#veteran-class
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ok ty bro
Aurics event maps usually.
Either vent purge or lights out... ALWAYS.
Has terribad luck.
at least it's not pox gas
That's just havoc.
two questions:
- how do you use smoke grenades?
- how do you use infiltrate and what subnodes do you take?
actually,
3) what is your favourite blessing combination for combat blade?
- Throw at gunners/shooters. Or at the shooty twin to break his AI.
- Flak/cara uncanny/flesh tearer.
Uncanny/mercykiller if serrated blade.
The only time I used infil, it ended up as budget shout. Pop in melee and bonk to suppress things. Lul.
procog riposte also good combo
So don't do that lul.
thanks!
also if youre thinking of taking the tdr node for it dont if anything use the threat reduction or just use somewhere else
not going to take it to aurics or anything, just having fun with trying something different
i've been playing voc+plasma for a week to get auric exemplar, I feel sick of it a bit
Don't use threat reduction if you plan to use it for revives though. You are just helping ppl into their next down at that point.
Rather than breaking it to suppress and half the aggro by taking some of it.
also to note over zealot stealth vets infiltrate gives back all your toughness 4 free
If you plan to be the objective monkey/mule, take threat reduction to make it easier.
something to think about, thanks
Stay inside the smoke
kantrael or accatran laspistol?
š£ļø
also I want desperado + dumdum on it right?
what about combat knife? they both seem pretty good
mk6 seems more appealing with the heavies for hordes
also isn't it a bit messed up how much the heavy sword sucks against armored enemies but the power sword can kill crushers while also being able to just clear hordes like no tomorrow?
and the dueling sword while not having amazing horde clear can just dance around everything
It needs activation. The power sword is a pool noodle unactivated.
true
Well
Lore accurate power weapon

yeah I prefer having it be actually strong instead of hitting like a fart
the funny power field
i hope and pray they rework vets p sword one day
I wonder if changing it to work like the relic blade will be a nerf
since with power sword you can just
keep charging and slicing
with no breaks
but it will prolly feel better to play with if they rework it and buff the uncharged attacks
since it's still a sword
with its current dmg itd absolutely be a buff but id suspect theyd lower some of its dmg if they gave it relic like heat mechanic
and I imagine it's a well crafted one at that
I mean itās only three swings
yeah but you can just block cancel the full anim
And then you have to recharge
Itās still a break 
And then thereās mark iii that canāt even block cancel
i stll think they should give zeal crusher and ogryn power maul power cycler 4 the funnies
poor mark 3 just got powercrept
mark 6 handles hordes with it's lights
has the push attack into overhead combo to smash single targets
like there's no reason to pick mk3
you could maybe argue a thurst and sunder mk3 build but even then its not exactly great
Just salt in the wound for Mk 3
the real question is when they are gonna rework vet
is it wrong to say that at least compared to ogryn (the other class I play) vet feels kinda weak at times?
i mean vet was the first of th 4 to get sweeping class changes so erm inbetween ages and never
it's still my fav class
considering fatsharks speed
maybe in 40000 years
if anything id like if theyd shorten the tree as vet has some of the heaviest point taxs imo
i'd be fine with that
Just make some stuff baseline. Like what Oggy got.
ogryns busted af the balancing is way off there, easiest class to play and strongest
They are clearly overtuned atm.
What was it?
I just remember them fucking up the tree
fleshing out the rest of the tree and you know adding keystones
And then not releasing keystones
Cuz they forgot
Then they went back to add keystones
So itās more like they never finished the tree until later
They then compressed it down
Yeah basically a hotfix
This is compressed???
Cursed
that's what keystone launch looked like
Joke is, doesn't look too diff. Traded some for keystone nodes lul.
Looking forward to the actual vet rework in 2027
fatshark hate vet or something why were they the only ones without keystones š
What are good melee options for havoc? Is weapon specialist good also?
Power sword, DS4 and yes
DS4 if you want to improve survivabillity, powersword is if you want to round out your teams hordeclear
I hate power sword, is rashad still good?
Rashad's fine, the main reason for the other two choices is for boss/armor spam of havoc
Prob better off learning to love power sword 
Guys how feasible is a Double Barrel+Knife Infiltration build?
DB choice is fine, infil is questionable, what role are you trying to fill with that build?
Like from an Elite/Special killer to Boss viability? Iām not entirely sure for the most part. I just want to get off Voice of Command tbh.
