#veteran-class
1 messages · Page 1369 of 1
A dog will just insta jump you out of a horde, absolute BS
Sights on guns, mods that tell you where items are located in your mission, more detailed info if you want to keep an eye on ally cooldowns and such I imagine.
yeah mods make a huge difference tbh
given that audio cues don't even fucking work half the time
I'm never sure if it worked and I just subconsciously ignored it, or I really didn't hear jack.
I feel like sometimes audio is just messy, too much going on, some things get drowned out.
is it all damage or just hp damage
Just hp damage.
You can take toughness damage and be fine.
i rly wish they specified that that makes it a lot easier
Joined mid-mission and I was the only one alive, I somehow managed to get through and rez everyone, thought that's the worst behind us, everyone instantly dies as dog jumps on me outta nowhere.
I need to see dog kill cams lol.
I wanna see this little bastard barking and huffing while he runs at my position for the leap so I know it was doing all that. 
Do u need help
nah im not seriously trying for it rn
It’s quite easy
U just jump off the map and I solo
@formal hamlet Mods may indeed make things a lot easier, but they also make you rely on them.
Everyone who says otherwise about mods like Healthbar, Spidey Sense, Dodge Counter or stuff like that is either blind to it or wilfulling ignoring it.
Those are advantages the game does not give you and should never give you.
And using them will for sure change the way you play and approach situations.
You call them advantages when health bars and dodge counter should be base features and spidey sense is because fatshark literally cannot fix their audio engine after 2 whole games.
shit like dodge counter should just be in the game
That is your opinion.
was going to write more but frog summed it up
If fatshark could fix their audio engine, I'd stop using spidey sense.
bro. it's not an opinion that the audio engine is fucking broken lol
But they can't, and I'm pretty deaf anyway, so I'm gonna keep using it.
there's no reason why dodges shouldn't be visible
health bars, i could see an argument
speaking of mods, installed skitarius
incredible, i can actually use half the roster now
Skitarius allows for icky qq macros, which I don't like.
i don't use that
As it stands, those are features not in the game. Thus using such mods gives you advantages you shouldn't have.
But I dont use those, I just use it as a full auto + keep swinging bundle package.
You thinking they should be base features is another thing entirely.
if you shouldn't have those advantages, the mods would be banned
Cry about it. Everyone that uses mods agrees most mods should be base features.
shrimple as
You wanna know what's funny?
Mods made it into the game for vt2.
In vt2, you have to hold block while you're reviving someone.
the mods are literally just covering features that fatshart is too fucking lazy to do themselves. why do you think "cheat" mods are permitted lol.
You don't have to do that in darktide because fatshark decided "hey that's a pretty simple feature" and put it in the game.
Because the community would cry otherwise and reviewbomb a perfectly fine game.
The only mods you can really say are cheating are things like decode helper.
Just like it will happen once nerfs for duelling sword and plasma gun will roll out
@uncut pebble Fair enough, if they implemented that, okay.
But anything that isn't, gives you advantages you shouldn't have.
Anything else is just client-side cosmetics, hud tweaks, fov tweaks, scoreboard, or fixes for the game that fatshark can't be asked to do.
Or it's information fatshark purposely omits or misleads.
Like, idk, talent information.
I don't mod because mods are like the dueling sword. You will learn to rely on them hard. Also need the excuse to get FS to apply more accessiblity features baseline for ppl.
(Inexorable Judgement has several hidden features that the game does not tell you)
@unreal nova That is pretty much how i see it.
Same with relying on certain weapons that may elevate you above where you probably would be otherwise.
i mean if i can't rely on accessibility mods, i simply cannot play the game
that's all there is to it
before installing skitarius i was essentially restricted to light spam melee weapons lol
I'm still doing hardest content basically half blind or completely blind if lights out rolls in.
and the occasional womp with hsword
Because you can't do heavies?
because the game in general strains my hands too much
esp doing combos
push attacks are the worst
Fair enough.
Isn't this why controllers exist? Barring basically unfair cheat lvl macros, it makes playing things easier on the hands?
The game would handle ok on controller until you have to use throwing knives on zeal.
Or have to do complex inputs like dodge slides.
I could rebind my blitz to my back button... but muscle memory.
how does controllers solve anything lmao
Skitarius allows for a lot of accessibility for folks that have issues with their hands by handling the complex part of the issue and letting you do it all with one button.
without at least an auto attack mod, it's still juts begging for carpael tunnel
you're just getting it with a controller instead of a mouse
Granted, there are folks that are going to go and do qq l1 macros with deimos force sword, but those are few and far between.
While i am against mods such as this, if that gives you the ability to play, great for you.
I more see perma stunbash oggies tbh.
if anything, using these sort of mods put me at a disadvantage
And honestly, people that do such macros are pretty shit at the game, and you will relish watching them get evaporated.
What crosses the line is when someone who for sure does not need it at all, still uses it.
there's more fine control if you manually do inputs
Well, there's no way to regulate the mod to folks that need it. You can't just say "oh, people abuse this, let's get it off the workshop for everyone."
That isn't fair to the folks that do need it.
True, self-regulation will not work most of the time.
Let's go a step further. Let's say someone is completely deaf. How do you suppose you get around the issue of being completely unable to hear specialists?
i mean if people want to use an accessebility mod that makes them worse at the game, they should absolutely be welcome to 
You use an accessibility mod, like spidey sense, to let them know a specialist is coming.
But how do you know who needs it or not? Why better to just have things actually important baseline than rampant mods that borderline can be considered cheating or is straight cheating.
I don't say i want to regulate it. I just don't like it.
Now, I'm not completely deaf (I'm getting there), but pairing my hearing issues with fatsharks very unreliable audio engine makes me kinda need that mod.
And i never said i am against such a thing.
