#veteran-class
1 messages · Page 1422 of 1
ah gotcha
im just tryna cover my bases on what to improve on outside of not getting killed 3 times
My primary Vet build for Havoc is plasma + smokes
i think i'll touch plasma when it gets reworked
dont wanna get too used to current state
same reason i havent touched my arbites since getting it to 30
learn 2 aim and helbore priorities, as the Vet, you're generally the best one for ranged support
Obviously don't neglect your melee
How 2 Vet
but then again the cara and boss damage mk 4 did was very good
learn 2 aim
hm now that i think about it i could probs run WS with zarona shotty instead of just DB so it'd be a compromise between horde clear and being able to snipe specials
Gale's Accatran shotgun build could probably work
Papa Willy has an even weirder one with that shotgun + Thunderous ChAxe
huh thunderous chaxe is interesting
Basically saw into big targets, and now your flames and bleed DoTs are juiced
im still brinigng up my mastery for it on zealot
but god damn it makes me question why im not just using thammer instead
they both have that same bad horde clear big single target dmg thing goin on
You know about buying a bunch of weapons and then sacrificing them all at once?
This works pretty well from my experience, the ChAxe is just very cumbersome
broke 😂 🫵
600k trying to get a good roll for relic blade LMFAO
is there a way to skip needing to reunlock auric? Haven't played veteran in a while and really don't feel like playing 30 level 1-3 missions
Time for some back to back Maelstroms 
AFAIK no, I was gonna say you could skip Battle for Tertium but that doesn't reset your difficulty
If you played auric before I don’t think you need to unlock it again on that character 🤔
But if you need to grind
Do train missions
Those are like 9-12 minutes each
Does quickplay level it up faster or does that not affect it?
Character is already lvl 30, I'm talking about difficulty progress
It doesn't fill the progress bar quicker though, only completions
shid
you prob already unlocked aurics
can we choose specific missions now or is it still rng dependent on whatever's on the board?
Latter
But Orthus is missing from the board, even though you can connect to it in QP 
Nope it's making me do it again, ffs
it does that
level 500 weapons and max talents but I have to play lvl 1 missions
thanks fatshark, I love it
i dunno how they calculated it bc i havent touched my zealot and ogryn before the difficulty update and they start at damnation
brutal
or is this a new vet char?
shit i need to check my other characters lol
All of my old characters were able to play on Auric
It may have been that you needed to do an auric maelstrom
It was funny doing Auric campaign missions 
go to barber, do personality wipe, then choose to skip intro campaign
Imagine a world where Darktide has options to customize the user experience instead of everything being pigeon-holed into a specific form at FS's convenience 
yea i have to grind from damn to auric on everyone
it's unfortunate that some people get caught in the cross fire but I think the difficulty thing is necessary
tbh it is kinda funny because it's good in theory but
since everyone was on arbi
and breezing through the difficulties on arbi
theres a lot of arbis in auric/havoc that dunno what theyre doing
so it's the same effect 
they really should give people with multiple level 30 characters some sort of xp bonus
and skip the difficulty unlock bullshit
such a waste of time
this didn't work but thanks for the idea
this here is real
but those people start failing missions around damnnation
so it is fine
and you can still do the funny thing of buying a rashad at level 1
for sure
I just watched a man pop a med stim while standing in front of a terminal with 4 charges
then immediately die
the fact a lvl 1 bot with random gear is better than some randoms in Auric is always "interesting"
vet feels so glass cannony in havoc
sometimes it is about sending a message
I bring down like 8 crushers then die to a random dreg with gun
whats taxe dump again
Mob
if your character hasnt played but was created before arb patch you'll get the option once
(the taxe itself)
if you select to do the story then AFAIK you must do it all the way
(throw it into the garbage)
oh funny I got a 60 mob from bruntbot immediately
:^/
and what's dump on rashaad
Also mobility
yup
was there any change to the pinned guide for the Helbores? i remember something on blessings but idk if perks would be the same
Pinned guide hasn’t been updated I think cause path is migrating everything to a Steam guide
but what's being used on the helbore nowadays? specifically for the IIIa
what's falter useful into? dont recall what is supposed to do particularly (I know its stagger more, but when that's relevant?)
so kinda like if you shoot a tox bomber in the body so you always interrupt its toss?
assume so but i've never taken falter personally
I can't get one thing
that's for melee
the second part of the blessing is what is for the helbore, whcih says it just increases the strengh of stagger
For my autogun build I use Onslaught talent, because it allows me to drop everything, including high armored targets if needed (and to help my team to kill them as it puts Brittleness on them rapidly). Why exactly do I need to use any braced autogun except Graia (the most rapid firing one)? It gets you the highest dps of all 3, and armor penetration doesn't matter with that talent. I don't see any other benefits in the other two tbh
Because brautos suck
Agri brauto has highest cleave which makes it best for the niche
if we are going there, why use anything than the Vraks autogun? the issue is that most Aguns are lacking a niche of power to answer that question, so now we have guns that are powercrept

Brauto's clear more efficiently as a flamer sidegrade
it does BRRRR and that's what I need!
mmm.. and Graia just has better density of fire and more rounds per minute, so they are kinda equal in that regard. Graia is also much easier to use, due to higher rof
and lesser recoil (I believe)
idk, Vraks might not cleave though a horde but it kills faster each target, sometimes achieving faster clearing on H40 hordes
That's the one I use on my other build, for the same reason (better rpm and dps, armor is negated by Onslaught) 🙂
Never understood why so many builds suggest to use Columnus
prob because that's what Vraks used to be called
speaking of helbore lasgun, which one would you recommend?
