#veteran-class
1 messages · Page 1206 of 1
yeah about that
i guess my question is if its better to keep going exec or go VoC
play VOC, build for max smokes, and forcefully deploy smokes so your teammates can stay alive
thx
Teammates will manage to get lost in the smoke, mark my words.
Shredders are better. If you see a group of shooters, lob a shredder. If you see a train of armor, lob a shredder. If a bulwark is attempting to touch you, lob a shredder. Shredders solve all your problems.
shredders are very good too
The rating for curios doesn't matter anymore right? Except +3 stam?
correct
I think this is a little unfair because that’s keystone + ability vs just ability
A more fair comparison would be Marksman focus + exe stance, which is higher scaling than DD + SG
Yeah but see, then you're running mf, which kinda sucks.
Yea ik
DD is +15% damage, +30% weakspot damage and +37.5% crit damage
SG is up to +40% damage
MF is +75% finesse
Exe stance is +25% damage and +25% weakspot damage
This is also discounting other damage bonuses that veteran would normally really have to try to not get in their builds
Like precision strikes
Teeechnically SG ramps to 40%
Oh ya forgot
and yea one more node gets you 30% finesse
Me trying to figure out these abbreviations
which as you say vet just ... has at baseline lol
desperado + precision strikes comes pretty close
Exe stance default usually has precision strikes + superiority complex + marksman
Or at least 2 of them
U have to discount the other veteran talents to make Psyker’s damage scale look significantly better
All Vet builds will want CS, VS, 2x IBS, MSG, and +P+ baseline
Crit chance is another thing tho, that does change dps with some weapons a lot
When people mention nodes I have no idea what they’re talking about. I have to see it with my eyes to recall
SG = Psyker’s right side ability, give self big buff
DD = Psyker’s right side keystone, highlight enemies in blue
That makes more sense as to why I didn’t remember that for vet
Executioner stance builds usually run me the highest damage with ease, the problem with it, is your utility and defence is terrible
I wish golden toughness wasn’t such a key component to difficult missions because it pretty much pigeonholes the meta
It’s not so bad outside of havoc
you learn to live without
managing toughness is its own skill, VoC unfortunately shortcuts it
infiltrate has similar effects without the bonus of gold toughness overtop
you dont need gold toughness for aurics
more debatable on high havoks, but a lot of the CC abilities in the game also give toughness or some sort of DR
Even auric maelstrom basically every time I die if I literally just had voc I would have lived easily or the mission would have been easier
You have to play so much better
And it’s a shame cause braced autogun and exe stance is so fun
¯_(ツ)_/¯
I bring that in aurics lol
I dont find I have a toughness issue
just snipers and bombers being annoying
crushers and maulers being immune to bullets too
do i dump mobility on kantrael 7
i was gonna try for 2b but i got a 7 and it might be pretty close to solid
Yes.
sweet
me dumping stability and realizing it’s a hard stat not a skill stat
I feel like all stats are entirely irrelevant. I tested dumped stability on the fucking ripper gun and it made no noticeable difference
try dumping damage bro 👍
Well, that’s ripper gun
if I have lethal proximity on my bolt pistol, do I have to have it equipped for the range bonus on nades
Nope
If you dump stability on a marksman gun youl see when you pull the trigger it’ll manually miss
on top of suppression effect you can just watch as it’s grabbing your gun and throwing your shots even if you fought the bouncing to get the shot
and then of course your headshot crit could just not register 1-2 times on top of that
I thought stability was just the recoil?
Stability is all accuracy in a bundle
different variables effect certain things but basically easier vs harder to be allowed to hit what your crosshairs are on
it’s the most obvious with single shot marksman guns
kantrael lasgun best example
just bouncing like it’s shaking it’s ass
what is again the op dueling sword build?
literally anything
Is the special attack on dueling sword worth using? I usually just spam heavies
It inflicts bleed?
the special attack on DS is good at staggering enemies. should use it after heavies cuz it's quite fast
yes
it is a force stagger
lemme find a clip
on zealot but it doesnt matter it gets the point across
just make ragers unable to play the game
this weapon needs to be shot dead
Ds has not clicked for me atm
It is good against taggeable enemies but i dont like it for trash
"Just use nade lol"
Heavy sword is not that good atm
just to check, vets usually dont take shotgun at higher levels right
Heavy sword is my absolute favourite on zealot
Okay yeah wanted to confirm
I mean you can if youre good enoigh at the game
You have anti carapace built in
lasgun 7 is my use rn while waiting for 2b
Explain please
Sights will kill you
"Top meta" according to dwellers is boltgun, boltpistol, plasma, recon
Fotf
I run it with marty
Ignorance, Boss is blind to the truth of BISTOL META
I have revolver for armor and mosnster
im still stunned at how fast recon shot to the top, i def remember it was hot ass at launch
In any case, heavy sword getting shafted by carapace is a problem on vet
Is it?
