#veteran-class

1 messages · Page 1321 of 1

faint beacon
#

The horse of wisdom when I ask it if I should continue gambling

next escarp
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whats a good melee to pair with db on vet

pseudo fiber
#

Can't ever go wrong with power sword

next escarp
#

ive been running chainaxe so far but i feel like i still struggle with hordes bc there's always that one straggler that comes up behind

hollow ibex
#

if you want to meta slave, run rashad or PS

pseudo fiber
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They said chainaxe

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I ran mk4 chain axe with DB for a while it was fun

next escarp
#

im gonna try out the other mark of chaxe actually ive been using mk12

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trying to get a fast ttk for most enemies to try and proc always prepared under weapons specialist as often as possible

calm shard
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green chainaxe can one shot headshot ragers with light attacks

umbral scaffold
hollow ibex
tropic notch
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I love the chain axe on vet

next escarp
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ok yeah mk4 feels so much better

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those wide sweeps help so much

sharp epoch
hollow ibex
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i'd say that's worse for DB WS actually

next escarp
#

it's like TTK with a fallback for low ammo or hordeclear when i can't pull out the db

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thats what i need

slow spade
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just had a team detonate 4 barrels on me in less than 30 seconds

formal ice
sharp epoch
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so yeah but typical metaslave would be plasma + ds

umbral scaffold
#

Is it possible to block crushers overhead with +3 stamina and 36% block efficiency without a devil claw parry

tall torrent
#

"unblockable" is coded into that attack

tall torrent
#

nah

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just dodge lol

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these attacks are designed to use up your dodges

formal ice
tame lodge
#

Power move

umbral scaffold
formal ice
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I don't get it

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It must be stupid

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Just dodge

calm shard
#

recon lasgun gaming

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you may vomit because of the sheer damage I am outputting

formal ice
#

Good thing I don't main veteran

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I would be vomiting too

void dragon
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Exe stance gaming

toxic cedar
#

hey what’s the best mark 14 recon lasgun build for havoc?

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trying to stop dying in havoc while actually getting progress towards the havoc armor

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also what version of the devils claw sword is best?

hollow ibex
hollow ibex
toxic cedar
#

I just cannot stop dying in havoc despite trying my best and doing well w the shock maul and recon lasgun

elder vessel
#

Recon Lasgun is so fucking boring

toxic cedar
#

I like the one w the max fire rate

toxic cedar
#

alright..

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I tried the power sword for a bit too but that just gets me killed every time

hollow ibex
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not xiv 🤔

toxic cedar
#

oh

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whichever then

elder vessel
unreal nova
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Blue is 12.

toxic cedar
#

well

unreal nova
#

Xiv is brown.

tall torrent
toxic cedar
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yeah but it takes so long sometimes

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just to activate when you’re surrounded

elder vessel
toxic cedar
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otherwise it barely does damage without it

tall torrent
toxic cedar
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mark vi

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achlys

tall torrent
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u can block cancel the activation animation

toxic cedar
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what about autoguns?

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are any of them worth using in havoc

elder vessel
#

there are 3

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Infantry

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Braced

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And Vigilant

toxic cedar
#

what ab braced I got one of them leveled

elder vessel
#

Infantry has ADS but its not recoiless like Recon so its actually not mind numbingly boring

elder vessel
#

brown one

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Low Fire Rate, Higher Damage

toxic cedar
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yeah that one I have

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agripinaa braced auto gun

toxic cedar
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it’s got fire frenzy and ceaseless barrage lvl4

toxic cedar
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highest I got personally was like rank 16 then I kept dying

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hardest part honestly is just finding other players atp

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can’t really auto queue and asking for invites are usually declined

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im not tryna do like max havoc or anything either just plain easy havoc so I can level the penances

tall torrent
#

or host your own

toxic cedar
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I’ll try hosting my own ig

unreal nova
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But for hat, need assists.

toxic cedar
#

yeah

tall torrent
#

u gotta find people to play with

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party finder is unreliable at best

tall torrent
#

u should prob also practice more in auric

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if you're struggling in havoc

toxic cedar
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im not super bad or anything but I’ll always die to something dumb or random

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I’ve done auric and maelstrom stuff before but im only doing havoc for the set

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skill issue ig

toxic cedar
# orchid hemlock

idk half the time they go perfectly other half terribly or I don’t even get into a match at all

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im 8/42 for the helm and chest penances so far

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50 I mean

orchid hemlock
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Ok I'm gonna show you the epic cool strat of winning every havoc game

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U rdy?

toxic cedar
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having a big Ogryn named gigachad

orchid hemlock
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Play Psyker

toxic cedar
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that’s how the last one I won went

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fair enough

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do the penances keep the progress across characters

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like if I did do the rest on Psyker would the armor be unlocked for all characters?

orchid hemlock
toxic cedar
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neat

unreal nova
toxic cedar
unreal nova
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Like how all the not die/not downed ones are.

tall torrent
unreal nova
tall torrent
unreal nova
#

Honestly, if they didn't patch it, is also fine. Is just a silly thing anyway.

hollow ibex
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@tall torrent quick question. for the purposes of redirect fire, 8 stacks is basically giving +4.5% damage right?

hollow ibex
#

that's what i would assume based on the tooltips, but the tooltips are wrong half the time...

tall torrent
#

7.5% -> 12%

hollow ibex
tall torrent
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so 4.5% difference

hollow ibex
#

that's worse than fire team

toxic cedar
#

now all I need is people

quiet valley
tropic notch
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How bad is competitive urge?

tall torrent
tropic notch
hollow ibex
#

it's ok but competing with way too much actually good shit at the bottom of the tree

