#veteran-class
1 messages · Page 1359 of 1
The irons will feel slightly less ass with the projectile being widened
I saw someone write on Reddit that the Helbore's sights are so bad because they were designed with attachments in mind during development
Me enjoying high zoom weapons
who cares

and you still catch flak for using a mod to giv eit different sights 
Besides I dont extreme tunnel vision with guns like that
I pay heavily attention to sounds when im trying to snipe
Oooh new challenge
Low fov, exec stance
Weeps in no console modding
Does stimm also zoom you
this made me nauseous reading this
I swear people don't pay attention to the sounds in this game anyway (tbf they aren't reliable) but I dodge shit all the time just by hearing it
servitor class gaming peripherie
helbore snipers preparing to get slapped on the ass but slightly more so
Btw. Do you happen to have a build to go with your name?
Ah
DC swords buffs are also really good except none of them address its abysmal flak ADM
mk 7 tac axe goes crazy now that i've tried it again
I mean yeah they might be kinda playable
but will still struggle against flak
What build be ye running it with?

No worries they have uhhh
unarmored parts!
right!
its still useable!
I think!
Everytime I see this i think of king assripper
Head-taker + BM, BM caries the fuck out of it but same could be said for the combat axes
You can parry a daemonhost to death.
Please give the dclaw headtaker
no
tac axe II and VII might be pretty good after update we'll see
What about talents?
VII prob the best
just a normal Weapon specalist build
unless II gets crazy special atk dmg
it's jsut a pretty ok weapon that has an actual moveset to use
Arbites vs Zealot, Staggerclaw
rather then just spaming shit
Which is really annoying considering it's the main gripe of literally everybody.
NOBODY asked for anything else except an adm tweak to the parry.
We just want to be able to oneshot a dreg bruiser without having to jump through hoops to pull it off.
Is that the one you chain with the horde clear combo?
yo any of the code readers, wtf does power level modifier means?
damage
ye but whats the ratio
Is Stability the dump for Combat Shotgun?
Mobility
@faint beacon
Do I lose anything for having Stability dumped?
@faint beacon June 20th, remember, June 20th
DS5 chads winning everything
Cassia is overrated
Ds but cool and balanced
@tall torrent so 550 powerlevel is gonna be a straight 45% dmg increase on a 380 base weapon for the respective attack?
Yeah that's what Cassia would say
no
I guess my question is, from what initial number are they raising it to 500 something something
ok
515 power level multiplier
is roughly
515 times bigger
than that attack's current power level multiplier
right
are taxe's good now
regular blessings would be BM + headtaker im just trialing these 2 out with light spam
feel nice
taxe are swifty move hit and dodge
infil build for taxe
where did u find this 500 number
are u talking abt the 500 rating number on weapon card
that means nothing
I know, but comparatively, it would make sense is all
to go from 500 to 515-545
it would be a small but possibly respectable gain
this is tac axe II's special attack's current power level multiplier
I have no idea what 515 would do for it
well, I expect you to find out eventually 😄
all we need to know is, that tac7 is gonna be even better
yea
Ty
what's the image for the evicerators? are they gonna be good to use?
pretty big buffs
everything is good with martyr damage bonus, but what about the other options?
15 is already good to use
The buffs are just making it better
Specially for CRIT builds with Shred Perfect Strike
I still prefer wrath shred for martyr
wrath is just more consistent
with piety, perfect strike sure
but evis finesse bonuses are nothing to write home about
III might be better than XV
not sure
a bunch of eviscerator's changes are mk III exclusive
not even with dmg hardcap?
haven't used 3 since forever
mk15 letting me turn off my brain is too chill
Tigrus will receive some buffs
no cap on cleave will make it fun to cut hordes
III also has it
Not too useful if lagging. The sound isn't accurate then.
that's a whole other situation
and a whole host of other problems
Mk 7 Taxe absolutely ruins Ragers
I had no idea
The survivability with this thing is off the charts
Yay Plasma Rework soon
Another one has seen the light
True, but you can compensate for it to a degree.
how exactly does the 'finesse boost' in the patch notes work? how much more damage would that actually be?
It’s not
300 damage to maniac on crit weakspot L1
As Meow said
Last night I loaded up the meat grinder to try to learn the mk3 and the more I found out about it the sadder I got
don't think it's worth running the two stam regen nodes with taxe?
are there any effective ways I can complete these 2 pens?
Crabwalk for Killshot Ready.
That's how I did it. Get the talent to keep stacks while crouching, then destroy your knees.
So just crouch, shoot, repeat?
Stay crouched the whole mission if possible
Im assuming higher diffs and high intensity modifiers are ones to look for as more enemies?
