#veteran-class
1 messages · Page 1219 of 1

be funny as hell if it did but i doubt it
and kills will refresh
See the thing is I got mine by literally just ADSing and firing
so istfg I feel like Flashlight might be able to cheese it
It states ‚hits’ not ‚kills’
dont trust me on that
@supple laurel Actually shit
they changed how Exec works now where melee can proc it
what you can do
thereotically
is use the Helbore Bayo
and just poke heads
oh i hate the helbore ngl
Helbore does pair really well with Exec
so technically if you want to risk it go for it
yeah but i hate the mchanics of charged weapons
I'm also a never-helbore player
O4B gives u better habits
ill try with slug shotgun first
I’d say try slugs first and then I’m trying to think of other weapons you could try to get it with
Okay so you can cheese it with the ILAGs
Just click heads 4 times with flashlight on and you’re done
I guess it really depends on how you want to horde clear cause both are kinda okayish
Light or heavies basically
Secondary action is ADS
You’re just missing headshots
I just want hored clear
Mk13g Wrath + Shred
Spam lights, horde go bye bye
nvm just got it
easy shit ty
always been a voc nerd so
Anyone else got a build
You want a chainsword build?
Yea
Ight no specific perks
Rampage/shred/blood letter all work well
Chainsword has pretty good finesse scaling
lol
I’ll knock something up quickly for what I’d run
What ranged weapon?
There’s some fun run and gun
Drop demo team on lower difficulty for any of the reload nodes like ranged specialist or tactical reload
Bolt pistol
This is my bolt pistol build for aurics. It’s not great in melee but it’s mainly for support and picking off specials
Ight
Surgical and focus target gets very good breakpoints on the bolt pistol you can 1 tap headshot a reaper
Oh lit
You have the team swimming in toughness check the defence score at end of game everyone should be taking bugger all damage. Born leader will proc and give toughness to your teammates even when you are at full toughness
would recommend wrath over bloodletter on mk13g chainsword due to its light attacks' low cleave
So you are constantly drip feeding them toughness topping them off. On power DI when I checked I think born leader had procced like 18k of toughness over the course of a game but I’m not sure how accurate power di records it
Yeah chainsword has pretty sick blessing pool it’s pretty interchangeable
also probably swap volley adept for tac reload, and save 1 point from longshot into demo team
longshot is abysmally bad
Ah yeah on my latest version of the build I dropped the 5% critical for demo team. I had listed some notes at the bottom of the build
this is a fairly standard entry level build for veteran (auric & below)
@tall torrent Do you think you can substitute bolt pistol in for revolver with that melee build that you just posted?
it's made for revolver
boltpistol is just revolver 0.8 (outside of havoc)
the only way boltpistol actually competes with revolver in strength is lethal prox frag build
revolver does better in pretty much everything that matters
Lol, revolver has been so strong for what feels like such a long time
try using chainswords again only to get quickly reminded
people cannot defend themselves against carapace for the fucking lives of them
why are chainsword movesets so ass
so back to using weapons that can kill carapace
Yah, I've noticed that most players just struggle so much with crushers/maulers/etc. You gotta be able to handle them
Bloodletting on Chainsword, EZ.
Yeah, just double checked: Chainswords, Chaxes, Shovels, and Shock Mauls still delete carapace like nothin' on my melee-negligent ES build.
Beloved heavy sword/tacaxe/dclaw stay plinking.
see the issue is you trade really good horde clear for that
I still get plenty of hordeclear 🤷♀️
You don't really notice it when you're just swatting hordes and it doesn't do much for the special.
Wild take
I am going to fight you
What the glorp..
use this against the 20 bruiser trial in the psykanium and let us know how long it takes lol
(90 fucking years, it’s a mk4)
Sub 10 seconds probably, they'd just die

What do y'all want me to do: Max damage so that Ragers die to one special instead of one special, or that I save a hit on some chaff that spawns in packs of 50?
this is what i'd expect
Replace BL w Wrath and swap to 13g
It's okay to be wrong, it's funny as hell to defend it
It already has wrath
This is what i want
Shred
4 crimas
Shred wrath
Shred wrath mk13 is a crime
Shrath ..
Thanks for reminding me to take mine.
I left click and get higher then relic blade numbers
Then u hit armor and it's like hitting a baseball w a softball bat
(That's what Bloodletting is for)
It’s like, barely sub tac axe armor wise
No u just aim at the weak point on said enemy
Me lookin at the floor cuz im shy of the cute mauler (im choppin away at his armor)
It literally doesn’t do shit 14 stacks is nothing against carapace
Works just fine on Maulers, Crushers, and Monstrosities.
373 total damage
Bloodletter is nice for mauler and rager (mainly mauler)
If all 14 stacks run down
373 is a crit light attack
Only recently did i hear a crusher armor deflection voice line that wasnt cut off by a swing grunt
Bloodletter hits such niche breakpoints on a borderline disincentivized mechanic it’s basically worthless
U can lead a snoy 2 gloop but u cant make it joob cannon ,,
Ur effortz r valiant ,,
We live in an unfortunate timeline where my dumb ass takes 30 seconds to spell disincentivized
And misses the entire conversation
Noob noob
Yeah basically
But if I have to rev to kill each of the pack of 6-8 ragers it's kinda game over isn't it
Especially with 20% less damage than ideal
But if I have to rev to kill each of the pack of 6-8 ragers it's kinda game over isn't it