And executioner stance is kinda eh, with double barrel from my experience
Power Sword
Uh
Power Sword
And uh
Power Sword

nothing wrong with infil
Never wrong with using knife/ds4
But powersword is really good
So yeah any of those 3 should do
I mean if you want to run a shotgun focus like that you may as well go point blank barrage ogryn
bit more tailored for shotguns
I dont like pushing the button on ps saar 
Damn, shame I donāt really vibe with Ogryns T^T love em, but donāt really like playing as em if you feel me.
one of my favorite builds for vet but youre kind of screwed into having to run kraks or smokes
aswell as arguably the worse aura
Just be prepared for reddit bros to give you build criticism if you play anything other than shout. Anyone that gets netted, dogged, or blown off the map will also attribute it to your selection of Infiltrate before rage quitting š¤
gunner ogryn with rumbler is fun
DB as a special killer is really unreliable same for ranged elites because long range ones will take too many shots to kill or your running all the way to them
And for boss killing it's actually harder to fight most bosses without their aggro on you because their weakspots are always faced away (except BoN ofc)
Infil in general is kinda worthless, it doesn't add any meaningful stats or value unless you want to spend a lot of node tax. The only use is like for clutches I guess and aggrodumping on your team instead of you
That sounds like a fun build to me
Run Weapon Specialist with it most likely
The toughness on stack swap will let you dive and approach ranged fire too, love that with DB
is Shock Trooper viable?
All I see is plasma guns
but I like my recon lasgun. I want to know if it is viable before I heavily invest in it and then take it to havoc
its viable if u have a crit build
Recon shock trooper is great
Focus Target is the best keystone for it I'd say
thoughts on the recon lasgun? When rolling for a recon lasgun, which stat should I dump, and which perks/blessings am I looking for?
Haven't played with it in Havoc but don't see why it wouldn't perform well
Shite I forgot, haven't used one in a good bit
Dumdum and headhunter I believe are good blessings for it
And you dump Collateral
Can also do Headhunter Infernus
is the cheese for on on overwatch and untouchable still real?
Where the vet kills himself and doesn't get rezzed and at the end gets the two penances
i use shocktroop on a mk iib infantry las build with deadshot. Even on havoc I don't find myself desparate for ammo. If anything I spend more time offering it to my teammates
collateral dump
dum dum + infernus
flak + crit chance/unyielding
try to get collateral as low as possible and get high as possible everything else. Am I understanding this correctly?
what does collateral do on a recon lasgun, again?
collateral dump to 60%
stagger and suppression
it doesn't change its stagger breakpoints
OK cool. I'll try to reroll it to hit 60%
collateral's a dumb name for that, then. I thought collateral would be like, about shooting through targets. Like a collateral in COD or something
yea well
Just 3 more
Just 3 more for Lights Out penance
Then I donāt have to voluntarily touch a power supply outage map ever again lol
Still have to farm Ventilation Purge and pox gas afterwardsā¦
i like lights out, it's like playing new maps (because I don't recognize anything in the dark)
Fair enough, but farming for it means I have been playing the condition non stop š
Usually I just join a random map
Last one
Which recon? š¤
VIc
Wait infernus is good now on the VLc
Has been?
it is?
this is the "god roll"?
No I thought u put it on XII
Been testing out the shock maul more.
I donāt like XII
It's not useless.
š«” thx steam guide wip
I'm looking at dum dum + infernus rn. are there any other particular blessings i'm looking for, if I'm doing Shock Trooper (i.e., any that are crit-focused). Or are dum dum + infernus still the best, in that context
Dum dum + deathspitter
what about Sustained Fire? I am shooting second, third, and fourth shots quite often
oh I think I am misinterpreting the description
this blessing only works if you fire in burst
Yup yup
Right Lights out got.
Now I just need to figure out how to get another 10 track points for somethingā¦
Then upgrade all the weapons remainingā¦
Thus, finally, completing the full penance track.
Im trying to get higher lvl gear, but im only getting 320 dmg. How do I get hire gear?
Gear rolls low because you're supposed to empower it at Hadron.
I don't think I'll get to a 500 item by upgrading a 290 item
the power level is worthless anyway
all you care about is the max empowered stats
and whether you have the right combination of them
Cute gif
whats the mod that lets you play any maelstrom?
Many More Tries?
Guys am I crazy or does Demolition Team + Tactical Awareness with Infiltrate and Smoke seem good?
Just dropping all the smoke
I find it pretty eh because you need to be in coherency for demo team
You don't count as always in coherency with yourself? Or is coherency only counted with 2 people?
but it also counts for yourself
yeah but you're not getting the coherency kills from allies
This is assuming you're the one just mobbing and assassinating all the elites in the smoke yourself
the heretics die when their hp goes to 0
If they help, it's nice. If they actually watch your back to a degree, you watch theirs to a degree.
My friends suck at this game and just do mob clear because they don't want to be assed to learn how to identify and eliminate priority targets
They're the ttype of turn off their brain and press button kind of players
Can't bring them anywhere higher than barely beating Heresy difficulty
so the whole theology of the idea is making it so that I can just keep them covered with smoke while I'm infiltrating and just selectively attacking specials/elites
If your friend are like that itd be better to run shout to help them š
infiltrate kinda makes it even harder on them
They can handle themselves against the horde, but once a few gunners start raining down the las fire they start getting chewed up. They struggle against the melee specials but they at least know how to block and sidestep enough to survive until I can help them.
Still, shout is generally better to help them with a buffer. If you are killing all the specials already, you get a really high uptime on it. Stealth will just throw more aggro on them, including ranged stuff aggro. And with Born leader, you will basically always ensure they get to gold toughness if they get into trouble.
