf dia and plasteel is very valuable for a very long time
and if you're like, fucken good at the game, doing one havoc a week is really nothing
it might take you a day, but if you are already gonna play and you still needed resources, it's probably the best
That "if" is a big if, though. Unless you are a no-lifer like me who can sit for hours in psykarium trying different stuff just because curious, in about 150-200hrs you'll have all classes with more or less maxed gear. Not necearriyl you'll have best curious, but it will be good enough. Not all weapons maxed - but you don't need them all, only those you actually enjoy to play with
So useless yet you still play & collect everything, either yourself or by proxy - since you have everything why you even play? Go play damnation, heresy, malice or uprising even - after all challenge & reward system ain’t good in your eyes so what gives?
and I did it all by mostly playing core game, I played may be a dozen havoc runs so far. you don't need havoc for that
to hell, I almost haven't played auric even lol
because I'm bored and has nothing better to do. like fr, I should have been doing tons of other stuff instead of dumping time like that
I farmed all for all classes lmao so i could have choices to make more than like 2 builds
Well now that you noticed it yourself; time to take action & stop playing darktide - go do whatever you think is best; i’m dead serious
resources was deffo a bitch before they pooled the wallets
i still dont play much ogryn but i played EXCEEDINGLY little in the past because i'd have so little on them and nothing to really try out
It's not enough incentive for an average player, though. Would havoc offer wide selection of unique outfits, higher gear tiers, new items, weapons mods - so, unique stuff that brings refreshing experience, people would come. But just to have more dump resources you can farm in damnation all day long? nope
im not the norm tho
yeah odds are if you can reasonably crush havoc 40s on any given class, you're done with the resource game
but some people are fucken relentless with the 'perfect' that they want from a weapon
and perhaps they demolished all their resources in the old gamble machine system
Tbh i did not had min max gear when i was doing H40 regularly; still was not perfect and many ppl still don’t so nah
Blame Tencent then
Do not remind me of that; still have nightmares 
Me too 
i by no means loved the old system but people were embarrasingly self-restrictive around it
Sure, but that's not "average player" at all. an average dude, even playing a game with challenge as a theme, will be satisfied with what he needs, instead of maxing out everything.
like no, actually, the fact your power sword rolled with 70 mobility is not why you are having trouble in heresy
how are they invovled here?
yea the majority of people are just hanging out in the game and taking things as they come. it's the 'online' community that gets ... special.
Which one? 
aaaallll of them
That includes me, wrong answer 
Its nice to have a melee that can keep the chaf & armor away but since helly ain’t a boss killer weapon nor carapace killer (exept Mk IV) its slightly harder to get a melee that could fit all the criteria. Taxe is a nice defensive weapon, always was so its a nice choice; could try shovels and shock mauls 
They own fatshark to a degree
And how are they responsible for Havoc not offering much interesting stuff to lure people in?
Ppl max out gear out of availability cause of all the resource amass
Money
Thanks, don't mind if I do
yea, but they'll amass no matter what you do, my first million was there before I even tried damnation I think. Never during this time I was thinking "that mission was living hell, I barely made it, wasn't fun at all - let me make the next one even harder so that I could collect more of that precious plasteel". Never even crossed my mind lol
but would it be about some really cool outfit - I would be considering it
Its also lack of info from fatshark like you dunno what amount you will be getting for completing a week of havoc (apart from penances ofc)
Also if we put this up; 2 million ordo dockets is nothing if you wanna have even some max lv gear
so you gotta get as much as you can and havoc offers that; i’ve meet many ppl who did only 1 H40 a week just to get the reward box so yeah; even if its just 1 game it is still enticing for average joe to play it
sure, I do low lv (10-15lv) havoc occasionally to pick up a couple thousands diamantine it provides, just in case, because it's not that harder than doing Damnation. And it's enough for all my needs at that point. But why go higher, except for laughs sometimes? no answer, for me. In high lv havoc I'll have to deal with achievers and their toxicity, will have to play some meta builds to be allowed on the team. Why go through it when I can instead play 3-4 games in Damnation however I like and have about the same reward. Or lower, but who cares, I'm not in a hurry
When arby came out i had over 7 million ordo coins and lemme tell ya it was not enough 
To raise your skill ceiling and bragging rights? The same as most end game content?
You do it to push yourself, nothing more
For people, the title is enough, for others, the challenge of high Havoc is enough, and for the rest, no one really cares and does it because it's simply part of the game with no extra thought spared
It's crazy how there are people with true survivor, already unlocked assignment rank 40 and all, and they'll still be toxic as hell for no reason at all
Had an arby like that yesterday.