it just makes it more flexible
ur stagger would be dependent on other tools like grenade / VoC
Yeah, I typically run a generalist/redundant kit so that how one ranged/melee/blitz slot performs doesn't screw the entire run over.
||And try to find a convincing reason not to take the shovel every time, lol.||
someone in this chat recommended Onslaught to me
and it was like a caveman being shown fire
unfortunately onslaught's bait
im pwning like never before
there isnt anything that doesnt melt before my recon firepower
jebaited 
crushers on havoc go down like they were yesteryear's ragers
i confuse maulers for normal scrubs they all die so fast
even bosses go down in like i did on joe mama last night
What clearance?
h40 with pus hardened obviously bro 
this guy's gf got banged by onslaught
20 pus
You're in heresy scaling rn, you havent even hit the 1.5x hp that h40 brings.
Onslaught will fall off and your ammo econ wont be able to keep up soon.
Havoc 20 is literally barely scratching the difficulty iceburg 
Knife, caxe, ds, powersword, what else is there
Veteran has 4.5 good melee weapons
The 0.5 is heavy sword IX
No carapace damage but kills everything else pretty well
Why is it heavy but bad
It’s a zero point cost melee that doesn’t have horrendous dodge like power sword and handles horde clear well
I run it with exe boltgun
Powersword dodges are so bad
Heavy Sword kinda forces you into an Anti Carapace Blitz OR Gun
hence why its .5
its not super flexible like the other options
the more I realize this
the more I realize Vet needs a new melee more than a gun lmao
a longlas would be cool for anti-carapace
but veteran really need more good melee weapons
tac axe is so close
Cole is pushing for a Taxe buff
Maybe one day 🚬
I’m just getting horrendously bored of our limited good melee options
With taxe buff I'll need to find another lackluster but fun melee to simp for 
Use shockmaul
Shovel cause it borderlines on perfection but is held back by the most minor things
Mainly unyielding damage
question, does Charismatic work with Born Leader?
I would think so but no idea really
I recall Path clarifying it’s only your Aura (Survivalist, Fire Team, etc)
Sadly not coherency and the area effected by your group toughness regen talents etc
It’s why Charismatic is usually heavily avoided in a lot of builds
yeahh thats what I was thinking
suppose no one tested it yet, I might have to
or rather suppose its best I test it for myself
I don't understand how the weapon levels work, I have a Bolter that says it does 110 damage but it is gray and then a rifle that does 100 damage and is green
and the damage he says actually does much less
weapons have different damages that are effected by the stats on them but only have a set maximum you can check it by inspecting a weapon then hovering over a stat
there is the base stat aka damage and then there is how many mods are on a weapon, the color upgrade only effect number of mods
wait this isnt general
you want stats to go up you have to "empower" it
To empower a weapon you need to have it's mastery unlocked that allows it to get higher power rating
wait I have to use google translate to understand this xD
Another question, one of the teachers says that if it impacts weak points, I make more efforts, but what are those points? because once in combat there is too much Chaos to stop me from seeing each enemy
I meant mastery
Oh
I dont think there is a way to increase the amount of mastery points you gain that isnt just kill more stuff or sacrifice the type of weapon you want to improve the mastery of
aaa ok thank you very much for explaining this I'm quite new
I'm very new
damn translator
Ok
Killing things doesnt grant mastery, it's just xp for the weapon based on mission clears or sacrificing weapons.
hmmm would y'all recommend
uncanny + skullcrusher or decimator + skullcrusher for mk1 shovel
Oh the more you know 
Uncanny+decimator
I use uncanny skullcrusher with shredders and voc just as a way of removing something that is stopping me from shooting. If you're gonna use it as your main weapon you might want to use deci over skullcrusher.
We all chillin here
Me and the boys
Is it normal for lvl 3 missions to throw at you 3 plauge ogryns
and like
5 crushers
every 5 mins
?
1 power fist please
Was the modifier „brute conscripts“?
Dual melee weapons when?
You playing on the ogryn event modifier
I dont even know how to check those modifiers
😭
im pretty new
Didn't know Brute Conscripts was active below Damnation?
When you select the mission the presence of a modifier is indicated by a yellow marker. If you hover over the mission it will tell you what the modifier does
Not sure if is either
Kay
thx
For Brute conscripts, yes lol
All Ogryns
All the time
Poor new players gonna have a big struggle with the event modifier 
Spamming ogryns all the time
Motivated me to grind the bolter to level 20 lol
i mean i noticed
E + heavy attack on the chain axe is really effective
i killed a crusher using it
he dies
i say
"I can 1v1 a crusher now! 😄 "
I turn around
I see fifteen other crushers
Now do with 8 ogryns on you 
yeah exactly
like
what the hell was that 😭
good thing my "build" is all damage
(i cant even call it a build, i put skill points in legit anything)
i just do whatever
boltgun + chainaxe is pretty good
so
yer

i'm never going to find a decent plasma rifle in the store man
it's been months, what is this
about to just drop half a mil rolling one
has helbore gotten any (positive) changes lately
So far seems like people are considering the boltgun as the real sniper gun, the terrible iron sights doesn't help the case that it's a melee weapon with a gun attached (my experience is that it can do work, but doesn't input as much numbers as other guns
(take that with a grain of salt, I'm a terrible sniper, so if I can do with it surely you can do better)
That's plasma gambling. The worst of them all.
Time to burn all the money gambling that perfect stat weapon, can't really relate, not at all NO sir!
I got so lucky with mine. Didn‘t even have to spend 200k 😌
I HATE BULWARKS
i dont even struggle man
theyre just SO ANNOYING WITH THERE SHIELD
like bitch MOVE 😭

