#veteran-class

1 messages · Page 1387 of 1

frank basin
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Zealot tree is feel old now

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Psyker is already good with toughness regen without ability

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Ogryn is also too

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Vet had few toughness regen (without ability) as zealot has few also, two class is feel as skill needed not get hit many time.

untold mulch
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Reddit

What did yo u expect

frank basin
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Redditor hive minded of (bad) youtuber builds

orchid hemlock
frank basin
orchid hemlock
frank basin
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What essentric means?

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Self centered? Collective minds?

grand perch
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eccentric

orchid hemlock
frank basin
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I don’t get it (as non-native speaker)

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Outspoken I heard but don’t understand meaning

orchid hemlock
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Point is, Vet has had a pretty bad history with misinformation

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Well Darktide in general

frank basin
orchid hemlock
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But especially Vet

frank basin
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And path step in stop misinformation

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Path looks he dedicated to veteran

grand perch
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you mean misinfo like plasma should do 4000 damage on left clicks?

frank basin
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If that really deal lot damage it would be too nice

orchid hemlock
frank basin
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Because they are Reddit dweller

orchid hemlock
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That's why when Path drops the steam guide, we up voting that shit 😈

frank basin
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Are we scheming rigging elections?

grand perch
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not scheming, deciding on

orchid hemlock
untold mulch
frank basin
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Redditor would down vote path steam guide because they do bomb vote forum

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That’s is my thinking how they are

unreal bone
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Man getting 3 boss spawns at the same time sucks literal cheeks

frank basin
unreal bone
sudden cedar
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How about 3 real bosses, one of each, plus a weakened one for good measure.

unreal bone
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They are full health

sudden cedar
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Right at the start of the mission

unreal bone
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BoN, Captain, Lieutenant Twins

sudden cedar
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Nah

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Doable.

unreal bone
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Not really

sudden cedar
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Totally really.

unreal bone
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On havoc 23 with all trash mobs getting superbuffed

sudden cedar
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Oh just 23? KEKW_ogryn

unreal bone
sudden cedar
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Even more doable.

unreal bone
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Dude it's not doable I'm on my last strike for 23

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I mean

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it is

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but that exact situation was not

sudden cedar
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There we go.

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It is doable.

unreal bone
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BoN, Captain, and Lieutenant Twins

sudden cedar
unreal bone
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I mean 3 fucking chaos champions

orchid hemlock
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23

frank basin
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Did your entire team died?

orchid hemlock
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Easy

unreal bone
sudden cedar
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23 is like.. on the grand scale of things.. nothing.

unreal bone
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until well 3 bosses that have healing enemies around them

sudden cedar
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You kill the healing mobs first obviously.

unreal bone
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5 crushers with encroaching garden

frank basin
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This is your first time havoc?

sudden cedar
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This is like normal havoc experience.

orchid hemlock
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Just 5?

sudden cedar
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it can get much worse.

orchid hemlock
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Also crushers are not that scary, it's the reapers that are pretty nasty with the healing

frank basin
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Is reaper deal more damage than human sized gunner?

sudden cedar
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Any gunner will shred you

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The higher havoc goes

steep flower
unreal bone
frank basin
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I never try higher havoc after first time havoc with 1-2 with my friend (then we stop playing together l)

unreal bone
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I've been playing havoc since it came out idk what happened in the arbites update but it became astronomically bullshit

frank basin
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They add pus harden back

sudden cedar
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i could help too

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venting some frustration

unreal bone
steep flower
unreal bone
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I just have 5 bosses a minute ontop of healing bosses and rampaging bosses

frank basin
orchid hemlock
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I think havocs have gotten easier since season 1

unreal bone
frank basin
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Why people complaining it?

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I don’t know what in it either

unreal bone
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it reduces melee damage

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sorry

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rangeD*

frank basin
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Make sense why

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Oh

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Could be why

orchid hemlock
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Pus is probably one of the most annoying to anti specialist classes

unreal bone
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It can probably ruin breakpoints on guns like plasma

frank basin
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Yes

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And trapper

unreal bone
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I don't care about pus hardened

orchid hemlock
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It makes gunners scary, which is by default pretty nasty

frank basin
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Is mosquito

unreal bone
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Pus hardened doesn't bother me because I primarily either play close to mid range classes, or classes that stack dots

orchid hemlock
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It doesn't really matter though because they nerfed the modifiers, it doesn't spam as often as before

unreal bone
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Yeah it was never that bad

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To me personally getting the fucking 5 man blob of crushers with nurgle garden healing eachother and everything else around them

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is infinitely more annoying

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especially when you combo it with ally death = enrage buffs

sudden cedar
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@unreal bone @steep flower i think we both would be more than happy to assist.

frank basin
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Without one shotting melee like ogryn sure sound pain

orchid hemlock
unreal bone
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I already deranked down to 22 because 5 to 7 bosses spawned every 30 seconds

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Real bosses not weakened

frank basin
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BoN corruption is blah

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Getting on back is bit annoying

unreal bone
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BoN was always one of those 5 to 7 bosses

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making the floor is lava while you juked multiple chaos champions

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That healed eachother

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and were enraged

frank basin
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And Champion with crusher land strike killed you

unreal bone
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Nah the crusher didn't kill

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The sheer amount of shit that slowly piled up killed us lol, like 5 to 7 bosses ontop of all the specials being healed and enraged

frank basin
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Havoc is havoc

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Feel like need tactic and cunning to deal the problem

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And has be quick

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Hitting the dead horse slowing spread disease didn’t stop it

heavy rover
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Havoc needs you to be both brutally cunning and cunningly brutal

sudden cedar
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Gork and Mork.

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Or Mork and Gork.

frank basin
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Gmork

sudden cedar
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Gorkamorka

heavy rover
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Also pus hardened is inverse the higher havoc you go. Lower havoc rank, the higher the damage reduction from pus hardened

frank basin
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You sure?

heavy rover
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If I recall correctly, unless if the devs changed it recently

frank basin
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Like infantry lasgun dmg fallout inverted?

heavy rover
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I meant like the flat damage reduction you get when shooting pus hardened enemies

frank basin
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Dealing special and elite ranger be pain then

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For me

heavy rover
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Yeah it's rough

frank basin
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Playing the dance avoiding firing

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3 sniper is a slideco

sudden cedar
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Just 3? KEKW_ogryn

frank basin
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3 if they targetting you

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5 is extreme slide(dis)co

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1 2 3 cha cha move set

sudden cedar
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How about sniper gauntlet

frank basin
sudden cedar
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Many.