Volver/Bistol/Boltor Boss
It’s an Infernus hose in havoc
Recon wants... infernus and dumdum, flak+maniac?
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Rager carapace did not help
Nice overview of weapon sandbox
Boss arent carapace
Volver is not meta on havoc
Boss=Veteran
Is it even meta now
Revolver?
Best vet tool against carapace are all melee and nade
Kraks go brrr
Crits revolver with handcannon and exe stance begs to differ
Revolver is so good it doesnt exist in h40 with messed up bp
Also exe stance coping
Im talking aurics here
Am not
Havoc ammo econ on it's way to make the better veteran classes unusuable:
Explain pleasr
Tunnel incoming, my connection 
nobody does
Glugger requires a no ammo vet (helbore) and team sacrifices to play Havoc and gunker can't shoot often due to ammo econ destruction
ammo economy sucks, and it hasn't gotten a damage buff to still have competitive breakpoints
why the fuck would you use kraks in havoc?
land of 20 million dueling sword 4 users
use shredders so you can do something that those weirdos aren't going to do in half the time of your kraks fuse
Talent economy. Skipping frags is usually a mistake yeah
Last time i played i had relic blade. Other zealot and psyker had ds4 and vet had power sword
And vet had kraks and those helped immensely
why the fuck is a psword vet using kraks
is he stupid?
does he not know the 2 shot?
can he not land melee headshots to save his life?
Stop insulting my friend okay
Even with the two shot, havoc throws massive amounts of elites you want controlled
He played with kraks plasma and psword and did his part very well
So while your krak is working, you are working somewhere else
plasma AND psword and still uses kraks
augh
just
takes maybe half a second
about a third of a kraks fuse
Besides I still use shock maul vet so my opinion is sort of invalid
Its very valid pal
I also use shock maul
it's not valid on havoc
it doesn't have enough cleave for that game mode
normally though yeah very fun weapon
I named myself PoliceBrutality and will keep doing the meme
I'm a recon vet, I just shoot into hordes and won't be stopped

As long as tou have shock trooper
Yes
Very good pal
even with shock trooper recon is kinda bad horde clear compared to any good melee weapon on vet
I can only imagine knife being worse than it
or y'know one of these things
Does the frag grenade only benefit from Lethal Proximity if the Bistol is out or is it constant
constant
Yey
Been doing well with a DS/Bistol WS build using Tinkerer Frags but I keep chucking the nades while the sword is out
Damage number go up faster than allied 
I need to try bpistol next for h40. Dunno how i'd build it though
Are you gonna actually shoot bistol or are you a grenadier?

I use Lethal Proximity and Puncture with Flak/Maniac
I dont work like that

I try stuff and i keep what i like
not sure if this is a good thing or a bad thing or just a thing but dang those are similar (my damage)
Ws build natural state
tru
Dueling Sword generally isn't great enough at hordeclear to rely much on the critical weakspot blessing
I just swap it out, firing occasional point blanks every 3-5 stacks or to trigger the Toughness regen
I feel like ws is wasted on ds
It do love that movement speed and crit + finesse
I feel like ds is a crutch
The plan might indeed be keystoneless grenadier bpistol/ds
that will hopefully be nerfed
Well, i still like to bring tag
Oh absolutely it's kinda cracked
The speed with which it deletes elites is bonkers
Am not sure how you nerf it without gutting it
Hordeclear is quite literally its only flaw and it's not even that bad at it
Yeah the 120% armor pen is a little extra lol
That being said, I would probably get clobbered trying to run H26 with the chainsword instead of the DS
It shouldn't just be a better knife and mk4 shouldn't be so far above the other 2
Delete the mk4
Or change it's moveset to stleast require some routing
And kill the armor pen
Could also just copy paste vt2 and have the big damage be only on max charge
what weapons do u guys recommend synergize best w/ recon?
bonus points if its not an axe for flavor
Devil claw
Parry stick
lower the carapace damage modifier so it isn't 2 shotting them with uncanny strike
how come/how best to use?
Look up jctlives guide on them
One of the newer videos
In short good agains flak, horde and maniac, not good against carapace, can parry
Parry negates knockback too
Yup
Buff knife 
true
This chat is so dead
Lets not use this chat for 24 hours
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Dead chat no longer
And yet the chat still dead
What's the meta havoc 40 build
Uhhhhh not playing vet
Cause im not sure if it's my skill issue, randos' skill issue or my build issue
Whats your build?


