#veteran-class
1 messages · Page 1273 of 1
I'd argue Psyker has the best toughness gen in the game
When you’re not getting hit in melee, yes
Combine that with 10-33% DR based on peril and another potential 20% from SG's node
Prob the best cc in the game too
Veteran power sword VI 80% mobility
2.5 x0.88 = 2.2m dodge distance
Psyker duelling sword IV 80% mobility
2 x1.08 = 2.16m dodge distance
Like, even if we discredit Psyker's dr.. it does have insane defensive tools and great mobility.
Can spam slides while maintaining max stam, crit = dodge, etc...
Not to mention infinite resources + infinite cleave
On staffs that provide hard cc
And all 3 of psykers abilities are nuts
Either a dome of "lol @ projectiles" + insane toughness gen... massive aoe knockback + damage that quells enough peril to give you a massive burst of toughness with quietude... or SG which gives absurd damage + crit + mobility which in turn makes it easier to maintain your crit = dodge node
Psyker has highly underrated defense
unflinching in mortis lets psword keep its charge through getting hit, now the other 3 think im bad since I keep letting myself get hit to test it .-.
i know but it apparently isnt working properly
Does Rending have diminishing returns?
If Vet had access to Zealot's Crusher I'd likely main Vet
Above 100% total ADM, yes
I know I hype up dclaw a lot, esp post buff, but thats specifically on psyker.
My favorite melee weapon in a vacuum is the Crusher, and its not even close. Its rough because outside of that I'm not a fan of Zealot's kit
Its the opposite for Vet, huge fan of Vet's kit but dislike legit all their melee options
Games lantern is a pretty good source. but nothing beats good ol' fashoned trial and error. Use everything and see what fits
gameslantern is a terrible source
highest rating vet build is trash
most builds have no clue what theyre doing
You could also use youtube or MK1 eyeballs to read what everything does
Because it doesnt use scavenger
Dafuq
And lol @ kraks
I wouldn't touch that with 20ft pole
and really really really not necessary for entry level damnation or aurics
kraks make it easy to go for agile engagement
Frags clap dafuq out of kraks.
If you wanted to compromise... atleast list Krak and Frags as optional
Le standard vet build
Dude the bulwark blockades are so much fun
Like 30 of them just rush in its such chaotic fun
So the changes to talents that now say avoid melee attacks for 8s, does dodging and blocking attacks count as avoiding melee attacks?
Dodging yeah, blocking no
Nice, free 15% damage boost from Kill Zone
Anyone else play darktide all day and just deteriorate in skill?
I was at my peak then all of a sudden I can dodge anything to save my life

And then I played play purg psyker
Then I saw my name in the kill feed like 100 times and I felt better

The longer u play the worse u play
This proves that after spending all your concentration and becoming a lobotomite purg staff will still somehow top everything
At least for me I played like 50 games today
you say this and then ask why you deteriorate lol

This was after I was lobotommized
U tend to burn out
Tbh darktide is too casual a game most of the times
if u want my genuine dogshit opinion
most enemies have incredibly generous reaction time windows to accomodate for server lag and whatnot, Idk
Yarp
Every time i think it's a very good "brain off, smash shit" game i get reminded how shit the average person is in terms of spatial awareness
It's like people play without audio sometimes
I spent all my concentration doing a solo basically in the Malestrom
And like 3 other missions

One was solo the others were duo
Eh ig if you're sleep deprived or maybe have adhd that can also affect reactions
food for thought
Yea
Eat sleep darktide repeat
But its the sheer amount of them that gets people
Yea except they kinda don't feel that many anymore
another thing I noticed is getting put into pubs and me just having to clutch
with a lot of weapons/playstyles either being cleave across the screen or stun across the screen

not just server lag, tried to get back into vermintide after years and found out just how easy the horde here is
All of those stress form clutches build up
rats used to just poke super faster without warning
vermintide is just a harder game for a variety of reasons but honestly both games have pretty terrible balance lol, if u want broken builds you can do it in vt2 aswell
I can solo a dh and every boss in the game but watch me stand still as the mauler gives me a fade