That's the wonderful part of life, you don't have to like it to justify it existing.
Well, apologies if i sounded a bit harsh and you.
Skitarius is cheating personally, but fullauto, unga bunga and keep swinging are not.
I'm not taking it personally, I'm just explaining why such mods are allowed.
I'd consider them being tolerated unless they specifically gave their OK for it?
That's the problem, if it can be used to cheat, you know many will.
Correct.
Then again, people who use it for that end.. may not be as good as they wish they would be.
On several levels presumably
I'm not, but I just live with it.
i doubt many people are even aware of how qq swap can be used to cheat lol
i have 900 hours in the game and i don't even know myself
And those folks are fun to watch crash and burn if they need to use mods to cheat.
Maybe outside of Asia.
yeah idk i only play on NA
Q is your "swap to previous weapon" button.
So you press it twice and stow/draw your weapon very quickly.
That sounds..
The most notable weapon that does this is the deimos force sword.
The l1 has very good damage and finesse scaling, you'll oneshot chaff with it with no frills.
So people will qq macro their deimos l1 and evaporate a boss.
i think qq swapping is good on fgs mk8 as well but i never bothered/looked into it
Because you can't tell me someone can consistently head shot spinning around as much as they do whenever the bot senses a spawn.
You should see Gale play...
That man is a machine.
360 degrees.
My ears works, but game lies about positioning so much to me unless it's because I need better headset.
Good evening.
But when I do those headphone test, it's perfectly fine so reeeeeeeeeeee
But still, that's maybe a 1 in a million thing. But in Asia, you can match with one pretty often.
It just looks like an aim bot is doing the aiming since there is little jitter when nothing is actually going on.
Another damnation mission complete, this one I was fully sweating through but tbh almost nobody died so I think it went the smoothest.
I think I only helped 2 downed allies that whole mission.
When anything big spawns, insta flick around bam head shot.
My biggest takeaway in last mission is I can no longer ignore gunners / reapers.
trying to figure out the power sword. somehow not feeling as comfy in heresy swapping to it from the mk1 devils claw sword. any blessing/perk/mark advice anyone can spare ?
side note though; i was not expecting to enjoy the devils claw sword that much
They will melt you if you don't insta deal with them.
I suggest using a weapon with ghost or using something that will kill them very quickly.
Yeah unlike other enemies when I get up close they don't switch to melee.
Someone needs to shoot them asap or get close and smash them in.
Just run gunners DR
They suddenly no longer exist in quantities lower than 5
I revolver them in the head.
Just joined a 6-death Chasm Station run two seconds away from the Sanction Redactua target
Please give me 21 more matches like that, FatShark
But I was dealing with something else and thought "he can wait".
Turns out, nah, he cannot.
Melted my toughness almost instantly.
Should have either shot him or popped a smoke so I can deal with him after.
so am i misreading into the weapon by assuming it's a suitable weapon for crowd clear ? i'm so sorry, i only rlly started darktide a month and a bit ago so im just starting to even grasp specialized builds
power sword is excellent against most enemies
there're only 3 notable downsides of it
- sustained boss dmg is comparatively not that high
- worst dodge of all melee weapons for veteran
- you have to always turn it on before doing any real damage
but the upsides drastically outweigh the downsides
definitely noticed it does piss poor damage when not toggled
killing everything in 1-3 hits is pretty sweet. The mobility issues are very real tho.
especially on a shooty build
i thought it'd be kinda like the relic blade where you could activate it during a block but it's a little slower to use in combat for me so far
you can active --> block to cancel the animation on the mk vI
I'm sure everyone here does this every day, but moments like this make me feel like I know a thing or two. 
thanks a bunch :3 i'll give this a shot :3 i accidentally sold my devils claw sword while moving a little too fast so im stuck with it for a bit on this operative lol
heard that 👀
Why are you light spamming a mutant
Power Sword is just so strong
Is the finesse multiplier for the agrippina slug listed in game?
Do not listen to this man, while he might be right, he is a raging alcoholic and is a menace to society
I hear he hates Christmas too!
Feels more satisfying.
More satisfying than just oneshotting it
I do the charge melee for heads, but this guy's head is weird so I just to slashes.
Yeah.
You can hit mutant heads through their back
Oh nice, good to know.
this fov is wild lol
This WS with power sword? 
learned this yesterday with that revolver
Looks cool.
I think PS is my favourite melee weapon.
108 vfov 
Wish I was on that FoV
this is mesmerizing lol
Dodging hounds and watching them fly off the map never gets old. 
just change config file
This game needs 120
120 is really weird
cuz the game has higher fov when ur sprinting
120 makes it super stretched out
I don't like
Where
usersettings config file
i fear i am also a max FOV believer
idk what the number is when i opened the game i just slid that bad boy right to max 😭
:<
if ur on pc u can push it above what the slider allows in game
Mine's on default, I've never been too fussy about FOV, maybe I should try it a tiny bit higher though.
think the slider honestly is pretty reasonable with my monitor atm, once i get one of those wide boys yess
Love u bb
find this
users/steamuser/AppData/Roaming/Fatshark/Darktide
I'm on linux rn, I forgot what the windows file path looks like
should look smth like this
@dusk osprey @formal hamlet
in game slider only goes up to 85 vfov
girl i literally am stupid-walled from even installing mods on this game i will not be able to do that without summoning a furry with a decade of IT experience
okok
i don't think you're getting what i mean
imagine
a girl who owns a computer but doesn't know anything about how to do anything but click on steam and "play"
I also made a mod so you can set fov and sensitivity with chat commands including more decimals
mods for this game are ez. you extract like 3 zips to your install folder
See, that kills them very quickly.
just realized the description is out of date. fov is uncapped entirely
can u make a mod that shows correct stagger and damage values for each weapon's attacks 
should kraks be stronger against bosses
kraks should be stronger against everything 
no but I made one that fixes crosshairs and then I updated it to fix them again after fatshark's update didn't fix them
eh, they aren’t lacking in damage against normal stuff.. can anything other than a boss ecen survive it
i mean it has other problems
they removed the diagonal crosshairs and everything trying to fix it and it's still broken vanilla 😔
can kraks one shot crushers on havoc?
