#veteran-class
1 messages · Page 1393 of 1
Reduce the total amount of just waiting around to get the lucius fully functional
They are extremely insistent on keeping the somewhat longer drawing speed so making it so the first shot will just be at full charge when you need it would but much better than drawing it and also needing to charge it
I mean, an auto charge would just be QoL, any shot past the first would still take x time to max damage anyway.
isnt best shottie now the arbit one
One is horde mulch, the other is point at specials type.
yea but i cant use that unless im arbites
Yes, but we don't talk about that. Go four rooms down if you want.
whats good for horde mulch?
im trying out the zarona vs agrip combat shotties and im tryna see what theyre supposed to be used for
Double barrel
the question was what is the best shotgun, it was not restricted to vet class. technically I didn't break the rules!
The funni WS with reload build.
huh
Arbites triple-barrel DB is quite funny
Then the answer would have been obviously the new paid class one.
u guys are no fun
They just token buffed the combats and even then, I personally think those need another buff still.
Agripina is the best shotgun in the game if we're talking just the shotgun with no other talent considerations
Double barrel only makes the running with one specific set of blessings on one specific character using one specific build.
Touching the combat shotguns without touching special ammo... was touched.
it was implicitly restricted to vet since you asked in the vet channel
It's Agripina
As our shotgun connessur would say
Arby's shotguns are mid
Honestly, depends on what you want out of it.
Conniseur
Connecticut
Conne something
I don't know how to spell conneseuir
Connoisseur
it’s french so the spelling doesn’t matter
Wonder how many times I can get away with this joke

at least one more time
There’s something very fucking stupid about having to run a slug shotgun
Like can I just run a shotgun and not a marksman rifle
Stare at FS to buff Inf Las and such.
They should increase the base damage a little and give innate manstopper on shotguns to make them interesting. The issue with shotguns is they are competing with infinite ammo toughness generating melee weapons
A good combo would be something like a shotgun and knife but it’s overall just a lot worse than a power sword and other ranged weapons
ah yes, the 2 shot gun
accatran tho
With 5 shots.
They should give infinite cleave to shotguns to make them interesting
That's
💀
I'm on the side of shotguns are like... fine. But not something that you would want at higher havocs
And they don't need to be
75% HP, no missing wounds or corruption, died instantly instead of getting downed
I would prefer they reduced the mag size of them and upped the raw damage or impact
but as is, they're okay now
they are already reloading 1 round at a time
not like default shotties are deleting bosses (bar slug to a certain extent)
They have a mag size of like 10-13
and they do low damage without headshots and fire pretty fast
I see it as the trade off of more impactful shots and lower mag
at the very least I wish they could knock over non-ogryn elites and specials in a single shot rathe
Does Weapon Specialist give 33% crit per stack for 1 shot?
Is that a flat increase or a multiplier?
woooooah
At 3 stacks you get 99%
All CRIT chances are additive to each other
so basically 3 stacks = guaranteed crit 
kinda wish arbites had deadshit
just because it would proc walk it off
and that idea is very funny to me
I mean it would definitely work better on him
Castigator, ADS, get ammo back every kill
it would still not be great
Everyone wants a vet for the ammo regen
no one wants to be the vet
He's basically the healer
they should just make a proper support class
Sister hospitalier please
dw, I'm gonna push H40 with Double Barrel Vet
🙂
kinda similar to a arbite
Only in armor
sex sells, and they still haven't given ogryn a bikini
So sisters hospitaller would be an acceptable second
or give vet a maid dress and a medigun
""""""femboy vet""""""
Gib 1mil dockets an hour and I'll play ammo dispenser for you.
Can't be femboy if already a gal.
clearly haven't seen the buffed helbore in the right hands then 
girlify the tomboy
they should put estrogen in tertium’s water
i dont think they should
Rejected. I like my long haired tomboys.
though actually they probably should. might make them nicer
They are putting [Diseases] in the water
They are turning the frogs [into Plague Toads]
I feel like it’s overall more competitive just to create a melee focused build on a better class than take a veteran, if you cared
its too late unfortunately
if only veteran had a consistent theme of ranged damage dealing throughout his tree
Nawp, still tomboys.
check again
You?
maybe
Vet clears Arbites in grenade damage + support and ammo efficiency while having access to plasma and ds4.
Both will get nerfed lols
The average Arbites build claps off-meta vet builds, but I'd argue meta vet build is stronger than arbites
If not equal
You can run like 10 different Arby builds and feel strong with each... but Vet+Zealot need to run meta.
Vet + Zealot just need their trees reworked, and in the case of Vet... the keystones as well. Both classes are hard carried by a handful of op af nodes
Arbites can have similar grenade damage
mainly if they run the impact grenade and dogless
Its not remotely close if vet takes the 5% nade node
Nah, in practice too. Thats not even taking meta into account.
If running meta, the shredders are benefitting from Uncanny Strike
arbites also has a similar node, doesn't he?