I said more efficient, not faster
III or IV, though all of them are good
really?
why they used the same name to name another different gun will always confuse me
if you are keeping the name leave it on the gun that had it in the begining
The meta Columnus got renamed to Vraks
The not popular Graia got renamed to Columnus
III i can understand but the IV.... well it offers more damage but the firing rate can be problematic....
Peak Fatshark right there
Question: now that Helbores are goated as long range hunters and recon is still the king of efficiency ammo consumption, what should be the niche of the infantry lasguns?
Well helby 4 is the hardest hitting ranged weapon in the game so far
weight of fire helps a lot
and it hits like a truck
okay, that makes sense then
😭
still no idea why people hate brauto, it's not ideal (sucks at midrange alredy), but it works ok
honestly the gun feels soooooooo good to toss enemies lifeles karking bodies with a singel shot
it's ok, just power creeped pretty badly
what blessings do you recommend for the helbore lasgun?
Surgical + Falter/Weight of Fire/Hotshot
Mk5 doesn't need Weight of Fire
So Armourbane becomes available for it
Although helbys don't need the brittleness
they work, but they dont feel that have a bigg leg up over Vraks, which is weird because the obesefish didnt gave them more ammo or better stagger that feel that you are making a good trade
lowkey because recon lasgun does its job but better. IDK how well braced autogun does on #arbites-class but i'm sure it's better than vet
I mean, I would love to love the braced autogun. But yeah
funny that recon is regarded as soo good when its damage is so averange, it just feels that it has the amo to go the long run AND the inferno blessing help it to keep up on damage
wonder how would go if the recon didnt had infernus
ok, the weight of fire really solved my problem with the helbore so i'll stick with III
it'd be mid
no
okay.
tbh the only class that can make "good" use of the brauto is zealot
they can get the most value out of its enormous suppression
its already kinda mid, but it gets the job done, I fear it would be beyond garbo
and have easy access to spread reduction so it actually hits things
now to choose between surgical or falter....
you want surgical all the time on the Helbores
how is that even a choice
falter/WoF/Hotshot are the swaps
surgical bro
surgical can be time consuming when dealing with large crowd
Helbores L O V E crits
Surgical is mandatory
so much helbore slander here today
Otherwise you're not doing shit if you hit bodies
by the time it takes for your weapon to reach full charge surgical has given you 30% crit chance
yeah, helbores are not vs crowds, is to say "this MF needs to die NOW"
And are losing critical Weakspot damage
oh yeah, forgot about my power sword
okey then, so surgical and weight of fire then
its a solid combo, specialy for the mk IV
i'm sticking with III, firing rate is really important
III already shoots pretty fast without wof
the breakpoints will make up for the firing speed on the 4 vs the 3 imo
JUST saying: Helbore mk IV hits hard enought to erase crusher congas and bosses with quite ease
but the other ones will provide more use when shooting the gunners and specialist you will have to deal more often
mk V would take some other blessing, armourbane can help the team while still killing smaller fries
(seriously, why the mk numbers dont line up to be in order of more damaging one to fast firing mk? its so confusing!)
it is fine to start playing III if you're not used to the gun, once you're used to it animations and all. You can try IV. Though some people stay on III as well, it's not a bad Mk
It used to
😭
Why did they change it?
we will unironically proably never know
I thought it was to make things more lore friendly? Since some of the marks were already weapons in-universe
What perks are best for recon las
Dumdum and infernus usually
Deathspitter if you’re using brown variant and like shooting hordes
i use crit chance unyielding
Usual flak maniac not good?
You can sacrifice weapons for mastery XP? Did not know this
yeah you get more mastery xp if the weapon you're sacrificing matches the weapon you're leveling 
Is that when you discard or when you sacrifice the weapon like how you used to have to farm blessings
Seems like flak + maniac good if not running infernus, otherwise u want crit chance (usually paired with flak)
that'll work fine, i personally find the flakiac dps already adequate tho
and want to raise chance of proccing infernus and shock trooper
so crit chance
and kill bulwarks and bosses faster, so unyielding
btw what is this bug exactly
what is the cleave on tier 1? I've been using a build that relies on cleave. For fun.
I think it's a really funny build and hate the idea of it not being as good as it could be
So HotShot is deceptive, it does not increase your cleave but rather debuffs the enemy's hitmass by 50%, AKA half
The first tier of the blessing gives something like 80% instead of 50%
Unironically you could take the Helbore with HotShot, and pair it with the shovel for the funni
im probably better off running recon las to snipe specials/elites on final toll huh? helbore enraging reapers is a bad time
if they make the plasma so the charged shots are important i'll probs just treat it as a helbore sidegrade
shit's fun either way, dark angels my beloved
I respect the First
I'm a Blood Angels guy, specifically a Lamenters guy, but I like most of the BA
im usually more into the traitor legions, havent really found any loyalists that sparked my interest
well, loyalists from the original legions
theres some chapters that are really interesting
for the heavy sword, is it defense or cleave targets that's the dump stat?
Defense
goated
i'm gonna assume it's probably something like
Savage Sweep (hitting 3 enemies increases cleave)
and Rampage (hitting 3 enemies increases damage)
for the blessings
ngl, I wish one of the mods also showed the account name in party finder
arbi + console is the most common lethal patterns I've seen
No it’s the same blessings as Rashad actually
HT BM
Generally I reject most Arbies in H40; I like one of each class on the team and I don't really care for what build you bring, but I'm extremely passive towards Arbies
With that being said, I had a pretty decent one in my H40 last night, against my better judgement 
as long as they know what they're doing i don't much mind them
that's the problem
but they're pretty damn rare
if
this?