Not all are toxic as you state; some are willing to teach, guide & show. Thats what this LFG was created for 
And it's funny because they blamed everyone but I can actively see in the scoreboard and the fact that they went up ahead and got slammed by an overhead tells me they were the weakest link in that whole game so
Was doing a H40 a few days ago, H40 clearance 4 wound Zealot 
Oi Shovel! What time is it for ya now?
He was the first one to fold each time
the secret is to hit 40 and then you can do w/e the fuck you want
Pm i pressume
Yuh.
3.10 am
and how much people do you think will ever be interested in a much more challenging mode just because of some internet fame? 🙂
More than you can imagine
with some cool outfits, new game mechanics and such - much much more
Let's see, how many people play Overwatch or Marvel Rivals?
Or TF2?
CS
Yea, assessment fully supported by popularity of the mode 😄
Playing competitive or even casual nets you exactly nothing, it's all brownie points
Hell, you can even look cool doing it, still nothing
By the challenge it provides yes; its the end game content after all
I play H40 for fun really & for ocasionally teaching fresh ones or helping others climb up; thats how also the gamemode survives; by ppl who dedicate their time & skills to help others & have fun in the challenge
Havoc 40 is so stupidly chaotic that it triggers the dopamine levels in a way auric can't for me in a lot of cases
Especially with how power crept Auric has gotten.
I don't play that much online games, sure - but I play Guild Wars 2 for example, and endgame content there - raids, strikes and fractals - provide tons of extra incentive beside being challenging. Like, unique outfits, resources for crafting things otherwise hard to gather, drops of much better armor you can't as easily get in the base game etc. And ofc all those modes feature totally new, unique maps with unique foes and mechanics in there. I think it hugely affects their popularity, comparing to popularity of havoc within DT community
Same; to me auric usually is too timid
Imagine a world where Darktide has functioning servers and the game does not eat your inputs
But that suits that particular game with the need for all of those different resources, this game is way much more streamlined for better or worse
You get Dockets, Plasteel, Diamatine (and Melkbucks, but that's a different story)
Everything gives you that
Go higher, you get more
Not much else to it
If we compare wildly different games like that to each other then ofc; but this is DT and we have this and ppl who like the game & its endgame will try to keep it alive & help others get into it even if its just lv 15 in your case
And that is ok
People are people, regardless of game. If you pay for an extra work with only more work, you'll have times less those who are interested, compared to when you actually reward them with a lot of stuff, so everybody can choose something they like.
If anything, they should find a way to make these higher echelons of content more engaging beyond just number spam IMO, that totem event was awesome
I played havoc 40 once just for the penance. I’ll do 35-39 at some point for the sake of true survivor. Then I will never do high havoc again. I just don’t be enjoying it tbh. Maybe that’ll change but idk
Milk coins 
If you need True Survivor i can guide ya 
People are people, regardless of game, this is correct. With that being said, gamers will do whatever they want to get to the upper echelons of whatever game they play to show their superiority over others, regardless of what type of game. Even L4D2 has this, and even that game has nothing beyond "more enemies and enemies do more damage" and that's even MORE beloved
Wdym?
People play these things because they can, nothing more
Reward someone with a title to give the sense of exclusivity? Well hot diggity
I mean I could use all the help I could get. I’m pretty average at this game.
Obviously "bad apples don't spoil the whole bunch" is in effect here, but the point still remains
People will push for the higher level stuff just because
Even if it gives them no real tangible reward
It isn't for everyone. And that's fine.
But there's something special about winning a 40 honestly.
I hate feeling like something is unachievable so I’ll put myself out of my comfort zone to achieve it
Again, TF2, CS, OW, Rivals, I think even Fortnite (I don't play it idk)
It bugs my ocd to not be able to reach everything
And the fact that havoc really is where you genuinely have to work your ass off as a team.
All these popular games that give you nothing for being the best besides brownie points
I appreciate that about it.
Gotta respect the grind
There is a true zen when you get that team that's cohesive and everyone's pulling their weight
And the funny thing is, it's also usually those games where you get the most chill players.
And people want to talk and joke around.
Barring my experience with that arby yesterday....
True, had that back in Havoc 1.0
Made a few friends from those chill lobbies
~~ngl people always send me FRs and I accept but never remember who they are if I don't speak to them regularly
~~
Honestly high havoc is one of the reasons why I decided I wanted to play more vet. That and they have more weapon variety than Ogryn.
As in i can help you
Oh sweet.
You’re preaching stop 
The worst is when you have that but the game just shits on you 
@half glade btw I would like to mention I'm not arguing in the defense of Havoc, I'm just saying the power of free will, but really just brownie points, should not be underestimated; Havoc is a shitshow honestly and the amount of issues because of Havoc is just absurd, but this is Fatshark so it's to be expected at this point 
is this the shovel of destiny ?