VOC + WS, cant really remember the full full build rn cause i'll need a minute to hop on darktide to check
But im also using plasma and switched from PS to DS a while back
2026 release for astartes 2 is insane
skill issue

Huh
Sounds decent
What path on the talent tree?
Gimme a sec gonna try and launch darktide again
Cause last time it was not cooperating for some reason

Thats... Certainly different
Dont remember where i nabbed it from, the DS is the one i got a while ago, optimised cooling on plasma gun cause i like it better 
THATS A WEIRD BUILD
Okay lemme look at the weapons first

Why do you have extra maniac damage on your plasma gun?
Yo come check this build
orz
I think i heard somewhere that it's better to do maniac cause bosses are maniac or something?
bosses r unyielding
Boss aren't maniacs

Pick carapace and it becomes better
Grenades
frag out
Nu, carapace and flak. Still, 3 frags.
And why is it a t3 infested 😭
Ran out of money while makin it
Im a moronnnnn
I didnt check it at all
Dang
So basically the fixes so far are to change doodoo perks?
I do recommend to change the mark to IV
Calm down
THERES TOO MUCH TO WORK WITH HERE
The penetration is gimped reeeeeeeeeeee Just noticed.
oh
Uh huh
Okay I think the blessings you can use for DS is Thrust, Uncanny Strike and/or Rampage
Agile is fine.
But that pen... reeeeeeeeeeee
No uncanny to compensate reeeeeeeeeeee
iirc the meta is 69% on the thermal resist and 71% on the charge rate for the plasma gun
I could have those 2 backwards
I'll look it up rq in the guide here
@tired egret
@tired egret
@warm bolt Here it is
Guess they found it first and confirmed what I was pretty sure about lol
If it's for Havoc then hordes are too thick for DS Rampage
Huh
those 21st mobian hordes have more hitmass
Do base horde enemies have more mass as well?
I heard that all enemies just get more hitmass in havoc but that was as passing from a video
Seems like it
All horde types yes.
3.2x mass? Holy mass
Can the lights on the dueling sword even hit 3 targets?
No
Can they even hit 2? lol
Yes, maybe
Your ds4 is pure single target.
I know since I do H40 with one.
even with +60% attack speed I doubt it would do much for hordes at that point >.>
Wrath stocks going up on Havoc
Even on Zealot.
That's what i was getting at, but, yeah lol
Seems good, thanks a lot for the help!
I mean zealot can get... 20% 10% 24%... so 54% attack speed total with 6 marty wound buffs and chastise... and yeah that would not cut it at that mass
Aye, couldn't leave you with that old build

At best, is one hit one target. And you can smack fast.
Your finger will die though.
nuh uh, use mods
If this is for plasma+DS I'd say you get much more value from redistributing longshot + volley adept + always prepared and getting superiority complex + bring it down + the 25 toughness node on the way there instead
Or, you know, save a point on kill zone since it's extremely situational and not helpful to pathing
You could get demo team instead which is bonkers
@sullen jackal
is the censorship ironic humor
It’s server rules
you don’t have to censor names in scoreboards
unless you’re actively naming and shaming
it doesn’t really matter
you missed the bottom ones
LOL
I was saying those pugs were bad
Oh well. I tried
Yeah. Just saying to that guy in zealot chat that I just do my own thing in pugs. It’s better.
Trying to cover for bad teammates usually fucks you over most of the time
you can play with the team without having to babysit
Yeah pretty much what I do
I solo roam while being on edge of fight then I come clear the horde, then solo roam again
Looking for ammo, etc
If boss comes, I ping to back up a bit and isolate. If they listen, great. If not, 🤷♂️
I door killed a DH that one of them aggro’ed in that game
And I even said “DH ahead”
💀
Have just try Infantry lasgun vet today
yes?
It’s surprising fun
it is
only problem is the Crusher congaline
which lasgun are you using
The middle one
i mean helbore, recon or infantry
Infantry
yeah it shits itself when carapce comes in
I usually run Recon and Plasma
I will considering running hellbore when the thing have a karking scope on
Already finished my Bolter run it’s very very fun
Hence why I want to give infantry lasgun another shot
Being able to cri headshot consistently from long range is sooooooo good
Also the ammo economy is very forgiving as well
Weak Aura
Strong Aura we ball
(the mk4 has the better sights)
Iron sights is so hard to use both in game and IRL
Just aim better 
It's a usable sight
Not in the lights out mission 
Never tried that
It could 100% just be my tunnel vision but it's easy to lose the iron sight itself
So like instead of a clean shot it's more like hail mary somewhere in the postal code of the glowing bit
I mean I tag whatever I'm about to shoot so I can line up headshots easier
But it's not hard to do IMO
Maybe I've just gotten used to it
I even tried wep customization and still found it easier to use the irons so idk
the irons on helbore are perfectly fine, but you need to get used to them
which is a problem if you use a lot of different weapons
every time you switch back to helbore, you need to get used to them again
i ultimately decided to mod different irons on them that dont need time to adjust
I can't stand those ones
i wish there were M1 garand ironsights, those are the best 
There’s a skin with iron sight!?
