#veteran-class
1 messages · Page 1386 of 1
all 3 of iags have some audience. most people choose between between agrippina (heavy) or vraks mk5
Did u read the whole thing
Oh yeah I saw
I just think it’s fucking hilarious I’m passively gambling with that rework basically LMAO
Not even gambling
The poor vet is ODing
20 stimms or so
Straight to the vein
people have elixir syndrome with stimms right now
always holding it for the perfect moment that never comes
Did u read the whole thing yet
yeah i did
Where is the thing?
Also I have feelings about the middle talent first tier in Vet because the class is currently weak as shit so taxing my own talents so I can buff my allies feels like pouring salt into the wound. Maybe it is petty of me thinking like that but that's how I feel.
I wanna read 2 
@steep flower
im not sure how i feel about spoils of war just because i like havoc's ammo economy and it feels rather meaningless in non-havoc
It’s meant to offset if survivalist worked for veteran only
But it prob won’t ever get accepted
The rest however are kinda free game
Numbers can be adjusted
do you guys think scavenger should give more ammo or something only to the vet maybe the double or something
Once i come home i will read; apparently phone refuses to open the file 
Tbf they’ve clearly balanced Ogryn and Arby around Havoc
They’d most likely accept it as much as I don’t want the game to be
Hot take indeed
It’s the weakest class in havoc but it still works and doesn’t mean it can’t be played or used
Prebeta I swear it was higher or smth? 
I’ve cleared 40 multiple times with Vet you just notice you put a lot more work in
The stigma isn't there yet
I think every class can go to havoc currently but some require way more effort from the players than others. Is the core issue here.
What the “it can’t be played” part
Even though Ogryn pre rework had the highest havoc clear lmao
it had no cd
"Ogryn Vet is useless in havoc don't accept Ogryn vet players"
i dont think that will ever happen just because free ammo
I personally don’t feel like it no joke
Oh yeah give it a bit
i very much notice my inability to shoot things all day when playing arby in havoc
Might be midway through the season
When I'm a vet in havoc I've pretty much assumed the role of anti range/gunner/specialist
Especially with helbore
Lets be serious; vet situation is also due to the fact that ppl dunno how to build vet proper… or lack basic knowledge & awareness
Vet’s a good pick still especially for the ammo perk. But vet and zealot getting reworked anyways so I’m sure they’ll tune it more to be closer to ogryn/arbites level
in most games as a Vet I assume the role of yellow toughness generator
i mean yeah? thats the point, it means precision weapons in the hands of a vet can do more than in the hands of a zealot or psyker, weapons that require skill to land weakspot hits tend to be somewhat swingy in how effective they are
the way i see it, these precision focused guns are often already oneshot headshotting or are considered unattractive like the infantry las because they just dont quite manage, all this does is give another more reliable factor to hit those breakpoints that gives vet a definitive ranged edge over other classes using the same gun and some room to try other things with the weapons blessings that otherwise get sidelined in pursuit of the breakpoint
you keep saying its bad because salvo means its not constant, and then you keep saying its OP because there are guns that can pace themselves around salvos, when i said from the start you can balance the mechanic by adjusting the salvo timer for each gun individually like im pretty sure they already do (its a somewhat opaque weapon stat)
just trying to figure out what exactly your issue with it is?
Nah Zealot rework
That'd knock that shit into overdrive
Arby right now is oversaturated with newer players and despite how powerful he is they suck massive shlong in havoc; i should be saying that arby is bad then ye? 
Survivalist is useful especially in havocs if you got an arby squad 
Me looking at vet in my player select and choosing Arby
nah, taht was pretty much the entire game until recently
Pre-beta days I remember that maybe the Auras stacked or smth? I remember a time where the ammo was not a concern 
I tell my team that I don't need ammo pick ups and I swear it's like a sleeper code activation phrase. They'll go around taking every piece of ammo like gremlins
You need to tell your team for them to do that?
I remember the shredder auto pistol stance build, it was insanely tanky just shooting all the time and i mean it ALL THE TIME ammo coming in as you just destroy the map
My usual quickplay already know I dont need pick ups then 
Fair they'll do it anyway 
Another win for the helbore 
I've been leveling Ogryn with my friend that has been leveling Arby, and when you hit Damnation you get a pretty clear notion of how much the class carries people. There are some insanely bad plays that people do while playing arbites, it's like they never learned the basic concepts and mechanics of the game
I am gonna do rn a helbore build
Me 2; was dumb 
You can tell who has numeric UI and who doesn’t 
I will spread the gospel of the helbore
it was fun though to try
The average Arbites I find on game has 0 situational awareness
or wait is quickthrowing just a normal throw
they don't need it cause dog
most of the time they don't have to
Only true because of how disasterous other players were with the conventional classes 8)
The average Arbites I find on game has 0 situational awareness
Who needs situational awareness when you are DA LEGS
I slip once because audio cue fucks off and I isntantly eat dirt 
I would say it's one of the more complex classes to build. Lot's of little nodes that can make a difference between builds
Psyker is figured out
Zealot has "The Build"
Ogryn and Arby can be put together by an ape and do well 
Real, one time my audio cut off right next to a poxburster. Good thing I saw it in time
Put some nails on ya shoes 
This was meant to be a reply, thank you discord
because their dog fills in the lack of it so they dont ever learn it
ilas could use a lot of QoL buffs (less recoil, less egregious muzzle flash on crits, better damage profile so it doesnt requrie crits to land breakpoints consistently)
Like I swear thats one of my biggest gripes with that class is, it teaches you can get away with bad habits
BUT put it in the hands of a player with situational awareness? Broken.
and its going to be a rude wake up call
Half of my audio cues fucks off consistenytl
Bursters only exist by the audio system in my rig when they are midjump
but in general ilas is less easy to use than the recon and doesnt have armor pen like the helbore so its going to underperform in havoc difficulties
for those decide to try a new class
Even vet can be
This design you have is much better suited to be an exclusive blessing for the gun u want it on (inf las) because as a talent, it’s either wildly overpowered in 2 niche cases (helbore and revolver) where it completely defeats the existing balance for these weapons, or wildly underpowered for some other precision breakpoint weapons (plasma, boltgun, boltpistol)
I think there’re much better & more nuanced ways to make ranged weapons specifically stand out for veteran than to make a talent that’s as polarizing as this
since there's a huge emphasis on armored elites and boss DPS in the current havoc meta
I was just responding to the arby comment
i use it, i know, this was less about fixing the Ilas and more giving vet a way to distinguish their use of weapons shared with other classes
No, it already is a thing
Okay I thought I was going crazy with stealth maulers and crushers, glad it's not just me having audio cues not sounding off
I still push hounds despite having dog. Habit 
also im not sure how i feel about most of the >50% or <50% staminan effects
me with zealot unironically
why learn proper postioning and proper ways to deal with ranged units or dodge sliding? i can just fotf every 15 seconds and dash to them lol xdddd
But yeah i think the newer trees will teach people bad habits if they crutch on them, but also arbi has multiple talents that basically encourage you to dodge block and push so maybe this will drill good offense habits into players
Last I checked, it didn’t break stealth.