Go my son, go kill heretics
I don't deny for some people it's enough, that's objectively true, there are people playing havoc and going to its top rn. But it won't ever be popular mode unless is properly "gamified"
what is a strange thing to ask from a game, lol
IMO the problem with Havoc, like most of this game, is the community itself
Toxicity begets toxicity and people make the game harder for no reason because of their inability or lack of willingness to be flexible and either learn or teach where there is lack
what perks for rashad combat axe?
It's clunky, and using Party Finder is annoying, but, that is what we have and thus what we need to work with; Anything else is on the user
unarmored/flak ?
Truly a horde clear boost on a weapon that can't really horde clear
Last time I checked it was Unarmored Carapace
its my new every day shovel to go with my new helbore
Then you just laugh.
Look I've accepted that not all 40s are gonna be w's
The ai director doesn't care how well you're doing. It will get it's way. I've learned to just enjoy the fact that the game has to throw some of the most ludicrous shit possible to actually take me down.
Or sometimes you just get caught off guard by a gunner you didnt see. 
One death I had was when we got sandwiched in Dark Communion and I got thrown by a mutant into a lunging pox burster that depleted my golden toughness, and then that propelled me into another lunging pox burster going for my teammate which instantly killed me.
Why is taxe considered defensive? Just because it has high mobility?
High stagger as well
Ahh yeah it does have that
Push Attack
Heavy
Special attack
They all can knock rager out of their combo
But if you ask me
Taxe still shit
So you might ask for a second opinion

What weapon would you run with helbore?
Helbore can cover carapace and unyielding damage
So it opens heavy sword as an option
I don’t think I have literally ever used heavy sword.
And heavy sword is pretty good against anything that isn't Carapace
The popular pick is mk9
H1 is your main single target damage
You can loop back to it if you use your special attack
The special attack can knock ragers out of the combo
H2 and H3 will loop themselves so you use those for hordes
L1 h2 h3 is a horde starter
Seems like a good weapon, albeit a little boring
Maybe I won’t feel that way in game
I took it into meat grinder, feels good
Just simple
Helbore makes me wanna run exe stance
But voc just, better for havoc
Hard to not pick
We have some Exe stance enthusiasts here that vouch on it in havoc 40
I mean, it's amazing for damage tbf
Just that it does nothing for survivability which is where vet suffers.
whats the best devil claw mark ?
Hmmmmm idk how I feel about heavy sword quite yet. Maybe bc it’s still white, but idk
gonna be pretty bad until it's maxed out
i was told that wound curios are a safety net
is that true or not, im not very experienced in this matter but i assume they suck
Yes they suck
It's ok to use them if you're learning
But you should just get away from them asap
ok im way past using them honestly
The only exception is Zealots Martyrdom build
they are a safety net but safety nets are useless if you play the difficulties that throw trains at you
which is basically anything above damnation
it's got better headtaker*
for whatever reason, gets a different version of headtaker
that's better than normal headtaker
im a veteran dude
and gets a different version of brumentum
though it's just a rename
what was changed?
i just realized, haven't tried the other ones
that's not a thing on the mk9?
only for the 6 and 7?
dafuq
It is
On the H1
It's a thing on both heavies of 6 and 7
i just have 1 stamina curios (3+ stamina), 1 17% toughness and 1 20% max health, i just assume this is generally good
i made my build on this website named gameslantern just incase i accidentally click the reset all button on my skill tree

duly noted
I have no idea how I hit both bodies on this last one
And yeah I know I'm just a tiny little damage away from one shot ragers
It's just that I'm not running Deathblow here
Nor Headtaker
If I was using deathblow then I had to get 5 targets
Since the 5th target would take second target damage, and the second target damage is the same as the first on the heavies Strikedowns of Deathblow
You'd kill 5 ragers per swing
Isn't that crazy
Do I even have the angle for that
2
what are the advantages of the other hswords compared to mk9
Wish you got materials when you dismantled an item, not just dockets
Since hwhen
im pretty sure ive got diamantine and plasteel from dismantling some mission rewards
is that hsword 9
is that the best one
is there a hsword that does what 9 does but for horde clear instead
Wdym by "what 9 does"?
All Hsword
With their heavy Strikedowns
Deal first target damage to 2 targets
oh they all have a heavy strikedown?
Mk6 and 7 both heavies are Strikedowns
is there a hsword thats really good for horde clear
why do people like out for blood instead of confirmed kill
Heavy sword is good for hordes
because im using mk9 and the other two arent worse than it right?
Not really
like all the hswords are equal?
Not really
so which is good for what?