I do like them as enemies but the way they behave is annoying at times
Always behind shield
the way that they will just walk through you is very irritating tbh
So i am forced to wait until they are open as they are about to swing
they need to make it so the shield has durability or make it so more guns punched through em
I only ever use the bolter to spam just to stagger them when theres several of them because i cant be bothered lol
Idk, they can be opened up by quite a few things like shredders, bolter and shout. Plasma ignores the shield. I think they are annoying, but considering it‘s intended, they are fine imo
ive learned voc helps if youre quick enough
Yeah it does
fus ro dah them mfs 🗣️
Though if I remember bulwarks have a stagger cooldown
Or was the crushers i cant remember
One message removed from a suspended account.
The lack of cloth physics on the squad leader torso makes me sad, FS pls update it i love my silly cloth physics 
Nah you just punch through the cloth with your sheer force of will
Honestly it's so ridiculous that I keep nades specifically when a wall of bulwarks appears, other enemies aren that troublesome (runned Gunker feeling invincible untill an army of those came and I started like "oh HELL no!")
Question: is the Power sword the best can opener weapon the class has? Other weapons feel that have some degree of struggle with it
Also what's the heavy blade special supposed to do?
Best can opener for the human classes is ds4. But power sword is also really good at it
I have come to the point that I no longer consider the toothpick a real weapon, feels like cheat code
(I'm not kidding, I forgot it existed)
Won‘t argue with that. It‘s also been ages since I used it last
Devil's claw feels weird, like it should be hard hitting but kinda slow on heavy attacks so the parry would cover that window in defense but it's swings doesn't feel that strong, am I missing something?
knife, power sword, DS, combat axe
chainaxe
shovel
i only bring it on brute conscripts to make up for the party members that bring nothing to kill armor, otherwise yea
heavy swords' special atk chains into heavy1 faster than heavy spam does
it also has some stagger (can stagger ragers out of their combo)
has much higher flak dmg than unarmored
ngl i'm quickly becoming a shock maul cultist
Knife being a can opener feels so wrong for some reason, thanks for the answer mate.
shock maul also has ok carapace dmg (3~4 hits vs crusher)
That sounds like the combat axe for me (have to figure why it feels just ok when people say is that good)
axe is normally 3~4 but can be built for 3 hit consistently
axe also has one major upside of being able to stagger crusher & mauler out of their overhead atks with its heavy atk
so it not only gets to kill them well it's also fairly safe against them
it's also by far the strongest horde clear available to veteran, even better than power sword
it can handle groups of ragers
So it's that its heavys have good stagger, I don't think I noticed since I always dodge away from the iron wall of crushers
has very high crit-weakspot total dmg vs unyielding so building crit = better vs bulwark & monster
mixed horde (?) with flanking behaviour, melee + VoC (1)
no grenades
no guns
if youre not good with stamina and dodging like I am, often than not I find myself getting fucked by enemies and bursters by not being able to shove
it's really good at interrupting if possible
Weird flex but ok
I also did mk7 shovel vs 20 scab bruiser trials last night and it's pretty slow
with melee talent spec it's ~20s and a lot safer
but it's not axe tier
I tend to dodge just to a side so I can hit the staggered ones for skullcrusher damage bonus with shovel, but I guess it is safer that way
Why rely on DS when psword is still as fun and viable 
What blessings are you running with that shovel mate?
My annoying part with Psword when empowered is when enemies hit you it just cancels it so another click for the special 
Uncanny + thrust
With Decimator it would be a bit easier (can cleave 1 extra bruiser with less effort) but it wouldn’t make a world of difference
Shovel’s heavy atk is also not so high stagger that it keeps enemies staggered long enough for high skullcrusher value
I run it with decimator and skullcrusher, since it seems to stagger most enemies short of a mauler with ease
Uncanny strike is the single highest damage increase available to it unfortunately
You tested it? I assume it doesn't feel as good as that blessing combo
Skullcrusher’s damage bonus only applies while enemies are in a staggered state
Shovel is not so high stagger that it puts most enemies into heavy staggered state (grounded)
It’s not a crusher
Sure, but I felt that is enough to make use of it, specially when other stuff is going on like nades or shout are in the mix
Honestly, have to use more that weapon feels so good
Yea, shovel needs other tools in play to make the most of skullcrusher
A bit unfortunate
Even mk1’s special poke is not super high stagger either, it’s just enough to interrupt atks
The stagger last enough to chain heavy specials on crushers or slap > hSpecial a rager, but it is indeed quite short
But somehow I feel that's not a drawback on the blessing if many core aspects of vet enable it
Is an interrupt not enough stagger to apply skullcrusher stacks though?
It is enough, but the window of effect is smal, not enough to not be usable, but is hard
Skullcrusher’s +damage bonus only works while the enemy is in a staggered state, so the heavier stagger u can do the more reliable it is
How hard is to try keeping your ground with it and slapping enemies just dodging to the sides instead of away?
This is why fatshark fears giving zealout shovels. We have grievous wounds.
That's why ogryn make good use of it
50% more stagger on mk1 shovel poke potentially could make a crusher backpedal on headshot.
Nah
It’s not how stagger works
Interesting. I would have thought 50% more stagger would've made skullcrusher more viable/easily accessible.
I’m ngl playing Wrath + Shred + Recip Talent Mk13g was incredibly fun
Till anything with carapace showed up
Day ruined
U can already experience what +50% stagger feels like for mk1 shovel with hammerblow at 2 stacks
Mk1’s poke works by ignoring stagger reduction and having just enough stagger to put enemies into light-staggered-state
50% more would maybe put it into medium-staggered-state?
But nowhere close to heavy stagger
Plus, shovel had pretty bad finesse scaling across the board
I would’ve said thunder strike but I assume it’s not enough either
Well I mean it’s a frame 1 damage nullifying move that Shuts down a lot of moves unless it’s a disabler
It shuts down all your moves and anything you do
Thunderstrike exists to further stagger if the enemy is already staggered
But nullifies literally anything
This is even better with attention seeker talent
Its application is generally niche
Cause your team doesnt have to worry about it
btw i just realized im in veteran class, woops!
"ogryn moment"

