#veteran-class
1 messages · Page 1305 of 1
it has surgical
a crit is not asking a lot
it 2 shots without the full damage meme
with just Superiority Complex/Bring It Down which most builds run anyways
2000 carapace dps on an infinite ammo gun is pretty great
i guess but a hoards almost always on top of you with the higher diffs. the thing desperately could use a swap speed increase
bring back the old camoflage skill so enemies dont target you as a helbore passive 
enemies see you have a death wish and dont want to oblige, refocussing to teammates. its just logical
Veteran Executioner Stance with Bolter in Havoc 40 🙂
it's really not that bad at all
deranged behhaviour
also whatever the fuck is going on here
oh and the "I don't know what my ping button is" node
Like sure you did well with the build but I can assure you the build has nothing to do with your peformance
With it built like that
20% dmg at range, 30% extra reload speed for bolter of course, 33% toughness reduction nuff said, one-shotting every single elite makes getting toughness back in the middle node is easy, swap speed is nice, 5% toughness epr kill is jsut also nice.
do you know how far away an enemy has to be for that to actually be 20%
oh I have calculated the breakpoints
no the distance
they have to be 30 meters away to get the full bonus
and it gives you absolutely nothing anywhere less than 12.5 meters
I dont need full bonus lol, just a few % to hit those breakpoints
cuz those few %s matter a lot, especially when u go into stance and you can basically one-shot EVERYTHING
compared to when ur not in stance
it's not the most solo-friendly build I'll give you that, but I was basically clearing out every single elite and gunner for my team, and deleting bosses in seconds with stance and bolter mag dump. Obviously it won't beat shout in terms of like CC, but being able to just kill Crushers in 3 shots each is also good.
I got the whole game recorded and everything
so far I've got like 3 games that went very well with this build
You really do need a lot of those toughness replenishment nodes perks tho xD, cuz ur definitely squishy af, got hella high skill ceiling
I suppose Bolter does also make up for executioners stance's usual weakness of not having a button that can turn around a bad situation
since magdumping a bolter will usually turn around a bad situation real quick
won't work against captains though
High skill ceiling? On veteran?
well of course, but captains are usually a team effort anyway
if u play executioner stance in havoc 40 yeah xD
https://www.nexusmods.com/warhammer40kdarktide/mods/517 new based mod just dropped
Mod removes the visual smoke effect from smoke grenades, significantly improving visibility for players.In addition, it spawns a customizable radius indicator at the location of each smoke grena
may smokes live long and prosper
Awesome, not installing it though
I'll just stand inside the smoke 😎
exe stance vet in general is very high skill ceiling
I also got a game with executioner stance with smokes, it synergizes with it really well lol cuz it tags elites for me and my team through smoke
not least of which because it actually requires you to have good aim
Oh ok with that in particular I agree
you need good aim, very good awareness to not just get stabbed in the ass by 20 poxwalkers, and to be quick about your shooting
Isn't that subnode insanely counterproductive though, it just lets your teammates steal kills needed to keep eye stance going
I like helbore with exe stance+MMF quite a lot
absurdly high boss and carapace damage
I hope they'll eventually buff executioner stance to at least gives you innate toughness every kill or at least yknow, give you dmg reduction while in stance
but then a bulwark shows up and I die on the inside a little
It is counterproductive but not for that reason
Anybody good enough to make use of that information is good enough to know the audio queues that would tell them where enemies are to begin with
Also you can just ping things
helbore with exe stance is hella nice on vet, I played it a few times on havoc 40, hell, I honestly think it's way better than plasma in a lot of aspects
Helbore is better than plasma
But you can't equip it fast without using exe stance
Which makes it worse
EH, the equip speed isnt that big of a deal imo
certainly isnt as bad as bolter
and I think bolter's way better than plasma in H40, wish people bring it more
but ig it's all about aim and decision making, I reckon not a lot of people are...comfortable enough to switch things up, even when they're at H40
most success I've had with exe stance with randoms has been recon las
absolutely tears through gunner and shooter swarms
plus it doesn't take very much to get recon las to do that so I can actually build for melee
recon las is nice
I also play a lot of infantry lasgun in Havoc 40 with shout, sadly it doesnt work as well with executioner stance 😦
https://www.youtube.com/watch?v=eb3IIBVR-O4 @calm shard here's the recording of that match if executioner stance + bolter game I had if you're interested xD
executioner stance replenishes fast enough already so i dont quite mind, some extra info for team is always nice imo. that is, if you're talking about the team-tag subnode for executioner stance
also, helps with smoke, when i play it
Both Exhilarating Takedown and Target Down give you toughness on ranged kills, yet you're not taking either despite having a clear path to both?
exhilarating takedown is nice, but I found it to be a bit too...specific and demanding I guess, only ranged headshots is pretty rough in a lot of situations, and ur already pretty squishy so that extra 30% toughness dmg reduction for only 8s doesnt exactly help too much.
Target down is alright, but I think it's a bit of a waste compared to taking Confirmed Kill and Out for blood xD, plus it's not consistent enough
what do you use on the bolter
oh wait you posted earlier
oopsie
yeah xD, I'm not too sure how big of a difference the 10% elite dmg make, but given how close the one-shot breakpoints between non-stance and stance, especially against gunners, it probably is.
might try switching up to carapace or maniac damage, but with bleed + brittle, I doubt it would make any big difference vs Crushers, and it already 1-2 shotting ragers and such anyway so unsure if maniac dmg would make a difference as well
opted to run it like this since I am personally biased against focus target
Have people figured the difference in performance of the recon and infantry lasguns? I see the recon being easier to use but what's the actual maximum and averages of both weapons?
I have no idea which gun is which so i just stick to plasma 
Recon Spew lasers
Infantry focus lasers

infantry lasgun built more for range, with more dmg the further the target is, recon lasgun is the opposite with more dmg the closer target is
So but how much more damage an ideal always headshot InfLas can do compared to the recon?