Ah I see
Mercantile
If you don't detonate the second wall, the hordes are infinite
So you shoot
Then get your melee or spam your grenades
No
Don’t
Thats
Silly
Use the thing with headshots
You can walk, headshot and then repeat
Way more mobile
@paper grove
@faint beacon This weapon set.. it is absolute purgatory
So do you think hellbore will be good after patch.
thing with headshots?
yes
Lucius is already pretty good
Always was
It just takes years to swap
Wonder how the swap time will be now
Yeah i hated that swap speed made unplayable for me
Around 1 second and supposedly .8 with OM
Whats it at now feels like years in the middle of combat
1.5 iirc
It feels longer
I hope so, I've been wanting to make a dedicated "sniper" build
I like to swap weapons a lot i dont trust my friends to kill priority target’s.
pretty much the same for me. My vet playstyle is basically focused on anti-ranged and anti-specialist
I want the helbore to be good so I can stack armourbane brittleness during havoc
I guess that's a lot better
Which weapons open a bulwark with 1 shot still?
Agri shotgun slugs
Thammer activation
Plasma charge shot (???)
Bolter with a lot of building
Crusher activation
Force weapon push attack
Slug can do it in 1? Is that base, or with lots of buffs?
I need to try that out again, I thought it changed with the new enemy stagger values.
Second deadliest projectile in the game I think
You are completely correct. Where in the world did I get that thought stuck in my head.
Just hilariously clunky thus low tier.
If an ogryn looks in their general direction they do a full spread eagle.
But also shout works you can also jump and special with the dueling sword to hit their head and that will do it. Bolt pistol with close range det does it.
Well the dueling sword thing will work until they completely gut the weapon in a month or two
Praying on its downfall
Something else will just take its place for people to complain about
Yeah but DS actually warrants complaining
People will just macro the combat knife combos, has all the same absurdity just significantly harder to use
Ogryn is rare still AFAIKT, but I barely play this game now. I think I had 2 ogryns once in the last 50 games? Shitloads of vets and then zealots
Nah everyones playing it bc it’s busted
fake news
So ogryn & pyskers are not uncommon now?
That’s probably the two best havoc classes
Lemme pop into a game I bet there's at least 1 other vet
i see ogryns more than any other class anymore
I don't see them much in maelstroms
I'm in us-west but I think it goes to us-anywhere typically
idk what to tell you, i see them all the time, honestly i see vets the least
I dont play much these days, so thats probably it
that'd probably do it
lemme join one now.. zer ogryn
quick question for power sword users
I see ogryns and psykers all the time in NA West
And then sometimes a zealot or vet shitter
vet shitter reporting for duty
If, power sword was changed to say, have two energized swings inherent, and power cycler changed to give only one additional energized swings at all levels, what bonus would you think power cycler should give (besides the current impact on energized swings increase)
Idk what the point of that change would be tbh
To make power sword less dependent on power cycler
move some of that inherent power back to the weapon, rework power cycler blessing itself
Eh i think the dependency is very much intended as a blessing tax
Yes that's the case now, but if it wasn't
And even with the tax it's the strongest vet melee lol
The blessing is to balance how strong it is though.
Yeah
I'd be more interested to see a heat mechanic instead but idk if that'll happen
If it does, PS damage would almost certainly have to be nerfed
And if you think it's bad, you just have dueling sword brainrot.
I'm also just trying to get it buffed xD
Thing is, it doesn't need a buff. Just QoL.
Good old days when psword had 2 charged swings and 7 charged swings with power cycler
Or 6 if you did lights
Game got review bombed over it 💀
is there a reason not to pick survivalist?
Better pathing for other builds/grenades
You need points to cope with the crazy taxes vet pays.
tbf close and kill is pretty good
was in a game with a shout vet and we were both fighting for ammo packs
but he wasn't survivalist
and im thinking here whats the point
Holy shit
that's the old blessing before long ago unlocked and loaded
Yooo they're adding ignore stagger reduction to helbore bayos
Ya I know, I played during and after the beta
no that was a bug ghahahah
when the mk6 power sword released it had infinitely active heavies for like a week
add 9000 meter range to power sword arc https://comicvine.gamespot.com/a/uploads/original/11131/111316840/6795243-9574926595-giphy.gif
The funniest space marine 2 post was what people were like "Does the buffed heavy attack damage include power rake and power whirl?" and saber was like "Idk lol"
Anybody else use the DB shotgun? I've been finding it to be pretty good
yes
it's fun, good and actually not op
a very rare combination in this game lmfao
I'm playing Arbites early with it lol, I got the DB and the shockmaul
It's so fun just rolling down the hallway with the speedload and both barrels blessings just annihilating everything infront of you
you haven't used DB until you've tried manstopper + flechette, with always prepared / WS
DS and plasma masacre 🍿
do you know if there was any change to ogryn in that?