I unironically decided to solve that problem by doing this
they mostly need way better fuse time, to stick and nuke void shields, base 3 and better boss damage. that's all 
The shield thing is really silly, like why
also I have a plugin for crosshair remap that readds the diagonal crosshairs
my favorite part: even if you manage to sticky a krak to a captain, you know how much damage it does? 15%. that's WITH tinkerer.
oof
yuge dmg
unfortunately all of the weapon code is spaghetti and I can't read it. I wanted to make a breakpoint calculated, alas.
gotta wait for manshanko to update wartide (any day now)
I think they quit
yeah ik, I was joking
I now use this
I literally just hand test breakpoints now
only for ranged weapons tho
I reverse engineered some of it, but other parts of it I still can't parse
I mean not "reverse engineered" but got an equation working to predict damage
how is it one shotting crushers with only 2400?
but then I add a new variable and it breaks
hows the wrath and savage sweep on chain sword
i have to assume some sort of adm effect
zarona's crit bonus is a really weird one bc it adds onto ADM instead of like, crit
also I will be using infantry lasrifle, hows that weapon
it's not a finesse bonus
either high carapace ADM or instakill override
forgor which
i see
i.e. it stacks with rending instead of finesse
srry but both weapons you picked are kinda ass
probably why they gave carapace specifically a halved bonus
bc it's secretely rending on crits
the most fucked ones are charge-fire weapons and pellet weapons
yeah
they're the reason I decided to not add stagger details for ranged weapons
I wanted to have it in a spreadsheet so I could recreate this
those equations are so fucky though
I honestly think it's better to just list dmg values
and tell people how it's calculated
so people can decide what talents they will want to match those breakpoints
instead of listing it per enemy
like, this is so much cleaner and covers all the important enemies u'll want to shoot anyway
I might add an extra row that's rager head bc of the 20% head DR those guys have
that'll be covered in dreg rager's own section
and it's x85%, not x80%
maniac matters more for trapper/flamer which have no body part DR
oop, yeah 85%
How do I make the infantry lasgun good
Okay this time I was that guy who shot the pox burster near a teammate.
Did not see teammate running at the burster while I was shooting it.
Gawddamnit.
I can't decide if Lynette skill issue or Kirara Skill issue is better.
One thing though.
I know VoC is kinda OP.
But VoC is kinda OP.
I would use it, and what felt like immediately after using it, it was off cooldown again.
yes, lotsa specials
Like this thing may as well just become a passive it's just permanantly on.
It's the CDR thing tbh.
Oh that's why.
If it's pox train.
sicne its' a flat time amount
You can push one, insta restore ult.
Yeah I thought lemme not use stealth knife build because maybe I'm just getting carried on damnation.
Because chain explosions.
VoC plasma gun just felt even more carried.
Yeah it's cool as heck and I hope it stays mega strong but I do want to have to worry about the percentage thing.
Like if I'm hip firing if I'm not mistaken I can't ever die from it, I don't think I ever have, in fact.
It's basically ranged dueling sword. Just it CLEAVES while DS pokes one thing DEAD.
Oh yeah the fact I can wallbang with it is extra spicy.
Amazed this thing has remained unnerfed for so long.
And ppl wonder why there's ideas to nerf it.
IIRC it's been like this since day one.
Especially the hipfire part.
You can't die from hipfire.
It just forces a cooldown.
So press special.
But for like 2 ticks.
Unless you literally have 0 toughness and like 10 HP.
Yeah, funny thing is this isn't some obscure plasma gun tech that makes it strong, a couple of missions from a QA tester would've made this very evident.
At that point, skill issue.
I got bigger problems in that situation.
YOu just m1/pull right trigger.
I know.
Is why massive skill issue if you need to special at that low HP.
Like, how did you get to the point in the first place to go down by the forced cooldown?
I definitely want to see it tweaked so I feel like there's a downside to using such a powerful weapon, but I also want to make sure it keeps feeling powerful. It's a plasma gun after all, I should delete shit with one shot, but I should be worried about deleting myself too.
That's why the nerfs are more focused on the quick shots.
To make charging more valuable.
And the moment you ADS charge, well, you are now a psyker.
Ohhh.
But it's probably not final and I can understand why they want to think about it longer.
Not everyone like the nerfs.
Game's getting review bombed over it tbh.
And so soon to a big DLC launch is profits lost.
Power fantasy is huge in this game, nerfs have to still make the gun feel badass.
And that's tricky to do sometimes.
Plasma gun blowing up in my face though? That actually adds to it for me lol.
Yep. Some people say, just make it so hip fire can also kill you.
So better git gud at management.
Easiest way to fix it, sure.
Not sure if it's the most elegant solution but it's a start.
I can also understand halving the cleave as well. 100 is stupid.
They wanted to make it 10.
Cleave is how many people in goes through right?
I'm fine with that being high personally, feels badass.
Which is still more cleave than any other ranged weapon other than flamers.
I think someone should not have ammo to be firing into hordes like that casually though, so that should be an ammo management skill issue.
Well, not quite but yes.
Everything has a hit mass.
So say if a pox walker has a mass of 1, you can hit 10 of them with a shot.
Hell yeah.
If cleave is 10.
It's a 40K plasma gun, makes sense.
Aren't these things like the craziest ranged weapon a man can have?