I need that I have a headache pic
The stealth crusher winding up an overhead behind you through a bulwark
still I'll say vt2 has a lot less mobility creep and temp health instead of toughness is huge difference in safety aswell
God v2 can be abysmal in cata
I love bulwarks, I love shield enemies...
Theyre tanky enough in havocs they will swarm u even if u have an optimal setup
Bulwarks are easy for psyker and orgyn
Unfortunately havoc isn't a mode I can consistently play at the highest difficulty as my friends refuse to engage in fomo and I'm not in the mood to sweat so I can carry 3 randoms every day
Zealot and vet tend to struggle if not built correctly
Shout/nades open up bulwarks fine usually
Thats prolly why the game is casual
usually
I'll consider havoc a real game mode when they let me play any diff at will
that my issue!
But tbf havocs are pretty casual
Just play havoc 1s like i do nowadays 
My brain will wxplode
It's just malice with more density
Climb to 40
I always sweat my ass off carrying lvl 40s or 19s through 3 veg or a auric damm
Why the fuck would a lv19 go to damnation 
The new modifiers are cool
Old h40 is like h30 now but still easier
fuck my chongus life I hate rank systems
there's going to be hard time carrying anybody in this new havoc
What is the pfp twin
Yea the losing tries for everyone sucks ass so hard
I just noticed
Yea its a struggle even with 2 good players
Chances are u willl still lose
2 dead weights will still make u lose
You can have one dead weight in havoc
Its managable
Oh yeah
But 2 u it really starts fucking u up
I had a surge smite only psyker one time
whats a god roll power sword mk iv look like?
don't even ask, GF forced me to change it 
In havoc?
The staff had run and gun and focused channeling
You'd think they get filtered pretty quickly lmao
Brutal momentum and power cycler with a cleave targets dump stat

Unyielding and uhhh flak
I carried one in like, rank 35-40 range
Yeah in havoc we carried him
Jesus
we eventually lost a game and the dude was very quick to blame me for it
because I ''didn't bring book''
I made him switch to trauma
Lmfao
Lmfao
And there was a crusher about to overhead my teammate and I told him to use his staff and stay with the group
And I got called toxic


The best way to play is literally rush ahead and all 4 people splitting off
Please use your staff that cc’s everything and help us , STOP BEING TOXIC
While being coordinated
a lot of maps just break with enemy spawns
its not even like a skill expression thing game just can not keep up if you go fast
Idk playing at a normal pace is fine
That is normal pace 
retreating to abuse good map spots to pile enemies also fine
some mfs be like
sit in bubble the whole game
like, literally move bubble cd to bubble cd
I kid you not
Until you get the new bulwark ambush from behind 
If it works it works
what usually happens is you die to running out of ammo or hp or whatever
the one guy trying to salvage it dies and then the smyker goes kaput
had this exact scenario in like at least 10 games
I only speedrun low havocs
For the penance

I’m glad I’m not the only one who suffers concentration burnout
I need to not clutch everytime I join an Xbox lfg
Friggin had back to back games with them and all clutches
I drink my juice and sleep
Just queue into crossplay lobbies 
RIP
Is that a thing
I play on pc but I do play through gamepass

Yeah but like only through qp i think
Yeah that’s just Qp
Oh idk if gamepass has their own matchmaking system
Probably not tho
Fair
It’s cross platform why would they have there own matchmaking system you silly billy
Gonna turn you into juice
And slurp you
you can't break the spawns if they're not there in the first place
Really wish Fatshark would give us, like
A Stormtrooper kind of weapon
Hellguns
Rocket launchers
Heavy Lasguns! Crew serviced weaponry!
Is that Hammer of the Emperor guide still accurate? From what I can find, the steam guide is still being worked on, right? I'm mostly looking for the dump stats and best perks and blessings for a weapon completionist spreadsheet I'm working on.
It is
ok sweet. Do you know if that applies to the zealot and psyker ones as well? To tell you the truth, until know I've only played Ogryn so I don't know what changes have been made to the other classes at all lol
I'm gonna generally say yes
But I think you dumb collat instead of mobility on bolter for zealot
ok thanks. If things change I can always update the spreadsheet lol. Still trying to figure out how to implement the different builds some weapons have, since for a lot of the weapons the blessings and perks are kinda up to your personal preference
am I just unlucky or is the shock maul not available in the armory ?
It is
should be
the shop, not the one where you buy grey items
I‘ve been playing for 3 days and not seen one in the wilds
well worst case scenario I can just boost it to 500 still right ?
I see them in the shop frequently
don't you have to unlock the weapons first before being able to buy them from the requisition, or am I wrong?
Only thing that matters are your maxed out stats. You can upgrade everything else. But it's more efficient to upgrade a higher rating
either way, it's just luck. I've seen like 5 of the same bully club in requisitions before lol
oh right yeah, the stats too
I never see grenadier gauntlets in requisition, so I've just resigned myself to waiting until I'm level 30 to roll a perfect stat spread from Brunt's
why wait until lvl30 for that
stat spread has nothing to do with level as far I as know
I thought it did. Either way, it'll cost less to empower if the base power is higher
true
if you're about the shop with rotation, where can be green and blue weapon - it might not be there of cource
just gamble the grey mauls until you get the right stat distribution
But if you really want it, just go for it.
true, but I'm already level 28 so might as well wait and build up my resources. All of my diamantine has been going towards leveling up my slab shield lately lol
Ah. If you wanna wait then. More so since Smaul is fairly meh.
smaul?
wait I just remembered I'm talking in the veteran channel not ogryn channel lmao
lol