It feels like regular irons with more shit getting in my view
It adds basically nothing
Yep, the krieger one which was in store a while ago
The same one I use in my training IRL
Real
Obese megalodon please, voss type lasgun for steel legion with M1 garan sights
Eh, to each their own
Granted, i also havent played helbore that much cause i've been trying to get karking havoc 25 
So who knows, maybe i'll get used to the stock ones
Me who’s bad at FPS in general and don’t even dare touching Havoc
I mean
If you're a vet in Havoc
Then you'll be in all duties at the same time
Shooting? Vet
Melee? Vet
Boss? Vet
What was the saying
Vet? Vet

Vet?
"Two times the effort for half the impact"
Box? Vet
Psyker? Vet
I havent heard that one but im absolutely taking it now
Daemonhost? Vet
? Vet is hella strong in havocs
Cheeseburger? Vet
Probably the 4th Havoc wise
?
All Vet team
It’s one of the best. Wym
All team Vet
Psyker numba 1
Then either ogryn or zealot
Then vet
If your zealot is a chorus bot
I'm not
I've zealots in havoc
Wait are you the guy that only plays heresy? Pretty sure I saw someone call you out for that
Vet absolutely shreds in havoc 40
Psyker does it easily
Zealot Relic Blade
Ogryn Shield
Vets have to do a lot to be impactful
gotta be a veteran to play vet it's true
All havoc 40
I would not say that clicking on heads is astrat with a high skill ceiling
Tell me vet is bad
vet is bad (in randos hands)
You’re capping if you think it’s 4th in a skilled player’s hands
Not "bad" just the worst
Skill issue I guess
That's why I put (in randos hands) in my comment... cause all classes are bad in their hands
Which I disagree with.

You realize fuplayz’s team is skilled?
psyker highest skill ceiling always first 
I don't even know who fuplayz is
to be fair you have to have a very high IQ to play psyker
Like I asked, is it true you only play heresy
Saw you get called out for it a few times
I will not answer simply to entertain the fact that you listen to rumors of other people that doesn't know me
Good luck figuring it out

Does it matter either way?
A bad player can still have a point based on observations
Doesn’t mean it’s correct.
Still worth considering
I guess I don't mind bad iron sights since I play stalker n other shit like that
AK iron sights make you get used to a lot of garbage
Stalker, nice 
If you don't understand what makes something good and all you see is bad examples of course you will think something is bad
I will never forget being sick and playing shadow of chernobyl early in the morning as a kid
A singular high-difficulty PM would obliterate any boss in darktide ngl
Facts
Helbore makes you use a picatinny rail as a sight
Anyways back to work
This is a subjective pov. It has no objectivity behind it
sure but this is not a particularly complex game. I imagine even if a person is unskilled at the mechanics they can still grasp what works and what doesn't.
No
Not always, fatshark doesn't give good descriptions of things on a WHOLE bunch of things. And without understanding what to use on weapons or what builds to use with weapons means you don't know
Vet is not 4th in havoc for one simple reason, survivalist
If they’re not skilled, they can’t play the build to its full potential or if they don’t understand how specific things synergizes within their builds
It isn't cut and dry on paper
For vet it is, having the most impactful aura of any character in havoc
People still say the heavy sword sucks, because in their opinion(which is subjective) it does
Not to mention field improv if taken
I maintain that Vet is one of the simpler classes and is definitely not the worst of all four in terms of effort vs impact
Low skill floor classes be like that sometimes.
You can be god awful but if you spam VoC you're still gonna be able to support your team
Like... if you're gonna say a class is simple look at Ogryn
It has the least skill expression of the 4 classes
Didn't say simplest
Then why even say something like this?
Wasn't my opinion, I was clarifying what the other guy meant.
https://darktide.gameslantern.com/builds/9d1aada8-9bba-4bf3-aa91-009a019d3b54/boltgunner-shout
quick question, how to tune this for havocs?
Like... at a base veteran might be simple in some regards, but, it is one of the two classes with the most build variety(psyker is the other)
Ranked vet as 4th, then said he didn't think it was bad.
So, not "Bad" just worst.
Which, I disagre with
It has a high ceiling, sure. You can do a lot with vet if you know what you're doing. But I'm saying you can also do a lot even if you don't know what you are doing.