I've gotta ask, what's the obsession with the recon lasgun? I really feel like I'm missing something. Personally I just have a better time with the Infantry autogun.
Extreme ammo economy plus virtually no recoil, access to Infernus, and pretty good damage
Iag does better damage but muches ammo
While it can operate without Onslaught, try with it

would 68 therm 72 charge work for the plasma
fuk u
Go into sikanium
From 0 to 100 heat see if it's 8 shots

it got the bug and went to 69 72
should be good
No, Do in a live game.
Just start a solo sedation.
what's even the point
Local server and live servers round differently.
More or less.
Aren't they just posted up looking different directions?
isn't that just two people on top of each other aiming different...yes
Thought that was a broken muzzle flash
so youre telling me they made a concerted group effort to t-pose me?
thats even worse
Wonder when I'll see a Zealot named "Taxe-Collector"
thats...what i should have named my zealot
Veterans named "Krak-Dealer" are always a treat
Krak-dealer
Just go rename them, unless you'reBRRRRROKE
āBroke kraker alertā
That or Krak-Head
Hehe krak-head
But that's more Ogryn-adjacent
Kraā ade
Rock Slinging Slasher
for ogryn
probably too many characters
Also no space requirement
We can use -
15 char I believe
my name is 16 chars so
Yeah that makes sense now, my Psyker is named CRASH-THREE-WARPED
I named my psyker āExiled-Sorcererā
Waiting for them to buff Venting Shriek modifiers so I can change to Unchained-Sienna
I want the damaging modifier to change it to a radius, and fry the fuck out of anything in groping distance
Right now my mod has it to a DBZ deathfire blast
Kek
lovely
Reverb fart is the death sound
Ooh sweet
Of course it's all modular by the user by just replacing the audio file
Aye
Already have the dog doing silly stuff, might make Trappers have fnf car's voice
Oh that's just great
Yea
I think I did
okay thanks lamb
Oh shit
So i have a 71 thermal resist and 69 charge rate plasma but itās supposed to be the other way around. Does it matter too much so long as I still get 8 shots off before overheat ?
So it still 7 shot?
It does? 71 Thermal is more than 68-69.
idk
It's a waste, but if you don't wanna go crazy, it should work
so i got it, good to know
I'm afraid if I touch the plasma, I'll never go back to my beloved Vrak IAG
Thereās guy like Vigilant
Vigilant has too high a floor and not enough flexibility
Also no Stripped Down, which I love dearly
I want it on Vigilants so bad
Demoman_Initiates_High_Five sounding response
I've wasted 3.5 mil dockets to get a perfect plasma roll iirc
What are the best perks for Plasma?
Unarmored/flak
I though it was flak/maniac
One shotting dreg gunner if built correctly
Bling and Danger Close
Well read the pinned guide
If you want make sure
Flak is the most use
I'm tempted to go unyielding
Pick if you want it
If doubt the performance, the guide help you
The dude here said the plasma isnāt good for boss dps
But I have bring it down probs not necesary
autogun go brrrrr
Iirc he mention something bring it down is either he said bad or meh
yeah plasma boss damge is meh
Unless it achieves Ogryn thresholds prob not worth
No where else to go really tbh
Used to run blazing Gunlugger to delete bosses, wonder what the DPS diff is like after the nerf
What's your tree
I would say it deletes monster but mission boss it aint good against
Can't grab Weakspot it Close damage on ability?
Congratulations you got red name @bold trench
Bruh lmao
Monster is hard to delete unless you do headshot dmg
With most buff stacks dmg like stimm and ES
And constant headshotting
To achieve good dps
But you have 7-8 shot
Fair
There's gotta be something better than Take it Down, Vet is loaded with good talents
I test on ogryn boss with blessing combination @soft river
20% dmg against monstrosity is okay for Vrak IAG
Achieving on headshot kill very fast
I'm running gets hot and rising heat
I got rid of stam node for marksman
Is killzone any good?
Itās ok
The 1.2x Weakspot multiplier on ability use is slept on
You getting a lot of value from Exhilarating Takedown?
I proc it alot
I feel like Out for Blood + that juicy 5% move speed node is better in more situations
Eh, if I wanted to be fast I'd switch to zealot lol
Unless you aren't nading a bunch, demo team might be better than Take it Down
You could get rid of the 8 stack keystone modifier and grab Reciprocity or the +15% Close damage talents
I can live without nades, I dont spam them unless there's a crazy patrol or a boss
How bad are the high-level veteran penances (On Overwatch, etc) with a group that knows what its doing?
Like, is it worth it?
They look genuinely terrible for both the person doing them and the group they're in.
It need lfg if you hate pub didnt protecting you
Taunt Ogryn buddy helping you makes it really easy
Yup
I honestly don't wanna attempt them because it feels like I'm screwing over my team.
Already a good start, thanks for the idea.
I can cheese it for you if you need
I think I'm stuck between killzone and marksman
I'm pretty sure if you grab the Close Damage talent, you can one shot Ragers w/ DS without any blessing assistance
DS?