They are all good for hordes and anything that isn't Carapace
Mk6 and 7 heavies have a weird angle
So getting full value of deathblow is a bit tricky
yeah I think they have semi diagonal slash
However their lights have a different cleave damage distribution than the mk9
And mk9 has heavy 2 and 3 which have good angles for Deathblow
Yeah I’m gonna try the sapper shovel. Just don’t think heavy sword is for me. Gave it a fair shake
Mk6 L1 L2
Mk7 L2 l3
Those lights go
1st target
Cdd
2nd
3rd
Cdd
4th
5th
Cdd
Minimum
Also thinking of swapping to mark 5 helbore, any reason I shouldn’t?
So, yay 5?
It's usable
As you can see on the pictures above, a bee's dick Away from killing the targets
Oh I couldn’t tell thats what it meant lol
I’m just watching some guy use it in havoc 40 and it looks pretty satisfying 😅
With hot shot that is
I could run hot shot on 4 but the charge is high key kinda slow without wof
So that would mean losing survival
Surgical
Mk5 does have the fastest charge
Yeah that’s kinda why I was lookin at it
Well go for it
Lemme be the conscious enabler
Thankth
Bummer
The initial parry part of claw does not apply Skrusher
Oh
Vicious Thunder
What's the cleave on this fuck ass parry again
8?
Nah it can't be
Okay so I’m actually really liking helbore 5
That being said, on controller, it’s a bit of a bear to keep marking with focus target when I’m basically semi full auto firing helbore
it's painful how prominent the rumbler's become in auric 
Tell me abt it
i just want to play the game for the love of god
cannot wait until that thing gets the nerf hammer because it desperately needs it
How we feel about marksman focus
Feel like it would be good with helbore 5
you wanna use it with faster firing weapons
but overall the other two keystones are just
Makes sense
better
Alas focus target stays
I just want to see if I can cater my tree any more to fine tune my weapons or if I’m already done with my tree
Also how the hell does exe stance still not reload ranged
because vet players are meant to suffer
I would take exe stance if I thought I would survive
very high damage boost
pain in the ass to upkeep
far better for taking down multiple targets than FT but also only works on your gun
Yeah that one makes it tough.
Like idk if there are any melee that I trust enough on vet. I don’t really like power sword or heavy sword. I guess I could do dueling sword.
And taxe is still an option
What is a good keystone for Helbore?
What dump stat y'all prefer for chainaxe
Why is the plasma dump stat so weird in the doc
Because of the way plasma functions
Probably defenses
It doesn't have an 80/60 like every other gun
For people who want to minmax plasma gun you want just enough thermal resistance to allow for X amount of charged shots
then the rest into charge speed
or is it the other way? Anyways idk but you get the idea. Since it has 2 firing modes if you wanna minmax you need to hit the how many charged shots can you fit breakpoint
MMF and Focus Target
MMF Helbore one shots Crushers xd
FT can one shot crushers too
i've tried WS
it's kinda weird with helbore
still janky
@tired egret
Shout or bust for vet 🗣️
More, you want 8 quick shots with the min amount of thermal. 68 with luck or 69 guaranteed. Rest into charge rate for making it fire faster.
seriously id like to know if they're interchangeable lol
Yeah whatever the combo was I couldn't remember
personally I just run 80/60 I really can't be bothered.
As said before, is fine, just dump thermal.
Yeah
If you don't feel like minmaxxing.
That's what I do
It's not that I don't feel like minmaxxing, I just think specifically the plasma gun minmax is annoying.
Only in high havocs where the extra shot might make or break.
Even then I still didn't fuck with it and still did fine.
If you're at the point in a havoc where a singular plasma shot is between you and failing, then there might be bigger problems. IMO
6 more havocs till I can finish my custom krieg outfit
I mean, anything can work, it's a test of skill after all.
Well yes, until havoc just decides to spit in your face
Sometimes havoc is just unwinnable
That's where you want the extra shot to hopefully clear another line. XD
And pray the oggy kills the bosses.
No it ain't the line parts
it's the woe 5 bosses on one trigger be apon ye
Oh, THAT.
Pray you have 2 boss clears. XD
True. It can be just bs because director said so.
Nah just me
And a Chaos Spawn jams me into a corner within 5 seconds of engaging the group
And I die
And it refuses to reaggro to the tauntgryn anyway.
Real
like right now for example lol
Woe karnak twins, weakened plague ogryn, and encroaching garden buffed admonition champion be apon ye
So the plasma pistol sword captain is healing all of the bosses and mobs around it
Oh did I mention they're all rampaging too
this really shouldn't be a thing lol
Yeah well tell me about it
Fartshart have had how many games to master balancing
and they still suck absolute ass at it
You know what else shouldn't be a thing?>
The pay 2 win Helbore skin is a shop exclusive item that almost never rotates back in
Peopl really exaggerate the effect of that skin
The one helbore skin that costs money but has actual decent iron sights
FS pay2win skin lul.
No dude it's so good
Have you seen the Legacy of Vraks helbore skin
I actually used it in weapon customization before it came out and its irons are uh
On vids, yes, actually no.
