#veteran-class
1 messages · Page 1321 of 1
whats a good melee to pair with db on vet
Can't ever go wrong with power sword
ive been running chainaxe so far but i feel like i still struggle with hordes bc there's always that one straggler that comes up behind
yeah that's cuz chsword is ass lol
if you want to meta slave, run rashad or PS
im gonna try out the other mark of chaxe actually ive been using mk12
trying to get a fast ttk for most enemies to try and proc always prepared under weapons specialist as often as possible
green chainaxe can one shot headshot ragers with light attacks
devil claw parry says hello
mk12 is especially bad
I love the chain axe on vet
nah thats ds
i'd say that's worse for DB WS actually
it's like TTK with a fallback for low ammo or hordeclear when i can't pull out the db
thats what i need
just had a team detonate 4 barrels on me in less than 30 seconds
If your team agreed on killing you then you must be the wrong one in the history
"no more VOC for you" :p
that build pretty much you need ps cause your just buffing your melee with the db
so yeah but typical metaslave would be plasma + ds
Is it possible to block crushers overhead with +3 stamina and 36% block efficiency without a devil claw parry
no
"unblockable" is coded into that attack
Why do you want to block unlockable attacks?
He gets it
Exe stance gaming
hey what’s the best mark 14 recon lasgun build for havoc?
trying to stop dying in havoc while actually getting progress towards the havoc armor
also what version of the devils claw sword is best?
anything but 1, but they all suck
@quiet valley's moment to shine
damn
I just cannot stop dying in havoc despite trying my best and doing well w the shock maul and recon lasgun
Recon Lasgun is so fucking boring
I like the one w the max fire rate
Don't use shock maul.
alright..
I tried the power sword for a bit too but that just gets me killed every time
push > back dodge > activate > swing
Blue is 12.
well
Xiv is brown.
power sword required u to remember that pushing but not push attacking is a thing
tfw ADS + hold trigger and nothing else happens is the most exciting thing that happens with that build
otherwise it barely does damage without it
which power sword are u using
u can block cancel the activation animation
what ab braced I got one of them leveled
Infantry has ADS but its not recoiless like Recon so its actually not mind numbingly boring
Use the Agri Bratuto
brown one
Low Fire Rate, Higher Damage
what havoc are u in?
it’s got fire frenzy and ceaseless barrage lvl4
assignment rank 8 now but I just join others at usual 25-30
highest I got personally was like rank 16 then I kept dying
hardest part honestly is just finding other players atp
can’t really auto queue and asking for invites are usually declined
im not tryna do like max havoc or anything either just plain easy havoc so I can level the penances
look for <20 then
or host your own
I’ll try hosting my own ig
But for hat, need assists.
yeah
im not super bad or anything but I’ll always die to something dumb or random
I’ve done auric and maelstrom stuff before but im only doing havoc for the set
skill issue ig
idk half the time they go perfectly other half terribly or I don’t even get into a match at all
im 8/42 for the helm and chest penances so far
50 I mean
having a big Ogryn named gigachad
Play Psyker
that’s how the last one I won went
fair enough
do the penances keep the progress across characters
like if I did do the rest on Psyker would the armor be unlocked for all characters?
this is close to playing psyker: https://darktide.gameslantern.com/builds/9d956369-9f58-4465-be55-c97c268a96e3/harambe-memorial?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
neat
Is shared.
ok good
Like how all the not die/not downed ones are.
outside of archetype-exclusive penances, all are account-wide
Unlocking psyker's perils boom with plasma says hi.
didn't that get patched
Dunno. But it happened and was funni.
Honestly, if they didn't patch it, is also fine. Is just a silly thing anyway.
@tall torrent quick question. for the purposes of redirect fire, 8 stacks is basically giving +4.5% damage right?
yes
that's what i would assume based on the tooltips, but the tooltips are wrong half the time...