whats the dump stat for helbore
Stability
thanks
Weapon so stable it spawn horses
ive been waiting for a dump stat helbore for a week
Jesus I didn't know veteran had so many weapons holy shit
this table block feels like it's 3 miles long and I'm not even done lol
might just put these tables on entirely different tabs tbh
There’re 2 weapons with specific perfect distribution
Plasma gun
80 damage
80 stopping power
80 ammo
68~69 thermal resist
71~72 charge rate
Ripper gun
80 damage
80 range
66 ammo
Any spread between collateral and stability
The rest all fall under 4x80+60 spread
ok good to know. I'll have to put some comments on it or something. Not sure how I'll be able to get that info into the table without ruining the formatting
I don't see the Ripper gun on the guide. Closest is shredder autopistol
Ripper gun is oggy weapon
oh I didn't realize he was talking about that one. Figured maybe there was a vet weapon that had the same name or something lol
like a smaller version ig idk
Something about Blaze Away stacking

so like is that the max the game will give you or is that the max you are looking for otherwise Blaze Away breaks?
66 is what you're looking for
The game is able to give you 80 though
Ah I see. Thanks!
Stack blessings once per shot
Instead of once per 2 shots
Fair enough
I have my ,,relic,, mk6 ripper from vefore itemization update and indont intend to stop using it
There was a shredder autogun combat axe infiltrate veteran in my game last night slaughtering everything
I hardly got to play the game
@cold thistle
The new shredder looks fun but I still believe the Rashad combat axe shouldn't do what it can
@tame lodge ty
With The Rashad you light attack everything but Monsters and enemy Ogryns
With the plasma you never charge the shot
Gotta get back to shredder on my vet
It's basically the most M1 + W build, with the casual gold tagging enemies
I got bored and rolled a plasma I'll never use lul
Rashad isn't even particularly special anymore
i think i need to make a DB + exec stance build for mortis trials so i can hope for infinite double barrel ammo during exec 
that should be fun
Anybody running shredder what are your thoughts about it?
actually not bad for a quick maniac deletion gun
I had a quickdraw revolver infinite ammo build that worked moderately well
the only problem is the rng to get the crit perks
What kind of build wants that gun? Mostly melee I take due it's ammo limits
its a pretty good grenade
Shredder pistol
It's only good on gun psyker atm, vet build with it is meh
What you dump on that gun? Mobility?
Probably mobility or a specific collateral value, should test if it opens up bulwarks still or knocks down ragers with less than 80 collat
It’s very low point cost
Debatably even lower than DB shotgun
Basically u take it because u don’t want to spec anything into talents specifically to make your gun work
but what about the ES boss deletion meme
I don’t think running exe just for auto pistol is worth it
I was thinking about this too
how's the ammo econ on it?
For heavy armored I don't use it don't find it worth ammo
But I kind of want to try it with the lawbringer shotgun instead
So I have more range
Not even onslaught? Really they fumble that niche?
Think unarmored and light armor for shredder and knife flak granade for heavy
Has anyone else tried out the graia infantry autogun and compared it to the recon lasguns
I guess it's not graia anymore actually it's the new Columnus
but like
They seem to be similar in terms of performance
I suspect it does less than a recon to be worth bothering.
Also, recon has chance to not waste ammo as well.
It's supposed to be this less recoil brrr machine
But yeah
Mid as mid can be
It isn't even particularly fast to say it's your mobility weapon
seems like the game cant keep up with the cowboy revolver if you have near infinite ammo 
revolver spazzes out here and there
didnt even notice the goofy-ass hand fanning
Yeah seems like it's tied to the not wasting ammo part
Happens equally on the ilas 2b
I like this
Do more of this

It gets way worse when you do actually get the infinite ammo indulgence. The revolver is basically shooting upwards after 5 seconds
I grabbed a shredder and held down left click for a solid two three minutes during a boss wave
But this is far funnier
low mag fast firing guns are the best. Double barreled just turns into a ripper gun and bolter deletes everything in the center of the screen
Wait the crit one?
no, the straight up infinite ammo as long as you keep executioners stance active
Set an auto clicker with infinite Agrivolver
wat ive never rolled that
See if it becomes an A10
shoots too slow and barely enough cleave to sweep through crowds, bolter is way better suited but it's still fun
Heavy Bolter gameplay
yeah but you don't need crit when you have a full magazines worth of bolter for each enemy on the screen
What's the fire rate of the bolter?
You just need exec stance to be active
Trying to see how many shots I fired here
Heavy Bolter gameplay
ive taken exe stance everytime but never got that weird
I said literally that afterwards.
is it on voltaic or what start
its on any
Just do it more, It took a solid 6 tries and swapping weapons to autopistol
you just need to have executioners equiped
its too randomized the perks
Also take the crit chance on top of magazine and try the death dealer archetype every time you can, cause it can have no ammo use on crit, and then +30% crit on top of magazine
Watch Not too Fond of Fleshbags and millions of other Warhammer 40,000: Darktide videos captured using Medal.
More Knockback augment propaganda
lol knockback per shot
Holy crap it does something?
Yeah the knockback majoris augment does
I noticed it with bolter stunlocking rinda but I wouldnt expect that
stunlocks bosses if you run it with recon LMAO
Void Shield bosses are your only counter
cause they pop up and deny stagger till it drops
imagine just 1 indulgence as a stim pickup for havoc
honestly that'd make havoc more interesting
the first indulgence, the one that gives no ammo used on crits, would make more guns viable
"Gweeh"- CS
hi guys, i need a bit of help for the "on overwatch" penance. Does it work if i jump off a cliff and people finish the mission without me ?
Yes, but if you do it in pubs, you'll annoy people.
Crucian roulette doesn't work like cavalcade does it?
Can someone help me with that ?
it works better
I mean specifically for mortis I guess, since you can have discount lucky bullet to not use ammo on crit
yeah its better
So if I have about 60% crit off the top of the magazine and fire a shot that doesn't take ammo I still get a stack
Until I get 100% infinite ammo basically?
no
Darn
Delicious
btw, Catch a Breath says "not being the target of a melee attack for 5 seconds" as the requirement for the toughness regen, but idk if that means "not being hit by a melee attack", or if I really have to not be in melee at all for 5 whole seconds...?
You can't get hit
That includes hits you block
So d o d g e 4head becomes the new way to keep it up
ok, thx for the clarification.
Yeap pretty good talent ngl
Really glad for the change, now it's actually useful