It was also my first time bringing the Paul into H40
It's a deceptively serviceable weapon
the what
Power Maul

Yeah it’s just renamed BM
the...oggy weapon?
Power Maul can be fun
I like being a british with the knife
Or bonking on Crusher 'eads
Chasm Terminus Assassination, fighting all of those gunners on the bridge at the beginning and having them shut down because of the Paul 
is deadshot worth it on db shotgun
man I feel like I'll never break 17 clearance
what if I do it with duck n dive
should I go with Brutal Momentum or Sunder for the MKIII power sword?
if you want to use mk3 for whatever reason, either will work though i still prefer brumentum
brumentum will kill hordes faster
Sorry meant MKVI*
sunder is good against higher havoc, otherwise brutal momentum is king
if u cant hit heads well you could also consider headtaker as another alternative.. both worse than bm
I'm trying to get from Havoc 30 to Havoc 40 at the moment
how about using caxe with bromentum and head taker tapsforehead
Thanks for the info. That's, uh, really weird hehe.
also why run deadshot on a double barrel build
you could also just run weapon specialist instead and get a guaranteed crit every couple melee kills + instant reload
nahhh who tf is that
but that's for the next shot
wdym
you kill 3 people with our rashad or whatever
and you get a free guaranteed crit
the moment you pull out the DB
and you can just keep your melee equipped and store that crit shot for when you need it
ig?
also longshot on a shotgun is crazy
wait what
lets you do funny things like this
i mean I suppose i get what you mean but generally db can do that anyways. I will try this tho
whats wrong with stam regen?
Having a guaranteed crit to proc both manstopper and flechette is a very big deal
ohhh I see what youre getting at
desperado is just more impactful as a node imo
are you sure deathspitter wouldnt be better? cause thats just strngth all around
Stamina regen is nice but i think they're just saying desperado is a good talent to have if you're taking a melee attack speed talent
means you want to use your melee... so why not desperado?
esp when ur taking tac axe
6 stacks of bleed on everything you touch and infinite cleave or a bit more damage in cqc?
You can put bleed stacks on an entire horde wave basically
Honestly now i want to make a build like that for any missions with low visibility
i'm really bad at shooting at stuff when the power is out lol
also unrelated but like, why dont more people run recon with weapon specialist?
it gives you extra crit and also faster firing speed and reloading etc
it meshes very well ime
i hear noone talking abt it tho
recon benefits less from swapping between weapons a lot, and benefits a lot from nodes in the left tree
learn the reload tech
how so?
I'm very inexperienced, what reload tech for what?
The main benefit of WS on ranged weapons is guaranteed crit, but 2 extra crit shots every once in a while doesnt mean much for recon
+30% weakspot damage, +15% elite damage, shock trooper, +25% ammo reserves
I assume he means reload canceling?
Many weapons can be reload canceled to varying degrees, some are more notable like on the plasma gun
https://darktide.gameslantern.com/build-editor?id=9f708976-3d53-4551-b021-98977a4c35ec
marksman focus is literally so bad that its not worth taking imo
WAIT fuck did it wrong
i've been goofing around in scrub lobbies with a marksman tunnel vision build with deadshot helbore and hot-shot rank 1. It's, okay
it does let you stack up the stacks really fast if you actually get several weak spot kills in one or two shots
sorry
impractical generally means bad
and getting 10% rending all the time is pretty nice
if you have to work with a talent rather than a talent working for you, the talent is bad
imo
I think that's a fair assessment to make, though it depends on how hard you have to work with the talent and if working with it plays contrary to how to play the game
... MMF probably makes you play contrary to how to play the game
if you say MMF is bad someone will come here and say "it is not bad you just have to hit every single headshot" ☝️ 🤓

@calm shard

I think MMF could work if it had a few extra ways to work with it. Like, weakspot melee kills also give you that 3s timer to move around
okay I'm not good enough to make it work ig is a better assessment
like that's the biggest annoyance I have with mmf, if you melee you suffer
and this is darktide
yeah that's how I say it now. I made a mistake that saying that MMF was bad here and got a lecture for it 
https://darktide.gameslantern.com/build-editor?id=9f708976-3d53-4551-b021-98977a4c35ec
but yeah no what im trying to say is recon + ws is good, even if I did misunderstand the crit stat
it still has the fire rate this and the reloading really really really helps
every time i click that it takes me to the build editor
but it's like not your build
i think u might need to share a different link
sorry
i forgive u
i dont
Recon doesn't really benefit from it because the ranged portion of WS is for one single shot
you could just have Focus Target and benefit from it through the whole duration
the fire rate isnt
MMF is very good, bonuses are stellar
With that being said, it's DOGSHIT because the game pretty much punishes you for standing still, unless you are actively collaborating with your team, then MMF is just not worth it, unless you are on a hardcore Helbore build, or maybe the laspistol (or lasgun)
If you can maintain your stacks? Is a very nice
Also the Recon wants to keep firing as long as it can while WS is more of a flow of swapping between melee and ranged
eh
in fact to fully use WS you need to spend more time in melee
Oh hey Malo, how was your date?