2 headshots for a gunner usually, sometimes 3
So the gun is better used as designated anti specialist?
imo, yeah, ive played some infantry lasgun in havoc 40 and I'd say it does very well at dealing with mass gunners and reapers at range
ofc, specials too
The infantry lasgun is actually the worst one. I tries to do everything so it achieves nothing.
Not mobile like the laspistol
Not high damage like the helbore
Not fast like the recon
it's a jack of all trades but I wouldnt say it's the "worst"
from my experience
it can one-shot headshot every enemy up to shotgunners in Havoc 40, I can use it to kill gunners and as anti horde a lot of the times
it also just doesnt burn through ammo like recon lasgun most definitely
I am quite curious on how this goes, I actually might try that keystone on bolter later, cuz I've only ever used it wth infantry lasgun and a bit on infantry autogun. I had toggle crouch on and basically went through the entire game dodging while crouched xD
bolter's actually hella easy to headshot with so it might be really nice
Don't recall bolters having that good finesse, is it worth using that keystone still? I remember that with Infantry Agun it punches holes in most enemies
finesse is basically just headshot + crit dmg so yes, if anything it'll at least give you more headshot dmg, and if you wanna go all the way, take suurgical with it I suppose. The extra reload speed from the keystone will be nice tho
tho it might be a bit too much diminishing return xD
I will give it to the inf las, they have the best sights
Also has recoil for some reason.
the finesse multiplier got buffed from 0.5 to 0.75
or 50% to 75%
yeah, those are LASER guns, why they have RECOIL?!!!
Because addon.
seems that the damage difference between both on ideal always headshot scenario is around 25% in favour of Inf Lasg
2 shots reapers at my current havoc level which is cool
but um it
can't really carry the randoms I have had in these games
it's certainly better than helbore for disaster scenarios
but like when all 3 teammates die instantly just to melee twin the second they spawn
I dno what to do about that
man, why the recon lasgun can have AS MUCH damage as the Helbore whith max MMF AND full headshots?
landing full headshots firing recon full auto is less practical than the helbore
since it's not burst damage
vs a Pogryn
Recon 31s, Hellbore 32s, ILas 39s
also, the targets will be moving, many of them already on your pants, landing headshots with Helbore is also not as practical
if anything landing them on recon is more feasible
not landing all of them
enought to have far more uptime on rapid fire weapons
Why don't the frag grenades shoot shrapnel directly into your eyes blinding you for the entire match?
yeah well that's more or less a roll of a dice for the most parts, you can kill every single gunner in a game and sometimes your teammates will still die unfortunately, hell that applies to any build imo.
that's a VERY ill intended position
Also fun fact, shrapnel is named after Lieutenant-General Henry Shrapnel, who invented the shrapnel shell.
lasguns are obivously not laser lol, they're more or less a kind of plasma or so I think, or at least laser that's so god damn strong that's visible to the eye xD. Think about it, the best laser we have irl right now weighs like...a ton or sth, and it takes a while to burn through sth and costs a lot of energy, if our las weapons can fire some kind of laser that can blow off limbs, it has to be doing sth internally to at least have SOME kick lol
today i learned 
i hate it, but it is what it is
also I heard in lore, las guns's shots are so hot that when it leaves the barrel, the superheats the air particles around the barrel which causes some...idk, pressure blow up or sth that can simulate some kind of recoil
I mean, I did that headshot in exe stance on recon.
what would the rest of the other lasguns need to be comparable to the XII Recon? range might be the only thing some of them have, but even there the Helbore has drawbacks with no comparable benefit
make them do max damage at shot range with falloff at long range
instead of the other way around which is how it works now
reverse damage dropoff is fucking stupid in a game like this
what about the Helbore? it doesnt have a mechanic like that and needs headshots to be on par with Recon
does it need to? I mean, imo, helbore is a way better weapon than the recon lasgun, wayyy better ammo economy, surgical is fucking dope, amazing anti-carapace and anti-elite dmg, the only thing that it isnt so good at is the switch speed and charge up but honestly to me, it's super negligible
surgical >>> the headshot crit blessing anyday
i have a recon with onslaught that would need no switch of weapon to kill everything
working on my weapon masteries right now and I can confirm the helbore feels weak compared to... all the other weapons I used so far
havoc enemies up to 25 included
yeah well you see, the fact that you need onslaught is kinda telling yknow
Helbore one shot bodyshots a lot of things
and onslaught kinda does lose its effectiveness in high havoc (30+), Havoc 25 is like Damnation level
Like even in havoc
i put it there to go full gun, not because i cant switch to a melee and do the job, which is usually the meta way
also, switch speed privilege: melee weapons
the three skill point tax to get onslaught is a build killer though
yeah, why we have so terrible stamina regen?
so many nodes of those
the switch speed on helbore is honestly very negligible, plus, helbore actually has a very respectable melee
its not negligible
that's not a discusion, its a fact
and it's the one that has the good gun part
I mean it's not bad, but I do enjoy using the green and blue helbores a lot, especially with the rending blessing
I can even use them as horde clear
idk what to tell you, I make bolter switch speed work pretty well, and helbore certainly is nowhere near as bad as bolter's.
i guess it all boils down to well, decision making
bolter has rapid fire and aoe, those 2 traits help on boss killing, emergency greanade all while being precision weapons
which is why I do love using the blue and green helbores
those are still single target tools in a horde shooter
both taking power from the gun part
Nothing wrong with single target
indeed, but i wonder if thats the problem on why frags are so important on vet
i dont think they have many tools vs hordes at all
the main problem I keep running into playing gun vet in havoc
frags are their most valuable tool for that
Power sword
is how utterly useless randoms are when it comes to killing captains/twins
Rashad
and gun vets tools are good at killing other bosses but not captains
almost a crazy take bh
tbh
Hellbore is a meme atm sadly
hey man, when I already finished a few H40 with executioner stance, I think i do deserve to have at least my take validated to a degree xD

rashad is something that bugs me, whit PS you kill a horde in 27 secs, rash on a focused melee do it on 59
is good but why is considered so good?
talking abotu helbore
i understand
then why link a bolter vid?
and helbore with shout is still VERY respectable
It’s taking you that long to clear on a Rashad? What da hell
even better than anything with executioner stance imo
bolter drawtime is nowhere near as bad as helbore
rashad is zealot wep
possible if you can't get BM to proc...