Thereās the cat told Catch a breath and Kill Zone get deactivate if you get hit with melee blocking
Duelling Sword
Oh
Catch a Breath gets disabled if enemies are just near you
It changed
I mean target
It changed to not melee hit get benefit
If they attempt a swing it goes
I thought killzone was changed to only getting hit disables
Isn't it disabled the same way T Regen is now?
Says target, not hit like Kill Zone
This cat said it @bold trench
Wait wrong one
I remember he said it deactivated on blocking
@bold trench yeah this one more properly
The cat is the turbo nerd anyway
Yeah I wonder why they worded it diff
Kuli
Also someone just tested it, that has 8 shots for some reason
71 69 works
That's Kuli's
So path havenāt establish the guide
Inshallah those guides are good
i love sethical
I wonder what the use rate is on the Accatran shotgun
I hardly see anyone with ANY shotgun
I might push that mod update to live, but if it ain't being used I could wait until I get more hooks established
Yeah only if someone decided to put shotgun_3 firing sound over another weapon
probably no one download pewpew
i means few does
and the zealot chat is back to shenanigan
inside nurgle soup pot
I will reach inside
And pull it out
Emperor bids me
Eww it's just poop
An endless ocean of poop
Emperor save me
I mean, couldn't you tell from whatever the heck is spewing forth from those Nurglites?
I THOUGHT IT WAS JUST A POT
NOT A COLLECTIVE CONSCIOUSNESS OF ALL THE PHONES DROPPED INTO THE TOILET
why am i somehow learning about skibidi lore here
historians will 100% skip our generation
italian brainrot, skibidi toilet
we are so cooked
There has always been brainrot
Like Egyptians and cats
I donāt think vet necessarily needs new guns
Theyāre definitely due for one, but if they just reworked shotguns it might be better
once.. upon a time.. there was an ancient civilization known as the skibidi sigmas...
The itsy bitsy sigma climbed up the rizzler spout
down came the betas and drove the sigma out
anyone know why i cant hit the breakpoint to oneshot combo a crusher with powersword?
Wrong combo
whats the combo for it?
Push attack into light attack on head
Also please take reciprocity on the right it's great
Push attack is a stab after the push, then another light attack will do a strike down that finishes him off
You now hold TRUE POWER (as long as you don't get hit and lose charge while you're doing it)
(happens too much)
but you'll know
damage might go up if i consecrate it
i got a 79 thermal 61 charge i hate this game
can someone explain the logic behind unarmored perk on plasma gun
Kill unarmoured better
what breakpoints does it have exactly?
dawg just run elite flak blaze away+whatever
uhhhh
bulwarks are flak right
what little armor they have
im just using the gun to get through bulwark shields
š
dont they have armor though
With some carapace on their shoulders
on theyre shoulder
oh its carapace
alr
okay what about blessings
isnt it gets hot and something else
You have options iirc, check the Vet PDF in pins
yeah the only ogryn enemy with armour on their heads is the Crusher
bulwarks and the gunner boys have Unyielding heads
i'm looking at numbers in the meat grinder and it looks like Plasma Gun has worse headshots than Zarona Revolver?
is the benefit of the PG the insane penetration?
ah ok, so PG skews a bit more towards horde clearing than the Zarona?
better ammo economy and cleave means you can fire into crowds and not waste ammo?
Bruh the Single Shot Vigilant Autogun actually fucks
yeah the slug is amazing
Havenāt used it in ages and decided to try it
Actually popping heads
it's the zippiest and most responsive of the marksman rifles
they won't even give the hellbore a sight but the infantry lasgun does
it's never getting one
agreed, though if you're dead set there are mods for that
goddamnit
my zarona build currently does ~2650 damage on a fully-charged headshot... 50 short of one-shotting a Crusher on Heresy
if it cant oneshot on damnation it doesnt matter imo
unless heresy is your main played difficulty
currently it is
in the past week i think i've found my sea legs there
i'm using Mk.13 chainsword for horde clear and the Zarona for precision removal
i wanted to keep using BP but unfortunately it keeps needing too many shots to kill specials and elites
a crit Zarona setup is simply too good of a railgun
Anyone got a vet revolver build for fun?
if you want to go full meme...
and one-shot crushers
Dods somebody know how much damaged the base krak grenade does?
it's actually quite garbage
here on one of the karnak twins who are flak armor you can see a krak does fuck all damage
ohh if you have the damage number of blitzs, can I see brain rupture?