100 is insane for that reason barring high havocs.
I'm a Tau enjoyer so I don't know much manking lore in 40k.
Our plasma guns don't blow up in our hands.
i just want the charge shot to be worth it instead of m1 spam or whatever
Neither do I. I'm more about the demon side of Chaos. XD
The bodyhorror and mutations and such.
Yeah I think plasma gun cleaving through like... everything is lore accurate, but I'm not an expert.
I know abit about the Sisters other than that.
And yeah I agree Zext, I don't just want hipfire to have the same risks as ADS, I want more incentive to use ADS too.
But it does take away fun from others if you think about it... but then again... Stares at Oggy and Arbites.
Psyker at least has the... So paper a wind will kill them.
So you either git real gud or be a dook smyker.
But the other reason why ppl are mad is... Vet really don't need more nerfs till their dook stuff are brought to reasonable lvl.
Possibly, but I think it makes it more fun to wield, others can wield it too, and the main incentive to stop me from deleting hordes due to high cleave should be ammo management and heat management. In the example of pox bursters all dying from one shot, I think we could consider this a scenario where plasma gun truly shines due to its properties. In the lore, the downside to the plasma gun is that when you fire it, you roll a dice I think to see if it kills you. But if it doesn't kill you, the thing is basically a pocket nuke.
They are already last place in everything except gold toughness spam.
I want more viable exec order, I like that skill but it falls flat compared to VoC.
Vet stealth skill needs a slight rework too IMO.
stealth skill is literally just dump agro onto teammates for 8 seconds
thats zealot skill as well
VoC needs to get toned down a bit or they need to remove the passive that shortens cooldown because I should have a super strong skill that I can spam easily like that.
but at least stealth applies a suppression when you get out
Oh and I realised I cut my finger like 6 hours after I made food.
Gib sec, finding plaster.
zealot skill also has the problem but at least it has the slight boon of maybe dealing more damage when they swing (they're going to entirely whiff the hit)
The passive works on all ults though.
Gross, which one is it? I need to get that for my stealth one.
That's the one thing where cooldown feels forever.
Forgot name, check middle tree.
You'll know when you see it.
Is below For the emperor.
right below red node on middle keystone path
it's a mandatory take, like iron will
Especially now that I'm on damnation I feel like I get more mileage out of it.
Like I'm so stingy with skill activations, I use it like once every 5-10 minutes.
But I've just come to accept that I can spam that stuff and it's off cooldown instantly.
Any of them.
You can instant melee to break it early if needed.
Stealth especially since I wanna hold onto it in case someone goes down.
But I do the same with VoC and Exec.
These are like 30s cooldowns.
Need to stop treating it like it's an ult or something.
exec stance i just used whenever i was gonna use my gun because it was just a free buff to ranged weapon
Exec I wouldn't trigger unless I can see 5+ specials / elites in front of me.
And since I used to mainly play Diff 3 and 4, that wasn't all that often.
VoC I tried to learn to keep an eye on team toughness so I can trigger it when it's clutch.
i know im a minority with this but i still stand firm that iron will is a whole tier below heightened senses
But after that last mission truth is just press F off cooldown, it's 10x simpler.
whats heightened senses?
What's Iron Will. 
i dont think ive ever heard anyone say this nodes name 🥀
What's stamina? -deadshot user
I've taken deadshot off my builds and I'm a happier man for it.
Though the better I get the less I'm ADSing so...
Just spam it when you sense sus.
am i just blind i cant find heightened senses
Because it means shit is going to happen.
cant send a screenshot but its like iron will if it didnt rely on the player's lack of skill to down them first
I need to look up what's a special and what's an elite.
I think elites are the dogs and trappers.
Specialists make sound when they spawn.
Okay maybe other way around.
Trappers, mutants, flamers, bombers, snipers, and dogs.
Elites are anything else you can ping.
Gotcha.
Except bosses, ofc.
This is like common sense.
i just came back playing after a long time, can you really only do havoc with a party?
Yes.
It's intended that way.
Yeah. Bots will suck. Min 2 players.
meh
Bots already get folded like a lawnchair in aurics.
no parties in the partyfinder either
They do not survive in havoc.
People use the party finder?
also ive finally finished the place 500 med/ammo pack penance 🔥
Tier 3 has 2 charges and will insta-kills whatever captures you upon activation, includes a passive for grab early warning. applies to cave leecches, grabbers, nemesis, and trawlers; the only thing it doesnt insta-kill is a nemesis.
i suggest the lfg chat
1-10 is fine.
OH you meant in DRG
i like playing alone
GL after.
DEADASS forgot what discord im in
i thought you were saying a darktide talent 😭
i hit send and then realized
for karl
Yeah but they will get obliterated in any tier that has fading light.
Bots are not smart enough to dodge bullets.
Stone and rock! oh wait...
But then again... Some vets be like that in H40 as well. Not even 1 min, ded.
i love how much cross-polination there is between deep rock and darktide players
and helldivers ig but i dont play dat one
iron will is kinda overrated in DRG
Yeah it's just horde shooters in general.
AGREE
The only good thing is... MUSIC MODS.
Right? Glyphids cannot legally down you if you do not consent.
iron will is nice if you have one on the team just incase
but otherwise just dont all die at once
smh
it's worth it for gunner/driller/scout, depends
I don't like it for engineer
now are yall a red sugar/resupplier/vampire perk enjoyer
Vampire, yes.
there's only 1 correct choice for red perks and it's resupplier + vampire + born ready
"(heightened senses is) like iron will if it didnt rely on the player's lack of skill to down them first"
i dont run it on any of my dwarves lol
Bonking everything with pickaxe modded to be a katana is funni.
i do not be going down in deep rock like that
Best blessings on devil's claw real quick? I forgot.
shred + rampage for base game
but if i do go down anymore; its to something that captures me, so heightened senses just kinda took the cake in terms of countering what actually will get me
You the guy who makes the Veteran guide?
