#veteran-class
1 messages · Page 1309 of 1
nice to know
This is just not true.
opinions aren't misinformation sorry :p
coming back to darktide after almost a year, what's meta in Havoc i wanna give it a try
for vet ofc
Totally didnt buy the new vostroyan set
I mean, it's the same old shout plasma DS4/Power Sword thing.
Pick smoke to BS captains and such AI.
Nope. I don't really do Havoc on Vet. I just know that's the most used stuff.
Lul.
And no, Auric builds in very low and low Havocs do not count.
so close
That's uh
Pretty ok actually
it's fine
It hurts reading this and then looking at the state of off power sword
trust me I've fucking tried and I seriously cant find anything that'll make it feel really good to use in off
slaughterer + BM
u can reach poxwalker 1hs
that's about it
MkIII Sunder goes hard in Havoc
Ps can’t live without bm
Sunder is pretty much BM
Sunder is cool when my enemies aren’t attacking me

Then I get hit out of my heavy
you dont get stopped by anything during your swings with Sunder
@tall torrent is this true
as in you can swing thru
Bulwark shields
It wont hurt the Bulwark, but it will hit the stuff past them
The Armor density in H40 makes it better than BM imo
Dis is cope!
havoc at launch yea
but rn BM is just better for confirming multiple kills quickly
sunder runs the risk of turning a bunch of elites red preemptively
because power sword is not nearly as high cleave dmg distribution as people like to believe
Yeah like Zealots need relic blade buffs XD
Sunder is still my pick for MKIII, it keeps you way safer in mixed than BM, BM feels a lot better on the MKVI
there's a very valid reason to like sunder over BM for mk3 power sword
but mk6 power sword is just better
Reminds me of when I aruged with path about the mk 3 knife being better than 6
Then I used 6

Everything changed
@tall torrent was playing on my vet do the mk 3 and mk 6 knife have the same push attack?
As in damage?
With uncanny I’m getting the same damage on both knifes on Cara and unyielding
Damage is same
Mk6 can push atk a bit faster
Ohhh ok
Thought I was crazy
The MKIII drawing straight horizontal lines feels a lot better for me in H40, If I were to play full melee build I would go VI tho
How I feel though the lack of Block Canceling is noticeable
Has the veteran guide been moved to steam yet?
no
How viable is melee vet (primarily uses std sapper shovel as primary weapon) in havoc? I'm thinking of running it with smoke grenades to help the team with ranged problems.
I know the melee vet to be significantly more fragile than the heavy hitter Ogryn, but more capable of handling the larger threats, like monstrosities with Krak grenades or elites with ranged. If I had to guess on my own melee vet, I would probably hit a ceiling at havoc 20. I'm not sure how the build would work with smoke grenades over krak grenades
@tall torrent Is This really at all viable? I feel like you really need confirmed kill imho
You don't need CK
now want to see someone doing a havoc 40 run where everyone has 0 talents
I'd go with the left subnode on FT though, stamina for deadshot and toughness regen
I was doing fine without it, but I do feel like it would help a lot
I might drop tactical reload for it
Btw no it's not viable
It's very glass cannony and you need your teammates to be good to justify it
And even if they are good it's not better than VoC at all
It is very fun to kill a havoc 40 monstrosity in one magazine though
so, it's viable (in certain situations)
no, that's not what the bar for viability is
tho in auric maelstroms it works
and it works pretty well in havocs up until like the 30s when it starts having its problems
else you could say taking dclaw and vigilant ag is "viable"
yeah sure let's go with that
in non havocs any kind of loadout goes really, you're only limited by your own skill and knowledge of the game there
so viable is what you're saying :v
you sending me over 500 dollars seems very viable right now
All meta is viable, not all viable is meta, and not everything is viable.
Viable, itself, is a very annoying term, because what one person thinks is viable may not be what someone else thinks.
tbh the last point is what I wonder, because if someone clears havoc 40 with everyone having zero talents :p
yes, viability is hard limited by individual skill and playstyle
No, skill and playstyle have nothing to do with viability.
admittedly then there's still a question of viability for weapon and relic selection
zero talents darktide is unplayable though
What has to do with viability is breakpoints, talent interactions, blessing choice, moveset, and mobility.
For example, you can look at rashad as the peak example of a viable weapon.
no I'm pretty sure people have played the game before with starting characters
anything could be viable for someone who is extremely good or has 5000+ hours and keeps trying at it
Simple moveset? Check.
Decent mobility? Check.
Blessing choice? Bm + headtaker. (strong options)
Talent interactions? Works with just about everything on all 3 classes, less so on psyker due to less melee speed. (but you still have nutty damage with meleeker)
Breakpoints? Consistent oneshots on everything not ogryn/mauler shaped.
If you look at any weapon with these 5 criteria in mind you can tell at a glance whether or not it's viable.
think viable is my new word to hate on like objective. no one uses it correctly and it's basically unusuable in it's actual definition
That's why you use the 5 criteria I just said to weigh whether or not something is viable.