#
  • taxes
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so it's basically never worth taking

tropic notch
#

If I had like 4 or 6 extra points I’d maybe get it

hollow ibex
#

true

tall torrent
tropic notch
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Crazy how vet has like 2 25 toughness

tropic notch
tall torrent
tall torrent
tropic notch
#

Fuck my stupid vet life

tall torrent
#

which is uh

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not great odds

tropic notch
#

It’s bleak

tall torrent
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and the buff itself not interesting

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if it was crit chance and atk speed

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would be way better

hollow ibex
tall torrent
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u have to trade important talents to get both

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or ur using weapons that don't care abt left

tropic notch
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I really wish flat damage bumps like bring it down, superiority complex, and precision strikes were on the weapon specialist tree

hollow ibex
#

tbf

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WS side is already really strong lol

tropic notch
serene bough
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True but its worth all the way down to trench fighter

tall torrent
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u have to count on teammate to kill a lot more than u do

steep pier
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idk what the deal is with weapon specialist ive been using the same set up built a few different ways since week 2

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and thats a krieg helbore build

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they did nerf the bayonet attack speed slightly

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which makes me sad helbore is the only gun i use or need on vet

quiet valley
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Helbore slaps

narrow frost
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Smoke gaming

narrow frost
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LFG Havoc 40, vet with smokes. Recording a video

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@faint beacon

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wake up

faint beacon
narrow frost
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too late

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got 1

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sorry

faint beacon
#

Yeah doesn't really matter anyways my shit got obliterated so I gotta redo an hours worth of progress

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fml

tame lodge
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Smh
YouTuber and their problems

hollow ibex
#

hmm not bad for 30 min

sharp epoch
quiet valley
#

Yea Manstopper only gets better the more density there is

sharp epoch
hollow ibex
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i love shotgunners

sharp epoch
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with stealth wadaflip

hollow ibex
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yeah i'm a stealth main

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followed by ES

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followed by that other one

narrow frost
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50 min

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of 4 vet 4 smokes

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ez win

faint beacon
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I hope they add a Slug variant to the DB

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I would absolutely rock the fuck out of that

hollow ibex
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could be funny, but unless it gets some crazy damage, i don't see that being stronger than current DB

faint beacon
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See I simply want something that if aimed correctly will delete a horde and also be decent at range

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if that happens im fucking sold immediately

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inb4 bolter

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LMAO

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Still the feeling of a Slug Shell DB is just

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Bliss, and this is coming from Battlefield 1 experience

dry cloak
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2 other marks of db would be nice

uncut pebble
faint beacon
uncut pebble
#

I long for the slug olympia.

faint beacon
#

Hate to say it never happening

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I’m satisfied with the Side by side slug

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It’ll do

uncut pebble
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And what worries me about it being side-by-side would be fatshark going "ok but we are making it be slightly off on either side of the reticle so you cant snipe at distance."

faint beacon
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ADS fires both barrels cause fuck you even though it literally Aims vs bracing

timber otter
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Hello

faint beacon
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Should set my day for that

frank basin
#

Happy judgement day

quiet valley
#

MENENDEZ

frank basin
#

He shall walk again on this earth

thin minnow
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Does hellbores bayonet hit as hard as a

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Dedicated melee

pseudo fiber
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So so

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It does good damage mainly the pokey one

queen sky
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is this heavy sword set up correctly?

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have i made any mistakes with it?

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because it takes at least two hits to kill a Heresy poxwalker, even taking the time to ensure every hit is a headshot

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compare this to the Chainsword, which i'm told is unusable garbage, that will easily onetap a poxwalker every time

queen sky
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yes, it's a horde so surely i want to attack into it with broad swings instead of winding up slow heavies over and over?

normal bay
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Heavy sword you usually either spam heavies or alternate light/heavy

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Depending on mk

tame lodge
#

Then it's all set to go

queen sky
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ty, doing so

queen sky
#

people live like this?

tame lodge
#

Mk9 is just easier to use

queen sky
#

this is the meautiful meta do-everything?

tame lodge
#

Combo weapons are a jam

normal bay
#

Yes, heavy sword IX has some of fastest horde clear in the game and can deal with ragers, muties much better than chainsword

queen sky
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i guess this must be another Auric thing

normal bay
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Nope

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I've been using Heavy sword since those early days in malice

queen sky
#

i'm currently at Heresy and the heavy sword feels so awful, even when chaining heavies as directed, that it's ineffective

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compare to the chainsword that will mulch poxwalkers with every swing

normal bay
#

Are you using the heavy attacks as fast as possible? They come out pretty quick. You will want to space yourself correctly from the horde too

queen sky
#

i'm sure it's beautiful at auric or Mega-Damnation or whatever where the breakpoints get weird and you have to be doing all the damage or you die, but the heavy sword is so slow to do anything that at normal difficulties it's unusable

normal bay
queen sky
#

there's no metronome

normal bay
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If anything, it falls off due to cara spam lol

queen sky
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who is cara

normal bay
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Carapace

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Crushers, maulers

queen sky
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ah

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if i wanted to melee into carapace i'd be playing zealot

tame lodge
#

Mk9 heavy 2 and heavy 3 loop infinitely so you're using those on hordes

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Special attack can stagger ragers and maulers

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Special will lead into heavy 1 which is the big damage one

queen sky
tame lodge
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Yes I'm sure

normal bay
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Yes, Heavy IX is infinite horizontal heavies

queen sky
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playing around with the timing it seems inconsistient so maybe some input is getting eaten during some recovery somewhere

normal bay
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You can't break the combo though, or it'll reset

queen sky
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yeah if i'm looking for it i'm noticing that the blow before the strikedown appears feels a bit off

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i think a heavy attack input is getting eaten by a recovery

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this is such a finnicky and miserable weapon

normal bay
#

This sounds like you've used the VI

queen sky
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nope still the IX

normal bay
#

I don't know what you're doing. Did the mk actually switch in the psychanium?