like for killzone, i wonder why it even changes from damage to crit depending on your stamina
or whether people would even bother manipulating it
well before vet they gotta make semi automatic weapons more rewarding than automatic weapons
just a weird condition to me
helbore buffs are a good example of that
but if were looking at softer elites most people are going to realize recon will be better than ilas for many situations
I don't like Kill Zone, it looks good on paper but in actual play that shit barely procs because I'm constantly being target of attacks
i feel the best way to change MMF without overhauling it too much would to have it apply rending on stack but only be used for semiautos/burst fires, then having a keystone node that alters the ability to have a chance of ammo not being consumed based on stacks but apply no rending for automatic weapons
Before the helbore update I swapped off from recon las to infantry las because of Ghost
i meant the hypothetical adjusted one
in that doc
It's like Catch a breath, the only reason I even pick it up is because the other talent is somehow even more dogshit
ilas w/ ghost was great for havoc before they made the emphasis on elites and armor clusters
back when gunners were priority threat
nowadays i find it hard to justify taking
Yeah, that change had me struggling last havoc season
But then helbore addressed that entirely
late to the party but take deadshot with stamina regen talent on FT
Keep your distance then 
fantastic build
Clearly the new chaos wastes gamemode (if they make one) should completely strip a character from any ability/ult and they only win it along the way
Imagine pure randomness...
strength of the ilas was its reliable enough breakpoints paired with ammo efficiency
but currently helbore doesnt have ammo efficiency problems bc surgical and shock
and recon is efficient enough in the ammo department while being significantly easier and more powerful to use
Underhand krak sticking does
Other grenades don’t
Truue, fatshark please gimme a corner in every segment of every map where I can just sit and snipe things pls and thx
its good just dont actually get struck by melee
and then you're going to benefit from it
Look at deadshot in there
that sounds fun af
i always hear about how chaos wastes is peak in vt2 so id love a similar version
I'll give it a go. Do you think it still needs the three stam curios from your build? 
maybe im misreading but isnt it more or less the same thing minus the continuous drain for adsing
It is peak in VT2 yeah, My most played gamemode nowadays after versus
But the thing is
How they would handle initial gear
helps a lot for sure but in theory you can skip em
if you keep triggering ft stamina regen
Sadly I'm not good enough to do this consistently every single game. I even have the funny penance of not getting hit but I lack the skill to do that every game 😭 it's skill issue
It scales fire rate way more than it currently does, so if you have a weapon that can shoot fast enough, u can manipulate it to get either more crit chance or more damage, lets say a laspistol
i understand its possible to manipulate but i meant more, will it matter in most cases, or will you just take your free buff, whatever it ends up being?
rather than micromanage your stamina to make sure it's always a specific one
It can be both
I honestly wanted smth that was just passively there and didn’t need you to micromanage to get the best value out of it
i see
Because both effects are good enough
that's kind of how i felt looking at it
that i'd just pick it and just take whatever i get at the moment since both buffs are already good
Its not quite the same thing as CaB where it was very specifically made to be one mode or the other depending on ur combat scenario
that's why i wondered if the condition even should be what it is
since it's just not going to be something you think about usually
versus say, get x buff when hipfiring, get y buff when adsing or something like that
as for the "micro managing" aspect, I gave WS a subnode that gives 50% stam
how close is a "close kill"?
so there is a way to minmax it but most of the time not warranted
within 12.5m of player
ty, I have speedload on my autogun so was just asking
i feel kinda bad, im too used to writing paragraphs
It’s ok
certified yapper
I appreciate ur effort to try to come up with these designs
I still think that specific design is not easily executable tho
Cuz I don’t think there’s an override yet for an attack that already went off to become crit
And yea it has polarizing problems if it was implemented
so just to be clear, the weapon keystone proposals were not supposed to be applicable to all weapons in the vets arsenal. the whole point of it being 1 of 3 keystones is they are options to tailor your build to synergise with your weapons strengths (or cover weaknesses)
if there was just one objectively superior keystone for all guns regardless of what its strengths are you end up with the same issue you have with survivalist where every build bends over backwards to pick it
at best I tried to make sure at least two could be considered viable for any one gun and considering how general the extended magazine one is I think that remains true
In the revolvers case its a gun that already hits most of its breakpoints so idk if the interaction with the keystone results in any better results besides overkill? sure you could double down to try and do stupid boss damage but it also unlocks room for people to try blessings outside of the usual crit focused blessings they used to have to take to hit those breakpoints - it has quite a few interesting blessings that would be nice to have room to play with while the current breakpoint build blessings still have use for other classes
Helbore is the only one I did overlook when conceptualizing, mainly because im not sure how the charge up mechanic interacts with salvos, and it does have some rather potent crit based blessings, but as a vet exclusive weapon theres more that can be considered to tailor it for vet tree balance and compatibility... which it will probably need regardless of how the tree is redesigned
Ideas are good and its also good to discuss ideas
I honestly think that a touch of generosity would fix a lot of Veteran's issues. Just looking at the existing talents and questioning why they have downsides or why they are so weak. Just a general buff
yup and you explode with them
I think u could make smth like +50/60/70/80% crit chance to salvo first shot as a blessing, and put it on the few guns where it doesn’t immediately fuck up the existing balance around it
Love the ones with weaknesses
Like, talent points are free or smth
doesnt the salvoes with Helbore just repeat after ther 4th shot?
All things in time friends. All things in time.
