#veteran-class
1 messages · Page 1214 of 1
there was one time where i was clutching and there were eight bulwarks in a blob on the field and i couldnt proc grenade regen off anything else
and i was like
boy i wish this bolter popped them open with one shot right now
i swear there was a time where it only took one in xstance
or maybe it was zealot shenigans? either way, i had a single shot ADS + double tap hipfire thing going on for a while
thats been long dead though
max collateral is 2 shot to open bulwark with exe stance which is just 1 hipfire burst
ye wouldve been nice do it in just two
would have really stretched out my ammo
anyway i did not clutch that game lmao
that bulwark shield bash is brutal
honestly i've really started liking kraks
fuck bulwarks
shit is so unfun to play against
five of them lined up, and then a wall of crushers behind them
and then behind all that, trappers with phasing nets
when they blob up i feel the same
otherwise i like em
that shield bash has a cooldown of some sort so usually you can play it out, but eight in a giant blob + whatever else was going on meant i couldnt keep avoiding it
i feel like they need a larger collision radius with themselves
and yea in some senses i lost that fight at the loadout screen, and for not bringing kraks
still goofy since on psyker i wouldve effortlessly force push and stabbed em in the face
blobwarks are the worst
had one match where i had five of them chase me halfway across the map, while my team was off taking the scenic route
couldn't do shit, though it's partially my fault for running a meme build
the thing about the shield bash is that its not that dangerous by itself (i know, basically true for everything in the game)
you just ... stand there, without blocking, and you'll be fine
if you hold block for other shit it just instantly deletes your stamina and thats a real killer
and yeah theyre so damn hard to separate if you dont have something to CC them to start spacing them out
im trying to find a clip
lol yeah literally just a blob of shields
that somehow can also keep catching up to me
they should not be allowed to do this
thats eight bulwarks
now i admit thats different because they all came off that drop down
and all the enemies have that problem of waterfalling into each other
but they all stick together pretty much exactly that tight
while they romp around like a fucked up phalanx
it just aint right
" ... Flame grenade!"
clearly this game needs a vermintide flail that completely ignores shields and has infinite cleave
idk i kinda miss the shield counterplay that went on in VT2
but admittedly that was a layer of complexity that like 99% of the total lifetime playerbase never learned
yeah because bulwarks in this game don't have the stamina mechanic that made shield enemies balanced in that game
well yea and we dont have tiny rats with tiny shields
just fuckin' hit the shieldrat a few times in quick succession and then murder him
enemy shield were pretty abundant, here it's JUST the bulwark
but i get why they did that
most people just hated the fuck out of shields and never learned how to fight them
(push twice. thats it. just do two pushes.)
too complicated when you can just complain about them instead
and now we have bulwarks where your weapon either ignores them, or it's miserable against them
if you're veteran if you have no nades its over
if you're zealot if you have stun nades you can do some damage on them pretty quick
if you're ogryn you can at least stagger them some
psyker just tosses them around for fun
ogryn overheads also go over bulwark shields
this would have been a glorious krak multi-kill feed
Scab Breacher as Shieldvermin analogue when
i crusher'd them
What weapons can break (aka make vulnerable) the bulwarks with relative ease? I know shout is one but is there other ways?
nades
exe boltgun (2 shot open shield)
combat shotgun mk7 (special shot 1 tap open shield)
VoC
shredder frag grenade
krak grenade
despite the high ammo pool, braced auto-gun graia makes me wanna vomit
I will try vraks
graia is for actual bracing
otherwise it doesnt have much purpose beyond more ammo
but if you brace it that extra ammo makes a lot more sense
it fires so fast and does so little damage, and the range kinda feels a bit dogwater
that it feels like the ammo pool dont mean much
you need exec stance for graia
once you get it, it's quite good/ammo efficient
ive ran this abomination all the way to 30~ havoc iirc
and you should be bracing most of the time
and yea its xstance graia with wepspec
good gun, despite being braced 
i briefly tried that but the point tax murdered it for me 
oh i run with frags
personally im always over there anyway
there's just two nodes that i do hate to take, but theyre both attached to xstance sadly
opening salvo/killzone and the 5% reload speed node
all wastes
yeah ES/surv have a lot of bad travel nodes
meawnhile right side is pure value town
smoke being there annoys the shit out of me
but otherwise yes
i also very much like infil
smoke good
infiltrate button
run to enemy
drop smoke nade at feet
now nobody can shoot
any suggestion for a melee weapon (no DS) to pair with the boltgun? tried the chainswords and so far im kinda disapointed
depends because outside of the duelling sword weapons dont actually do everything
heavy sword IX
Knoife.
a crusher just got the precision ninja 3 tap
what blessings and perks for it?
flak
maniac
deathblow
headtaker
we were all in one room with no enemies there and we all ran out and a crusher rounds the door from the room we were just in and killed 3 people
Dclaw, hsword, shovel, taxe.
Maniac not really needed on hsword, vet has damage talents to meet 1shot bps on dreg ragers easily iirc.
55% headshot from precision strikes and desperado, 15% elite from sup complex.
it gives mutant 1hs without any buffs up
You don't need maniac for that anyway. :)
H1 on mk9 will 1tap a mutant outright.
No talents, headtaker, or maniac damage needed.
Wrath and Bloodletter tackle all of the Chainsword's biggest issues, IMO: now you cleave through all chaff after a few hits and Bloodletting will kill just about everything short of a crusher after a weakpoint hit, and will even take those down faster.
Bloodletter is a huge trap blessing on chord.
It's only effective vs ogryns and bosses.
Wait I'm insane.