i think it'd be better if it were timed rather than based on shots
fine, chicken parm fucking sucked but we had a good time
it was a thing for his mom's birthday so it was us and his family
yeah but the fire rate and reloading though
Sorry about the food, but I'm happy you enjoyed yourselves 
and also youre gonna have to use melee a lot anyways thats the nature of the game

you cant play this game like cod zombies
You mean the reload nodes?
i can do some quick and dirty testing with recon and WS
no, the automatic 3.3 per stack of reload ammo loaded into clip
i'll use tyrant's build
make helbore laser bigger and even more cleave
i will clear hordes with it and kill elites with it 
i mean you can say what you will abt this build but I've done my best with veteran running this exact thing
and that's ok ur probably really good with it
about as big as plas gun and infinite cleave should do 
It could just be that your build is good, but not using ws is even better
focus target just might be a slightly better investment
IMO if I'm running Recon, chances are I'm using Onslaught, and I'll just stick with a keystoneless build
Those melee talents are too good to pass up if I'm going down there
also with infernus is another thing, infernus means you get a little burn instantly and burn is very helpful in any capacity ime
My other builds don't go bottom right at all 
Look ok, let me put this in perspective. WS is always good if the weapon has a pull animation that allows you to properly make use of the Ranged activation, that is something that most guns have. So WS is always a positive for most guns. But it is more like, you have to stay shooting with the Recon, you objectively cannot kill anything as quick as you do with let's say a Revolver or a Helbore headshot.
So something like Focus target that lasts for longer will in general make your weapon be more hurty for longer
i really dont know what to say we seem to have completely different experiences
I can't be more clear than this
holy shit WS ranged attack speed lasts for an entire salvo on recon maybe
usually it does for me
i'll clip one sec
WS is not my first choice for the Recon but it's serviceable
I don't use WS that much in general except for my cursed bleed shovel + revolver build
bzzzzzzzt
when should you use charged shot/uncharged shot for the plasma rifle?
it literally makes it into a minigun
Always uncharged, never charged
you can use WS on pretty much anything, I think that even the Bolter can use it if you have One Motion
plus its not JUST abt recon. I use shovel a lot too
holy shit lmfao
and obviously that's way more than 10 shots
i like that
i use it for the extra like 3 ammo on swap
i guess it ignores shot count on recon and just sticks to the 5 second rule
also the infernus gives you a little burn each time + with the other one it can give you up to like, 33 percent of your mag, when its half empty and you need to kill a lot of things, 33% keeps you significantly farther away from reloading
Could it be that rof just stays for the whole duration, but the crits are per shot?
i used to use infernus but i'm using deathspitter now
since i'm running power sword
even vs bosses?
and in my experience i dont really agree that the recon NEEDS to be constantly shooting. yes its good for that and suppressive fire n stuff but it doesnt NEED to be, and since shovel's secondary can easily down muties instantly I do need to switch a lot anyways
You don't shoot bosses with the plasma gun, it's not a big game hunter
It's your perfect pocket sniper
it still lasts for just 5 seconds
yeah i imagine the plasma gun dps falls off when you have to cool it, right? which you would need to vs a boss
i like infernus better bc Im usually not that close and also it means if the target runs away it could still die anyways
but it has huge long range burst damage?
5 secs isnt nothing tho
just point at scary thing and it vanishes
wait, so it's just for taking out gunners and stuff? that seems like a lot of gun to waste on those
and the ranged attack speed buff lasts beyond the 5 second counter during sustained fire
after the salvo ends though the buff goes away
interesting
Plasma's strength is the immense cleave, anything that shoots you, you can shoot back, including through cover
ah, okay thanks
the thing with focus target is that its good but it also sort of inhibits your ability to like, warn your team of things. because the buff resets every time you ping
right nobody will stop you from killing that dumb bomber either
It has no spread, not affected by suppression so you don't get any sway, and you can basically shoot any specialist or gunner through any horde
also the stacks stack soooooo slow usually enemies dont even last for a single stack after you ping them, which makes it only really that useful for ogryns and bosses
So basically, the perfect pocket sniper
that's my case for ws over focus target for recon
If you overhead from spamming uncharged shots, well, you don't blow up
and ur not even using it on the torrent lasgun either
oh yeah
you need to be specifically with people who you are actively talking with so you can coordinate it in order to make it work because you constantly need cover
I cant do that bc I dont have a mic on my computer
ngl I do use it on the lasgun, easy to pull out and snipe, and then protect myself if I need to
its good if that works for you but ive tried that and I cant do it personally
i think that is loud/rapid enough to turn some heads in pubs
i think i might try that out just to do that lol
yeah i'm about to give it a whirl
I am the gunner now
Ultimately that's what it all goes down to, practicality
plus with exec stance which makes it more accurate and it eats gunners alive
Most cases FT or WS just slot straight into your gameplay
also its good at supression
MMF you kind of have to play for
I used to be a Battlefield player so I rock FT on most of my stuff, I don't mind the spotting 
may i ask why you chose not to use the left side of this particular node group tyrant
Onslaught
onslaught is good, stam is good, running helps bc I already got a lot of stam
I usually try not to RUN always cause like, sliding, but also it can be handy sometimes and Im not gonna make a 2 node detour just to get trench fighter
i cant even afford it
i do the dodgy means crit thing, not desp
desperado is verr good but this is a 70% ranged focus build
i'm gonna make some adjustments and i'll get back to you
yeahh
is Only In Death Does Duty End worth bringing for Havoc? It's quite nice tro be able to instant res teammates despite the extra cooldown
maybe the rework will fix this
this tree is so stiff
i dont get why they cant make the center tax node an actual upgrade rather than a toughness buff
i mean i just dropped counter-fire to keep onslaught, drop duck and dive, pick up close quarters killzone, and have trench fighter drill
you could maybe j pick one path at top so you have more free points for bottom but idk whether you want to swap off exhilirating takedown
i never used that it was a misclick
what u posted is literally my build lol
lmao
i think dropping counter-fire to get this is worth tbh
except i take suppression i find suppression is quite useful
Not really
i agree tbh exec stance recharges so fast extending it doesnt matter too much ime, also plus that killing specialists means lower cooldown too
The causes of death are usually big chunks of armored guys, Ragers, fire everywhere or gun shots
everything else is just the same as the build you posted, i'm about to try it out in-game
Try to res someone in the middle of all that and he might live for a couple more seconds before going down again
run and gun
It looks very strange...