and rewards you for not skill issuing.
I can walk into a horde of gunners while getting shot and be only a little punished for it
Aight vets 😤 hit me with your best Bolt Pistol builds
Bleeed
actually peak
Forgot if bistol takes exec
Grenadier
How is Autopistol on Vet now? Thinking of Exec Stance build
which is both very fitting considering its name, and also very funny because BoN shredding used to be one of its strengths at one point...
Grenadier with Lethal Proximity blessing
Anyone tested if the Helbores melee special is any different?
I haven't heavily used the helbore in a while before this patch but it seems sliightly slower overall with the changes even if you take all the aspd options
Yes… it is… substantially slower
oh is it much slower, it only feels a tad worse if you have trench fighter or whatever to me
That was Fatfish idea; to make it better if you have trench but tbh not all build go take a 4 point tax to get 10% att spd and without it its… not as efficient as it was before
I dunno why they even touched it; helbores were a niche use
i'm shocked they made them slower base instead of just letting aspd work on them also
meanwhile us Mk IV helbore mains, watching the other bayonets get nerfed
because while they are very good uh
Because they touched all bashes
no one uses helbore anyway
Didn't really care that helby bash was special
That is soo true
they watched Mr Unc solo muties with hellbore and were like oh hell nah 🔥
no they did care that helbore was special and specifically made the helbore stab worse
Still can’t compare the bad mandatory time between shots for MkIV with MkIIIa
everything else just gets the bonus of aspd working, the helbore stabs got hit
they better not remove the nafarious WEST SIDE bolt pistol tech
Special into side shot?
yes
yell west side to buff your dmg by 50%
Nobody in their right mind used bash on ANY weapon it had access to it 
Ever
i did on the double barrel
I sure didn't on vet
what they should do for bashes is go all the way and make WS melee proc when you start stabbing/bashing
I wouldn't call trench fighter drill a "tax." The nodes on the way to it are quite good.
True; its a general statement
If we compare; zealot & psyker usually takes 1 - 2 points to get their +10% att spd
Vet has to take 4
Wiiild
Vigilants have the best bashes in the game
😭
Brautos too; i liked them
Used them ocasionally too
how were bashes nerfed? I didn't read that much into that part of the patch notes...
Bashes overall got buffed
If you get attack speed
But because Helbore was already fast af
FS added a 0.1 windup
Nothing else changed
brautos used to be fun to use
They still are 
it was a windup and an increase before the next chained hit
you have to dodge dance a little more though and vet is more of a glass cannon with that build
That small number made it way worse
From 0.5 something to 0.6 something
So while not quite accurate a 0.1 increase works for explaining both changes