I donāt play true solo
It's likely because of the games anti cheat
When you're playing solo offline the servers don't have to check to see if every action you do is valid
u dont have to play to try it
the anticheat would still run even if its offline
@rotund tartan EGG confirm pls
even if the game itself isnt hosted on fs servers you still need internet to log in
it can't be running though because solo play QoL mod allows you to just teleport
Meat grinder does run better than online matches
and doing that in an online game has you rubberband right back to where you started
im pretty sure its still running the server just force syncs you to where you were
tbh in general instead of anticheat i think they should just use death squads
Was this with grenade tinkerer?
that's actually super fucked
i feel like if you want meaningful boss damage on krak
you need tinkerer+red stimm+grenadier
Krak getting 4 uses and quick-throw would be awesome
no, but it doesn't make it much better
kraks have extremely bad boss damage
the only thing they're good for is bulwarks
any other option will be faster and more efficient than them for every other thing you'd want to throw them at
Makes no sense they're bad at boss dmg
they are my vote for the worst blitz in the entire game
Brain Burst narrowly being better because it has KF
Considering kraks are used to remove tanks and space marines if u can hit one
just pressing G to instadelete a bulwark instead of doing the ritual of pulling it out first
kraks are so bad
Well i don't know if i had "brin it down" in my build but the base krak delt around 10% heald thamage to All bosses
like here a krak sticking and then detonating on a crusher
1770 dps
or I can save myself the time, and the grenade by just doing this
excellent point
here's 2 plague ogryns
one of them I threw a krak at, the other I swung at 3 times with my power sword
can you tell which is which
This is with grenade tinkerer btw
- John warhammer

- The Power sword did THAT

Kraks are really bad
same comparison this time swinging 3 times with a combat axe
do you see how little the difference is between the damge of these extremely limited krak grenades and just swinging your melee weapon a few times?
however one is safer and will stagger them
I wish krak were more powerfull
Chaining BBs is neat because it can one shot any non-ogryn elite for no peril and gives great toughness regen while doing so
doesnt change that kraks do that too
they turned off anticheat
all enemies in solo play run locally
If we're talking about from a game-health and design standpoint, smite is probably the worst blitz
Performance-wise, probably BB
BB is better than kraks
chaining brainbursts causes no peril?
are we talking about the same blitz?
BB FORCES you to build around it
doesn't eat into grenade economy, and it has KF which lets you use it automatically
Kinda disagree but who am i to judge
Pigeonholes you into taking a keystone to even be usable
But veteran cant use bb 
Grenade regen is in every single vet build I use because it's so accessible
You get 2 krak grenades
i know about ep, but bb by itself def does not cause no peril buildup 
without grenadier
With the keystone that you need to take for it to be a usable option it can do that
and they do absolute dogshit damage without grenade tinkerer
They one shot whatever they attach to other than monstros and stagger every other armor around it
That's plenty for me
hey crazy shredders stagger armor too
and do more damage to everything other than that one guy the krak is stuck on
I didn't say shredders were worse
while also killing most trash enemies around them
Also worth noting that stagger is a light stagger
Worst is ogryn box still
Drops frames
So they stumble for .2 seconds and then immediately go back to fighting you
Except now they have stagger resistance so you can't open a bulwark or stagger crushers/maulers out of their overhead because of it
well aware you need to go all in on warp, take both bb point taxes, and EP to make it remotely worthwhile
Krak is usually heavy stagger

For me it usually heavy staggers the pack members around it too
The displacement still breaks up how they approach you in either situation
Kraks could be better but at least they're not BB
I don't see it in this improbably dense ball of crushers
you know what else staggers bosses?
ogryn rocks on weakspot hit 
Now you can pick them off better while they're staggered or at least purchase more space
If you approach that with BB you get flattened because BB's dodge count is horrible and it'd wear out your keystone charges after the first two so it'd take longer and force you to need to quell
Granted I could be wrong about heavy stagger to nearby non-sticks but I swear I've seen it plenty back when I used it
Though I guess Kraks would at least kill one or two of them on the first 2 thrwos
but then you'd have no grenades and if you don't have another way to kill armor you die
So what I end up doing is fully charged voidblast first, which softens them enough to kill in one EP bb
of course needing all that prep just for the strongest version of BB to deal with a crusher in one use š„
BB is still pretty good and gives psyker a long range tool that kills most specials in one shot
kraks on the other hand, does almost the same damage as a couple melee swings, the only useful part is the guaranteed heavy stagger on bosses
best talents and blessings, and mark for sapper shovel?
Maniacs + Flak/Carapace
Uncanny Strike + Skullcrusher/Decimator
For mk1
Mk7 is Carapace + Flak
Uncanny Strike + Decimator/Thrust
is mk3 not recommended then
Comparatively
Mk3 is only better at anti armor, sucks at everything else
Mk1 is pretty safe
Mk7 is pretty similar to mk1 but instead of being safe, it has a better time dealing with Heavy armor
mk7 has the better weapon special but the impale state can get you killed, basically single target nuke for carapace if you optimize for it
the mk3 is kinda like a in then out impale on special
but the best shovel special attack is the sapper shovel
stagger mutants on headshot and gore em
nutty with skullcrusher
Theyāre all called sapper shovel
If they could give the CS Rev cancel mechanic to the Sapper foldable variants it would feel much better to use imo
Mk1 is just better in every way
People still arguing smokes are relevant when shredders exist
^ this is a screenshot, not me saying it btw
Why is still an argument, though. Shredders are above the best aura in the game too.
random thread where people discuss smokes, with people still praising it over shredders somehow
Smoke needs at least 3 buffs
extinguish fire+ cancel pox gas+ actually make gunners stop firing
Nah
Light stagger every enemy
Block LoS of bombers
x0 stamina cost inside smoke cloud
stamina cost one is kinda weird, no ?