Not much better than Mk IV irons
I've used it in the same mod
it's so nice
It makes very little difference
5% better is 5% better.
But then I use autogun sights for my helbore now
Haven't used their default irons in a long ass time
Is like Bistol sights.
Should probably go back and do that to set a good example for the young'uns when I post helbore clips
oh my bad he's got a shotgun but oh boy
I try helping people with their lower level havocs and somehow it's the most asinine shit ever
It's so good
Encroaching garden admonition champion which is aoe healing everything around it along with a weakened plague ogryn that is taking reduced damage from rampaging enemies while being healed
:hellnaw:
I don't hellbore anyway.
I'm torn between Plasma, Helbore, or Bolt Pistol
I only like bolt pistol because lethal prox
bistol is my bae
or intentionally use MkV helbore's dogass sights to make a point
its so easy to use
decisions
and its fast
Yeah bpistol is nice ish
If it didn't have lethal prox
I'd not use it
but increasing the size of shredder frags is fun
Anyways looks like I'm not getting my havoc chest tonight
that 20 or 25 minute havoc run just to get shit on by the game director really makes me once again not wanna play xd
Yeah that's ass too
I was at the end of my own personal havoc 31 mission
and got right to the end > crash
yep
even random disconnects
you do all that work and not only do you not get to finish the mission, you get 0 rewards
afaik
oh yeah that too
they should let us rejoin havoc games, its not like they cant enable it
and its not like havoc rank is some uber competitive thing
it feels like it could if i get infernus/dumdum on it again
it really does
I just use it to the point I can just use it to gasgasgas on Arby.
One last havoc run
surely this one wont be complete ass like the last
I just want my havoc chest so I can literally never touch this dogshit mode again
Honestly, if they ever fix it, that gun won't be picked up unless decently buffed.
Honestly they should not fix it
It's fun mechanic between class nades and a gun.
A weapon that actually buffs your class is nice
It's more funni overkill big than anything. Has uses in havoc, but we really shouldn't base anything on it.
The havoc run already died
Second veteran ran up and got folded by a double boss horde spawn
on one trigger
Lul.
its funny actually
when you post helbore clips (and to a lesser extent, other weapons) with the holo sight on it, there's going to be a bunch of comments asking how you got that on
if you use other iron sights, 0 comments. they dont even notice
even though theyre clearly not the default
It's not my havoc assignment so I don't lose anything other than my time
God I can't wait to get my havoc chest armor in 6 more missions I am geuinely never playing this dogshit mode again lol
How are you going to design your UI to only support 2 boss healthbars but spawn upwards of 3 to 5 at once.
Very inconvenient when one of those fucking bosses is a hexbound daemonhost that you can't see.
I dunno same reason buff bar only supports up to 10
holy shit i finally got my godroll combat blade
and honestly i dont even know if it would be a good idea to use it instead of the power sword lmfao
Yeah how do you use it
now all i need is the dueling sword roll and i have it all on my vet
uh other than that meanwhile ive been struggling on my ideal ranged wep for zealot
agri shotgun
alongside relic and i havent gotten answers lmao
or bolt pistol
or really..any of the good ones, bolter, flamer
personally i like bolt pistol or agri shotgun
currently i have the flamer, boltgun and agri shotgun
best zealot guns are flamer, bolter, shotgun, revolver
THE REVOLER?
revolver is great
only issue it has it that it doesn't scale into havoc
i used to use revolver before bolt pistol came out
but a lot of things don't
it sounds like at that point, use the bolt pistol
revolver does more damage
only thing that truly scales well for havoc on zealot in terms of ranged is flamer
because infinite cleave and dot buildup
i think the second best tbh is agri shotgun
ye
no respite is a huge buff when you can stagger
doesn't do well against carapace but like
you're zealot
just bash them in the head
i mean yeah the relic blade kinda does everything else
got a crowd? slash
got a specialist? stab
armored? stab
ogryn? stab
boss? stab
it's kind of nuts
me using the mark that doesn't actually stab
well idfk im stuck with the mkX
stuck?
i assume that's the better one because of the fuckin strikedown heavy
mastery
you can change the mark you know?
i cant without enough mastery
...wat
i havent been on this game in ages i played before they implemented this system
thats why i have maxed out characters but no actual good gear or gamesense
i was there at launch
Just play like a more fragile zealot, kapp.
okay anyone tell me if i'm wrong but does that actually require mastery to change the mark on a weapon
i could have sworn you could just
do that now
Oh right
Yeah it's honestly been a while since I've even had to consider that.
apologies.
