#veteran-class
1 messages · Page 1429 of 1
you can say that but helbore and plasma are doing fine
I think a better option for shit like the Ilas would be just buffing Veteran's usage of that weapon. As in making talents for the veteran class that make those las weapons better.
plasma is a different beast, but helbore is not comparable bc it's intended to hunt more heavy armor targets
iLas has the same shortcomings as the bolt pistol
naw they both serve the same purpose
ilas and recon and shooting for the same kinds of enemies
shoot the shooty guys, shoot the elites and specialists
Spastic recoil animation that makes no sense and doesn't help with repeat shots
helbore just does more on top of it
And we haven't talked about the current king of precision
the difference is handling/draw speed makes helbore more effective at heavier elites whereas ilas/recon would dispatch softer elites more effectively
like, you can use a helbore to clear any enemy but recon will get rid of shotgun/gunner clusters faster
There's zero excuse for the iLas to have such poor hipfire
ilas and recon in that sense are going for similar targets of softer elites, so the comparison of effectiveness between them makes more sense than comparing helbore
mk3 loses most of its kill effectiveness over 15m
even an ilas would've killed that guy in the first second
i mean, i guess you could also bullet hose crushers with recon, but i wouldnt recommend
takes my mk3 like 4 seconds and 4/6ths of its magazine to do it
Yeah but the exterminator would clean a pack up in 4 shots, or ~2 seconds
that gun is not defined by precision
in summary, ilas will likely always be inferior to recon with the current state of recon
that's fine, equal balance is impossible and not worth pursuing
id rather weapons with higher difficulty be more rewarding, but thats just my opinion
im generally not a fan of spraying/spamming weapons to complete combat encoutners, I like to actually think and navigate a fight with tools that have clear strengths and weaknesses
there's not much more to guns than point and shoot dude xd
you're entirely missing the point tbh
Have you tried getting closer to it and using flak
you're missing the point
Right now iLas has the same problem as the bolt pistol
this was in response to "Exterminator being the king of precision"
Incredibly bad accuracy past the first shot
by that argument, shredder pistol and plasma are the same bc you just point and shoot
Although in the bolt pistol that's by design
also that Mk3 has flak
the point is to have an arsenal that does the same function but by different mechanics to allow diversity of choice and playstyle
I imagine it's an indicator of how outdated the design of the iLas is
Right, and blessings that make sense
how are you guys liking the rotten armour event
its accurate, but the hitbox is small and you need to actually aim and line up your shots more than other weapons
i cant see shit
everything is just pox gas
giving ilas a similar treatment to helbore would be a nice start, the little aim assist they built into it i mean
Yeah but the optic drifts wildly
It's mostly this and arbites running past the gas while im choking to death
Especially if you're firing max fire rate on the fastest firing ilas
on neither Vet or Zealot have I noticed the gas doing damage
It damages quick
I think it's not real
i know, ive been agreeing with you for a majority of this discussion
It oculd be the big crusher i coudn't see inside the gas
It's like double the damage of gas
potentially
ive been consistently saying they should buff the ilas handling profiles and small buffs to damage
I feel like people need to stop being stupid
only bothers me when a mauler comes out of the fart gas and sideswipes me so i start taking real damage
Big ask
I feel like these new guys is not even worth wasting ammo on they're so tanky
If I mark a crusher through a cloud it's because I want to see the silhouette
If there's 2-4 crushers I want them marked as well so we can see the damn overhead through the damn cloud
At least when it's an Arby's team they mark shit for the doge
my last game was just
ping sound ping sound ping sound ping sound ping sound ping sound ping sound
every time i hear that i just imagine the cop freaking out begging his dog to help
they have like 50% ranged damage reduction
if people in this discord dont lie
...maybe thats why it takes so long to kill them with surge staff, shit
flamer on zealot didn't feel too good either
That might be why it feels like they crumple in melee
no one knows how to mark these days
but eat my bolter shots like it's nothing
I have my tag key on scrollwheel
dont complain when you get overheaded by a lone crusher because no one but you knew it was there
did anyone confirm if the rotten armour enemies count as infested
that might be why bolter sucks against them also
but ill be killed with hammers for installing it
healthbars mods look so view obscuring
Vermintide 2 just had more intelligent players on average
its true i was one of the few idiot players i mained kermillion and used trueshot arrow ability with trueshot bow
@red fox most mods look so obscuring
you can change what does and doesn't show healthbars with the mod
Don't get me started on damage parsers
Those people should be thrown out an airlick
Damage parsing as in scoreboards?
Airlock
No as in printing out damage dealt into chat
Automated damage announcing
im considering the custom UI one to get the health in the middle but feels iffy to me
verm 2 had a score at teh end of the game and u wanted to hunt the green circles so u can say your better than your team
scoreboard aint even necessary once you play the game enough youll know whos underperforming through gameplay
really? Im just trying to make sure im not getting carried
It's a mod, and almost always used by shitters
the idea being "oh, you can let people on console see their damage"
never seen that
Don't get me wrong I like to chase green circles as a point of personal improvement
But fuck these non ressing, non objective doing tryhards
It's a newer mod and it's honestly very pointless
the scoreboard has a use
the worst ive run into is one guy who i think had something that pinged whatever he had the mouse over
repeatedly
Best defensive class, sister o the thorn
is the helbore build shout vet with WS going down into shock trooper ?