Fatshark time yeah
Yea we getting that vet rework in 2035
I am reinstalling spidey sense mod so I can have any clue of the game when the audio engine fucks up
Lol XD
to an extent my aim is to promote build variety, and part of that was trying to create conditions to make more than 2-3 blessings be considered definitively optimal for a weapon build rather than suggest a new blessing that just replaces one as the auto take choice
The weakness would be cool if other classes had the same design. But it seems like it is mostly just veteran that always has to balance a good thing with a bad thing. It just feels bad
I sometimes play with no headset so I can't hear a thing period. Why I do this is cause Im a masochist. Nah real answer I dont want that damn dent in my hair before I go to work
Imperial Guard design
Getting karked all day
and still getting the job done
THE GUARD GETS IT DONE
Hearing that line when playing with my other friend both Vets is just instant 
Go proudly with the hair dent 🗿

honestly i feel this, theres a stark difference between the redesigned trees and the ones before in how builds are put together, tax nodes arent really a thing in the new trees because the few places they 'exist' they arent a tax just a really useful bonus
Arbiters were here on behalf of the tithe right?
That’s such a patch13 way of balance
like you can call any node a tax node if you dislike it enough, but the real tax for vet is having to move sideways across the tree to pick a different perk on the same row
And doesn’t fit newer design
im in the minority of that i think given how well received arby and ogryn trees are made
yeah i know
the real buff needs to be giving the autogun a few more rounds in the mag since 58 feels really odd to have
life is pain and agony
what I do for Infiltrate
oof
I don't dislike the way Veteran works in general, I just think that being much weaker than other classes is becoming something that just disrupts the fun I have playing the class I like.
One big thing I dislike about vet tree is if u take frag + survivalist u pretty much irreparably deny a huge chunk of damage by not having 10% melee damage and agile engagement
that's the funny thing
Which u have no chance of recovering regardless of how much u spec into bottom right
and it only became really bad with Arbites tbf
they're such strong nodes it feels like a real choice
that or gimp something later on so you can have both
no i agree i do like builds that have to trade pros for cons, but the new trees definitely more build a bear and its probably better for all the trees to be redesigned to be on the same page so the rest of the game can be balanced around it
It would have been fine if the design philosophy didn’t change so much
yeah i know
Honestly my main and utter complain is that we are reaching 3 years and still no sight of the fucking hellgun
But it’s changed a lot
the newer trees are just take whatever you like
Like water
Honestly Vet should have built in Survivalist because we all know a real guardsman would be snatching up every piece of ammo they can find on the battlefield.
At this point I’d much rather survivalist be made baseline kit and left side being given real good nodes to compete vs agile engagement
If its not bolted down, and the techpriest is not looking
Is yours
And also make survivalist only work for veteran, with a shorter internal cooldown
I wrote 3s in my design
Even 2s is fine tbh
as an aura its badly balanced because it used to be our passive class trait, now we only get using cover for free... except things move too fast and theres too much melee to really use it
Hell, distract the priest, I have a socket wrench and a dream.
a visionary among us
and really, side hopping awkwardly is good enough to avoid most gunfire
I just want to shoot things and see them die, instead of trying to shoot things and the AI dog kills it before I do. Or even worse, shoot things don't kill it because lol no damage then the dog kills it. That kills my vibe
Arb tree design is really good even tho there’re still some pretty clear winners in there
I had a joke for this but the Commissar is looking at me with side eye and his hand is hovering his bolt pistol.
the arb tree is good given the way they design trees now
I just did a matchw ith Lucius lasgun
Not my thing, but it was constant the dog taking my target down before my charge was ready
you talking like Commisars not have their hands hovering the bolt pistol 24/7
my personal preference is just the older design where there's significant tradeoffs
yup, and then toughness gives you a nice bubble for mistakes, and i run ghost on my lasgun that means so long as im hitting weakspots in immune to ranged attacks entirely!
Yes and someone stole his recaff this morning.
yeah
that poor bastard is gonna wish they were dead
i run EO on every arb build
yeah, thats why I stopped playing with the Helbore even if it was my main gun for a long time. Picking targets that will give me value is impossible with the super sonic dogs around.
terminus is the only one that's kinda eeeeh to me though
not sure how i feel about bad weapon specialist
Right? sips recaff
it doesn't feel good to shoot walls because the dog took down my target in the 0.5 seconds it took me to charge my shot
Terminus is a marksman’s focus tier keystone
It’s actually abysmal once u understand how it works
being an anti specialist specialist in a lobby full of dogs really makes you question your existance
yuuup.

I hit 18 guys with one melee attack and drop 18 stacks 💀
How does Crucian Roulette interact Always Prepared Keystone modifier? (the one that resotres ammo to the clip)
Luckily I use recon so I hipfire like crazy
average arbiter is braindead
I’m almost convinced someone miscoded it as hit where it should have been attack
yeah thats why I'm doing a full weapon Spec build where I spend most of my time in melee and only use instant guns like pistols/revolvers
Cuz if u get 20 smth buffed attacks that’s actually cool
But no u swing 3 times at horde and then have to shoot horde again
Abhorrent design
weapon specialist is nice as a general melee engagement boost, otherwise its main strenght for me is actually its free 33% magazine refill with always prepared to make sure i never have executioners stance with an empty mag lmao
nothing worse than highlighting a bunch of enemies you cant shoot, only for them to all be gone by the time youve reloaded
They fixed the bleed dog node by making it more bugged than it used to be 💀
weapon spec feels nice when I use a shotty
Arb is actually so insanely buggy
few whacks followed by a few blams
On launch, lone wolf was so bugged where if u swapped from a dog-having loadout to lone wolf you immediately crash your game
Then when u load back in, you delete the lone wolf class, you crash again
Then u load back in, click on your original loadout, and it crashes again
Then u load back in and remake your build from scratch
AoE Bloodletter
guess you could say hes a qualified rules lawyer

I know this because I experienced it to the fullest
you run around with a good cleave weapon, killing hordes. If a dangerous elite shows up in front of you, whip out a Bolter Pistol, hip fire crit and one shot it. That's the only way I can always get value on Vet these days.
if it makes you feel better, i have shredder grenade to survivalist... and then a long line all the way across to grab agile engagement (used to grab serrated blade)
the best thing is everything feels viable and pathing isnt punishing even if there's stuff that are clear winners (concussive)
i like that
the +10% melee damage isnt a bad node as far as 'tax' nodes go tbf
ive seen some say its too forgiving but ill take it
Doesn't make me feel better, but we share misery
i like horsing around with talents and making funky builds
literally what is the point of 90 talents ina tree if everything is gonna be strict and taxed to death
not taking this part is almost akin to trolling
How come heretics get hellguns and we don't :(
ah the 15%+ section
my beloved
Volley guns?