Had a ton of mats when the update started so I never got bottlenecked by it
yeah I’ve been heavily bottlenecked by it for a while
Some are locked to 11 or 13, I can't remember.
but either way I’ve been able to grow my arsenal
people swear on the bleed blessings for it but honestly, executor + uncanny on mk6 knife has gotten me the best results
Or I can lucky with Brunt and get a godroll with the mark I want like my recent Helbore
Because I think the dump on it was stability
No. Brunt only gives 1 mark unless in main shop.
good horizontal swipes to chain weak spot hits and good push attack for single target
yeah i got it from the main shop
does crazy damage when you get to five executor stacks
They expect gamblers to be basically mastery 20.
and the extra cleave's really nice
mk3a my fav helbore
I’m not master 10 yet
But I skipped it cause Brunt decided to bless me in the main shop
Whats the current meta slave build while I level and learn the class?
Recon/plasma/hellbore and ds4/ps.
Unless you like grenadier.
Then bistol+any good melee.
Bistol with lethal proximity btw.
ds4?
Dueling Sword mk4
bistol is Boltpistol?>
Yes.
tyty
You asked for meta slave.
ya
We have a heavy stubber, but it's ogryn
SAWBAR
Technically an Arbites one, but I think we can make this particular variant a cosmetic.
Alternatively...
grenade launcher or rotary shotgun?
Grenade Launcher.
Looking for the Militarum version rn
Maybe not this one, though...
Since Ogryn already has this.
That stance is great
So basically make some of the Ogryn weapons usable by Vet?
And Arbites, too. Albeit, these would've been altered, of course.
For the Heavy Stubbers, I can imagine their special being a stationary stance where they gain accuracy at the cost of movement speed.
And the Grenade Launchers either having a basic bash or load a special round (more likely the former) to make up for its extra 2 shots compared to the Ogryn's Grenadier Gauntlet.
can we FINALLY get the grenade launcher for veteran and arbites? pls do this slightly larger than average barracuda
I want to make a complete Grenadier set.
Eh, I think before that happens they need to rework the sharpshooter path on vet's tree
True.
This is a game that relies on moving and dodging. To have a keystone skill that requires standing still is foolish
Not to mention that the action skill is lacklustre as all get out
I was more concerned with how it works better with automatics than with snipers.
Yeah that entire tree benefits more from an infantry autogun than a kantrael or helbore
Part of it is that the game is just too movement focussed to really make snipers useful. The whole thing is that you're to move as a group, but that getting bogged down for more than a moment is death.
And snipers do not move.
Not until they've made their shot.
Maybe they should merge the Camouflage talent with the base one.
And rework the current one into lowering their profile per stack.
Even then, crouch movement is too slow
It needs to have a different method of gaining stacks than standing still/making weakspot hits and not remove stacks on movement
nothing in this game works the way it's supposed to
the "marksman" keystone works best with spray&pray weapons
the grenade gauntlet that's supposed to double as a melee weapon is actually a good sniper weapon
the "marksman rifle" works best if you also melee with it
the grenades and abilities that are supposed to be your "oh shit" last resort are actually something you spam all the time
The last one, technically some abilities are meant to be spammed.
Most are
The grenades are really dependent on your class.
I don't know which ones aren't meant to be spammed, though I save vet shout for when someone is down/toughness is low
If you can regenerate them, you'll spam grenades.
If you can't, then they're for emergencies.
There's Zealot's "recharge on melee crit" combined with a keystone designed around crits
Sounds like it's meant to be spammed
zealot should have a grenade regen talent
Nah.
We already have 3/5 doing that already, 4/5 if you count Psykers.
Actually, Zealot already had that with the throwing knives, which regen upon killing elites/specialists.
Back on the topic
Which one would you prefer to come out first?
Heavy Stubber or Grenade Launcher?
Grenade Launcher for Vet&Arby like holy shit this thing is in everything
it's canon it has models there's lore about it
why the f is this not in the game
Ogryns.
𝓵𝓸𝓻𝓮
hello. does anybody know what's the patter for single targets for mk7 tac axe after the update?
I want to use headtaker + relentless strikes
m1 spam gives me 1300 dps on average
[L1 → H2 → L3] in a loop gives the hight single target dps
you can begin with the special stagger + 1 light into that loop if you want a crusher staggered, for example
without any talents thats nearly 600dps on this axe
id recommend swapping relentless strikes for decimator since youll have way more uptime of decimator and dont need to limit yourself to one specific target
but really the moveset's DPS dont differ that much between light spam and the loop above, at least against carapace
yeah, it's like ~100+ dps more it seems
but it's definitely a more interesting pattern to use 🙂
thanks!
dont need to limit yourself to one specific target
in theory yes, but I think I'd be doing extra swings and lose all my stacks
right but consider youll probably lose relentless a lot too. especially when theres a wave coming hitting another target is really easy
its what turned me off relentless
hmmm you are onto something
For the recon lasgun, which perks do you usually take?