Assigning a "measurement" (for lack of a better term) to it is how you get around opinionated choices of "viability."
see right now we're having an issue with this because we're trying to apply a concept to a broad range of darktide's difficulty settings
you can't get around opinionated choices because it is opinion
No, not really. Everything is typically spoken of being good/bad in the context of auric damnation.
because I've never specified what difficulty setting "viability" refers to
the most you can have is an opinion with evidence
Because if I reach a oneshot breakpoint in damnation, I reach the same breakpoint in every difficulty lower than that.
weird cause this conversation started with havoc 40 :p
Havoc is its own animal entirely.
you don't say
Thats an entirely separate conversation to discuss what is and isn't viable on, mainly due to one of said criteria being thrown completely out the window. (breakpoints)
On lower difficulties just about any kit fully leveled up can get you by.
That's the point I'm making.
What is viable for a malice player is not viable for a damnation player.
Spawns and hp of elites and specialists are drastically different between the two difficulties.
A malice player can get by with something like a damage dump dclaw where they only use light attacks, with crit and weakspot damage perks, and use only cleave blessings, and do wonderfully, because malice is a nothingburger difficulty.
tbh tried the lowest difficulty and uh it was an experience
You bring that same hunk of garbage on a stick into a damnation lobby and one singular rager is going to beat you to death.
make sure to use the unupgradeable weapons with no power rating you get at the prologue for the authentic "1st match ever" experience
So yeah, the 5 criteria for non havocs are breakpoints, blessings, talent interactions, mobility, and moveset. Havoc is its own animal and I haven't come up with criteria for what you could use as "rules" on viability yet.
ok that's the goal now. One of each class. Those weapons. Havoc 40. No talents, no relics.
dont do this it sounds miserable
do it if you want to show that everything is viable tho
Psyker would just be worse vet at that point.
Cause, yknow, they start with a laspistol, afaik.
laspistol, dclaw, brain burst with half damage
it's the most ass of all class starts
Dclaw, but you can parry fucking nothing because psyker has a tiny stamina pool...
ok to be fair psyker has infinite stamina for most cases with weapons
Without talents, no.
0.5 stamina regen is a hell of a drug
Unless you're talking just strictly pushing.
it's perfectly workable for the nothingburger difficulties because psykers have the shortest stamina regen
but a new player will not know that
you know that psyker has like zero stamina talents right :p
viable: capable of working successfully
this basically means nothing unless you compare it to the average skill level or the skill level of the person asking the question. also need difficulty of course*
we have also completely discounted the fact that there'll be three other players with you with their own loadouts who will either help or hinder your chances to win or lose the mission
psyker base stats are weird they also I recall have some broken stats on their dodge
To get around the skill level issue, we state viability based on auric damnation difficulty. If you can't function with a kit designed for that difficulty, that's on you.
zealot is in general even more broken tho except for stamina delay
No?
I seriously don't understand where people get the idea that zealout is broken. They legit have 3 strong talents outside their keystones.
Until death, duellist, and anoint in blood.
zealot has generally above average stats in every category, but of course I mean broken by higher than other classes
All other talents are either meh or just decent.
Save second wind, which is necessary for survival.
Because other toughness gen sources either lack magnitude or are too expensive.
veteran has generally the worst base stats except for toughness
(although talents can make up for it)
So you're just referring to base stats, yes?
Not including talents?
Because zealout only really has one real advantage over vet and psyker if you're looking at base stats.
Any hp increase, at all, from any source, with 1 sniper resistance perk, means you can eat a sniper shot, because base hp is 200.
Obviously, in havoc, this won't fly, but you get the idea.
slide/sprinting damage reduction, sprint speed, high stamina stats in general including delay, actually highest stamina regen speed I recall, HP, crit like second best
Vet has to work hard to eat that sniper shot and I don't even know if psyker can manage to get the hp to eat it.
highest dodge length off memory(psyker has the lowest)
Vet has better crit than zealout does.
hmm right, is reverse. still other stuff applies
Base crit, no, obv, but reciprocity is literally just better piety.
technically ogryn is longest dodge length but also dodge is weird
Ogryn doesn't have lingering dodge frames iirc so that's why their dodges are jank.
...oh right you're ignoring base assumptions to be "right".
What?
Idk about havoc but in AM zealot has aged way way better than vet
vets got pretty meh stats imo but great talents if a little heavy at the end
to the point most builds look like a rake
That’s also largely because the talent tree is heavily taxed
I thought they had some of the shortest dodge windows of the 4
they have lowest dodge distance but are some of the highest on all the other stats
Also lowest stam
You mean
2nd lowest toughness (shared with ogryn, only above zealot by 5)
Lowest health (shared with veteran)
Lowest base stamina (compensated by the fastest regen delay)
Slowest sprint speed (shared with ogryn)
Though I'd say vet has the worst stamina economy of the four
dodge stats :p
oh
also yes 1s delay base lol
Lol vet stamina economy truly is horrendous
you can get psyker delay tho! It just takes EVERY SINGLE TALENT POINT
VOC really save our ass
I won't lie I do think the regen delay should swap places with the stamina nodes earlier in the tree
It should just be baked in
When your silly recon build pesudo psyker. But can't actually shank things due to all in on pewpew.