Might be made up stats though. Until FS actually announces it on the forums, it might just be so.
I do see this but only in Chinese
Because if it's so, does that mean we can now parry with DS?
Quite funny that it only shows these in CN version but not in other language
What exactly about it was getting nerfed again? I do like me some parries
Oh nvm Im reading now sry
That's a lot of nerfs! I never messed with the duelling sword much
Only for DS, Uncanny now is 60% rending at 5 stacks instead of 120%
I don't think it is finalized otherwise they'd posted this in other languages as well, but we shall see
I feel like the parry thing might be legit, as it sounds in line with the style of a duelling sword
Also not hijacking the convo honest, but is there a 'right' way to use smoke grenades? They ALMOST seemed usable when I was shepherding a friend in heresy difficulty but I think I'm ditching them after I get my penance
I think their chinese translator leaked something that isn't fully finalised. Someone might be in trouble.
We'll know in a week anyway
Throw it where you wanna position yourself, more useful in Havoc because the ranged
Throw at ranged enemies, throw at where you plan to go, throw at rodin.
Ah cool, based on the achievement I gaslit myself into throwing it at melee packs
Yes, the last thing is the most hilarious use of it. Breaks Rodin's AI completely.
I'll consider keeping it because my other build uses kraks
they really use "6 nights" as a time measurement?
Long time ago I also saw a video where you can deploy smoke and stand at the edge of its circle of effect to block BoN
You basically delete him from the fight as long as smoke is up.
Lmaoooo use it while you can
Then the beast's pathfinding glitched and stopped moving
Smokes are used in two ways: Throw them at where you want to go and stand it in to shut off ranged enemy attacks, as well as Trappers needing to run up directly in front of you to trap, and dogs will circle around the smoke. The second way is to throw smoke at ranged enemies holed up, which will make them reposition
Ohh, so those short 'ranged' enemies are countered by it
And also a baby version of a barrier shield
Duly noted, I was trying to use it for melee units
Thing is, melee enemies aren't as affected. Also, if it's a reaper or gunner, move after the smoke pops. They will still keep shooting at where you were. Smoke is bad if you have crazy ping though.
My connections usually alright
And I guess that makes sense for gunners since they're doing suppressing fire basically anyway
Smoke can be useful and I usually only use it in Havoc
But you can never go wrong with frags which is why people say they're the best
They simply work all the time
My primary build is an exe stance target focusing gun guy with kraks
And I kinda wanna keep smokes on my stabby build just for variety
I'm glad to know they have some actual viable use in higher difficulties... As long as im actually using them on the right units
It could use a little buffs, but generally they are just a niche thing.
Just remember that if you bring smokes, you have no buffer for melee
Frags, you can use them for everything and everyone
My buffer for melee is punching chaos in the peenor
Very good 
Now, when we take Havoc into consideration, they especially help with the random shooters hiding behind crates and Not-Rodin
They shut off Not-Rodin because he does not have melee attacks
Yeah that's one place this build is lacking... So that may come in handy
I did say Smoke breaks Rodin AI.
You did, I'm re-iterating
Is hilarious with grenade tinkerer shutting him down for as long as the smoke lasts.
Meanwhile I'm still waiting on your story a week later smh
So just throw another after 25 secs if you somehow fail to kill Rinda.
I personally only splash in the grenade regen, partially because sharing nades is rough!
Unupgraded kraks are still bastards
Look, I was mostly joking about it. I'm better at writing prompts than actual stuff.
If this is true this is so fucking peak lmao
the braindead have fallen and plasma has genuinely turned into a tool that isn't an extreme point and click adventure
Hell yea shotty buffs
seems like theyre changing it from a mindless left click 1 shot machine into a shitty stagger tool/ terrible ammo economy 1 shot tool. assuming those notes are real
yooooooo these changes actually good
I mean the changes might end up being real, but it isn't coming out this patch, pretty sure that is confirmed
really? what's your veredict? the weapons are useful still?
they seem pretty cool from what i see
Since they are gonna change the combat shotguns, someone has (full/semi) serious builds for them?
basically
maniac dmg nerfed (now needs maniac perk to 1hs flamers)
base dmg nerfed (gunner 1hs breakpoint is the same, but since u don't have flak, u can't 1 bodyshot shotgunners)
charge shot ammo cost changed, not sure what exactly new value is but should be lower than it currently is
actually uh
or until a cm confirms
that dmg nerf is pretty big
and there's a reason why these aren't publicized
it could be that they were going to make these changes, and went back to the drawing board
did they think it through
every other change in buffs seemed pretty good
well they did want to bring focus to the charged mode lol. charged shot only now
I think they better make an announcement to explain why something was posted in CN only but not other languages
Seems that the ammo cost is less, so maybe that's the way to encourage using the charge shots?
not super sure
cuz charge shots' change isn't big
Someone prolly is in trouble
ammo cost reduction
unyielding ADM buff
unarmored ADM buff
max charge cost seems the same but scales better. not a 5 cost minimum from what i could tell
the only plasma nerf I'm unsure abt is the 700~1400 change to 800~1000
uncanny strike nerf for DS is not hard enough
Will they actually make Plasma gun unusable? Is that legal?