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10+

frank basin
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The sniper dance

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Otherwise I’m going play arbite shield maxxing

sudden cedar
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That won't help you KEKW_ogryn

frank basin
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It will

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Shieldmaxxing pilled

trim badger
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The resistance is higher the higher ranks

heavy rover
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Maybe the resistance could be because of the higher health pool at higher havoc?

untold mulch
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I assume so?

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Otherwise it would be kinda wierd to make it inverse

trim badger
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Still feels very silly if true

unreal bone
heavy rover
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From my experience I got so frustrated with pus hardened with lower havocs that I started using infernus on las weapons to stack burn

unreal bone
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Nurgle Garden got replaced with Final Toll and my life literally became 1000x easier

sudden cedar
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I don't think that is really that much easier.

unreal bone
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It was astronomically easier without nurgle garden

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it wasn't even close

sudden cedar
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Enemies that have healing don't heal each other.

narrow frost
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I love new vets

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using cover mechanic

atomic void
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chad

narrow frost
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omg

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hes too good for Iron Will

narrow frost
topaz lance
tame lodge
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Fucking

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Inspiring

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😭

narrow frost
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when new players request to join my havoc 40, its always a treat

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never let down

atomic void
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iron will is a crutch

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this guy is gigaxi

narrow frost
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I always accept

elder vessel
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wuz iron will do again

tame lodge
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Tdr past a % of toughness

steep flower
tame lodge
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It's what makes vet tankier than most characters

hasty pasture
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any good vet names

elder vessel
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Any of the default generated names

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just be the guy in the background

hasty pasture
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John Darktide

hollow ibex
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Not taking crutch talents

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iron will? A crutch. Simply don’t get hit.

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Demo team? A crutch. Just get better at melee

serene bough
void dragon
frank basin
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I wanna see reaction KEKW_ogryn

winged pond
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Hold up if we're roasting builds y'all might get pissed at mine

frank basin
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Let us see

winged pond
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Huh, guess no embed perms

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Oh well

frank basin
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dm me

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ill post

frank basin
winged pond
frank basin
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(this is @winged pond build)

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now im going take a look

winged pond
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It's ogryn rock throwing but i lost weight

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Just throw exploding rocks

frank basin
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you took both demo stockphile and improvised?

hollow ibex
frank basin
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and demo team?

winged pond
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Basically just took every grenade perk

frank basin
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that's quite lot grenade regen

winged pond
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When I tell you I have the highest boss damage of anyone on my team 100% of the time...

frank basin
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you have 2 krak only

tame lodge
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At least take Precision Strikes

winged pond
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Yes, 2 krak is enough

tame lodge
winged pond
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Besides, just get lucky and now it's 3 kraks

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Or even 4!

frank basin
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oh you have twin blast

winged pond
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Yuh

frank basin
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that is gamble

winged pond
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LETS GO GAMBLING

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Aww dangit

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Aww dangit

frank basin
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10% is niche

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i still take it

tame lodge
winged pond
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It's such a dopamine rush

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Hitting two kraks on a plague ogryn or something

frank basin
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time for another arbite shield maxxing build

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more stamina

winged pond
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I usually run these with the plasma gun and power sword so I can roleplay my dreams of Cadian Sergeant

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I can't remember what they're called but Cadians have particularly good heavy armored plasma gunners as I recall

tame lodge
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Karskins ?

faint beacon
untold mulch
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Love LC

untold mulch
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Train mission

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2 arbiters

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also called

  • Well I guess I shoot the horde because the dogs track my eyes I fucking guess
past stratus
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the autogun will destroy my left mouse button

untold mulch
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Using Ilas or laspistol is destroying the mouse

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Just me or the Heavy Recon feels more efficient than the Light one by a lot?

With Onslaught talent on the light one

halcyon sigil
orchid hemlock
halcyon sigil
orchid hemlock
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I know this is a LARP build but you have no wave clear either

orchid hemlock
halcyon sigil
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10 stacks

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33%

orchid hemlock
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And what if you don't reach 10 stacks?

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33% on a clip that is pretty full is not amazing either

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Always prepared is for things like shotguns, revolvers or plasma

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You also are not taking shock trooper

IG it isn't needed on ILAS but it is a much more efficient way of dealing with the clip size

halcyon sigil
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I call it a larp but I do actually use it a lot, if you dont have 10 stacks from when you last did melee then you werent in a crowd so you probably had time to pull you gun normally and reload as needed

orchid hemlock
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Also, always prepared is much more valuable when you can spam it

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For example if I use a revolver, 3% = 1 bullet

So all I need to do is kill one target, switch quickly and I get a free bullet

halcyon sigil
halcyon sigil
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its one kill per shot

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yes on auric

orchid hemlock
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I mean even if every single shot actually one shots the target

I doubt it because maulers, crushers, and reapers exist

But the fire rate isn't insane, so it will take a while to reach 10 stacks

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Again the problem is that the benefit from always prepared is pretty bad on guns with large clip sizes

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Because the value is rounded based on the number, not the actual ammo cost to fire the gun

halcyon sigil
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10 stacks is from melee, because always prepared activates when you swap from melee to ranged, scaling on how many kills you got

orchid hemlock
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And again, it is more efficient to spam the ability instead of waiting for the max stacks

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But unfortunately you are not getting much ammo every time you proc it

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Like I said, try shock trooper it is much more effective on the lasguns

halcyon sigil
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idk what to say besides I use this build and it gives enough ammo to let you do your job regardless of whether you had time to reload since you last shot

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sure shock trooper can be nice, but its not as simple as drop one and pick the other, theyre on different branches of the tree

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I did write a small essay explaining how each node fits into the build and how its played

orchid hemlock
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You also don't take iron will, probably the best talent in the entire tree

halcyon sigil
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what other damage nodes does it need to take? it hits the breakpoints it needs to

orchid hemlock
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I'm assuming you are talking about ES

But what about non headshot hits , not crit hits, or when the cool down is not up, or when you are shooting at something that has armor or a high HP pool

Not to mention havoc values, but that isn't important here.