Nah. Arbites gets one every 60 secs, and the Arbites Grenade isnt as good 1:1 as the Shredder from a damage standpoint
No I mean an uncanny strike type node
Also I think the arbites deals more damage
or at least more easily since you can chuck it into a special or elite directly
Nah. Strike Down is 15% Melee Rending vs Staggered, Prosecution Blow is 20% Ranged Rending on crit
You mean mean literally uncanny strike the blessing
wait am I getting something wrong?
oh that
And that applies to your nades
I mean yeah you COULD give rending to an enemy just to chuck your grenade at them
though I feel like... just finish them off with your melee
That seems a little too hyper specific for single target damage
No, the rending from Uncanny Strike is a buff on your character.
IE: You swing you melee and hit 5 weakspots, then chuck a grenade while you have the buff
not quite true given that shredders need to be dropped in pairs for meaningful damage
You can be fighting a horde then chuck a nade across the room, that nade has 100% rending and massive aoe
there's also a lot of value for what is basically an instant AOE stagger
whereas frag nades take a while to deploy
I mean why not just drop it at your feet right away
You could
Clear the trash mobs then just kill the elites
Shredders deal an absolute boatload of damage when supported with Uncanny Strikes
Can abuse bistol as well
Bistol is bug abuse, Uncanny Strikes is intended tho and op as shit
II'm trying it rn
doesn't seem to actually work
Yeah uncanny strike doesn't work with shredders
I'm in the meat grinder and the damage doesn't increase or decrease
They must have nerfed it then? It absolutely did work before.
You chucking the shredders at armored enemies right?
oh wait
it only affects the bleeding
not the initial explosion
yeah I gotta say even with it affects the bleeding
there's a major problem with it
if uncanny buff ends before the grenade blows up (it will) your grenade doesn't get boosted
so you hvae to throw it then immediately go into another head hit
Yeah, its like muscle memory and amps damage to 11 in havocs
It did about like 15-20% of a crusher's health
gimme a sec i'll try arbites grenade
out of the box the arbites grenade did about 15%?
no, more like 10%
Weakspot x5 -> Chuck -> Weakspot -> Chuck -> Weakspot -> Chuck .... loop.
Combine that with the node that gives 5% chance to give a nade back and you get to a point where you're spamming
Even if Crushers arent dead they are in 1 tap range
with some buffs it deals about 15%
yeah with uncanny the shredder deals more from bleed
but idk, feels so
demanding for that damage
Its 5% chance to get nade back on any elite or specialist kill by self or teammate.
Say there are 200 elites + specials... thats 10 nades + 1 per minute.
Even w/o rending thats nuts
in a vacuum ye
but if they were both on the same team and vet is granting those nades to arbie as well?
No, vet doesnt give nades to arby
eeeh. I would give it to arby not necesarrily because of the higher damage
but because of how fast and easy it is
Oh I get your point
wait does the perk no longer grant them to allies as well?
It did before the talent tree rework
honestly reading from outside this just feels like a higher effort version of something like the throwing knife bolter cancels or similar
I never it read it very closely, I just assumed it still granted nades for your teammates as well
like i can see the vision i (and likely you) just don’t have the muscle memory to make it work without effort
Thats why vet is king of nades and ammo efficiency, but has high af skill ceiling and meta loadouts to abuse
i respect any vet player that can keep up with an arbi/ogryn/psyker
in terms of damage
well maybe not any
Vet has tools to outperform all but Psyker
I think you wouldn't really even need full stacks of uncanny
I know vets that regularly outdps trauma staff psyker tho, and its because the shredder + uncanny combo
just like 3 would probably out perform arby in terms of purely grenade damage
I don't put much stock in outperforming others
not really, vet doesn't get anywhere near the durability or melee damage of ogryn. honestly arbi melee's stronger than vet melee too, with arbi also being way more durable
just more about what your own break points are
that's just the psykers being shit lmao
psyker has 100% uptime on infinite cleave
if they aren't top fragging, that's on them
I main psyker but I gotta admit
most of the time my top damage means nothing
because killing the horde of trash mobs that literally anyone could have done isn't exactly impressive
Yeah, Arby is strong af but not because its meta build is "op" but because how easy it is to make a "good" build and low skill reqs.
Zealot? You gotta be keeping up Duelist and regening Toughness through Dodges fe
the damage is really only at close range
single target damage is pretty lacking otherwise
it's more of a street sweeper
^ and now compare ammo economy
oh
And with WS you never have to reload
the one with the choke as range issues?
you can see in chobob's most recent h40 video
how painful the mk8 is against human elites that are more than 10m away lol
yeah
I just 2 shot a scab gunner at 22 meters
Yeah, imo the exterminators are wayyyyy overrated.