YEAH! its weird to me
Really it’s just an all around good weapon
ppl say is really good but idk why i feel it weak
were you testign in havoc?
Good horde good single target
yes
oh havoc prob fucks it
because rashad is utterly dependant on BM proccing to not be dogshit
do hordes have more hp in havoc?
idr
Have you tried it with weapon Specialist
OOOH... that makes some sense... sheep

Yeah havoc ruins it
aint no way bruh, Bolter has worse drawtime than Helbores. But your statement is making me doubt myself so I'll go back and test it later, and I have like 3k+ hours in DT
Damm that looks like my build except I take a stam node from superiority complex
they still die to that though
500 and something
yeah 21st is a garbage modifier wb it
Nurgle blessings doing work
that's some numbers, and then there is the orange
which i assume mess even more the rashad BPoints
on the same note, that 58 test was with revolver, tried something similar with 2b shotgun and it went to 15
not bad horde cleaner weapon ngl
i do take unarmored dmg on my rashad so I'm no too worried, not to mention that 5%dmg blessing and BM
it's really not so bad
at this point im willing to believe you are biased due your skill to not see the weapons shortcomings
tho tbh, i dont like rashad because its special attack is weird
the blue combat axe is much more reliable
what does the special do? i dont recall ever using it. does it stagger more something?
nothing
it staggers, but rashad's special is...slow, and it doesnt stagger as much
the blue combat axe's jab actualyl staggers ragers and has fast animation
use the pash attack
i mean yeah, but not as good as blue Caxe's push attack I'm pretty sure
it's more blunt-ish i think, and less cleave
they all have roughly the same cleave
the other Caxes feel even MORE carp
idr which one is the blue caxe
blue is antax
the blue one is the one that has cleave targets stats
1,8 is at 80
but i dont think rashad's and achlys's push attack deals as much dmg, cuz they hit with the blunt side I think
might have to check again
idk about achlys but rashad PA is basically just to stagger ragers and shit
antax's special can stagger crushers I think
i dont think rashad can do that, mayb achlys cant too
tried in simulacrum
rashads heavy attacks do that
heavy spam when
either way i still think PS is king in havoc
they do not, tested just now
but in auric/am, rashad is prob a bit better
ragers keep swinging nonstop in spite of taking a heavy attack
idk about havoc, but in auric/AM rashad def staggers crushers out of their combo
Havoc also mess up stagger values?
i've done it prob over a hundred times
it CAN but it's very inconsistent, antax's special basically applies guaranteed stagger
ragers care not for whence the pain flows, only that it flows
i'd assume so if all the hp breakpoints are fucked too 
even headshots dont interupt them
i play a lot of zealot Thunder hammer with Hamerblow and Thrust in H40, so whatever stagger values they got in H40, it dont apply to taht xD
tried it like 4 times already, Rashad does NOT stop the ragers
and yet, the Psword active does
very inconsistent
what the hay!?
doesnt power maul special stagger?
no stinkyng wonder that weapon is so good
it does
ok yeah havoc def fucks up the stagger mechanics
ogryn's power maul?
10k volts
vet..:
the shock maul
shoc needs like 2 ticks for it to stagger
yeah, just dodge good the first swings of those jerks
and then die when the friends join
i kinda like the idea of the parry in the DC but their world just STOPS when crushers or maulers are on the scene, 380 dmg on a crit is not great
low dodge count, not that remarcable cleave, special is more to 1on1, takes much more time to kill caparace enemies than a folding shovel and doesnt lock you on animation
there is reasons and i dont love them
something about the combos just feel really janky for me
Real
It only struggles against monstrosities
tried multiple times, still don't like the smaul

its just better on zealot
rashad and all its jankindes feels better into a horde than the shock maul, it takes a while to kill enemies
A folding shovel can one shot? Heck, it 2 shots on my 'nadier build. Even knoife takes like 4-5 hits.
mk3 with thrust can iirc
This is crushers on damnation.
didnt said that it oneshots, but in a H40 the shovel can box a pack of crushers for 43 seconds while the Smaul takes a 70s to do the same
Yes, but the idea is, you are way underselling the mk3.
oh probably, im just using averanges that could be used in every scenario, not the outliners
because that would sell the weapon for what it really is
Even if you mean the mk 1, that one compensates with bullying anything below a mauler for funni.
i am using the mk3 shovel btw, the folding mode makes it easy to fight caparace
and it does quite well in H40 compared to Psword
even if its horde clear is nowhere as impresive
tbh, sometimes I prefer a simple pullout-and-hit with some weapons, cuz power sword you gotta charge it up to do anything meaningful with it, which can screw you alot, and it having pretty bad mobility and defense stats can be rough if ur not careful
i use knife almost exclusively on vet
i use knife vet, but mostly on gun centric builds
its a great safety stick
Probably the reason why the weapon is considered balanced in spite of its power, is good but it has drawbacks
def has some major drawbacks lol
Cos it's a single target bleed stick there.
You could take Dueling and kill crushers faster.
single target bleed stick with city riot levels of mob density
Or take one of the actually cleavy weapons for hordes.
So, just use dueling sword if you wanna poke things from further away and such.
too many enemies for bleed stick? use longer bleed stick
i had a dream i was ogryn using pickaxe
need to stop playing darktide
i have yet to even use the pickaxe
Le speeeed is awesome tho
Naw, longer pokey stick is for crushers.
also the new knife skin is sexy af
I know...
Don't remind me... I'm like... I don't have the budget for an $8 knoife but I want...
i bought vostroyan vox and was disappointed when it clipped with everything cept vostroyan😔
I'm so sad there's no skinny premium DS skins
It's all with the fat blade of the MK2
No premium skin resembling MK4
I miss when getting 1 skin gets you 2-3 different skins one for every mark.
gotta get on that
pick is so nice
all 3 of them
i miss when weapon variants were separate from weapon type
When did they stop doing that?