I mean, those are pretty handy things to be effective against, in addition to rounding-off Maulers. It even does the last trickle of damage on particularly stubborn Ragers and Mutants.
I know what I'm remembering now.
Yea I’m kinda aware
It's deimos that doesn't need maniac.
:)
A little silly and or goofy.
I had actually just launched and put infested on my hsword 9 to check lol.
But you beat me to it.
Otherwise I usually just take a folding shovel with my fuck-off Vet weapons: Thrust or Bromentum for the big guys, Uncanny Strike or Skullcrusher for hordes. Great for getting that breathing room to afford a reload.
If you are rev attacking ragers then you've made a critical error somewhere.
(I think I got the "Skullcrusher" name right. There's like six "on stagger, X their Y" blessings)
Rager not Ragers. For the ones that slip through the rest of you and your team's bullshit.
Bloodletting lets you kill them even if you initiate against the Scab Rager's carapace.
Methinks you do not realize how much you actually fuck yourself over by taking bloodletter.
Not as big of a loss on veteran compared to zealot
Chainswords are one of the few weapons that actually need cleave. They also have interactions with crits that other weapons don't have. Mk13 calls for shred + wrath, mk4 calls for shred + savage sweep/rampage.
U can somewhat bypass the cleave problem with helbore hotshot
?
Common helbore w
That's what Wrath is for, yeah.
But then you don't take shred.
Hotshot makes all (yes, all, including melee weapon attacks) weakspot hits consider enemy as 0.5x mass
You'll now cleave things, but not kill them.
:)
Crits are integral to the chainsword's function.
. . . you're not killing that many more with Shred.
U can cope with shred + bloodletter + hotshot
nah shred is essential on the chord
But better yet u can just not use a chainsword 
I think bloodletter makes chainsword a lot more flexible but at the end of the day it’s still a chainsword
Like it does up your DPS no doubt, but the issue with labbing-out hordes is that you can now kill an individual target with two hits instead of three, only for another two to take that space.
After a whole horde encounter you've now saved about four or five swipes out of twenty-six.
Actually, why am I bothering to discuss this with you? You don't even think gunner resist is necessary.

It isn't.
And that comment alone is enough for me to disregard this conversation entirely.
I don't wear a lifejacket in the pool, either.
There's way too much focus on like, spreadsheets and the scoreboard mod in casual conversations.
Chainsword has a quirk where the bonus damage from crit stays same across all enemies u hit, so building crit chance ups its horde clear pretty massively
tbh, if you don't go stupid you can do without it
but the moment you meet you 2 reapers...
It’s a bit unfortunate that chainsword is so mid (on veteran) despite being iconic
To be fair, you don’t need gunner resist
gunner resist is ass
Almost like numerical values as to what is and isn't effective is a good indicator or something...
Sliding, cover, etc. many ways to deal with ranged units
I like it to pair with a Plasma at least
I think gunner resist mainly helps for funny reaper insta down situations 
i agree
I can't help but feel that Darktide does a great job at highlighting how impractical Bolters, Thunderhammers, Flamethrowers, and Chainweapons are to like . . . massed lasgun/autogun fire and hitting someone in the soft spot with something sharp and heavy.
Well bolters and flamers are great atm
no
But yes to the others
Chain weapons are bad. The rest of those weapons are good.
I would agree except boltgun, flamer and thunder hammer are generally fine
Thunder hammer can use more buffs imo
Imo crusher eats thunder hammer's lunch outside of bosses
And you can get other crazy boss answers
Chaxe is nigh unusable. Evisc has so many issues that relic blade is a direct upgrade across the board. Chord doesnt deal enough damage or have enough cleave so it relies heavily on crits and cleave blessings.
Just axe 
Axe is also solid
Ngl I am using chainsword because I don't want a third axe loadout
tbf pretty much all the weapons in the lore are just rule of cool nonsense so ... yeah
It's a casual game until Go Nuts Maelstrom and 15+ Havoc. People are flowcharting themselves out of a good time.
Fuck around until you hit level 30, find weapons that you generally enjoy and learn what the attributes actually mean, slap the fun blessings on them and you're competitive up to Havoc 20.
It's comical, how good axes are, because they're even busted in rogue trader, especially if you hail from a death world, because you get bonuses with them.
like my brain still cant reconcile the idea of a chainsword or similar weapons, they're so functionally stupid as fuck in reality. anyone who has ever handled a chainsaw knows why you wouldnt want to swing one into a giant piece of metal when the entire engine is running (you're going to get pulled right the fuck into the thing)
Hell yea
Best melee weapons for humans in the 41st millennium:
A normal hatchet
A fruit knife
Well, they have self sharpening teeth, so it's not a terrible idea, but you have to be hella strong to not yank yourself into your enemy.
An Ogryn's toothpick
Realistically, the only people capable of using chainswords would be astartes and ogryns, because they have the weight to not get yanked by the chain.
yea everyone else would be a fucken disaster
just millions of guardmen yeeting themselves into the frontline
chainsword stuck behind them in some orc
In a mechanical/narrative sense, my issue is that you'll kill more Ogryn/Chaff with a Bolter/Flamethrower and faster than with any other weapon . . . and the Lasgun or Infantry autogun will have kept killing enemies in the time it takes you to reload or scavenge for more ammo after quartering it every Crusher and Bulwark/Infested blob.
Though, tbf, human chainsword patterns arent really meant to fight armor.
The self sharpening teeth are meant to rend bones.
But even then, you run into some things, like orks, who can literally flex your chainsword into stopping, and then it becomes ineffective again.
Bolters and Chainswords from human scale to Astartes also aren't made for armor.
That's reprinted in every codex and grounded novel and forgotten in every animation and bolterporn novel.
