#veteran-class
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ah, "melee"
sry
NO ๐
HAHAHAHAHA
non-voc non melee vet build
stoopid
well actually maybe this, with tac axe
some perks can be changed of course
Unironically Helbore goated for melee builds
Simply because hotshot applies to melee
Hotshot Tier 1 is 80% hit mass reduction on headshot
So itโll hyper cleave heads
Unless the weapon has a hard coded cap
I personally like the devils claw with hotshot just so I can take skullcrusher + shred for little bit of soft int trolling
Hey guys, I made a quick reference chart for Empowerment Cost to get weapons to 500:
Pass it around.
Nice. I guess.
Fine... Don't use it ๐ญ
looking at my overflowing storage
Im still a broke mf. I need to pinch every plasteelic penny.
I'd pick the +25 toughness over that rending on crit talent on the right side
if I were u
also you could get that sweet -.25s stamina regen delay instead of TDR and it'd make you even better in melee offensive
I've been trying Vet with .5s stamina delay and it's cool
truth bomb
that build that i posted was from like half a year ago
maybe more
most like more
definitely more
nothing's changed
not with tac axe, with taxe its decent
Goated 
Step 1: Make a Zealot 
Vet is mostly ranged weapon based. A lot of his keystones work around helping him shoot more, WS is one of the few that helps him bonk more
still too narrow, should have a better and less narrow branch for melee, and zealot should have some things dedicated to range
I agree 100%, unfortunately, i can't do jackshit besides pray for a rework of both
They really need it
Zealot already has

Duelist
Anoint
Dance
IJ
yes, but still narrow, and kinda booty except for a few
Ambuscade
hopefully they have vet and zealot rework in the pipeline
Vet rework but they give him 500% tax nodes
vet rework but survivalist takes ammo away
vet rework but they reduce their life expectancy to be more in line with how it would be in 40K.
Vet dying on the drop ship in every match would be amusing
So we die when we get hit?
There any reward for the new event?
portrait and the usual dockets, plasteel, dia
*1000%
vet gets 1 talent point and the only choice is between 3 +suppression nodes
take it or leave it
we also made more enemies immune to suppression
seeing it was a problematic mechanic
And 10% toughness regen but coherency only
5% Damage increase if allies are within coherency
but its bugged and only applies to grenades
0.3% increase in damage against enemies that are 50 meters away
only 50ms
If im using the laz pistol on guard should it be the heavier version or the faster verson
Im assuming heavier:?
What perks and blessings?
Mk3 Surgical + Weight of Fire/Hotshot (tier 1)/Falter
Ok
The recent buffs changed some perks
I will not fully remember right now
But I think maniacs was involved
helbore maniac damage got majorly buffed
What's the difference in 3 or 4 helbore
still wants maniac perk
3 is the all arounder
Decent charge speed, good bayonet
Mk4 is the hardest hitting ranged weapon in the game so far, slower charge, worse bayonet
You want to be as consistent as possible against specialists for Helbore.
Mk5 deals less damage, but charges the fastest, good bayonet
It does good carapace and unyielding as is. And the only thing it really lacks against inherently is flak compared to unarmored
So flak + maniacs still ends up being the go tos for perk choice.
Yes
help me brothers how do i play helbore and i assume plasma build doesnt matter as much >?
also whats the dump on plasma since i dont see anyhting about that in the pins
(and helbore)
@tired egret
Mk13 assault chainsword is the best mark for it right
Also is dump Stat on chain axe mobility or def
thanks perf lol
@tired egret
Oh and on the Helbore the dump is stability
for all mks ?
Yeah
thx il aim for one
Is dump Stat on chain axe mob or def
i seen teh convo earlier about the mk3 so il try that one out
Defenses
It just push attack cost
Ok ty
What ability modifiers do you take for infiltrate
Also I got a plasma gun with 60% charge rate, that's good right?
they told me earlier u want 71% charge rate and 69 thermal
It's usable
You don't shoot as fast but you have 8 shots because of high thermal
None or one of the left hand side ones
Some people really like double charge but I personally hate it
Semi auto (7) is the reliable 1 shot
Once you have it properly built
3 and 9 recoil is a bit
Too much
Yeah I'm using that, graia
playing exestance for the auric event and this might be the most boring thing ever
The description sounded like the buffed enemies would either be effectively the same, or they would basically be mini monstrosities.