I dunno. But an example is like the commisary skins and the Imperial skin.
They look diff when you switch marks.
The newer ones just use the most popular (usually) mark for everything.
See stuff like the force sword mastery skin vs the imperium edition skin.
Anyone got any fun stealth vet builds for high difficulty content?
do not take this into havoc though
it's for auric/AM
if you don't see any talents it's because they're invisible
I played this in H40, with this build you basically gain gazillion toughness dmg reduction as well, it's almost like pseudo shout over-toughness xD
Is there even a havoc viable vet stealth build?
(stealth is not ran in high difficulty content)
Narp
Okie dokie imma check them 2 out
Especially vets stealth
Viable maybe but it's basically just worse VoC for most purposes
aw hell naw man, I'm gonna have to record a camo vet H40 gameplay
cuz that shit's nice
shout at home 😭
I single handedly saved like 2-3 H40 fails by rescueing my silly teammates as well lol, you can use the camo as basically a boss killer thing too
stealth abiltiies can be MEGA clutch
no i agree, but toughness infil really is shout at home in many ways 
i actually like infil
it's fun, and has great utility
(i also usually run toughness infil)
Stealth really makes it hard on your team, you basically need your team to carry you at least for h40s
true lol, that's why I take born leader, cuz getting full toughness back from camo = regain some toughness for team xD
you get high enough and its required to run team builds
you can use stealth aggressively too
its why i hate being stuck on only pubs
definitely gotta get yourself to H40 to be able to host your own lobbies xD
Yeah, but you're: aggro dumping onto them, and shout you can use aggressively too, and there's not really a use case except "don't hit me, hit my team"
hosting is still pubs..?
i dont have teammates
shout is just better too
instant stagger
unless final toll, but yknow
I played with a stealth zealot it made shit hard, we only won after he swapped back to book
i mean if you use it to revive you can see it as a VOC with 2 charges or a shorter cooldown
u can game red's system by medium/heavy staggering elite enemies before u dmg them below 50% health
red is by far the best mutator they've done in recent history
If it's not encroaching just dumping a lot of aoe damage still works well
I kinda like all of the new havoc modifiers
I played stealth zealot with thunderhammer and basically played it as a kind of fury, shit on every boss
red is above the rest imo
I'm partial to purple myself
i'ma be real, Havoc isnt as restricting as people think it is
it should honestly be a base game mechanic
man i hate double charges
It forces good target priority and interesting strategies or nothing dies
And apparently they're gonna rotate some of the existing mutators for the previous ones
they should really add a bunch of that shit to the base game
instead of locking it to havoc
Which SUCKS
*NO
make red baseline game mechanic but activate at 30% health instead of 50%
I do not want any of old havocs modifiers to return
Because the last 4 mutators were the best designed ever
If they add fucking goo replacing red I'm ending it all
the rage effect?
confusion
yea elite rage
by far the best mutator they've done
outside of making elites almost unstaggerable i dont feel it does much
ur supposed to build for heavy stagger so u can kill them before they recover from stagger
Does empty on curios mean run whatever you like
their stagger immunity doesn't instantly exempt them from pre-applied stagger animation
"build for heavy stagger"
Brings DS

it 2 hits ragers (op) so works well enough
yeah
In h40 it doesn't 2 hit them unless thrust I think
i feel lesser when people use these codenames
if they nerf it to 3 hit vs elites then it's much better balanced for red
1600+ on flak & maniac weakspot
is 2 hit
Gotta do some testing if it works better with ability cooldowns or the usual stuff
I'm NOT running +maniac on havoc
Wraaaaaaa
without maniac
with maniac it's 2k+

how come the DS user knows less abt DS than a non-DS user
Cuz I'm goated with the sauce and just stab things and they die
:)
personally i don't run with cdr curios, but it's really up to you
What you got on?
Currently trying out the usual 2 toughness 1 stamina and toughness and tough regen
And block
uh 3x dockets, 3x sprint eff (mandatory), and then something like 1x gunner/1x sniper/1x toughness
i usually do either 2x hp/ 1x toughness, or 2x tough/1x hp
If you're feeling exquisite change 1 stam regen for a block efficiency
Okie dokie I'll give em a shot
sprint eff > stam regen on vet
nah
stam regen on vet has caveats attached
Still better than many other options tbh
not better than sprint efficiency in majority of cases
I love slide spamming
1s base stam regen delay makes stam regen rate nowhere as good as it sounds
yea sprint efficiency helps with that unironically
u can sprint slide like 150m+ without running out of stamina
for low stam weapons with high block profile, extra stam is better than sprint efficiency
at the cost of less health/toughness
what block profiles?
don't think I've ever seen any
diff melee weapons have diff stamina cost for blocking atks
for example
power sword (both) have x100% in 120 degrees front, x200% in 240 degrees back
tac axe (all) have x50% in 120 degrees front, x75% in 240 degrees back
so a mauler sweep which deals 4 stamina damage
will cost 4 stamina to block with power sword
but only 2 with tac axe
I didn't even know blocking was 360 degrees until I parried an attack from behind 
assuming u block from front
most weapons use this "standard" block profile
also are overheads completely unblockable or just have a massive stamina drain?
unblockable
crusher overhead
mauler overhead
plague ogryn overhead
plague ogryn stomp
beast of nurgle slam & tail whip
scab captain (crusher) overhead
scab captain (sword) charged sweep
admonition champion overhead
chaos spawn's overhead is blockable
plague ogryn's uppercut is blockable but costs 10 stamina so u will almost always be guardbroken if u block it
Alright build seems nice now I just gotta learn to play combat knife
I think dueling sword made me aoft
Soft
that's quite normal
It is afaik
DC still parries them?
or no?