Power swords yet again proving they are the objectively best weapons in this setting. 
I can’t feel the “scavenge for ammo” part outside of havoc and CIVI maelstrom tbh
Good thing astartes pattern chainswords and human pattern chainswords arent made the same, then, huh?
This sounds less like a weapon issue and more like you are significantly overusing your bolter/flamer, to the point that you are running into ammo issues.
Autoguns are not very lore accurate (30-R mags carrying 50+ rounds)
And lasguns in this game are far weaker compared to lore
Can’t penetrate most enemies and doesn’t have nearly the same amount of sustained fire as lasguns in lore
Kantrael pattern lasguns can fire ~200 shots continuously before having to reload
In this game they fire 36~70
Kantrael lasguns also have automatic settings which aren’t here
Tbf, i assume in the 38k years since our time, chainsaws made for combat would not be flawed in the same way our chainsaws are
I will say I kinda learned to just pace my shots with exe and surgical with my boltgun on crushers rather than mag dumping when they're walking up to me
Just gotta be stingy with your ammo
Or they would be advanced/good enough material to not care
And how your kit works
They are made out of the same things. Then, a codex comes out to proudly brag about Blessed generic tracks of chainsword teeth, and relic jerry cans pf prometheum, and they can sell you a shiny new model for noblebright heroes in Warhammer 41k.
Darktide gets a bit silly with things like the Dueling Swords, Knives, and any implication that rejects survive more than the one mission: but all the other weapons do a pretty good job of portraying the more industrial reality of the setting.
Well again
Our chainsaws are made for trees, and have a ton of safety measure in place.
Our rejects in theory in the lore are part of the larger inquisition unit
We're surviving more than 1 mission
Cause we're not regulars anymore
We're special forces
Idk what DT’s lore-accurate difficulty is
It could have been havoc, it’s just that player damage is not remotely lore accurate in havoc
Probably something like vt2’s canon
The flaw is that they're chainsaws, which are designed to do the things that chainsaws are designed to do and not the things that they aren't.
It's like saying that after enough millennia, we could invent a fork with advanced enough materials we could use it to eat soup.
just look at the cutscenes
Havoc is the closest to lore-accurate combat
everyone one shots each other
Like in lore, theoretically there's
Many teams of inqusitioral agents on these missions
if it was lore accurate we'd be shaking like were firing ak's only shooting one shot every 2 seconds
Our characters might only go on one but they probably do other things
because that happens in cutscenes for some reason
There's just 50 other teams in conjunction I'm supposing
its not a flaw, its physics. it would only cut through without any pull back if it was literally a hot knife through butter, but their own lore says it totally cuts into and saws shit, and thats just cause its fucken cool lookin
And our main missions are the really important ones
I think our weapons are too weak in Havoc, but it does do a way better job at portraying the reality of Nurgle turf better.
Hmm
I mean groaners can take more than 1 lasgun shot to the body
That's pretty strong
Like this isn't getting into how tough carapace armour really is
If I shoot an unarmored human with a lasgun: the hole should be large enough that I could look through it and count how many of their buddies are still coming.
No, our weapons are too strong for havoc. Nurgelites do not die easily.
You can put 40 holes through a nurgelite's chest and he will keep coming towards you.
Player’s damage in havoc is not remotely lore accurate
A pus hardened reaper takes 6 plasma headshots to kill
A battle hardened plague marine dies to 1 in lore
The only real way of killing a nurgle worshipper is to destroy the head or outright obliterate them.
It would just depend then frog
And we'll id just say trying to figure out how strong in love we are is tough
Considering uh ill say the cop out answer that
. . . so you're agreeing with me that our weapons are too weak in havoc.
Havoc is as lore accurate as it gets for how players approach combat scenarios, just player damage being far lower than in lore
Headshots should be lethal, lorewise, and bodyshots should be treated as inconsequential outside of weapons like plasma and bolter.
The chosen and favored of Nurgle, sure.
The average Groaner, Scab, or Dreg are about as "chosen" by Nurgle as a Khornate cultist who just happened to get filled with shrapnel from the actual one "chosen" by their god.
harlequins vs golden banana boys
"BEHOLD, THE INCOMPREHENSIBLE SCHEMING INTELLIGENCE OF A TZEENTCHIAN FAVORED!"
Some scribe sent to grab a scroll for an Arch-Sorceror but forgot which alphabet they're alphabetized by drops their stub pistol when they see the strike team walk into the room, shooting themselves in the foot.
Can’t wait for the new Realism modifier ala l4d2
NOW TO BE FAIR
Harlequins are legendary
Evidentally to an extent higher than Custodes

Nooobody wants to see a harlequin, not even an eldar
that was not a solitaire
lorewise
Poxwalker walks up, gets killed, sprays infected bodily fluids everywhere, and then John Darktide was a zombie
Eh harlequins are strong too 
No
We got vaccines and the emperors faith protects

Like straight up
IT WAS IN LORE
Harlequins are the best of the best aeldari
Yeah and then the harlequin solitaire are the best of the best harlequins
We stacking power levelsss
Solitaire are basically named custode shield captains or maybe not idk
40k confusing but
Armor of contempt is canon and protects you from such things.
That's what toughness is.
Plus, just to throw a curveball, associating things grants power to said things in lore.
I.e. Nurgle is powerful because he is associated with decay, disease, and death.
Our association with the Inquisition can potentially be protecting us.
This could also be why Grendyl chooses to initiate us into the warband in the way he does.
Proving oneself through service could be seen as an act of penance, to draw oneself closer to the Emperor, and through him, gain His protection from the powers of Chaos.