Headshot = stamina should be passive for vet
No reason why vet should just have horrible stamina economy for no fucking reason
It’s the only class where I have to dedicate three curio perk slots for stamina 
And other ultnneed a buff to stand toe with voc
And here I am with 14 stam psyker and 16 stam oggy. Oops.
Right now I use weapon prof stamina for range kill then swap to melee for atamina
max stam oggy, 3 stamina curios, stamina on shield, bully the daemonhost
The blonk build.
I ran a block build on my psyker, seeing daemonhost only cause 1% peril per hit was cathartic

Try 2% every 4 hits.
maybe it was that, I thought it would always round up
Don't think so. I literally run a stupid DH tank meme for psyker build.
Oggy just made it easier since psyker running that is both tanky and paper at the same time.
then if after 10 minutes the DH is still swinging and it starts taking stamina, can just shriek 
You mean double shriek. Cos burning warp charges means CDR and while less -peril gen... it was already stupid before.
So yeah if my psyker setup wasn't cursed enough in auric maelstrom, there was another psyker using the shield wall over the bubble 🔥
and apparently defenses does affect block effifiency, but isn't listed for some reason
Blonk crushers with hilarious rending.
You dump warp resist anyway.
I know just saying I didn't even find out until yesterday about defenses working like that
Why do you think ppl just read the code. This happens in every FS game.
It'd be nice if there was a wiki or something for all this (there really isn't)
Ask the crazy ppl who read the code lul.
They should be bundled together into a single talent alongside a seperate effect like sprint speed
or maybe making sprint always dodge ranged fire even if you're out of stamina
is it possible to make the BP work as well as a Zarona for precision removal at higher difficulties, or is the revolver simply too powerful?
i notice that the Hammer Of The Emperor guide says BP should be specced with Lethal Proximity and RnG/Puncture, which suggests a sort of crowd control role?
Shredders are the definition of crowd control, with and without LP buffing its radius
but to answer your question I Believe a lot of builds are possible with enough “skill”
So go nuts with wtv u prefer and see how you size up
i want this guys build
"Shredders"?
I'm referring to the Bolt Pistol?
You said LP so shredders are usually tied together to it
Barely seen lads wanna capitalize off the extra radius from the bolt shots
Considering it isn’t that wide a radius
i mentioned Lethal Proximity because the Hammer Of The Emperor guide reccomends it for the Bolt Pistol with no alternatives
and does that build have shredders?
it's not a build
Most situations can vary dramatically imo, ranging from squads of gunners to the iconic
“500 ragers”
alright then
To double back on the crowd control thing I’d still see bolt pistol as more of a headhunter than something used in a crowd
Regular bolter is more filling of that role
Only due to its ability to be sprayed
VOC revive is honestly one of the single worst choices you can make in a vet build
I’m betting his infil build is shit
yes
and my original question was "is it as good of a headhunter as the Zarona on higher difficulties?"
Recommended because it affects frags
huh
And is very good
i don't use frags in favour of monstrosity-bombing kraks so i'll swap it for something of my own choosing then
thanks for the context
If you take vet bistol and not take Lethal Prox, you’re gimping yourself
Infil is very fun, my fave vet ability
even if I'm not running frags?
Because you should be taking frags too 
ah i see
Krak is mostly just for the memes at this point
Kraks are situational and have a long fuse time, hell I can bet if u ask any krak users(including myself) about how many armored lads died before the krak went off
Any of them would tell u it’s happened at least once
you only really get to see its peak when u get to stagger cycling a monstrosity
Even then pretty situational since the base count is only two
And the damage honestly isn’t that impressive unless you get red stimms
The absolute state of vet as a top four class 

Vets and Zealots arguing over who's the shittiest class (there's an ogryn doing more damage than both of them combined)

No?
Its just the vet which is the dhittiest
Zealot still strong

https://darktide.gameslantern.com/builds/9ed2e0ec-ae15-438c-85f0-5114460d28da/vet-improve
aside from the obvious skill issue (130h playtime, highest I'm playing atm is Heresy with ~70% completion), I'm looking for holes in this build as I got bored of my support vet (bolt pistol, VoC, shredder, focus target) and want to try a ranged build and I'm enjoying it but feel like it could perform better
advice appreciated, ignore missing minmax on curious and weapons, still farming
Btw, did you know Lethal Prox works on kraks as well? Not to any really usable degree but heh.
Vigilants Ilas and helbore
seconded
those three you can generally just pick from per your taste
vigilant autogun's the most responsive, hellbore's the most powerful and sluggish, infantry lasgun's somewhere inbetween
it may be worth seeing what youre consistently able to pick off with the helbore, either in the meatgrinder or field test in a run you dont care about
hellbore is better at putting out consistent damage though, you can fire more shots before having to stop and futz with your gun
revolver IS pretty solid
honestly my first thought was "zarona is a great marksman weapon" but thought that might just be me
it's my psyker's primary XD
...and BP does have the inverse falloff...