Kerillian is, well, arbites coded
if everyone is swinging into a boss and you want to know if your boss damage is good you can compare
everyone needs to know that i top damaged on ogryn how else would they know theyre worse than me and im better smh
Most people who haven't fought a rat ogre, stormfiend, or bile troll will probably run away from a darktide boss
Ogryn is so unfun to play with
I want to pop heads, too bad everyone is on the floor
stormfiends and bile trolls are a joke
i liked that one boss in the ice level that once u get him down he turns into a chaos spawn and u have to fight him again
I want to play the game, too bad I can't see shit because explosions everywhere
i dont mind oggies (not at all biased because i play ogryn)
arbites are the ones i cant stand
ogryns the best class to play with, because he'll always be the one getting obliterated by 30 gunners
also yeah arbites
I want to heal, too bad ogryn is takingcmore damage then the whole team combined times 2
dies in 3 seconds every time
yes thats why i like him
Ogryn and psyker compete to make sure I don't have fun
And it's honestly neck and neck at times
i curse you with 3 shock mine lone wolf arbites, forever
Don't get me started at how my eyes are burning when trying to headshot purple lightning'd, blue flame burning enemies
wild path yt channel spotted
arbites are both the worst players ive ever seen while also getting top damage just by spamming left click
I do appreciate it consistently shaming chorus zealots for not contributing
But I don't use it myself because I don't like mods that directly affect other players
shock maul with the toughness gen on stagger weak shot auto stagger then toughness gen on chained strikes = i swing my weapon and walk forward
I love havocs , because these people fold hard vs bosses, the one thing thry can't stagger lock forever
not my first thought on seeing damage numbers posted in chat
shouldve pushed it with your mind
also in vermintide 2, sienna also can just use the trauma staff
but now it guarantees burn
And also the fire tornado staff
worse stagger though
please
green beam
it must have the shotgun altfire, its mandatory
good stuff
so many snipers lmao
how does bro keep track of his toughness
I can't imagine having to look down to a corner to see my current hp
the starcraft effect
information on the bottom
the gameplay on the screen
although in 2025 Ultra wides are a problem
in just about every shooter game a center HUD is better than corner info IMO
I just lost a Havoc run to something like this
should've ran true grit #$killissue
I was vet :(((
vets being taken out of yet another job
now the bursters are shooting themselves when near a player smh
Ahh, the classic "Let's drop down for the medicae without clearing out all the ranged enemies" strat. I know it well.
Nice clutch though 
It's shit (didn't play yet, maybe I'll play tonight)
It's FINE(TM), but imo not interesting enough to grind, a little annoying but most classes can facetank the explosion of gas
Yeah I notice that as a player who started playing literally two days after theGrim Protocols update, I noticed I had to be careful about looking up guides and advice that was out of date.
uh
seeing?
idk I never had issues like that
You either behave like you have all your toughness or you have none
fun if you like fighting armor /dancing with them in melee. seems like armor spawns in clumps at 2-3x the frequency with the modifier
Ogryn and Arby moment
often feels like you might as well call it "armor strike teams" modifier since i've found they'll just come at you in waves
you clean up one group and another swarms in
Uh no
Uh yes, the fact that you can do it with different classes is irrelevant
Nah
You are f@&#!Ng invincible
meh, i get around this by simply practicing binary skill
you see, it's either 1 or 0.
1, i take little to no health damage throughout the mission and feel like a good player
It's not

or 0. I suddenly lose all of my toughness at once to an attack I could have avoided and nearly go down, so I feel like trash.
I'm immortal as a psyker with no toughness curios
Are you build by IKEA?
Aren't you immortal by virtue of being a zealot with until death privileges anyway?
Playing Arbites after being a Vet for the longest time feels…
Like an odd sense of Deja Vu
In a weirdly good way
Also shotguns that actually does something lol
The Pay2Vet experience
Poor Vet, Perfect Q says you are Mid

Vet has helby
Insta goated
And yet Perfect Q called Veteran mid
reread
Nah he won't
He'll keep his agenda up
Pay2Vet = Pay2mid, substract the Pay2 part
there needs to be someone so vocal about vet being the best class that it gets nerfed next update
A Free2arby lover
I mean
There's the people that complains about the future nerfs
That should be enough no?
Vet will be nerfed by everything else being broken being kept and even buffed more as Veteran is kept in obscurity
oh right plasma is potentially getting its kneecaps broken
ogryn rework 2: heavy hitter is now baked into the class, we added grenade regen talent and plasma gun 2, exclusive to ogryn
The plasma changes are so you need to use the M2 more, so the explosion rate will go up, the real kneecap breaking is for DS and is not even enough
did the chinese patch notes or whatever they were turn out to be real
Id pay good money for that to happen

ogryn rework 3: added a dog because ogryns deserve it
Translation:
Skillissues will be exposed 
Yes, and we need to be able to feed it broiled groxliver midgame (iykyk) 
complete immunity to damage during the animation of course
vet? nerfed? again? is that possible in its current state
its been nerfed so many times i fee
feel
"We have reverted the Helbore" 🗣️
that would be a buff
They will Nerf VoC, and take our Helbores
make the sights worse
Ok now that's evil
Honestly, the class needs a complete rework with most of the human guns and melee its using
kek
It wouldn't but go on
would an actual sniper scope be worse
i cant decide
i like how the ranged keystone is basically like playing for a penance
But make it so
which is to say, actiively trolling your team as hard as yoyre trolling yourself
You can't hear attacks whoosh when scoped
Youre probably right.