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Or other damage nodes for your wave clear, or your melee

halcyon sigil
orchid hemlock
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I also don't know why you take confirmed kill and out for blood

orchid hemlock
halcyon sigil
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im saying whether it crits or not is not relevant to whether it does what i want it to

orchid hemlock
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So unless you are playing perfectly in all scenarios a d hitting headshots all day like a Faze clan members, I am very skeptical that you are consistently hitting the one shot breakpoints

halcyon sigil
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ill take that as a compliment then?

orchid hemlock
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If you are good on you, hell I would recommend saying fuck the ILAS and put on a Hellbore

rose reef
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what origins make your veteran is there something you always pick for their individual stories gamers

orchid hemlock
halcyon sigil
orchid hemlock
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I can start from the top of you want, but like I said the tree looks oversaturated and you are picking talents that don't give you nearly the amount of benefit that other nodes can give you

heavy rover
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no shocktrooper talent?

orchid hemlock
orchid hemlock
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Also if you have insane toughness resit it makes your replenishment more valuable

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Because the toughness is harder to crack

halcyon sigil
orchid hemlock
halcyon sigil
orchid hemlock
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And your range is not a wave clearing range

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IG there are builds out there that focus on boss damage, but usually the melee is then the wave clearing tool

halcyon sigil
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i dont usually have trouble with hordes if thats what youre asking, armored enemies are the main thing that are tedious to work around, hence the krak

orchid hemlock
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Because in all honesty I don't know what you are going to do in a situation when a horde with several ragers and maulers in it

halcyon sigil
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ive been playing at auric level on and off since release, im happy with methods to control and make space in a crowd to deal with things

orchid hemlock
orchid hemlock
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What I am asking is the justification to take the nodes, not "I don't need x so I choose y"

halcyon sigil
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i did explain why i chose what i chose in more detail tbf, put a lot of effort into making it easy to read at a glance loregryn

orchid hemlock
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You complain about the clip being too small and then you say this

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To justify taking always prepared

halcyon sigil
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i didnt complain about the clip size, the issue is how long it takes to reload

orchid hemlock
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Also ammo is not the dump on ILAS

orchid hemlock
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There is no drawbacks putting it at 80%, you can just dump mobility and you get everything you wanted

halcyon sigil
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the difference between 60% and 70% is 96 to 101 ammo per mag... that adds 1.3 more shots per mag

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it has a significant impact on the ammo resevoir but again, i dont have issues with overall ammo management

orchid hemlock
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The difference between 60 and 80 mob is .3 meters in dashing

halcyon sigil
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when things can get into a melee rather quickly, the improvements in movement are more valuable than 2 and a bit shots extra in the magazine

orchid hemlock
halcyon sigil
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2 shots isnt an adequate replacement to automatically refilling a third of the magazine because you swapped back to the gun

orchid hemlock
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I'm not even sure you can even run a test to see if that .3m difference effects the real world gameplay

halcyon sigil
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youre also ignoring the fact mobility also affects general movement speed, dodge limits and dodge speed

orchid hemlock
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It's soo negligible that other factors are significantly more impactful

orchid hemlock
orchid hemlock
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Look at the stats and see how it changes from 60-80

You will realize something very interesting

tropic notch
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Yucky!

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Yucky build!

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Builds heading in the right direction

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But it’s looks rough and wouldn’t be something I’d enjoy

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Only real way i enjoy vet is dbarrel knife or ps revolver/bistol

past stratus
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I'm still not sure if I like the Helbore III after the buffs. It still feels like the V is better

tall torrent
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And cannot 1 tap in havoc

past stratus
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idk, I feel like specially for big targets and bosses the V does better and other elites don't really bother me that much. I think I need to play more with the III and get comfortable with it

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the stabs on the bayonete are way better though

past stratus
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oh maybe

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yeah yeah

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I played so much with this godamn gun and now that I haven't played it for a couple of weeks I'm already forgetting everything about it KEKW_ogryn

tame lodge
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Or was it 56%

tall torrent
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51%

tame lodge
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I knew it was a bit past 50

frank basin
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Don’t “chat”

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Galeo hated already

tame lodge
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To be fair

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It is an iLas

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Determined actually helps

abstract sand
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suppression is nothing

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just keep firing

tame lodge
frank basin
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Everytime seeing Ryan gosling I keep hearing Nightcalls

orchid hemlock
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It looses a lot of accuracy when suppressed

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Also why are people soo viscous, it's just a build KEKW_ogryn

primal stirrup
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KEKW_ogryn a build in a game

tame lodge
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They kinda gave us permission to roast it

halcyon sigil
orchid hemlock
tall torrent
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It’s a role play build don’t take it too seriously lol

orchid hemlock
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Like: "where did you get this build from, Mr E?"

orchid hemlock
halcyon sigil
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thats kreig roleplay duh

tall torrent
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Roleplay ≠ gaslighting

orchid hemlock
halcyon sigil
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am trying a few reworks based on lessons learned on the pyre though

orchid hemlock
vague wigeon
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@untold mulch
Idk who have done this but it is true, hillarious and sad at the same time

tame lodge
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Although you lose dog

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And dog is fucking broken atm

orchid hemlock
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No doggo means no pets 😔

vague wigeon
orchid hemlock
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Me dog seeing the gunner 50 meters away and with 300% damage bonuses

hollow ibex
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I only play without dog

orchid hemlock
halcyon sigil
past stratus
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that mine is like a Smite Psyker

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its pretty insane

long dove
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Do I have to be the one to place down the medipack for Field Improv to take affect?

hollow ibex
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no as long as a vet on the team has it

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it'll apply

heavy rover
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ya but arbites doesn't have helbore, so that balances out

maiden tapir
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on weapon spec double barrel think i can skip out on scatter shot for man stopper flechette

tame lodge
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Yes

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3 stacks of WS is a guaranteed ranged crit

orchid hemlock
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Am coping hard to do a reload build on Arbi for DB

manic vigil
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Heyo. i just tried a build and got absolutely dogged on in level 4 mission. did smoke, executioner and weapon specialist. I was very slow and just had no durability. Is there a recommended build that uses one of the slow firing, marksman type guns

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I don't want to only be effective with executioner stance and recon laz. that will get boring

serene bough
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If u want maximum effectiveness go Voice of Command