Brother
havoc mode is so ass sometimes
Archivum Sycorax > Enter Airlock Door > Airlock Door Opens to New Zone
Game casts 5 fucking bosses on the same trigger
What do you even do there (I killed them all but jesus fucking christ bro)
Admonition Champion, Karnak Twins, Beast of Nurgle, Hexbound Daemonhost, and a Horde on a tiny ass bridge
Best to worst
Graia -> Agri -> Column
Agri is fun if you enjoy Burst rifles but dont even bother with Column its- really bad
I canโt stand Graia with the servers
I wish the autoguns had blessings that gave special rounds
Like you take a blessing that changes all ammo to incendiary rounds that deal less damage but stacks a shit load of burn
Or you could take ap rounds with reduced finesse but increased base
Or gas rounds to do horde clear
I want gas grenades. I want heretics to feel the pain and suffering of being on the receiving end of tox bombers
But then what about the Psykers
is there any lore precedence for commissars/IG commanders using chainaxes?
i really like the chainaxe
A famous commissar used and Ork powerklaw, I'm sure plenty have used chain axes
Chainaxes are considered more "barbaric" due to their association with the World Eaters specifically; Loyalists still use them but not to the same extent as Chaos
absolutely
As for actually using the chainaxe, don't remember if the rules allow them to use them?
commissars have access to the entire armory
ah
They are above the law but not The Law
so any minor law can be broken
No, only the inquisition is above the law agents of the imperium are the law
If that was true how do you explain the cosmetic shop? Obese tuna is above the law!
In universe it could just be explained as knock offs
why is stealth so like. bad. Im not asking from a game design perspective just like, everyone tells me it sucks and is never usable
Like finding a Gucci bag called guchi
It's not bad, just not as good as the others
I think its more that the other choices are overwhelmingly better
I've never seen a vet use it well but I've seen zealots do it well back in the day
aight
Stealh grants a one time big hit but the guns he has access to don't do the same massive hit that zealot weapons can
At least not usually
Helbore, plasma and revolver can but relying on Crits, headshots and charging the gun isn't great
hey ik i post my builds here a lot but i'd like some thoughts on my new one i've been using
https://darktide.gameslantern.com/build-editor?id=9f787e95-86c1-45bf-8501-a9e4e8e743eb
Also the plasma gun has better sustained DPS making charged shots just not as good
That's a fine build
Pretty standard
Basically the only things that aren't meta is like
usually when i post my builds here there's some very obvious flaws I didn't notice
Exec stance and the increased ally revive speed
exec stance is fun and revive speed is me being sad I can't always revive my team
revive speed lets me do that in more circumstances
true
But the meta choice would be taking "bring it down" over the revive speed in the middle tree
i dont like having two weapons with poor mobility. I run relic on zealot but with revolver bc I tried with bolter and it was just too cumbersome
i could, i'll look into it
It's fine to not
yee
Boosts damage against ogryns and monsters which the plasma gun likes but not taking it isn't going to break the build
I mostly stopped playing havoc and just run fun off meta builds now
My two favourite rn is chainaxe laspistol and using the middle keystone and team buffing talents to be squad commisar
And knife, revolver, bleed and stealth to pretend to be a catachan
Or shotgun. The agrapinaa shotgun is very strong now
based
well that
you kill them all
Damn I kinda like Mk IV tac axe
Shame it's almost certainly the bad one
I like the vibes from the heavies
Well the good news is that those heavies are just 100 damage away from Bruiser breakpoints
And that was without proper +melee buffs
And if you CRIT you kill the bruiser
but I'm using tac axe on gun vet
I don't have melee buffs
have good teamwork imo
Good thinking
my thinking always makes sense to me :)
have you tried agrippa combat shotgun?