BP as in bullet penetration? are you saying it gets BETTER with range?
sorry, Bolt Pistol
oh my bad, yeah bolt pistols good but theyre looking for something fresh feeling to em
I did join this convo late XD
oh my bad i didn't see that
Proper. You mean meme build 
But it’s fun
a lot of people say the charge time on the hellbore makes it unusable, but it's honestly a matter of taste and practice
during my road to Mastery 20 i got pretty good at timing the shots out
i can appreciate others might hate it
i think the bayonet chop on the Lucius(?) pattern feels good as fuck too
dumb question, but does that melee bayonet chop have cleave?
Prob next to nothing
I've been sticking to a braced auto on vet for a LONG time
considering branching out next time im on
The chop is way weaker than the stab
ah, does it stagger?
i mean, in a game where being ambushed by a bunch of tanky enemies with special abilities is usually what collapses a run, being able to instantly spit out a high-damage headshot is a fairly universally valuable thing
because just buying a moment can help
it does not, it's very strikedown
yeah honestly thats what I pull the revolver out for usually
They all are luciua. They differ with the number
I dont run smite on psyker, I use shards, so it helps a lot
still, shame its got no cleave then
just the chop downwards
ah ty
Mk 4 bayonet is so gimped. Though helbore in general is gimped
I think helbores in theyre current state are a relic of past. When there was less enemies on screen
Helbore users complaing about charge time when brain burst exists 
We all know BB needs a big buff.
just the ranged weapon choice? nothing else?
who needs brain burt when you're a
Revolver Psyker
no im not correcting the typo, i simply do not respect my brian
I don't run recon but one of my besties does, yeah I take it seriously lol
now that did require talents that aren't good(also deadshot on a recon which sucks)... but that was also without carapace or the 20% ogryn damage talent
oh I also was missing the 15% elite damage talent, oops lol
I still wanna see just how fast I can do it with a recon for the lulz
I do really like helbore though, as far as getting rid of elites and specials goes
bam:
solid
A recon specialized in killing crushers... god it would hurt you guys if I showed you the pathing I had to take lol
<.<'
heresy
Sacrifices were made T_T
I am not going to use that tho
I was just testing to see how fast I could
how fast you could find yourself in a penal colony!...again!
try it with fanfire revolver
I have but im really keen on the one with ADS
oh it does, and is better for close quarters!
and boss deleting
I run weird shit on my revolver...I think I've got run and gun on it lol
its my anti armor/sniper tool
The pathing I'm about to take:
(Getting anti ogryn and anti elite as well as several melee skills)

Here's with marksman focus
I forgot the 15% elite talent again lol
oh wow that barely affected your damage-
oh
well it saved just about as much time
compared to the original
I am not seriously going to use this build past heresy if I am going to be honest lol
It feels wrong
This is an auric maelstrom classic
that build literally just the vet meta build w/o the plasma gun
you can do a auric malestrom and just not die at all
its not
certainly feels like it since you can steamroll it with a decent build
Wow it's even faster with the rapid fire one
to be fair, more shots means more crits
I think I saw something like that on an executioner's stance vet
they just shredded bosses
with the recon
if the average pub that runs ep smite can get through maelstrom a non-garbage build can
Kinda like this?
you can probably do that twice as fast with a gunspyker at this point
im not sure why they ever buffed the recon lasgun with more ammo
completely braindead gun
Yea but it was quite a bit faster, I think they were running kraks as well
So you can look at the brauto guns and laugh at them
Fastest boss TTK on Vet is Bolter or Fanning revolver
I like the brauto myself, though im looking to try something new
IDK about brainless, I'd like to think I'm somewhat considerate but DO treat it like a submachine gun
fanning revolver
Yeah but Bolter comes with the perk of being a good weapon lol
This fast?
yea
the bolter may be better on vet, but it's my fave on zealot
Spider Sense user 💀
I'm a spider sense user! It's fun
it DOES help knowing where everyone is
on vet I do my part in repelling shooters and focusing specials
i think an acessibility feature that's been in fortnite for at least 3 years should be in darktide actually
Unless you are doing Solo/Duo runs its a crutch tbh
spidey sense will stay until fatshark fixes the sound cues that's been broken since maelstrom become a thing
weakened bosses are just fun with fanning
I go shout for the stagger but Exec stance is the max dmg ofc
valid
eh, I don't care if it's a crutch, when im supporting the team
its just max damage meme for me
The mod problem starts with just gettting Spidey Sense but then they also get special tracker, see ammo thru walls, auto mini game completion etc
health bars....
OH wait, I don't use that mod
I thought you meant exe stance which highlights enemies lol
though ive been flamed for using dodge tracker and customisation mod, which i really really dont mind
I LOVE exe stance, especially with shooter highlighting and the timer-refreshing
sometimes i install the scoreboard just so I can get some personal validation
I dont feel strongly about the vanilla scoreboard's removal
Scoreboard is good, just make sure to not cherrypick your stats on it
Some mfs remove shit like dmg taken and ammo pickups
I don't use it to improve anything or dog on people
some things you need to feel without metrics, like you should know if you're taking too much damage or hogging all the ammo
taking ammo is totally fine! as long as everyone's good
I learned to share on revolver psyker when the veteran's bolter is 10x the gun per bullet
I usually run zero ammo pickup builds in pubs now, some mfs got sticky fingers
I maxed out the plasma gun buy simply buying from grunt and blessing it once 
I hoped to rople the perfect plasma gun.