I see serated blade gotb uffed?
Is it any good now?
Kill zone and Catch a breath changes are great
it was niche before, still niche now 
ooooooh yaaaay one more bleed
it is full bleed stacks after only 8 hits, compared to 16 before
I would say that could be big
the only use case i can think of is lacerate mk3
i mean how often are you going to hit the same guy 8 or 16 times
Mercy killer, lacerate would be redundant
you already took serrated blade for MK, so that doesn't change anything
you don't take lacerate and MK at the same time
So I saw Hank suggest that exe stance needs to be buffed in ogryn chat earlier today
How would it be buffed to be "competitive" with VoC @woeful junco
Recon pointblank memes.
Just W+M1 everything.
Anyways MY suggestion is just give it the 75% toughness damage reduction back that it had on release
That will surely work even though it does not address any of the issues the ability has that make it not great
it seems to do the same thing, has a little more recoil, actually has stagger
A quick and dirty buff, pretty cheap but effective, would be some measure of instant toughness replenish. Alternatives are bringing back some of that unwavering focus DR, or the instant reload it used to have. Both used to be problematic but maybe not egregious in the current state of the game
what crosshair are we using on spearhead boltgun with the mod?
Get rid of Confirmed Kill, bake it into XStance, make it proc on any highlights
Maybe also having it give your gun higher cleave to incentivize using it with more weapon types?
At least cleave on weakspot hit
Neither of those suggestions add any "tempo" to the ability, which is what it's missing
Something that it does now when you hit F
It does have one.
It switches to the gun
I do miss the reload on activation it use to have though. Would be nice to have it back
they could give it a rework of that one ogryn talent that gives toughness on shot/reload but base for exe stance
I mean Cole had a good idea in regards to toughness on Estance
You only get Toughness overtime when you actually aim
my mind just went "what if exec stance would give the ability suppress even enemies that are normally immune to suppression"
but that'd be stupid
imagine recon users just holding entire hordes completely in place by firing anywhere close
thugh that would finally give some synergy to the +supression nodes/talents
coward culling value is real
i dont think instant reload was ever problematic
it was a meme boss deletion build and didnt have the sustain of regular exe stance
really only syngergized with bolter purely cause the reload was crap
Just tie it to headshot kills
Kill an enemy highlighted by stance, all ranged enemies within 3 meters stop firing
Then you could actually pop out of cover with a single fire weapon and stunlock a hoard of shooters/gunners all hanging off the same chunk of cover
Or just give stance full ranged immunity while ADS
yeah and it'd be peak
imagine how strong exhil takedown, catch a breath, and essentially ogryn braced regen would be all at the same time with iron will
and wow! you can still be punished for misplays! it doesnt make you immortal like voc does!!
you can still get beamed! you can still get overheaded! you can still get burstered!
Imagine if exe stance reloaded the weapon
Hi all I was wondering if anyone is running a stealth vet build with the hellbore ?
Oh, I see you already mentioned going back to doing that
I have one with knife, but what melee weapon would you prefer?
I can use anything really I'm a fan of the chainsword to and tac axe
oh crap, idk how to build for tac axe and I think chainsword can be used without melee nodes?
i honestly feel like weapon specialist should keep the ranged portion active throughout the time, not just for a single shot
that thing is so situational :/
For chainsword and Helbore MK3a or MKV. Kraks are there mainly for bulwarks/crushers/monstrosities. Bayonet from Helbores benefit from Agile Engagement, so you don't need to swap to your melee to activate ranged damage buff and vice versa (the caveat is that you should only use the MKV or MK3a Helbore for this; the MK4 Helbore bayonet sucks). You can remove grenade tinkerer for the 8 stacks of Focus Target subnode instead, but I'd keep it as each krak with tinkerer does like almost 10k damage for monstrosities. You can also get rid of Low Profile subnode from the Ability and swap it to more damage, overwatch, etc., but I like that node specifically for mission objectives, though it really only works if your teammates are alive
You get the attack speed for the entire duration the crit is only for one shot I feel having infinite crits for 5 seconds might not be balanced but eh
i suppose ... but idk, i feel like you never take WS for high fire rate weapons
its like what ...
revolver, shotgun and double barrel ..
You should take it for a high rate of fire weapon it's funny
Thank you so much for the help!!!
in general, coming to think of it
it is weird how you use the single shot keystone for rapid fire guns only (MMF) and the rapid fire talent for single shot only (WS)
What’s the best infantry lasgun mark?
2b
RIP Sustained Fire
If you think that the Hive city is lost, remember:
-
We could be in a Genestealers infested Hive city waiting to boom
-
Another chaos god could enter the mix to contain Nurgle giving us bonus problems
-
We could be on a MF Tomb World
-
Orks could arrive
Or, more simply
- The cultists could summon Deamons
exe stance revolver
kill 3 specialists to refresh the 25 second cooldown of exe stance
pop it again to reload
repeat until out of ammo
cry
Buff survivalist to 0.5 seconds pls fatty fish
is this good @tropic notch
Yup
I run weapon specialist with it
i only run WS lol perfect
is this a good roll?
Stat wise yes
So I assume the niche Helbore playstyle is even nicher now?
how is helbore
Bad
Not unusable
but like uuuh
C- Tier
Worse overall compared to plasmagun and still takes forever to pull out so you can't snipe an elite or special
C? Nah you tripping
there will be people who insist it's some hidden gem and will point to a dude doing a solo run with only the gun
Is Vraks or Columnus the good IAG?
but chances are we're not them so just stick with conventionally good guns
vraks
Helbys aren't S
plasma gun outclasses it?
I mean.. ye
Not quite
They usually are used for the same reason but plasma just does it faster and easier
you use plasmagun because you want a particular enemy to fucking die
so you pull it out and shoot them in the head
Helbores do similar but have better ammo eco so you can be a little more generous with who you shoot
But come with the downsides of chargeup and drawspeed
It is and I prefer the mk 4 chainaxe
This is the build I use with it
Ignore the name
Watch Truth Nuking our Zealot and millions of other Warhammer 40,000: Darktide videos captured using Medal.
whats the dump stat on plasma gun]
doesn't have one
perfect stats are
80 dmg
80 stopping power
80 ammo
68~69 thermal resist
71~72 charge rate
unarmored
flak
gets hot
rising heat
@mystic glade
lmfao
whats up
as long as there are no purg staffs
channel?
👍