You still have to have some basic understanding of the game to use those, because without that you die as fast as psykers do
It doesn't have decent dr as a base like ogryn, or access to a death defy like zealot. Toughnes on elite kill is great, but, you have to take it to use it
And zealot might not take death defy
but still ogryn and zealot are sturdier classes at a base level
without understanding how to play a tide game you can't use your resources, because you just die
Vets can easily out toughness both ogryn and zealot
as all classes
while zealot and ogryn can outsurvive some things vet can't
and then if you bring skill into the arguement it becomes a moot point
Rando zealots not surviving better than rando vets? No way...
We are taking skill out of the comparison, yeah?
frontline classes will be closer to the front line which means you have to take that into account
So yes, randos
and that means they will be subject to more enemies
Rando Zealots die alone on the other side of the map
so yeah... rando vets dealing with less enemies in their face will generally survive longer than rando frontline classes with more enemies on them
efvery class is a frontline class if you're not a COWARD
The things that kill zealots aren't melee enemies. The risk to both classes is the same
In melee, a zealot is theoretically invincible
Yes, but, dealing damage, being closer to enemies, etc affects how enemies target them
Even if you are a coward, the front line will come to you
Think about it... out of a massive front horde... how many of them are running at the person further back than the person in the front line?
Given that hoards swarm from every direction, I'm not sure there is such thing as a back line
And when that happens? guess what: the backline randos die
Nor do I often see vets hanging far back
The comparison is an odd one and I'm not sure it really addresses my point of the vet class being easier to pick up for a lower skilled player
Lots of theorycrafting going here
A survival arguement is based ultimately to how many enemies are targeting them... and ogryn and zealot are more likely to be towards the front
ogryns have passive dr(and tdr), zealots don't
The only time the horde ignores me as a vet and I'm not in the frontline is when I pop Infiltration to pick someone up or run the objectives
There is no front or back in a Damnation horde, there is only the horde
Still... saying that they take shout, is like saying a zealot takes death defy... both increase survivability, neither are guaranteed to be taken
And the point about survival period was brought up in reply to my comment about Vet toughness. I maintain that the vet class has the best toughness regen in the game, which is a significant advantage for someone who might not understand the game very well
damage doesn't matter actually as far as I can tell.
Closeness(large factor)
Whether or not they're cc'ed(most enemies prioritize cc'ed players less, hordes prioritize more)
Positioning(some enemies like separated players)
Threat(a value increased by killing enemies with ranged attacks and suppressing with ranged attacks. Suppression counts as two kills, interestingly.)
Here we go, better facts on the matter ^
basically ranged only vet is a giant magnet, knife zealot is basically invisible
Okay, but, that is implying vet takes confirmed kill and/or shout... which can be counterargued with a zealot taking twbs and until death
also if you're being overwhelmed, you should swap to melee, because melee kills do not increase threat and will effectively let that aggro fade until you are no longer overwhelmed
A bit into splitting hairs there aren't we?
using ranged in melee will only get more enemies in melee with you, and is an easy way to die.
Recon lasgun is a melee weapon, no?
It can be
No.
Pretty much... survival dependant on talents taken is applied to both classes... which randos don't follow good meta or solid builds
Not for this at least.
This guy gets it
When it comes to randos, vet players are either running VoC or Exe stance.
The only people I've seen running infiltration are usually good enough to solo the map or trolls
Look at zealots... it's a mix of the 3 career skills, but, probably more stealth and chastise
I run Infiltration because I don't trust the rest of the random to support me as I support them
seriously don't be the stupid random who goes down shooting into a horde when they should be swapping to melee and pushing
Troll or high skilled ninja?
and they still die all the same as other classes... the only thing that really speeds this up is how many enemies are attacking them
Sure but stupid players die to stupid things all the time
incidentally yeah the 90% threat talent on infiltration affects this mechanic so
That's their special talent
And we're taking skill-less players into account, so yes: stupid players
Somewhat in between?
I run Infiltration, too many people in randos forget the objective, go down out of coherency or other stuff
the moment skill is brought into the equation it is a moot point
In proper play of course, the melee tank is properly managing the horde anyway with pushing and attacks so threat is moot.
But like... If you are shooting and being attacked in melee, the melee Frontline has failed and shooting enemies will simply pull more enemies into melee with you.
I feel like we buried the lead somewhere
and then you will die because every single enemy on the map will want to kill you over any other player
I've literally seen every class die at an equal % to all the other ones, based on all randos I've seen...
I run Shout in Havoc, but otherwise I prefer Infiltration
(unless you swap to melee)
And I have not seen that
You haven't played long enough then
In my experience, zealot players go down the fastest
Again: a more front line driven class... yeah they might die faster
Except the other guy demonstarted how a shooting class is more likely to be attacked
bet. head explodes scanner style as psyker
Who is closer to the patrol of crushers and maulers? The guy shooting or the guy going in with a melee?