I'm the other problem player that will ping you when you're in another ZIP code
come take this tin of 20 bullets plz
Why is it easier to build the recon lasgun to kill crushers than it is to build the brauto? I get either way it's building a weapon for something it's not meant for, but, still... :\
in my opinion, the brauto is better as a generalist weapon than anti-armor
Oh I know, I just am seeing if I can make it do what the recon was to crushers >.>
It goes brrrrr
Oh wait I got an idea
I will say, rending strikes on brauto does help for softening up crushers if you have a team around
or peppering before approaching in melee
lol
It needed deadshot was the thing <.<
This is how the bottom of that tree looks <.<'
I think mine does something similar actually
I'm super biased in this though as my build fundamentally isnt like, geared towards any particular target
I would never use something like that in an actual mission, I just wanted to see if I could melt a crusher <.<'
well, don't necessarily discount it! with a whole team, your weaknesses can be covered
plus sometimes its nice to be able to melt crushers when 6 are running up on you
You do know that if you swap to a Boltgun, and pick VoC.
That is almost exactly what I run.
That tree build + Boltgun is surprisingly flexible.
Also run P Sword
plasma sword is a nice backup tool, and I dont necessarily think using a recon lasgun is a bad idea for this
as focus-built as this is, the recon lasgun might offer some better utility for trash mobs
I'm not speaking to any real meta, just my sensibilities
Boltgun with shattering impact + puncture is pretty good for monsters and ogryn elites
I just play damnation and trials, the occasional auric whatever
yeah I run that on my zealot, which I have as a 'fuck you button' build
bolter to magdump monsters or snipe with, thunderhammer, relic ability
yeah the bolter is NUTTY on veteran
Anyone got a good vet build
thats always subjective, i dont know if mine's "good" but it works for me
is there any vague role you have in mind?
Mmmmm assault rifle kinda build that keeps me alive from all running buggers
so specifically an autogun, thats good for poxwalkerS?
I show u my build
Oh okay
wait no I just assumed based on what you were saying
Has here been any new campaign stuff
if you dont mind a loss of range, the braced autos are pretty well balanced on veteran
if youre having poxwalker issues, I recommend terrifying barrage blessing and the one that buffs damage on close quarters kills
I have two builds
Wanna run a few games
the range is much more generous than it sounds
im juggling other stuff atm, just haunting the vet discord
I am very opinionated about
Revolver Psyker
Oh shit I have three builds uhh
after all
What
I get some use out of terrifying barrage, I don't care if it's not meta
Suppression doesn't work on melee enemies
Only works on reapers gunner shooters and some specials
huh, well I'm dumb then!
I'll toss up swapping that out then unless I find that it does help enough for ranged units
Would any of the builds in the vid work or should I scrap all three and make a new one with brace auto and lasgun
One with sniper thing on it is the braced auto gun build and the others are lasgun builds
personally id use a different middle ability, and would have recommended against the fully loaded+suppression immunity if you hadnt mentioned it was a lasgun build
and were going for that crit talent
On what build
you have most of the talents that are worthwhile
I can make some changes that would make it perform better for you
ty for the heads up btw
On what build sorry im just hella confused and hurts my head with this game
YES PLEASE
OHH GOD PLEASE DO
What are you looking for
Honestly something that keeps me alive and does fucking great dps
depends if it gets to much then yes
Spam hordes with my gun
Meh, even killing a damnation plague ogryn in 11 shots doesn't feel like much of an accomplishment
All my curious are the same
what do you need, talents only? or weapons and curios
I don’t know
I just returned to the game today
And. I 0 idea what is good
this is the generic vet build
it greatly benefits from weapon swapping
kill with ranged, melee gets stronger
kill with melee, ranged gets stronger
that build reminds me of Bounty Hunter Saltzpyre in VT2, which was super fun
nades is for bulwarks and bosses
Uhhhhh
Will this one be better for me or na
Oh... the mk6 power sword can hit a bulwark through its shield like the mk10 relic blade with the push attack...
terrifying barrage doesn't apply to poxwalkers
yeah I just got edumacated earlier
better for you is up to how well you can use it. It has alot more damage and surviability. But in non havoc you can perform well even without the "best" build
I thought it made dregs and the like cower
I still do shit ether way
I know poxwalkers are different but I dont pay much attention to the crap mobs
In general I mean
mess around with new weapons and setups, and have fun
its a video game
but try that build
suppression only affects:
groaners, shooters, stalkers, gunners and reapers
Great lol
Wait it's even easier than it is with the relic blade, wtf
I made it
yeah you gotta build skill, and feel familiar with what you whip up
@narrow frost thanks let me know if ya wanna play sometime
I can play
Ahh my head what is the best atuogun
Not good
Ah fuck what about this one
Most weapons aim for mobility / collateral / defences dump
Stat distribution is fine
Ok cool
To what exactly
And change blessings to deathspitter + fire frenzy
You need to go to hadron and level up your 'mastery'
there's a whole tab in your menu too
you level that up by using guns in missions, or sacrificing green quality of above weapons to her
Vc?