Theyre great, but Agri better
you could run castigator, extra shell
2 ammo for a scab gunner when you only got like 70 shots is doodoo af
yeah gives you a reload, doesn't fix the ammo econ tho
Thats why I say agri combat shotgun >>>>>>>>>>>>>>>>>>>>>>>>>>>>> exterminator
Agri has like 140 slugs with the +25% ammo node
I like agripinna combat shotgun before buff
Since that
Now people praise is good now
Happy
carapace is prob the one thing that mk8 will do better at over agri
Since the buff... my god the agri is prob op
The ammo economy is too good on agri
yeah it's one of my mainstays
I gotta say the only thing I disagree with
i barely have to take ammo, even in havoc
is the ammo economy
You get like 19 slugs back when you pick up a tin
I do run havocs but like
idk, for me it never felt very tight
thought i might just need to use the gun more
if you really need to save ammo, you can just focus on using slugs
2 ammo for a scab gunner when you’ve got 70? smh try like 10 shots for a gunner when you’ve got 1200
I LOVE FLASHLIGHTS
if you want more dps at typical ranges, the primary fire is very good
Agri is the best gun on Arbites and I don't think its close
i love the flexibility of the agri
tbf bistol is very good too
i'd prob rank them the same
Yeah the combat shotguns have always been medium range DMRs almost
esp because of bistol's stupid puncture interaction with dogsplosion
after that gets fixed, i still think bistol will be very good
If abusing bugs I'd put Bistol over the Agri
it's honestly the best sniper on arbi lol
But ye, Agri + Bistol are by far and away the best options
which is kinda crazy
Exterminator and Shistol are traps
arbi really doesn't get many ranged options
tbf shistol's got good utility with shield... it's just that the gun part is pretty meh
that's because combat shotguns are supposed to be the arbite's primary weapon
Even if you only use gun on bosses and specials... Shistol runs out of ammo
but since they already used the combat shotgun
hell nah
they fkn slap
they needed to take the executioner shotgun (Which is in lore actually a DMR that fires large slugs) and turn it into a normal shotgun
Prob is ammo efficiency
not an issue for me since im running a melee build 999% of the time
I see too many Arbites blow their load in the first 5 mins
yeah they're pretty good in auric i'd say
just not high havocs
esp now that pus hardened is back lol
blowing their load too early is a problem that plagues the player rather than the gun
starting to see arbies playing like knife zealots, a few rooms ahead of everyone else
also is the ammo regen on plasma worth it? I remember hearing someone say that the ammo regained was so low it wasn't worth it over the damage
Ammo efficiency is king, and agri has op af ammo efficiency while also having amazing bps
i can see ammo being an issue if you're playing arbi ranged only but why tf would you do that
the class can do hybrid builds so easily
Because the "Arbites is better Vet" memes the casual playerbase seem to believe
i can run EO and do insane ranged dmg while still 4 tapping crushers in melee 
anyone thinking arbites replace vets clearly doesnt know how to vet 
I mean people call arby the poor man's ogryn
it's just a meme that bad players will take at face value
Arbites = boatload of S tier builds, SSS if abusing bugs
Psyker + Ogryn = handful of SSS tier builds
Zealot + Vet = 1 SSS tier build each then a bunch of doodoo
oh shoot. I forgot about the alte fire on the exec shotgun
that can boost yours and your team's damage a shitload
Against what?
mainly monsters jsut to kill them... even faster
Using the red node boost team 10% dmg for 5s?
How much does brittle help vs bosses?
idk the value on it
I remember some guy test bleed plus brittle
40%
it’s not much iirc
onslaught is like 5% against plogryn or something because they’re unarmoured
Unyielding armor
probably helps more on twins or captain but not for the fleshy ones
Is weird
That's not true, they have the unyielding armor type
It's definitely weird that the alt fire on it doesn't apply the brittle damage bonus to the shot that fires it
How much faster does dog with brittle kill a boss than dog without
is it more than a 5%? i just remember that the buff was low since you already have most of the pierce by default so brittle doesn’t do much
not fast enough to worth the points methinks but the arbite channel might have better insights
Oh shit lmfao thought I was in that channel wtf am I doing here
I feel like ogryn is the only true SSS tier
psyker, vet, zealot are still squishy enough that playing bad will get you downed
ogryn just wades through way too much damage to be fair
oh and a free wound curio too
The others are like S
Those things you mention just mean they have higher skill floor
so if you somehow manage to fuck up on ogryn you can actually fuck up twice before you die die
I mean if we're basing it on just killing potential sure
but defense should still be taken into account
game throws such much at the player it's unrealistic to not get hit at some point
Thats the "issue" with Arby, not that outperforms other classes when played optimally.... its skill floor is just so damn low
ogryn just outright gets less punished for it
The more mistakes you make the stronger Ogryn / Zealot / Arbites are
Onslaught places 40% brittle on the target, which means you ignore 40% of the armor type of the target
How it converts to actual damage is dependent on how much the armor type prevents
And if you cant land headshots with tknives or you dont dodge to benefit from duelist then youre not abusing what makes Zealot strong af
ye but I think the difference is
at some point when you do get hit
the lil 'uns can go from max health to like 40%
ogryn might only go to like 60 or 70
It also depends on the weapon itself, since some weapons do more damage to specific armor types
yes but unyielding doesn’t prevent much. which is why the buff is low
yeah obviously if you're fucking up dodges you lose out on damage etc
but again it's kind of that unrealistic expectation that you will NEVER get hit
Bottom line, Ogryn / Zealot / Arbys can make more mistakes than Vet and Psyker.