it is bad
I'd say that reciprocity and desperado could really help you
people exaggerate it tho
It's... Kinda fine when you can maintain stacks
Problem is that maintaining them is kinda...
Fighting the game itself
I don't even bother trying to maintain them
I just headshot some trash enemies when I need them
and let it be a passive damage boost otherwise
I do have lashun build with exe stance and mf
its like if, say, portal had an upgrade that gave you bonuses if you didnt use the gun for 60 seconds
free cake
But I run camouflage and toughness regen nodes as well
So it kinda passive bonuses Indeed
Why you you want to run exe stance tho?
is fun :)
Kinda agree
and also yelling feels a little cheesy.
I advise you to try build of this dude
Infinite Ammo. Insane damage output. Elite & Specialist "Eraser". Survivalist Aura. Voice of Command.
You'll be your team's Favorite. Trust!
00:00 Explaining Lasgun Synergies
04:22 Build & Weapons (Chasm Logistratum Havoc-40 True Survivor)
44:38 Scoreboard (1.2M Damage & 373 Elites)
Music: The Gauntlet
It's boring but effective
And iirc it has exe variation
Or, well, you can just adjust it
i might ty
so many UI mods in that video
You are using bolter
Guy uses revon
Recon
oh with recon
uuuh
i dno
easier to see things
1 extra free point to put into like
trench fighter drill
do you think chainsword would mesh well with dbsg
this is kind of a blast
as someone who doesn't use lasguns very often
I’ll be checking it out also
I will say the recon lasgun does eventually get sorta annoying to listen to
Beejuuuuuuuuuuuuuuuu
Who doesn't love the lullaby of a weapon going AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA, though?
For 3 or 4 missions sure
do mortis trials contribute to mission progression in terms of unlocking higher level ones?
figured it might break up the monotony of playing 40 level 3 missions
40? It's like 10 wins to get heresy.
useless
fun, but useless
would much rather have gold toughness
kind of agreed, thunder hammer can do the same thing in less time
you say that untiul you get a triple captain spawn and 2 mons
you say that but that build is 100% capable of being the only person killing elites/specialists on the team
I can, and do finish matches where I have over 100+ elite/specialist kills each and my team has like
30 between them
If I have the space to do so I will kill every single elite, specialist, and monstrosity on the map
by myself
I wish Vets did that instead of thinking themselves Zealots
nvm, blind
do you have this build posted somewhere?
in this match (that I lost don't look at that part) I have 141 elite/specialist kills which is more than the rest of my team combined
admittedly by uh
1 kill lmao
since the rest of the team got 140 special/elite kills between all 3 of them
Imagine if they add more Personalities to the four base classes down the line
I'd love a Krieger just to see what they'd do
https://darktide.gameslantern.com/builds/9edec46b-39c2-4705-9e7c-7d813b98c72c/havoc-exe-stance-bolter the literal only one that I do
lucky you!
actually I think I stopped using volley adept in favor of tactical reload+marksman
This requires the team to keep the fodder off of them
true
every havoc wipe it's always the same
team doesn't bring horde clear
wipe when overrun by ragers+poxers
If the team brings clear a vet can absolutely paste elites with exe stance
cavalcade and shattering
yeah
exe bolter does so much fucking damage that puncture isn't super necessary
Mfw the boss just gets fucking deleted
can replace cavalcade with surgical if you want more crit while using the gun "normally"
I was using that on a castigator arbites
I can imagine that with exe it would go ham
(And also the footage of u deleting the pogryn)
My only thing is how do you keep up your uh
Your ammo
people srsly sleep on cavalcade
so good at melting bosses
You bully the rest of your team into giving it all to you
Its peak
cavalcade also helps with killing a lot of clumped elites while ADS
if your aim is REALLY on point
You dont need that to kill elites but okay
I don't think thats what was being implied
the thing that usually screws over my teams are either groups of ogryns, groups of ragers/maulers, or bosses
all of which that build is excellent at dealing with (if you have ammo)
heavy laspistol on vet feels super weird
Confirmed kill abuse is honestly 90% of why I can survive in Havoc with no golden
i don't think i like it..