7.5% -> 12%
lmao yikes.
so 4.5% difference
welp im playing Psyker now
now all I need is people
How bad is competitive urge?
mid at best
It doesn’t seem terrible but it could use a buff
it's ok but competing with way too much actually good shit at the bottom of the tree
- taxes
so it's basically never worth taking
If I had like 4 or 6 extra points I’d maybe get it
true
2.5% chance is really bad
Crazy how vet has like 2 25 toughness
Das why i said it could use a buff
usually u can only afford 1
2.5% chance in statistics terms is >99% chance it'll work once across 182 enemies killed by team
Fuck my stupid vet life
and the buff itself not interesting
if it was crit chance and atk speed
would be way better
i really try to pick up 2
u have to trade important talents to get both
or ur using weapons that don't care abt left
I really wish flat damage bumps like bring it down, superiority complex, and precision strikes were on the weapon specialist tree
nah easy value
Yeah it is but at the same time the tax is unreal
True but its worth all the way down to trench fighter
remember that it's any kill not by yourself
u have to count on teammate to kill a lot more than u do
idk what the deal is with weapon specialist ive been using the same set up built a few different ways since week 2
and thats a krieg helbore build
they did nerf the bayonet attack speed slightly
which makes me sad helbore is the only gun i use or need on vet
One moment checking if a shit ton of progress got fucking obliterated via crashing
Yeah doesn't really matter anyways my shit got obliterated so I gotta redo an hours worth of progress
fml
Smh
YouTuber and their problems
hmm not bad for 30 min
bring to h40 😤
Yea Manstopper only gets better the more density there is
tbh using that for hordeclear is not that ammo efficient on havoc, I just use it to trigger agile engagement
i love shotgunners
with stealth wadaflip
Im going to unironically say this
I hope they add a Slug variant to the DB
I would absolutely rock the fuck out of that
could be funny, but unless it gets some crazy damage, i don't see that being stronger than current DB
See I simply want something that if aimed correctly will delete a horde and also be decent at range
if that happens im fucking sold immediately
inb4 bolter
LMAO
Still the feeling of a Slug Shell DB is just
Bliss, and this is coming from Battlefield 1 experience
2 other marks of db would be nice
This, but it has to be over-under, not side-by-side.
You’re asking them to make a whole new gun
I long for the slug olympia.
It would not be a challenge to do that.
And what worries me about it being side-by-side would be fatshark going "ok but we are making it be slightly off on either side of the reticle so you cant snipe at distance."
I’m calling it right now
ADS fires both barrels cause fuck you even though it literally Aims vs bracing
Hello
Should set my day for that
Happy judgement day
He shall walk again on this earth
is this heavy sword set up correctly?
have i made any mistakes with it?
because it takes at least two hits to kill a Heresy poxwalker, even taking the time to ensure every hit is a headshot
compare this to the Chainsword, which i'm told is unusable garbage, that will easily onetap a poxwalker every time
Are you using lights?
yes, it's a horde so surely i want to attack into it with broad swings instead of winding up slow heavies over and over?
No
Change the mark to mk9
Then it's all set to go

ty, doing so
good lord that feels awful
people live like this?
Mk9 is just easier to use
this is the meautiful meta do-everything?
I'm speaking for myself here but yes
Combo weapons are a jam

Yes, heavy sword IX has some of fastest horde clear in the game and can deal with ragers, muties much better than chainsword
i guess this must be another Auric thing
i'm currently at Heresy and the heavy sword feels so awful, even when chaining heavies as directed, that it's ineffective
compare to the chainsword that will mulch poxwalkers with every swing
Are you using the heavy attacks as fast as possible? They come out pretty quick. You will want to space yourself correctly from the horde too
i'm sure it's beautiful at auric or Mega-Damnation or whatever where the breakpoints get weird and you have to be doing all the damage or you die, but the heavy sword is so slow to do anything that at normal difficulties it's unusable

as far as i can tell yeah
there's no metronome
If anything, it falls off due to cara spam lol
who is cara
Mk9 heavy 2 and heavy 3 loop infinitely so you're using those on hordes
Special attack can stagger ragers and maulers
Special will lead into heavy 1 which is the big damage one
are you sure? i keep coming back around to the big vertical strikedown every 3 attacks
Yes I'm sure
Yes, Heavy IX is infinite horizontal heavies
playing around with the timing it seems inconsistient so maybe some input is getting eaten during some recovery somewhere
You can't break the combo though, or it'll reset
yeah if i'm looking for it i'm noticing that the blow before the strikedown appears feels a bit off
i think a heavy attack input is getting eaten by a recovery
this is such a finnicky and miserable weapon
This sounds like you've used the VI
nope still the IX
I don't know what you're doing. Did the mk actually switch in the psychanium?