i took the mk IV helbore on a spin in havoc40 gloriana, with a glasscannon build. went pretty well:
https://www.youtube.com/watch?v=LF7nbK2mI9g
What build? I'm still trying to make good use of that weapon family
To be fair, vet mains be like the Math nerds, so all the formulas and such. Is why I mostly gremlin in psyker mains heh.

does cleave just make it pierce?
well, yes, except against carapace, which has a unique cleaving stopping property
but hotshot actually applies to your melee as well, which is the real reason to take it
So it makes bayonet even stronger?
Wait it does?
[bayonet charge intensifies]
Bayonet is not made for >1 target (really bad cleave damage)
yop. notice how the hotshot icon is active even when melee is out
Hotshot when its only is good for a few melee weapons 
Second target damage is like 10% of first target damage for bayonet stab

But it bounces on caparace, this doesn't fix that?
You can't just put it on every melee weapon and have it work
No. Carapace has an end-cleave-on-contact property
and that is mk IV helbore anyway with trash bayonet
So it remains active when swapping weapons? Didn't knew that could happen
Yah
such is the way of the overweight megalodon
Obesefish galaxy brain cant be comprehended
I kinda dig these unexpected synergies though ngl
Like the grenadier build that i cant make work cause im stoopid and this
It's the kind of stuff they should keep from time to time
Btw, is there a build for the funny bistol+shredder combo pinned somewhere?
i went from duelling saber to combat axe and chainsword
You want mine?
ima try out the powersword sometime soon
Yeah sure 
I have worked my way onto becoming a shovel, pSword and rashad enjoryer in my quest of moving away from the DS menace, trying to figure heavy blades
i use sapper occasionally
Wait so the optimal nade build uses the Bistol?
Also, yes, the build will go poof, I'm lazy to make an acct reeee.
Yes.
It makes your boomy bigger.
Noice
Clips more things with bleed.
Time to make an update
Yes because lethal prox is only for this gun
We've saved him. 🙏
man when are they going to fix the equipment bug. shit's so annoying.
ill still run duelling saber occasionally because i used it because duelling saber is cool but i wont main it anymore
Have a gun like this for a stealth Chaxe build (mobility dump because I'm dumb) will give it a good use here
Thanks a lot
It's fine to run it every now and then. The main issue was that you were crutching on it, but you're doing better now that you're playing with caxe and shovel.
Honestly feel that weapon makes me play worse, end up relying too much on it's OP-ness
i crutched on it because i didnt know any other good builds capable of effectively dealing with what the saber can deal with, not because its meta
Combat axe also gives u bad habits but it’s generally not as bad
The #1 bad habit of playing combat axe is assuming u can kill everything before they can kill u
Which sometimes leads to unsound tactics
given my more defensive playstyle that wont really become a bad habit of mine
i never crutched on the DS because of its OPness
What's the best blessings for plasma gun?
All the guides on YouTube are ancient
Unarmored + flak
There’re 2 ways to go about blessings
Option 1 is rising heat + gets hot, very generalist and consistent
Option 2 (blaze away + optimized cooling) has more talent dependencies for 1 tap breakpoints but deals more damage when magdumping vs elite horde / boss
I hate how you can't claim your old build and yes, I made an acct so I can just stash it.
I need to try out vets other melees
Love me chain axe too much
Charging takes forever and you can't even block cancel
Oh and uhh, melee weapon is whatever you like. i just like knoife. Anything that works with WS is fine.
Rashad 24/7 for 1200 hours, it’ll clear ur mind
Then u start assuming u can kill ur way out of every problem the game throws at u
You just have to remember to push and push attack 
Rashad doesn’t need to specifically push, u should almost always go for PA
It doesn’t have push related combos (that differ from PA)
Does PA stagger thicc hordes though?
Yea, 8-10 cleave
where did tinyangrycrab go
Isn't that like 4 bruisers 🤔
is there a place where the hitmasses of enemies are written?
kinda wanna explain hitmass and cleave to a friend
It fun
Yea
My guide
tanks!
Can someone explain me how rending is supposed to work? And what does it do for flak armoured enemies?
So it affects all armour the same way? That's what I don't get because I was under the impression it affects each armour type differently
TLDR, rending is an increase to your ADM's, which is a number your damage is multiplied by. For example, let's say your weapon has a .2 carapace ADM, you will only deal 20% damage to carapace bits with that weapon. Rending is a flat increase to that number. Uncanny strike is 124% rending at max stacks, so you're looking at full damage, plus .5% per 1% of rending overflow.
I think that's the math for overflow rending = damage, at least.
It works the same way for all armor types (except Unarmored and Infested, where it just doesn't do anything) but as every weapon has its own set of ADMs it will technically affect each armor type differently (as in provide a different % bonus) in the end.
use melee to hit enemy, enemy take less hits to kill
its as shrimple as that
Also I think it's now +0.25% bonus damage per 1% Rending overflow
The guide says 1/4 effectiveness overflow so I assume that's the case
Ogryn level intellect