Mainly the sheer elite spam and specials will constantly have it up
ight let me take a crack at this rn
or in like 40 minutes coz i need to get some randoms on party finder first and im EU
Good luck lol
Yeah to just kill elites
to kill all of them including crushers and maulers
by yourself
yes
do you just mag dump everything or do you bother to actually scope in for snipers and such
unless it's a boss right in front of you and you can actually hit every shot
I assume
yes
is there any way to keep it going after a bolter reload or is it just too long to retain volley fire
Thank you for sharing it, I'm having tons of fun with it today 😄
different from the one I played before, it's more like a stealthy viking style of play 😄
double barrel feels too weak still
like it can't even kill a dog with guarantee at close range, unless you aim really well
you are not supposed to aim with a shotgun at all lol
any reload speed boost is enough if you reload IMMEDIATELY after killing something
I can't aim even if my life depends on it lol, that's why I use brauto for my "left guy" veteran 😑
yeah usually i just melee them tbh
dogs are super easy to bait
and then you just wack them
outplayed
rookie mistake
https://fximgur.com/a/BGqxr4L todays conversation in vet chat made me feel inspired to take clips of regular exe helbore gameplay so I have actual examples of how the playstyle functions and the value it brings to the team
The video has some interesting perk choices lol, I’d prob stick to more mainstream build options to start out
cool im still gonna run powersword tho
typical youtuber moment
it's not a super unconventional recon build
it uses onslaught (and misses a few usual mainstays because of such)
but otherwise seems pretty normal
I rate it "It's not the way I would build for recon lasgun but it sure works" out of 10
I mean it’s got onslaught, MkXII recon, opening salvo, and he makes some interesting alternate recommendations too left of tree, no reciprocity, no close order drill or confirmed kill
not a bad rating at all
I agree it’s not terrible but some of the choices are a bit silly
I haven't used close order drill in my last....god I wanna say 120 levels of veteran?
I stopped using that for one motion+O4B a loooooooong time ago
even on exe vet
it's too difficult to throw away my shredders instantly regenning me to full
and the doubled melee toughness regen
Oh yeah fs I’m not saying that’s not an option, but choosing the left side over the middle or right side is kinda unorthodox
I have a deep seated longing for exhilarating takedown
literally if it wasn't below longshot and was moved to where longshot is
I would drop a grenade regen for it
Hahaha
I think the boss killing aspect is the cooler one
your Helbore would be one-shotting those guys even without Exestance, no?
I bet you could kill a Pogryn with like 10 shots to the head in H40
i've started to realise this actually
I still dupm into a crowd of ragers/shotgunners but been practicing doing ads one shots instead
way more effective and efficient
i feel like soooo much shit spawns in auric stg that i can't afford to dump into every horde of specialists
Oh hey deadshot mf tunnel vision
‘S been what I’ve been doing hehe, though with hot-shot which probably makes the build worse. just working on what melee weapon I want to use.
Using the shortest charge time mark helbore for it and trying to think about what the second blessing should be to go with the hot-shot.
Do you use the +15% rending at 10+ stacks node of mf?
no
waste of a talent point when using helbore IV
and vastly outclassed by the +10% rending for free at all times right next to bring it down when not
Why is that? I’m asking because I’m very uneducated with darktide. I tried doing some quick google searches to see if there was an easy reason of like how much is ‘enough’ rending or if you use that brittleness blessing which means less rending needed or something
But I’m just guessing at this point
helbore's ADMs are generally high across the board
depends on a weapon by weapon basis
Helbore doesn't need rending/brittleness unless it's Helbore V
Helbore IV has the kind of armor damage that means it usually 2 shots crushers/maulers
So getting extra rending isn't really helping
Any weapon that has a "penetration" stat allows you to view their ADMs (armor damage modifiers) in game by inspecting them iirc
im glad you nerds are here to math shit out for idiots like me
really bad veteran player got uppity at me because I didn't bring thunderous for my blessings
cried for literally the entire match at it
incredible
(my weapons don't even have the option to get thunderous)
I actually don't know how to read the helbore's stats, it suggests the mark IV only does 5% damage to crushers/maulers? But I know that isn't true
I have to be reading something wrong here
this is uncharged shots' ADM
charged shots use a different set of ADMs
that aren't listed here
don't think abt it too much tbh
refer to this for helbore IV builds
I'm thinking about it because the suggestion to inspect it came up and I was using Rending on my Helbore
<.<
What is the dump Stat on relic blade
mobility
cuz it changes like nothing?
damn
by default it'll 1hs scab gunner without crit (havoc)
and even with +25% flak u won't get scab rager 1hs (havoc)
ts pmo 🥀
I think the best is maniac + unyielding
Trying to build an Exe Stance vet makes me realise how painful it is to maintain Toughness as Vet
yea but don't you feel the hair growing back on your balls
Clutching as an exe stance vet does feel like my balls grew half a size larger
I wonder if Vet could get an ability that loads from reserve to magazine
Old exe stance used to reload like PBB does
Was removed because of bolter double mag dumps
And similar schenanigans
I feel like just increase my reload speed, and more toughness generation on kill or something
then it's really like a kill or die skill
sometimes i just want a whole vet team with different voices 
There was an ultra rare banter if you had 4 vets in the squad
Can't find it right now but I want more of that
pls ping me if u do
I think the rarest one I heard was the mention of rough riders
i did a havoc a bit ago and my professional was talked with lose cannon about deserting morrow
https://youtu.be/9jxXPgZbfuo?si=fydrJRm0EUhVrEkD
Around 7:50 rough riders mentioned by @faint beacon
ok thats cool
playing w bots should give u a similar result
I forget bots are a thing
bots are no fun
I remember when exe stance reload would also cool your plasma
Tho it was before plasma got any cleave to basically it was still shit
Catch-a-Breath, Out for Blood & Confirmed Kill are your friends; use them all 
Bots are extremely dumb in this game
What level is this?