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Sometimes it sticks due to a bug

tame lodge
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Miserable weapon and it's the top 5 veteran weapon

queen sky
#

looks about right

tame lodge
#

😭

queen sky
#

yeah god the timing on these swings keeps changing

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i think some of these click > hold inputs are getting registered as clicks and they're coming out as lights?

charred finch
#

you aren't trying to sprint during your combo are you

queen sky
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nope i'm just standing in front of the puddle of meatgrinder poxwalkers

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not even really moving

normal bay
#

Is your mouse working ok? No double click issues?

charred finch
#

iunno then just hold click and let go once your sword gets pulled back

queen sky
#

i would record some gameplay if i had a capture card or whatever

normal bay
#

Could use gamebar to record

dry cloak
charred finch
#

but hs9 is just heavy spam for horde, special > heavy (repeat) for single target

queen sky
charred finch
#

microshart's inbuilt game stuff

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xbox thingy

normal bay
#

Xbox game bar or just use steam as magister said

charred finch
#

ya

queen sky
charred finch
#

and if you're on an nvidia gpu you've got access to shadowplay by default

queen sky
#

one moment

normal bay
#

I honestly forgot about steam recording lol. I think it's new

charred finch
#

it's been around for like a year now almost

dry cloak
#

It is

tame lodge
#

It's over for your storage now that you found it

charred finch
tame lodge
#

Self reminder to delete some old clips

queen sky
#

UGH now i have to degrade it in davinci to make it fit into discord

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one moment

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no wait here we go

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there - you can see my swing speed keeps changing, i've no clue why

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these are all click-hold inputs

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i know it's not a hardware issue because i don't have this problem with other melee weapons

frank basin
# queen sky

The overhead kill mutant high damage I remembered

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Feel impactful hit

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It feel right damage on mutant

queen sky
#

wait. now it's happening with chainsword

normal bay
#

Somethings wrong with your inputs

frank basin
#

Are you saying you got some after-image swinging melee?

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Or just input?

queen sky
#

is there a melee weapon with a very distinctive and repetitive heavy that i can test with

normal bay
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Combat axe

queen sky
#

ty

frank basin
#

It’s all overhead

queen sky
#

specific mark?

frank basin
#

Combat axe like achly

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Overhead

normal bay
#

Rashad is all overhead for heavies and diagonal lights

frank basin
#

Antax; overhead

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Rashad and antax has same attack pattern with different stats

charred finch
frank basin
#

One finesse and one cleave damage

charred finch
#

this shit a lifesaver fr

queen sky
#

ok good news it's not a hardware issue

frank basin
#

I love antax with special poke

queen sky
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if i watch my mouse i can start pumping out an unbroken chain of overheads with the rashad

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hm

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i think moving is the issue?

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i'm not sprinting

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but when i try moving all of a sudden my chain of overheads starts becoming lights

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hang on i'll take a video

frank basin
#

I have issue with my right mouse button also

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They get flicky when I press hold down

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Like double click while holding

charred finch
#

yeah all im noticing is that it's happening on the sweep to the left for you, my only assumption is you're just not holding long enough on the return

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you need to hold lmb for like half a second after attack comes out

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maybe a bit longer since i'm used to the timing on zealot with faithful frenzy

queen sky
#

yeah ok i'm seeing it now

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it's not movement

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it's how long I'm charging the heavy

charred finch
#

yeah a big part of it is just timing

queen sky
#

if i deliberately over-charge the heavy attacks, slowing down the beat, then i can chain heavies while moving and all sorts no problem

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however this comes back to my original issue - jesus christ chaining heavy attacks out of a heavy sword is SLOW

charred finch
#

Just keep in mind if you hold shift while pressing W whatsoever it'll instantly throw off your combo and throw you into the overhead heavy

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which can be useful if you get a dreg rager in your face all of a sudden but it's important to keep in mind during hordes

normal bay
#

Just play Ogryn for a bit and it'll feel fast KEKW_ogryn

charred finch
queen sky
#

tried playing ogryn and the huge emphasis on knockdown for the melee felt awful

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i could barely kill poxwalkers

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just push them around

normal bay
dreamy scaffold
charred finch
#

it's nuts if you go with the charge lol

dreamy scaffold
#

crowd tickler

charred finch
#

but i ended up going with loyal protector for maximum funny

dreamy scaffold
#

crowd pusher

charred finch
#

infinite ability spam

queen sky
#

but yeah i guess i'm going back to the chainsword

sonic kayak
dreamy scaffold
#

also who said u should use heavies

queen sky
#

me?

dreamy scaffold
#

light spam like ur some Orochi main

charred finch
#

heavy sword's light attack damage is doodoo dogwater

dreamy scaffold
#

jk

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i dont really like heavy sword

charred finch
#

i prefer it over combat axe lol

dreamy scaffold
#

i cant get over how clunky the bigger weapons are

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or

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it just doesnt fit my playstyle

queen sky
#

yesss god i've switched back to chainsword and it feels SO good i'm mulching poxwalkers like a lawnmower

charred finch
#

combat axe has like disjointed hitboxes from the viewmodel or some shit and it feels like ass to hit weakpoints with it

dreamy scaffold
#

its the bigger guys that are threats

charred finch
#

big guys are what important yeah lol

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cause if you're killing them then poxwalkers aint gonna be an issue anyways

dreamy scaffold
#

hordes can be a threat, but they are distractions

queen sky
#

like i said the other day, my build is set up to use the zarona for elites and specials

dreamy scaffold
#

they are meant to be in your way, not kill you

charred finch
#

and objectives

dreamy scaffold
#

and fun slash

charred finch
#

yeah

queen sky
#

and then people told me "but that's wrong you fucking idiot, you should be killing everything with the combat axe/heavy sword because it kills everything all at once you just have to Swing It Correctly and everything vanishes together"

charred finch
#

mulching :D

dreamy scaffold
#

okay i say i hate heavy weapons but i main relic sword

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can that really be hypocritical tho

charred finch
dreamy scaffold
#

relic sword is fast

charred finch
#

like you're using your revolver for the right thing

queen sky
#

ok important clarifying question: what is a "mixed horde"?