Why
I dont see why smokes would have that effect
Give it a niche
For melee thatās infinite push attack
For ranged thatās infinite deadshot
melee users would rather infinite melee attack, I wager
Most melee weapons have very useful push attacks
as set ups, yeah, but you're not gonna spam them
ogryns, for exemple, with pickaxes, only need one push attack to start their combo
That would be nuts with shield though
Yeah but then you'd want the shield to step outside the smoke to taunt all the gunners
No??
Not if there are things to krump inside the smoke 
The only pickaxe that needs to PA combo start is branx and only for horde
Karsolas loops PA for single target
With a PA that can stagger crushers
Btw speaking of Ogryn, I'm wondering which weapons benefits a lot from Dominate š¤
Besides this is only looking at weapons that donāt push atk as much and entirely ignoring the ones that do
Knife
Crusher
Power sword
x0 stamina cost also means infinite blocking and no guard break
make it like an impact grenade too, the fuse is pretty long when you really need it
Cleaver
Slab shield (kinda)
Thatās about it
That would be pretty cool actually
I never really use dominate. I think brittle on push is better on shield personally
its gonna break deadshot recon build š¤Æ
Deadshot as a whole needs additional support to be useful
dominate has a generous length
10 seconds is a lot
Dominate doesnāt matter too much most of the time
they should really just add grenade subnodes like ogryn instead of tinkerer
10s of not really benefitting you isn't a lot lol
10% rending just isnt a lot especially if its not 100% uptime
I mean, it matters a bit if you stand at the front line bonking ragers, maulers and crushers
not saying its a life changer but it does help
Not if you kill them in 2 hits anyway
Which a lot of Ogryn weapons will on a melee build
If you use the debuff stick, its quite efficient since you also apply brittleness
the rending is really more useful for weapons that are bad at killing armor
to make your bleed do more damage to them
Very little
Rending mainly benefits attacks with low inherent ADMs against specific armor types
Which for ogryn usually is maniac, carapace and unyielding
But itās just not that much
You can get higher damage bonuses that apply equally against all enemies
I mean, its a nice skill thats right above a must pick, and leads into your keystone
A must pick?
Itās on the side
sorry, meant below, not above
I usually need to decide to take it or something else for better defense
I'm wondering if it does help with breakpoints within mixed hordes tho
Yeah, I'd say frenzied blows is a must pick for any frontline ogryn
if youāre starting to think about cleave damage distributed breakpoints, stop
U can also stack it with the 5% above charge to get 15%
only on like club, its harder with slower hitting weapons to build up before you lose it
or knife too
I mean damage in general, it's usually either taking it for more damage or taking something like toughness damage reduction
Oi
Frenzied blows basically mandatory for all melee dps ogryn builds
Would onslaught be broken af if melee applied 4 stacks instead of 1?
I just think Ogryn has many more nodes that will make a meaningful difference than some rending node with little benefit
No itāll still be niche
12.5% attack speed for meleeing into hordes and elites is a no brainer
Because then itās just thunderous plus
or hell, bosses too
onslaught is good cause it stacks with thunderous
so you can melt bosses extremely fast
Theyāre the same brittleness type
Doesnāt it still cap at 40% or 16 stacks
Only if base attack sucks vs unyielding
Whilst exploit weakness is unique 20%
what does rending even do? I remember using it for recon lasgun but I always forget it since every game has a rending mechanic
oh wait im thinking of exploit weak ess
rending is brittleness but for you only
ah i see
Short answer
More damage against flak, maniac, carapace and unyielding
Self buff vs debuff enemy
Wait u take replenish over toughness reduction for HH? š¤
Thatās the short answer actually
I could write it longer if I wanted to
I refuse to believe so 
short answer, if you weapon deals 1000 damage in general but only 800 against , lets say, carapace, britleness and rending helps for those
Heavy hitterās TDR is dogshit at best
Then why don't u take more damage reduction on top?
I wish vets node for toughness replenishment was not based off coherency
FINALLY, someone says it
But similar to how tunnel vision is
What about no stopping me?
Why are they needed
I donāt get why u need it tbh
Heavy hitterās toughness gain node makes u go from 5%/Mkill to 11%/Mkill
So with the toughness gain nodes up top
So its a 12% bonus to the 5% thoughness you get per kill, right ?
But not 17%, more like bad resulst
x(100%+15%x8)
Which is x220%
Base is 5%
oh right, dunno why I was on the 1.5% damage reduction still
With this talent, up to 5x2.2 = 11%/Mkill
With the toughness gain talents up top
Light attack goes from 5+5=10%/Mkill
To 11+5=16%/Mkill
U mean the melee kill toughness node for heavy hitter?