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There are some variations but it'll include surv, shredders, and voc

serene bough
manic vigil
serene bough
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I use this for ilas but I dont recommend left keystone for 95% of builds

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Depending on your weapon go right keystone or middle keystone

hollow ibex
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ilas is prob one of the few weapons ok with MMF

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though i still don't take MMF on ilas anyway lol

manic vigil
serene bough
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I use bc it pushes a lot of meaningful breakpoints on auric w/ 3 stacks for IIb

manic vigil
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I thought it sounded strong at first, but you really need to be moving at higher levels it seems

halcyon sigil
serene bough
manic vigil
serene bough
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Overall FT is more consistent but there are few examples where MMF does well

hollow ibex
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but no

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you actually want high finesse weapons that also fire quickly

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so stuff like IAG, vigilants, ilas mk 2

manic vigil
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How effective are those? I'm a sucker for dmr deals, but this game is easy to be a burden on the team when you mess up and I don't actually want to do that if I can both find something fun and be useful

umbral scaffold
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its hard being a veteran now that arbites is out 😦

hollow ibex
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IAG is meta, the rest are not

manic vigil
halcyon sigil
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resets timer on weakspot hit, so something that will hit weakspots by sheer volume of fire can keep it going without worrying about the movement restrictions as much

hollow ibex
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i'm not one of them lol

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they just haven't aged well in the current meta

manic vigil
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When using that marksman focus, do you lose stacks crouching? I know i can probably test in grinder, but I figured I'd just ask while i'm here

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Sorry, crouching and dodging

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The other classes seemed like they were easier to build, and that when not being what I assume is "optimal", that the differences in power or usefulness weren't as apparent

serene bough
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The vet tree isn't very flexible

manic vigil
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But it's hard to say while looking at it through the eyes of a newer player

hollow ibex
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vet is fucked

manic vigil
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Is it true that's it's considered outdated

hollow ibex
serene bough
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If were discussing meta there is basically 1 path which alters depending on the weapon

manic vigil
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Recon laz just seemed to blow anything else away I tried on the class.

hollow ibex
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recon las is very good yeah

manic vigil
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Voice of command with smokes sounded like it would be good for some kinda pseudo support deal

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And focus target

halcyon sigil
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smokes tend to be more trouble than its worth, gets in the way of your own shooting and can disrupt the playstyle of others in random teams

manic vigil
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Fair point.

halcyon sigil
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not to mention the lack of lethality

hollow ibex
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smokes can be good

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in havoc

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i only run them when i'm memeing in auric

upper dock
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frags are so useful it's hard to not take them

manic vigil
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I was trying to look at it like "OTher people will be playing with more lethal builds, so maybe they have those bases covered and I can watch their backs in another way"

halcyon sigil
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they can be, i think the easiest on the fly thing when i was using it was blocking doorways for force ranged threats in the next room to close in to melee range

manic vigil
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I'll have to consider that then. Maybe try a few matches and see if I can be good at placing them more near the back of ranged so they're "blocked" but my team can see em

halcyon sigil
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if it helps, all grenades have utility beyond lethality in how they stagger things and make space, so theyre all good for supporting others in their own way

maiden tapir
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im doing tac axe and double barrel with

manic vigil
maiden tapir
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its really a shame they put agile on the left

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Right*

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tatical axe

halcyon sigil
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its a shame the trees so hard to navigate in general

maiden tapir
#

ya

tropic notch
maiden tapir
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you gotta get the grenade regen

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and thats a tax

nimble wadi
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I’m having trouble reaching breakpoints with agri shotgun, I’m running flak unyielding full bore no respite, any other suggestions

tropic notch
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You’re gonna want that stam node

unreal nova
maiden tapir
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i just dont like shout

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despite knowing its better

unreal nova
tropic notch
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She acts just like you

maiden tapir
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i sacked top two for iron and stam

tropic notch
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And she’s old

maiden tapir
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figured id probably need the toughness regen but ill see

manic vigil
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One last question for now. For curious, do you need to be specific with main stats? OR can you just do like, 1 for 3 stam and then 2 toughness

unreal nova
faint wedge
#

You just need to get karking stuck in

hollow ibex
#

for auric, i typically do 2x hp, 1x toughness

#

to hit the 200 hp breakpoint

halcyon sigil
hollow ibex
#

i don't think a stam curio is needed on any class

manic vigil
#

Okay, HP. Could you explain the hp part? Curious have me the most confused, and it seemed like asking and looking around at first, it was all toughness

unreal nova
manic vigil
maiden tapir
#

my only real consoldation is that agile engaements is way better than the rest of the nodes in that line

tame lodge
#

How am I supposed to trust that my team can deal with basic trash walkers if they can't handle a little smoke

#

How am I supposed to trust my team with Tox gas if they can't handle a little smoke

maiden tapir
#

everyones allgeric to gunners

#

except arb i guess

frank basin
#

Arb got shield

#

No worry

tame lodge
#

Everyone's allergic to getting shot to death

#

It kinda

#

Kills them

frank basin
#

Ogryn is taking little longer

halcyon sigil
# manic vigil Okay, HP. Could you explain the hp part? Curious have me the most confused, and...

toughness prevents HP loss
toughness recharges HP doesnt
toughness absorbs ranged attacks completely and reduces how much damage melee attacks do to health inversely proportional to how much toughness % you have (100% toughness blocks 100% health damage)
toughness recovers by %, but how much % you loose per hit depends on how big the toughness pool is, and the less you loose the less damage bleeds through on melee hits
THEREFORE people like stacking toughness to put as much sponge between their health and lasting damage
people who spec into health prefer the security of having a higher tollerance to the damage that will eventually bleed through as things go wrong

#

... i think thats as condensed as i can explain that whole toughness management theory stuff atleast

manic vigil
#

Back up

#

So melee attacks actually go through toughness

halcyon sigil
#

Going all in on toughness is strong but brittle, going all in on health is squishy but forgiving

manic vigil
#

even when you have a toughness left

halcyon sigil
#

yes

manic vigil
#

BROOOOOOOOOOOOOOOOOOOOOOOOO

halcyon sigil
#

but not ranged attacks

manic vigil
#

That explains so fking much.