When punch to the face is good enough, everything else is overthinking
punch to the face was too good, it got nerfed
Because it strongest, see? I rest case sah
I wiiilll also say it depends on the weap9n
Like, taking the rending talent on a weapon with low damage vs carapac
It just ain't gonna do any much of anything
exactlyyyyy
surgucal is no longer that good with bistol?
i think i saw videos with people suggesting it as a blessing for an anti elite swap gun
It was never great
Its okie
dumb ole me using it and thinking its good
Fatshark, let me emote after I take down a POGRYN and my life is yours
no
Exactly
Imo if you're playing surgical on any bolter play it on the bolt gun

Bistol gets the bad surgical
That's too much power
the moment i fell off the edge was the moment we were fucked because i couldnt deal with ranged enemies
a tragedy of events hidden on a comedy of unfortunate mistakes
dude game losses like these are so fucking hilarious
especially at the start of the mission
The framing
oh sorry wrong chat mb guys
I usually run it with pinning fire and bleed, surgical seems unnecesary because of how easy is to one tap enemies
yeah i didnt know another burster was gonna appear at the end of the clip. i just clipped it at perfect timing to get a frame end like that LMAO
comedy in disguise
exactly LOL
dude im still laughing from it
this game really cracks me up sometimes
Why is that you and your team always have such terrible luck of beating this section of glorianna LOL
idk LOL but its so funny everytime
Was it havoc or just auic btw?
Yah that's like
One of three filter spots
That part, the gizmo event, then the part where the tram opens
gravity is the added boss on that zone, and he is a killer
"Me when i fucking get you"

hi intensity damnation
Hi intensity damnation, I am gears /j 
Though pretty funny how everyone went down one by one in the clip 
Shoutout to the smoke grenade vet in my game last night. Didn't realize how effective those things were at stopping gunners.
arguably "bad" in havoc cause shredder cc is invaluable

Watching them just not deal with the sniper at all just makes me think yeah this is 100% deserved LMAO
smokes are good
honestly i know people want to see some pretty wildin buffs for them but i think all they really need (especially noticable at havoc) is their fuse timer to be impact-based
the three or so seconds it takes for that smoke to pop is more than enough time for shooters to have already wasted most of your team
Give smoke more stagger
And make enemies inside smoke have lower stagger reduction
Give smoke the nurgle buff, except for rejects