dreamy scaffold
#

rev and a crowd control is perfect imo

charred finch
#

poxwalkers, regular dregs & 6th troops

dreamy scaffold
charred finch
#

yeah

dreamy scaffold
#

just a lot of meat

queen sky
charred finch
#

just standard horde

queen sky
#

THAT'S WHAT PEOPLE ARE SAYING A HEAVY SWORD IS NEEDED FOR??

dreamy scaffold
#

well

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crowd control

queen sky
#

CHAINSWORD DEALS WITH THEM NO PROBLEM

charred finch
#

well you want horde clear yeah?

dreamy scaffold
#

big sweeping attacks are great

charred finch
#

ya

dreamy scaffold
#

and faster

normal bay
#

Am I the only one that considers ragers mixed horde?

charred finch
#

hsword on zealot can kill 8 ragers in a single sweep with fotf lol

dreamy scaffold
queen sky
#

if i see a rager i'm reaching for my zarona

dreamy scaffold
#

how easily are you clearing ragers?

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they’re scary

queen sky
#

so far I'm onetapping them to the head like i'm deleting them with mind bullets, i love the zarona

charred finch
queen sky
#

however i am currently on Heresy

charred finch
#

ragers are meant to punish melee combat

dreamy scaffold
#

what if im jus better tho

normal bay
queen sky
dreamy scaffold
#

i melee ragers cuz i lik da challengepogryn

charred finch
dreamy scaffold
charred finch
#

call them stinky next time

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ur not on zealot

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do not be beholden to deal with everything in melee combat, you don't have the toughness tanking ability zealots do even with VoC

dreamy scaffold
#

vet is meant for ranged takedowns

queen sky
#

my chainsword is for poxwalkers and the goons

dreamy scaffold
#

yes

queen sky
#

anything i can ping gets the zarona

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i said this and they said it was stupid

dreamy scaffold
#

maybe its just csword hate

charred finch
dreamy scaffold
#

does that still exist

queen sky
#

that i should be using the heavy sword or combat axe for ragers and etc.

charred finch
#

i personally think chainsword is mid

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but on the other hand

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i use shovel like a dumbass

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lol

queen sky
dreamy scaffold
#

ive liked csword even when it was bad

dreamy scaffold
#

like

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it wasnt great by any means

queen sky
#

up here

dreamy scaffold
#

but that was when everyone was bursting over how good psword is

queen sky
#

then read down

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it was a nightmare

dreamy scaffold
charred finch
dreamy scaffold
#

i remember three guys went into an argument cuz i asked for an okay meleeker build

charred finch
#

it feels like ass

dreamy scaffold
#

back then people acted like it was the emperors flaming sword

queen sky
#

the activation spam cancel is horrendous

dreamy scaffold
#

it just feels and sounds like a sharp toothpick

charred finch
#

psword needs to act like how it used to (aka like how relic blade now functions)

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ngl

queen sky
#

ok good to have a sanity check that i'm actually coming to correct conclusions

charred finch
#

just take it's attack speed down a notch

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and you're good

dreamy scaffold
#

biggest buff i know of was lasgun damage

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now that was amazing

queen sky
tame lodge
#

Back when veteran was the best class in the game

dreamy scaffold
#

made people stop fiending over XII

charred finch
#

i wish they'd increase projectile size on the hellbore lasguns a little bit

tame lodge
charred finch
#

zarona & bolt pistol both get massive fucking projectiles

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you'll never miss a fucking headshot with them

dreamy scaffold
charred finch
#

zarona's projectile is like

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same size

dreamy scaffold
#

yea idk

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but bpistol makes sense

charred finch
#

it makes it feel like it has bullet magnetism, it doesn't, but the projectile size is just massive

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so it's easier to hit weakpoints with both

queen sky
#

it's a game balance thing

dreamy scaffold
#

thx for reminding me im not a really good shotSitgryn

charred finch
#

it's fine i'm dog at aiming too

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lol

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which is why i immediately dropped the hellbore lmfao

queen sky
#

if it was easy to whiff a shot with the zarona it would be very hard to get use out of a 5-round mag

dreamy scaffold
#

id like to say im a good shot

charred finch
#

if you can kill the thing in a reasonable amount of time then you're fine

dreamy scaffold
frank basin
#

My inactive best friend good at shooting but shit at melee

dreamy scaffold
#

mightve just been me

frank basin
#

And my other friend also decent at melee and good shooting

charred finch
#

and then they run out of ammo and instantly get folded

queen sky
#

hm, that's weird

charred finch
#

will never not make me smile

queen sky
#

it looks like activated light attacks tick harder than activated heavy attacks on the CS?

dreamy scaffold
#

uhm

#

special?

queen sky
#

yeah the rev

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middle mouse button

frank basin
queen sky
#

Inspect window calls it Activation

dreamy scaffold
queen sky
#

activated light:

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activated heavy:

charred finch
#

they've been throwing out C&D's to every single manhwa site out there

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and it's really pissing me off

queen sky
#

fuck em

frank basin
queen sky
#

manga and manhwa sites always publish poorly

tame lodge
#

What the hell

dreamy scaffold
#

very confusion

queen sky
#

i posted photos!

tame lodge
#

Yeah

dreamy scaffold
#

ive seen heavies do more

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are the photos fliped?