Sometimes it sticks due to a bug
Miserable weapon and it's the top 5 veteran weapon
looks about right
😭
yeah god the timing on these swings keeps changing
i think some of these click > hold inputs are getting registered as clicks and they're coming out as lights?
you aren't trying to sprint during your combo are you
nope i'm just standing in front of the puddle of meatgrinder poxwalkers
not even really moving
Is your mouse working ok? No double click issues?
iunno then just hold click and let go once your sword gets pulled back
not that i've ever experienced
i would record some gameplay if i had a capture card or whatever
Could use gamebar to record
Use steam record featurea
but hs9 is just heavy spam for horde, special > heavy (repeat) for single target
what is a game bar?
Xbox game bar or just use steam as magister said
ya
oh wow TIL this exists
and if you're on an nvidia gpu you've got access to shadowplay by default
one moment
I honestly forgot about steam recording lol. I think it's new
it's been around for like a year now almost
It is
Self reminder to delete some old clips
UGH now i have to degrade it in davinci to make it fit into discord
one moment
no wait here we go
there - you can see my swing speed keeps changing, i've no clue why
these are all click-hold inputs
i know it's not a hardware issue because i don't have this problem with other melee weapons
The overhead kill mutant high damage I remembered
Feel impactful hit
It feel right damage on mutant
wait. now it's happening with chainsword
Somethings wrong with your inputs
is there a melee weapon with a very distinctive and repetitive heavy that i can test with
Combat axe
ty
It’s all overhead
specific mark?
Rashad is all overhead for heavies and diagonal lights
protip for videos that are too big for discord, just use this https://www.videosmaller.com/
One finesse and one cleave damage
this shit a lifesaver fr
ok good news it's not a hardware issue
I love antax with special poke
if i watch my mouse i can start pumping out an unbroken chain of overheads with the rashad
hm
i think moving is the issue?
i'm not sprinting
but when i try moving all of a sudden my chain of overheads starts becoming lights
hang on i'll take a video
I have issue with my right mouse button also
They get flicky when I press hold down
Like double click while holding
yeah all im noticing is that it's happening on the sweep to the left for you, my only assumption is you're just not holding long enough on the return
you need to hold lmb for like half a second after attack comes out
maybe a bit longer since i'm used to the timing on zealot with faithful frenzy
yeah a big part of it is just timing
if i deliberately over-charge the heavy attacks, slowing down the beat, then i can chain heavies while moving and all sorts no problem
however this comes back to my original issue - jesus christ chaining heavy attacks out of a heavy sword is SLOW
Just keep in mind if you hold shift while pressing W whatsoever it'll instantly throw off your combo and throw you into the overhead heavy
which can be useful if you get a dreg rager in your face all of a sudden but it's important to keep in mind during hordes
Just play Ogryn for a bit and it'll feel fast 
unless you play with bully club lol
tried playing ogryn and the huge emphasis on knockdown for the melee felt awful
i could barely kill poxwalkers
just push them around
Full attack speed light spam does feel a bit crazy yeah lol
crowd control, not obliterate
it's nuts if you go with the charge lol
crowd tickler
Both 
but i ended up going with loyal protector for maximum funny
crowd pusher
infinite ability spam
but yeah i guess i'm going back to the chainsword
On Ogryn? Mutually exclusive 
also who said u should use heavies
me?
light spam like ur some Orochi main
for heavy sword mk9? everyone says that
heavy sword's light attack damage is doodoo dogwater
i dont.. so that means.. not everyone
jk
i dont really like heavy sword
i prefer it over combat axe lol
i cant get over how clunky the bigger weapons are
or
it just doesnt fit my playstyle
yesss god i've switched back to chainsword and it feels SO good i'm mulching poxwalkers like a lawnmower
combat axe has like disjointed hitboxes from the viewmodel or some shit and it feels like ass to hit weakpoints with it
honestly tho pox’ ttk isnt that crazy
its the bigger guys that are threats
big guys are what important yeah lol
cause if you're killing them then poxwalkers aint gonna be an issue anyways
hordes can be a threat, but they are distractions
like i said the other day, my build is set up to use the zarona for elites and specials
they are meant to be in your way, not kill you
^ hordes serve to be in your way to make it more difficult to deal with specialists & elites
and objectives
and fun slash
yeah
and then people told me "but that's wrong you fucking idiot, you should be killing everything with the combat axe/heavy sword because it kills everything all at once you just have to Swing It Correctly and everything vanishes together"
mulching :D
okay i say i hate heavy weapons but i main relic sword
can that really be hypocritical tho
when we mean "everything" we mean the trash mobs
relic sword is fast
like you're using your revolver for the right thing
ok important clarifying question: what is a "mixed horde"?