It's 
if you really want mobility, you can dumpstat stab on it as well, you can still ads snipe at absurd range
Hey dorks
Is there a voc weapon specialist build that someone can slide my way? Trynna set up my other classes so I can play em if I so choose
Probably gonna use power sword ? Idk
voc?
standard voc WS build
Thanks a bunch gng
Why do yall like play veteran
Whatโs fun about veteran
Like what do yall even do
Yall seem to always phase out ingame and re appear in the end screen
If you ever see me playing vet in game my vet's name will be a constant presence in the top left of the screen ๐
So vets are a long to mid pick class that can cosplay as a discount zealot
I play Vet to play CS Surf
wtf

zealot with worse melee but vastly better team support abilities
(and better grenades)
and better guns
and also funni
Funnier tho
On certain builds you can have higher melee burst than most of zellys melee
how do you judge distances when your fov is so huge
vet is the team pet. or was until arby came along.
FOTF relic blade tho
How to judge distance: Don't
just shoot that bitch
Psword 6 activate push attack
But yeah
Notice that I said
Most
I do have higher melee burst than zealots with my gun though
why do I need to judge distances
I just don't think Vet can beat FOTF, Duelist and permanent >30% crits
also way better stamina
exactly the same way you would with literally any fov number
wat is this
Hax
it's easy to forget a Vet exists cuz the playstyle revolves around standing behind your teammates
and with the way VoC has such a low cd the shout just becomes background noise
banned for exploits
yall said the mark 2 laspistol was the best right
FIIIIIGHT OR ANSWER TO ME
(kill a few specials)
PUT THE KARKIN BOOT IN
(kill a few specials)
HAMMER OF THE EMPEROR
dont ask me how its like that it just appears like that now
ammo didnt change though so dont think the 80-100 means anything
common bug
first time i got it lol
is it important for my friend to finish the campaign?
I think it's mark specific
I've had it happen a few times on specifically agri revolver but switching to zarona fixes it
cuz idk what the point of it is i havent done it in a few years
one shot, one kill
it's just a visual bug tho
hows the stat spread on this one
i know i know, but you kno what isnt? me.
im an internal bug
not great
dernit
look for 70/70 thermal/charge rate
getting that "perfect" plasma is a pain in the ass
i dont even know a plasma build and its one of the last guns i need to mastery
68/72 ๐ ๐ ๐ ๐
it's not 70/70, it's 69 therm and 71 charge
oh shit it's 69/71?
@tired egret
ive just been using 60% charge rate , rest 80% plasma
yeah, I have a 68, 72
has some weird shit to do with how the plasma gun works in general
a 69% thermal grants 8 shots uncharged
doesnt ripper gun have a really specific ideal stat spread too
and 71% charge gives the fastest fire rate for those 8 shots
people use the ripper gun?
but yeah. I have a 68thermal 72charge
that 68% thermal means I only get 7 shots before it reaches max heat
that single % gives a whole ass extra shot
what kind of builds do you guys run with plasma some kind of shout focus target build ?
plas benefits most from ws
just generic shout vet
ehhhh
you just keep activating the reload node and never manually reload
What's the meta helbore mk
anyone have issue with disconnects
i've been using the mk3a
3 or 4
3 or 4
4 does more damage right?
ye
it goes mk4, mk3a, mk5 highest to lowest
which i hate
why not just 3 4 5
or 5 4 3
The bayonet attack on 4 is so goofy.
something like this ?
yeah
for plasma? drop always prepared
is this for plas
why do you need determined
oh also drop determined

didnt some guy say the ammo restore from reserves was really good ?
you have a 45 round magazine
permanent 30% increase to heads for all weapons vs not losing accuracy for a gun with permanent perfect accuracy
you reload like 3 times a round lol
i could be determined to be dumb though
should i take rending or comp urge or something instead ?