parry can block all unblockable attacks
yea just checked
oh also
bulwark shield bash
technically also unblockable
for some reason, i've started to hate psykers
don't need a reason to hate freaks
there're so many braindead ones. idk if it's a coincidence or the class encourages their idiocy
that attack is so fucking stupid
stuns you for a million years, nearly undodgable, eats all your stamina
yeah it's fucking annoying
Unblockable as in it eats all your stamina?
guardbreaks if hit, applies all dmg as normal
god
i wish the devils claw had fun parry blessings
like the relic blades perfect block blessings or shock mauls stun on perfect block
all these gimmicky block blessings on weapons that have no reason to block
but the one with an actual honest to god parry doesn't get any
b-but they got buffed!
vicious slice, trauma, hammerblow, thunderstrike
Bulwark shield bash you kinda have to approach with if their shield gets hit at all immediately back dodge cause they’re most likely going to retaliatory bash you
fatshark I need you to understand
that I have only ever blocked attacks in this game as an accident while trying to do a push attack
relic blade's +atk speed on perfect block blessing is pretty cool
and of those times it has almost always gotten me killed
honestly i feel like block should just not take stamina against non-elites
or the first block every X seconds should not take stamina against basic hordes
Honestly, why Vet has so bad stamina regen? I would expect him to have a decent one but it just makes using block to wait for dodges quite dangerous game
normal guy + carries a lot of stuff around + wears more armor than other 2 human archetypes
that's supposedly their justification?
what would 20% x 3 be multipucatively?
The literal carapace plated knight that is Zealot
Then we should not only have more ammo by default, we should have bigger guns
im bad at math
zealot has no carapace armor sets
only vet has 1 carapace armor set
and it's the kasrkin armor
well it'd sure be fuckin' nice if vet had carapace armor durability
feel no pain keystone for veteran
They don't?! I knew they were fanatics, but not crazy
u have >power armor durability by pressing F
space marines go down in 2 longlas shots (SM2)
vet can tank a longlas shot no problem (DT)
Power armour for zealot when?
tbf those SM2 marines that die in 2 longlas shots are severely lacking in plot armor compared to Titus
1 = x80% block cost
2 = x64% block cost
3 = x51.2% block cost
pretty sure titus squad still gets fked by longlas shots in campaign if u get hit
how does this math out with a 0.50x block cost weap like tac axe?
currently it's
1 = x88% block cost
2 = x77.44% block cost
3 = x68.15% block cost
times 0.5
so 40% / 32% / 25.6%
I mean the ogryn enforcer helm kinda looks like a primaris helm
honestly I wish the bottom left keystone was based around damage reduction and staying in the fight while blasting enemies in exe stance
What’s the role of vet in havoc rn? Shout off cd, shoot specialists with plasma/bolter, and bring survivalist?
What are some of the best melees
power sword VI
Ammo dispenser 
What's season 1 specifically
Like the time span
Like 3-4 months ago
Do you mean season 1 havoc
When havoc first came out
Season 1 darktide
"3d print my ammo or pick a better class"
Guy who leaves havoc immediately if the vet doesn't have survivalist
Oh season 1 havoc
I just did 40 and took a break
Basically they recently made so activated weapons don't lose their active state when you get hit
I see
Is it really still better than ds tho?
I’m surprised by that
Just bc of the low dodges and dodge range
Well current havoc wants you to kill things fast
Psword does it best
At the cost of poor dodges
Something like "Hold the line" to be rewarded when standing still for a while with extra damage and defense?
That would be worse
People yearn for sentry vet
I get the fantasy of the cadians holding a position for the emperor but it's probably not the best option for this game, and is talking someone that made good use of MMF stand still for stack
Makes sense
"Hold the land in the name of the Emperor of mankind"
Is a classic fantasy
I mean, would you say he is wrong?
Left side tree should honestly reward precision via weak spots imo
But the how is the real question, making the hit boxes bigger? Making repeated shot deal an extra % damage? Maybe the current iteration isn't that bad but kills keep the stacks for a shorter duration?
I would love if the left side of the tree rewarded elites and specialist takedowns
MMF should simply reward hitting Weakspots instead of decaying from moving for example
Has anyone found a weapon/blessing combo that makes Serrated Blade a good pick? Trying to figure out something with high targets per swing, fast swings, and blessings that benefit bleed.
Like maybe 5% dmg for 8 seconds for every specialist/elites killed in succession stacking 5 times
Serrated's only practical use is Mercy Killer right now
Trust me the buff from 1 to 2 really helped it out
Trust me
Rewards the semi auto sniping weapons over the rapid fire guns too
hey it's pretty good on lacerate knife
Yes and no
As how it is now rewards rapid fire
I was thinking a sunder PS3 build haven't tried it yet, would work on super dense havoc hordes
just take uncanny/lacerate
Trigger discipline
only 3-4 attacks to a reasonable amount of damage, yippee!!!!!
It rewards trigger discipline
Aka firing when you know it’s actually time to shoot or not
Ye ye
If I could only have that in mind when playing hunt showdown
I see someone, I panic, I shoot, my element of surprise gone
But when you hit body does it decay?
I think it should but personally you could give a grace period
i agree with that marksman focus should reward weapons like vigil autos helbores and ifantry lasguns more than full auto weapons
reddit is so funny, 1 guy a few weeks ago said '69 thermal/71 charge plasma was disproven' and i keep hearing people now say that over and over despite it being untrue and 69/71 still being the best.
isnt it like 68.x and you need 69 to be safe?