yea like again there's stuff you can tack on to make them stronger but
just improving them at their current intended role seems a good start
also why is the zealot flame grenade the one with the absolute fastest pull and throw time??
that shit is lightning quick compared to every other throwable
So you can make all your teammates jump in fright extra fast until they realize that it's a friendly nade
I think what could be nice also is
If smokes are thrown on enemies it soft staggers them outside of Monstros
Nah it needs to be worth fighting inside smoke
Melee enemies can still push u outside of smoke very easily for gunners to beam u
The smoke cloud radius itself can use a buff, and it probably deserves to reduce enemies’ stagger reduction a good amount
and yea could stand to be larger
poison gas cloud smoke, or make it so it drugs you, maybe it gives a random battlestim effect for like 10 seconds one time per smoke usages
to me though its the fuse delay that annoys me
Yeah that's a huge one for me
4 vet comp can benefit from smoke in havoc 
Might have been the missing piece. Need to tell az about it
Yea
He already knows
I showed him the power of smoke pretty early on when we didn’t have psyker
It completely trivializes gunner, reaper, flamer and shotgunner
Well, i can show the power of ps/plasma with ws. Doesnt mean many ppl will play it
i didnt deserve it 😭
i knew it was gg the moment i got blown off by someones damn barrel
Imagine playing as veteran and not going for the snipers to help your team smh
The issue with smoke is you are giving up an opportunity for more kabloomies
Yeah, but i have a practical example now where smoke would have been not only better but crucial
4 vet on carnival stim, 1st event
H40. Blight and m21
i couldnt because i was on the fucking edge hanging on your life dude 😭
I dont mean you 
Though the psyker used the shield for cover but didnt lasted very long
god i wish theyd rework bubble tbh
like smoke > bubble when it comes to keeping gunfire off your team who is actually holding a position within the area of effect
bubble will let off after 6.6~s of sustained fire but smoke has no health so will always last either 15 or 30s with grenade tinkerer
but thats the thing, bubble is better placed on enemies to completely negate their guns than on allies to protect them from guns and that's so fffFFFucken stupid i hate it
Use my technique, use Ghost on an infantry lasgun and keep shooting enough that Ghost will practically be staying up forever. That way you aggro all ranged enemies and you're completely immune 
Enough dakka to make Gork and Mork proud
Snipers? Done. Gunners? Done. Reapers? Done.
Hotel? Trivago
i already use ghost, and its cousin, super-ghost (Empathic Evasion)
its just an extreme personal pet peeve of mine is all
if im at a distance away from my team and they're under fire, i can toss a smoke to their location to help them
as a psyker, you can do that with bubble, but you'd get exponentially more value out of not doing that and instead putting it right on the enemy
which is just stupid, just fucking stupid, i really hate it
its weird to find myself saying that bubble needs buffs (its actual HP needs to be increased, doubled or more, since it only lasts as long as a wall does, but you get two walls)
its a fat fucken target that almost never lasts its full duration potential in havoc (25s iirc as stated on the tooltip)
but that doesnt matter because its actual strength is a stupid unstated interaction of just deleting any enemy projectile that's produced from inside of it
in terms of damage soak, theyre the same
But in practice it’s 6.6s
20HP yeah
so 6.6~ seconds
so its actually awful at blocking damage and has a longer cooldown for it, but its amazing at ... abusing a mechanic that isnt advertised lmao
walls tends to last much longer unless you're genuinely sitting in a choke thats taking ALL the gunfire
and even then, you get two walls, so they WILL last longer
I’m more so saying it could also be used to like deny enemy attacks that are in the smoke radius blast by staggering them giving everyone a second to breath but it would be nice to give it a buff inside smoke as well outside of ranged immunity
It needs both
The smoke cloud creation should stagger
And enemies inside the created smoke cloud should be more vulnerable to stagger
Like I guess an example
Crusher preparing overhead
Smoke pops on him
He gets staggered out of it
right now best it can do is stagger a hound off somebody
which one?
Room before the church before the bar. Death spawn is below the bar
the last spawn before the big arena
There is also the one before the big area yes
theres liek 3 carnival maps u gotta be more specific
oh yea that one is awful
The shit one
there are other respawn points too but they dont seem to be in use
The stim one. It is bad
like the weird metal tree thing that denotes a respawn point is there
It is my least favorite map by far
yeah i think i know what you're saying, it's the nurgle symbol effigy thingy on a rusted metal stand?
sometimes I wish veteran had two blitz slots
I also wish I could just win games instantly
it would be unbalanced
Man I wish I could be overpowered