Hadron hates lasguns I swear
I so fucking wish
gifts from their gods, the emperor would give us one if we werent serving penance
people want a skitarii class I just want my hotshot kantrael lasgun >:(
TEMPESTUS SCION CLASS PLEASE
we didn't get the necessary paper work and bureaucracy to get hell guns yet 😭
No I meant I thought those were volley guns
Scion is almost definitely not gonna be a new class
Pretty sure they are, but the lore of Hellgun/Hotshot is a damn mess
Yeah, feels like a variation of Vet
scions are just under the vet umbrella
there's a lot of opportunity here
Kasrkins
Baseline Tempestus Scions
Harakoni Warhawks
Death Korps of Krieg Grenadiers
i mean arbies dont belong to any pre existing archtype
There’s like
No actual gear difference between elite guardsmen and scion lol
ngl if we're talking new classes id love to see a combat servitor... ogryn sized with a choice of things like multi-las or lascannons strapped to what was their arm
Arb at least actually use diff gear from veteran
those are all just vets tho
skitarii just get
Musket.
slightly weaker plasma guns
Yeah, Scion is basically a very specific variation of just an elite guardsman
Maybe as an alternative Vet tree
Let me become a Kasrkin, fatshark
Good enough
Welcome back fallout 4 laser musket

like you press a button and is a second tree or more lines, and you get a few dialogue on it but still is the Vet VA
Shell out 15 bucks when the armor comes back and u can 
i mean that is their purpose
I still can't get over the fact of how ugly the Scion armor was
even so, the excuse of Hadron being in the ship doesn't give the excuse of a Skitarii presence
it's likely just combat servitors
Atoma is industrial
Close enough
Bring the red robes
Skitarii are often present when a Magos is around
Yeah, but the Scion chestplate is a crime
I think Hadron is high ranking enough to request some Skitarii right? She is a Technoarcheologist working for the Inquisition
I think they should nerf vet. Survivalist should give all other team members -25% ammo.
ehhh mostly just either Scions or Combat servitors
a lot of the armor sets do not work in this game cause they slap them on skinny ass people 
If u do the campaign with existing character u can get some really funny cutscenes
Is not like is 40k
If they want a class, they can justify a lore reason why suddenly a "few" skitarii are running around
even then I'd take servitors over skitarii
space musket or a literal Heavy bolter
i did the campaign
I wish that carapace torso went back into rotation

that was not worth the time it took to re-unlock everything
if theyd cut out most of the supply regen perks they could maybe make the ammo pick up system relevantly balanced lol
maybe if down the line we find evidence of some really nice artifact in Tertium, the forgeworlds will be willing to send in more help to her
Is definitely better paced than OG
But the OG one was literally an intern work last week of dev
Beyond lazy
og was not a campaign
even then it would mean a Magos is interested
also the materials looking iffy
i think the textures on the skins in the current rotaion are peak
similar with vestoryan or whatever u call them
"I dont trust you" 🗿
og was a random series of cutscenes where you get berated
zola looking at a cadian wearing full kasrkin heavy armor and says “man idk if ur good enough for this”
u can tell the difference in quality
what's in tertium rn is just a Frigate from the Inquisition
cant wait to see skitarrii loitering off the playable map guarding that importiant thing while we get sent in to do the hard work!
i did the campaign as arbite, did they actually keep the "you're not good enough" shit? 
it was the same for me but with the krieg stuff
krieg voicepack when
Yeah, now there is an actual progression of treatment, So I am glad of it
campaign as arbite is funny
u get 0 cutscenes related to your character lmaooo
if the mechanicus are interested then all hell breaks lose when a literal Arc Mechanicus ship just appears
Only in the first campaigns missions I believe.
as you close to the final ones, they drop it
I honestly don't know what is the most likely class to come after Arbites, Arbites themselves was a curve ball for me
No fucking way they lazied on that
SCIONS P L E A S E
u get the nice intro when they come to take over and that's it
Yea a lot of the older levelling cutscenes are in the campaign
Picture: hadron telling a fully geared kasrkin wielding an archeotech lasgun to go off themselves

should have deleted them entirely
it was always bad
or yknow
🤦♂️ so fucking lazy
the absolute state of arbites names
Voidsmen at arms
"heh yeah you killed 10000000 heretic but u suck" is not good storytelling
Drudge Jedd
hey ill take that over edgelords
what about dreadjudgedude
I can name my arbitrator "TheLaw"
Yes. I am TheLaw.
tbf there was that arbites introduction cutscene where rannik got chewed out, honestly a pretty baller enterance for the arbites
I have seen "No Body Cam", "Hes Resisting", "Bane Of the Homeless" and a few others
hey i respect that they made the campaign a coherent package with linear storytelling at least
i imagine going through all the maps with context is huge for new players
Idk why FS refuses to add abdomen armor even for ogryn he lacks it
maybe those guys that are like high tech deep hive raiders? I forgot their names. The ones that scavenge the deep hives for lost technology?
yeah that cutscene is very good
I’m pretty sure the arbites prologue cinematic happens after the campaign
Is better paced
still bad yeah. Like even in the most calm assumptions of what the 4 players are fighting, by mission 2 is kinda a "damn, they fight good"
True, not having to piece together an order by arcane methods
yeah true
the lower layers of the hive is just california, detroit, new york, chicago's skid rows all in 1 place
so basically dont play campaign as arbites
I was expecting smth at least
tbf 'they fight good' and 'they might not live to the next week' arent mutually exclusive in warhammer, especially at inquisitorial level
True
"No worries lexbreaker, my mastiff won't bite."
but this cutscene I think is after like mssion 3 or so
true but it just doesnt make for an intresting story
pre campaign update that is all the story u get outside lore vox drops and stuff
like, Zola you idiot, you have already seen
I think that people forget that our rejects are one of many rejects and that even if you feel like you are very special and strong. To the Inquisition you're just a number, fodder.
They got Dan to make the entire background and then butchered it all at release 
letting yall know the Imperial guard and the adeptus arbites are older than the inquisition
im still waiting to see anything that even remotely resmebles dan's work 
Nah, the canonical rejects is obviously above average
Like yeah at start you are one of many
bro probably wrote two lines and called ita day
Wait till December then maybe smth
but by carnival and so
im just glad they put a cohesive story you can experience in the game, it means whatever they add after will actually feel like it has continuity
they have an actual expectation on your survival performance
Above average to the maybe 20 NPCs that know you exist, in the grand scheme of things thats basically nothing. Even the whole operation in Tertium is just one of the many things happening in the Imperium at large
Istg if the “new thing” they said they’re giving veteran soon is that veteran are the only class that can add sights to their guns
yeah i said that earlier too fully agreed
i recommended the game to a friend and his mind was blown away by the "map quality in the campaign" (he doesnt know that hell be grinding these maps nonstop
it's not about power itself, its just about perception
Thats a given, but in the conflict of Atoma, is being clear that the main "rejects" are doing the emperor work
what do u think the next update will be about
True that
I at least appreciate we now have a clear mission order
Zealot rework if it’s very close to completion
Maybe new vet weapon
But you can almost definitely expect arb’s dog to crash the game in some way
Im going to kill them
I honestly think that most NPCs don't even believe our Rejects did half of the shit we do, like killing a beast of nurgle? Sure pal, good story. Only the ones actively monitoring our missions actually know for a fact we did shit. 