Let see how they fare against us our blessed reject crackheads of the Morningstar
So i managed to beat an auric once
I think if your audio system gives completely up you might have overdone it a tiny bit.
And i don´t see how i should fit more firepower into my veteran o.o
try double barrel shotgun + mk1 shovel
Aside from mostly playing it with scream as ability.
yeah no. Even the bolter is at its limit.
At least on my end :/
it's so much fun, play a normal board to get the hang of it but weapon specialist is the play
Melee
dorn got me playing this on vet and i have not had this much fun playing dt in a long time
yeah but even than.
What are u mainly struggling with
the endurance drain on my reallife body / mental capacity.
Plus minus Stealthogryns without any sounds spawning behind me.
It happened to someone else this round not me. So im not the only one.
yeah that's just a bug with the audio engine
Yea crushers have no audio sometimes, it’s not quite “audio giving up”
it has to do with the horde spawns being prioritized over elite and specials
Audio giving up would be maelstrom mutant modifier
20 mutant spawn and all u hear is them roaring
i mean this was just auric 4 and ogyrn spawns with some doggo.
I don´t think i want to see higher o.o
Auric heresy is a very funny difficulty
Idk what kind of player would mainly play that
probably the knife zealots that have become the CarpalTunnel themselves.
The logical jump is malice -> heresy -> damnation -> auric damnation -> auric maelstrom -> havoc 21+
what exactly is the havoc part and how do you access it?
Brute conscripts can be hard if ur team has no tools against them
Beat an auric maelstrom
Then go to the red & black coat lady patrolling near the mission terminal, access havoc terminal from there
Havoc has 40 ranks and progressively harder difficulty as u climb the ranks
Havoc 1-10 is malice scaling
Havoc 11-20 is heresy scaling
Havoc 21-30 is damnation scaling
Havoc 31-40 is true havoc scaling
Havoc is the mode u go to if u want to experience “lore-accurate lasgun damage”

Nah they’d wipe within 2 mins
okay than the Soroitas instead
They might scale a little bit better with holy miracles and all that but not all SoB can do it
So more like wipe on first contact
@umbral grove I ALMOST DID IT AGAIN 😭
Ninga demonheads
The astartes deployment would look smth like this
Battle brother straben has his chainsword stuck inside a Dreg rager and fails to push a poxburster, whose melta charge insta kills the whole squad

one survives, but since their legs are busted by the blast they cant sprint slide anymore so they get shredded by a scab shooter
No ears having mf.
You means how it feel being shot by lore accurate lasgun?
Yea
Is catch a breath (replenish 5% toughness per second when there are no enemies within 8m) a completely worthless talent
So like is a death sentence difficulty in payday 2
No
think of it as
passive toughness gain that's independent from coherency, and works whenever u don't have melee kills for toughness
(which is literally how it works)
1 talent point for twinned blast or 2 points for grenade tinkerer using shredders
Or skip both
what does ur build look like
Catch a breath also makes you immune to pox gas.
Nah, it doesn’t give that much
Like the junk that comes out of the ground on those modifier maps when not in melee.
It gives u a bit more breathing room
New account
Ditched 2000 hour Xbox account and started from scratch on ps5
Using bolter with shattering and puncture and a mk6 power sword
Just got untouchable on damnation at 26
Ok I’d suggest some changes
I’d recommend this for boltgun on veteran
There is no proper Kasrkin cosmetic in the shop either right?
There was
It’s out of rotation
It’s also quite buggy
I think the new snowhound cosmetics are some of the best we have for veteran
Keep in mind I’m using a ps5 controller so I need to pad the survivability a bit and not use a dueling sword
I don’t use duelling sword for that
And it’s mostly fine in terms of survivability
It deals enough dps to remove pretty much everything that’s threatening
U don’t rly need shattering impact on boltgun for veteran
U can reach crusher 3HS fairly easily without shattering impact so it’s mostly redundant
Also I wanna run shout, power sword and shredders melts hordes and bolter with shattering and puncture doesn’t seem to need any help at all
Also game is 4k on ps5 with some upscaling help so I haven’t had any trouble at all spotting and deleting every ranged specialist
I rly do think exe is by far the best way to run boltgun for veteran
Gotta remember I’m using a controller lol
I dump body shots around shoulder level for close up ogryns
You run that in havoc ?
You want to run boltgun for havoc?
Yessir
This definitely needs changes for havoc
Yeah it’s not optimal lol I’m not even 30 yet in this account
2 garbage curios
Weapons at 200
Good enough to get untouchable on damnation tho
don't worry about havoc for a very long time
Last 5 points depends on ur preference
Can drop marksman if u can’t hit weakspots
Why no close order drill, just passive damage reduction, and confirmed kill when you’re picking elites non stop?
I think O4B scales better into havoc because being able to get toughness from all kills is better than getting more toughness from specific enemies, in a mode where ranged mobs can just delete u
U can run close order drill but I don’t feel like spending too much up top is worth much for veteran
5 points remaining could be grenade tinkerer + grenadier at the same time
40 viable?
This is for auric
Boltgun doesn't scale well for havocs, unfortunately.
You have to squeeze every last ounce of damage out of it to make it work.
That's building into crit headshots + puncture.
It's doable, but not exactly viable.
You'd be better off building for a recon for havocs.
@tall torrent is tactical axe a good melee option for the higher difficulties?
It’s fun 
But
I wish it was better


i would use the powersword... if it felt like one.
And not like a malfunctioning insect-fryer.