I never liked and seldom used the pgun to begin with because i can Land headshots with a braced autogun on hipfire bit for the life of me i cant seem to hit a fucking barndoor from point blank with the p gun 

make it so enemies will go for their most dangerous attack every time if you're scoped
thats so awful, the best guns right how are hyper accurate hipfire guns
All memes aside, just for nerding out, what would you change? I would give exe stance some sort of survivability, like tdr or trgn, or serverly reduced enemy radar presence like it supposedly had in the beginning.
Id also scrap the infiltrate ability and replace it with something completley different and original, although i dunno what
Vet should get bonuses for staying in ADS, like increased crit rate or toughness regen
oh yeah its pretty funny that ogryn is the one that gets tgh for staying braced huh
Fair, and thats probably why i see alot of zealots use it, i just like the chunk chunk chunk it makes on every human classes, so i even use it on gun and melee scriers gaze psykers
Ooh I know
*increased rending 
Give us a skill that let us do a Rambo but with a grenade launcher
we had a guy come here once while we were discussing some of the better Arby features and he got real mad and told us that Vet has a bunch of broken things that needed nerfs. Like VoC, Plasma and other stuff.
Make it so scoped shots have really high suppression
That could work too
not a Vet glazer but a Vet hater
Id be down for that.
Suppression builds twice the aggro than kills
EXE stance should refill the gun as it used to
Bro read one 1 year old salty reddit post and his opinion was formed lol
and it should tighten hipfire recoil and spread to "i dont need to aim down" levels of holy shit
average reddit user
Yeah, ogryn gets that on his gun ability but Veteran, THE gunclass, doesnt.

*Cues loose canon: "such a shame"
Probably lol
actually i think the most tragic thing about EXE stance is the fucking FOV adjustment
bitch im getting mobbed here, i set my FOV to what it is so i can have better situational awareness
i saw someone say they shouldnt because then they could double magdump the bolter but idk if thatd really be that bad
why the fuck does it narrow vision by like 20 degrees
@autumn ferry imagine being upset because dumping 20% of your ammo is somehow a good thing in darktide
it should be an option, but on no planet is it busted because you can only keep up that level of damage output for so long
back in the day the double mag dump was the shit, nowadays with havoc it is mid. Good job you killed a guy and now you have no ammo for the rest of the match, yipee.
yeah scavenger didnt have a freaking 5s cooldown
actually vet always keeps it up because they just stole your ammo pack while you werent looking 
of course it was """""OP"""""
based, im taking the ammo and my ogryn can take his thumper and shove it up where the light of the astronomic relay doesnt reach
Exec stance used to be broken because is was 75% DR against everything when it was supposed to be ranged DR only
Castigators stance is everything exe stance wishes to be.
Its the ability its wife tells not to worry about.

But now we have Castigator Stance so...
40 second cooldown is admittedly a long ass time

although its true, the ability to shoot shit with impunity and not worry about all these damn infested nipping at my shit is truly a goated feeling
Especially since it aims to be the "Sharpshooter ability".
Everybody knows that snipers have a super wide pov via their spotter and setup and only zoom in for the shot

https://fximgur.com/a/9UXdUQc castigators doesn't give me an immediate damage boost
@plain osprey i heard the sniper program in the US has had a bit of a paradigm shft back to no spotter
Nor recoil
Nor spread reduction
Yeah but its safer than Exec stance and the dmg scales with Melee and Ranged and Grenades, etc
Nor suppression immunity
Agree with alot of this, thx for writing it out.
Only the last two points worry me. Ive always loved survivalist. I dont wanna miss it. So making the alternatives just as viable id probably prefer
The last one you need to explain the logistics and reasoning to me, especially since for arbites and zealot grenades too are blitzes
Ok, wasnt caught up to that.
i only heard this im not 100% sure
moving the weird spread out grenade talents into one keystone/nodes for that keystone
interesting
you know what survivalist should do
the fucking thing bardin does
like comeon the current way is so lame
dropping actual ammo pickups?
True, but it prevents you from being clobbered to death by that one annoying powalker you missed behind you. And while you were focussing on shooting that thing crept up on you....
Like unironically
The Boombox has better ranged buffs than casti
@compact oracle yeah
although i have a wet dream where a new nonsprinting ranged class called the "tempestus scion" can walk over gunner corpses to generate 5 seconds of infinite ammo
They should shamelessly and unapologetically just copy paste most of the things Ranger Veteran has to Veteran. Scrap dogshit Infiltrate and Exe stance and give me Disengage, PLEASE
if only so we can have that gunner experience
I commend the for hitting those 3 weakspot hits, i probably would have missed at least one of them 
@past stratus right, have the smoke grenade be ranger veteran's thing
instead of "too bad youre still gonna get your ass blown out by a sniper"
Fair. But i dont wanna live in a world without it 
smoke grenade would instantly become goated
maybe dont point your ass at the snipers
that seems like a bad tactic
but i do like the idea of exec stance a lot
i dont want it gone
the first mission i took it out to get the penance
it was 2 weakspot hits :(
As someone who doesnt know who Ranger Veteran is, could you pls explain?
i threw a smoke grenade out, couldnt see the sniper laser, and got shot through the cloud, smoke grenade is genuinely trolling
And the one you hit was denied by hit reg
💀
https://fximgur.com/a/YzYeU9s I do be hitting weakspots a lot tho
Still woulda missed at least one
ranger veteran is the first subclass for bardin in vermintide 2
Scrap infiltrate and Exe Stance, roll them together into 40k Disengage. Make the 3rd new ability something that synergizes with the WS gameplay, maybe melee thing or a defensive thing. Something to that extend.