Also the twins ambushing you now make a lot more sense when is before the traitor is caught
where the story ended now, we joined the warband officially after proving ourselves stopping a demon summoning ritual in an enemy stronghold, with the addition of the arbites, i think the story will finally be moving past the 'youre good but we still dont trust you' stage its been stuck at
I wouldn’t even be mad I’d just put laspistol’s reflex on every single gun
Like duh, the mission was compromised from the beginning
oh fatshark never a dull moment
Around Carnival I noticed the dialogue began shooking off those lines tbh
Like yeah, expendable duh
But useful expendable
yup, basically im looking forward to the story now
Also fyi campaign has only 17 missions but there’re 20+ missions in the game
might actually go somewhere in the grand scheme of things
Some missions are not yet in the campaign so they’re probably after the campaign
The demon summoning shot the back of the head of the "you guys are nothing"
The Arbites being around to atest to the usefulness of the Rejects should be huge for the Warband but I doubt they will go in that direction with it
i hope it doesnt lose the rejects appeal tho but im glad its moving forward
Notably, Archivum Sycorax, where ur tasked to go into deep archives to find traitors
That’s almost definitely after the campaign
also train one
The entire vibe is being the underdog, thrown into an impossible meatgrinder again and again
never forget our roots, we will always have pennances to pay to repent for eating that extra can of corpse starch!
praise da embrah....
guys how come we got bolters but no hellguns
its a good twist
but i want the identity to remain
how to lure rejects to nurgle: Show them a Hellgun
honestly? backpack conflicts with cosmetic slot imo
I been tempted for years now
i can imagine them putting it off just for that
I think pretty much every Hellgun fan considers it a worth sacrifice
you can use mags
Hellgun mags kinda suck tho, unless you go basically single shot DMR style
GIVE ME MY KASRKINS!!!!!!!!!1111111111111
im not saying its a good reason, just one i can imagine a designer drawing a line under
They could do the rogue trader route where equipping a hellgun overrides your backpack to be the las battery backpack
Is not a massive issue
Give the Hellgun an overheat mechanic also
yep
id imagine the next weapon we're getting for vet is a longlas
like the dwarf engineer in vermintide
not like Plasma's just locks you out of firing
Speaking of Rogue Trader I finished that game with my RT never dropping the Hellgun 
Taking down Bloodletters with a Hellgun burst was peak
noooo
hellgun first
i can hope, that said seeing people shoot the recon las feels as oppressive as a gunner shooting back so we might already be therelol
no insider info on that, just seems like the only weapon speicific enough for a vet
helgun would work too
Heat can be a good counter vs other lasguns
Other lasguns are just point and fire, and Hellgun requiring active control constantly
i wouldnt mind getting a meltagun
At best I can see the Hellgun wait being for a subclass
become jurgen
so like the braced auto guns 
It might be a melee weapon
Outcast Engineer code in VT2 is right there
Hits harder though
way harder
Bolter
takes several people to make 1 bolt shell
Hellgun
Literally massed produced better lasgun that acts like a damn machine gun, good penetrating power and ammo economy
Vet needs good melee more than good ranged
Sworn Protector
My beloved
they're making the longlas a melee weapon 
power fist?

or that 2h powersword recently added a few months back
Yeah economics wise, the Hellgun should be available to us
yeah im just memeing about BAG getting 2 fucking dodges
I think 2-handed imperial navy breacher power axe
Cause fuck you you're not allowed to have nice things
its goofy how the warband just has a shit ton of bolters lying around but any las-based gun has no hotshot variant 💀
if they wanted us to have an exceptional melee weapon they wouldnt have nerfed the energy sword tbf
im happy with my knife
there was a reason
That goes back to my argument that Hadron was an anti laser agenda, it all makes sense
Power sword is still like top 5 melee in the game lol
but now we've looped into powercreep
id accept this
Hadron is with big bolter
but still PS is incredible
a new axe weapon would be nice for vet
You see it
id really prefer a ranged weapon though
the big bolter agenda makes us think that we don't need hellguns

i think theres more meaningful variety you can introduce with how a class specific ranged weapon works vs a melee too
i think we've been far beyond that point at this time
the rise of boltgun availability is a conspiracy brewed by the technoarcheologist's affiliation to big bolter production lines, not allowing the shipment of much needed Scions and hellguns into the Mourningstar
im okay with the power creep as long as every class feels good to play
melta could be a charge up narrow cone armor piercing flamethrower shotgun thingie, sounds interesting atleast
So, SM melta
nah do the space marine route and give it poor ammo economy
but ofcourse
give bro his power axe
considering it's literally blasting a shit ton of microwaves that can melt CERAMITE
source: Jurgen
imperial guard stuff is basically smaller weaker or, same power but needs a team to move weapons relative to space marine stuff, so yeah working similar but scaled appropriately for darktides balance
for now the nearest thing I got to the hellgun is the accatran lasgun 💀
love elysian drop troops but damn :(
or a stubber
Recon is more a SMG in practice
What makes your character hold their primary guns on the build screen
i do have to wonder what the selling point of a hellgun would be relative to what the recon las does already
heavier armor pen id guess
slower firing but some armor piercing?
what am I PDF?
tbh i wouldnt think a recon lasgun should be as good as it is now
would never complain if they added a massive punchy LMG
you could be a tank commander, they use stubbers
las or not
eh true
just minus the tank
stub revolvers exist
They could go to a variant of Vet where you ahve different paths maybe
I remember having a convo like that
one side of the "Gunner" tree being like Stubber, the other a Hellgun and such
oh do i have image perms now? nice
Outcast Engineer code is RIGHT THERE
remember: Most veterans in darktide can literally be qualified to be Kasrkin.