I like being topped off tho 
i don't think it's worth a point given how big the mag is
Rending or demo team
and the fact that the reload really isn't even bad with the super easy reload cancel
not rending, because plasma
i'd take one of the red noes
marksman or cqkz
oh right
or demo team is fine too
marksman is directly better than cqkz isn't it?
becaue it grants strength or something
ye that works
it's 68.?% and idk what decimal it is
so the safe pick is 69% thermal
that's the hyper meta settup
yeah. I hate hidden decimals
thanks guys!
love that some 17% toughness curios are a lie
or is it all of them?
i don't remember
what's this for
that's only stam curios afaik
plasma
one of the last guns i need to mastery and i dont really run it even though i hate crushder hordes
double nades?
one of the best talents for havoc
path likes gambling
moar booms
I wish it was like
guarantees two nades
with a 30% chance to only consume one
or maybe 70%
its kind of a you choice, best is relative
personally I like 1 +3 stam, 2 +17% toughness
+1 wound +1 wound +1 wound

๐ try them all and decide for yourself
testing things and finding what I like is for losers
dont get more than 1 sprint speed though since they are multiplicative (worse) with more than 1
gimme easy to digest info that I don't need to think about
I once watched a tanner video where he said gunner resistance is useless. I listened to him and spent a week dying to gunners until I realized I needed gunner resistance

no
what did they change it?!
ok thnx for correcting me, I must be confusing it with something else
sick
gonna put it on all 3 my curios
so what do I run
instead of cooldown regen
I've been running 3 toughness
tanner spreading fake news from the grave ๐ญ
because g o d veteran's stamina economy hurts
but I wanna change that up to goof around with exec and deadshot
run 3x stam regen for sure
Also no
theres no reason you cant just always be sliding ๐ง
Cuz vetโs stam regen delay so bad u donโt get as much value out of it
What are u running rn
3 tough
As in
3x +17% toughness?
ye
Or what
well one is 16
I personally think at least 1 health curio is good
so 1 sprint 1 health 1 tough?
Whatโs โ1 sprintโ
sprint cost
sprint efficiency is a minor trait
o
imagine if every stat on curios had a full curio stat
+30% xp curio
you'd be devastated
mgod I need more dockets
Tbh
If u want extra stamina
U donโt rly need sprint efficiency
Since 3x sprint efficiency is usually just a little better than +3 stamina in terms of total traversal distance
And losing that 1 toughness curio can be pretty easily made up by running 3x toughness curio perks
15% vs 17% is like barely any difference lol
Sprint efficiency is nice because ur stam regen is not good
So whatever stam u do get is made higher value for sprinting
So what curio setup do you run?
I just run what I have.
I donโt run 3/3/3
I'm broke
I run 3/2/2/2
Havocs because I am too lazy to switch curios per game mode
Question: if i have a melee build, do I run Bolt pistol?
Not like a lasgun's doing me any favors.
are you asking about the meta option?
You run bolt pistol for better grenades
U can prob run
Health / toughness / stamina
Then perks kinda up to u?
Bolter are just grenade launchers with extra steps...
CDR is good
So what's the reason for heath curios
Kinda up to u tho
Yeah but I primarily play deadshot exe stance with a Helbore
Collateral is 60, rest is 80
oh wait nvm I think that's explained in the guide
Because I hate being efficient
Without any health boost, u die to a single burster on h40
I donโt mean down
What does?
most of the time bursters fuck me because of teammates pushing them at weird angles
and most of my health is gone
Uh
Health / toughness / stamina
Gunner x2
CDR x2
Corruption or health x2
Toughness x3
Is prob how Iโd run it
This is what I mean by 3/2/2/2 split
both corruption and health contribute to the "I don't want to die to one poxburster" bit huh
Ya
you stopped running ordos? smh
Corruption prob a bit better for h40?
I fucking hate tox bombers so I'll prob run corruption instead
This for havoc
I'll be honest from experience the biggest threats you'll run into on H40 are going to be the Carapace waves and Bosses
U can even run bomber resist tbh
I am debating on if I am suicidal enough to run 2 stam instead of a toughness curio
especially Rodin/Rinda
thats usually what nukes a veteran if a team doesn't coordinate
oh i only have one set of curios lol
I am already kind of accustomed to dying to anything breathing on me
But I don't have psyker magic that makes bullets phase through me
Still would like an answer for this one.
Corruption is nice for inevitably having to walk through BoN trail
Or getting pounced by smth
Yeah
I mean like... if you want
That has actually been a substantial contributor to my deaths these days
If they add the event maybe
though the rotting armor isn't that bad
are you asking specifically for the hyper meta option or are you just asking if you can run a bolt pistol?