Ahhh
Auric is a literal cake walk with any veteran build
A lot of weapons just get casually fucked over by pus hardened skin, and boltgun is too much of a centerpiece weapon for veteran
Plus low ammo
Real shit whoever told me that onslaught was bad on recon fumbled real hard
It’s niche
Its been a day straight of using this shit and the ttk on stuff like crushers is evident
Yea it’s like only relevant vs crushers 
For 2 years it’s been 100% essential for that gun
Which melee kills better most of the time
Nah lol
Yeah but I like running shock troop and conscript missions so
It matters for just 1 enemy
nah, it's still a trap
not if they sneak up on you
Monsters too and monstrous specials is the peak Darktide experience
but than ranged doesnt help either
To be fair dueling sword needs no ramp up
Dueling sword is cringe though
It’s not the biggest boost vs monsters and recon isn’t a boss dps gun in the first place
Also being flanked in this game is a skill issue most times
Recon las with infernus and scriers is the single best monstrous specials answer for Psyker in the entire game
I think what they mean is it falls off against monstrosities which I do agree
Nah, autogun still kills faster
Besides that’s not even veteran

And yeah onslaught works best against crushers n whatnot but atleast in my experience in auric I never see them in groups smaller than 3 and they spawn really consistently
duelling sword was balanced by the incompetence of psykers in melee combat
but now that vets and zealot have it...
Vraks autogun does better. Infernus blue recon is best for countershooting on psyker, though, but thats only because you dont have access to ammo economy talents that vet does.
Tap a shooter, light him on fire, and move on to your next target to save ammo.
Off topic
You know what I hate about havoc
No consignment yard
The single best map on Darktide and it’s not even close
No way even without melee perks that shit still one shots most elites
Just give it to Oggy. Fair game then, yes?
i'd olove to see ogryn use a DS
just for that, i'd say give it to oggy
Ogryns get 3 duelling swords strapped to their forearm and use it as claws.
What is this. Tooth pick?
In my experience with pre armory update my issue deadass was finding a single weapon that didnt roll abyssmal stats
No one talking about zealot thunder hammer for bosses? 
nah you didnt' see people complain about DS very much before, now it's poster boy for OP weapon
To be fair back then you couldnt get like perfect rolls on it either
Doesnt the thing have damage, finesse and penetration?
Dump cleave damage.
Ds4 has two stats that don't matter.
whereas many weapons could only dump one
Ds2 kinda wants cleave damage because h2 is a sweep.
Ds5 doesnt have cleave damage, it has defences instead, so still 2 dumps.
Dump pen then.
Press dodge for funny with WS.
Ah right I'll just max both dodge stats and trimp myself up and over a ledge. 
Who needs dodge when you can just bet on Duck and Dive 
Yep.
Because duck and dive means nothing when youre fighting 24 dreg ragers.
Clearly you just arent running fast enough
Ds5 literally lets you outpace them with side dodges.
Agile+uncanny pen dump ds5.
If I see anybody running agile in general I just assume they are terrible at melee.
Or just lazy.
Laziness in the face of melee still means you are terrible.
If I see anybody running DS in general I just assume they are terrible at melee.
I mean, agile rolls on taxe, too.
Played around with it for a bit, its good fun taking 0 damage, but you gimp your outgoing damage, too.
I honestly picked agile because of the weakspot damage
precog is probably better by a mile tho
Precog goes away too quickly though.
yeah
its just 10% more weakspot damage for free and it comes with the refreshes
Bad at melee or not I'd rather people take abilities that keep them alive over them downing
Just spam lights at head level in case of panics.
You know what keeps people from downing? Killing things and managing defensive options correctly.
Agile gimps your damage and allows you to mismanage defensive options.
So its just a bad blessing due to low damage output and development of bad habits.
I mean yeah but party finder is party finder
TLDR its a skill issue on the agile user's part.
Agile can be replicated with player skill (aside from the 10%)
Well imo isn't your damage still crazy because of uncanny?
Agile ain't the worse
Uncanny is also like a 2 second window
You're on a weapon with the best dodges in the game
Just make it better 
I don't think it's too much of a loss to forego precog
Because uncanny
5-8 in this case, its fucking DS
Dodge refresh is 0.85s
man, smokes should go off on impact
-3/5 dodges on a DS5 is comparable to some weapons 5/5
Honestly I think I'd rather use riposte over precog
I need to look into code for dodge animation time
class dependent and then weapon mod factors in dodge speed
I know its not precog strong but I rather 6s cc over the 2s finesse
Precog is is very funny on zealot because of one thing
ye same, vet depends if im using recip though
if i have recip ill skip riposte or uncanny for flesh tearer
also brittleness is for carpace only right?
No
But it mainly matters for carapace
Most weapons don’t have abysmal dogshit ADM vs flak, maniac and unyielding
if only there was a word for this
there isnt not a word for it
I will create a term and just call it “rend-able”
crushers lookin hot and rendable
Yeah did light testing, with onslaught ive got like 3s TTK and without its like 8s TTK on crushers
Rending & brittleness affect
Flak
Maniac
Unyielding
Carapace
Most weapons don’t do poorly against all of them at once
Breaks through pus hardened with infernus
plus stupid bottomless ammo talent
whats the other perk you want instead of it?
Just make a second gun
I keep Infernus on because if I have to reload mid executionar stance the burns more likely to get the kill and extend it
The reload isn't that long on recon that you'll lose exe for a single reload
For a bolter absolutely
check path's guide in da pins, he has the reload cancel animated in there
huh, never thought of infernus with executioner stance like that
I keep messing up the tech a bit
I don’t actually
YOU DONT
with tac reload you can sustain ES with bolter
sprint is faster
Yeah no im not running Tac reload because even if I do fuck up the stack I usually have ES up for so long I can just recast it
see a medical servitor if your xstance lasts longer than four minutes
oh no azreal likes gambling too
it makes way too much sense in havoc
youre throwing out like eighty fucking grenades a round
Buddy u rolled a 1.168% chance of twinned blast working once out of 24 grenades I think u are a better gambler than most of us
Demo is pretty alright with how many
I love my excecutionar stance 
clearly on the winning side there 
Also the dopamine hit when you hit twinned blasy
on avg 20
in practice 
Kino
Whats demo again?