Yea itās only from melee attack kills
In general, yeah, since I tend to use clubs lights, which give a lot of bleed around, horde dying to bleed means I dont get anything out of it with more thoughnes on melee kill
Club exists to be mogged by pickaxe
I disagree, the debuff stick is a fun build
Debuff stick is just ok
That point is flex
For pickaxe I think toughness gain modifier is good
For shield too
Shovel too
I mean, other clubs rely on heavies, but pickaxes do their job better
Cleaver not necessary if u take confident strikes
Cleaver punch is better
But mk3
Shovel punch is better
Iāll consider them when they reach near pickaxe dps
Thing is, it already shreds hordes while being ultra safe, idk if the lower dps matters that much outside of bosses
Yea but the boss dps is lacking quite a bit in comparison
They should've kept the insane unyielding adm on the sweeping heavies
If Iām not gonna play an all rounder peak dps why would I play melee ogryn

oh no I meant no stopping me, not the TDR
that one is ok
it depends on your melee
your melee dictates your build perks
its not like zealot where you always pick the same stuff
yes I know but I'm wondering if it is just a QOL talent and not actually useful in high skilled scenarios
this is what I would love to have on all my melees:
aside from beat them back, its very close to a mk3 spam build
some of those are loadout dependent, what weapons are you bringing?
or this for shield
no I am wondering if "no stopping me" is good in any scenario
imo, bruttish strength, even on shield, isnt all that worth it
because thhere are some damage nodes you loose out on
4 stacks of britleness isnt all that much, even if you can spam the push
it's very strong on Havoc because it allows you to set up the crusher waves to be melted by your psyker
it basically turns your shield into a half club
its decent for taking space and getting up to ranged elites, works better when you can spam your ult a lot, and its either that or faster weapon swap
I'm pretty sure most psyker are already gonna use their own britleness on their flamer
20% is not enough
and no, most psykers take crit
most psykers run blaze away and warp nexus not penetrating flames
You can take crit and britleness
and not take blaze away
no thanks
20% doesn't do damage to crushers anyways
crit double applies stacks, so unless there is an healing aura, its good enough
most psykers take uncanny on melee, which works with flame ticks
actually its better into everything except crushers
blaze away is insane on staff. They probably should not have given it to flame staff
if u have 2 sources of brittle thats a different story though
but that's dependant that both you and your zealot both bring the same blessing š
well, its useless if the zealot is there too since they'll use either flamer with brittle
or boltgun with possibily brittle too
u can stack them
up to 40%
as long as they are from different weapons
I've seen up to 60%, but 40% is enough with double flamer power
unless they patched that
was it in mortis?
nah, havoc
i have never seen that
I'm using the mod to show debuffs
the mod in older versions has shown incorrect information
so idk, fatshark doesnt tell us anything themselves
but back to what I was saying about no stopping me
is it actually useful, because it's hard to "test" it since it's utility based š¤
well, for ogryn debuff stick, its fun to see 7 different debuffs, and if you have allies with debuffs too
since I tend to play ogryn, I'm the one applying debuffs the most often, but its good to keep track of what debuffs are active or not
its quite useful for bleed and flame builds since you see the stacks
Most brittleness will stack up to 40%
Penetrating Flames stacks with that 40%, making it 60%
Vets Exploit Weakness stacks with those, making 80%
what about onslaught?
wait this is soo confusing, so some brittle stacks, but others dont?
Up to 40%
average fatshark development
Yeah
Its hilarious that Darktide has 3 times more mechanics than Vermintide and is still much easier
Thunderous, Onslaught and whatever only goes up to 40%
Just pen flames and exploit Weakness that can add to and go beyond 40%
But you'd need exploit weakness š¤¢
Are you taking thsi screenshot from in game if so what mod to get an overview of the tree like that
Gameslantern
ah the talent calc
Chat, "calc" is short for Calculator
Itās ugly though
It's ugly which is why I didn't download it
also has some clipping issues on the ogryn talent tree
It's as ugly as you set it to be in the menus :)
Caps at 16 stacks 40% pen for your entire team it makes a world of difference on crusher packs and bosses. you can spam the hell out of shield push really quickly and its completely safe blocks crusher top heavies and any boss hits. then you just weave in a push every 4.5 seconds to keep the stacks at max. If you are playing pure frontline support shield ogryn it's one of the stronger talents for havoc.
Shield push hitbox is also absurd
I use it a lot with shield and bull butcher
the bleed damage increase is huge
also yes increases bleed damage which is a substantial portion of shield damage
Feeling angry.
Going to vent on some digital hereticsā¦
can you farm this by making your friend jump off the ledge over and over again and helping him back up repeatedly
Just one of those penances you slowly farm
If you play pubs you should get it relatively quickly
Unless youāre the one thatās always going down that is 
Got that one unintentionally helping friends level
Play Ogryn
Much easier to get it that way
On Malice the only thing you're really worrying about is getting barreled. It doesn't really matter what you play as.
Getting barreled,getting netted/dogged with bad teammates/getting eaten by Beast of Nurgle
Third one can be avoided
Second too but not always
First one, your allies are your worsy enemies
Honestly Iāve gotten very barrel-aware thanks to going for ASS
Well I guess itās both barrels and ledges
Since barrels by itself usually arenāt lethal
had some scares with a daemonhost lol. And I got dogged and my teammates were too slow so I just quit the game :-p
so fucking mind numbing doing 15 malices in a row
I wish I could just choose levels I want to do (speedrun train 15 times) as opposed to just hoping a good level will turn up
god dammit and when I try again, I just get lagged out. No point in even reconnecting, It doesn't progress the penance. This is so stupid
yeah honestly i stopped caring about most penances
unless they're easily farmed in mortis or something

I think that was my first gold frame
Best shovel?