#

I was wondering why there was times I had toughness, but still dying

#

Because I would play very wildly, even with low health like on my zealot and not caring sometimes

#

because that toughness bar was so full

halcyon sigil
#

yeah its not a simple overshield, and the game doesnt go out of its way to actually explain that lol

manic vigil
hollow ibex
#

like snipers and bursters

manic vigil
#

Christ

hollow ibex
#

if you ignore hp completely, and get burstered because a teammate thought it'd be funny to push a burster into you

manic vigil
#

I knew some things went through toughness but man

hollow ibex
#

you're going to really feel it

manic vigil
#

This is huge

hollow ibex
#

i think sniper does like 10x damage to toughness

#

and has full spillover damage

manic vigil
#

I've just been stacking toughness on stuff sicne I figured it was this pefect defense

maiden tapir
#

flechete lets you get ranged stacks by swapping out to melee for the bleed outs

hollow ibex
#

so if your toughness doesn't block the shot completely, and you don't have piss toughness up, it'll do full damage to HP

manic vigil
#

THis might be a game changer

halcyon sigil
#

anything that deals corruption damage also ignores toughness

#

i mean toughness is the perfect defence... against ranged damage... and the first melee hit you take

#

it just kinda goes downhill from there in a melee

hollow ibex
#

yeah don't get me wrong, toughness curio/perks are still very important

#

esp on other classes

#

for vet, it's just kinda hard not to take 2x hp and 1x toughness if you want the 200 hp breakpoint

halcyon sigil
#

its something thats worth getting a full curio set of each and trying for yourself what balance feels right

hollow ibex
#

and you could ignore the 200hp breakpoint, it's not a must have

#

question of what you want to prioritize

manic vigil
#

It's more about how non chalant I would be in melee range. opting to just attack and get the extra hits in while not paying attention to hp at all

#

This is great info. I'm gonna see what I can slap together now

halcyon sigil
#

yeah, working in some dodges or shoves to stagger would be attackers as part of your combat routine is a good thing to learn

manic vigil
#

thank you everyone. ima see what happens now.

#

appreciated

#

"Switch mode" reminds me of turning our e tools to "area beautification mode" in basic lol

heavy rover
#

is there a benefit to running helbore with marksman focus and long range assassin?

hollow ibex
#

doubt it helps with breakpoints that much

#

you'll prob do a lot of overkill damage

#

and make the game much more difficult than it needs to be

heavy rover
#

true

#

probably a pain to deal with crushers too. forces you to do headshots when their torsos are flak

manic vigil
#

Another one

rose reef
#

any chain axes god?

#

gotta be one

#

gotta be surely

tame lodge
#

Mk4

#

Mk12 is a bit

#

Odd

steady prism
#

The other thing to keep in mind.. is check to see what damage type the weapon is good against. I am not saying it is the Chain axes itself but in general.. Some weapons have higher damage towards a specific enemy. Example my combat axe does 129% damage to Flak armor. This tells me to aim for the head on most enemies

You would be surprised.. There are people to this day that don't know which section of an enemy is Flak and which is Carapace

sonic wedge
#

I have a question, does stacking max health with +5 toughness attribute better vs +17% toughness with +5 max health attribute with damage resistances to gunners for ranged veteran?

hollow ibex
#

and whatever resistances you wantg

steady prism
#

That is quite a bit to respond to.. Unfortunately this game is based on % . The higher your toughness, the more you gain back for your passives. It is a small increment to a certain point. That said.. I have found having 16-17% on my Trinkets is more than enough. I use Sprint and Block Efficiency plus Stamina regeneration

halcyon sigil
#

people tend to lean towards toughness curios, mixing in health perks is a good way to keep things more robust though id point out what you could do is try 2 toughness curios and one health curio all with toughness perks - 15% toughness from perks is almost as much as an the 3rd toughness curio you dropped, while the ~20% hp from the health curio is way better than 3 health perks

sacred nest
#

Tried searching for the answer. Does the power sword still have the "get hit -> lose activation" bug?

sonic wedge
sonic wedge
sacred nest
#

oh fantastic

steady prism
hollow ibex
#

you really don't need both stam regen and sprint eff

halcyon sigil
hollow ibex
#

just take 3x sprint eff

sacred nest
#

+3 stam is pretty great

steady prism
#

I dont need it yes but its what I am used to and it works

sonic wedge
sonic wedge
halcyon sigil
#

most people pick up a +25 toughness node on the way to weapon specialist or focus target which is why it might not have come to mind

steady prism
halcyon sigil
#

kinda forget its there

#

oh hey, managed to get 208/197 toughness/health

#

perfectly balanced as all things should be

sonic wedge
#

Wait how do I post pictures, I cant seem to paste screensshots

halcyon sigil
#

need to yap a bit to gain perms

steady prism
#

You have to upload it as a file or copy and paste a link

sonic wedge
sonic wedge
#

Thanks for the feedback guys, will try out adjusting my talent tree so I can maximize either one and try to survive havocs

umbral scaffold
#

how good are the combat shotguns now with the recent patch?

#

r they finally viable?

narrow frost
#

agri has always been amazing

#

duckbill one is a bit stronger

#

fire is a bit weak though

umbral scaffold
umbral scaffold
#

is the dump stat mobility?

narrow frost
#

yes

abstract sand
#

Is the dump stat mobility?

#

Studies say yes

umbral scaffold
#

mobility stocks in shambles

unreal bone
#

Do XP curious effect the xp gain of weapon mastery levels?

rose reef
unreal nova
unreal bone
#

Tryna powerlevel so many weapons is bleh

frank basin
#

Saddest day ever

lapis osprey
#

Is it better to go for a wound/health curio rather than a toughness for havoc40 where you get 1 hit from pretty much everything anyway?

warm walrus
#

which curio perks for vet?

narrow frost
#

Wound has way less value in havoc

#

And hp is just worse toughess

warm walrus
#

well damn

#

i wish i knew that before consecrating two hp curios

#

next time then

unreal nova
umbral scaffold
frank basin
#

They do need mobility

void dragon
#

with the changes to Taxe, what perks and blessings are being runned now?

tacit sonnet
manic vigil
#

It's called a dump stat, because I feel like shit if I'm not running fast as hell

#

BADDA BING BABY

halcyon sigil
#

swapping +3 stamina curio out sure makes me feel like an ogryn

#

noticed i focused more on shooting though, so thats interesting

grand perch
faint beacon
halcyon sigil
#

... what happens if you can get 100% toughness damage reduction?