Or just outright dying because 4 poxwalkers spawned out of a door behind me and instantly melee me before I can react
Just wondering if it's shit, really.
Bomber resist is kinda ok? Cuz tox bomber op
bistol is good
tox bombers being so busted they make bomber resist a valid curio trait xd
Sure, why not
hate those fucking enemies
Blessing?
the one that gives bleed and increases explosion AOE
Unarmored
Maniac
Puncture
Lethal prox / run&gun
don't remeber what they're called off the top of my head
So, yes?
its less the Singular one its more the
Yes to what
Man even singular ones are aids
And they're so fucking quiet
Is it a blessing that increases made damage?
None of them increase nade damage
Lethal prox increases explosion radius
Tox bomber is quiet? Bro doesn't stop speaking nurglese
I love not being able to hold my position for more than 2 seconds
Which allows ur grenade explosions to hit more stuff
Btw
Idk if u read but I posted my thoughts on helbore vs plasma for vet rn
Nurglese nuts.
Gottem
TLDR is
I think helbore is at best equal to plasma and which one being better ultimately comes down to what ur team is running
Is that in regards to H40
Ya
cause I can agree Helby is a more passive Plasma
Helbore is like
I see.
Ur speed at transitioning between melee and ranged is gonna be slow
Itโs just how it is
Itโs slow for shooting on demand
But no I'll agree Plasma and Helby are kinda neck and neck at a solid place in H40 Vet meta
Just different playstyles
Its fucking incredibly helpful
Is kinda pointless if ur team is running melee heavy comp + psyker
So is there a better "special killer" than Bistol?
Like if u have pickaxe ogryn with an arb running boltpistol, plus a psyker
Itโs irrelevant
but that really isn't common
But if ur team has a bunch of low ammo specialty weapons
Then helbore enables them a lot
Yeah I usually just swap build to bolter in that situation
Whereas plasma is way way way more versatile even tho it wants way more ammo
Much better boss damage and better for my aching stamina bar
Plasma also does suppression
Bolter is a less, plasma but it still does its job very very well in H40
Helbore does nada
This is almost a positive for me
Suppression makes enemies fidgety and harder to hit
Those fucking gunners tho.
if its one enemy thats fidgets around
But it is also unbelievably aids to shoot at 4 gunners only for the stalker standing in a corner next to them to just
drives me up a wall
Also I changed plasma build
rip me apart
BASTARDS.
Unarmored + maniac now
I hate the gunners
Because I didn't see them on exe
Maniac gives u flamer 1 crit headshot with easy-to-access buffs up
Plasma is kinda weird in role now cuz itโs kinda like
Honestly backline Helby 4 Estance I just dedicate myself solely to focusing only ranged units
so we dont get ripped to shreds by Stalker packs
Now I'm questioning if plasma is good for killing elites.
Moreover than BP?
Yeah I'll throw a shredder or 2 at the horde, but like
even then it still does good damage against them
Easily lol
I am killing every gunner in the next room while I have the space to
Plasma is one of Vets best picks to a point a majority of the community wants it nerfed
thats how good it is
I actually only want cleave nerf for left click now
No damage nerf
Damage is fine
@tall torrent Anyways you try the event yet
Buff charge shot damage
Yea
I mean yeah I kinda want M2 to have a risky
I had a duo with yam
They did say they're looking to rework the charged shot damage
but incredibly rewarding
Got a 5 min clutch clip lol
playstyle loop to it
but it's fatshark so that oculd be december
Thatโll likely be like a few hundred hrs from now
Cuz plasma is straight up the hardest weapon to perfect roll in this game
The shit that kept killing me was shit like this
Watch From the depths by LocalSkinwalker and millions of other Warhammer 40,000: Darktide videos on Medal. Tags: Warhammer 40,000: Darktide, Warhammer, 40,000:
Post 
The visual flashbang from the effects hide overheads
Oh.
and that is what 90% of the time gets me killed
Do I rly wanna boot up pc rn and post
Do it later.
Get rest.
It helps.
No pressure
I fucking love sleep!
Also I made a weird beast master build with tac axe and boltgun
Taxe is pretty fucking crazy on arby
TW is good with a Braced autogun.