Game just got a bunch of new/returning players
Onslaught is useful on DOTS, because dots in general have low rending modifiers
ability to defend and mitigate damage is important as well, not just damage output
Like I said it depends on the weapon
But the power of onslaught on bosses is that it is a universal debuff that the entire team and take advantage of
Everyone attacking that target will get the benefit of the 40% brittle
Zealot is tankier than Arbites. No question.
But you can have over 9000hp, that won't save you from a dog. Thats why Arby is low skill floor. Great ehp and has tools that make the class forgiving af
his dog saves him from dogs yeah but that's the main boon
but i feel like dogs, trappers etc falls under the skill floor area rather than class strength area
not always. Sometimes you're just unlucky but yeah
arbites just gets forgiven if he's unlucky or plays bad
With ogryn, he can just spam rumbler nades to make sure nother ever pounces him either
Ye, thats why arby has low floor. Its forgiving af.
Its ceiling isnt as high as the other 4 tho if not abusing bugs (insert bistol here)
but yeah, imo the ogryn is the only truely OP class that needs a nerf
Slapgryn is funny
a little too forgiving in everything. Especially when players can go through like havoc 30 with just the bully club and mashing M1 and taunt
I'd rather it be too strong than too weak like it was before
I guess the only updside is that it's not super invasive on other players
unlike smyker or something
I say make everyone strong af, but expand enemy rosters. We haven't seen a new enemy added yet, which is insane to me
where the game just pauses and the smyker kills everything
What’s the Vet SSS tier build?
shout vet
Raise player power, cool.
Now raise enemy power
no but warframe is fun tho
idk what to even do in warframe anymore
got everything
ETA and EDA are still easy
it was fun for a bit but constant power fantasy with no challenge sucks
Shout + nade spam?
yes
I quit warframe after putting in like 3k hours.
Haven't played in years (maiming strike meta was king at the time I quit)
- ammo regen aura
oof that was years ago
the real issue with powercreep is that generally the skill floor stays the same while the ceiling increases like crazy so you end up having to know what to do to actually do the endgame
DS4 + plasma
the endgame in darktide is fine rn
high havocs are still way above what most players can acomplish
average warframe player either copies a youtuber build, seeks out wiki info, or isn’t clearing sp.
and IMO that's fine. Some weapons are just for fun but still affective
but won't carry into a havoc 30 or something
I did solo endless endurance runs when I played warframe
oof i remember htat
takes me back
I've never done endurance runs
they seemed well....insanely fucking boring
especially now that revenant got his rework
Ye, I did a 24hr solo kuva survival run as Volt when kuva survival 1st dropped then quit
then don’t play revenant
I typically don't
level cap isn't even a skill test anymore
more of a build check
namely if you brought the correct things
skill test (do you have the skill to use google)
Love doing so much damage it breaks the damage cap and does -2,147,483,647 damage because thats the highest # possible in 32-bit (which warframe is coded with)
Most warframe players are weirdly bad
they'll see a warframe have a shitty armor strip and call it S tier
Caliban
Had a god tier riven for Tonbo, so the slash procs were clapping even level 9999 armored eximus in solo play. And the range was so much that even the stuff in floors above and below me were dying.
But I guess melees dont go through walls anymore
Back in maiming strike era, high range melees with max riven disposition were p godlike
And tonbo has like 25% base status iirc and is primarily slash
Which allowed it to bypass armor
High range melees are still the meta now
melee weapons aren't but high range melee is
namely just arcane influence
Yeah, thing is stuff like Tonbo could get absurd range and crit multis due to high base range and maiming strike adding flat crit %
@ max riven disposition
spin to win
Ye, quit because solo play got boring and multiplayer is a campfest.
The funnest thing about warframe to me is the god tier mobility system with slides/bullet jumping
And camping is like "lets take what makes warframe great and shit on it"
ah you haven’t paid attention to what the arbi guys have been doing
But I understand why you have (or had?) to camp in survival... enemy spawns and whatnot. You needed a Nekros or Hydroid (etc...) to raise drop rates for more life support and you didnt want spawns to be all over the fkn map
Idk if thats good or bad
I would say good in that now you don't need a more optimised team
and don't have to camp to fix spawnrates
bad in that now it's just a 5 minute timer
they’ve optimized camping on defense by using ogris + good movement to hit every spawn
Warframe is just a lost cause in terms of balance now
Only thing to keep people coming back is weeklies and updates
I assume that most people will pop in, grab the new warframe then dip again until the next update
it's what I do now
most incredibly old games without any form of competitive scene tend to do that
Push attacks wreck elites with Take a Swing
i was using hammerblow because knocking over ragers in a pinch is handy
giving up either uncanny or SC is 💀
Man going back to vet is hard after arbites
Hope we get the class update before to long
Or at least those new weapons
Hello. Would this be good stat distribution for this type of weapon? I don't really know whats "optimal" for all the guns. But this seems really good to noob eyes
I'm hopping between guns so Idk if its worth to just dump basically half of my coins on this
Mobility is dump
No
If you get close to enemy they’ll engage melee
Mobility doesn’t do much since you just sprint normally is not make you zoom speedy on every guns
Everyone take mobility as dump these day and pump more damage out
Dodging with you gun is fine
60% mobility doesn’t impact much
You get hit by gunshot anyway
Okay, I think I can agree with this. Especially with a gun like this, that stability probably helps alot for dumping headshots maybe
Yeah we not really in call of duty run and gun every zombies
With infinite stamina
The exception of not mobility dump is knife, dueling sword and possible tac axe
I was wanting to try something like that. Like, attack move attack move and hopefully outrun everything. but i think maybe that's a zealot thing. to run around fast
Thank you for the info. I was trying to do a kinda utility/support thing with one of the auto guns
You get backshot by melee anyway
Executioners with a recon laz i found to be strong but kidna boring, so i was looking for a way to make veteran a bit more varied
Entertaining to just dump the mag at everything. It feels like being an action hero
I kinda like the commander vibe they give it
Is this very good under any circumstance?