rev and a crowd control is perfect imo
poxwalkers, regular dregs & 6th troops
pox, ranged, flak
yeah
just a lot of meat

just standard horde
THAT'S WHAT PEOPLE ARE SAYING A HEAVY SWORD IS NEEDED FOR??
CHAINSWORD DEALS WITH THEM NO PROBLEM
well you want horde clear yeah?
big sweeping attacks are great
ya
and faster
Am I the only one that considers ragers mixed horde?
hsword on zealot can kill 8 ragers in a single sweep with fotf lol
yeup
if i see a rager i'm reaching for my zarona
so far I'm onetapping them to the head like i'm deleting them with mind bullets, i love the zarona
if you're on veteran that's what you should be doing
however i am currently on Heresy
ragers are meant to punish melee combat
myea
what if im jus better tho
Heavy sword, one strikdeown to the head 
you would not believe how many people here the other day told me it was a wrong bad stupid tactic and that i should be using the beautiful heavy sword or combat axe to simply sweep them all away at once like a magic fairy wand
i melee ragers cuz i lik da challenge
well they're wrong bad stupid
yea most people here are.. different
call them stinky next time
ur not on zealot
do not be beholden to deal with everything in melee combat, you don't have the toughness tanking ability zealots do even with VoC
vet is meant for ranged takedowns
my chainsword is for poxwalkers and the goons
yes
maybe its just csword hate
prob
does that still exist
that i should be using the heavy sword or combat axe for ragers and etc.
i personally think chainsword is mid
but on the other hand
i use shovel like a dumbass
lol
they said the chainsword was trash, so
ive liked csword even when it was bad
granted, it sucked before
like
it wasnt great by any means
up here
but that was when everyone was bursting over how good psword is

i fucking hate using psword
i remember three guys went into an argument cuz i asked for an okay meleeker build
it feels like ass
now its dogawful
back then people acted like it was the emperors flaming sword
agreed
the activation spam cancel is horrendous
it just feels and sounds like a sharp toothpick
psword needs to act like how it used to (aka like how relic blade now functions)
ngl
ok good to have a sanity check that i'm actually coming to correct conclusions
yea.. psword nerf was when fatshark was.. still very bad at nerfs
biggest buff i know of was lasgun damage
now that was amazing

Back when veteran was the best class in the game
made people stop fiending over XII
i wish they'd increase projectile size on the hellbore lasguns a little bit

better sights
zarona & bolt pistol both get massive fucking projectiles
you'll never miss a fucking headshot with them
the bolt pistol is self explanatory
it makes it feel like it has bullet magnetism, it doesn't, but the projectile size is just massive
so it's easier to hit weakpoints with both
it's a game balance thing
thx for reminding me im not a really good shot
it's fine i'm dog at aiming too
lol
which is why i immediately dropped the hellbore lmfao
if it was easy to whiff a shot with the zarona it would be very hard to get use out of a 5-round mag
id like to say im a good shot
if you can kill the thing in a reasonable amount of time then you're fine
i feel like old rev aim was horrible..
My inactive best friend good at shooting but shit at melee
mightve just been me
And my other friend also decent at melee and good shooting
it's always fun getting people into darktide and they just treat it like a regular pve shooter game
and then they run out of ammo and instantly get folded
hm, that's weird
will never not make me smile
it looks like activated light attacks tick harder than activated heavy attacks on the CS?
Well my bestie stop playing games now just read webga
Inspect window calls it Activation
mine is set to R
fuck kakao corporation
they've been throwing out C&D's to every single manhwa site out there
and it's really pissing me off
fuck em
Idk what website he read, he read manhwa or Korean manga
manga and manhwa sites always publish poorly
What the hell
very confusion
i posted photos!