You took awhile to realise that? XD
society-if-darktide-had-the-same-mod-menu-as-deeprock-meme.png
Oh, no, I had a question regarding it.
Just press one button... unless you wanna use a third party loader.
I'm on Chrome and when the guide says "click on weapon icon to go to its section" nothing happens for me, I was wondering if that's normal.
it works for me, though I did download it as a pdf
dt modding is better because ur mods don't all get instantly fked if game drops any hotfix
ctrl + click
Ah okay, nice, will give that a true. 
one of my mods hasnt been updated for like 2 years and it still works fine 
silly that period of time is for Total War: Warhammer III
Doesn't work for the .drive online ver btw.
I love when goggly eyes for glyphids instantly crashed the game because ghostship dropped a hotfix that patched a crash that 99.97% players never knew was a thing
Don't remnind me how they broke things I installed so I didn't have to run around the place.
And then they put a tree in the place of my Glyphid pet designer.
So CRASH.
If ctrl click doesn't work I'll just try to download the PDF.
also that word doc has been out of date for a long time
best to just ask questions in dm or ping me here tbh
Oh...
Alright good to know.
but it's not "fully accurate" for OCD people
Is okay for quick refs. Just ask to be sure basically.
So steam guide is the main one to keep an eye on?
yes, but it's not yet finished so it's not published
unlike fatshark I don't plan on releasing unfinished products
I'll bear that in mind. Sometimes I wanna check what's the best blessing to put on my weapon or something and don't wanna ask here in case someone's like "it's in the guide bro".
and the steam ver is big
way bigger than the word doc
in all the right ways
if u thought a 100-page document was too much
this is just the intro for steam ver
Ay man as long as you have a table of contents with links to easily navigate sections that's great.
steam guide has that part built in
You'll never see me complaining about too much info in a guide.
I'm gonna ignore 99% of it and just look for the bit I need help with anyway.
Oh nice, layout looks good with the weapon portraits etc. to not make it feel visually cluttered.
I try to make guides for games sometimes but the game updating and invalidating half the shit I worked on feels very disheartening lol.
Like trying to build a sick castle on quicksand.
I can probably finish almost all the veteran parts by the end of next month
and then add zealot/psyker/arbites stuff over time
almost done with overhauling ranged weapons
I WANT TO PIN THIS SO BAD.
So 1 month later I can be like... Path, where guide?
I'm not even joking
after I started reading into source code it's been pretty quick in compiling info
Oh.
But yeah, mostly it's because of all the jokes on procratinating because RT added 3 months to it heh.
I finished RT already
Oh. DLCs?
overhauling ranged weapons' sections rn to make them look cleaner
Ah.
I prob won't revisit that game for a while
cuz DT dlc comes first and is more interesting to me
then guide
XD
then expansions to guide for other classes
then borderlands 4 drop
then maybe black myth wukong dlc, who knows
Does this mean +3 months to any edits if things change for DT happens?
not sure
I prob won't play BL4 on release
cuz my friends may not get it on release
and Borderlands solo is not that fun for me
I know the feel. But the lag also... Heh.
Absolutely nothing makes me tempted to Khorne more than my grenade button (down D-pad) pulling out medipacks or ammo crates instead
Oh, that's common.
is why i usually don't wanna carry them.
Except on my zealot cos if i have to throw my knoife at things and not just use it to quick pull flamers, we are karked so hard in the H40 run already.
It's rare enough for me that it almost gets my eye twitching when it does happen
I'm glad to know this is an actual issue and not just me fat-fingering, though
Really depends on the Dpad.
Some are more rigid so a brush won't trigger.
But if you have like OG Xbox and 360... Heh.
With my current, it's more accidental fatfingering.
It's also just as annoying trying to stim but you drop the crate/kit.
Man what the hell.
They either added new maps.
Or Damnation adds extensions to existing maps.
I've never done this area in my life.
Consignment yard?
Yeah I've 100% never done this before there was this green place at the end and then we gotta destroy some vats.
I died right at the end but we cleared.
Got left behind.
Was running around like a headless chicken praying my team knows the mechanics because I didn't know wtf was going on.
Prime example.
Explosion outta nowhere I get knocked back and I'm like "wtf is going on?" and then trapper gets me lol.
I died to something I actually get hit a lot by, but because now I'm on damnation it's actually getting me killed and not just getting me hit.
I accidentally jump when I'm trying to dodge when things get too intense.
Got me whacked and deaded.
I died in the big square open white-ish room too earlier.
Team was just standing in the middle of it so I went with them, stick with team.
Gunner melts me instantly.
But hey we cleared so still a W.
Damnation a lot more doable than I expected.
Definitely failing some too, but was failing some based on team RNG in Heresy anyway.
That's just the Dark Communion ending?
Never seen it.
Oh. So it's the new map... "NEW".
It is a new map?
Up until the big room and this final area it felt very samey ngl.
Rebind jump and dodge to seperate things.
If controller, use Alt 1.
Hmm.
It was added last year, October-ish I think?
I only know about the train one that got added, guess this one totally went under my radar.
Well, it shares a lot with the other carnival maps
Rebind jump and dodge or select a different button layout, then select a setting for "always dodge" (?). It will stop this
These I assume?
Nah didn't rebind, hoping these would just help me avoid that altogether.
Damn. What do you guys have it on for keyboard?
You'll be kicking yourself when that overhead mashes through your skull 
We're both controller unfort lol
You rarely need to jump, so you can use something a bit out of the way
I plug and play controller on PC so.....
Mantle.
You might need it to drop down quickly.
I use alt for dodge, space for jump
Yes.