were I to redesign vet I would've had 2 ranged damage trees (one precise weapons one automatic weapons) and the middle tree being mostly the same but merging melee talents within it
one side of the tree rn is stubber in the archetype art
I agree with you
YEP, AND I DONT FUCKIGN SEE THAT INGAME
we have to unionize against big bolter to get our hellguns
"Sharpshooter"
remember: with enough las weapons, nothing can stop the guard
hey, hes hitting his target!... and a lot of other things
High ADMs across the board, less mobile, overheat mechanic instead of reloading, higher ammo cost per shot fired
The 3 veteran personalities if we go by cannon are basically EliteGuardsmen/Stormtroopers 100%
Probably better than the average Kasrkin/Scion
No
They’re more like 1 gene seed away from becoming space marines
Soooo
if they were canon i'd question how threatening nurgle actually is
Like an average Catachan
drunken guardsman casually stabs BoN 40 times in the belly and kills without succumbing to the rot
They’re canon 
Darktide is canon to 40k
the only thing holding us back is that we arent offically named characters tbh, otherwise even without stormtrooper training we might as well be one of gaunts ghosts
Yeah is named character buff
crazy to think about even for a named charaacter
FYI cutthroat basically came straight from the aftermath of the 13th black crusade
Hellbore ATM is probably one of the best ranged options in Havoc
hes holding it together as well as cadia did 
And according to FS’s own numbers there’re at least 1.3 million cadian survivors fighting in tertium
tbf is a low (by 40k standard) invasion rn
Cadians are cockroaches confirmed
and I assume the rejects are not fighitng a Beast of Nurgle every single mission
But at least the forced boss spawns
the invasion scale is not so much my problem, moreso how a lone guardsman can just solo plogryns/BoN/spawns with a kitchen knife
I assume is the "gameplay/story segregation"
its just gamepaly liberity 
tbf if you assume every time you get 'downed' cannonically is just a reject dieing and being replaced with the next in line... i can understand why theyre having manpower issues
gameplay to be fun we are doing horde shooter
yeah i guess so
canonically we are being little rats
its goofy how 4 random prisoners can somehow kill several nurgle daemons, 1/4 of the Moebian 6th and still manage to go back to the ship
cause arktide cares more about fun gameplay than hyper accurate presenation
but still funny to think of as canon regardless lol
Like storywise the rejects may be ambushing most patrols and fights last 3 seconds
I like to think
that DT gameplay
is what the rejects tell at a bar
"I swear, there were like 3 daemons"
the advantages of having a name lmao
They gave us a name and let us take off our helmets. That's the power of plot armour
"So....... was it a tuesday or wednesday?"
the whole point is we dont have names 
my headcannon is 95% of strike teams die and only the gifted ones survive
and also gameplay liberity cuse this is a horde game
He just can't catch a break.
Isn ot a headcannon if its canon 
The zealots with scripture stapled to their faces is peak plot armour
The average strike team has a massive attrition rate
Yea but that’s not true
DT is fully canon
but we play as the holy shit they are cracked Reject squad
look man the biggest plot armour is going into a Nurgle influenced hive city without a damn rebreather
yeah you told me this before and it just seems silly af to me
the idea that rejects that give sly marbo a run for his money just get taken prisoner by the 6th just to get freed a few minutes later like a saturday morning cartoon is maybe a bit of a stretch cannonically
this is named space marine level of bullshit plot armor
I SO HATE MOST OF THE VET ARMOR HAS THE FACE UNCOVERED
you mean to tell me, YALL DIDN'T SMELL ANYTHING?!
we got the vaccines B)
Brothers of Battle
Btw I finished like 6 melee weapons in guide yesterday lol
Female Tyranids are a thing.
Going to Japan in 2 days
what if its the same case a boltgun where its "cannon" but its not confirmed or denied 
could be just a legend
a legend of a named space marine that wiped out an entire pantheon of chaos daemons just becuase he's that cool
Then I come back to maybe finish the other stuff within 14 days
Something interesting in mind for such travel?
doing the original pennace to get the carapace rebreather helmet has had amazing milage considering ive been wearing it ever since lmao
Just in time for the Vet rework 
Yea first real vacation in 6y lol
Path is coming in 4000?!
Also, man I just noticed Arbiter kinda steals our spotlight on narrative cracked
Ogryn is genius level by Ogryn standards
Psyker is crazy stable and one has a line to the Emperor
Zealot can manifest faith casually
Veteran was the crazy normal bastard that is basically Rambo
must be a rich ass guard regiment to have more than 10 bolters
*40000
Arbiters kinda has to be the same in some way no?
guide delayed another 3 months
we're the IRS.
TRUE, and same
Nah I’m gonna publish once veteran parts are done
we just came for the tithe
Then I’ll work on other classes’ parts on the backend
nice kudos to you
because apparently, wolfer didn't pay his TAXES
And gradually release them to the published ver
so now we're involved
to arrest wolfer for tax evasion
literally the Badab war
I have a lot of very colorful things to say about some weapons
Say them
Arbites shotgun is literally a trench shotgun lmao
I will in my guide
but that, I kinda dislike now Arbiter thinking that narratively speaking they lowkey stealing the spotlight of Vet being the badass normal
Can’t wait to list “inconsistent damage” for both exterminator shotguns as a con
Anything of sneak peak for the chainsword?
The shotgun curse
"just aim better"
speaking of shotguns which mark is the best from the original trio
Yea the single target combo is:
Swap to ranged weapon
→ Start blasting
Peak
arbites are not stealing that cause they're not the same
they're highly trained intergalagctic police
I finished both shock mauls, duelling sword IV and all 3 tac axes yesterday
different purpose
arby and vet doesnt seem to get along from my brief interactions
Arb are definitely not normal
an average imperial guardsman is waaay more "normal" than an arabebebee
Which vet did u pick
LC
Oh lol ya
In which way?
Cutthroat + any arb = diabolical
They’re all from schola progenium so at the very least they go through imperial brainwashing (in a much more literal way than mere propaganda)
Cutthroat still has not mentally recovered after the professional line of
"You will fall apart at the last moment, JUST LIKE CADIA"
The sudden stop of
Holy fucking shit
Actual murder
Meanwhile loose Cannon vet flirting with the fatalistic Arby
Agripina
Followed by Zarona
Yeah but still IMO fits into "mostly human without special powers"
LC is just vibes
They’re also far likelier to receive augments during their training
they're straight up a higher tier
compared to your average guardsman
They’re above avg guardsmen
Badass Normal trope is the "no special powers dude keeping up with "superpowered" folk"
We talk mechanical ones or actual super serum?
zealot exists
Yeah but the playable Vet was not an average guardsman, thats the thing
bro is normal
Wait, is everyone in the Imperium just psychotic? 🤔
Faith feats
Yesnt
Zealot yeah not all subclasses but has faith buffs implied at least my opinion
im just saying arbites arent stealing anything, they're not really similar to guardsman besides being human 
All classes can get vored by beast of nurgle and not immediately contract covid-19000 I think they all got insane faith stat
Yeah, is kinda silly
in reality its simple
vet = comically op guardsman (possibily big e himself)
arbites = the legs
True that, but Zealot is the one that can actually do active stuff with it
Anyways lets not keep the argument I see not. Many share my stance
Biblically accurate Guardsman
You don't become a guard vet without being either a badass or extremely lucky
Psyker in the belly be like: "wow, what a visceral dream I'm in 🙀"
Both kinda
Or a lil of both. Caine says hello
Some guard fronts kinda require to still be lucky af 
reminds me of the comments under that clip of an old ass imperial guard who blew up a daemon
they were all like
Like Master Chief level luck mf
fear those who stay in the frontlines at old age yada yada
Tbf Chief is a condensed can of whoopass.