we have that right now and its 3 secs iirc
kill is 6
maybe 69 was just 'close enough'
yes
But they are on the side of weapons that should be automatic guns, the branch isn't about precision fire as much as trooper gunners
So it will also buff auto weapons
But it’s coded as dmg
lets be real vigil autos and helbores are the ,,precision.. weapons of this game
In the same way finesse is applied to only weakspot and crit dmg
Yes but I’m saying if you hit a Weakspot it grants 2 seconds on this new version where it doesn’t decay from moving but rather missing weakspots
ah
So it’s actively encouraging you to keep hitting heads without being extremely punishing
Even though I would love for you to get dunked on for not hitting heads
We have to consider new players
And yet that benefits stuff like Inf Agun and recon
like i keep seeing these comments and i just think its false right? you still want 69 thermal for 8 shots, and the rest might as well be dumped into charge
i believe path over some rando on reddit
same
Wise
and this is what ive been going by, and when ive tested (few weeks ago) it was correct
but i keep seeing people on reddit say this
like at least a dozen comments over the last week or two about plasma
Redditors are dumber than ogryn
why do they think it was 'fixed' is my question
some piece of misinformatin they all got and are now spreading i guess lmao
There's some moronic thing going on there and they hate you saying why it's actually 69/71
DRG texture
"Sir the Beast of Nurgle exploded on my face"
I love it when a Bulwark and bruiser pack spawns directly on top of my head when I'm almost done reviving a teammate
but surely the rest of your team came to assist you wiahahahahaha sorry i couldnt finish
What mark should i use with this weapon build (Sniper build)
This is on reddit? That's funny.
Got full veteran squad.
havoc overkill
Is it not a glitch? It just downs, and pretty much never instakills like it did just now
intended
It's only happened to me like twice, and ive been hit by a lot of crusher overheads
perhaps i understimated vigiliants
granted this is all headshots against a plogryn
so a very optimistic scenario lol
Braced autogun blessings ?
Ceaseless Barrage is pretty good, I fuck with it on the BAGs
ig might as well, brauto blessings need to be looked at
I see it as a pretty easy replacement for Fire Frenzy
yeah fair
ty
For those unaware. 2.5% mag per stack when your gun is less than 100 rounds a magazine means it's one stack per bullet. It's damn near free.
I was thinking about CB
It doesn't work on all enemy types (Only groaners and ranged enemies, excluding shotgunners) but the stats are kinda too good
I think I was the only one using a melee weapon.
The rest just shot recon lasguns everywhere.
"They said that guns were more effective, so we decided to skip melee class"
New veteran keystone
"Skip melee class"
Replace your melee with another gun
Helbore, for the stabby.
Slayer Bardin if he was a range class
kinda surprised we haven't gotten a slayer bardin in darktide yet
One guy was spamming voice of command and I'm pretty sure the other two were using executioner stance.
I was the infiltrate enjoyer with smoke grenades.
Had a sniper run in and try to melee me because of my smoke grenade.
Must be the janitor : "Hey no smokin here boy!"
Getting grenade tinkerer for smokes was a good tip.
I wonder how 4 vets with smoke run would look like😂
what it'd look like?
I like smoke and light effect in this game
i doubt you'd do much looking
nice
relay station if I remember correctly
All of my annoyances toward FatShark leave my body when I play an Assassination mission
Someone shoots a daemonhost and dies, and a chaos spawn appears at the same fucking time.
Great.
hey lads, i haven't played darktide in a while. did the helbore bayonet speed get nerfed? it feels very slow now compared to before
and not just once. multiple in this one thread claiming this, and ive seen it before over the last 2 weeks or so in other threads. There seems to be a good chunk of people on reddit who think it was "debunked" and 69/71 is incorrect and they keep spreading it lol
You're the last person to post here, so I figured I'd reply. This issue is driving me absolutely insane—connection and latency problems in the game have never been this bad, and I've been playing since the beta. It's especially problematic when someone leaves or joins, but random latency spikes occur every game regardless, even on US servers. I've tried nearly everything on my end to fix it.
Enemies skip attack animations, hits don’t register, and rubber-banding is rampant. This is the only multiplayer game that gives me such a headache, and it’s all been magnified in the past two months or so. It has completely killed my desire to play more than one game at a time. I contacted support, but they seem clueless—apparently, this issue used to happen in Vermintide 2 when users had VR headsets connected, which I don’t.
At this point, I think I'll just wait to play regularly until they fix it. Even then, I don’t expect the problems to disappear entirely, but any progress would be greatly appreciated. This has been terrible not only for me but also for other random PC players I've teamed up with.
helbore too op
i just got a weird reload where the dude struggled to put the mag in the helbore 😅
wait so they did nerf the speed 😦
i just remember bayo being nerfed again in the last major patch
damn
it feels very sticky i dunno
ngl i just gave up on the bayo entirely
like when i hit a target the gun hangs and it is less spammy
damn, i thought i was getting old but i can detect a 0.1 delay 😂
after not playing for a long time too
i think i found a secret reload for the helbore. no idea how to trigger it. can i post a clip somewhere?
My blood is on fire
😭
Yeah, reddit is an echo-chamber-cesspool of incorrect information. Not surprising that they think 69/71 isn't the best roll.
At least if someone is wrong here then they can be corrected. Reddit just downvotes the correct information until it gets removed.
why do i live in this reality where my helbore is 0.1 second slower? the horror... the pain... i refuse this form of existance. it hurts my very soul
Happens all the time, I try to remain correct but I misremember things alot due to scrambled egg brain, then someone reminds me, "hey frog, you're wrong and dumb," and I think "hey maybe I am."
It's closer to 160ms slower, which yeah, super sucks.
Auric Damnation Maelstrom, Chasm Station Terminus, Specialist Waves and Monstrous Specialists, joined in progress on the data interrogator segment to almost a full bar of corruption and a revivable teammate next to me. I had maybe 15 hp
Picked off a bunch of trappers and flamers while getting the interrogator, then all three of my teammates died in the start of the next segment leaning up to the train station with one leaving, and at this point I was down to 2 hp against a horde and, a Spawn and Burgle
I just kept lobbing grenades, shouting and kiting after I managed to put the side passage between myself and the tide of death, then slide spammed my way to the central medicae to avoid snipers
I healed and thankfully there were no guards, but the Monstrosities had caught up to me at low health from the dps I did while running, with the Spawn nabbing me and throwing me away after only a brief gobble, at which point an Ogryn joined and distracted the Monstrosities long enough for me to nuke them and the now-funneled horde with nades. I rescued the captured two who stayed and we went on to clear
I am PUMPED
i will go sulk in space marines 2 while i consider playing recon lasgun 😅
recon lasgun looks cool but im gonna miss having bayonet and unlimited ammo
I wonder how many people even Helbore meme'd before the nerf. Like it was probaly a double digit number of people in the entire playerbase or something, right?