Yeah not seeing anything on alt by default so made alt jump and space dodge.
But I'm saying it's important enough to not put too far away.
I will be falling off maps and stuff for a while now.
So with dodge having a dedicated key now, any reason to mess with any of these?
to my fellow vets what is a good all around kinda talent tree there is so many to choose from
Or test them in the psykhanium to see if it flows with you.
For some, might not be good.
Try them there at least.
I put them all on, feels more consistent this way.
Basically any direction triggers a dodge of some kind now.
forward or neutral position gives me a back dash.
space for dodge
mouse button for jump
dodge is way more important than jump
Yeah, space for dodge, I put jump on left alt.
I use mouse button for blitz and alt attack.
but jump still useful so u want it easily accessible
Ah. But is why I just say to try it. Is still worth the separate rebinds at the bare min.
Been playing this game for how many hours and I swear besides the green healing stim I have no idea what the others do and it seems nobody else does because I never see anyone pick up shit unless it's a green stim. 
I do an inverse, Mouse 4 (Rests next to my thumb) is dodge, space is jump
mainly cause its right there
incredibly imporant, feels better to me
Red is rending and damage, blu is fast as fuck and slower stam used, yellow is CDR over time.
Vet tends to have some specific talents that will work for different builds/weapons but this should be a good core for a shout build. From here you could reach out for a keystone or go for some other talents
THey do more for psyker for red/blue... but that comes later.
Those sound genuinely handy, I guess like me nobody remembers what they do so they just ignore them.
ty sir i will look into this tonight when im on
Blue on my Sonic Vet build sounds good. Though to be fair I don't have stamina problems on that.
oh, that's what the yellow stim does
It speeds up your cooldowns for ult, basically.
You get 3 shouts with 1 stim, assuming no kills.
So these are the "essentials"?
Is more faster aspd. Better for critproccing.
I might make a build on games lantern with that so I can use it as a starting point.
Sort of, middle tree can vary a bit. Sometimes you might want to take fire team to save points or use different grenades
IS there an alternate version of this for WS "core" build?
Example
Obvs not saving points here but it's not as bad as zealot and there isn't one route lol
How the heck do you have the patience to do this stuff on a phone. 
It takes a couple secs on gameslantern lol
which hellbore lasgun mark is the best? leveling it up for mastery
I mean, it's not hard, lul.
Lucius MK IIIa?
This is what I ran for a bolt pistol build, just an example. It's expensive, so you'll have to focus on what you really need for your weapons
You got bolt pistol for armour, what's krak for? Boss?
Never used bolt pistol but I assume it hits hard?
It's meh for crushers
Was using mk3 shovel for armour
Hmm, I picked serrated blade instead of agile engagement
Oops 
not really
I wish exec stance reloaded my gun when I switch off it
honestly when are they going to readd that feature

I don’t really use grenades a lot as veteran 🤫
I don’t like using grenades and I’m tempted to free up the grenade regen skill points 🤫🤑
You would probably think it’s veteran heresy! But I just don’t use grenades that much to get use out of them
Nah the only time I use them is when I see a monstrosity and I chuck out three grenades
I don’t really use grenades for horde clear
Well that's fair, I used to be the same.
I think it's mainly for ogryns and monsters
But now I sorta see grenades as a way to add more versatility to my kit. Based on what ranged and melee I've chosen to use, I might be a bit weak in something, so I can bring frags to deal with hordes better or kraks to nuke armour better etc.
I find they’re clunky, take too long to go off (you can’t cook grenades in this game), and idiosyncratic (you can quick toss the krak grenade but you can’t quick toss the frag).
I find that the only situation in which I find it advantageous to sit through the long animation and waiting for the grenade to go off (as opposed to just shooting the enemy immediately) are for ogryns and monstrosities. And they’re interspersed enough that I can rely on grenade boxes, as opposed to needing regenerating grenades constantly.
Maybe it's because I'm a very regular power sword user, but similar to finding moments to charge it up, I feel finding moments to toss grenades is the same. In fact finding moments might be the wrong word, it's more like I learn to create the opening I need for such things with a shove etc.
maybe can use grenade to skip animations
I like to use frags for all sorts. Massive horde coming my way? Nade just to cut it down a bit. Teammate down? Frag them so I can get an opening to revive easier. Ogryns rushing me? Frags to stagger if I'm not running kraks. I've started playing on Damnation today where gunners are absolutely lethal so I've even come to appreciate smoke for various reasons.
Also love tossing a nade to an overwhelmed teammate since it's faster than me going there, gets the job done, and lets me be in two places at once.
Speaking of nades I didn't even realise I could underhand throw them until today lmao.
I've always just aimed at the ground and left clicked lol.
Oh and a quick frag to open a path when I'm boxed in also is great.
Can still do these things without grenade regen too, just won't be able to every time.
Besides regen though I don't go all in on grenades myself, I know a few people here seem to swear by full on grenadier builds but I'm here to shoot mfs.
Yeah!!!! Woo! Shoot mfs! 
Killzone vs Opening Salvo?
Don't like running VoC on my Helbore, making a exec stance build instead.
opening salvo is generally quite bad
I'm guessing Killzone by default, but curious how much Killzone helps in practice.
killzone is ok
So here's something I'm not sure about, though my assumption is going to be PS.
If I'm bringing Helbore and need something in my kit to deal with carapace, between my power sword, rashad axe and knife, which does that best?
prob psword because realistically you likely won't have points to run rashad (needs trench fighter)
with helbore ES build
also helby can deal with carapace too
But with TF it becomes rashad huh? Good to know.
Still got 14 points, trying to see if I can build something decent (as far as exec stance goes) based on what I've learned.
PS can be annoying to use as a backup
Yeah PS is a finnicky bitch sometimes but I love it.