No need for push cleave when it has CDDC anyway
No need for concussive when it staggers anyway
But I'll save it for Arbites chat.
I keep forgetting
Terminus Warrant is the worst keystone in the game bar none
there's a cream colored snow hound uniform in rotation
I actually think even marksmanโs focus is better than terminus
This shit
It works with the Dakka, trust me.
Graia Braced ROCKS with it.
I do like the color scheme but I don't like the outfit design on the classes I play xd
Itโs mid compared to the Stygian armors and inquisitor coats
skissue moment
How I feel
mmf works pretty well with the helbore changes if you hadnt tried it
I like cream colored outfits but like
yeah I dont ever see myself using these
Psyker helm
MAYBE
EW.
but everything else no
I would get the zealot one because I like the zealot guard uniforms but I uh don't play zealot
WHITE SCARS LOOKING ASS!
i bought the psyker fit but i feel like you cant mix it with anything
Itโs kinda not super relevant on its own
Like the damage bonus is not so high that it changes it that much, just a win-more situation
Its actually different from the Snowhound version
kinda
just different color regions
kinda ugly
I switched to Stygian armor and inquisitor pants
So, when's krieger drip coming back?
I have had these aquilas since the game came to xbox.
gonna be a while
Psyker rework (after Vet 5th rework where theyโll finally make peril interesting)
Not anytime soon, they had these recently
Upcoming 6th vet rework
thoughts on reconlas + exec stance? personally I love it
I don't really see the point with recon las tbqh
Fun
Vetโs treeโs problems actually mostly go away if he was a lv40 character like think about it
It's fun sure, but it doesn't really benefit from it
lil more damage + you can see the enemies
Why is the recon lasgun a bullpup?
Right but for the usual exe stance suspects they get a lot more damage
Literally just implement the tax nodes into the base kit holy
LMAO
It's meant for use by paratroopers
bullpups are shorter than standard rifles
so they fit in the kit easier
also spread is really bad on the torrent lasgun
The guard has paratroopers?
and exec fixes that
No u can aim from cover that's op
Unironically if u add all those 10 talents in that pic then vet gets ~equal damage as arb

Marksman + CQKZ + BiD + AE + 10% melee damage
The Tahnelian Airbourne[2] are Imperial Guard Regiments from the world of Tahnel, a world in Segmentum Solar most notable for its world-spanning oceans. The regiments of Tahnel are almost entirely airbourne regiments.[3]
Casually 104% more damage
i think peril should summon 18 plague bearers who kill you for playing psyker
also grav-chutes are a thing
Right. Should have expected they have a regiment for that.
how'd you complete h40 then?
I'd rather have every class on my team before a Psyker somehow
don't like bubble, think it's overrated. Inferno staff is the good stuff but that's it
Current design is all about edging peril which is just boring
There should be diff bonuses for being at low vs high peril
Low peril = better defences and toughness gain
High peril = more damage but worse defences
*Sedition
Thatโs not in the game anymore
also with weapons specialist I can go from shovel to spraying a very thin line of lasers very quickly
evil gale lol
1984
Any penance mentioning sedition is now unachievable
defences in this regard would need to just be melee damage cause a few loose bullets already turn you into a floor mat on psyker at high havoc
Exactly
the fact none of the keystones explore peril is insane
but I think that got lost in translation
It would be cool if there was a way to pick and choose what bonuses you get for low or high peril, but rn you literally only ever get bonuses for being at high peril
Nah
Better TDR at lower peril, instead of higher peril
Better toughness gain modifier at lower peril
Better dodge distance at lower peril
Stuff like that
a corruption damage multiplier could be interesting
pov high peril psyker instantly melts to burgle vomit
:3
step on burgle trail instantly die
Versus high peril where u get more damage but u have negative TDR (u take more toughness damage than normal)
I LIKE where this is going
It needs to have a trade off in making the decision on peril interesting
meh, it's fine the way it is
and then I can use SG to LOCK MYSELF at high peril
excellent yes yes
feedback loop of more damage giving me more damage
Current implementation is just boring
that's just what you think
i just wish we got more of the perils of the warp triggers than just exploding
things like slow movement speed, summoning demons, falling over, terrible aim, becoming blind
daemonhost spawns out of nowhere and murders you
FS could do a way better tree for Psyker with their design knowledge now
Wonder how cool that'd be
I think one of the problems of going for a low peril = higher defense design
is that uuuuh
people don't care and still just want the higher damage
This kinda falls flat when BCOB is a thing
U can quite literally kill too well that u donโt get enough peril to get the damage buffs u want
Like, what
bcob?