What was the mk6 Psword charge skip again?
my final words before i found myself knocked out from a nap lol
yeah i tried it inna mission cuz it looked like a traditional sniper stuff to me, but that was a very nasty caveat
i like slow but heavy hits too so got the strong punch mark, but it made the response time feel sluggish. was kinda cool for when i was able to attack gunners when i has space though
typically i would enjoy the zarona quickstub revolver, but idk if it's just my thinking but feels like it's way more valuable having it around for zealot while veteran could take advantage of another weapon to be an upgraded zarona
what perks do i need for this (going for horde clear)
carapace/maniac
elite
prob carapace + elite
kk
anyone know how significant the shredder autopistol buffs were?
I had no idea how to read the patch notes
"Finesse multiplier from (0.3,0.9) to (0.5,1.5)"
more bonus for critting/weakspots
right but how much more?
so what is .9 then?
Lol while my run was extremely easy and simple and anyone could do it as it was merely a speedrun that requires no skill. Surely you can concede that comparing a high intensity damnation run to a havoc 40 is at least slightly disingenuous no?
it's percentages listed as their numeric value
1.0=100%, so the finesse multiplier went from +30%,+90% to +50%, +150%
Right but what does that value correlate to? If .3 is 30% more damage on weakspot/crits what does the .9 mean?
When is it doing 90% versus 30%?
I really wish they would just write this crap out in their patch notes lol
so is the 90% when it's a weakspot crit?
I haven't been able to find a list of all the ranged finesse multipliers either
come on Fartshart
i prefer the more exquisite term
obese megalodon
but i also dunno what the finesse multipliers mean in the (x,y?) format
this is a good guess
I would think that's what it is... but it also doesn't tell me how much that is in relation to any other gun in the game
why do devs have to be so secretive with their numbers
eventually a savior will save us 🙏
I don't use finesse multipliers in my calculations
I use dW, dC and dCW
u honestly don't need to
I just want to know how significant the buffs were
'
u can determine if a weapon is good at finesse by how much more dmg it gets on weakspot, crit or crit-weakspot hit compared to its non-weakspot hit dmg
if the difference is a big number, it's a finesse weapon
right but I don't know what autopistols numbers were before the patch
this "difference" is coded as finesse modifier
I don't either
sheeeeeeeeee
cuz it didn't rly matter
you can kill muties pretty fast with it now
is still doesn't matter that much rn
u get decent extra dmg on crit
but it's not worth investing huge into crit on veteran for
compare the numerical difference between:
how much more dmg it gets on weakspot, crit or crit-weakspot hit
and its non-weakspot hit dmg
that's the most straightforward way of telling if a weapon has high or low finesse
because every finesse scaling bonus goes off that "difference" number
vraks IAG good?
It's the old Columnus so yeah
dump stat mobility?
what's vraks
ah the autoguns
i haven't really used those
those are like anti horde weapons right? tho it has ads and i recall it being like you brace with it, 'less i'm thinking of a different gun
I have bought a bundle of various weapons just now, and I would like help with rather or nod they are good enough to upgrade
some of these weapons I kind of think I will be okay with less damage because I care more about having no recoil and super easy to aim
but I don't know how much of a difference 20% is in regards to stability for some of the weapons here
for example this weapon, how much of an impact would it be to lose 20% recall control, which is what a essentially stability is
I wouldn’t dump damage on any weapon but two, dump collateral
check pinned guide
It only affects stagger
so you think for the veteran staggering with Range weapons are not too important=
oh yeah that is so f****** true most of my builds is build around headshotting
that will now become the dumpstead if a weapon has Collective
but what about weapons that don't have that?
Mobility
oh yeah mobility I already know about not being useful at all
well it's less useful than I used to think I used to think it increased your movement speed it only increases how much stamina you use or decreases how much you use rather
and for me who have plenty of stamina like all of my characters have are Plus 3 increasing stamina trinket
anyway thank you for your help guys