I don't think unusable
just
more headshot dependent than before = good imo
and charge shots worth using situationally
Or have to actually charge shot now.
I knew it 
Added the fact theoretically special was changed
and its only a buff to psyker
LMAO
another billion buffs to psyker
cause they whine enough they get anything they want
500 more buffs to psyker
Jealous sparkheads are superior to regular mortals
u need to read more carefully
Psykers are very weak so they need all they can get
i have no idea how much power level multipliers do exactly
Psykers worst class
Not even by a mile
Off to the Astronomicon with you
yea, worst for game's health
Unironically though, what is even the "weakest"
Veteran
vet cause no 2 hander melee
Psyker feels great, vet probably less so than ogryn or zealot
Its Veteran cause of it being a BP based class but being outdated
BP?
Bp?
veteran
ah
Ogryn is op currently so that's not surprising
Aw yep
you need to instantly kill things to get value on veteran
you cant when psyker nukes the map
Funny smiker build
I dont really need to explain Ogryn
all human classes understand its
very overpowered
Big man do big man things now, that's nice
just of the 3 classes that are human Psyker is the strongest hands down
Someone has been using Combat shotguns have some builds for the weapon? Want to have some help on it to try the changes once they go live
I doubt Arbites will be able to compete with Psyker
Zealot is just so safe I feel like, when playing that compared to vet or psyker
but I know they'll be able too with Vet and Zealot easily
similar playstyle to them
They say they cooldown on the charge will be the lowest in the game so I just hope they also have good cooldown reduction talents to go with it, does no damage but free big CC with a quick cooldown is neat
Huan
no, arbitrator is a top 3~4 class
feel that the arbites with be our 2nd tank class, even if it seems will be able to spec on shotgunner
Yeah thats what I was saying
its gonna be either better than Zealot and Vet, or somewhere between them
I'm down for it
no way in hell
ogryn with a bolt pistol
is it gonna be able to compete with current Ogryn
gonna be lit
or Psyker
same, love tanks, reason why i main ogryn (less now because...you know...)
because an actual toddler could play Ogryn in Auric?
It's just so dumb as ogryn to be able to taunt half the map and just not take damage while stagger chaining anything smaller than a monstrosity
Or just bonk them with a pickaxe
You can stagger chain bosses as well if you willing to tryhard or cheat.
Cheat is macro.
Wut
Its quite depressing seeing my ole class that was so hard to make the most of it being used by an actual bonehead that doesnk know where is the enemy
recall they removed this
ages ago
and then it returned
again
istfg we cant have nice things
You can just heavy attack and punch chaos spawns with the shovel lol
ogryn used to be about being strongest, but these dont even want to protect humies
Skitarii mod with bully club to spam light and special.
being able to literally trivilize all boss encounters
is incredibly poor game design
Pretty sure I've seen someone stagger chaining a Plogryn with the slap
You can basically kill it fast without taking damage.
its why I avoid Rumbler Ogryns and Smykers also
if you can actively turn the game off
I dont want to play with you
Cspawn as well.
Why rumbler ogryns?
Hitmass Ignore
Galeo new pfp
Only BoN is immune because BoN.
kills everything
Interesting
And I'm guessing the gun ability?
its beyond braindead
and a huge bad habit
no you can just play it on base Ogryn
LMAO
Lol
BLO and Glugger if you really want to make everyone instantly leave
cause its just that unfun to be paired with
- It's a massive ammo sink. Every rumblergryn I've seen takes 2x or 3x the ammo of the next person on the team.
- It takes no skill to play (duh, it's a noob tube)
- It destroys literally everything. It's a gun that counters everything for 0 effort.
- It's obnoxious as fuck to the rest of the team when everything is constantly exploding.
- It trivializes and turns off the game for the rest of the team.