You must be watching my Gameplay
💀
as base passives, he can spawn ammo pickups when a special dies
Passive traits for zealot: high hp and stamina sustain
passive traits for vet : high TGH and remarkably poor cardio
the fuck is that
That was alot of highlight aura. Really kept it going
don't forget you can peek over cover :)
you know what vet needs
"wallhax shot"
bless one shot to have stupid cleave and damage
plasma gun
It's the Ranger Veteran ultimate, he throws a smoke grenade on the ground and instantly generates an area of stealth for his whole team. It also staggers enemies and he gets a few buffs while in the zone. Increased ranged damage, crit and shit like that. There are talents to make it help allies inside heal temporary HP(toughness but Vermintide) and other that allows him to keep the stealth for a period after leaving the zone
put it on like a 15 second cooldown
it is just waaaay better than the dogshit we have
Ranger Veteran is what a ranged focused class should be a in a horde game imo
I would like a frienzy ability, where you cant use range, but your tdr increases, your melee damage does, your speed and you get a red haze fog on your screen like with the glugger ability for ogryn.
vet is not even high toughness lol
Yeah, a fuck this, we're out ability does lack
half of veterans stuff is just "what if i were a walking penance"
the core tenets of a penance being to troll yourself and the team
Doesnt vet have 200 base?
A lot of Veteran's neat things always comes with a caveat, like Deadshot is a neat idea because marksman class. But it drains your fucking stamina dry and make you a sitting duck. Like why? That's not fun
Ah ok, that makes sense.
100 base if gameslantern isnt lying to me
2 years ago yea
I wouldn't even mind if it at least didn't turn off at 0 stamina
Ages ago
everyone else is around 70-75
Like p l e a s e
💀
except for ogryn and arbites
Launch vet moment
you regenerate Toughness if you don't get hit by anything :)
deadshot rework is actually easy
just remove the drain over time
and increase stamina cost per shot
if I'm not getting hit by anything I don't need toughness fuck you fatshark
Deadshot will actually be viable for Helbore pog
this is exactly what I had in mind when I sent my idea to playtester
yeah see that would be super reasonable
I use deadshot helbore it's uh
suffering
Even with my aim and MMF's stamina restore on headshot
honestly atm it doesnt even need Deadshot
your crit rate with Opening Salvo and Surgical is pretty high
I understand where you're coming from but please believe me when I say that every time I have switched off of it I have run out of ammo
Imagine Desthshot meta
Deadshot is meta wdym
Because I am killing every elite and specialist on the map
Even MORE meta
@past stratus vet, "you get more TGH IF you arent getting attacked, hit, or targeted"
what the hell is that
those are literally not reasons to need TGH
might as well tell me i get more hungrier so long as i dont eat
THANKS
I already run the LasPistol deadshot, it's fun with the stamina regen of the focus target
yeah it is obnoxious, everything with Vet has some sort of catch
I make do
like we need to be skill checked every second of our existence in a match
I am using laspistol in this screenshot don't ask why I don't have superiority okay
based
98 health in high havoc 💀
like MMF, why isn't it like Surgical? You spend some time aiming, you get a bonus. You use that bonus, reset stacks. One node raises stacks meaning you have to aim for longer which is risky but does more damage. Why do we lose stacks when we walk or do other shit? That's so stupid
You can already tank one sniper shot 
We should riot at ObeseFish HQ for Veteran rights
every shooter in havoc is a strafing, infinite ammo, pinpoint burst, stealthy death machine
meanwhile vet is struggling to juggle mechanics to make sense of anything
unironically vet is the IKEA of darktide
Imagine we were like Oggy and Arby that get bonuses and buffs while fighting. Because that's when you need them and you get those buffs by executing actions that you would in a fight. Imagine that concept but Veteran
crazy
if vet was a lv40 character then he's basically equal to them
Isn't that just Weapon Specialist
I will be honest I do miss VoC even as Abites
and that's why WS is the GOAT keystone
and the only thing I would fight tooth and nail to keep in the Vet tree
launch vet? you mean every map is foggy as all hell god forbid we use our wallhax, team cohesion, and bolters to make the game a cool team shooter
5ish patches ago WS used to affect the melee of helbore
for 10 more points u get somewhere like 104% more dmg lol
now helbore doesnt get affected by anything melee specific but the stupid 2stack bleed on melee
i mean WOW 2 bleedlmao!