I haven't taken my vet into havoc yet. I'm putting together a havoc Plasma/PS build and looking for input
I want to take focus target and redirect fire, but I can't fit in Trench Fighter or Close Order Drill if I do, and I really want those.
you can definitely save the point for always prepared
i have no idea how that ever got popular for plasma, a gun that you already does not need to reload basically ever in combat situations
WS would basically be only for the plasma sword, to icnrease its dodge distance mostly. you decide if thats enough for you or if that point could go towards focus target instead
at that point, you will have to let go of something you want to get focus target. id go with removing close order drill
regarding helbore lasgun
is it the specific iron sights for it that suck, or do iron sights suck in general?
it's mostly just the helbore
Mk4 iron sights are different than mk3 and 5
If you have the default skin that is
Hey guys, i'm new here, and i have a question after coming back to the game from a long leave
Is Voice of Command that good?
I barely see any other Veterans use anything besides it
Oh yes
The other 2 are good but voc is the best
its the best pathing and the safest playstyle, also the most boring
problem with exe is it doesn't replenish toughness at all and you'll feel that
and stealth is, well, stealth.
Yeah, reminds me of mercenary from Vermintide 2, but i liked playing Mercenary, so i don't know why i daze off when i use voice of command
uh i dont think thats a shovel
yea
infiltrate is much more fun and much more difficult
ehh Its not really difficult
you can just dump aggro to randoms
it also still fully replenishes toughness
This might be a dumb idea. But, wouldn't it be cool if there was a node that allowed the gun guy, to carry two guns, instead of one?
Something like you lose some of the ammo but the tradeoff is that you can have two different guns to handle different occasions?
that breaks the game in many ways
We have enough Vets that suck at managing melee, don't need more
Shame, i remember seeing the artwork of a veteran with two autoguns in one of the skill trees, and was disappointed that you cannot, in fact, carry two autoguns and spray and pray
I'm the complete opposite, used to main Zealot, so i have to remind myself "Oh, i have a gun, for long range"
there are many other games for that
in fact pretty much every other horde or pve game out there
this is the melee focused one
vet can more or less full time use certain guns, which is more than enough
Vet is also very good at melee
That was just an idea, i have zero sense on how this game plays on high difficulty or how to balance it
they recently changed executioner stance so you can weapon swap freely now
Vet has many many talents and even a keystone that supports a more hybrid playstyle
What's the worst one in melee, Psyker?
I'd say ogryn, but havent touched it since rework
psyker is not bad at melee, psyker players generally are, there is a difference
If they're using anything besides the saber, i can kind of get it if they're noot good.
The saber is disgusting though
Reminds me of Saltzpyre Rapier
Yeah
they have many other strong weapons
dueling sword is just overpowered
if it didn't exist there was always combat knife
which is the same thing but a bit worse
I like the combat knife just because of the animations
They feel smooth
Like you're flaining around your arm like a wet noodle and it's slicing through people kind of smooth
Also, it's very simple. Light Spam for hordes, Heavy for big enemies......
Like Saltzpyre Rapier
My favorite loadout on Veteran still is Infantry Lasgun and Chainsword.
Because, i like being John Cadia
Are the Recon Lasgun and the Columnus Autogun still the META picks?
plasma, recon, bolter
Bolter? I always thought that gun was overkill most of the time
Like, too much damage, very little ammo
I love bolter
bolter can be magdumped as a panic button, is very good at sniping specials/elites
and has a fuckton of suppression to support melee centric builds
also has good boss damage
Come to think of it, since i have a bad habit of forgetting i have a gun unless it is to kill a special or an elite. I guess i'll grab one
@calm shard Pistol or Spearhead?
pistol is also strong, but not what I was talking about
pistol is strong because its Lethal Proximity blessing makes the AoE of your grenades bigger
(and it can snipe specials)
I'll grab the pistol for now for the commissar larp 🙏
thank you all for the help aswel
i recognize half of these people
buff sniper builds ok thanks praise emperor
did redirect fire always stack if there are 2 vets with it? i wasnt aware it did
or does only the higher one apply @tall torrent ?
for mark try mk4 and mk7 in the psykhanium which one feels better
for blessing wrath rampage
That's why I like it
that why people hate it
I like the side swipes, besides I already have a rashad
Didn't realize it had rampage so I'm putting that on now
I like mk4s follow up more but I'm gonna stick with the mk 1 for a bit
Likely end up using it I just don't mind side swings
Word
They didn't even buff the dmg or pen on dclaw 
I like it with chainsword particularly
chainsword eats muties and bosses pretty well
I can't stand using chainsword, but I take heavy sword with my bolter
Chainsword just does fuck all damage
Feels like I'm tickling things to death
it is, however, very good at eating boss shields
revved heavy goes brrrrrr
does executioners stance buff krak grenade damage if you toggle it before the boom?
I always liked to chainsword boss shields, then lob a krak at the ground before stance and bolter magdump
So do the bolt weapons have bloom or are the iron sights a bit wonky?
Was trying to get that damn 4 weakspot shots penance for ages with the bolter before I swapped to the revolver and got it first game lol
You need to aim below the ironsight.
The hit area is the muzzle box area tbh.
You do want to ADS, shoot, unADS, ADS, shoot, unADS if you plan to fire more than 1 shot though.
they have a fuckton of weird visual recoil
Could this work for havoc 30+ if you already have a survivalist/shout vet?
The smokes will last 30 seconds and nullify ranged enemies
because of nade tinkerer
Nuh uh
Closest you have is recons
Specially 12
what blessings do people run on plasma gun
Gimme a sec
guys may o have ,,the build,, meme for zealot
is this good enough or should i get 71 charge and 69 thermal
@tired egret