So, it's basically an overpowered, obnoxious weapon that turns off the game for everyone around you, while encouraging you to play like a selfish cunt. In other words, you're a worse teammate than fucking smykers.
me who actually save ammo with back off so lil humes take ammo when playing grenadier ogryn
The rumbler copypasta on standby
"YOU wiskersnappers know no how ogryn had it hard"
but yeah thats a summary
Ogryn weapon is really space marine sized
Lmao
it's pretty rare to see a rumblergryn not being a fucking cunt to their team
Worse than DS spam, at least those kill one by one.
btw if you're using a rumbler as a sidearm, that's perfectly fine
Space marine sized weapon destroy everything
it's the ones that are constantly just spamming nades that are the ones we hate around here
ogryn was about being the stronges, that also meant strongest to be the fredlyest
Should play with me, I apparently do not understand how the gun works haha, I just used it to stagger some stuff and help with ogryns, the 1 shot on reapers was nice but that was it
Didn't realise it was insane
that's fine
Its because when a ludicrously overpowered class drops
every
Yep. Cos they do the most so...
it's usually rumblergryns running point blank barrage + BLO keystone
and THAT is why i hate it, love me ogryn, not what they turned it
i see one of those, i default to takinga ll the ammo on the map before anyone else can take it
its why I honestly have respect for like weaker class mains
mainly cause they clearly put the effort in to master weaker classes
which makes them WAY better at the game
Vet mains rise up
I remember the ogryn call teammate “rtad”
its why I encourage playing weaker classes more so you learn better habits
My ass might main Arbites
depending on what it offers
idk
you might see Vet main Gale become an Arbites Main
I have mained Vet without even knowing it was a weaker class lmao
our bites looks promising
but its gonna take a lot
i played a lot of ogryn after the reowrk and now going back to human classes has been a wild ride
to make me shift over
Just because I like bolter and wanted to make it gun
It has impact grenade smaller radius and shock grenade smaller radius and mastiff emp shock
So you play better class then?
weird having to actually dodge and block again
I like FK in VT2
Unga bunga
they showed one of the branches being literally FK
Yes my brain is instantly going to orbit towards that
SER KRUBER
Shield basher FK
IM A BLOODY BATTERING RAM I AM
Give arbites temp hp like from VT2
IM A BLOODY BATTERING RAM THATS WHAT I AM
I just throw 'nades and forget about ammo. Regen everything good for hed.
FOR KARL FRANZ AND BLOODY SIGMAR
calmest kruber experience
What the 50+ Skaven Slave horde sees when my purple bar became full
My build is existing to vaporise bosses when I see them, it just so happens it's good at everything else other than hunting grounds lol
I play Greatsword FK before you ask
though I might eventually pick up shield FK again
My first gameplay on vt2 as main BH
cause that shit is also hilarious
Love me bolta
I frames on dodge really brainrots a player
arbites just needs a dog for me to main it
Tbh dog tree might be
really fucking strong
there's a talent where hound gives brittleness
pair that with a bleed weapon and yeah
You be like “Go my minion, kill them” voiced ClapTrap
Brittle Bleed which is known to be stupid strong
I played sienna, realised how busted it was, tried whatever the archers name is, realised it was easy and went to FK/Holy knight saltz
Shield and mace my brain-dead friends
Unchained Sienna........
Heh. But yeah, is just the class least taxing on my number OCD.
brittleness is mad overrated
I like pyromancer crits build
Most respectful Sienna gameplay
With dagger
So why brittleness was not get spotlight in past?
I was trying out psyker as I felt it was my weakest class last night, and that was fun. Using smite to actual good effect feels and looks cool
Like Rending is main top #1 buff
Takes too long to apply?
16 max stacks on brittleness blessings usually, 5 for uncanny
That is just EK spam for me. Low peril gen, spam at 60-90 peril.
Can opener ogryn give 16 max instantly but feel like people call as gimmick. Onslaught veteran any fast fire rate weapon build stack quickly
i hope i can make my dog explode a lot and stuff
Excuse me
the dog will be detonated
Noted
remote detonation
Borderland the dog, once dog explode it materialize back from Hyperion cost some Ordo Dockets
it seems to be more like the dog just lets out a big shock blast from its body, emp bomb or something
Maybe not enough targets it's beneficial on? I have no idea genuinely, I know a fair few people don't use penetrating flames on inferno staff because you get more often use out of taking other things like blaze away
sdhouldve seen the Japanese with their anti tank toilet plunger
Blaze away also stacks on primary fire which is a tiny bit goofy
on flame staff you just swap to your DS and build uncanny stacks which affect your flames
Oh I know about that
Lol
That I didn't know
Fart shart jank
its stupid and i dont like it lmao
ds is kind of a lame meta. I ain't even the kinda guy who hates things for being meta, but the meta at least has to be cool or involved.
Is that more effective than setting a room on fire and EP smiting the planet?
kinda how apparnetly plasma gun just uses spam fire instead of charge..
a lot of stupid things you can do with Psyker such as
using Puncture on Bolt Pistol to make FGS beam apply bleed
or Assail shards apply bleed
Spaghetti coded
Can't you also just spam the FGS blade to spam bleed everything
anyway, combat blade or tac axe on my veteran??
its why im happy with how Plasma might be getting changed
combat axe
I run plasma and Taxe
it just does little damage outside of the bleed
Is that as busted as it sounds?