Yeah
ive seen heavies do more
are the photos fliped?
have we all been very very wrong?
Every weapon with an activation should deal more damage on active heavies
i just double checked
crusher:
heavy
Chainsword so cooked
light
another one for the books lads and ladies
..never
heavy
that should so be the opposite
heavy seems to do more damage overall however
and tried making rev'd heavies and lights do the same damage
why the fuck would they do that
thay should so be the opposite, no?

test it on a crusher for us instead of a mutant
been playing vet for like 300+ hours never noticed
heavy
....light


Oh yeah
What mark?
important to note that this is happening on the Mutant
so there may be some capping happening here
mark?
yeah
My favorite
game doesn't count damage above their hp threshhold very well iirc
sometimes it does
yeah that's what occurred to me
sometimes it doesn't
Well the thing is that mutie also takes 3 times the melee damage
Yeah chainsword did little more damage of oomph with heavy
that's why i said you should test it on a crusher
shows discrepancy better between the two
ok crusher time
today on how fucked darktide is: we realized just how trash csword is
in lore people would agree yes
i thought that was an obvious aspect
chainsword does flesh good and flak ok
and if you want to breach carapace you carry an anti-armour gun
its just sorta like
like the zarona or PG
yeah
but if you have csword you probably shouldnt head on those crushers
got light damage numbers, doing heavy now
it's a bit fiddly because the guy moves around and i have to reset him sometimes
i keep catching his fucking shoulders
the helmet variations are cosmetic i assume?
1sec
Yup
They should be all Carapace
ok good the numbers are nice and consistient
yus
doesnt change damage profile
or.. shouldnt
..does it..?
Unless you're playing the tentacly modifier
Your hud is abnormal
light
modders
heavy
blame warframe brainrot
-# ik
i will
i relate to the suffering
so activated light cs does actually tick harder
but it's fewer ticks
activated heavy cs ticks lighter for more ticks
and the total activated heavy damage is about 1.5x activated light
@charred finch
ok so another thing to note
charging your heavy rev'd attack for longer does not increase damage
very cool
thank you fatshark
i thought that was obvious from the weapon blessings that increase damage of heavy attacks the longer you charge them?
you just charge up the initial whack, rev doesnt change
given chainsword's performance half the time yea i think it should
animations wise it should make no difference
some would, but they are implying it should have a baseline increase
As a Warframe player, that is cursed, I like it 
if you need to kill something that's more than 570 HP but less than 980 HP, the light activated will kill it a fraction faster than the heavy activated
now this is the REAL meta
That's also why people say heavies on chainswords are not worth it
This is average
2k is for average yes
Oh no I know, I have friends with 10k+ hours
That’s veteran
I saw 4chan warframe someone has 10 million platinum
Probably ridiculous trading riven
I bet there’s price flipping someone will use warframe market buy cheap prime set 70 plat and go Maroo bazaar sell high price like 200
There are people who grew up playing Warframe, wild to think about
I start Jan 31 2019
Cross platform trading was awesome because you'd just go to the bazaar and scam console players because their trading market was super inflated and they just didn't know any better
That’s my first time warframe
Me
I've been playing since I was 15
I'm 26 this year

The one thing I can’t do is waiting
Oh that's not so bad, I met someone who started playing when they were 10
Happy birthday
not until november
Early happy birthday if I forget

Real
does shred blessing on devil's claw apply crit chance to ranged weapon? wanna buff the recon lasgun
It doesn’t
😔
i wish deadshot wouldnt consume stamina when your gun is mounted so i can have a machine gun with crit bonus
Recon las is one of vets best guns. Plus it has pretty good crit chance already
You can Deadshot with the Recon XIV and Redirect Fire
You don’t need Deadshot for the other Mks
This is a high performing H40 recon XIV build
yeah, im considering trading headhunter for dum dum and crit chance for unyielding damage. i love shocktrooper but im wondering if i end up saving more ammo with this setup
Simply disregard the finesse scaling on recon and go MMF for that juicy 10% stamina on headshot kills
infernus seems pretty decent for hordes
Power = Increased dmg, stagger and CLEAVE
cleave 😮
VIc and the XIV have cleave
The heavy and medium rof one?