By crack of bone
Also the loss peril on ranged non-warp crit
Both are just
Way lower peril outside of SG activation
U actually lower ur own damage because they keep ur peril down because u kill too well
Very good design FatShark
And psyker had been having issues with melee toughness sustain since pretty much forever
tfw they buffed bcob so much
that it became a nerf
the woes of being fatshart's favorite child
Psyker is by far the worst designed class and itโs all fundamentals
Vet and zealot just have bad tree designs
Almost everything about psyker is off
psyker rn ๐
honestly my theory is that

they for some reason didn't expect people to mix and match talents
they for some reason expected people to fully commit to left, right and middle with only minor pathing into other sides
Higher peril = better cleave = kill horde better = BCOB works better = lower peril
Like
What
also! reconlas has a fairly long swap time. not as long as like, the bolter, but not insignificant
This is not positive feedback lol
They could rework it to hault peril gen for like 2 seconds
The design is just off
synergy with assail would be bonklers
crack of bone only applies to melee
still
make it a low number, done
then useless
Then it's only usable on Scriers

scriers my beloved
why does my fire text gif that says im madly in love with men no longer work
what in the 1984
LITERALLY 1984
does it super need to work on everything?
well if it only works with scriers thats not ideal
at some point some talents gotta focus on certain build pathing
if the idea is that it makes you lose too much peril, thereby making your melee worse
sure but not one combat ability alone ๐ฆ
could also have it not clear any peril and just massively reduce the gen
but like you said it would make assail synergy very strong
There just needs to be real incentive to be at low peril so the gameplay decision on low vs high peril is there
I currently use bcob with scriers to keep it up for a long ass time while im horde ulching
It could very much be like
perhaps have it freeze peril where it is while in effect
so you cna keep 100% for awhile
Super simple
but wouldn't that still have the problem of now your cleave goes down
and you don't kill as good
so it would constantly bump to 50% then immediately jump back down to 0 from one swing?
bcob with scrier's is 
I'm fine with how it is currently but if the idea is making a choice between low vs high peril it should also consider non melee
Everyone, I have made a theoretically good build!
Build idea: infinite ammo lasgun!
no one say anything. Just let him cook
Abuse crits and weakpoints to maximise damage against enemies.
Role: anti-specials
I haven't tested it out yet.
But when I grind enough I will.
Build can be found here:
looks good man
Seriously?
yeah, looks like it could be interesting
Meme build
running like a hybrid build
What da hell
Is it good?
I mean itโll work
Good.
But itโs not the best
It isn't intended for havoc since I can't play it, nor will I.
might I recommend one change though
Wounds
Nah this is troll
He's new, let him have his fun
Returning player since Before rework, but suure.
for this build you might wanna swap these two nodes
uhh
Spearhead boltgun
No out for blood or CaB
ohh boy
recipricocity gives you the 5% crit on every dodge stacking up to 5 times
while that single small node grants just the 5%
Wait he didn't take Reciprocity
I didn't even see it ๐
reciprocity is a relatively small problem with this build
Difference being?
25% crit chance vs 5%
you NEED to go middle bototm
I think we all just need to go home
Iโm ngl if youโre wanting serious feedback you will die a lot with that build
okay yeah ngl it's not great
You will not have fun
you took the medkit boost over free grenades
https://darktide.gameslantern.com/builds/9d51275b-f9c4-4494-9b88-bfafbbbf4981/terrible-vet-build try this
Are you sure?
Yeah that build look doodoo I'm sorry
I'm not trying to be mean honest
It just looks like hard coping on trying to get as much crit rate as possible, but by doing it you have no damage and no survivability
literally any dodge counts including dodging guns
and it's very generous on what counts as succesful
60 seconds is a long time for krak nades
yeah but 60 seconds for a krak vs only getting them from ammo cases
Shock trooper build.