Oh Jesus
Yeah
and trust me, only sacrifice the SAME weapon type
Oh I know lol
because other weapons offer much much less
why is cleave target the dump stat for the power sword?
Because its cleave already suck
i see
And if you turn on the power it gets much cleaver
to my knowledge its because of the CDD
cleave damage distribution
It only affects the base cleave of the weapon when it's unpowered
the extra cleave from turning the sword on is unaffected
changing 60-80 wont change anything for the cleave damage
this stat just lets you hit more enemies?
specifically when the sword is unpowered yes
that sounds bad
it is
zarona perk from crit chance to unarmoured
so maniac + unarmoured
seems like a funny build
but it does have all the damage nodes
(agile and the flat damage buffs)
Remove Deadshot and that small node on the middle and get the grenade every 60 secs
ugh krak grenades
spending a skill point to remove your grenade on the class with 2 of the best grenades in the game
i just realized it was stealth
stealth is okay
krak grenades are genuinely a build killer if you take them
they do nothing
it's very mid
is determined a good talent?
no
this is where virtually every veteran build starts
the vast majority of good veteran builds will take all of these talents
oo
maybe with a different active or grenade
i guess i will swap
the seven extra skill points after are personal choice on what you want, or what your weapon needs
IIRC it is mainly cause in powered mode its such a minimal difference it literally doesn't matter
that and mobility is actually kinda helpful on PS of all things
im planning to use the power sword + stub revolver
then you definitely want weapon specialist
ok
I would do something like this. You have one flex point. I put it in stam. regen delay, because I like it.
no need for confirmed kill + close order drill?
remember that with all these builds that take both grenade regen points to actually use and spam grenades
you should never have 3 grenades up
you want to keep the 1 min regen talent running.
you could go down the middle instead of the right for confirmed kill. it can work in higher difficulties. ammo regen is more important than close and kill
with ammo regen, on revolver, you will probably rarely need to pick up ammo
and you provide immense benefit to any ogryns on your team
if your team already has ammo aura, you could pick up close and kill and agile engagement
instead of catch a breath and survivalist
You should feel free to experiment with your builds though. You don't have to stick one that anyone gives you here
@narrow frost I think i've hit peak Veteran boredom cause im catching my ass making a build with the Heavy Recon and the Heavy ILAG
Its ok. I would rather dump mobilility than reload speed. It is also the fan the hammer revolver, not the aim down sights one.
I like the heavy recon :)
I would go surgical, hand cannon on the aim down sights one
fan the hammer revolver?
right click is a full auto mode with the mark 14
its ok, you can change the marks ingame now
you wont actually be reloading it that often with weapon specialist, so reload speed isnt the end of the world.
@tall torrent gg
thanks
can anyone explain this to me in simple terms?
have it go kaboom in midair :3
and how?
Yeah after this match I just witnessed I think Zealot chat has a point in I think Veteran should just get fucking obliterated into the core of the earth
Vet stack immediately getting wiped LMAO
what are you on about
Hand holdy class builds immediately folding cause they cant play using their brains
Places with long bridges are your best friend for this
Lethal proximity and grenade tinkerer will help you too with shredder frags
This was an awful penance before the class update and the bolt pistol
But grenade tinkerer veteran talent and lethal proximity blessing on the bolt pistol are both increases to explosion radius
line enemy head up with bottom of default FoV TAP the throw button
blows up in the air about ~20 meters away
i see, so has need of a good group?
thanks all for the replies, ill try this out
So with grenade tinker and lethal proximity being 25% and 25% explosion radius increases
That’s additive to 50%
?
Epicentre is 2m default, grenade tinkerer makes it 2.5m and with that and lethal proximity both becoming 3m?
With max range being 10m, 12.5m with grenade tinkerer? And 15m both with GT and lethal proximity
Sorry abt wording I’m a moron
What were they using?
It's easier to just hold the frag and if you look at the throw guide line it fades out when it'll detonate mid air
yes because it throws it to a much further distance than if you tap it
which means that if you throw it absurdly far then it would be easier to do it that way
idk it was one of the easiest penances back in the day thats how I did it
when they had those standing hordes
This has been all of today
every single fucking match
this is my 5th one in a row where im like tripling everyone's total damage and we lose cause I get trappered once and it just immediately folds
What rank?
Its literally just Auric events LMAO
I kid you not everytime its ended in a wipe is cause I keep trappered
and then yeah this happens
immediate wipe
and I end up 2-3x outputting everyone's damage
damn can I play with you on aurics later? 
Watch Fucking Bye and millions of other Warhammer 40,000: Darktide videos captured using Medal.
that's so real tho
same match btw
whatever do they mean with secondary? aim or the bash one?
Right mouse
ADS usually
They call it that cause there's also braced weapons
which dont ADS
ADS?
Aim Down Sight
aah. so if plasma is charges. and any weapon adviced?
Use guns with bigger ammo capacity and that are Single fire imo
pathetically easy to get
Vigils, Infantry Las Guns
Revolvers
Bolter if you really want something that hits hard
i see. but i don't know weakspots?