I'm going voice of command and smoke grenades, but i think i'm losing a point or two going from amokes over to survivalist
But survivalist sounds like the "best" one and some reddit threads said its basically a top talent
maybe ill just try and hopefully the 5% speed is noticeable
Might help for outrunning goons
Trying to get smokes survivalist and VoC in one build costs like 3 points yeah
Just take close and kill so you don’t get taxed
yeah i love it
Do you think the speed is noticeable ?
close and kill is based
Idk
vet feels so damn slow without the 10%
I’ll try this at least then. I was hoping to get some kinda sick spec ops vibe going
The DMR auto rifle maybe
Taxe your friend
yeah obv your weapon pick lets you go faster
but the 10% really helps on shit like PS
I made exe stance with close and kill is really feel little tiny faster
For some reason that makes me wonder
What do you think is the worst gun and melee for vet?
Or are the “worst” ones mostly niche
Okay. I was wondering about power sword
My own opinion just power sword dodge distance is not great for me after I use them
I think you’re right, because activating that special every time seems pointless with the seemingly small return
Ps still strong on elite and some horde
power sword is fucking insane
it's literally the strongest vet melee
it's just not everyone's cup of tea
Maybe I had a bad one, which is the case probably. Hard to say what’s actually bad as a nub since I’ll get crap versions and not know how to use
Dclaw or Tactical Axes easily
first answer is very correct, second answer is very wrong
Or maybe even Chainsword
Weapon combine gun and melee see how vet perform it
It was probably me just using it wrong with a weak one then. I figured it was that. I just don’t see a ton use it, so I’m unsure
Power sword need more speed and bump dodge distance
Then is good use
Some people take it challenge suffer elusive movement
you need a very specific setup: MK6, maniac + elite/cara + PC4/brumentum
Why do you say that about the claw? Spamming that parry to block hordes seems really good. I guess with that it maybe isn’t great at dealing direct damage?
I figured that was it.
I can see that, I noticed I get focused on parry and back myself into a corner and can’t chop my way out
Brumentum sounds like what college frat guys call some kinda plan for success
Okay dudes, today we’re gonna talk about Bro/Bruh momentum. Or “brumentum”.
Kyle, what the hell bro, you’re late again
Sorry lol
I need to learn that plasma gun
Plasma most time is spam light attack
I feel like I don’t do much with it and it has a weird feedback unlock the other guns
boring ass weapon anyway
I try to keep its heat super low when charging but idk
Optimized cooling blessing + spam light attack
You get 11-12 shot
Before overheat
Does it specialize on any thing in particular? Seems like an elite killer
Or you want pump damage is getting hot
It is
One shot elites
This is interesting I’m going to test it when I get one
The enclave will find me and want their gun back?
The guide maker told you need 69 thermal resistance and 71 charge rate
elite and specialist killer, but not really efficient on crushers
Which is you will lose a lot money to spent on brunt armory
Because that is perfect plasma
And perfect is very rare
Which is I keep 60 charge rate instead
Still do it (kill crusher with plasma)
@tall torrent oh yeah something I discovered is that Relentless Strikes does bleed
so if you have 5 stacks of it, and hit another enemy, that enemy will take the extra dmg and reset the counter
This is just how I play psyker
You means bleed make more damage with relentless strike?
nono, I mean that the extra Strength does apply to the next enemy hit if you have stacks of it
You know the thing resets when you hit a different enemy
Mmmm
but that first hit that resets, applies as many stacks of extra damage you had onto the new target
and then it restarts the counter
I was wondering why I was able to 1 shot gunners on Havoc 40 with DS that didn't have +flak
that's why
Does bleed do a dot in this game? Or is it the system where you do stacks of bleed on hits and then they take a chunk of dmg?
It do dot
Dot before stack lose steadily
Okay cool
Burn also
Speaking of burn
Brittleness lose instantly
Burn and bleed are the only two dots right?
Yes
soulblaze and shock are also dotws
Soulblaze is psyker dot
Bleed burn is general
Shock is exclusive
To arbites
And psyker
Oooooo, forgot about soulblaze. Curious, can any class to a dot build as a focus? Or is dot not a great thing to focus on
I saw ogryn had a bleed on charge I think and explosives do burn?