This is why I have stopped actually helping people, because I wonder if they actually want the help ๐
It's meant to
Genuinely, please argue.
It helps.
https://darktide.gameslantern.com/builds/9d51275b-f9c4-4494-9b88-bfafbbbf4981/terrible-vet-build for the 3rd time
Well giving criticism doesn't really help if you just deflect it ๐
Someone told you to take probably one of the most important nodes in the tree for grenades, and you replied with: "60 seconds is too long"
Like I honestly don't know what to say at that point
bro chill, he just needed the reason as to why
If it was deflected "why should I do that?"
Demo team and stock pile are vets best things
Please, explain.
Also you have a lot of wasted nodes at the bottom
well maybe not demo team

very very strong but not the same level of 100% pick
Uhhhh
Yeah Iโm done
Think about how many elite and specialist you kill
5% chance to get a nade
I know. In the meta shout vet build you take all those fun nodes
I mean if getting free grenades doesn't pop a light bulb in their head on why that's important, then they probably have never seen a situation where they needed those grenades
but if we're talking about NOT a hyper meta build. Like running exec stance helbore or funny infinite recon it's fine to not take it every time
https://darktide.gameslantern.com/builds/9d51275b-f9c4-4494-9b88-bfafbbbf4981/terrible-vet-build try this build, if youโre using shock troopers you donโt need the bottom node on weapon specialist just pick shocktrooper
If that's the case, then I feel like the build doesn't matter at that point. Because it's hard to explain why something is important to a build if they are not stressed into playing harder content
I'm very conservative with my nades.
I would say auric is the goal rn for him
not havoc
I'll look into it.
he's returning player
Auric was the havoc in my day.
You're a vet, spam those kabooms
But wasn't that node back then just as important as today? ๐ค
I don't think it changed since the talent rework
demo team used to give grenades to everyone on the entire team
They were always important
Iโm ngl even when I used to take kraks I still took both demos
now it gives it only to you which is why, while still stupid strong, is less a 100% must pick for every build
would still 100% recommend taking it when possible
but if the choice is like iron will or demo team, I would take iron will
Do I Nix "D&H" for my ability?
huh?
Iโm ngl if you wanna have fun on vet atm you gotta build him right
I mean I can just give you my recon build to do a TLDR
Yes
is that the one that revives teammates?
Itโs what gives you golden toughness
nah keep it
Extra toughness
it's what makes shout so strong
Donโt use only in death does duty end
This one is specifically for the MXII: https://darktide.gameslantern.com/builds/9c9abbca-ad8e-424c-8780-11409eba0097/funny-laser-pointer?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
Never did, luckily.
wish that revive shout iddn't increase the CDR
Invigorated under WS, keep it?
is this still a shock trooper build?
Yes.
what gun do you plan on running?
One of the recon lasguns, but I haven't used them all yet.
Mastery is a bitch for returning players like me
I probably wouldn't take any of the extra keystone stuff
needing to swap to your melee then swap back to your gun for the stamina to feet deadshot would probably be awkward
Even with "one motion"?
I mean give it a try, see if you like it
yeah
im liking this build, only thing id do is take for the emperor over born leader personally, and I wish there was a way to get one more point to get grenadier
you don't need a max mastery to try out talent tree stuff
Of course.
But I mean the guns.
also if you play on damnation or higher, the mastery levels go up pretty fast
you only need 2 correct blessings, you should have em by mastery level 17 or 16 anyway
I see.
the recon lasguns swap in and out fast
No feedback about the chainsword?
my vote for worst melee weapon in the game
The mark IV is good for hordes.
Nope
Is markedly less dogshit
nah nah, the other one is like halfway okay
yeah that one
perfectly fine for most stuff
One of the worst melee weapons in the game atm
Alright, why?
Out dated
Really?
Poor adms
Horrible damage into everything that isn't a poxwalker
honestly not really anymore
doesnt dclaw clear trash faster
Is the meta option that GARBAGE dueling sword?
Fastest is Rashad
If you want melee recommendations everything but chainsword
It's one of them
power sword is better tbh
yooooo
drip