Zealots die more because they believe they can solo the map, zealot brain
Ogryn die more because they are easier to shoot
psykers literally kill themselves
vets die more cause they thought darktide was a shooter
I believe it's more down to- Yeah, Zealot brain.
Not so much the Front line class thing.
its always teh psykers thatr die the most in havocs
Like... yeah... I get you might see zealots die faster... but randos are a bad thing to measure this by
wdym I can't just have a ranged weapon out full time like in my favorite ARPGs
yeah but unless the melee actively emgsges them with attacks/pushes, the person shooting will almost 100% of the time be the target
literally yeah psykers die the most!!!!!!!!!!!!!!!!
Happens to me too when playing my Zealot, so easy to get stuck into it
they'll just ignore the brain frozen zealot to bonk the veteran in the back
Randos literally can all die to 1 rager on malice...
all level 30
from full health
That's actually a little impressive
I've seen it happen... I'm pretty sure more than 1 time...
zealot is statistically the least likely to die cause until death
i do it all the time not proud of it
Must have been some dogshit zealots
And I mean the same rager
Theoretically least likely
it's uh difficult to not just attack into a rager and play defensively if targeted
pretty sure the ranged target priority is part of the cause tho, a lot of people don't know that as melee part of your job is to make sure enemies can't get to the backline
Ragers make me want play shield ogryn
ragers are so anemic now
Early on I tried to 1 v 1 ragers
esp if you compare them to vermintide berserkers
so they can't keep ragers attention, and the ranged attackers who should trivialize ragers gets bonked and dead
Pretty much. I have to get ready, but... Yeah, some classes you will see die more. It happens. But the more and more you play the more % of randos of any class you see die... will even out
Now it's more like 1 v 5 ragers because the ai director hates me in particular.
And who will kill it then? You mean the bot when one of them dies and rage quit?
sure.
or iunno do literally nothing but not die and there will be an opening
I've put something past 200 hours in this game. I'm by no means a new player
Idk just shoot the rager
idk bout y'all but my mission is to kill anything and everything and if some "backline" ppl dont know what button switches their gun to melee it might just be their problem 🙂
yes but as I explained, that requires the rager to get properly blocked by the melee
No it doesn’t lmao just shoot them they aren’t tanks
otherwise they will just beeline the person shooting
You talk like ragers are a raid boss that require teamwork to beat
It would be more, but Darktide itself seems to not actually want me to play it
More dakka?
It’s literally just a drugged up hobo who learned to hold two weapons at once
Shoot them
they're an elite enemy which needs to be controlled
Yea I control them with a gun the status effect is called death
Gun > sword
They come close I power on the power sword and it staggers them out of every attack
There are three lanes at any time. The main lane which most enemies come from, and the left and right lanes from flankers. Code stuff.
I loathe rager packs as much as the next guy but whenever possible back off and shoot tends to work
do you have the beta helmet
IMO part of melee job is to quite simply make sure this "main lane" stays a SINGLE LANE and doesn't split off.
Code stuff lmao I never bothered with any of that I just shot anything far away and stabbed anything up close hasn’t let me down yet
Congrats. WHen I get around there I'll let you know what I've seen
Nah, I couldn't play the beta
Also Infiltration, let the Zealot tank them with his face while I shoot them in the back
Like I said, the game seems to not actually want me to play it
I mean... I saw a lot more vets and psykers die first when I played... but over the 2 years the % of each class(meaning the % of how many of each of the class) that I saw die evened out
If melee can do so properly, the left and right lanes get killed almost instantly which makes the game so much easier.
I still think vet is a more forgiving class for beginners and offers significant advantages for not that much effort
oh yeah vet is the most broken class
part of that is learning that people like numbers person here exist and let enemies run past them to harass vets/psykers :p
Very little said here has even indicated otherwise
esp with shout and shit like iron will
and then you get talents like +10 crit and 25 finesse
and playing more defensively to deal with the stragglers they let through
Yep, which is why I don't take that into account.
best melee best ranged (infinite ammo)
Gunners(the elite ones) are a lot more oppressive to zealots and ogryns, I would say, nowadays
Stand up or shut up
your face is your shield
I am the comet
I burn the impure
What’s all this bull crap about teamwork and cooperation I can do it all myself
remember kids darktide isnt a team game
everyone should be able to handle everything by themselves
You can clean up after me or something idk
They used to drop zealots who went ahead without support. Now they drop zealots who just happened to step out of cover
They're kinda why I've moved more towards controlling the lane sort of thing. All ranged enemies are trivialized if you don't have to worry about melee enemies at the same time IMO.
nah. psyker gets to ignore half the game's mechanics 
It's oddly satisfying to watch.
yeah but psyker requires a little bit of basic skill cause he doesnt have a lot of dr and base hp/toughness
They need to make psyker self destruct do more damage
But it does make smoke grenades have a bit more utility
martyrdom psyker
Which I'm happy about
Profound gap
Why not 6 wounds?