Yeah, but the luck part was the point
Lowkey love that Halo made the plot armor an actual factor that people in setting notice of hin 
As well as damn bear close to Astartes
Loner doesn't have much faith on the emperor
Which means that when he gets slimed by BoN
what is the recommended mark for the Vigilant Autogun, fellas?
I recommend the 7
It's a semi auto
thank you
Doesn't get motion sickness from the double and triple burst
5 bosses once you step out of the first elevator on refinery delta
sometimes havoc can just go fuck itself
I'm just leveling it, never used it before so I'm a bit clueless
Orthus Offensive is actually quite fun and idk why this wasn't just a normal map
From the start
Loner vaccines working overtime for their sad ass
The apathy really helps.
Tbf that's a legit strat

I forgot his name but that one chaos marine telling slaanesh to their face that they ain't real
fabius bile
Thank you
Cuz he’s the weakest of the 3 psyker personalities
Bile really staring eye to eye to an incomprehensible psychic being
And go, meh
I'm a fan if Richtofen
Seer is strongest
Savant is second strongest
Loner is weakest
I really dont see anyone picking it
Is very rare
Seer is the beloved one? Right
Which one is Richtofen?
Makes sense if so
Having a fragment of Emps is crazy implications tbh
Yes
He's kinda
Too strong
But doesn't acknowledge it
Yea cuz they’re also the worst personality in the game 💀
It’s no coincidence they share the same name as the worst aura in the game
tfw willpower has an actual effect on the warp so "id win" is an actual defense against the perils of the supernatural
he became 10x funnier when i knew that his voice actor does one of the ogryn voices 
insane range
Hurry up and rescue me simpletons
my beloved says it's ok to kill you
my beloved also says so
Seer gaslighting everyone into oblivion that they aren't real 
They would very rapidly realize that everything around them is real when they get a bullet to the head from one too trigger happy Zealot.
Or a Veteran who just had enough.
Psykers just do that anyway. I'm still getting gaslit every single time I go there to point out facts.
How does Crucian Roulette interact Always Prepared Keystone modifier? (the one that resotres ammo to the clip)
Is that the Richtofen sound alike?
fellas I shoot the crusher with my funny vigilant autogun and my cursor goes blue and all I hear is plink plink plink 😭
I like vet's banter with psyker that's all like "for the last time, you're not dreaming! This is all real!"
Simpleton is for the Loner Psyker.
Shredder autopistol is S tier on veteran bro
Whatever the Male one tries to make for an accent its.. weird.
it's the best weapon ever
Then I guess I'm a loner. I just think he sounds like the German scientist from CoD zombies
The only ones I have no clue of how to differentiate are the Zealot ones
Male loner is German.
in terms of Voice = Personality
Ah then I have loner and I hear it a lot from others
Scottish = Fanatic
Any refrences of Judgement or Stern tone = Judge
Pretends to understand high gothic by saying "thy" every 2 seconds = Agitator

I put fanatic on Hispanic body look
Now is weird
But his voice fitting
Viktor-Josepyre
Veteran: Loose Cannon
Zealot: Agitator?
Ogryn: Brawler
Psyker: Seer
are my character run up
I love the Professional Vet
Graaah cadia vet
the professional has fun interactions with everyone imo
Is that the cadia one?
Gonna make a match to remember, but I vaguely remember yes because I found it funny
No thats Cutthroat
Professional is just, idk like a regulation type mf
Yeah the codes guy
I go by feels. Loose Cannon, Fanatic, Loner, Bodyguard, Fatalist.
I will need to check the voices of the three arbiters
no intention to pay 15 bucks for the class tho
Fatalist is probably the nicest of the 3.
How weird considered by the name 
Maul is memes. You either get NOT batman who likes violence or Keri.
The third is BY THE LEX type.
Book standard cop.
I guess it's from actually understanding the people still suffering even if they can't do anything about it.
Can I share my build here? I would appreciate feedback. :>
Vet, yes.
https://darktide.gameslantern.com/builds/9f4ba27b-975e-4d90-b15a-33bf0aabed69/veteran-that-lives
I'm not the best at buildcrafting, but
I just tried to go with things that make me live longer?
...it doesn't seem to work, given I'm not the best overall
What is this build trying to do?
Like is it focused on just the bolt pistol?
I see
Do you guys run flak and mutant power swords, I like unyielding for boss stat padding
not get downed every ten seconds, again I'm new to buildcrafting. i used to just go with 'whatever sounds cool' given i only play on Heresy
3 wounds is probably the worst part of this build tbh
Replace them with 2 toughness and the last can be up to you, but don't take wounds
really?
huh
Wounds provides no benefits to survivability
It just means you can go down more times
right
Vet in general also likes toughness because of iron will
Considering I like loner even if they can be snarky and rude at times... it just, they tell us what they have been through. An unlucky unwanted psyker, trying to scurry around and hide to avoid death.
Well every class likes toughness
Wounds are only for a very specific kind of zealot build, they are utterly worthless on anybody else
i always run voice of command / tag enemy for dmg buffs, should i not?
2 toughness, 1 hp or 1 +3 stamina. Stam depends on your build and melee.
Can go 3 toughness as well tbh.
Yes that's fine, the build does look oversaturated tho, but the biggest problem is by far the 3 wound curios
what does oversaturated mean in this context
You are wasting points that don't provide that much benefit to your build
ah
But again, that doesn't really matter in respect to your problem
I'm telling you if you just replace those 3 wound curios you will notice a night and day difference
Vet requires minmaxxing to work tbh. Problem of crazy taxes.