tacit sonnet
#

Problem is that you can't have 100% toughness damage reduction

primal zealot
tacit sonnet
#

no

#

Health is way better on h40

#

Because toughness is hella nerfed

#

And health isn't

frank basin
#

emperor light nerf the toughness?

severe jolt
#

I think you can actually reach that in Mortis Trials with the right build and a bit of luck. It basically means you only ever take damage from things that ignore toughness, like stuff that causes corruption damage.

tacit sonnet
#

So a lot of people take health curios

tacit sonnet
tame lodge
#

-45 flat at high havoc

tacit sonnet
#

And health is always health

#

ogryns just go for x3 health curios

#

And get 400-500 health

#

and not die

frank basin
#

i done that

tacit sonnet
#

I do that

frank basin
#

i made like 575 hp (525?)

frank ledge
#

I disagree to an extend, toughness is a reaction increase for the super gunners, as an example I'll grab 1 toughness and then 3 on secundary so I have 0.3 extra seconds to react and slide away

But ye stacking toughness is not as recomended

#

The toughness nerfs also don't work for in-tree toughness

tacit sonnet
#

Because it's just -45 flat

#

why wouldn't they work

frank ledge
#

Because you'd assume it's a not flat like drg

#

That and it's Fatshark math, we all know about gunner curio stacking

#

Literally anything is possible with the spaghetti

tacit sonnet
frank ledge
tacit sonnet
#

You still get full benefit

frank ledge
#

You don't, you get diminishing returns.

tacit sonnet
#

It's just multiplicative, not additive

#

What's diminishing about it

#

I get full 20% every time

frank ledge
#

On the first gunner res, check the second.

tacit sonnet
#

It's just that 20% of a smaller number is less than 20% of a bigger number

#

I still get 20%

frank ledge
#

That's exactly the issue, you don't get 20% gunner res, you get 20% of 20% so it's a diminishing return for having it

tacit sonnet
#

But if it were diminishing, shouldn't I be getting less than 20% every time?

frank ledge
#

Let me make it simpler, why does already having gunner res at 20% affect me getting more and make it less effective?

tacit sonnet
#

It doesn't make it less effective

#

You still get 20%

frank ledge
#

You don't.

tacit sonnet
#

yes you do

frank ledge
#

Second gunner resist is 16% effetive res.

#

Third is even worse

tacit sonnet
#

You take 100% damage, with 20%, now you take 80% damage.
Reduce that by 20% more, now you take 64% damage

#

Reduce that by another 20%, now it's 51,2%

#

It's still 20% every time

frank ledge
#

Why. No game does it like this

If I'm stacking shadow res in WoW at 16%+20% is 36%

tacit sonnet
#

Many games to this

#

It's called multiplicative

frank ledge
#

And makes no sense because it's not an actual 20% gunner res

#

It's a 16%

frank ledge
tacit sonnet
#

It's 20%

#

dota

frank ledge
#

Dota is shit, next

unreal nova
tacit sonnet
#

Let me finish my h40

#

And I'll do math

#

I'll even prove that every curios is more effective than the next one

#

If you look at it a certain way

frank ledge
#

Torchlight doesn't do it, Wakfu doesn't do it, drg doesn't do it, WoW doesn't do it, ff14 doesn't do it

Why does your resistance care about you already having resistance, it's unintuitive and a good reason people believe you get the FULL BENEFIT of a second res curio when you don't.

It's diminishing returns from stacking by definition, your first res is the biggest difference

tacit sonnet
#

drg literally does it

frank ledge
#

It simply adds up your total % of dr

#

Unless we are talking about the glyphid armor pen calculation which is a convoluted mess

primal zealot
#

cus its gunner dmg x(0.8)(0.8)(0.8)

frank ledge
primal zealot
#

not gunner res x (1.2)(1.2)(1.2)

#

like cmon man i flunked out calculus and even i get that

#

although i do wish it was at least additive

warm walrus
#

what's a good weapon for a voc build

primal zealot
#

if not the latter multiple

warm walrus
#

plasma as usual? maybe a lasgun?

narrow frost
primal zealot
frank ledge
#

This has nothing to do with calculus, it's a choice to not make it additive

The wrong choice and the obtuse choice as with many times with Fatshark

warm walrus
#

hm, alright

#

im thinking plasma and mk6 power sword

primal zealot
#

you build around weapons and grenade more than anything

warm walrus
#

dueling sword just doesnt vibe with me

tacit sonnet
#

Deep rock literally has most of it's calucations as multiplicative unless it's the same source

primal zealot
#

youre robbing yourself

#

althought theyre gonna nuke the toothpick

#

enjoy it while it lasts

warm walrus
#

the exe stance highlight's a godsend on the inferno event though, it bitchslaps flamers and gunners

frank ledge
warm walrus
primal zealot
#

plasma vet with voc is universally beloved

warm walrus
#

aight bet

frank ledge
#

Reviews will drop again once Fatshark attempts to make m2 actually used on plasma

warm walrus
#

yeah i cant see shit in the inferno event so the highlight helps plenty

#

is ogryn highlight worth on exe stance

primal zealot
#

hmm

#

idk dude inferno is pretty sparse in terms of enemy density

manic vigil
#

drops are random

warm walrus
#

really?

#

huh alright

#

yeah its the fire effects and shading that messes me up

tacit sonnet
#

@frank ledge Do you agree that if I had 50% damage resistance and 100 health, it would be the same as having 200 health and 0% damage resistance

frank ledge
#

Yes

But I also believe that stats should be clear if additive or multiplicative and we should be able to see them easily.

tacit sonnet
#

Ok, so that's called effective health. Now, with 100 health and one 20% dr curio, we would have 125 effective health.