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have we all been very very wrong?

tame lodge
#

Every weapon with an activation should deal more damage on active heavies

queen sky
#

i just double checked

tame lodge
#

That's like

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Rule of thumb

dreamy scaffold
#

i swear ive seen csword do the opposite

queen sky
tame lodge
#

Chainsword so cooked

queen sky
queen sky
#

huh

#

heavy DPS is listed higher

dreamy scaffold
#

another one for the books lads and ladies

charred finch
#

chsword rework when

#

(never)

dreamy scaffold
queen sky
dreamy scaffold
#

theyve hated vet since crafting rework

#

tired of us

queen sky
#

looks like light has fewer, bigger ticks

#

heavy has more, smaller ticks

charred finch
#

wait so they

#

did the stupid

dreamy scaffold
#

that should so be the opposite

queen sky
#

heavy seems to do more damage overall however

charred finch
#

and tried making rev'd heavies and lights do the same damage

#

why the fuck would they do that

dreamy scaffold
#

thay should so be the opposite, no?

charred finch
#

what the fuck fatshark

#

LOL

dreamy scaffold
#

what da FUCK

normal bay
charred finch
dreamy scaffold
#

been playing vet for like 300+ hours never noticed

charred finch
#

they have 3k hp total iirc

#

so armor should show the discrepancy a bit better

queen sky
queen sky
dreamy scaffold
queen sky
dreamy scaffold
#

this fucking game bro

#

shake my damn head

tame lodge
#

Oh yeah
What mark?

charred finch
#

Literal 6 point damage difference

#

thanks fatshark

dreamy scaffold
queen sky
#

important to note that this is happening on the Mutant

#

so there may be some capping happening here

dreamy scaffold
#

mark?

charred finch
queen sky
#

XIIIg

#

best mark

frank basin
#

My favorite

dreamy scaffold
#

uhm

#

ok

charred finch
#

game doesn't count damage above their hp threshhold very well iirc

#

sometimes it does

queen sky
#

yeah that's what occurred to me

charred finch
#

sometimes it doesn't

tame lodge
#

Well the thing is that mutie also takes 3 times the melee damage

frank basin
#

Yeah chainsword did little more damage of oomph with heavy

charred finch
#

that's why i said you should test it on a crusher

#

shows discrepancy better between the two

queen sky
#

ok crusher time

dreamy scaffold
#

today on how fucked darktide is: we realized just how trash csword is

frank basin
#

Csword on flesh feel good

#

But on armor is bleh

dreamy scaffold
queen sky
#

i thought that was an obvious aspect

#

chainsword does flesh good and flak ok

#

and if you want to breach carapace you carry an anti-armour gun

dreamy scaffold
#

its just sorta like

queen sky
#

like the zarona or PG

dreamy scaffold
#

it can go through armor but others do it well

#

so in a pinch it works

queen sky
#

yeah

dreamy scaffold
#

but if you have csword you probably shouldnt head on those crushers

queen sky
#

got light damage numbers, doing heavy now

#

it's a bit fiddly because the guy moves around and i have to reset him sometimes

#

i keep catching his fucking shoulders

tame lodge
#

Ogryn too strong

queen sky
#

the helmet variations are cosmetic i assume?

charred finch
#

1sec

tame lodge
queen sky
#

ok good the numbers are nice and consistient

dreamy scaffold
#

doesnt change damage profile

#

or.. shouldnt

#

..does it..?

tame lodge
#

Unless you're playing the tentacly modifier

queen sky
#

activated light:

#

activated heavy:

charred finch
#

was too lazy to reset buffs

frank basin
queen sky
dreamy scaffold
queen sky
charred finch
frank basin
dreamy scaffold
dreamy scaffold
#

i relate to the suffering

queen sky
#

so activated light cs does actually tick harder

#

but it's fewer ticks

#

activated heavy cs ticks lighter for more ticks

#

and the total activated heavy damage is about 1.5x activated light

frank basin
#

@charred finch

charred finch
#

ok so another thing to note

#

charging your heavy rev'd attack for longer does not increase damage

#

very cool

#

thank you fatshark

dreamy scaffold
#

well

#

should it

queen sky
#

i thought that was obvious from the weapon blessings that increase damage of heavy attacks the longer you charge them?

dreamy scaffold
#

you just charge up the initial whack, rev doesnt change

charred finch
#

given chainsword's performance half the time yea i think it should

tame lodge
#

Ok now fish for critical revs

dreamy scaffold
#

animations wise it should make no difference

dreamy scaffold
queen sky
sonic kayak
queen sky
#

if you need to kill something that's more than 570 HP but less than 980 HP, the light activated will kill it a fraction faster than the heavy activated