Horde bleed like ogryn slap bleed is my fun thing
I wanna say
You mentioning that
That whoever decided to approve ogryn slapping stuff is my hero
Since ogryn has talent access bleed on hit and bleed on ability
And also burn with explosion
I’ve never played a game where you can slap people like this
You use bully club and spam special ability
Waaaaitb
With talent called “batter” something
The bleed from melee applies on slap?????
Yes
BROOOOOO
Light attack apply 2 bleed and heavy apple 4 stack
Slap stagger on human sized
A lot
Even ragers
this is why I love asking these questions. You find out some hilarious random stuff
And rager die from lot bleed in few second
Exception is you can’t stagger ogryn sized with slap
Thank you for this. Now they need to add a purple pimp hat for ogryn or something lol
It weak on crusher killing and ogryn enemies
Strong against humans
I use blessing called no gut no glory on bully club
And taunt ability with sub node regen ability faster on stagger
There I cycle it again
My slap bleed is a meme
That’s the mode where you get 2.5% cd on hit right
if you run bleed vet you go to hell
Man, there really is a bunch of funny shit to try
From all the greatness?
I don’t remember how many bleed talents there are
bleed vet can be pretty good
wouldn't do it in havoc tho
that's a special type of hell
That even possible??
with a lot of patience
I remember I cleave the horde with mk1 long time ago, killing is not fast but moderate ttk. With bleed it make small bump ttk.
(Way before patch 13 something)
what do the brackets means in melee combos in the the vet guide?
it's a loop
is BC not block cancel
it is
I know mortal kombat combos when i see em
lol
in fg combos brackets mean hold the input
but thats just how we do heavies in darktide
the fact i remember is very great on lowest tier trash horde but when come armored mob dude, the cleave stop there
(spoiler: i just test 20 scab brusier with mk1 didn't cleave through it)
Sadge
Dclaw is such a forgotten weapon
must do headshot to cleave through it
Yo peeps, do we know when the balance patch that changes the plasma gun is coming?
Soon™
i manage survive 2 grimore reg damnation on last wound taken. with mk1 dclaw 
sweep horde like slicing cheese
Damn this channel dead af
going to sleep then
guys, suggest melee weapon for vet, excluding dueling sword.
Chainsword

Rashad Axe
Heavy Sword 9
Power sword 6
Knife 6
And that's it
Chainaxe 
Not 6?

I feel like the power sword isn’t strong. I think I’m missing something
Hello veteraners
It cracked strong
If you use mk6
Can you explain, please?
Blessing like power cycler and brutal momentum
Mk6 push attack is poke which you can kill mauler and crusher in one or two hit
Is also great killing elite mix
(This take is someone said a lot ps6 is great)
I use mk3 and I didn’t like how power sword mobility is suffered
If you use 5% speed node and close and kill your run slight faster with power sword
That seems very costly
Some like weapon specialist
I prefer WS
Veteran tree suffer taxed talents
Rework is need asap
I’ve only run tf2 vet and plasma ds so far
Yeah people here some known vet knowledge find ds is boring
I use sapper w/ tf2 vet
Plasma is boring, is powerful use uncharge attack
It’s fun for me, but I want some variety
I’ve only used taxe a few times, but that was on zealot
It was mainly just to prove a point though when I ran it
Best good player in zealot channel said Taxe zeal is cracked
Which is who?
I can’t remember
I haven’t tried new taxe yet
New Taxe?
Like the buffs
Roughly a week or two ago
@versed path PLAY
I like mk2 special tap on headshot stagger a lot
Manage stagger mutant charging headshotting
I like the combos plus I don’t really ever need to use a gun
Is feel ds less boring
?
Ds = Dueling sword
No
what;s the double barrel dump?
Is feel like dueling sword but less boring
The mk2 rb??
Mk2 Taxe
Ah
Mobility
Is the chain of meta for vet like plasma, boltgun, recon las?
Other take recon las is a meme type but strong, still a meme type
The fastest rof is the meme
What follows bolter then?
Bolter still good
Yes but what comes next?
Helbore
That’s third??
Am sorry I didn’t get the order
Bolter, helbore, plasma
Vigil auto
Is been long ass time vrak inf autogun we’re meta
I haven’t see more of them use in matches
To be clear, I’m talking about the descending order of the best vet guns
My opinion top best to down is
Bolter
Helbore
Plasma
But I kindly don’t follow meta this stuff is how people use
I’ve heard that the bolter is too ammo inefficient?
Magdump is the issue
I kinda need to use some meta. I can’t control other people and I can’t solo what I play
Snipping elite is keep good at it
People hate player magdump on horde
But mapdump on crusher I believe is a grey area
I only do that at the end of missions to pad stats
I don’t remember what they said about magdump on crusher
You could like 2 shot on bulwark to pop open shield as least collateral be 61%
51%*
Gah I can’t remember much
I haven’t had too much problems with bulwarks
Bulwark in pack would ruin your day
Bulwark pack rarely gets triggered
All people here talk about bulwark pack as form of bad day venting
4-5 is fine most of the time
I remember there like 3-5 bulwark last run in achiverum suck Raz
My team did least manage kill it
But you can’t solo it
3-5 packs is crazy. What were you running for that many bulwark kills
What were the map modifiers?