Thats not bad!
The beauty of high level in this game is that you want more elite enemies than you do trash mobs because of the shit their keywords proc
"ugh this horde is taking forever, i wish eight shotgunners would spawn so i could take care of everything here" - me as psyker
ES is so strong to me just for the sole reason it lets you tunnel vision elites
it lets me pretend im a psyker playing dd
that reminds me, is there any mod that changes ES's highlight color to something else?
What the fuck is the Ogryn's speciality
I like playing em but deadass I thought they were good tanks but mfkr even veterans got that on kill toughness regen buff
the yellow is legit invisible when there's a lot of fire
is there a setting or mod for that?
fires absolutely fuck my visibility
maybe i should turn down settings 🤔
ok cool thanks
Allows u to disable the fire stream effects from both flamer and inferno
well i don't want to turn it completely off
i do have the mod
it's bomber fires usualy that are the real issue
for me at least
Why do u need to see the fire stream if its only purpose is to blind u
It doesn’t turn off enemies’ fire patches
Only teammates’ fire attack stream
because i'm usually the only one running a flamer, and it feels fucking beautiful 
Okay listen that mod is fine but the only thing that confuses me from its options is the psyker bubble being gone
but actually maybe i'll turn off fires anyway
outside of that v helpful
i switched over to bolters for zealot
I think that one is nice as long as u set the radius to be a really visible color
I have mine on like bright turquoise
yeah i run flamer in havoc
Question for survivalist
is it every 5 seconds globally or is it player dependant
global
Wierd
Wait so is shock trooper from reserves or from nothing when it refunds ammo
the only player dependent part is the amount of ammo they gain because it scales each player's own respective reserve ammo pool
shock trooper is just "crit doesn't consume ammo"
Hmm, so shocktrooper applies to the crit chain in a recon?
Im surprised it works well on recon yeah
Yes. Both crits in a string
I love helbore in no ammo scab only missions
U just gotta believe 
whats the thing with bolt pistol?
Lethal proximity applies to all explosions
Including your own grenades
Its intended 
It’s just intended gameplay 
lmao what the fuck
At least, one of the first builds that came out of Secrets was the milkncookie show case of the shock maul with bistol and LP iirc

So does agile increase weakspot damage of guns or like is it just a lethal and grenade thing
I thought frag dmg got nerfed with uncanny, wtf
It’s just that blessing being very funny and totally intended
There’s one other blessing also being very funny but it’s not as strong
Love me hotshot on shovel
Need more 3 blessing interactions with weapons 
Love having, uncanny, skull crusher and hotshot on a melee weapon
Make hotshot a talent for veteran 
Railgun zealot my beloved
BM limbsplitter bayonet
btw is havoc character based or account based
Account
You could kill 120 bosses in one swing if you got them low first
Cool need to figure out what class to run for it then
most likely not psyker but as much as I like ogryn vet and zealot feel stronger by a mile
esp with versatility
Psyker > zealot > veteran > ogryn
In terms of ease-of-use and team impact
The inverse of that order is skill requirement to play them well
First veteran survivalist + any gun, second veteran tinkerer fire team boltpistol

why is it 2500???
As long as 1 vet runs survivalist every other vet can run the funny grenade build
Just play crab vet
Gunker allows you to remove fading light as a mechanic. 
Or do it naturally over a few months
yeah, that looks like what im gonna be doing
Crab walk farm mercantile entry for 5 games, use melee
Though your team will not like you very much because you hoover ammo.
iv just been doing quickplay for this, i just got the smoke and focus target one done
also farming mastery, nearly done with heavy sword and braced autogun
the infilitrate one shouldn't be that hard just looking at it
that one however, is gonna be BS
methodical can suck eggs
That's what I'm getting at, pubber havoc players do not understand ammo conservation. I played an h40 where I had to ask the flamer zealout repeatedly to conserve ammo because they were wasting it doing m1 puffs on things that I was already butchering with my fgs.
Then he was mad because I had like 520 ammo taken.
I'm like "bro you arent getting shot at there's nothing to complain about."
its that most of them are related to abilities/blitzes that i straight up dont/wouldn't use otherwise
like stealth and smokes
methodical soudns hard as shit though honestly
brb, going into another malice
that sucked
lotta crabwalking
hopeuflly melee kills count
please god let it be a 4th of the way done
:(
Just use the 15 stacks one, every headshot kill you get lets you move around freely
He's doing the crab walk method
dodging while crab walking doesn't count as a "move", so i can use that a bit ig
the krak grenade one is probably gonna take longer
Krak grenade isn't bad because you can throw it at scab shooters (the small guys)
And scab stalkers
(The small guys with the chainmail cowl on their face)

"aha, im gonna totally style on this burster by bonking it with my butt stock"
-turns on a flashlight-
"wait oh shit"
Farm damnation high intensity
can't really do that alone, and quickplay pubs are not an option for that either
just lost a malice clutch because a trapper sounded right on top of me, and im looking for it, then shoot something else for a half second then IMMEDIATELY get netted
u playing rn?
what's ur friend code
2415322906
gonna switch to bolter to make this a tad bit quicker
what penance are u doing
killshot ready
i dont have a good combat axe on my vet, got a good power sword though
jesus christ that level
that's fine too
any melee that kills hordes quickly
got it, you want to pick the mission?