So all FS has to do is cut 10 nodes from veteran
honestly
just cutting 4 would be good
5% reload speed
5% TDR
25% suppression
25% reserve ammo
cut these
roll all the shitty tax nodes into one and name it "I'm sorry it took so long"
so what does arby/ogryn have that vet doesnt, it CAN go all 3 grenades, it CAN go all 3 abilities, it CAN go all keystones, and both have top heavy TGH sustain
thats easily 4 talent points freed up, up to 6-8 if you factor in going from one side to another
looking at vet and zealot ofc
and then you factor in the classes like chorus with the class ability tax
Why THE gun class needs to pay royalty perk taxes to reload good?
They will not be saying sorry
💀
"After some long period of analysis we came to the conclusion....."
meanwhile x2 veteran needs to go deep towards 2 keystones to get stamina delay down to being less worse than zealot
The Emperor provides (when he feels like it)
you think fatshark would do that, have us take extra damage withtout telling us thats a thing
Should I run WS or FT for havoc? Or are they both pretty viable?
"...we're putting more buffs for Veteran in the form of extra tax nodes you can chose instead of other useful or fun talents."
@marble mantle does it have to be vet
Huh?
They already make us suffer on a daily basis...as a bug
it largely depends on what you want to do in terms of loadout. WS and FT play pretty differently
Iirc the modifier for vet while sprinting is currently x1
Yeah, I’m more used to weapon specialist, but it’s also probably been close to a year since the last time I played vet
I think FT is a safer and easier option if you have been away for a while since WS kind of rewards more aggressive playstyle and generally wants you to spend more time in melee than ranged
good build for doing the smoke grenade penance?
If you compare to zealot
They have 0.5 on all of those
@surreal rune no build
Bet, you got a build for me? Prob gonna run either taxe or power sword. Don’t have a strong preference to primary, probably bistol ?
just max out how many greandes you get
But Ogryn has 1 in all of those
ah, pain
and go wilfully do nothing to progress in Mortis trials
youll be done in like 10 minutes lol
You think zealot will get 1.5 after the rework?
Also, y’all fw the fit? I was going for like grimdark cowboy
I think the safest you can be is Power Sword and Plasma with something like this. 2 extra points wherever you feel like
wait
I forgot Iron will
you do not skip iron will
Do I uh…. Have to use plasma? I don’t want to be another bad vet using plasma
you need Iron Will
and FT really needs redirect fire
I don't like redirect fire but sure yeah Redirect fire
Push attack power sword can live without the stamina regen of that other perk, and redirect fire buffs team
you don't like a constant 7.5% damage boost to you and your team? 🤔
here correcting the bottom part. The Plasma is stupid easy to use, the other good weapon would be the Helbore but you need practice with that
Helping team is for noobs that don't speedrun the game and don't trigger additional horde waves
if that buff will not help them reach any breaking points and it will just pad cosmetic damage to the board, no not really. The toughness is generally better imo. Though idk it could help with grenades and bosses in Havoc
Every time I see plasma I think of the many, many vets I’ve played with that hard crutch plasma
In higher Havocs the added damage will take a better help than the toughness because you would lose all of it even Vs pox walkers
I prefer the Helbore as well
it would impact breakpoints. it's not like it's some paltry sum of damage.
So 2 q’s
How do I set up helbore
And how do I set up pissword
What’s the dumpy on both, to start
I think the hammer of the emperor guide on the pinned post of this channel is still updated on those two so you can use them
Surgical is a must for Helbore. Other blessing is between Weight of Fire, Hot Shot, or Armourbane
Yesterday, I made it before bed.
Psword iirc is just Power Cycler/something while the MkIV Helbore is Surgical and WOF almost always
falter's aight too
Today I tried Helbore for the first time. Honestly, doesn't feel that bad. The swap speed is honestly alright. It would shine with a reworked build tree.
Oh mk4. Yeah I guess it is.
I'm talking about IV here, the other marks have different setups. I don't use them often
Nah
Zealot is the melee™ guy
He needs the tools to get in melee range
But if you're talking Havoc and you wanna use the other marks, Hot Shot is not a bad choice at all.
why exactly is power sword "n attack buff that runs out if you get interrupted on this class that easily gets interrupted"
why is it so unfun and janky
FATSHARK?
because Vet GRRR
Could probably get different tools in trade of maybe becoming a bruiser, kinda like an actual build focused on using stuff like the crusher more like a mini ogryn (it's how I actually enjoy playing the class more)
give zealot rocket boots :)
zealot has rocket boots
Yeah, why it's the active still being cut in the middle if you are hit while still having swings? Didn't they fix that?
although soome verticality to their current dash would be cool
@void dragon hell no, i finally got around to maxing out the masteries and i found out the hard way
its just not a fun weapon to use
like i like priming the charge and 1shotting a mutant with the stab
They supposedly fixed that? What gives?
but that doesnt make up for how annoying getting gangbanged by infested is
That one reason is why it's hard for me to use it in Havoc
dashing is for weaklings, real ones Jump on enemies
psword is unironically a great weapon to force people to learn melee fundamentals
brother with how inconsistently attack speed affects and doesnt affect hte helbore stab im convinced they just keep rolling back fixes and changes
That shit will actively get you killed.