That's what happens with randos: 1 elite gunner? 3 dead randos
So melee tank deals with the main line horde at a chokepoint where they can't be targeted at gunner range. Meanwhile two ranged attackers deal with the left/right flanks that frequently contain ranged enemies, and the fourth person is flex and deals with the unpredictable specialists.
God, I wish
That’s hilarious
and they dont go further then im assuming 1.9
sir this is a wendys
any one up for havoc 40? lfg not responding
not a mmo
early on I tried to maximize wounds. I got up to seven, I want to say
me too but I think that's the general gist of overall team coordination
Shit reminded me of the old world of Warcraft video
I forgot the name
Leroy Jenkins
Could have gone for eight but by then I realized it wasn't actually a good idea to do that
in pubs you usually have to figure out what roles people innately take
the only correct mindset is to always build as if your teammates were literal 3 year olds
unless you're playing a premade
like numbers guy is a flex because they just kill shit whenever and don't really focus on melee or ranged enemies
In pubs I ignore my teammates and move forward and kill things because I can just do it all myself
It’s not a flex it’s simply common sense
Put the karking boot in
8, on zealot, is only possible on malice, 7 is the max on heresy/damnation
Job isnt to babysit the psyker or vet
I wish psykers and vets would lose this mentality
Yeah that would match up with where I was at the time
CLOSE, KILL, DO IT AGAIN
-Best strategic mind as of yet
You are the two best melee characters in the game
Like why do I need to rely on a teammate to shoot the gunners when I can literally just quickswap and shoot them myself while also handling the horde and all the elites
speak up!!!!!
Genuinely why should I
Welp, now I can't waste any more time with chatting (or i'll be late for work xD)
so if they were a rando, I would see if there was like... An ogryn or a person who favors melee that is an effective "tank". If no, I would take up that job when needed, because anyone can do it with proper push attacks.
I have all the options in my pocket I’m gonna use them
Who are we supposed to babysit?
A weapon specialst vet w a rashad only needs a wpn specialist proc and hter with one other talent to back to back two shot crushers
No other character can do this
Don't do that. Work is important.
Only need one blessing, a talent, and a keystone
I mean, probably.
That was me this morning 😬
I think this stems from the Ainz meme of Darktide being a singleplayer game tbh
A truer statement hasnt been spoken
this but unironically
Why arent you protecting ME u imbeciles !!
Only worry about friends that’s it, pubbers I could care so damn little about
yes see my point is that if I want to make sure you are unlikely to be downed doing that, I first should control the horde + mainline elites, and then if someone else is already doing that I should be focused on clearing out ranged units so they don't build up.
Imagine unironically playing Psyker
Cuz u have a plasma gun and a power sword 
Couldn't be me
this isnt a hero shooter this isnt an mmo
guess its time to go lasgun on haboc
(Two best weapons in the game)
*havoc. I noticed the need for it even at 2
I wish the powersword had more power charges
IT HAD more then it got nerfed and darktide got review bombed!!!!
Two w the pa thrust and a light
the good old days!!!
It used to have SEVEN with pc 4
I think you should hung in the streets by your toes and tomatoes thrown at you for being shameful with that opinion
yeah but getting fucking pc was lowk impossible
Powersword on seriously needs a mega nerf and off needs buffs
Come on that is not the most offensive thing I have said today
So it doesn’t feel like shit using
I got a pc 4 sword in melk many many many moons ago
which honestly you're a selfish asshole that makes a successful team play around you instead of ever daring to support someone else but meh at least you're doing something compared to some randoms
I main the heavy sword ever since Vet got it. Very happy with that.
When it was broken
catachan sword needs a blessing that gives it 100% rending on successfull parry
trust
THAT ONE WAS MINE
Catachan needs a buff to its flak adm ffs
Push/push attack/shout
press q
Shoot guh
Press q again
Back to melee horde
roundfish pls
It’s not like I turn into a escort npc when I want to shoot something lmao
we need a force catachan sword that explodes on parry
LMFAO
I can literally just do it myself without any help from others
Alternatively, push up to the gunners
Sorry, catachan sword can't go through mild body armor
Cata blades are incredibly fun!