I think it was somewhat goofy that you could reasonably run through an entire mission with just your Helbore out, but it's not like it was easy
I know I impressed a lot of people clutching with nothing but a Helbore and a shovel to push.
i mean to be fair the bayonet was pretty powerful if used correctly but very niche melee cuz you can't block or crowd control. that and it's attached to the helbore which doesn't really fit the horde type gameplay. i just really liked playing the guardsman who can keep shooting and staby stab without being useless to the team 😅
Yeah it was a cool vibe. Wish they gave it a cleave boost at least.
i actually got pretty decent with it. it is impossible to play on maelstrom. i just tried a regular damnation game and it was very painful
yeah, maybe they couldve made it do more damage or something but it is horrible even against a small group of hungry peasants
Got the penance for using all ammo with 90% hit rate and got kicked back into the main menu during extraction, lol.
Did get it tho, mission successful.
I think I cleared either slightly above or slightly below Havoc 30 with a pure Helbore.
damn, i wish i could do that
I don't recommend it lmao
It was mostly frustrating as fuck.
This was before the new Havoc changes.
70+% of my output was probably just shredder grenades and VoC.
ping becomes a big problem for me tho. at damnation i have to spam my ability 5 or so times for it to activate. the bayonet spam would actually save me with the bad internet 😅
but Havoc 30 with helbore sounds very inspiring. i hope they buff it otherwise ill never be able to do that
ill probably never do this penance cuz i hate running out of ammo 🙂
I collected ammo along the way, I just made sure to not get too much and use up all of it during the final bit of the mission.
what gun did you use?
Double Barrel.
i also did it with the dubbarrel
by accident, actually
so its probably the best choice
Covered a reaper in smoke and he literally just stood still and watched me chop his head off.
for PS in havoc do you still run elites + maniac
I personally don't run bleed knife
But there's Riposte Flesh Tearer
Uncanny Strike Flesh Tearer
True
Uncanny Strike Mercy Killer with the serrated blade talent
Dodge crit bleed
Ooh
I have a lvl 23 veteran I just started using knife
And I like bleed
But it doesn't stuck well
On bulwarka
Uncanny's rending effects bleed making it scale against armored enemies (Unyeild, Cara, Flak, and Maniac)
So you typically run Uncanny + A bleed blessing if you're doing a bleed knife
or Mercy Killer if you're pathing through Serrated Blade talent
Ok so I use the bleed from talent and build of damage from perks
This is probably the most general lay out for a Mercy Killer + Uncanny with Serrated Blade build
I'd honestly pick up agile engagement cause its right there and its going to further boost your damage
Ok I finished smoking I'm gonna fuck around a bit
carapace + elite
Just had the most cursed Comms-Plex run
So much went wrong and three people left
Unhinged team cohesion throughout
Also
Tfw Zealot buzzes off to other side of first data interrogator room during Specialist wave
Tfw he goes straight to their spawn when tons of Snipers, Gunners and Shotgunners are up
Tfw he immediately gets trapped and downed
Tfw he shit-talks US for not going to save him when we're pinned down and barely holding on

Is a classic Zealot.

The good ones just kill everything ahead or on the side... the bad ones, heh.
The average ones would be near you anyway.
I apologize, Melk. I was unaware of your game.
Been shit talking this guy for three days and I finally find it
(defences is the proper dump btw)
Compared to the one I've been using, this thing is amazing. I'm still leveling. 
Besides, that seems to be a split decision among the community. I'd like to have both, for testing to see which one I like.
It's not really a split decision.
Mobility is better than defences on every weapon where both stats are present.
META is boring and for a game based on repetition, simply not fun for the end user.
Other people seem to enjoy dump stats being in different spots. Wasn't aware that the community was monolithic, though. Thanks for the input.
It isn't really monolithic, the meta nerds are just vocal as fucking shit here tbh
bro
trying to play a precision ranged weapon with a team of only ogryns
is so fucking painful
let me guess, try to hit head but cant cause every fucking enemy is being tossed around
that implies i can actually see the enemy with three fat fucks in front of me
i'm going back to taking camo for MMF
the 15 stacks is actually so trash
Camo is on Demand Stacks for standing still
its why I always run it even when playing aggressive with Tunnel Vision
i feel like it's basically mandatory with MMF
Behold stacks rapidly decaying instead of 1 per every 3+ seconds
Camo is genuinely the only way to make it feel not completely fucking miserable
its why even after the bandage fixes everyone avoids the keystone like a plague
i am unconvinced
well the problem is
half the time you're going to be in a mixed melee/ranged situation
Infantry Auto Guns to be exact
you don't really have the luxury of just sitting there and picking up stacks
are like the only ones I can genuinely think of benefiting from LRA
when you're getting mobbed by bruisers
literally everything else benefits from Camo
i haven't really tried MMF much with IAG
They're finesse based so you'll notice
i think i'd rather still stick with camo, so i'm penalized (less) for playing the fucking game
Besides I've gotten so hyper aware to my surroundings when playing Vigils I can get away with standing still in a horde to take pot shots with stacking MMF stacks
Are you really gonna pull the "meta" card on objectively correct information? Dump stats are dump stats for a reason, it's because they have the least effect out of all the other stats on the weapon, and them being dumped doesn't change the performance in 99% of cases. Every weapon that has both mob and def dumps def, every time.
2k hours be damned my boy has done nothing but dump time into a lukewarm burst rifle
If you wanna get butthurt because you got baited into buying an improper dump stat chaxe from Melk, go ahead, but that isn't gonna change the fact that defences is the dump stat on chaxe.