Havoc 30
Because I KEEP getting chasm station with heinous and pox
so it's always a derank
We enter the literal FIRST area right after we spawn in
Wew
Twin plague ogryns
Without pain there's no gain 😛
Nah boss + gas + rituals? That sucks
I get it all the fucking time
and heinous rituals is so busted because it REQUIRES you to go fast
which hits triggers
You do have a boss killer set up?
I had 2 arbitrators and an ogryn
Not rly, spots are kinda same so you know where to hold and push
Red + Purple + Gas would be understandable
A lot of people don’t know how to run abritrator
You know chasm station how you drop down that ledge and enter the pipe room
Rituals + gas sounds like real bullshit
It is
The floor is lava, but oh don't worry
We'll spawn Karnak twins ALONG with the heinous ritual
So the floor is more lava
Still better then red colour I feel like 😄
Chasm with rituals is legit stupid
Rituals in general is stupid
(Judge voice) THE FLOOR IS DAMNATION
I've had red + yellow + green
I get all the absolute dogshit modifier combos
Hell nah. Rituals and gas is a time nightmare
Well time to take break or lower down 😄
I like these two
Agreed
Especially now with arbies who can stay in green
Usually seen arbie who just staying in gas with ogryn and rest chilling in da back
Healing plus rituals plus gas is a real troll
Well spawn one hex and you get rekted
Anyway , just wanna say knifes on zealots sucks
Rituals itself is ok. If a team is truly cohesive it’s not bad. Otherwise it’s a vibe check failed
Staying inside the Gas is not a good idea, in any case.
We minced two hex demons in 40 yesterday with sin and potato
He was running a heavy killer arby setup
Heinous is so astromonically worse than every other modifier it's not even funny
Can be a lot
It's the only modifier to my knowledge that actively FORCES you to do something or suffer
That’s the shitty part. If you take enough damage through the game it’s a long ass mission
Every other modifier you can get around by just playing the game, except heinous
Twins aren’t so bad except that asshole throwing out the mines
Everyone hates the melee sister but it’s really that gun bitch that annoys me
I disagree. But opinions differ.
If it’s not the Karnak map killing the gun twin first makes it easier because he doesn’t aggro
Karnak twins on their own is okay, it's when you get joint custody battles from multi-boss spawns
When you're fighting a horde, specials, karnak twins, and say an admonition champion
it becomes a certified bruh moment
Believe me I know what you mean
I had a 25 that people couldn’t handle because of mandatory 4 boss spawn at the start. No rituals even just red and pus
Multi-monstrosity is okay
but monstrosity + karnak/champ
or karnak + champ
is ass
Me looking at this when I can't even kill one boss alone: 
Yea the captains are more difficult in conjunction because they stay on your ass
swords captain is miles harder then crusher capt
Idk I think normal captains are about the same
It’s the limited damage you can put on them at a time that’s a nuisance
So they’re there for a certain amount of time no matter what
Sword captain still has that troublesome long range attack like Rinda though
if you were going to recommend a basic mod list for someone just getting into it, what would you recommend?
never really felt like I needed it but it does seem kinda nice to have some of the UI elements
Am i crazy, i feel like these are headshots but the game's like nah
why do i feel like im doing less damage than in meatgrinder
side note, is Quickplay still the best option for Plasteel farming? You seem sto get quite a bit from Mortis Trials but those often take a while to finish
idk why but the bolt pistol specifically is just hitreg problem central for me
Quickplay is still better in my experience. Shorter if nothing else
oh is that a thing!?
I SWEAR IM HITTING THESE GUNNERS IN THE BIG YELLOW H EAD
The aiming gets wonky after the first shot
Bolter is the same
Helbore has slightly misaligned sights too, in my experience. You need to aim higher for headshots
is the bolter alt attack into shot worth using
Btw I’d rather have a hammer zealot on my team that knows what he’s doing over a random arby tbh
I feel this kinda for bolter too tbh
Am i crazy? i swear to god im lining these shots perfeclty, like standing still no movement, white x marker
Crazy just how much easier this game is without heinous rituals
OH MY GOD
Get heinous rituals > absolutely buttfucked till derank > get non heinous ritual, it's easy as shit and rank back up > heinous rituals again
I'm so glad I get heinous ritual daemonhosts now
and power supply daemonhosts too
rituals is the easiest untill its bugs and starts fast ticking then instantly not good
It literally does this every time
and rituals is easy if you don't get multi boss spawns
which you always do
yeah or when a horde spawns and your team just goes "oh I know a horde literally just spawned but we're going to push to the demonhost anyway"
Imagine trying to rush down a heinous while getting your asshole pounded in by the twins
Sometimes you have to
because the daemonhost sometimes just breaks
and starts rapidly ticking up for no reason
keyword sometimes, and it needs to be communicated
Keyword sometimes indeed
also to keep in mind most pubs dont understand the concept the ritual basically doesnt tick at all if you dont fuck w it unless it bugs instantly
the amount of people in this game that refuse to use microphones in high havoc is saddening
communication is so OP
Here me out- Plasma pistols for vets.
iv pubbed to hav40 all three resets w out once using mic so idk
our plasma rifles basically are plasma pistols to a space marine
(correct me if I'm wrong)
Yo how do you turn off screenshake
it''s not required but it helps a lot
Like, give the current plasma gun added draw time since it draws fast like a pistol already
But buff its damage
Then give the plasma pistol the current plasma gun stats, but make it overheat a helluva lot faster
@deft mulch The Plasma Gun for the Veteran is a Plasma Gun. There is a difference in between a gun and a pistol. And if anything, it is downsized version of the Space Marine Plasma Gun or maybe a Plasma Gun adapted for the use by normal humans.
thank you for clarification
It may roughly be the same design
Plasma gun is a generic term for a two-handed, rifle-like, plasma based weapon used by the forces of the Imperium as well as Chaos in a support role.