but the desire for frag's all around excellent with the fun of kraks :(
remove blitz from zealot (waste of points) and put it on the vet
Give all tree perks to one class
(Ogryn)
YES-YES
Whoops
Is the fan the hammer pistol good
Its fun with crucian and always prepared
Crucian?
are they silly
One of my favourite weapons. Very good boss killer with crucian+sustained fire and the red talent nodes
Crucian roulette
Oh
Gives you crit chance based on missing bullets
i dunno what they did to the engine but it seems to me you can properly rocket jump now
What blessings should I put on it
surgical/crucian roulette/point blank? + hand-cannon
Newly discovered movement tech
I like crucian hand cannon
i've managed to blast jump twice now
crucian hand cannon with always ready in weapon specialist
guide says to build this way
our holy book, the primer
I am running maniac+uny with crucian+sustained fire. Hand cannon only really helps against crushers, which I just kill with my melee
Specialized boss killer
Also a good dopamine enabler
and flak and maniac
What’s a good assault rifle on the vet
The recon lasgun or Vraks infantry autogun
K ty
LMFAO
For XIV revolver, flak + maniac
I use point blank + run&gun
Word document is a little outdated in terms of perk & blessing info
(Mainly format limitations)
And I’m all in on steam guide atm so haven’t updated word doc
Point blank is free crit chance for meleeing enemies
oh did they fix it
Run&gun reduces spread which helps hit important headshots
I think it’s a good QoL boost
Trickshooter and sustained fire are both good as well
hmm, i'll give run and gun a go
I use run&gun for both revolvers
It also has a hidden benefit of reducing sprint-to-fire time
So for executioners stance is it better to run enhanced target priority or bigger they are?
For havoc and aurics
Watch I never was on your side and millions of other Warhammer 40,000: Darktide videos captured using Medal.
Rashad with shovel model is crazy
Goes hard as fuck alright
(Gales extreme cope when it comes to the shovels drawbacks even though he still willingly uses them)
typical rashad crutch,,,,,
I wish Chainsword wasn’t utter dog shit against carapace….
Cause holy shit it feels super nice against hordes
hsword does better against carapace lmfao
It’s so fucking bleak
I think I’m just incredibly tired of the veteran melee line up so I’m trying to find ANYTHING that feels remotely useful
Taxe mk4 
It’s so close to perfection
Mk7 tac axe is close, just 4 extra perks and 2 extra blessings away
whats optimal plasma against bulwarks?
lights only? Charge only? or charge and light?
Optimally u don’t bother shooting plasma at bulwark unless u get to headshot them as they swing at u
cuz of dueling sword? 
No
Because bulwark takes 5 shots to kill if shooting through shield
It’s simply not worth the ammo cost
oh shit, i meant to say crushers
Same deal, not worth the ammo cost (4 shots on avg)
Plasma can kill crushers, but it’s not worth relying on it as your carapace damage
sorry, just got off work, brain fried. and hmmm. I see
Best to bring a melee that deals with carapace well (duelling sword works but is not the only option)
true.
Been running plasma gun and devil claw sword on auric and learned how to love the claw sword but it’s not great for dealing with crushers and maulers but its satisfying to use against dreg ragers and sometimes scab ragers
Oof didn't know it's that bad
I fucking hate bulwarks
U can use plasma to open them on headshot when they swing at u
It’s heavy stagger which puts them on the ground for easy kill
What are the most reliable ways to open up bulwarks?
Usually I just hit them between swings
Same
Usually that’s the way I do it but I just throw regular krak grenades or use the shout ability when fighting a large group
On veteran:
frag
krak
VoC
combat shotgun VII special shot
boltgun with exe stance
That’s it
The rest need to hit non-shield parts to have a chance to open
Damn, they really are a pain
Bulwark racism is justified
All Fucking Bulwarks Must Fucking Hang.
hi! just got started and was wondering which weapon rewards headshots the most? or even just the most satisfying?
Almost all weapons want u to be hitting enemies in the head pretty much all the time
Bolter is pretty satisfying
Melee or ranged
Revolver and helbore are there as well
ok, got any good builds for the bolter and revolver?
and what about melee?
whats the combo?
Combat axe III
Light atk and push atk for everything except carapace & unyielding
Where heavy atks come in
What
no 😭
What are you talking about
Best revolver build is definitely with rashad combat axe and weapon specialist
rashad with shovel is so cursed
can build the rest as you like
oh wait
i responded to the wrong person i meant to respond to someone else 😭
what's rashad?
rashad is a version of the combat axe
Combat axe III
DONT LET ANOTHER FALL 2 THE CULT OF RASHAD !!! NOOOOH !! LIL GLOOPLIN DONT DOEZ IT !!!!
Killshot ready is killing my finger!
Crouch walking everywhere so I don’t lose stacks trying to back up from hordes
No. That would be mk15 evisc.
just use it like a shitty WS and fire at head level with a shotgun into hordes
or use one of the las weapons with counterfire and become bane of shooters everywhere
I’m using a recon into hordes and usually getting 300 kills a game
Trying to get as many as possible because I hate grinding
Can someone axepill me please? I've been messing with the Rashad and with Bromentum, Headtaker, and Flak + Unyielding its nasty. Want to try it in Havoc with my Vet. Are there better setups or marks?
When fatshark will give a weapon that scales better than rashad does for vet, then you can complain...
which is what I meant when I said using it with shotgun as a shitty WS
just swap to shotgun to headshot a guy to reset MF's grace period or stacks
and go back to power swording the horde
I wish veteran had more good melee weapons
hey I wish ogryn had more good melee weapons
Ogryn has like 8 total weapons
unfair
3.5
Yeah still a fun class
pickaxe is cool and fun
slab shield is good but only has one attack
brown folding shovel distinctly okay
power maul...exists
Is shogun really better for marksmans focus kills?
it's just easy to land a headshot kill into a crowd without aiming because they have high cleave
boys when do you start min-maxing the weapons like in vt2?
do i have to wait at a specific level too?
as soon as you master the weapon by using it enough
The end
Lvl 30
But it's wayyyyy easier than vt2
it's not level specific, but I think new characters unlock Hadron at level...5?
I mean you can master a weapon by maybe level 20 if you have a pre planned build
so did i waste my resources by transcending my stuff...
Sacrifice the wpn of the same type
possibly
33 wpns is like a mastery
worth noting that the maximum stat weapons can roll is 80
Around like 3k or 4k plasteel
and the minimum is 60
When u get to lvl 30 and buy in bulk from brunt you'll get wpns w proper rolls
Best to have all 80’s and a 60 for simplicity I think
Like 60 dumps 80 everything else
No, u camp mercantile kitchen for 20 mins with melee crab walk
@coarse wolf knows

My finger is killing me from holding crouch already…
yeah that's prob the fastest way
I'd suggest just doing it solo but you can't do missions solo in this game :)
Set to tap crouch
Just for this penance
Would help a lot with how many of the fucking penances require you to grief your team
After u can change it back
so pool resources til 30 then start rolling brunt?
That’s a thing???