#

now this is the REAL meta

sonic kayak
#

That's also why people say heavies on chainswords are not worth it

queen sky
#

hmm

#

actually, heavy attacks might be ticking faster

frank basin
#

2k is for average yes

sonic kayak
#

Oh no I know, I have friends with 10k+ hours

frank basin
#

That’s veteran

#

I saw 4chan warframe someone has 10 million platinum

#

Probably ridiculous trading riven

#

I bet there’s price flipping someone will use warframe market buy cheap prime set 70 plat and go Maroo bazaar sell high price like 200

sonic kayak
#

There are people who grew up playing Warframe, wild to think about

frank basin
#

I start Jan 31 2019

charred finch
frank basin
#

That’s my first time warframe

charred finch
#

I've been playing since I was 15

#

I'm 26 this year

frank basin
sonic kayak
#

Oh that's not so bad, I met someone who started playing when they were 10

#

Happy birthday

charred finch
#

not until november

sonic kayak
#

Early happy birthday if I forget

charred finch
#

Real

cunning haven
#

does shred blessing on devil's claw apply crit chance to ranged weapon? wanna buff the recon lasgun

quiet valley
#

It doesn’t

cunning haven
#

😔

#

i wish deadshot wouldnt consume stamina when your gun is mounted so i can have a machine gun with crit bonus

normal bay
#

Recon las is one of vets best guns. Plus it has pretty good crit chance already

quiet valley
#

You don’t need Deadshot for the other Mks

#

This is a high performing H40 recon XIV build

cunning haven
tame lodge
#

Simply disregard the finesse scaling on recon and go MMF for that juicy 10% stamina on headshot kills

quiet valley
#

Dum Dum Infernus is the way

#

Dum Dum/Deathspitter to waste ammo on hordes in Auric

cunning haven
#

infernus seems pretty decent for hordes

quiet valley
#

Power = Increased dmg, stagger and CLEAVE

cunning haven
#

cleave 😮

quiet valley
#

VIc and the XIV have cleave

frank basin
quiet valley
#

But honestly the Vlc is the ugly middle child of the 3 marks

quiet valley
sullen jackal
#

don't forget the heavy attack charge time is also not accelerated it seems by attack speed, so attack speed benefits lights more than heavies

cunning haven
#

hmm kinda struggling to choose between dumdum and headhunter. headhunter will perform better on weakspot hits which i do often against ogryns and bosses and helps infernus, but dum dum can help against horde. how do i calculate the average crit chance i get from headhunter?

#

is it like (5 + 10 + 15 + 20 + 25) / 6? im guessing headhunter performs worse the more crit chance you already have

quiet valley
#

Headhunter is a bad way to scale crit imo, as it gets worse the more crit you have. Infernus doesn’t need too much crit because the stacks cap quickly.

cunning haven
#

yeah, i just feel dumb cuz i intuitively know that but i dont know how to calculate it

quiet valley
#

I don’t know the numbers myself, if you ask path he should know

cunning haven
#

like how much crit chance is each weakspot hit giving me on average

quiet valley
#

I’ve tested both on H40 and DumDum/Infernus always feels better for me

cunning haven
#

is stripped down + back in the fight + duck and dive + deadshot viable?

#

i suppose id have a toughness problem there

#

i could throw in skirmisher too maybe

quiet valley
#

It’s a meme, but bricking your ranged weapon to not do dmg is a bad idea

#

It’s also a pretty heavy talent point investment

cunning haven
#

and how about reciprocity? i've got it on rn but as a ranged veteran i feel like it doesnt work too often. feels like it doesnt work against machine guns. maybe i save more ammo using a talent in demo team instead?

quiet valley
#

Its very good for melee focus builds tho

cunning haven
#

well i asked chatGPT and after a bunch of calculations with Markov chain or whatever the average benefit per weakspot hit with a base 10% crit chance is 12%. which is less than the 12.5% number i had without considering base crit chance so i was kinda close i guess

#

damn apparently with my base of 17% (opening salvo + crit node + crit perk) the benefit drops down to 9.6%) which is a significant drop

uncut pebble
#

Step 1, do not ask gpt about darktide math.

#

It will not get it right.

cunning haven
#

haha, it is probably wrong cuz ai can be bad at math but this is too complicated for my brain

uncut pebble
#

It's most likely wrong because it will look at what fatshark advertises as math, but we know it isn't the actual math.

cunning haven
#

i mean, it "feels" right i guess but i dunno

#

it should be less than 12.5%

#

and reduce with each base crit you add

uncut pebble
#

i.e. weakspot damage perk advertising 10% overall damage bonus on weakspot hits, but in reality, it's 10% to the weakspot bonus itself. (100 base + 50 weakspot = 150, + weakspot perk, = 155)

cunning haven
#

yeah i cant believe how trash it is 😂

#

i wanted to add crit damage cuz of crit build but it has the same problem

uncut pebble
#

Imagine if it was overall damage.

#

It might actually be good.

cunning haven
#

yeah, you would think it would be overall weakspot/crit damage because that is actually competing with the other +25% damage to armor perks

#

rn the bonus is literally unoticable

#

i only take weakspot damage node if i dont take deadshot cuz i dont need suppression immunity and deadshot has it's own drawback. basically the decision is do you take deadshot or not i dont even consider the weakspot damage

unreal nova
#

Only time it's noticeable is on guns that just do way more on weakspot hits.

#

Assuming target doesn't already blow up before.

hollow ibex
cunning haven
#

well 30% is still very little but at least it is noticeable unlike 10%. perk should be at least 30% i'd say. you can get 5% crit chance which is 1 talent but 10% is 1/3 of a talent

hollow ibex
#

if you take PS for example, which gets roughly 50% bonus damage on weakspot hit

#

precision strikes gives ~15% bonus damage

#

which is excellent

#

obviously the bonus will vary between weapons, but it's pretty good overall

cunning haven
#

oh alright. i just see deadshot is much better but runs out too quickly. ive tried all the keystones, 3 stamina curios with stam regen but it just too diffcult for me to keep deadshot running constantly

hollow ibex
#

no it's the other way around

#

your default should be to take precision strikes

#

and deadshot only if you plan to center your entire build around it

#

and even then, you will likely still want precision strikes

cunning haven
#

wish there was a talent for utilising veteran's iconic aim over cover like for stam regen or crit chance

hollow ibex
#

and yeah deadshot can cause serious stam issues

hollow ibex
cunning haven
#

its pretty cool but only works above cover and not on sides unfortunately

#

but when it works i feel like a mg nest

#

actually i wonder if the recoil reduction while mounted can help with the infantry lasgun accuracy. i wanted to use full auto mod on that but the recoil was way too high

tame lodge
#

Bummed it doesn't work on the sides
I loved that on Far Cry

cunning haven
hollow ibex
#

mk2 moment

cunning haven
#

maybe this recoil would be usable while mounted?