There are also plasma pistols for regular humans.
Guard colonels and captains often carry one.
Are the captain bosses using plasma pistols, by the way
Or are they just one handing guns
Plasma or shotgun
One handing guns, I think.
One-handing a 2-handed plasma gun?
The plasma pistol is a bit more compact than that.
Ngl I wish we had plasma pistol for vet
They took the True Grit skill.
they have a name in 40k, so they get to have that buff 
My point is- Maaaaaaybe you can just... Chop the heretical parts off the captain plasma pistols, make it glue blue instead of red and then gave it to the vet as the promised new gun™
Plasma pistols will just be a quickdraw revolver with a massive magazine, but overheats in like 4 shots
my prediction is vet will get a new gun next update aswell as some tweaks maybe a map and whatever that new gun is will also be shared w arbites seeing as zealot had to share crusher
On TT plasma pistols are way more common than full guns, because the latter are special support weapons in the same category as grenade launchers, flamers, and meltaguns.
Whereas anyone can take pistols.
Even Space Marine Captains can't normally take plasma guns (they can take combi-plasma though).
Ratling Class when
Give them the dedicated sniper role with longlas and sniper autos
guys
aatartes plasma guns were also completely redesigned when primaris came
buddies?
please don't be the stealth vet that runs past everything and sits in elevator
Give exec vets an identity crisis
holy fuck
Yes the new Primaris Plasma is totally different.
Granted.
I shall do so with a shroudfield zealot instead.
i got legit brain damage watching taht loser run off, even lose stealth trigger all rooms and not fight any of it
this would be cool, but I wanna see techpriests first
I want one of their blitz abilities to be a shoulder arm laser or something like that
Activating a wall of gunners and reapers in a massive section of the map so you're actually forced to use guns in a predominantly-melee game
It gets better. The recent Kill Team gave them a full-on anti-materiel rifle.
wo
what was the point of that asshole honeslty, why do people play like that?
was it in Havoc?
welcome back wilhelm/zane
it's heresy im helping a friend learn the game
that's why, they're just trying to finish it as fast as possible
legitimately awful
when the arbities update came they made everyone play lvls 1-5 again so they're probably trying to grind it out
Solo strat, but they forgot players aren't bots, and don't magically teleport into the elevator when they push the button
blame fatshark honestly
It's called the Tankstopper Rifle or something. Used by the "Big Shot" of the Kill Team.
How do they, you know
Carry it
it's such an awful thing to play with i can't imagine waht kinda person you need to be to do that
They can move and fire with it too.
It... Looks like a regular scout marine sniper rifle
It's the one that looks like a hotshot volley gun crossed with a long las.
this is the image they have on the wh40k Lexicanum
They really brought a whole ass chicken
wouldn't you?
I mean they're basically space hobbits
Lmao no; you had an option to skip that entirely 
only on one character, I hit the skip button on every other character and it still made me do it
And they steal anything.
Weird cause i did not had that problem
It's 10 Damnation games to unlock Auric.
it let me skip it on Zealot but every other class I'm having to grind it out again
it's really fucking annoying
I think if you completed an auric maelstrom on that character before the update then it autoskips it but citation needed
It let me skip it on every character.
if you were already playing lots of high level missions on that class you start with them unlocked but if its a new character you have to do it
Brother what is this fucking
I choose to do campaign on arby cause i wanted to see what they did and had to grind up to unlock highier difficulty tiers on him but the rest of my characters? Nope they were available to do auric immediately
The Arbitrator may have had that option too, but i don't remember that because i chose to do it to see whats up with that.
4 bosses in literally 10 seconds of starting the mission
Double chaos spawn with BoN and hexbound daemonhost
I've been level 30 on every class since a week after beta ended, and it still made me do it
suffer 
I didn't skip. Big mistake.
Maybe you need to click on the lil squares above the difficulty word in the mission panel so you can increase the lv 
I mean fuck I'd spend my entire bank of 100k plasteel just to skip this grind
my guy how dense do you think I is
I refuse to believe it worked for me but not for you; a beta player no less
I agree with that.
Yeah no I also played beta, leveling arbite was ass
Quite; a frog has good memory but ain’t too bright
(i’m messing with ya btw)
I haven't done it on my Psyker yet, I'll record it and show you
just did the skip thing and it only skipped to Heresy, so I have no idea what's happening now
The fact that the mission terminal unlocks are account
and instead are character locked
is kinda dumb imo
Did you click the "do the story" button that they gave everyone this patch
I think u did
I don't believe you
Maybe he simply isn't allowed to play above Heresy, who knows. 
Unless mah boi only reached heresy & can’t play above cause never did 
clearly the game thinks I am a heretic
Well go play it idk
not much else I can do but play it, at least I can get my resource bank to 200k 💀
Thats the spirit my kermit friend; achieve auric 
also you were right the first time, it's a turtle, though it is a muppet
it's from a Swedish Chef episode where he makes turtle soup
Skip only gets rid of the campaign missions, IIRC. Difficulty levels have to be unlocked the old fashioned way.
Yeah i had some wondering cause thats clearly a kermit in a shell
I wonder why my psyker was set to heresy then