Heavy attack cc
None
?
Or maybe high intensity?
Wait bulwark packs spawn outside of havoc?
I haven’t gotten the 20 pack outside of havoc before
Still
60-100 bulwark kills is fucking nuts
Yeah I run mk1 dclaw doing horde low tier killing
How did you kill each 20 pack with the claw?
I somehow manage cleave headshot on scab bruiser one hit
I wasn’t, my teammate did it
Oh
Where wasn’t not mega pack
How did y’all trigger that many packs?
Just 3-5 of them
Lmao no
I was reconsidering my ability to play
I’m not perform well in havoc as my understanding
I went one time with my best friend who no longer play dt
Just 2 run havoc and stop
(He got moody with gaming)
Yeah
I wish some bosses could have some buffs though
Like red twins would be nice
Or purple burgles
You shitting want burgle healing blessing?
Yeah
Someone won’t like it
I wish I could have more environemental modifiers
Like pox gas and inferno
*at same time
Well, that would be with four people lol
Majority player havoc like “pls carry me”
Ainz?
I try . I need to work on door tech
A zealot player good at the game, he use auto pistol in havoc 40 managed
He made guide also
In this server
Auto only is nuts
… just auto pistol yes?
With knife also
amazing
Is there a vid? If it was fotf that would be cool to watch, esp. If the dmg on zealot was high
Ainz video?
Yes
I haven’t see him have video show what he did
He shown part where Bullshitery hit the ceiling
Like mutant throw him and get caught by burgle and eaten him
Or crusher overhead jumpscare one shot
If it’s just a normal h40 clear that’s cool. I might not watch it then though
Yes there is a lot of BS and it is why I never play at high difficulty. As a matter of fact.. I was giving a new build a try.. full sprint towards my team WITH a 5% movement speed node.. a crusher over head still nailed me.. even though I was some distance away
I don’t feel like it’s very bs tbh
It feels consistent with a good bit of variation which I like
bruh ainz just uses shredder because it's funny, even before the buff that's just what he did 
Ainz bs clip
No that is not consistent or should be allowed.. I asked my Team Mates about it and they said I was at least 10 meters away when the hit happened.. and they could see I was in the Sprint Animation
Well it was an overhead
Unseen overhead
It was in the fov
Do you have good connnection?
I don’t feel like I have much bs happening in my games
That doesnt matter.. In any game a good design is for powerful attacks to have one direction and one direction only.. you usually get some sort of indicator like a red cone on the floor. the fact an overhead can instantly change to a left or right side swing is BS
And I think so. I managed 50 ping on my games most of the time
Oh this one funny
I haven’t had that happen
Where the overhead is rapidly turned into a swipe
Looks like the BS happened to whoever is on that clip as well.. If its an overhead, it should only ever effect a SMALL line in front.. not to the left or right
That’s looks like a bug for sure lol
Overhead jumpscare
Cause Crusher was not targeting him thats why there was no sound; i dislike that personally & hope they fix it that ALL players may hear it or there is some extra sound playing like when shooters are about to fire at ya
I’m not the designer. I just play the game and I have a good time
Oh so that’s the redirecting bug?
Lot still hate silent poxburster
powersword any good?
It doesnt take a designer to criticize a game.. Fat Shark has always had issues with their hit registry/hit connecting even all the way back to Vermintide. I remember learning that even as Kruber with a polearm.. I am not immune to damage when sitting behind a team mate
I play w/o audio
Cracked, skill demand
So silent stuff isn’t really a big deal to me
I’m sorry it’s not what you want
no; the crusher was targeting the arby; arby dodged, Ainz did not
Its not a matter of what I want.. its a matter of its an issue that they continue to have.. and one I hope they fix. Not just for me but for everyone. Until Fat Shark understands how to design a game properly.. any game they make or maintain (Dark Tide or any future game).. They will always be an on and off game for most because its just poor design
Game is janked some way
It still jank
My guy who I queue gloriana private game and found exploit the map outbound
Like going off the path jumping on edges found empty room
Even exploit grab ledge and clip through enemy spawn room
Ooh I would love to know that!
Yes and thats the problem.. It will always have Jank because they aren't willing to fix it. I can understand a game having jank if its say an Indie Game or a small studio trying to make a game because you have limited resources but Fat Shark does not have an excuse. They have years worth of game design and were successful with War of the Roses.. Its just for whatever reason after War of the Roses, they lost it
they improved drastically from V2 tho; like in V2 hit registrations & some attacks are still BS; in Darktide, apart from captain melees, hits are more so precise where they land; there is no +1m gap between you & the enemy and they hit ya
If you at the station electricity pass the fence door on bridge right side you jump on crate then sprint jump on one open ledge it let you walk there
any viable stealth builds?