Check the pinged guide, it has a section about must-have perks
unyielding, flak, dum dum, infernus
hey i need to ask, whats the best gun for crowd controol, maybe even decent damage aginst elites
i am having major trouble to play efficently with him and use rapier(dueling sword) for armored enemies xd
Ranged is usually not for horde
so he is ment to be more for like taking down elites and above?
Bolter, Helbore IV, Plasma to some extent, recon excepting crushers
i mean for crushers you always can take the nades tbh
Expect to melee some armoured enemies
i am reskilling for the 7th time or so rn bc i keep feel like i dont do shit XD thats why i came here to just ask
You tend to run out of kraks on higher diffs lol
I feel like first question should be, what diff do you play?
I mean i want it to be a set that can deal with the high difficulty things.
never played havoc yet bc i never find a party.
first i need to somehow get effective enough to not die in the damn mid-diffuclty stuff on veteran...
Because if you don't learn to melee armour, you should never play higher than malice.
no, u can kill everything
just
3 kraks won't save you from 10 crushers.
Never stopped the randoms before 
take a melee weapon that does it for u
well i would say i am decent aginst it. Thats why i choose to take the dueling sword to get its mastery up
i noticed MOST random groups die to armored spam...unless you got that one overpowerd guy that just takes them all on (or a very good ogryn.)
then u just cope with the worst horde clear in the game
ranged vs horde is rly not smth encouraged by the game
no. thats why supression is a thing
suppression works on a total of 7 enemy types lol
i mean on us
we are effectet by it as the enemies are xd
this way we get forced to use our melee. (at least thats how i take it)
I don't know wat u mean by crowd control ranged
shotgun?
still wouldn't shoot horde with them
flamer is the only good hordeclear ranged
mixed horde sure
maybe flechette fire shotgun
I dont like the shotguns besides the arbiters specific one xd
the arbites class shotgun is the only shotgun that feels like a shotgun
yea then u just cope with the worst horde clear in the game
it is what duelling sword does
how abaut suggesting something instead of just beeing mean?
I'm not being mean I'm just telling u that ranged vs horde is not rly a thing for veteran
u can shotgun vs mixed horde like ragers and maulers
but that's about the extent of it
so ranger is a class focused on taking down elites and everything above.?
Good alternatives to DS;
Combat Axe, Power Sword, Chain axe
just wanna know on what i should rather focus then
no, veteran focuses on killing everything
u just happened to take the 1 melee weapon that does the worst horde clear in the game
if u had a different melee weapon, let's say a power sword, the need for "ranged vs horde" wouldn't even be a need
tru.
ima try that suggestion then x3
using duelling sword kinda means u've accepted that ur horde clear gonna be bad therefore u prioritize elites and specials
it's more of the weapon's identity than veteran's identity
There are other options for ranged that can deal with cara, like heavy sword and tac axe. But those all deal with armour well
which means that u don't want to get stuck fighting horde with duelling sword basically ever
u said ur doing duelling sword mastery
Taxe powersword heavy sword all have good hordeclear
But taxe amd powersword can deal with mixed hordes better
Taxe >:(
Its real good on vet
it is good I just don't like the feel of the weapon, it's an axe that is bigger than Combat Axe but feels lighter and faster than a Dueling Sword, it is just a weird weapon
it feels floaty
I think it is isn't it? The Taxe has a pretty hefty handle and the head of the axe in some Marks are bigger
the combat axe reminds me more of the handaxes in RPGs
Nah, Caxe is like two handed and taxe is one
either way, the Taxe is visually just lame to me. The Knife has more impactful animations
the Taxe is a objectively, mathematically good weapon. But I think it is the lamest melee weapon vet has
Chaxe is good?
it's fun to play, but I think the consensus is that it is not very good
unless you're Papa Willy, I think he plays the Chaxe in Havoc 40
big Chaxe enthusiast
Chaxe is good, just has some downsides like weak dodges
And getting mauley by final toll ragers
Though you can use bloodletter instead
started darktide about a month ago and have over 160+ hours in at this point and i think it's safe to say veteran might be my favorite class now. that being said, i want to know if going for a bleed build is viable with this class
i'm not in havoc yet, mostly been doing heresy/damnation stuff with the occasional auric solo queue
the one bleed thing I hear people doing often is using the Bolt Pistol + Shredder Grenades with lots of grenade talents
the famous grenadier build
but applying bleeds manually idk
knife mostly
You could, but zealot could do that better?
ogryn as well
Pretty much any vet melee build is going to just be a worse zealot
taking 1 bleed blessing is ok
taking 2, is less than ok
Taking 3... XD
Vet is not particularly good at melee, yeah. That's just an unfortunate fact
pain
but as long as you dont hit (high) havoc (because you will feel the pain and others will bitch), everything can work
i don't have any plans to play havoc at the moment.