But honestly the Vlc is the ugly middle child of the 3 marks
Yes
don't forget the heavy attack charge time is also not accelerated it seems by attack speed, so attack speed benefits lights more than heavies
hmm kinda struggling to choose between dumdum and headhunter. headhunter will perform better on weakspot hits which i do often against ogryns and bosses and helps infernus, but dum dum can help against horde. how do i calculate the average crit chance i get from headhunter?
is it like (5 + 10 + 15 + 20 + 25) / 6? im guessing headhunter performs worse the more crit chance you already have
Headhunter is a bad way to scale crit imo, as it gets worse the more crit you have. Infernus doesn’t need too much crit because the stacks cap quickly.
yeah, i just feel dumb cuz i intuitively know that but i dont know how to calculate it
I don’t know the numbers myself, if you ask path he should know
like how much crit chance is each weakspot hit giving me on average
I’ve tested both on H40 and DumDum/Infernus always feels better for me
is stripped down + back in the fight + duck and dive + deadshot viable?
i suppose id have a toughness problem there
i could throw in skirmisher too maybe
It’s a meme, but bricking your ranged weapon to not do dmg is a bad idea
It’s also a pretty heavy talent point investment
and how about reciprocity? i've got it on rn but as a ranged veteran i feel like it doesnt work too often. feels like it doesnt work against machine guns. maybe i save more ammo using a talent in demo team instead?
it works on ranged attack dodges, but I find it to not be active that often when playing a mostly ranged build
Its very good for melee focus builds tho
well i asked chatGPT and after a bunch of calculations with Markov chain or whatever the average benefit per weakspot hit with a base 10% crit chance is 12%. which is less than the 12.5% number i had without considering base crit chance so i was kinda close i guess
damn apparently with my base of 17% (opening salvo + crit node + crit perk) the benefit drops down to 9.6%) which is a significant drop
haha, it is probably wrong cuz ai can be bad at math but this is too complicated for my brain
It's most likely wrong because it will look at what fatshark advertises as math, but we know it isn't the actual math.
i mean, it "feels" right i guess but i dunno
it should be less than 12.5%
and reduce with each base crit you add
i.e. weakspot damage perk advertising 10% overall damage bonus on weakspot hits, but in reality, it's 10% to the weakspot bonus itself. (100 base + 50 weakspot = 150, + weakspot perk, = 155)
yeah i cant believe how trash it is 😂
i wanted to add crit damage cuz of crit build but it has the same problem
yeah, you would think it would be overall weakspot/crit damage because that is actually competing with the other +25% damage to armor perks
rn the bonus is literally unoticable
i only take weakspot damage node if i dont take deadshot cuz i dont need suppression immunity and deadshot has it's own drawback. basically the decision is do you take deadshot or not i dont even consider the weakspot damage
Only time it's noticeable is on guns that just do way more on weakspot hits.
Assuming target doesn't already blow up before.
precision strikes isn't bad. it's the weakspot damage perk that sucks
well 30% is still very little but at least it is noticeable unlike 10%. perk should be at least 30% i'd say. you can get 5% crit chance which is 1 talent but 10% is 1/3 of a talent
nah it's good
if you take PS for example, which gets roughly 50% bonus damage on weakspot hit
precision strikes gives ~15% bonus damage
which is excellent
obviously the bonus will vary between weapons, but it's pretty good overall
oh alright. i just see deadshot is much better but runs out too quickly. ive tried all the keystones, 3 stamina curios with stam regen but it just too diffcult for me to keep deadshot running constantly
no it's the other way around
your default should be to take precision strikes
and deadshot only if you plan to center your entire build around it
and even then, you will likely still want precision strikes
wish there was a talent for utilising veteran's iconic aim over cover like for stam regen or crit chance
and yeah deadshot can cause serious stam issues
ngl i was several hundred hours in before i realized that existed 
its pretty cool but only works above cover and not on sides unfortunately
but when it works i feel like a mg nest
actually i wonder if the recoil reduction while mounted can help with the infantry lasgun accuracy. i wanted to use full auto mod on that but the recoil was way too high
Bummed it doesn't work on the sides
I loved that on Far Cry
mk2 moment
maybe this recoil would be usable while mounted?
headhunter is 20% crit which is crazy if u can land the headshots
ill have to test it when i have time
just install the crosshair remap mod
and aim where the pointer is
ignore the sights
because the recoil is purely visual
oh, i didnt know that
one of the many things the game doesn't explain 
Try Target Down modifer to Focus Target
As long as you are marking you will outpace your stamina cost
ill give it another look. do i need 8 stacks of focus?