Stealth suck people hate aggro dump
I do use stealth with plasma 
I will agree but the crusher over heads changing to a side attack is a sign their jank still exists and they need to work on that.. and let us say for a moment someone were to disagree.. then I would point out that their class tree design is bad. they really need to fix Vet
i play in private groups. my players know what im doing
authough, aggro dumping on a crappy pub group sounds funny asf
That’s mean
how many pub games must i suffer where the randos seem to spend all their time counting the rocks ON THE WRONG SIDE OF THE MAP
Pubbie always walk off especially arbite one
They think they are invincible with dog
But it is why dog make them training wheel and build bad habit
Here is my take on Stealth builds.. It is ok to aggro dump because most random ques you are in, they are oblivious anyways. they wont help you most of the time. so if they are unwilling to help and lack awareness, then they absolutely deserve it
I remember my game last night.. 3 ragers chased our Psyker for like 25 meters and he only noticed right before the Ascension riser
They’re trying I think. I hate arbitrator. But I hope they smile.
I don’t really like stealth if they want to stay in stealth
Someone told arbite is a low skill ceiling
"why werent you with me" ........dude......you were 2 feet from starting zone. i told you 10 TIMES i was dropping down the ledge, and you needed to keep up. slaneesh got you occupied back there with dirty mags?
Stagger base class make it easy
Ngl dude, i fuck off the team to collect materials all time
I got habit walk off team cohesion to get 10 plasteel
People will always find a way to nit pick on you.. its unfortunately how people are. I know people get on my case for using the Antax Combat Axe and Hellbore.. saying I am not doing the build properly. I am always like ok that is your opinion but I did dump a crusher in 2 charged hits
I just don’t like being critiqued if I’m doing the most
crushers are painfully easy. grab ANY club, have stagger, and brittle........there, all armor is a joke......
Like I can solo twins with a horde, but like another boss on top and I fold
Is long time ago before patch 13 I went damnation with recon gun and some guy with scoreboard blame me for team wipe for bringing recon.
It’s just like 3+ boss soloing with everything else is not very consistent for me
And then they want book so they can live on arbitrator
recon laz is still okish. decent for an infinite ammo build
Yes Crushers are easy but for Vet.. being able to dump them at range is a sign the build is working because of the HP and armor value. Vet does not have any high damage weapons for VERY high difficulty beyond the Bolter, Hellbore and Plasma Gun. The Hellbore is much easier to hit heads with
vet, arb, or ogryn
Pre patch 13 recon were suck before
That’s why I got hated once in the match
Most weapons work I think. I do have to use a lot of melee though
Can’t have teammates super bad though
Oblivious teammate is everyone hate dish
yea, a cat knife can 2 hko crushers as long as you do it right
cat knife, duelling sword, any of the chain weapons
Uncanny strike knife is too much
I like to use the Antax Combat Axe because you can transition from horde clear to Crusher dumper.. if you land your strong attacks on their head, it is a stun.. you can stun lock them to a point where they cant fight back
What about rashad?
vet building has nothing to do with this unless you consider WS melee dodge speed boost and even still...
I feel like every weapon does well against crushers usually
True I was saying it is a separate side note though.. it is easy to see there are design flaws in other areas. compare that to War of the Roses where they did everything right.. its easy to see they are losing it
Try using a Hsword/Dclaw 
and no parrying

I might. I just like sapper shovel more
im gonna spend the next couple dys makign a stealth vet to spite trash pubs now
Most are okay, just new
Rashad is just as capable as the Antax on Crusher stun locking.. and if anything it does more damage but.. its not as good for horde clearing. the Antax have cleave as one of its stats in place of I think its finesse? I have to double check. Either way that ability to hit 1 extra target on the Antax can come in clutch
Path.exe like rashad with bromentum since has finesse i believe why he liked it also like; check the pin first video name file “electric boogaloo” something
I dont like to run anything too bad though, I won’t let myself be a burden
str affects stagger right? does it affect anything else?
aww shit.....fr?
Yes
oh that makes sense.. I remember something like that now you mention it.. It doesn't surprise me.. the Combat Axe was up until the Arbites being added.. one of the highest damaging 1H melee weapons. the Arbi Shock maul with suppression shield is just as capable in damage now as the Combat Axe
i need to look through my weapons later
Stealth is perfect for saving your team/games, doing objectives & diving normally hard-to-attack positions filled with set up range units; ppl underestimate stealth builds but then again remember - general gameplay of Darktide does not support stealth gameplay due to how dense the attacks are & the pressure you put once you stay in stealth for your team in a fight. Despite all of this; stealth is nice, broken even in a way - i just wish the point tax/high end gameplay would be better to support stealth builds
I think it is more than underestimating.. I think people have this stuck mind set about Vet.. that you have to have VoC in high difficulty or your a bad Vet. Sadly I see people like that in public lobbies
i like stealth zealot. go invis, hyper target problem units, and zip aroudn reviving, or hitting objectives without worrying about enemies
I don’t even see vets running VoC, or like vets at all usually
Low profile and close damage, cast and attack get boost close dmg no get targeted
I see VoC on nearly every Vet starting at about Auric
Personally; i only use VoC because it provides stagger... not golden toughness - if VoC did not had a node for golden toughness or it would not give it i would still use it
the 50 toughness you get is.......like nothing
I run meme build without use gold toughness
nearly ANY other source of toughness in the game is more