Like sure I can tweak some things in the build but since this is just for norms it doesn't really matter that much, at least not yet
the thing is on heresy i can just kind of do whatever
i want to start doing damnation, so i want to actually take a second to look at my build
One thing I would also remove is weak spot damage on the bolt pistol, it is extremely bad as a stat on general
I like to just full on stamina with my curios
crazy person
Crazy fast person*
This is true. Heresy is where you can mess around. Damnation is when you start to focus on a niche unless playing op broken oggy.
This guys going full deadshot
If you want I can just give you a revised version of what I would run on bolt pistol
sure
my Slab is built around tanking as much damage as humanly possible (and also giving out damage too)
i can put it into gameslantern in a moment
Is oggy. You can pick anything an it'll work.
All health, pump them ogryn numbers up
100%
part of survivability is slapping the enemy around with a degree of competence so I could recommend dipping into the right bottom part of the tree for some melee buffs
Make sure you soak up all those health packs solo 
Why the dook do you want to eat the entire medcrate yourself?
I try to avoid them
many thanks
The worst is when you have a zealot on the medi crate holding a grim and having the passive that removes corruption 
Try field improv vet facepalming at the idiot who picked up the grim.
Also, same idiot refuses to stay out of heal range even after we put it in a corner cos everyone else figured what is going on.
Need to heal? Back a little to the corner.
I avoid eveyr grim mission
I have a question about this, does it stack the crit chance above it or it stacks several shots with crit chance increased ?
Just a pain i nthe ass
the average quickplay struggles normally, they are gonna win with half hp
Just one proc of +crit I believe
No, just 1 crit shot. You need 4 kills for it. Rest of them only has aspd.
WS wants you to mainly use low RoF weapons
eh with 3, you have 99%
just with the 5% base
nothing more to get taht 100%
Eh, you can still go to 10 for aspd.
Yeah absolutely
but just that if you want the guaranteed crit, 3 melee crits guarantee a ranged crit
I dislike how its done IMO, makes it so onyl weapons like Plasma truly take advantage of that bonus
You can also do the exact same build with smokes
I like it. Works well only for specific weapons but works very well
It's more to blast specials after meleeing stuff.
Just don't dodge yourself off maps.
Maybe they should make it so that every three melee kills gives you a guaranteed crit
My issue is exactly that, is needlessly limiting to only a couple of weapons
Up to 3 shots with guaranteed crit
I finally completed ‘make every shot count’ does anyone have any tips of how to get ‘long bomb’ and ‘on overwatch’ now. If so I would very much appreciate it
long bomb can be done on maps iwth the long bridges and just getting the angle right
Overwatch kinda is just in a way that I don't quite like to say "git gud" 
Pick shout for that golden toughness and play without getting hit, there is not much science behind it
i've been asking all day and don't get an answer. How does Crucian Roulette interact Always Prepared Keystone modifier? (the one that restores ammo to the clip) Does it count as me "reloading" the weapon and therefore dropping the stacks?
thats a good question, I dont think it should if they define reloading as initiating the action to do the animation, but you might just have to test it in the psykanium
There
You have
6 times 4 CRIT chance
Don't even know why you're bothering with crucian on always prepared
Wish I could butmy buff tray is screwed up for some reason
It looks like it is exactly how it sounds it works
Every bullet earned and reloaded does not drop your stacks but just reduces that step of the blessing
At least what this rudimentary testing shows
Doing a penance and want to maximize my crit chance. Plus it's useful to know if I ever want to make 100% crit build
It just "resets on reload" wording that confused me. Was wondering if bullets magically appearing in my clip counts as reloading for the purposes of this
It looks like no? Just drops a stack of the blessing
Crucian and similar skills are based on the number of missing bullets
It doesn't actually have anything to do with reloads
3 stacks of WS is 100% chance already

In case I only have one or two extra crit helps to speed things up
Point Blank is more reliable
20% regardless of amount of ammo
Try not to say of challenge
Por que no los dos as they say
I'm a returning player so I forgot all the intricacies. Was going off pure wording of it and got confused. Wish they had an ingame glossary or something. For example what's the difference between rending and brittleness?
see the guide in the second pin down
Rending is a buff to yourself, brittleness is a debuff to the enemy, but both stack with each other in a nutshell
I was just using it as an example. I can see how new player can confuse the two or having to look up the difference between +% power, +% strength and +% damage. Glossary in-game would be very helpful for that so you don't have to alt+tab to look things up
what dump on hellbore
doesnt have collat
I forgot what it has
dmg ammo charge rate stabiity and stopping power
It's stability
Stability.
Heavy one idk about stopping power; it would be important
Ooooh right the helbore most time is ads
Recoil is non-exist on helbore
Thank you!
I wish I could give more advice, but it really is a "dont get hit in melee"
Or you can just ask someone to carry. I don't think they fixed it yet.
I accidentally did it on a high intensity heresy, you will naturally get there
I was assuming they did tbh
Just ask someone to solo while you hang and die without ever getting hit.
Penances chasing is like “most gambler 99% quit before winning”
I'll try if there's an assassination mission or something.
I need to kjeep the penances I am at like 3k points
That is good to know but I think I’d rather actually do it instead of cheese it. It just feels better that way
Use Taxe it help you dodge melee easier not getting hit and your friend team can assist you
It's a last resort thing. It's basically when you get so tired of trying.
Or go whatever you like Melee if you want extra challenge
Just yeet grenades at far away groups of enemies, you'll get long bomb eventually.
Low Int malice, kraks, shout, Duelling sword, double barrel.
Kraks kill bosses, yellow toughness keeps your health safe and DS lets you run away or poke scary things. Double barrel blasts anything that gets close
Is better designed than make shot count at least
Make shot count i cheese with shotgun and magdump on bulwark shield
That were long time ago
I used plasma and overcharged, took me a few tries
I am naturally a spray and pray shooter
that penance was just a pain
I did my run with knoife on heresy. Was like, I took 0 damage so why not try for it.
0 damage run get.
I currently run the dueling sword and the spearhead boltgun but I will give the shotgun a try
Cue gremlining around not getting hit.
I grinded for like 4 hrs yesterday and got the make every shot count with the revolver
there was a topic about vet on reddit, asking if it needed a rework or buffs, the replies made me a bit annoyed. Thx for reading
I remember being down voted to oblivion for saying that Scavenger isn't a "must take" aura 
Or when I said that kraks and smokes aren't nearly as bad as people want to believe
Vet need rework for interest tree, some node rework is a bandaid for same products
Just need fresh some node work and it be fun back to play