Not really, just in sync with the gun
that and its not a fucking sniper zoom variant
but i can't find it now
The real benefit to the Agri 9 Vigil
i was playing with graia and it's just such an ass experience
Agri 9 has normal ADS zoom
yeah
V3 and C7 has increased zoom
why im always using A9
felt a lot better than graia's fucking telescope
I can play insanely aggressive with it and still sharpshoot
Agri IX slaps
there's a mod that allows you to reduce fov
for ads
but i was too lazy to configure it
yeah agri is super ammo efficient
never again will i have an ogry block all my shots because i can't see shit
All I said was thank you for the input.
Please take your sch izo meds and continue to mald while I have fun without your approval. 
What happened 💀
How could schizophrenia even be remotely related to this
Some gremlins saying I'm a "meta elitist" because I stated that chaxe's dump is defences lol.
Both of the stats are whatever imo, you arent gonna feel the difference between Mobility or Defense dump
You ran Estance or VOC on that run? I've just never bothered seeing I play Very high havoc once in a blue moon and was genuinely curious if Agri IX was passable on High havoc
VoC, Exec stance will have you be a smear on the wall lol
Keystone?
I want Exec stance to get ranged toughness reduction it would make it so nice for Havoc
Cause im wondering if MMF helps boost it up in Havoc or if its generally not worth it with how well fucking crazy it gets with Elite spam
dont need it for most breakpoints, I went Focus Target Deadshot
I was sitting here thinking like, huh why Deadshot and it clicked to me its mainly for Sway Reduction the crit is just a bonus with the usual blessing combos you run on Vigils
I'll have to give it a try sometime once I pick up High Havoc more frequently again
Its pretty good, def give it a try
I feel VoC and FT are the most useful for havoc
Especially considering the density of elites and emphasis on boss damage
Rate the veteran fit
vostroyan comissar
That Shovel th9
kinda cool, doesnt fit darktide
Brighttide
I put it on my 'Alternative Inspiration' class ">
whatever that means
(Spamming shout and marking enemies while keeping everyone alive generally)
i hope its not cadian
(Moreso focused on granting EVERYONE near me better survivability)
Loose cannon lmao
If you want "cool rags" then go look at 80% of the slop that's released to zealout.
gotta love spawn camping doggy waves with ES
entire wave just fucking disintegrated
@bold sierra executioners stance bolter is very fun
Is there a clear tierlist for current weapons for vet, melee and ranged?
hell yeah
I don't think there ever will be a "clear" tier list. But Path has made a good one in the pinned guide
It's only for non havoc though
And a bit outdated
Most of it still holds though
best hellbore blessings ?
Kind of disappointed in the double barrel
if it's gonna have that short of range it should go even harder with the damage
all human shotguns are rather lackluster
compared to other weapons
i find DB rather fun
You must be using it wrong.
It has a nice sprint speed increase.
So you can run up to something and annihilate it.
Wait shotguns increase sprint speed?
I went into the psykanium and tested it’s damage, then compared it’s one shot breakpoints to the kickback which is the only weapon that’s remotely similar in design
It’s damage falloff is so insane, if it’s going to fall of like that if you barrel stuff a reaper and unload both barrels it should one shot the reaper. Both barrels won’t even kill a mutant without a crit headshot.
Just seems they should have leaned into the extreme short range but extreme damage aspect a bit more
monocular
Hello can anyone give me a tip for the Penance: Make Every Shot Count i try to do it but i do not get it
Don't bring survivalist (obviously)
Shotguns are your friend
The double barrel does.
The dodge distance isn't very high tho.
Use the double barrel, even if you only graze an enemy it still counts as a hit.
Also less chances of missing since you'll be shooting it at short range.
you need gold shovel (joking) I think hair color blends to much with
collar
it still on my to do list for vet I'm like missing 4 penaces
maybe today
If you get put into a match with a Survivalist Vet, expend your reserves as normal, then swap to your melee and don't swap back to the gun for the duration of the match
You'll accumulate ammo from your teammate's Survivalist, but it won't affect your Penance as long as you don't swap to your gun
Nice gun wonder how it looks
Morrow has that special big iron
80 mobility double barrel gives +0.6 sprint speed.
80 mobility combat shotgun gives +0.27 sprint speed.
Got it thanks for the Help
Thx made 1 mission and got it
I have done them all now
nice
Killshot Ready and Be Methodical was both pretty annoying
Crabwalk sim?
Good shit
Tbf vet has some but it’s buried underneath the other copy and paste slop
Psyker nearly ruins the mission when he runs off far ahead on his own while we're fighting a chaos spawn, and then at the end of the mission forces us all to wait like 5 minutes while he is fighting the end horde for fun.
Decided to take a devil's claw with me and it actually saved the run cause I just parried the chaos spawn to death when it trapped me in a corner.
Everyone else was dead.
I don't normally use them, so it's not maxed and I don't really know what to use on it.
Just took stuff that would help with hordes.
True
It’s a fun weapon
Not optimal
But I just like the defensive option to gore ragers
It also saved me when a horde pinned me with 3 maulers and the overhead I parried cleared a path to get out.
The riposte attack block duration going from 0.2 to 0.5 quite solid
You can block and riposte a horde of ragers with no chip damage
Pressing a button and watching a rager kill itself is fun.
I honestly just wish the blessings on it rewarded parries
Counterattack wouldn’t be bad on it
12% attack speed for 5 seconds on perfect block ain’t bad ngl
Idk why it doesn't have any "special action" blessings.
Old weapon design
Like, idk, give me guaranteed crits on parry or smth.
Would love it had a finesse steroid on perfect block/parry
Precognition but for parry.
Or perfect parry gives 100% crit on riposte attack with 60% finesse damage lingering for 5 seconds
A man could dream
As the finesse multiplier on the claw makes cleave dmg better
So shred and rampage are solid blessings for the claw
I recently found out that rampage gives strength
Even tho it’s listed as dmg in the tooltip
Coded as strength buff so it’s just free dmg, cleave, impact
it's old
old weapons operated on the idea that there should be 2 or 3 obviously good blessings