Headshots
again just generalized term
cause there's enemies with Different weakspot locations
Just view it as "Headshots"
this can work on thrash?
Yes
cause it doesn't state you need to kill elites or specials
so you can shoot typical horde chaffe to get it
wow, thanks man.
Siegfried? more like losefried 
for real tho my condolences
@quiet valley
im doing well with the las X build but im never top damage against flame psyker and ogryn meatgrinding melee. how do you do it? im guessing im overusing the pistol and could throw more nades or melee
also people just shove ammo in my face and i cant not take it 
how did you cheese this penance? (Kill 2500 enemies while at 10 stacks of Marksman's Focus or more)
Last penance I have to do for vet
you go to warrens map where its the infinite enemy spawn at the start, go to the spawndoor down in the kitchen area, crouch down and start farming
And any of the sub-nodes for marksman's focus I should take
Mercantile btw. Also the crouch stacks one.
Just keep swinging for 45 mins.
does the helbore also good?
Yeah. just keep in mind poxboomers still show up.
And specials might show up from behind.
Are you able to hit heads?
If yes then Surgical+ Hotshot tier 1
You can hit 15 groaners with one shot

a fatshark trademark of totally intended mechanics 
Hotshot tier 1 on the helbore also applies to melee weapon attacks, so free 80% hitmass reduction on headshots
But uhh
Not a lot of weapons make massive use of it
Ermm
It’s noticeable but like
It’s a option for the helbore before it’s fixed
You also gotta deal with the awful ass draw animation that’s 1.25 seconds on the helbore
Which becomes 1 second with one motion
Please farshark just let me buy the armor I want without some fuckass rotation
I just want my green cadian armor and the scion helmet and my life is complete
Nope 😈
Wdym theres an entire shop with ordo docket cosmetics that's not on rotation 
I will chase you around with an ammo crate and you will be happy
Trying to help my uncle and he likes the weapon
He's new
Duel sword does look dope
And I like the lil flourish you can do when spamming block
@unreal nova On the Mercantile mission, which part of the mission should I farm enemies?
at the start, middle, or near the end?
Start, you drop down, blow open the way, climb down the stairs and fight your way into the kitchen. Do NOT blow up the way down to the holdout thing.
Just farm at the door in the kitchen and keep an ear out for specials.
Aaaaah okay. That area with the first objective
Before that.
Actually. XD
You don't wanna drop down to that objective.
I don't remember seeing a kitchen
Do you want me to take you to the spot and then leave?
nah it is fine
Cos you'll reuse it for many grindy things anyway.
It's the area after you go down the stairs. Check the room to the right before the second C4 place.
That's the kitchen.
@unreal nova actually yes please show me and I can start a private team. I have random players joining me even with many more try mod enabled

Cos those aren't exactly private so quick play MAY dump players in... players who are confused about an old mission being in play.
Anyway, getting on. Just look for a mercantile map when I finally load in.
yes there is one
And on. just add me.
like the mission is unplayable?
@unreal nova I know you are using your mic in-game but I do not hear you and I checked that player mic is enabled for me
Prioritize Maulers with LasX, make sure you are saving nades for big armor packs, dump nades and go poke Crushers, since the shredders should kill anything else
Is playable, but ppl will play normally.
uncanny strike
riposte or thrust
carapace
maniac or unyielding
use Mk IV, dump cleave damage to 60%
Where are my agile gangs 
Hrm? Agile Uncanny best.
Then you spoil yourself.

They dodged themselves off the map

Only on my Pen dump mk 5.
Totally only for Gloriana.
imagine having mobility
this post was wrotten by the blaze greatsword gang
Ded finger, heh.
I would have mentioned getting the auto light mod, lul.
Or turbo controller.
You don't take that node that gives you +1 dodge on it?
You can get the +1 dodge node but you still have the shortest dodge distance in the game

Yes, but 1 more dodge is still 1 more dodge. More chances to whoosh off the map.
:3
A life worth living 
I just got off and checked the armory exchance extention and my oggy has a 17% toughness in store... >_>
quick question, is the assault chainsword good? I've been told power sword and dueling sword are the best veteran melees.
lucky you
Also, wtf is ratings in that?
Chainsword is not good enough for current game pacing
U can have fun with it
Frickkkkk
But it’s statistically beaten out by most melee weapons in most of the important metrics
I've seen zealots do good work with the heavy chainsword
the one-handed chainsword is not comprable?
97 rating is 410?
They’re outclassed by relic blades in most metrics as well
dang
what are your thoughts on chainaxe? @tall torrent better or worse than the assault chainsword, in comparison. And also I'd like to hear your thoughts on it, in comparison to the meta veteran melees (power sword / dueling sword)
Chainaxe does different things from chainsword, being much more single target orientated
But they’re not nearly as good as top performers
and the top performers are the power sword and dueling sword, currently?