I think my favorite part of playing exe vet is that chaos spawn and beast of nurgle are perma aggroed on me
Because my 3 teammates are completely incapable of doing enough damage to bosses to get them to leave me the fuck alone
Even when I haven't done any damage for like 40 seconds straight
without telling us, like that one time that one company (was it fatshark?) kept rolling out the incorrect versions of games (due to dev vs test vs active builds) to the main game and shit just wasnt getting fixed
and theyre like "we're fixing it! its fixed, we fixed it" and everyone and their dog just knew "its literally the same broken trash"
You actually need to be on point to your dodge game to use it while absolutely surrounded to weave activation attacks, it's interesting because it's powerful enough to avoid those while slow enough to need to be mindful
Almost like a weakness of the weapon and it's strengths make sense
It's a weakness that's way too exaggerated by a single hit deactivating it though.
Also what does this means?... ObeseFish moment?
If they fixed that, it'd be in a much better spot
it should not be "n attacks"
stuns just reset the character
so it resets the weapon
make in an n-second buff ffs
if not on the basis of OPness, then on the basis of QoL
because it feels like shit
and once again its vet in a nutshell "this shit works if you dont get hit or targeted"
the fuck?
I've went down solely because while I don't actually take the damage from a hit, it deactivating during me trying to clear a really dense horde really messes me up and that will definitely get you outright slaughtered in Havoc at times.
It creates a really unignorable inconsistency in its performance.
@hybrid plover JuST usE VoiCE Of ComMAnd!
Yo what is the best Version of the Tac Axe?
I think all 3 are equally okay
None
roughly anyways
2 or 7
Honestly, preference
7 being the popular
The Mk7 had good results for me
2 or 7 are better for brutal momentum because they have better attack arcs
brutal momentum as a blessing for helbore when
I like Mk IV :)
Mk4 isn't bad
Just use Hot Shot :)
It's just bad vibes
What's MK4 Taxe supposed to excel?
it was not fixed
Hot Shot does kinda give your melee brutal momentum in a way anyway.
So an ObeseFish moment indeed
the heavy attack literaly exists because "oh in case your build revolves around heavy attacks"
Speaking of.
Shock maul with Helbore and Hot Shot.
Not bad at all.
Kinda fixes the major issue with the maul having no cleave.
single target ig
and light spam funnis
you know who would use tacax best
freaking ogryn
and the damn 50% crit damage talent
man what a damage bonus
Stuck on a class that doesnt use crits that much
alright man
Lowest innnate crit in the game too
what is bro doing
he really really really doesn't want the yellow stim
why exactly is it so hard to do, i dont remember administering/giving being so hard to aim in vermintide
tbf there's no reason they'd know you're trying to injnect then with a stimm
unless you tell them lol
and it wasnt an issue in vermintide 2
there was also no reason for him to run into the shotgunner blob
there's a good reason
he's a pubby
you need to be like melded into them
no
Has that been debunked? Is that video on it wrong
what video
ik how hotshot and BM works
Ill grab it
Part 1: https://www.youtube.com/watch?v=QXCsW2Re9bA
'Hot-Shot' also affects your melee weapons too! Hot-Shot is surprisingly a buff independent from your ranged weapon (as long as you have the blessing itself equipped). This allows you to scale up your melee weapons cleave immensely, much more than you would typically be able to do with any oth...
if u think hotshot allows u to do the same dmg to all enemies
this is wrong
because that's not how it works
the reason ur ranged attack does the same damage to everything hit, is because ur ranged attacks (usually) do not have cleave dmg distribution
melee attacks do
hotshot does not interact with cleave distribution whatsoever
But it does significantly raise the cleave value or rather, decrease the hit mass.
^
I will never take hotshot over surgical or weight of fire bruh
I literally knew about hotshot months ago lol
going into fatshark source code?
Surgical is a non option.
The second depends on the mark
and reduced FoV
Not quite
yeah for Mk4 not getting WoF feels terrible
Hot Shot is a perfectly fine choice if you're not using mk4
Some stuff is easy to manage
Sure I'm not disagreeing
I'm just saying that level 1 acts weird
Yeah we're aware.
combat blade = ogryn cleaver
combat knife = knife
What's devils claw again
See what I'm talking about?

Some stuff is properly named
Others are just 500 versions of combat sword/axes
Autoguns
Staff
💀
and then shovel i imagine is rolledupyogamat_p1
I mean, shovels are kinda like axes...maybe in 40000years in the future (?)
It's an oversized falchion
Falchions are already naturally heavy so I guess it checks out
Wat
Heavy sword actually does good damage. Against anything that isn't carapace tbh
theres some ramp up isnt there
But that's the big problem with it.
like you need 3-5 swings
which is antithetical to a veteran sharpshooter who only needs to get a pack of enemies off to start shooting again
powersword, with tis stupid activation ability, which is antithetical to getting a pack of enemies off
not to mention blocking dissipates the charge for no reason inconsistently
in DND falchions are versatile and scale off dexterity. you're welcome, I know you enjoyed this useful information!
True. They're also surprisingly heavier than one might think.
a slashing sword needs to be heavy i fee
like i dont go about cutting people but you cant cut through a hunk of meat easily unless your knife has a decent amount of weight to it
Yep. Needs the weight for the momentum.
like a roundhouse kick, you follow through and if you kick right your ass is in danger of leaving the ground in some cases
another h40 applicant. chainsword inclusive
h40 chainsword? y u hate yourself?
goes for stamina cost reduction in havocs, but not stamina on ranged evade
the mad lad
ive seen shittier builds but not many
all 4 stealth ability nodes
"no sir I dont want my tax exemption, in fact i want to opt into MORE TAX"
dude I don't even know how to approach this one
@calm shard "im sitting here for hours waiting to be accepted into a party!"