One gripe I have with it though.
Even when it's charged, it doesn't cleave enough.
Like it's a goddamn power sword son.
Should literally be cleaving through flesh like butter.
Yeah.
But with light swings for example.
Doesn't cleave all the way through big hordes.
Which just feels wrong.
with brumentum it should cleave idk, 7 poxxers, more?
could also try sunder i guess
i don't think it's worth tho
Still gets the job done don't get me wrong, but when it's charged it should cut through everything. Make that shit a lightsaber, let me cut open doors baby. 
I want that shit to cleave the way my plasma gun pens through like 50 dudes, goes through a wall and kills a random guy who hadn't even agro'd yet.
Also I don't play Imperium on tabletop but a unit with power sword and a plasma gun gotta be quite expensive points wise.
Also, one of the reasons I love tagging / exec stance, is because it feels like whenever there's an Ogryn in my team I'm always ADSing into their ass since they wanna be up front.
No idea if my shots lose damage when going through allies.
nope you're good
aaand this is why i have a mod that makes them transparent
Thank god.
esp when i'm trying to use precision weapons
and they park their fat ass in front of me
I wanna stay vanilla but boy are there some very tempting mods for this game.
The scope mods do be tempting
Might actually even improve my Helbore gaming
Indeed.
it'll give you a usable sight picture at the very least
As it is its a pain to compete with teammates to get a single helbore kill
that may not be helped that much with the buff
I got 6 skill points remaining and I can't decide if I wanna use them to spec into grenades a bit or trench fighter.
Depends on your melee whether TF is gonna be good imo
There's some good talents on the way down to TF too which take my fancy. 
Like desperado.
yeah right side is goated
They sound good at least.
I spec that branch a lot because I do so much melee
If you’re playing with a good team grenades might be better
Are Rending Strike and Bring it Down both really good or are they "eh", I need to free up a few points.
Both are decent.
Removing FT too to save a point, I hear it's okay to go keystoneless as Vet.
generally only recon las vet goes keystoneless
its otherwise recommended to still take a keystone when you can
Hm, in that case no right side talents I guess, will use what's left to get nade upgrade and that's that.
Keystoneless is fine as long as your weapons dont need a keystone.
Marksman good?
Like, if youre using rashad, you want weapon spec.
Yes and no.
This is a Helbore build I'm making up for a bit of fun.
Excellent damage, complete pain in the ass to use.
And to see if I can put something together.
Marksman with Helbore and Exec Stance?
In that case you probably want superiority complex, if you don’t have it already
For all the damage
aaaaand the game didn't somehow remember the talents I set.
i'd rather take FT with helby
I've already got a helbore build lined up and ready for the update to drop
What about Marksman vs. Demo Team?
marksman focus?
Help, it keeps not remembering my talent allocation. 
Am I meant to press something to confirm it or something.
You gotta set everything and back straight out to the mourningstar
Ah I see, phew.
if you switch builds you should see that your previous build is still there
Dumb Idea of the day: would it be too much to ask to have infantry lasguns have a special action where you burn some of your ammo pool to generate a grenade? Might be a fun way to make the gun have a lore driven new twist instead of that silly inverted fall-of damage
(the grenade would be a generic explosion of energy, as it overcharge a mag for the makeshift nade)
yes
I didn't check for superiority complex, not sure where that is.
It is taken, is in the left side of the perk tree near the end
Ah yes, I hear that one is good.
As per usual fun is too much to ask with ObeseFish (but you had to be so direct? [I know you had])
looks good but i'd drop tinkerer and take redirect fire
half the value of FT is from redirect fire tbh
Why did I not listen to you
I should've listened to you
It's so useless
For them it's either buff weapon so all weapon are as strong as ds or nerf weapon means it becomes completely useless and trash
There's no inbetween
WHY DID I NOT LISTEN TO YOU
It's more productive to see paint dry on a wall than trying to change the ways of the close minded
Live and learn
tbf the game tells us to be close minded /s

That's not what I would have expected. I normally get Target Down if I have to choose between the two, isn't it like 7% damage?
Lore accurate rejects
Yeah, the bonus isn't THAT important, is a good help but you can skip it and only take the keystone and work enough
it's a 7.5% damage boost for your team that's on at basically all times
that's pretty good
See.
I told you better left as in for now basically or learn new weapons.
"A PvE game can be balanced" can be a valid argument that they will ignore immediately
Why I rather it be op and just forgotten and new weapons just be more attractive.
Then stop
Embrace shovel and be happy
what do yall put on curious againt when it comes to resistances and stuff
really only gunners is worth using, sniper is kinda as well
3x sprint efficiency is mandatory
corruption resistance if I feel like it
3 stamina regen is mandatory*
and generic hp / toughness is also good
this discussion has been had many a times
ok
vet's the only class where i'd say take sprint eff over stam regen
should be obvious why
I personally think they should avoid nerfing things but everything should at least be able to be good at something (even if that something is being a generalist/jack of all trades) . if they do nerf things it should be because it's clearly stronger than everything else in the most important categories
my curious before were just sprint eff/toughness/stam regen
you def don't need both stam regen and sprint eff
yeah, s'why i decided to get some of them resistances
Or well, nerf oggy and arbites first.
Vet already has a serious gun pool of what, 5 guns?
One might be kark'd soon.
Plasma, Recon, Bistol, inf auto, heavy laspistol.
Inf auto is also bordering on eh because shocktroop doesn't work on it so extra ammo weight.
Bistol is only for 'nade builds as a statstick.
Everything else either feels underpowered or one of those covers the niche they do better.
I won't talk hellbores since honestly never used it, but you know the downsides to it.