#

Because 100/(1-0.2) is 125

primal zealot
#

dude most descriptions are weird and vague and some of the translations are straight up wrong

#

like i had to translate an ogryn penance into french for a guy and it turns out it was completely fucked up so i reported it as a bug

tacit sonnet
#

If we add a 2nd curio, now we have
100/1-0.36 is 156.25

primal zealot
#

idk if it was ever fixed

tacit sonnet
#

Wow, how could it happen

#

1st curio gave is 25 effective health

frank ledge
tacit sonnet
#

But 2nd one gave us 31.25?

frank ledge
#

Most games when you see a stat displayed you'd expect the stat to apply regardless of others

tacit sonnet
#

No

frank ledge
#

Atleast anyone that has been brained by mmos and deck builders

tacit sonnet
#

Deep rock literally has most of it's calculations as multiplicative

frank ledge
#

Not DR.

tacit sonnet
#

What's the difference

halcyon sigil
tacit sonnet
#

It's just a calculation

frank ledge
#

That it's not intuitive

#

So it requires clarification

unreal nova
tacit sonnet
#

If you hit a weakpoint that recieves 1.5x damage and have a 20% damage bonus, you don't do 1.7x damage, you do 1.8x because it's multiplicative

frank ledge
#

You can go to any forum, reddit, steam, the fatshark forums and people will still have no idea that your second gunner res provides less effective hp as we called it as the first

tacit sonnet
#

It's a design choice

#

To make it multiplicative

#

It's not a mistake

#

It's intended

#

They did it on purpose

#

You just replace the + sign with a * sign

frank ledge
#

When did I claim it was a mistake?

I'm bringing in the issue that it is unintuitive and contrary to gaming practice.

tacit sonnet
#

No it's not

#

It's a very popular practice to make it impossible to reach 100%

halcyon sigil
#

tbf the accusation of being unintuitive also seems intended considering how little of the games systems are actually explained by the game

tacit sonnet
#

It maybe confusing and unintuitive to know which one is it

frank ledge
#

Good games rather just make it imposible to reach 100% because they actually did the math on it and keep track on the limited supply of dr

tacit sonnet
#

Additive or multiplicative

tall torrent
tacit sonnet
#

But it's a very popular practice

frank ledge
#

And the ones that don't display it properly unlike this mess

tacit sonnet
#

I always thought for curios to give diminishing returns, each would have to be less than 20%
The resistance would need 1st 20%
2nd 32%
3rd 38%

#

1st one gave 20%
2nd gave 15%
3rd gave 10%

#

That's diminishing

tall torrent
#

Just a matter of expression

tacit sonnet
#

But what's diminishing about current curios resistances, I don't get it

tall torrent
#

Diminishing returns is very misleading

tacit sonnet
frank ledge
#

English is a dumb language yes

But with diminishing what I mean is, your second application of the stat is less effective than your first.

tacit sonnet
#

And in our case, it's always 20%

frank ledge
#

It isn't, you are getting less effective health per application

tacit sonnet
#

But you are getting MORE effective health per application?

#

what???

frank ledge
#

Your first application is giving you 125

tacit sonnet
#

Do you agree that if I had 50% damage resistance and 100 health, it would be the same as having 200 health and 0% damage resistance
Ok, so that's called effective health. Now, with 100 health and one 20% dr curio, we would have 125 effective health.
Because 100/(1-0.2) is 125
If we add a 2nd curio, now we have
100/1-0.36 is 156.25

#

And 2nd one is giving 31.25

#

So it's more?

frank ledge
#

That's just wrong then

tacit sonnet
#

What's wrong

#

Each 20% resistance curio is x1.25 effective health

frank ledge
#

In this game, Darktide your second gunner res curio is giving you less effective health because it's done on your 80% damage, not your base

hollow ibex
#

you guys are still at it?

tacit sonnet
#

Yes

frank ledge
#

Which means it's a 16%

tacit sonnet
#

You are correct

halcyon sigil
tacit sonnet
#

with 2 curios

#

right

tall torrent
#

Remember that when u arrive at a let’s say x0.8 value

frank ledge
#

Instead of 40%

tall torrent
#

The damage dealt to you is divided by this <1 value

frank ledge
#

And with 3 you get 48% and not 60%

tall torrent
#

So your effective hit point is going up just normally

frank ledge
#

It's the definition of a diminishing return

tall torrent
tacit sonnet
#

It isn't

tall torrent
#

It’s the most misleading myth people talk about

tacit sonnet
#

I thought we were over the definition of diminishing returns

frank ledge
#

How the kark is getting 20+20+20 vs 20+16+12 not diminishing returns

tacit sonnet
#

For diminishing returns, every other curio should give less than tha previous.
For diminishing, our damage resistance calculation would have to look like this
1*0.8*0.85*0.9

#

That's diminishing

#

but our calculation looks like
1*0.8*0.8*0.8

#

What's diminishing about getting exactly 20% every single time

halcyon sigil
#

its 20% of a smaller total each time

tacit sonnet
#

Yes

#

But it's still 20% each time

frank ledge
#

It's a smaller 20% each time which makes every application less noticeable than the last

tacit sonnet
#

How can one 20% be smaller than the other 20%?

#

All of them are 20%

frank ledge
#

Because it's not applied to your base it's applied on top of each other

tacit sonnet
frank ledge
#

As I just displayed it's not 20+20+20
It's 20+16+12

tacit sonnet
#

But there's nothing diminishing about it

tacit sonnet
frank ledge
#

For a total of 48% gunner res at 3 curios

tall torrent
# frank ledge How the kark is getting 20+20+20 vs 20+16+12 not diminishing returns

Let’s say a gunner shot does 10 damage and u have 100 toughness

One DR x0.8 makes gunner shot do 8 damage and u have the same 100 toughness but u can take 12.5 hits

Two DR x0.64 makes gunner shot do 6.4 damage which means u can take 15.625 hits with the same toughness

Three DR x0.512 which allows u to take 19.53125 hits with the same toughness

The number of hits your toughness can take before depleting is going up, each being x1.25 of the previous value, this is simply not diminishing returns like people claim it is, it’s basic grade 3 mathematics

tacit sonnet
tacit sonnet
#

I just explained what diminishing is

For diminishing returns, every other curio should give less than tha previous.
For diminishing, our damage resistance calculation would have to look like this
1*0.8*0.85*0.9
That's diminishing
but our calculation looks like
1*0.8*0.8*0.8

frank ledge
#

That is diminishing

frank ledge
#

He isn't, you are applying the same % on a smaller number.

tacit sonnet
#

You can take 10 hits at 0 curios
12.5 at 1 curio
15.625 at 2
19.53 at 3

#

So, 1st one gave 2.5
2nd gave 3.125
3rd gave 3.675

frank ledge
tacit sonnet
#

Each one gave more than the previous

frank ledge
#

Which is the karking point it SHOULD be additive

tacit sonnet
#

If we had 60% because of 3x20%

#

It's called additive

tacit sonnet
#

That has nothing to do with this one

#

What we have is multiplicative

#

And nothing is diminishing

tall torrent
tacit sonnet
tall torrent
#

If anything the jump from 15.625 to 19.53125 is bigger than the jump from 12.5 to 15.625

#

This is not diminishing returns

frank ledge
#

Yeah I'm done trying to get this across

It seems imposible to make you see that when a gamer, a consumer sees 20% they expect a + on their stat and not a *

And it also seems imposible to get across that every application is less effective than the last in a multiplicative system, like we currently have vs an additive one

tall torrent
tacit sonnet
tacit sonnet
#

You are correct

#

But you keep calling it diminishing

tall torrent
# frank ledge Read.