71 thermal + 69 charge is literally unplayable, delete that character at once
It's usable
69+ thermal allows you to shoot 8 times before overheating
71 charge was just whatever (still affects your dps)
Not sure how 2 points will affect that

Fatshark will personally change your damage values to be 1 point off lethal if your plasma isn't perfect

is it worth taking onslaught on recon? it seems very niche considering it seems only really useful for crushers and you can just use an anti carapace melee like the PS for them
also is it worth grabbing a keystone on recon or is it better to run no keystones on it?
Recon is good keystoneless
And onslaught is generally taken on Infantry Autos (Vraks) or Recons
It's not really required. Talents for weak spots, elite damage, and rending suffice for Recon and IAG. If it's still not cutting it VS carapace just melee
I’ve been fucking around with the shredder pistol and I can’t really tell if it’s good with the tax path that is onslaught or without it
But it shreds bosses with MMF
im gonna assume I should be using the xii?
For Recon Las yeah. Dumdum+Infernus is my go to
Up to preference really 
Anyways 12 brrrrrs like crazy
Yeah the one that spits lead the fastest will always make the best use of onslaught
I meant without onslaught
since ill just use my melee for crushers
xiv seems fun with the cleave
I mean it's a lasgun...
VIc
You can throw one point into focus target, the damage buff you get from just the one point is decent and you can take more beneficial perks instead of pathing to Onslaught
also what are everyones thoughts on mortis trials?
I think they are fun but it really needs more maps
and maybe an extra mode with infinite/more waves
I think it does need to be a little longer cause sometimes you don't even get the modifier you're hoping for till wave 6 or 9 at which point you're almost done
i think they need to be shorter cause theyre way too easy
This markmans focus penance is going to be painful 
crouch walk & spawn camp mercantile kitchen
melee kill everything
I was trying that, just crouching parrying everything with devil claw lmao
Still very painful
Just take like a high cleave weapoon
@tall torrentits been 350 years since last time i used power sword, can you help me remember why sometimes it goes 3 energized lights instead of 4, wasnt it always 4, no trench fighter
has been 3 energized atks for a long long long time
u can only go >3 if u miss initial atks
k, ty
I want a mode where it starts harder and lasts longer
I think a good way doing it is just making an infinite mortis mode with rewards tied to how long you lasted
because that mode has a lot of potential especially with all the abilities you get
Honestly if they could add an Infinite mode where it just goes till everyone dies I’d be happy
dunno, i never liked modes where the only outcome is quitting or dying
im always a big fan of horde modes in coop games
it's where most of my hours on space marine 1 came from
I know that’ll be difficult to pull off but what they could do on really high waves is just make it sheer Elite spam
Every X amount of waves the team can decide if they want to return to the Reverie
But theoretically can be done infinitely
had an interesting guy in my game
for some reason he was talking about tanner and hank being a discord mod
That being?
i was like what are you talking about
and he said the discord server is full of man children and has become loser city
on their own server they are probably?
he also said i should uninstall discord because its better this way
im here like every day though
where is the toxicity
who was this man
im trying to get a mortis trials build of flame charge spam
People love the Cybergrind in ULTRAKILL
people also like call of duty zombies
Even in zealot chat it's not that bad unless you're picking fights
Honestly gen chat has the most insufferable people in my experience
Also COD Zombies
@tall torrent would you know please?
One of the staple “go till death” game modes
The Cybergrind's song is addicting
I don't actually know
One of very few, if any other, 5 minute songs I can put on repeat
thx anyway
he's right you know
though the double standard thing is basically a species wide issue
dump stat on shredder auto pistol?
I want to headshot with it using marksmen focus, so would dumping collateral be a good dump for it?
guide says mobility T.dmg (Maniac) T.dmg (Flak) Pinning Fire Blaze Away but that one's from like a week ago
Cesspool*
marksmans focus is not something i expected for shredder
Yea zealot chat aint that bad for it being called a literal shithole
FT is focus target? mmf is marksmen focus?
i was mostly jesting
i look in there sometimes
its not that bad i dont know why it had slowmode
this is a cornerstone of my zarona spread n dead build
zealot chat has the worst but it also is the only channel where people are brave enough to post cute girls
my agrippna revolver with run n gun for the tiny spread
This was before it’s finesse buffs
And I did some small testing with and noticed it does benefit from those two keystones
Now I’m unsure if onslaught is a good pick or not either
0.5 to 1.5 strong af
Cause it does get max stats of brittle
Yea I've seen literal criminal activity in other discords amongst other things
You guys are pretty fucking tame if im being honest
Probably won't be worth it, onslaught
this is easily one of the better discords