Probably not
Sadge
i tried that. it's feasible
Bleed dmg too low?
Low damage low cleave at 0 meter
not worth it though
I see. I would never run plasma for the entirely silly reason that it is braced and not ADS
it's so sweaty
constantly swapping
charging
throwing off warp attack
swapping
quelling
swapping
etc.
You can get a sight for it with the customisation mod but it's so jank
the damage isn't actually that great
If you run braced autogun I run axes, Taxe give you quickly mobilize on combat, knife was once hated as uncanny strike meta killing crusher very quick
I mean thats fair but seeing they're making M1 more of a kill lower end Specials and Elites and M2 as a "Nuke this guy immediately" button that pierces armor, etc, and also has the danger of blowing up on you?
aka making you manage it a lot more
all for this
might actually see me play plasma
I'd love to experience and experiment with more dumb psyker builds, only just yesterday tried out a silly smiker build and that's great fun
maybe, i wonder how quickly i'll swap to arbites
On release
In few days
hopefully i am not having these money troubles still
Taxe got nice special tap on headshot give human-sized stagger
Yup
I don't think the dog looked too impressive
But an extra bro around is neat
I have 0 interest in dog
Go solo
Though, they could have no talents on
its cool
i'm gonna be dogging it up
but im taking the talent "Lone Wolf" I think its called
considering i run plasma and dueling sword, i feel called out on with the recent "too look at" notes
I am interested in the charge ability
where you toss the dog for buffs
And the electric traps
I might need to start grinding some different weapons...
for me its Robocop stance
Its good its happening
just gonna walk down the street blasting perps
Plasma duelling sword when
cause they're both very easy to pick up and not interactive
Me judge Dredd
Them saying they want to raise the skill ceiling of DS is cool
if it was Self or AOE
it doesnt help that they're some of the only weapons that are viable in havoc that actually do something lol
tank mode, aoe buff and charge are the 3
cause if its AOE thats fucking insane
thats the flaoting vox caster thing
it's the entire reason i am interested in taking the class, that damn dog. I'll be doing some mix of dog + short-range gun tree, depending on stuff. I'll likely do the nuncia + remote detonate, then... then..uhh.... idk we don't know anything about the keystones, right?
Veteran + Arbites might be fucking insane
for like hunkering in a spot and killing everything
Veteran will supply ammo to Arbites
Bet
castigator is self buff. nuncia is the aoe buff, and is also an aoe debuff
Vet with ammo and VOC and arbites with the CC and DR
nah they're not
i should specific
when running with public havoc teams that dont know how to work together to save their lives
Dream team
what.
Ainz coming from the fog to explain why you can use anything in Havoc
All of time player are tend to focus themselves killing and sometimes assist teammate like invisible
atm i am just getting my psyker to 30 before going back to veteran
I mostly wish to know will arbites be sharing weapon pool with other classes like lasgun and such
the english version of patch notes still doesn't include DS and plasma
presumably they'll share most of it
most likely
At all? Or the changes?
they're at the bottom are they not
i read them in the english notes
so they must be there lol
they don't have the details, and they don't seem to be happening at the same time
duelling sword arbites incoming 
So arbite get new weapon and how ya level them up? Dump currency money mats sacrifice or play casually level up naturally?
wdym
Duelling sword and shield arbites
they seem kind of antithical to each other
im more interested in seeing what weapons the arbites have other than the shotgun
There is 2 notes at the bottom for them, talking about them but I'm wondering what you mean lol
Bolter obv as well
They're there, but maybe not how you mean
Wouldnt it be neat to have a webgun
Something that slows down or potentially paralises on alternative
Using agripinna Cshotgun and weapon customization slap scope on top
So are the hellbore changes gonna fix the god awful sights?
No clue, remedy rn is weapon customization
I thought weapon custom was still very broken?
what sights you use for your helbore?
Broken?
Reflexes
It isn’t
It got updated frequent
Nonfunctional
iirc there are 2 types of those
is that vet guide in the pins updated?
The one like this [+]
I still use Weapon Customization
there hasn't been an update that really impacted vet in months
you're good
hammer of the emperor guide is the one you want
Either the arch shape or the [+]
the kantrael might be
thanks!