1
i love the one that both light and heavy is vanguard atk but special turn it into single target killer
just find the one that rhytm suit your taste
ogryn with shield simple as
In the average auric damnation game, what'd be better, the grenade every minute, or the one that any kill from your team has a chance to give you a grenade back
always get both
both is usually the right answer
though less necessary for krak/smoke
you always want at least one tho
Well, my current setup only allows one, so that's why I'm asking
If you could only pick one, which would you rather have
i'm not a gambling man, so i'd rather take the 1 per minute
if you're below damnation, def take the 1 per minute
the chance based one shines on damnation and higher
That's why I specified, in the average auric damnation mission
Ditto, yeah I felt the guaranteed 1 per min would be better, but wanted to ask just in case
yeah that's what i'd prioritize if i could only get 1
The 1 per min one. Unless you really like gambling.
Hey guys, culd you explain me how the lasgun is better than the plasma for high tier content plz ?
I've always thought that plasma was better
lasgun is not better than plasma
Why everybody is making havoc build with lasgun ?
peoploe are getting bored of plasma
Hmmmm
Maybe you are referring to the recon lasgun? Cause I don't think a lot of people go for infantry lasgun
I think he was
even then, plasma outclasses it in all but ammo eco
and maybe boss dps
It just relies on getting fed ammo to really maximize it's output in havoc 40
but like there's no beating infinite cleave
or wall banging specials
It's better for applying brittleness to bosses so you and your team all benefit from a really quick 40% armor pen on all bosses. It's also more ammo efficient and arguably better at killing spread out specials/ranged/disablers. But otherwise it doesn't compare for cleaving through mixed hordes in havoc 40. You also free up talent points taking Plasma that you would never take for anything other tha specific las weapons.
The plasma gun feels horrible to use. It doesn't even feel like you're firing a gun, but just clicking a button. No matter how powerful it is, I'm just gonna not use it. For the big boom there's always the bolter anyways.
The 1 sec delay to hit is annoying.
It's frustrating is it not? By the time you get to fire your shot the enemy is already dead because a teammate already got to shoot it with a faster gun. People rag on the Helbore for being slow to wield but at least you get to actually shoot things as long as you are wielding it.
0.65 to fire+0.4 delay due to ping lag means most useless gun. Only thing worse is projectiles with no massive AoE.
Doesn't the helbore need to charge too?
Yes but it's still somehow faster than the plasma. But that's not really the point. The Helbore feels like a gun. The pl*sma feels like a toy.
I'm not advocating for plasma, I hate that weapon too, but as a swap enjoyer with weapon specialist, the helbore feels horrible too š«Ø
They are both arse.
Well that's another good thing about the Helbore, the stab is strong enough that you don't need to swap it all that often.
fr tho, I just played helbore in h40 with deathclaw, bayonet is fucking goated
played the green helbore
I like snappy weapons like the revolver where I cna instantly whip out, shoot it, then swap right back
The helbore i gotta fill out an application, and wait for hadron to approve its use
higher skill ceiling, what can we say xD
You gotta use what you like, then build around that.
Yeah, this isn't a "weapon good or bad" rant, just holy crap, why does it take 3 business days to pull out
That's with the faster pull out.
i mean, if helbore had snappy pull-out speed, I think it'd be TOO strong probably, it already got so many amazing things going for it. Until they buff some things about some other weapons (and maybe do sth about plasma lmao), I think helbore's pullout speed is a pretty fair balancing factor
helbore got amazing armor strip, amazing breakpoint one-shots, amazing melee special, AMAZING ammo economy
Is it actually that good?
I think they'd just buff the equip speed anyway lmfao
I think I can deal with a bit of slow pullout
I still don't care tbh, it can deal insane dmg, just doesn't feel good to use imo
It has inf ammo basically but the main weakness is having to trust ppl to watch you as you use it.
Fun fact, the Helbore stab also procs Agile Engagement so you get a free damage bonus if you stab something every once in a while.
Best blessings for fanning revolver?
For boss deletion meme or general use?
Well you should use what's fun to use, if you wanna feel stressed out you should get a job. At the end of the day video games are supposed to be entertaining.
if anything I'd say helbore is one of the best defensive guns if u know what ur doing, with the bayonet and everything. And if you take devil's claw, which works extremely well with helbore, you can easily deal with things yourself without others' help.
https://www.youtube.com/watch?v=t641hO9Z-DQ Havoc 40 helboring
I bloody love the helbore, probably my favorite vet's gun, especially the bayonet.
Devil's claw sword works EXTREMELY well with Helbore, cuz it gives vet a lot of extra defensive capabilities, and you can even tank bosses with it! If you want more melee dmg the bayonet also does it extremely well too!
Aye, I'll drink to that