#

headhunter is 20% crit which is crazy if u can land the headshots

#

ill have to test it when i have time

hollow ibex
#

just install the crosshair remap mod

#

and aim where the pointer is

#

ignore the sights

#

because the recoil is purely visual

cunning haven
#

oh, i didnt know that

hollow ibex
#

one of the many things the game doesn't explain KEKW_ogryn

cunning haven
#

yeah, i would never have guessed

#

i want to be machine gun

quiet valley
#

As long as you are marking you will outpace your stamina cost

cunning haven
quiet valley
#

No

#

Focus Target will never go below 1 stack

#

so every mark will give you 5% no matter what

queen sky
#

I second Focus Target

narrow frost
#

I vote for more weapon spec propaganda

queen sky
#

you don't need 8 stacks unless you're running a FT-focused build like me

#

i use Deadshot for my Zarona and when i'm chaining headshots i almost never run out of stamina

quiet valley
narrow frost
#

its funny with the stam regen on WS proc

#

the +20% stam

quiet valley
#

Its good for hybrid melee

queen sky
#

what exactly is the "Cleave" stat mentioned in the Wrath blessing? is it the ability to continue the swing through enemies? does it help at all with strikedown on a single target?

quiet valley
#

But its easier to mark targets for a full shooter build

narrow frost
#

one sec

#

I got path guide

dry cloak
#

but stridown attacks usually have abysmal cleave

narrow frost
#

fuck

quiet valley
#

XD

#

Im waiting for you to post it so I dont have to type

dry cloak
narrow frost
#

Cleave
Cleave is the amount of mass that can be struck by an attack.
The number of enemies that can be hit from a cleave value is integer-based, not linear.

For an attack to cleave through an enemy, that attack must:
Have enough remaining cleave to exceed that enemy's mass.

If an attack's remaining cleave fails to beat a struck enemy's mass,
Then that attack's cleave ends at that specific enemy.

Carapace ends all cleave on contact, including infinite cleave.
Bulwark's shield is categorized as carapace.
This can only be bypassed with: Sunder, Perfect Strike, Pierce and Unstoppable Force.

Cleave Distribution
Cleave distribution refers to:
The falloff in damage and stagger based on the number of enemies already hit by the attack.
This falloff is non-linear and uses preset values from the specific individual attack.
This falloff is also not directly modifiable by any existing status or effect.

First target refers to the very first enemy hit by an attack.
The first target always receives the attack’s full damage and stagger.
Every cleave distributed target receives its own attack profile separate from the first target.
Each latter target usually receives less damage and stagger than the one before it.

Some blessings may alter some aspects related to cleave.
Brutal Momentum and Deathblow (maintain attack profile from previous target).
Vicious Slice (increase stagger value based on the number of enemies hit).
Various +%cleave blessings (increase how many enemies can be hit).

All melee attacks and Mk VI Combat Shotgun's special shot have cleave distribution.
All other ranged attacks maintain their first target attack profile to all enemies hit.

In rare cases, an attack may deal stagger but 0 damage after a certain target.
This is referred to as Cleave Damage Distribution Cap (CDDC) and it applies to:

#

wall of text jumpscare

narrow frost
#

I like this cleave damage video

tame lodge
#

Unstoppable Force mentioned

#

We take those

dry cloak
#

been using mk6 claver on melee build oggy

#

fun to goof off

narrow frost
#

then dont

void dragon
#

Ogryn attitude

narrow frost
#

Cleave: How many enemies you can damage and stagger in 1 swing

#

Cleave damage: How much you will damage enemies in each swing (besides the 1st enemy)

cunning haven
#

get much more uptime than tunnel vision at least

cunning haven
#

oh, my bad

#

i use the torrent one

quiet valley
#

Yeah GL haha

#

You dont need deadshot for the XII

cunning haven
#

makes sense tho

quiet valley
#

it shits out dmg

cunning haven
#

hmm, i think i prefer the torrent one but heavy recon i certainly more ammo efficient with its damage, deadshot and cleave. things to consider...

calm shard
#

heavy recon is the least ammo efficient one

#

it does have cleave which is nice tho

quiet valley
#

Its ammoless in H40

calm shard
#

oh yeah I guess with the deadshot buff that would be usable with it

#

hm

quiet valley
#

try it out, its very good

calm shard
#

I do like full auto guns with cleave

quiet valley
narrow frost
#

Made a good havoc build

cunning haven
#

i think the medium one is the worst. it has less reserve ammo for some reason, and has no cleave. the heavy one costs 2 ammo per shot but does much higher damage to make up for it

narrow frost
#

"makeshift bubble psyker"

#

of course its BP with lethal prox

quiet valley
#

twinned smokes S tier

narrow frost
#

shrimple as

#

scabs

#

we did a 4vet with smokes run last night

quiet valley
#

I saw

#

pretty pog

quiet valley
#

ope

#

1 sec

cunning haven
#

i thought smokes were the worst option?