Mainly power sword VI
Duelling sword is not as good as power sword imo
Power sword is just perfectly attuned with veteran talents
Ok, I'll try it out. Thanks, thanks for the recommendation. I'll take a look at the VI
Achlys mk VI
Sorry but literally all the chain weapons suck atm
on vet it's ok
but yeah it's prob at the bottom of weapons I would bring to havoc
the problem with them is I am not going to wait 3 seconds killing a single elite
as a brain burst enjoyer I see no issues with doing this 
at least u can do that at 1000 meters
💀
image 20 crushers on you and u are like: "yeah it's REVING TIME"
and then u die
Does this "continuous hits " thing apply to the chain attack on chain weapons?
no
chain-weapons' saw-rip attacks don't apply brittleness multiple times with onslaught
neither do pellet weapons' ranged attacks
it wouldn't matter that much in the end because even if it did, ur still too much dmg off from crusher 1 tap with either chainsword, without crit
and chainswords' issues are multitude
no elite group stagger
risky single target dps
safe single target has low dps
is the power sword charging animation not supposed to block attacks?
"Mild" power creep things basically.
we're now on an 8th loss streak
why is everyone fucking abysmal tonight
I failed a 8 minute clutch cause of a silent trapper
💀
Been looking for some optimization to my recon lasgun build. I don’t really have a specific one, I’ve sort of just pieced together some ideas from a few that are a bit old and came out with a good one.
But I would like to know if anyone could recommend one? Just wanting to compare notes and see if I should change things.
Does vets precision strike perk actually do 30% extra weakspot damage cause I keep hearing that it doesn't?
How is it done?
The 30% extra damage only applies to the extra damage provided by hitting a weakspot
Is just bad.
So if you did 10 points normally and 15 on a weakspot you would do 10 + (5x1.3)
As in if you don't run high finesse guns.
Would it be boosted further by the blessing deadly accurate (100% critical weak spot damage)
If you run low finesse guns, you get like what sub 3 extra damage per shot.
But both function the same way
Stacks additively with related bonuses
So it should add to each other
However, finesse is weird to calculate and I haven't learned it all yet
And depending on FS formula as well
Wait
I remembered something
Wouldn't it be easier to make the gun and live test?
Something something deadly accurate is calculated separately from PS
DA being the only source of one of these
Or something along those lines
There
"The only instance of %CWdmg is from Deadly Accurate (blessing)"
Doodooshit you missed these two important talents
I love looking at random people builds
I see a different world
shocktrooper for Dbarrel
"I NEED IT!"
ok I'm home now, can I add to your losing streak?
My rightclick has a hair trigger for some reason so even grazing my finger over it causes me to ADS 
Ooh ooh me too
I got a crazy stick drift
On my right analog
Damn I love inspecting the ceiling
Damn Higui playing darktide on a joycon 🔥
Could be a 2 week old M$ controller.
Last one I had drifted after around 2 weeks of crazy amounts of gaming.
damn microsoft fell off ngl, my 360 era controller still has no drift, meanwhile anything made after xbox 1 drifts within a few weeks

Shoutout to disassembling 360 controllers just to slap custom covers on em
Still worked like nothin happened
They were that durable
So do A lot of people play on console? Is it cross compatible with PC?
@umbral scaffold what do you mean cross compatible? Console playing with pc? Yes. Cross platform proggresion? No
Cross.
More or less. $90 with a use life of less than a month. Such quality, right?
I have a PS4 controller that I've been using for PC and PS gaming since the console released
and the only issue it has is the connector is a bit worn down so cables don't stay in it completely firmly
I just get third party. Even a budget cheapo in comparison one somehow is better nowadays.
yeah enshittification be like that
Then DT decided your Xinput controller in the shape of the switch pro is a PS controller with gyro turned on.
Funni stuff.
What blessings should I run on the Catachan Claw Sword
Wait until you reach 30+, where it feels like the AI outright decides to cheat.
But they are cheating.
Shooters used to cheat even more.
Won’t argue with that!
Aimbots with insanely long shoot strings.
what i dont like about current h40 is how much your run can get fucked by random boss spawns
then you retry the mission and it goes off without a hitch just because rng didnt decide to screw you
Basically new H40 in a nutshell. RNG.
We had 5 bloody karking bosses at the start before the first drop at Vigil.
2 real, 3 weakened.
WTF basically.
I find the Bridge part to be the most run killing.
At the start. We haven't even dropped down to the play area.
5 bosses running us back to start spawn location.
ascension riser is such an awful map for h40
Oh, it was worse since that start already had bs numbers of chaos oggies. 5 reapers reaming us immediately before boss noises.
Nevermind 40 I have been on severely instances on that for 30 and team gets downed.
Two bosses only spawn at the far end when your team is halfway across the bridge, and then a swarm is guaranteed to back swarm.
Mixed Swarm.
Not plain zombie swarm
how much glass cannon do you want?
Also what difficulties you usually play…?
agri infantry auto is pretty funny for marksmen. it has a higher weakspot damage than the rest so if you get enough stacks while also taking basically every damage boost you can start 1 tapping light elites
hellebore swap timer made it uncomfortable for me to play this one
too bad it a gun i love to headshot
executioner stance is so hard to play lol compare to voc
unless u got buddy to protect melee
i played that in a morning
you can build agrip vigilant autogun to oneshot everything except bosses and crushers + maulers(which are 2 taps)