I know how to manipulate it to make it look like it’s diminishing but it actually just isn’t lol

tacit sonnet
#

Multiplicative IS NOT THE SAME AS diminishing

frank ledge
#

I am correct because I'm COMPARING THE SYSTEM to it's additive form

tall torrent
#

/0.8 is the exact same thing as x1.25

#

You’re trying to say they’re not

#

lol

fleet garden
#

both vet and arbites chat are bad today

tacit sonnet
#

Diminishing, addtive and multiplicative are THREE DIFFERENT things

frank ledge
#

But you can't see that for some reason you keep thinking I'm saying the current system is diminishing

tacit sonnet
#

You are getting less as you yourself claim in your paragraph by applying more of the stat.
That is diminishing

frank ledge
#

When I'm talking when COMPARED to if the system was more intuitive aka additive

tall torrent
#

Just because u think x0.8 on and on results in increasingly smaller reduction in number

Doesn’t mean I can’t do the exact same thing and do x1.25 over and over to make the number larger over time

#

It’s still the exact same calculation

#

And there is no diminishing returns involved

frank ledge
tall torrent
tacit sonnet
frank ledge
tacit sonnet
#

Of course the result is smaller because 20% of a smaller number is less than 20% of a bigger number

tall torrent
#

/0.64, even though 0.64 is only -0.16 from 0.8, is still the EXACT same thing as 1.25^2

tacit sonnet
#

It's still the exact same 20%

#

all 20% are born the same

frank ledge
#

With multiplicative every 20% is the same but applied on a different number that would result in a lower number than additive.

Which was the entire reason I got into it

And as such it's a much simpler calculation and more intuitive to everyone involved

unreal nova
#

Why are you all arguing over this again? I thought it was already mathed?

tacit sonnet
#

You are correct

#

And it's not diminishing

#

I already gave an example of what would diminishing look like

tall torrent
unreal nova
frank ledge
tacit sonnet
#

People need to understand that running 3x gunner res curios is not less effective

frank ledge
tacit sonnet
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There's nothing diminishing about it

tall torrent
tall torrent
frank ledge
tacit sonnet
tacit sonnet
#

I explained the same thing like 3 different times

frank ledge
#

That the stat reads +20% instead of what it actually is

tall torrent
unreal nova
#

Yes, it's not additive. Thus, not 60%.

tall torrent
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Idek what I did to piss J off prior

tacit sonnet
frank ledge
halcyon sigil
faint beacon
#

Running 60% ≠ its bad cause its not additive 60%

frank ledge
#

Back then we gad Darcy here

tall torrent
tacit sonnet
#

Our entire coversation has been about why resistance curios are not diminishing

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And they all give 20%

faint beacon
#

thats a TLDR cause it helps a shit ton with gunner spam

tall torrent
#

Sorry I don’t keep track of everything

past stratus
#

the Vigilant Autogun does some surprising damage if you're clicking heads on non armored targets, damn

tall torrent
#

If I insulted u in the past I apologize

frank ledge
#

It's worse staregryn

tall torrent
#

Oh idk then

faint beacon
tacit sonnet
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J, idk what I did you you, but I'm sorry

frank ledge
#

what

tacit sonnet
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just in case

unreal nova
past stratus
faint beacon
#

Vigils are now in a glaring instance of needing a bit of help cause I dont see myself using them when the shotgun is literally leagues better

unreal nova
#

The combats and the DB to a lesser degree.

frank ledge
#

I will never forgive the night you forced me to test 13 times that indeed 2 of the old veteran talents flat out reduced your damage

faint beacon
#

Combat to be clear

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Agri just

tall torrent
#

Huh

frank ledge
faint beacon
#

does everything the vigils want to do + more

tall torrent
#

U sure that wasn’t someone else

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I wasn’t even into DT that much back then

frank ledge
#

I'm sure rawr, I'll never forget

tall torrent
#

I didn’t even play DT much before patch 13

frank ledge
#

the brainblasting realization that Fatshark...bad (at making talent do thing)

tall torrent
#

And patch 13 wasn’t 2 years ago either?

frank ledge
#

It's gonna make 2 years in a few months

tacit sonnet
tall torrent
#

I don’t remember

tacit sonnet
#

I'm old

tall torrent
#

Well my bad I guess

faint beacon
#

I think we're coming up on P13 here in

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a few months for 2 years

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its been a bit

frank ledge
#

In 5 months it'll be 2 years

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from patch 13

tacit sonnet
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I still remember the game being an unplayable hot pile of steaming shit garbage

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And look at it now!

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It's grown so much

frank ledge
tacit sonnet
faint beacon
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anything left out doesn't

frank ledge
frank ledge
#

It must be a digimon then

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Nothing else exist

tacit sonnet
frank ledge
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We do the evil

tacit sonnet
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It's a main character from one very mediocre ranobe with some sick art

frank ledge
#

Now I have something to do while grinding thanks

#

Have a steam gem "Most classes have obvious innate weaknesses. The Arbitrator really doesn't have any from my experience. Zealot is notoriously bad against gunners and shooters. The Veteran struggles with monstrosities and hordes if not built into the right tree. Psyker struggles with monstrosities as well and is the most fragile if anything goes wrong."

#

User was close to enlightenment

past stratus
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my current weapon leveling setup is Tac axe and autogun, I took it to the Psykanium and I think it might be the worst setup you could ever have

frank ledge
sudden cedar
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Zealot is "notoriously" bad against gunners and shooters?

past stratus
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I don't think it is possible, you can't kill a mauler or a anything with armor