Kantreal or what’s the middle lasgun reflexes sight name?
eng ver of 1.8 balance pass is aligned with forums post and doesn't include the supposed duelling sword and plasma changes in detail
the arch one is the one from the Inf lasguns
Yeah that
Revolver survives another balance pass 
I put on helbore
yeah the kantreal mk4 sights
I should open the game show it
it's my go-to sight
@void dragon nvm it's a laspistol sight
martyr gaze on inf lasgun
that one looks chonky
i play crazy zoomy
how does this mod not get you in any trouble, it's surprising
I don't think they'll nerf it at this point
is cosmetic for client-side only
nobody can see it
@void dragon graia vigil
the funny 1-tap machine survives eternally UwU
it seems as long as it doesn't affect players, you're effectively fine
as a 3rd person mod was around for a while
crab walking psykers used to be able to dodge spam across the map with that mod
lovely carbine revolver
yeah you can make some funky weapons with that mod
Wow the new Arbites class is so fun.
mass effect looking ass
The entire past week has just been me waiting for Arbites.
not sure, this is a pic I pulled from someone else's build
that's a cool one
ikr, I like the impact nades c: I hope they have some grenade regen stuff
I just really want a demolition char :c
damn
anyway, peashooter 
yeah the more creative folk on the Weapon Customization mod make some interesting stuff
i still think Vet will be the grenadier class, Arbites can have fun with shields, shotguns and cyber dogos
my favorite is putting the Helbore with a laspistol body
I can hope :c
no grenade launcher for vet :c
Only if it gets lethal prox and only if the lethal prox works on normal 'nades as well.
So I can go full on 'nadier.
Not needed
This is the only game thats genuinely easier solo
easier solo?

Your team tends to have one player that goes 300m deep into the horde, dies, then both other players will rush to revive, die, and leave you with everything
Thats how every single pub goes when you're about to go solo in a full squad anyways
Oh yeah. That's a certified zealot classic
Have you read the Chinese version of the patch notes out of curiosity yet?
Playing a bunch of havocs with genuinely good players then going back to standards has to be the worst experience in this game.
Probably so, sucks to see people that were taught they can go out as far as they want and die since the team will try to revive them
Went on a crazy losing streak for a while because of shit exactly like that
Hunting ground mission and for some reason everyone is just allergic to each other so were never in the same room for more than 2 seconds
Sorry was me
As @tall torrent said if you wanna have fun in pubs play like you’re solo
I believe Ainz would agree to dat too
I do
lemme just read the patch notes of a language i cant read real quick lol
a big deal to current vet builds it seems, especially for higher difficulties
what does it actually say in the chinese notes that no one else has
Not sure if fatshark will put it in the June update, however
The specific nerfing of DS and plasma
Interestingly, they still have the "we haven't decided about the DS and plasma" part in the end of the patch note
the chinese bros helping us out
How to tank DH?
dodge a lot and block sometimes
Knife

And a stam regen delay node on your talent tree
idk why theyre just nerfing vet weapons psyker staves and ogryn melees are just as broken
well ogryn in general
Plasma had some balance issued for a while already, so it make sense, DS is a well known overtuned weapon, not exclusive to Vet.
As for the others, maybe ObeseFish is taking its time (as per usual) in regards to ogryn, it has a little too much damage so that's more of a perk tree correction SOON(TM), Rumbler is also an issue but is early for them to nerf it as it deserves
when was the ogryn rework
March iirc
I see. also why does it feel like i am killing carapace so slowly with tac axe
because you are
: (
And Purgatus?
Because it has low caparace potential
i thought i saw something say it killed them fast, or am i misremembering something
Beats me, I can only make speculation but prob they still don't figure a way to adjust the infinite cleave on that weapon
looks to me that they want to completely gut the plasma gun and entirely take away its novelty and identity
Like it had one to begin with, remind me how often people use the charge part of it
I think it’s fine you can’t be fully brain dead with it it
it absolutely has one even if they messed up by making the M1 too powerful
I really hope they just leave psyker alone
Plasma getting addressed, billions must perish
I'm just wondering, is the alt-fire going to suffer from the cleave and terrain penetration reduction?
It’s supposed to stun and cc?
Ohh nvm plasma
Sorry oops

I'm fine with the M1 getting nerfed but is the M2 also going to feel pathetic? I would hate to see the cleave, terrain penetration and stagger get entirely gutted.
who knows all they said is they will look at it
the changes were leaked in the chinese devblog, here
Maybe if we tell the devs we want to pet it in the Morningstar we can get a helbore scope?
Remember that changes in those sometimes change from what ends being in the actual patch, so nothing is definitive yet
exactly
it might just the state they tried out and playtested, then decided not to implement it. otherwise it wouldve been in the english blog
NO ITS RUINED FOREVER
AND TOTALLY NOT BEING REWORKED FOR HOW ITS SUPPOSED TO PLAY!!!!