U down to vc?
sure, what channel?
lol
I didn’t play that much
more than me last i checked, i merely stacked my levels mostly on 1 char
I’ve played a lot and my main is only level 33, they must have massively reduced exp
I saw someone 1700 yesterday, showers are optional i guess

yes
i couldn't find any breakpoints in the pinned guide 
Precision strikes
Desperado
Trench fighter drill
Unarmored perk helps with scab bruiser 1 tap without headtaker
i was thinking of maybe dropping precision because i have agile engagement
What does ur talent tree look like
alas
okay fine i lied a little i wanted to drop precision for tink & twinned blast 😔
db ws should be more than enough to handle hordes, right?
whats the point of the frag grenade
Does ur axe have max damage
aye
unless some rounding error shenanigans are abound
tbf in combat i should be getting at least an ht stack so like this is probably an edge case

is the krak meme worth it
oh this one was without precision strikes btw
lots of scab shooters to plink heads
is there a trick to it
tinkerer, a bolt pistol with Lethal Proximity, and a melee with Uncanny if you're feeling spicy
Oh it’s because u don’t have unarmored
oh right i forgot their heads are unarmored
thanks 
does +flak hit any important bps?
or +maniac i guess
i could probably drop +cara for something else because, well, kraks
bruh
fuckers bringing a level 18 into AM
predictably, we didn't even make it past the first event
I'd have just quit lol
i wasn't paying attention, was multitasking lol
don't you need to be 30 for aurics?
to queue for them, but you dont have to be 30 to be dragged in by someone who is
what are the best perks for the plasma gun right now?

give it 1.5 more years me thinks
Can the plasma gun be supressed?
Me when I'm Low-key carrying with a recon lasgun and chainsword but my team throwing
And then darktide lowkey doesn't want you to play so infinite loading screen
thanks
Ah i see, thanks a lot man!
Gonna pick up a combat knife then
sorry for late reply it was like 1 am at the time and i just kinda turned off lol
The final boss is error 2014 actually
why the discrimination man
Seeing a lot of these 19s in Damnation and up lately
I think it's because Dukane gets the quest marker at that lvl
I love taking low levels on field trips
I don’t think I’d throw them into a 3 veg though
Guys. I think I'm a warrior
being a low level in damnation is not nearly as bad after the crafting update since getting weapons with good stats is no longer as tied to character level
Truly the hardest boss to beat as is its brothers and sisters.
They can do malice mael though if they don't wanna be annoying.
best melee for single target?
dueling sword
Or knoife if you don't wanna get flak for using DS.
Or Combat Axe if you don't want flak for using DS or knoife.
When am I gonna see a 4 man infantry Las gun run
I guess level doesn't mean everything
A few days ago a lvl 22 almost clutched a run and last night I had a run with lvl 120+ (included a lvl 465) who kept fighting mobs instead of getting the batteries for the bridge
The 180ish PS vet even 3 times failed to push a poxburster as I watched over his shoulder due to me try to be team player and heroicly pick up the 4 wound psyker (again)
...
To be fair, when a lvl 9 psyker carries your game... you start lulling at the other two dolts.
Heresy.
Lol, you can get away with a lot at the lower difficulties starting a new game as an experienced player
Just get some weapons, consecrate them and slap on lvl 4 blessing
I am guilty of playing wacky build when lowering diff
And regretting it when ppl move SLLOOOWWWLLLYY through the lvl
Cos carapace. I do like 4 damage if no crits.
I did a 26 once, then no more
I probably should start running more Havocs to unlock the rest of the cosmetics
wait ready killshot i can't move when i build up stacks ???
so what i am like living turret 😄
Wat that
Marksman focus?
lol ok i was wrong maybe taht is more stupid then zealot one
yeah
As long as u get a headshot every few seconds u can run jump slide whatever
And its easy to buuld it back up
Yeah if it with hordes and you know how to aim you can build stacks pretty easily
Its good for weapons that u wanna shoot a lot
i am more concern that you need to kill 2500 guys
Recon Lasgun is the best option
o good so my bolt pistol will cry 😄
That is a awful one to complete 
maybe that is some of one i wont complet
Honestly really the worst keystone in the game lol
to be fair martyrdom kills was also pain to do
it was not kill but fact you need to drop hp so low and rest of the team wonder why you not heal like a moron and ogryns and mauler and chaos spawn rampeg around you
like all psyker one are easy or more natural to do it not forcing you to do anything really weird
Veteran and zealot force you to do some stuff that go against what game is
also about recon lasgun what version is well best or most optimal
If I remember the mark well I went with the Accatran Mk XII
I forgot what are marks and names but I went with the one that is in the middle between
Like it has good fire rate and stable recoil to be able consistently headshot all hordes
ok killshot ready 540/2500 done nice
recon lasgun + exe stance + headshot weakspot keystone
takes a bit but you'll get it done
just unload into every horde you see
but also make sure to actually be useful and use it on ranged enemies
Just play crab vet
you man crouch and move 😄
then get yourself one
Rather than Recon, consider the Vraks 5 Infantry Autogun for an MF build too
MF Deadshot Exec Stance Vraks 5 absolutely fucking slaps
so im new how does upgrading weapons work? is it kinda like destiny where your looking for a high power level weapon? then you upgrade it like that?
take all of the damage bonus good shit from the middle tree too
You are looking for a perfect finalised substat distribution, which means you are usually looking for a perfect dump stat
for instance, on a combat axe, you want one which will cap its mobility out at 60 (and thus all of its other stats at 80)
every other element of the weapon can be modified quite cheaply in the grand scheme of things
You can modify the perks and blessings as often as you like for a pittance. The biggest remaining cost is just to level the weapon up to 500.
if you don't have the masteries to build a perfect god weapon yet, then you can also just take Melk weapons that are at least fixed to 500 for you
but in the long run you will build your own perfect 80/80/80/80/60 shit.
i see
Most of my weapons were bought as a level 300 grey from Brunt.