No
Focus Target will never go below 1 stack
so every mark will give you 5% no matter what
I second Focus Target
I vote for more weapon spec propaganda
you don't need 8 stacks unless you're running a FT-focused build like me
i use Deadshot for my Zarona and when i'm chaining headshots i almost never run out of stamina
Weapon Spec Deadshot only works well for high impact per shot weapons, Revolver, Shotguns
Its good for hybrid melee
what exactly is the "Cleave" stat mentioned in the Wrath blessing? is it the ability to continue the swing through enemies? does it help at all with strikedown on a single target?
But its easier to mark targets for a full shooter build
yes
but stridown attacks usually have abysmal cleave
Cleave
Cleave is the amount of mass that can be struck by an attack.
The number of enemies that can be hit from a cleave value is integer-based, not linear.
For an attack to cleave through an enemy, that attack must:
Have enough remaining cleave to exceed that enemy's mass.
If an attack's remaining cleave fails to beat a struck enemy's mass,
Then that attack's cleave ends at that specific enemy.
Carapace ends all cleave on contact, including infinite cleave.
Bulwark's shield is categorized as carapace.
This can only be bypassed with: Sunder, Perfect Strike, Pierce and Unstoppable Force.
Cleave Distribution
Cleave distribution refers to:
The falloff in damage and stagger based on the number of enemies already hit by the attack.
This falloff is non-linear and uses preset values from the specific individual attack.
This falloff is also not directly modifiable by any existing status or effect.
First target refers to the very first enemy hit by an attack.
The first target always receives the attack’s full damage and stagger.
Every cleave distributed target receives its own attack profile separate from the first target.
Each latter target usually receives less damage and stagger than the one before it.
Some blessings may alter some aspects related to cleave.
Brutal Momentum and Deathblow (maintain attack profile from previous target).
Vicious Slice (increase stagger value based on the number of enemies hit).
Various +%cleave blessings (increase how many enemies can be hit).
All melee attacks and Mk VI Combat Shotgun's special shot have cleave distribution.
All other ranged attacks maintain their first target attack profile to all enemies hit.
In rare cases, an attack may deal stagger but 0 damage after a certain target.
This is referred to as Cleave Damage Distribution Cap (CDDC) and it applies to:
wall of text jumpscare
many thanks
Im not reading all of that
then dont
Ogryn attitude
Cleave: How many enemies you can damage and stagger in 1 swing
Cleave damage: How much you will damage enemies in each swing (besides the 1st enemy)
it is definitely much better than tunnel vision but for recon lasgun i still run down to 0 stamina.
get much more uptime than tunnel vision at least
Only Viable on XIV Recon
makes sense tho
it shits out dmg
hmm, i think i prefer the torrent one but heavy recon i certainly more ammo efficient with its damage, deadshot and cleave. things to consider...
Not with deadshot its not
Its ammoless in H40
try it out, its very good
I do like full auto guns with cleave
heres the link from earlier if you want to try it out
i think the medium one is the worst. it has less reserve ammo for some reason, and has no cleave. the heavy one costs 2 ammo per shot but does much higher damage to make up for it
twinned smokes S tier
this build doesn't even HAVE deadshot
i thought smokes were the worst option?
nope
not even close
kraks are worse by far
nope
kraks are competitors for worst blitz in the entire game imo
oh, tanner said it was bugged when i watched a vid about it a while ago
ohhh
yes tanner says a lot of wrong shit
Fixed it
yeah i suppose he is 😂
Havoc 40 Quad Vet Smokes. Home Made Vent Purge, Loyalist Friendly
50 min 4 vet with smokes
havoc 40
but why would i want smokes over shredders? i haven't really tried smokes but i just think shredders give so utility
smokes are psyker bubbles with more buffs but no toughness regen
In Havoc smokes completely disable the gun twins AI
also smokes are basically infinite health psyker bubbles
that you get 4 of
health?