I think you can do pretty decent if you go WS and trench fighter
plus a few of our defensive talents
right now my favorite builds to run have honestly been stealth smoke support and stealth melee grenadier
they're stupid fun
if you're having fun, that's what matters
until you're overrun then try to stealth your way out of a horde only to have no way out lmao
Stealth
fucked up thing is that every time you stealth someone on your team also gets overwhelmed by the portion of the map that should be aggroed on you
Taunts are fine because you choose the aggro. De-aggros just screws someone else.
the concept of sniper builds in this game is puzzling to me because of how movement heavy it is
I understand the idea behind it and how it can be fun for some people but yeah, it is not a very good ability to have in a heavily team focused game
Mmmmmmmm helbore mmmmmm I love helbore
It's team stealth or bust basically.
Well I mean, it’s “team focused” heavy on the air quotes, but still. If your solution to a problem is to make it someone else’s problem, thumbs down.
don't get me going about disengage again 😭
usually if i stealth i try drop a nade at my feet if i can, whether it's a frag or a smoke for the suppression
In higher difficulties it is pretty heavily team focused. Because you can't really solo Havoc 40 most of the time
Yeah but high havoc is still, end of the day, about being able to be self sufficient to some capacity. That being said, I do agree.
I say most of the time because there was that guy that made a custom game abusing the arby bug and shit but yeah
If you like abusing bugs, good on ya. Not for me.
Wdym
i play vet in H40 and its peak
I'm not a fan either
and to be completely real here, I don't think even the real H40 gamers here could solo a Maelstrom run, heck even Auric. It is just a different set of skills
Ay Yo @marble mantle I’m gonna be home in maybe 2h; wanna play havoc & maybe get a true survivor? 
as melee vet?
and people haven't bitched at you?
that sounds amazing
Melee vet is just vet with a couple of melee nodes 
yeah, you'd think it wouldnt be that much of an issue
so close
what is melee vet even? A vet that never pulls his primary?
shamk
is there any class that does that? Even arby, ogryn and zealot use their primary
The game is melee pilled
like said before, basically a worse zealot
technically the melee is the primary
no I mean, why would you use the rest of your loadout?
I do go into melee when I can & know i have to to kill key targets; nobody bitches 
And no i do not use WS
what's a ws
Againts chaf yes; againts elites & bosses its actually better
I don’t have a 35 or higher, which is kind of a standing issue lol
I do
bro, why are you coming at me like that
Oh okay, then hella
No i am not; i am not gay

WS is a good keystone if you want to spend extra time in melee
weird retort, but w/e works ig
but even then you will have to pull your little gun at some point to get the bonuses
‘Weird’ is my middle name 
Nice to meat you
is there an HR department around here
I think the guys with Yellow name? I dunno
thatll do
Papa someone was asking about the Chain Axe earlier
Who?
@steep flower here
I just started leveling the Chaxe I don't know much about it besides that the second Mark feels easier to play than the first one
Nah its dodges are ok; its horde clear is subpar but horde CC is nice
feels clunky to me which is a damn shame because i love axes
Yeah just as I scrolled upwards; thx for the ping anyways 
should get a mauler chainaxe for zealot
First one (Mk IV) is the way to go; much more save to use
np, always happy to help people that want to play with unorthodox weapon choices (??)
I wish… maybe one day 
ive been searching for a 2handed chainaxe since day one
Want me to give you a Chainaxe 101 lesson? 
the second one felt better because of the Heavy sweep attack, it is difficult to horde clear with the first one but I'm very noob with it. Player like 4 games only
I’m returning home
Oh; the first chainaxe is the one with heavy attack being a sweep, the second one is the one with overhead heavies
oh by leveling order the first one is the overhead heavy, that's what I meant
Aaahhh i see
I went by in order of releases
Or by color
there's one i don't like that has pretty bad cleave
And the glorious push attack swipe 
Both are not the best at cleave but i will speak about it as i come home; should be in an hour
i'm currently leveling Chaxe and Combat Shotgun, I feel so scrappy and metal
combat shotgun my beloved
it's a pretty fun weapon
Like an old Grandpa 
I will note you once i come home; getting closer to my final stop
yeah it's cool, I'm using the speedy aura, smoke grenade and WS. Probably not the ideal setup but it feels very versatile
smokes are so helpful when you get them right
oh okay, yeah it's the sweep heavy one that i don't like
it starts shredding on lights
That one is actually the better one of the two
shredding on lights seems to work real good on maulers
ok after swapping to slaughterer and headtaker this feels a lot better jesus
On any elite & special
I can definitely see why the weapon has some adepts, it feels like an acquired taste that can work really well if you get used to it
It just isn't a duelling sword. 