Vetcrab animation when
Bear in mind that you can also modify the weapon's mark, so don't be alarmed that Brunt is just spamming the same weapon at you
i will say, wait until you're level 30 to find a perfect stat distribution
How to level up to level 40?
It'll just save ya more money in the long haul, if you can find a perfect stat weapon though (mobility or defense dump typically) just keep it and upgrade slowly as you level
You don’t 
There is only level 30 max
Maximum lv is 30
bet
So I just tried combat knife with braced autogun and did my first damnation. Wow what a combo the gun melts heavies
bad horde clear combo though
Imo the mk6 combat knife kills hordes decently
L PA mixes then if it’s MkIII
i've just given up on knife in general since i don't play the mk6 lol
You should give it a week at leeast
Mk6 is like
Really good
It just takes more learning than most weapons imo
Or at least getting the muscle memory for some of the stuff can be weird
nah hurts my hand, and that's a dealbreaker instantly
the combos aren't hard
i can use the weapon perfectly fine

Too much clicking or trigger pulling.
My controller lets me rock the trigger lightly to light attack but even then...
Still, I like my mk6.
I like the punch on the mk3 only because of captain shields
But I still haven’t messed with the mk 6 on my vet
How good is it the mk6 in havoc?
Low havocs fine. Never used vet in anything high so IDK.
do veteran have normal auto rifle where you press rmb and you aim like recone lasgun ?
infantry autogun has flashlight
burst weapon are cool to
headhunter autoguns
easy to use for stuff as headshoot
or vigilants are they are called now 🤮
yep infantry autogun is normal gun thx
They're easy to get mixed up tbf
marksman rifle
give it a wire stock
rifle has a wire stock
give it a bash attack
See I completely forget that it even has a wire stock cause I give it a full stock in WC
But that shit would snap with some of the things you hit it with
Also it’s maniac ADM is probably the only crime I can say about the VA rifles
I completely forgot because I haven't used any autogun in like a year
Me who’s been using them for ages cause I fucking despise plasma
And like having good ammo Econ
My ability to compensate for recoil was never that great and is now completely cooked by lack of practice and decrepitude (i.e. pushing 35)
Me who’s made use of the most unpredictable VA variant that kicks all over the place
Idk I feel like playing the thing and simply suffering through it conditions you to it
That would be VII, not IX
I’ve seen people say both variants have terrible recoil patterns yet I’ve never really noticed it on either
The two shot burst one used to have both terrible recoil and a long delay between the two shots in the burst
Made it basically a semi-auto with extra steps that's also significantly worse
I also vaguely remember when the 3 shot burst one had a silly broken finesse modifier or something
v7 had bad recoil if you full auto'd it, but would typically reset by the time your surgical stacked so it was much less noticeable
agri 9 had the worst recoil of the burst fires
No real upside over the v3 back then
After they changed recoil for them, VII has the worst
Oh, when did that happen?
is chain axe not in a good spot at the moment?
There was an update to vigilant autogun and infantry autogun recoil
Can’t remember when that was
Must've been after the renaming
Hmmmmmmm
Patch 14? 15?
both makrs perfectly usble
Last I checked the chainaxes were mediocre for horde clearing and that's why they don't feel that great
It's fine if the single shot that waits for surgical isn't the best at going full auto
The v3 had this weird scaling with the stability
Where high stab was really stable and below that it got comically out of control really fast for no reason
They could've been buffed since I stopped playing, I'm out of date
Chainaxe is secretly a better Eviscerator (not that it's a high bar)
Good job on lowering the already low bar.
"At least it's still not as bad as the Mk1 Dclaw"
– Statements by the utterly coped-out
we all know worst weapon is sutopistol
I'd say the autopistol easily wins against the mk1 dclaw lol
bro mk4 taxe is great 😠
||taxes are theft||
But seriously, I don't use the tactical axes but their fans seem to agree that one of the marks is terrible
probably followed by the autopistol
Nah, Autopistol is genuinely getting heavy use and strong result at H40
Not in the way you might expect
But it is
not sure which one, but i just use mk4 for the light spam lol
Instant draw on-demand toughness and stagger/suppression
for stagger or something? 🤔
Inspiring Barrage
That's one of its primary uses outside of havoc...
those lasgun's my fail bayonet my band but shovel with me my only friend
Its kind of a meme outside of Havocs because you just don't need it period. In Havocs ranged output so much damage and can be so tanky (pus hardened) that your ranged existing just to suppress and boost your toughness is actually very viable
DClaw 1 though, is just shit. No single-target heavy strikedown makes it trash.
Ranged weapons not killing shit anyways so you might as well get more stagger and suppression for your time and ammo? Plus you can draw it fast and run fast with it, being a pistol. Would be my guess
Correct.
but yeah the autopistol's strengths are: trapper and dreg rager killing... and toughnes generation... pretty much
Suppression and stagger.
I found the mk4 (assuming the mk hasn't been changed) to actually be a good lightspam weapon
It can do those yeah, but, outside of havoc those are side uses
No like, its stats in those categories are genuinely nuts.
Was more enjoyable to use than the other taxe variants which needed the heavy spam/weaving
Irrespective of use case, those are its unique attributes.
It's great at stagger, yeah. I never really looked at suppression capabilities