will this power 300 revolver and power 200 rapier get me to 30?
I’d upgrade. You can usually just wait out shop changes if you want the same gear
Early game is the best time to experiment from my experience
Which one is mercantile kitchen? I’ll gladly sit in a corner if it means finishing this faster
Carnival map called mercantile
Breach first wall
Go to second wall breach, next to it is a kitchen
Infinite enemy spawn
U will most probably need a friend to snipe specials for u
Oh I haven’t done that one in forever. I’ll just hide in a corner
bistol enjoyer yes i throw grenades yes they regenerate no you cant pick them up
Hate this one
Same with ogryn heavy hitter
how do you do that stab he's doing
push attack
I know about the animation cancel but you just push attack again?
U can start PA at the same time u normally block cancel
And after
Fatshark, give us a heavy evisc or chainsword skin like the rogue trader sol pattern chainsword...
Okay yeah I just realized the stab is just a heavy attack
hi, how do i deal with the big guys with shields with my rapier?
oh what's the loop? animation cancel the heavy stab with the special stab?
Its not really an anim cancel so much as really fast
ok gotcha, any other tech for the rapier and revolver?
have some experience playing a lot of witch hunter in vt2 with roughly the same weapons
but i like feeling like a cowboy 😭
but the chainsword and bolter looks fun seeing as i just played sm2
they any good?
Chainsword is a bit of a one trick for pure trash clear, nearly unbeatable in that regard
Otherwise its kinda ok except for carapace, where it can only really do one on one
Bolter is a great anti elites/bosses weapon
Slow and expensive ammo wise, but powerful
boltgun yes
chainsword not very good on veteran (can be good on zealot)
Does parry work for big enemies like crushers? Want to try something
You can oneshot parry a crusher, yes (on zealot)
what's a fun melee weapon for vet?
what do u consider as fun
Knife, Shock Maul, Devils claw, Heavy sword, Shovel
Tac axe is fun on zealot but vet doesn't have the crit support for it
someone remind me really quick what bistol wants for both blessings and perks, more specifically zealot
Oh I thought veteran had parry too. Guessing it’s different though
high skill cap, either with parry, or heads will roll type
No they do, just not the damage/rending to oneshot
that vibe
combat axe III
You need the force crit and 100% rending from FotF + Duelists 50% finesse bonus to do it
I think I’d rather just dodge and head poke. That’s too much prep for when they send a dozen at once
I enjoy the chainsword on vet, but I only play malice. MG XII and chainsword. Just how the Emperor intended.
I use helbore and shovel so Havoc is a nightmare. I know everyone usually uses bolter/ plasma gun/ revolvers on that
nah
Ignores Recon las entirely
revolver got taken out back and shot
Shovel also works as a Skullcrusher stick
not bad
Joy to the world for that one
I just need to get better at dodging mostly. Def a skill issue in havoc
Is better to run relic blade with piety or inexorable?
Both work
Dodging what, specifically?
It has pretty good finesse so its IoD uptime versus better mobility
Mostly dodging. I’m pretty consistent with headshots on enemies with the marking effect
Is there a noticeable difference between the power swords?
mk6 has a much better singletarget set without sacrificing horde clear
Ah.
Special->PA->light will tap a crusher (with a few talents)
fuck even with db i still dont like playing vet
Dbarrel vet is basically the only way I play
Thats why Knife
and im not running ds4 outside of havoc
Perfectly compliments Dbarrel
Seeing that emote's name and expecting Adachi
You have a shotgun for that
Thats the point of the shotgun
20 kills a trigger pull and 77 ammo
(Or more, up to ~120)
and i dislike being ranged focused 
it's THE single reason why i hate playing sienna in vt2
same reason why i have always hated playing vet
For melee attacks you can practice dodging backwards then lunging forwards to hit an enemy with just the tip of a heavy attack in the psykarium.
Is the cowboy rifle any good? The vigilant something?
One can only dream
that's a shovel problem
u just gotta axe
that bad huh
Its good if you can chain headshots but the IAGs are just generally better
Oh and the mk7 variant is more like a dmr type than the burst fires so that can be a fun semi auto imo
The closest thing to a DMR before recoil/sway breaks your puny arms
assuming the emperor guides me and I get headshots often, which gun will payoff the most?
the whole point of them is that they do so much damage they don't have to hedshot
semi auto vigilant can one shot bodyshots all shooters and stalkers
Mk3 is very easy to control but then maniac damage become an issue
Either the Vraks 5 Infantry Autogun, or the IIb/VII Infantry Lasguns
Yea but style points
And procing ET
What's ET?
Vraks infantry hands down, it’s dps is insane
Exhilarating takedown talent
exhilarating takedown, veteran's worst toughness regen talent
Tell that to frog
It isn't the worst because it is bad
It's the worst because you have to take Longshot
A talent that does literally nothing 99% of the time
Though it is more annoying to proc than either Confirmed Kill, or Out For Blood
There is just something satisfying of going head to head with the mk7,
But i miss the days of agri brauto pre talents
The only thing remotely close to the shredder pistol in power
Just rambo’ing through the whole map
Please tell me if I understood this correctly:
I'm following a revolver guide that uses Deadshot, Duck and Cover, and the Surgical Blessing
Is the playstyle aim down sights all the time shooting special to special and trying my best to dodge to restore stamina that's being drained by Deadshot?
You can also slide
Deadshot
But yes with that build you only need i think 5 surgical stacks to guarantee the crit if you even need that for the breakpoint
why this reaction xD
the cope builds I have seen with that node has given me PTSD
https://darktide.gameslantern.com/builds/9d799ecb-e636-48b3-b088-df38d767c119/recon-lasgun-jeficus
infantry autogun V
vigilant autogun VII
heavy laspistol II
think of the durability though /s
29 points ? Unplayable
what job does the recon lasgun do?
clear ranged critter and specials
top priority
throw a frag nade to horde and wait for team to deal with them
Looks like a hammer
Everything. With all +3 stamina curious, stormtrooper and "increased crits while adsing trait that i forgot" and weapon specialist to recover stamina after each kill and weapon swap you have ammo for days. Legit can spend whole game pulling down the trigger and still have some left
you don't need deadshot

don't need WS eitherr
It
Kinda kills everything very well but crushers and bosses
Yeh but it's funni
Listen i gotta use those +3 stamina curious for smth at least :>
extremely high damage into all health types (including carapace with Onslaught), and very high ammo efficiency
Nothing like shooting 100 bullets from 15 rounder mag shenanigans