Does Vent purge have reduced spawns or only lights out? i forgor
Anyway smokes on vent purge is peak cinema
yes
who should i watch on yt for darktide veteran things?
I dont think theres a specific 'Vet' content creator
I cant think of one
But Ainz is pretty good
haven't seen the smokes yet but damn the db shotgun and power sword combo look awesome
You can ask here for general knowledge, and Path has all the numbers/data
i tried both weapons in psychanium and honestly it felt kinda trash but this looks really good
I can link build in comments
thanks
hmmm
my mic is a bit quite
You should put weapon or keystone in the title
I got you
https://imgur.com/a/O1FT7vx they're neat
amazing
Ainz Keystone
that 3.3% ammo on Always Prepared works for 1 shotgun round i never wouldve thought 😂
it rounds up
since the Dbarrel only has 2 spots
its always 1 shot
with 1 melee kill
plus I get stam from it
so I can spam Push Attacks
makes sense, but kinda funny how it jumps from 3.3% to 50%. like this was never obvious to me
i also only learned about power cycler blessing today so i gotta give the power sword another go. ive been struggling to horde clear with shovel when the horde gets too dense.
maybe i need the impact blessings on shovel
impact is just stagger, it wont help with horde clear
you need a dps combo
like uncanny, decimeter
Skullcrusher Decimator
or this
Both are good, Uncanny if you need a pinch of armor killing on your melee
yeah, i use these. but when horde is dense my shovel just gets like blocked midway through a heavy swing
maybe thrust would help?
probably just need heavier melee talents or combos
MK1 and MK7 shovel kill trash horde with ease in non Havoc
yeah this is the reason that I run Helbore V with shovel
shovel could use the extra cleave imo
how i feel with shovel in a door way
Helbore user 
i loved helbore so much but the bayonet is so slow now
yeah Helbore IV is probably my favorite ranged weapon in the game
why yes I would like better than plasma gun damage into every enemy with infinite ammo
and comparable boss damage to the bolter
i would go through the whole game and only pickup ammo once or twice cuz teamates were full
this works on the melee captain as well? that's actually really awesome
they always show up on havoc
nah melee captains are unaffcted (as all melee enemies are)
but it completely turns off gun twin since they only have ranged attacks
it does the same to regular captains that have their gun out until someone gets close enough for them to switch to melee
ah alright, but that is still very helpful. gun twin will shoot me sometimes when i dont see through the horde
well more importantly they also can't throw mines into smoke
oh wow
i thought the twins are only in the special assignment mission and the rest were just captains
i know for the twins they have caparace helmets so it is better to shoot body. i wonder if same thing for Lieutenants
it's better to not shoot them at all frankly
yeah, i was just about to ask. their shields come back so quick when i shoot them
for regular captains their shield comes back at certain health thresholds
for the twins it's on a timer
but the main thing is that captains and twins both have resistance to all ranged damage
even beyond their armor
especially their shields
helbore bayonet was the best anti shield weapon ever. u jab it a few times and shield goes pop so quick like it isn't even there.
i'd imagine it's still good but no where near what it used to be
i dont understand why Fatshark took away the bayonet speed. it wasn't even meta, just really fun
you guys think maybe we get new weapons for skulls? like plasma pistol maybe
Who knows, best not to expect anything
Helbore Meta was too strong, the buffed the Plasma instead
Jk, no one ever uses the Helbore lmao
was literally the only gun i used 😂
but when i like something i dont tend to change unless i am pressured
Yeah Helbore slaps, but some people cant aim
plz Fatshark make helbore shots charge while using bayonet
The irons don’t help 
how do you guys feel about the knife on veteran or the devil's claw?
Use the IV, it has the best irons
Dclaws pretty bad, knife is good on the right builds or if you just need to move fast
Dclaw is fine as a semi-mobile horde clear option in Auric and below
Shovel/Heavy Sword kind of fill the same role
But Dclaw has the sick Parry mechanic
my main struggle is survivability if i am surrounded and alone
Shovel/Dclaw are safer than the heavy sword
Knife is good for that