No Helbore Slander in the chat please
Helbore ain’t awesome, convince me otherwise
Every weapon in B tier and above is more than viable in H40
Look, you know it comes with downsides. I have no clue how the buffs will feel, but I rather not go into them. All they are is no need for actual ammo tins but requires either more skill, or ppl willing to cover.
All you need is a 50% accuracy rate and the ability to kite with your rifle out.
Revolver in h40, are you serious?
You are gonna eat all the ammo, but it will still kill shit
Gentlemen
It is my utmost pleasure and highest honor to present...
Four boobs
I been coming around on the Infantry Autoguns too, might bump them to B/C tier
But that either forces ppl to give you everything, so a fixed party with ppl willing, or trash if PF pubs want ammo as well.
Your results speak for themselves, it’s just that it forces you to play a certain way. So far, I haven’t found the benefits to be anywhere near the cost
You can play Exec stance for full sharpshooter RP or go shout, its up to you
Exec stance lets the Helbore shit out crazy numbers tho
See I need my VoC
Your list is for you anyway.
I personally wouldn't rate some of the b for H40.
Unless the player skill is like Ainz.
Which 90% of the player pool totally isn't.
Vigilants are very good, wdym?
That's revolver.
You are expecting random pubs to give you 100% ammo.
I mean its usable, its a B tier weapon, that about fits the bill for it.
Does a lot of damge, with the downside of ammo and reloads, there's better options, but its still very viable
But it's not that great if you have only survivalist to live on.
You just need to read your lobby
If I see ammo hungry builds, I run Las weapons, go zero pickups
If not, ill bring something to chug ammo
I feel mk2b lasgun and agripnaa shotgun could be b tier
I did forget about bolter, but the trade off is the same, very hungry for ammo.
Stick at it, its only going to get a lot better after the buffs next update
I’m a hopeless meta slave🤣
Agripnna could def go B, I need more testing with the mk2b, It doesnt have the ammo eco I want it to have for the dmg it offers
I honestly wouldn't want to seriously talk about the buffed weapons till the changes are live. No point talking about their current status.
I mean if a weapon is already performing well, and its slated to get a buff, it can only get better?
agripinaa will be easy A post buffs
Go to blessings and perks for infantry lasgun?
They might not change either since some buffs feel, tone deaf.
Im so ready for the shotgun buffs
Oh and which mark.
I understand why the arbites shotguns are exclusive but imagine the exaction shotgun on Vet
They just get a better shotgun.
mk2b is consider the best right now I think
flak maniac
headhunter
deadly accurate or ghost
dump mobility
the amount of playtesters using the combat shotgun on arbites makes me think it may be a different shotgun
MkVII is what I gnerally use with Deadly Accurate and Headhunter.
yeah it sucks cuz that all they do
bad boss dmg, cant kill Maulers with chest shots efficiently, horrible sway and suppression weakness
lasguns are pretty pathetic rn
one taps shooters tho
But they do what they set out to do on the tin ig

They probably do have their own fancy one. And part of me wants to bet it's better than even the DB.
the db isn't that good on arbites from what I've seen
that is a vet weapon true and true
One is a Duckbill choke and the other is brittleness slugs iirc
Yeah. But I mean general stat wise.
next patch helbore should be able to draw to fire in 0.67~0.8s with one motion
what is it now?
1~1.2s with one motion
wow that'll be huge
@tall torrent any meaningful breakpoints you can theorize with the finesse buff on Helbore?
What kind of generic dmg multi are we looking at after buff
Poorly!
i love how the iconic guardsman weapon is also very representative of the current vet
I mean, I know ppl who chose to just use only shovel on vet on low lvls because of how trash they feel to use.
Used to be meta then started falling off?
I guess so yeah
Till they got some other gun as a drop.
After using a taxe7 for a while, I get it now
Honestly, shovels are quite hilarious
The vets I've seen do either 200k damage, or 900k damage with it
No inbetween
Depends on set up, I guess. They do need a slight buff though.
Also, depends on melee vet or emergency side arm to pewpew vet.
oh yeah for sure
I still use the default shovel
yea
u can 1hs flamers easier
that's about it
RIP
it's a pretty big buff
I...
actually it should be a bit better vs unarmored and unyielding as well
dreg gunner 1hs easier to reach
and slightly better reaper breakpoint maybe
WTF is that perk choices, no uncanny...
Unyielding dmg is nice, its already doing decent chunks to bosses, maybe actually a boss killer option for Havoc
I respect the no uncanny, but the other choices apart from Riposte are... questionable
The sodium induced headache did not need more fuel.
If you want to take bleed, go uncanny for obvious reasons.
without substantial changes to vet tree I don't think the weapon will change too much
also iron sight still the same crap
Yeah draw speed will be the big buff imo
biggest buff is frankly the flamer 1 tap
that opens things up a lot
yeah I cant wait to get my hands on the new Helbore
New helby might literally replace vigilant for me if it feels great to use
added the fact it has a .05 hitscan increase
so you dont get cucked by the hitreg in this game
big if so lol
only vigil main on the server converted 😭
I basically main vigi. Graia 7 to be exact
Im probably still gonna use Agri IX
a lot
you'll just see me use Helby a lot more over it
Also class exclusive so like, strictly Vet gun
🚬
Helbore getting some love
why did the overhead do no damage ? can anyone tell what happened here ? https://streamable.com/9p7rnh
Power sword dump stat? Cleave or mobility?
cleave targets
looks like a spot dodge
you dodged with no room to move
but it still gives you dodge frames
no difference in targets hit, iirc. And mobility has a value on power sword
even if its only a 20% difference
makes sense
almost a fucking hour
think i spent way too much diamadtine or hwatever on this perfect power sword, i gotta make sure i' have a decent amount for arbies..
Anyone have any ideas for shotgun builds or if they're even worth using?
Anything I should know about them in particular?