I did not take a picture but one of the applicants for a Havoc I was doing yesterday
Smokes.
VoC
But no golden toughness
With a devil's claw and revolver
maybe he's doing a challenge run
Nah I'm fairly certain he was newer.
Cuz he was clearance level 16 meaning he must have just did an auric Maelstrom and said, "well now I'm ready for a havoc 35!!!"
They'll learn one day.
Oh dear god.
This poor little baby.
the horror
LMAOOO
I mean. I guess this can work but what does the rest of the tree look like then?
the rest of their tree is not funny
and thus irrelevant
It would be cool if the always prepped talent was better
but it only really works with the revolver and double barrel
revolver is fine, only issue is havoc scaling
double barrel is odd
why exactly does revolver have such poor ammo economy
it was the original armor killer
and for that matter, why is the double barrel worse that the executioner shotty in almost every way
@little path to be more specific, when they started powercreeping, why didnt it get more ammo to compensate
the revolver was the original "Fuck that guy in particular" gun so they wanted it to have bad ammo
it still does a very good job of that
just that the # of enemies has increased to make it awful
Because it's a broken (compliment) weapon
also havoc scaling
revolver is the best gun outside of havoc
basically does the job the plasmagun wants to do
make that crusher have a really bad day
@narrow frost the absolute kings who wait to lv30 to graduate from malice difficulty
as for the double barrel
holy shit does the base cleave need to be bumped waaaaay up
less ammo than the executioner, less range, less damage per bullet
double barrel im convinced is a joke weapon
nah just man-stopper abuse
yeah that's what I mean
did you roll a crit? Congrats entire horde is gone
did you not roll a crit?
congrats you kill 8 poxwalkers
the change that I would personally want
is for another DB mk
maybe an over under double barrel
side by side sawed off that we currently have gets its base cleave massively bumped up without needing manstopper
yes i m aware thats jsut a mansized kickback
so it can act as a more proper medium cluster enemy weapon
ye
the max-mastery skin has pretty long barrels
Yes those skins are for the "base" mark of the weapon
Sometimes this is not a weapon mark that they currently have available
basically just add another mark that acts as the elite killer that we want it to be
and keep the current one as a horde clearing one
that doesn't purely rely on manstopper
60 fin 
60 finesse
since when do melee hits reset the CD
so based
I cri evritiem
it's weird
It's not the Efficiency blessing
i feel like ive never seen it on the tooltip thats crazy
yes because the tooltip doesn't tell you that xd
he wants more strength so he took limbsplitter
Oh that's enhanced description mod
@calm shard im having a meltdown here
I mean, limb taker isn't the worst thing there at least
The 60 finesse though
That's. That's just shooting yourself in the foot at that point
@hybrid plover yeah i think of all the things that isnt doing
it is
less crit damage, less weakspot damage, less attack speed
all things the damned tacax needs
god this mod should not allow me to do things like this
and youre like "that i can do without"
I dunno man, it's really bad but the dump stat honestly feels even worse.
erm, it has limb splitter so why would he be aiming for weakspots? He should be aiming for the arms and legs 
therefore, finesse is the dumpstat
That is basically neutering the entire point of the tac axe
i feel like attack speed should never be the dumpstat

Finesse dumped
Even worse weakspot/critical damage
So he doesn't need shred 

he doesnt need to be in that party either
I wonder if shred is better than decimator if I don't have the damage for brutal momentum
There's a line between for fun vs bad
this guy is sprinting past the line and trying to outrun the border patrol
@upbeat rapids
yeah what are they thinking
thinking?
based tbh
okay manstopper agri with knife weapon specialist
kinda fun
I didn't expect agri to actually be able to do good enough horde clear as a knife sidearm
just a maelstrom but almost keeping pace with inferno psyker p gud
krak
veteran has a lot of good tools for dealing with them like the power sword, plasma gun, revolver, bolter, or even just taking rending on the skill tree to make crit weapons kill them too
recon las headshots are also good
Kraks are probably the worst option they have for them, but they've got options in their weapons and talent tree to help with them
except for onslaught, recon lasgun does terrible carapace damage so dont do that
Where the 5% procs like every second
But at that point probably it's an indicator your team in is carrying you hard
whuh
For Bulwarks only tbh
3 kraks base is good enough i think
nah, kraks are the weakest nade but that doesn't mean we need even more easy crusher deletion
they regen really quick with demo team in havoc
kraks could use a damage boost and some other tangent buffs
I'd rather kraks be the weakest nade option over the strongest
they already do what they need to by removing reapers/bulwarks immediately they just need more boss dmg
Heya guys I’m trying out a knife vet build - would it be worth taking flesh tearer and mercy killer on the knife if I take the serrated blade talent?
No
mercy killer if you run serrated for the funny but bleed blessings are overated and arent worth it normally
Try Uncanny Strike
nah, mercy killer with serrated is okay but you're better off dropping that talent node
If you take serrated you don't need a bleed blessing
Ah mega thank you all - I use flesh tearer nd riposte with no serrated atm
surely this horse would not lie
there ainz goes leading the youth astray again
Aye I’ll swap out flesh tearer for it see how it works ty!