narrow frost
#

nope

calm shard
#

kraks are worse by far

narrow frost
#

nope

calm shard
#

kraks are competitors for worst blitz in the entire game imo

cunning haven
#

oh, tanner said it was bugged when i watched a vid about it a while ago

narrow frost
#

ohhh

quiet valley
narrow frost
#

that makes senes

#

tanner

#

lmao

calm shard
#

yes tanner says a lot of wrong shit

quiet valley
#

Fixed it

narrow frost
#

tanner is wrong btw

#

I can show my video

cunning haven
#

yeah i suppose he is 😂

narrow frost
#

50 min 4 vet with smokes

#

havoc 40

cunning haven
#

but why would i want smokes over shredders? i haven't really tried smokes but i just think shredders give so utility

narrow frost
#

smokes are psyker bubbles with more buffs but no toughness regen

calm shard
#

also smokes are basically infinite health psyker bubbles

#

that you get 4 of

cunning haven
#

health?

calm shard
#

psyker bubble can be broken if it gets shot enough

#

smokes can't

quiet valley
narrow frost
#

idk

#

felt normal

quiet valley
#

Anyway smokes on vent purge is peak cinema

narrow frost
#

yes

cunning haven
#

who should i watch on yt for darktide veteran things?

narrow frost
#

I had so much fun with the thumbnail

#

uhhhh

#

Me if you want to see how I use stuff

quiet valley
#

I dont think theres a specific 'Vet' content creator

narrow frost
#

I cant think of one

quiet valley
#

But Ainz is pretty good

cunning haven
quiet valley
#

You can ask here for general knowledge, and Path has all the numbers/data

cunning haven
#

i tried both weapons in psychanium and honestly it felt kinda trash but this looks really good

narrow frost
#

I can link build in comments

cunning haven
#

thanks

narrow frost
#

hmmm

#

my mic is a bit quite

quiet valley
narrow frost
#

I got you

quiet valley
#

Ainz Keystone

cunning haven
#

that 3.3% ammo on Always Prepared works for 1 shotgun round i never wouldve thought 😂

narrow frost
#

it rounds up

#

since the Dbarrel only has 2 spots

#

its always 1 shot

#

with 1 melee kill

#

plus I get stam from it

#

so I can spam Push Attacks

cunning haven
#

makes sense, but kinda funny how it jumps from 3.3% to 50%. like this was never obvious to me

narrow frost
#

I use the same build here

#

I use alot of little things people dont think of

cunning haven
#

i also only learned about power cycler blessing today so i gotta give the power sword another go. ive been struggling to horde clear with shovel when the horde gets too dense.

#

maybe i need the impact blessings on shovel

narrow frost
#

impact is just stagger, it wont help with horde clear

#

you need a dps combo

#

like uncanny, decimeter

quiet valley
#

Skullcrusher Decimator

narrow frost
#

or this

quiet valley
#

Both are good, Uncanny if you need a pinch of armor killing on your melee

cunning haven
#

maybe thrust would help?

quiet valley
#

probably just need heavier melee talents or combos

#

MK1 and MK7 shovel kill trash horde with ease in non Havoc

calm shard
#

shovel could use the extra cleave imo

cunning haven
#

how i feel with shovel in a door way

quiet valley
#

Helbore user chadgryn

cunning haven
#

i loved helbore so much but the bayonet is so slow now

calm shard
#

yeah Helbore IV is probably my favorite ranged weapon in the game

#

why yes I would like better than plasma gun damage into every enemy with infinite ammo

#

and comparable boss damage to the bolter

cunning haven
#

i would go through the whole game and only pickup ammo once or twice cuz teamates were full

quiet valley
#

wait wait I have something for this

cunning haven
#

they always show up on havoc

calm shard
#

but it completely turns off gun twin since they only have ranged attacks

#

it does the same to regular captains that have their gun out until someone gets close enough for them to switch to melee

cunning haven
#

ah alright, but that is still very helpful. gun twin will shoot me sometimes when i dont see through the horde

calm shard
#

well more importantly they also can't throw mines into smoke

cunning haven
#

oh wow

#

i thought the twins are only in the special assignment mission and the rest were just captains

quiet valley
#

There's Captains, and Twins

#

the Twins show up as Lieutenants

cunning haven
#

i know for the twins they have caparace helmets so it is better to shoot body. i wonder if same thing for Lieutenants

calm shard
#

it's better to not shoot them at all frankly

cunning haven
#

yeah, i was just about to ask. their shields come back so quick when i shoot them

calm shard
#

for regular captains their shield comes back at certain health thresholds

#

for the twins it's on a timer

#

but the main thing is that captains and twins both have resistance to all ranged damage

#

even beyond their armor

#

especially their shields

cunning haven
#

helbore bayonet was the best anti shield weapon ever. u jab it a few times and shield goes pop so quick like it isn't even there.

#

i'd imagine it's still good but no where near what it used to be

#

i dont understand why Fatshark took away the bayonet speed. it wasn't even meta, just really fun

#

you guys think maybe we get new weapons for skulls? like plasma pistol maybe

hollow ibex
#

Who knows, best not to expect anything

quiet valley
#

Jk, no one ever uses the Helbore lmao

cunning haven
#

was literally the only gun i used 😂

#

but when i like something i dont tend to change unless i am pressured

quiet valley
#

Yeah Helbore slaps, but some people cant aim

cunning haven
#

plz Fatshark make helbore shots charge while using bayonet

hollow ibex
cunning haven
#

how do you guys feel about the knife on veteran or the devil's claw?

quiet valley
hollow ibex
#

Dclaws pretty bad, knife is good on the right builds or if you just need to move fast

quiet valley
#

Shovel/Heavy Sword kind of fill the same role

#

But Dclaw has the sick Parry mechanic

cunning haven
#

my main struggle is survivability if i am surrounded and alone

quiet valley
#

Shovel/Dclaw are safer than the heavy sword

hollow ibex
#

Knife is good for that