Hopium is that the charged mode ends being good for the weapon, making more use of the charged attack would really reflect the dangers of using plasma guns in Warhammer
You want to blow a hole on a gigantic slug demon? Time to gamble your skin like Psykers do!
I have to use a different weapon GAME SUCKS
Imagine having to use something non metal like shovel
I never stoped using laz guns grunt supremacy hooah
Welcome back revlover

Me who was delivering on my inner Doomguy with DBShotgun and now it also got buffed
M1 is literally lesser specials/elites
M2 being a "the wrath of god" fire mode
I’m fine using a different gun every few months I don’t really care I just don’t like nerfs for nerfs sake
M2 = hi crusher SEE YOU IN HELL!!
One thing that Im oddly sad is that no nerfs to ogryn, I really struggle to like playing stuff that has me in the back of my head thinking "this is OP" but I really liked to play ogryn
Gonna drop a truth nuke
anyone you see bitching about the DS and Plasma nerfs
are just ungodly bad at the game
They're extremely needed
People crying psukers cant melee anymore blatantly unaware how spectacular FGS are
Not ever used the DS on psyker and I KNOW the class will still do wonders even in melee
imagine plasma had tabletop rules and on average every sixth shot just blew you up
The idea of gambling your head for powerful shots is the Warhammer experience, the fact that you can control it to make the machine spirit of your gun not kill you is also lore accurate and engaging
kinda sad that the shotguns are receiving only a 10% reload speed buff
expected a bigger number
Paired with the reload when there is ammo on your gun could make them more comfortable to use
The only ds I liked on vet was mk5 but I’d just end up going back to the knife
I wonder what will happen with each mk if the changes go live, will Mk5 DS be underpowered even for other weapon standards?
its funny as hell cause they benefit the most
cause they have a class exclusive special
from the DS change
lmao
I'll feel better about it when I see the Purgatus nerf as well honestly.
I think flame staff melting hordes let more people get away with running DS with it's horde clear and moebian modifiers.
Infinite cleave!
its a sin it exists!
Anyways if this is genuinely true hunker down come when they announce part 2
or the 23rd
cause this chat is going to flood with Veteran cope
Sadge, I want to care because I want to be able to use those weapons without feeling the need to puke
If they give me recon sites on my helbore and bump my cleave cap on the caxe I'll be happy.
No need for Arr-bee-test channel, veteran will be used for that
I mean won’t the evis have inf cleave soon
Next patch they’re gonna buff psyker again
Not infinite, just not capped to 4 at max
Another buff to psyker
It’s getting uncapped
Oh just read that wrong
Empower Psyonics rework that makes it actually cool when?
I’m joking
Ahhh, sorry. Sarcasm detection faults after midnight.
Tbh i wouldn’t mind it but still help vet with his passive toughness stuff and nerf oggy rumbler
i just wish veteran keystones were nice
?
Ogryn nerfs will make me immensely happy tbh
Weapon specialist is the best thing ever what
yeah and there are two other keystones
MMF is the weakest cause its extremely inconsistent with the gameplay loop
FT and WS are good
thats it
Focus fire is kinda boring even if effective and marksman focus is...Sugar honey ice tea
Ws has just spoiled me
Ps or Rashad
Guh
Knife
Maybe a mk5 ds
Or a mk4 chainaxe
Ps weapon specialist feels weird to need trigger the active, but I can't deny it's power
yeah it's pretty insane
i just want MMF to stay up on movement but go down on miss or something, just anything that'll keep it up. Instead of staring at DD with jealousy. Something somthing.
lol yeah tfw MMF is just worse DD
MMF not giving any reward even when you are killing enemies with no weakspot kills will be its bane
DD even gives bonus to melee
I feel like I get the most active use with focus target compared to left side keystone, that one is weird, and I have yet to make a proper build with weapon specialist so I dunno about that one
Seen it be really good with double barrel
MMF should give other buffs if it's gonna be ranged weapons buff only
Can confirm WS with DB makes veteran a blender machine of destruction of any horde enemy, it's kinda excilarating
Yeah I think imma drop the Plasteel on it lol
i think i'd like to keep MMF ranged buff only, but just make it much stronger with reasonable source of upkeep
Remind me what MMF is?
marksman focus
As for MMF, follow my example and don't get any build with it, reject it completely, embrace keystoneless builds over the lie that is MMF

that's what i've been doing
Ty
the only good take regarding MMF
im so MMF pilled i do shit like this
i kinda just made a psyker that ended up basically being my veteran loadout but stronger (squishier in return, I guess) (neither are anywhere close to meta I'm pretty sure) Why does voidstrike get to do more than my helbore

More like smellbore
Gottem
🥺
I love that gun, sounds so good too
Hope that the Shock maul get into a good spot, want to make use of the weapon in some builds, including the Arbites F2P