Still very new to all this
yuh uuuh
@teal yacht try this out
Lovely thank you again!
thanks :)
what's ur melee
you hit them in the head but you don't let them hit you in the head
maccabian dueling for now
That’s like
One of the best crusher killing melee weapons in the game
How are u struggling to kill crushers with it
idk when theres like 5+ of them
Have u tried poking them in the head? 🤔
will give it a go

Is there a preferred mark of power sword? Or dealers choice
How comes?
So, doesn’t matter that much?
Ah
It does matter because slightly better still better
It's just that mk3 doesn't really fall behind
Specifically because mk6 push attack is better single target
Mk 6 is a decent amount better tbh
Than mk3 pa
Yes they both dump mobility
Dueling Sword second dump option is cleave
But that one affects Unarmored damage
Mk6 you click power up and go M1 M1 M1 and everything in front of you should be dead
Got it, thanks
Ok last q for now
What kind of curios does vet want for a VOC FT build?
VI
It’s all around better than mk3 in every metric
Word
Health / toughness / stamina
Perks kinda up to u
Oh so one of each?
My advice is to get 201 HP then the rest toughness or stamina
Interesting
Yea it’s good
Health
Toughness
Stamina
Gunner x2
CDR x2
Corruption / docket x2
Toughness x3
This what I run
Corruption for havoc
Docket for base game
Yea why not
my problem is rarely dockets, it is usually diamantine 😔
The eternal struggle
Until one day, it isn't
And you are free
hey, i havent been able to access the pinned veteran guide of yours for a while, is this a known issue?
Or just something on my end
because it wont go further than the first page
Works ok for me on mobile
You want uncanny tbh
You already have good base crit with knife. You wanna try and stretch what the bleed can actually damage since it does virtually nothing against carapace and uncanny helps significantly on thst front
Personally tho, precog or executor + uncanny are also good
Executor especially on mk6 with the cleaving heavies and really accurate push stab
Ngl I’m absolutely having a blast with the Mk.VII Infantry LasGun
Gun is doing me justice
I got Headhunter and Falter on it
Might switch over to HH Deadly Accurate
Try it on ||zealot||
Wow
Playing all the classes I've learned to be respectful
That’s fair
I expect my zealot to try
I don’t mean disrespect
My vet to try
I just don’t play the other classes so I can’t really try it
My ogryn to need a diaper change from how braindead they are
And my psyker to fail
And my arbites to run out of ammo
Insight is a healthy thing
have u tried opening it as a pdf file
Wanted to ask for a while: are everybody ok with how grenade (blitz) automatically bounces back to previously used weapon after each throw, or it's just me who don't think it's convenient? In many cases you need to throw several of those, and it's super-awkward when you need to constantly go to it again. Or do I miss some checkbox somewhere in Controls settings which allows to customize it? It just feels like it would be much better if you could just manually go back to previous weapon by hitting Blitz button again, when you are done throwing nades
In many cases?
When you see the arbites with a Mk3 and you realize you're never seeing a single big ammo bag 
There's a quick toss mod
I.dont use it but I'm aware they have your gripe
@hybrid plover what are they gonna do, race me to the red bag? Good luck
After blitz mod too
well, if you need to quickly clear a room, you need to drop two frags
If I need to clear a room I'm finna use my gun
that's won't be fast enough in too many cases
You're an arbites. Your very existence will clear the room basically.
I feel like waiting for a room to die to shredder bleed is marginally slower than shooting the room
Marginally faster I mean
two frags immediately remove all chaf in a room in 100% cases, while dropping to the ground everything else. then you just kill what's left with 1 hit each
Well regardless there's a mod for that if you want to quick nade
you are not supposed to fix it with mods, though, it doesnt' appear as useful to me in the first place, so I wonder if it's just me and why FS decided to do that
also, not sure if that mod correctly handles throwing grenades from stealth. You need to underhand throw them to not drop stealth immediately. Important for a stealthy fragger build
SOULJA, UP AND WEAPON READY, NOW!
I feel like any offensive move that keeps you in stealth is very much against design philosophy and unintended
Like, straight up bug
And that shouldn't matter since the grenade should be staggering anyways
Your opening move is a free stun at that point
not really, if you consider how shitty vet's stealth is, it really has NO upperhands over other two Abilities even like that.
It does when you're in the middle of a really dense horde tbh
it has a niche use as a rat build for havoc, but the rest is just meme/fun builds
If you're using stealth to run into a really dense horde I'm not sure that's a correct use of stealth
like, in almost any case when you'll consider to use an Infiltrate build in this game, you will 100% in much better place with Shout or even Executioner Stance
Other classes swing away or do something else, and besides you get free suppression in reveal
Assuming you'd run into the horde and not that you're already in the horde since you don't have an automatic stagger button
It almost sounds like you're selling me on why I shouldn't use stealth
Which most people seem to be suggesting already
and lol? you have 45s base cooldown, and the Shout has 30s, makes you invulnerable to tons of things and throws/staggers everybody around you
that works tbh
So what even is the issue
Run into horde. Throw many shredders. Many things die.