I don’t know why you are so insistent that I have to scream for help every time any minor inconvenience comes my way
sure and I'll keep making sure you think that so we actually win :p
Damn straight I’m making the team play my way the way is called I’m pushing forward and killing things you keep up and you can get some too
YO MAN I LEGIT HAVE A CLIP OF A SMYKER SMITING ONE MAULER AND SCREAMING HELP IN VC
Unfortunately null there rlly isnt team roles beyond like the most fundamental in this game
Who is we lmao
Very fancy blade work, too bad that uh, shit what's the chainaxe guy called again?
kharn
Watch Plogryn Hitbox and millions of other Warhammer 40,000: Darktide videos captured using Medal.
Vic got trolled
Hard
Has flak armor on the chest and carapace on the head
Idk what to tell you man you aren’t some guardian Angel anyone can run straight forward with a combat axe and revolver and just clean the floor
tbf it's mostly melee/ranged/ranged but adhd
LMFAO the shriek
DAGH
I’m not turning a rager into a coordinated group effort I’m gonna pull out my gun and shoot it and move on with my day
always
Rlly no need to have someone focus specials till like h40
True
Bro got SQUEEZED to make that sound 
I wanted to practice my parries on them since I thought they would be a good target.
Turns out, no.
Eveyrthing dies too easily and there’s not enough pressure that requires you to focus on doing one fhings
always need someone to focus specials so i have someone to blame when a single flamer comes through........
You can literally just do everything at once
When the chaff/elites are difficult to manage for the frontliners so they need an infinite cleave plasma blast to obliterate the wanton trapper or errant hound sniffing about
Infinite cleave plasmagun has saved so many runs
Plasma felt so yucky to use
U can quick swap as ogryn too lol u dont rlly need to focus specials all that much ever in normal play, or elites
I have a ripper 5 for quickswap shenanigans on ogryn
I have the flex dealing with specialists specifically because their lack of focus is the most likely to be able to target specialists and not be too busy with a large group of ranged or melee elites.
minim,um pellet count
Wait, the ripper AUTOPISTOL?
Minimum pellet count is a blessing from the gods
good shotgun design
No the ripper shotgun for the ogyrn
No, wait
Is that even a shotgun idk anymore
Ripper shotgun. Duh
rmeember when payday 2 shotguns used to deal full damage on any pellet with no falloff
basically a better sniper
I think generally you should focus specialists if you're playing with randoms as Vet from my personal experience
I almost had a stroke
I agree w u like in pubs
Like... You know when you don't have time to deal with the sniper because you are currently being hammered by a dozen crushers and really really want someone else to shoot the sniper? If that happens, you're probably the melee combatant for your role at the moment.
"How do I handle specialist ?" "Wrong. Your doing it wrong" 
(roles are flexible)
The general playerbase has an issue with mentally counting/keeping track of specials/elites and understanding target priority moment to moment
I don't play Ogryn. I have five characters. All of them are Vet class.
From my experience anyways
always have to keep track of crushers so i can lead an overhead onto an unsuspecting teammate
You know that time where 30 gunners are shooting at you and holy shit how do you deal with anything else: your positioning means you are now in the ranged role have fuuuuuun
Sir, the Smyker was killed by the Crusher overhead
For some reason Crushers are the stealthiest of all the special classes
good.....................
Daemonhost are a great test of ppl memory
It’s funny because you don’t really need to count exact just have an estimate of “Oh X is in play at the current moment I should watch our flanks”
Yah
ONCE FATSHARK PUT OUT A PATCH THAT MADE THEM A LOT MORE VOCAL then it broke
Rip
I just think "there's a dog close" or "trapper close" and sorta juggle whatever's in front of me accordingly
then the flex is the person not actually in those oh shit situations where they can quickly kill the specialists because of their lack of other priorities before assisting the two other roles
Stop dodging to regen stamina for a hound leap
Sigmar huh huh
Quickswap to kill a trapper
I just know when someone has forgotten the tagged dh behind us
Bomber in the distance? Pop his skull if you can see him
I have a fight or flight response to the flamer pilot light clicking
See youd I would frankly peg more as melee or ranged focuser depending on whether or not I see you using melee or ranged more.
also you always need to keep track of barrels so you can throw your teammates off the map
There was a clip of a vet player who frequents vet chat where they had a marked dh in front of them and they walke obliviously into it, even after seeing the screen affect and the floor around it
And then as it aggrod crouched down and started poop waddling away
That was me
tbh i do that sometimes
brain fart
Wallahi
It was probably the most endearing noob moment ever
You don’t spam back dodge?
I've seen that one
Like bro what
legit walk into it and only notice it as its waking up
If people struggle to deal with the few disablers in auric maelstroms they would have no idea what to even do in high havocs
I play zeal almost exclusively
Or melee psyker
Like if I’m oblivious to a DH and hear to get woken up not agroed I immediately dump my dodges backwards
Vet is rlly boring to me
Cause I’d rather eat a down vs a death
Bsck when the game launched in my zygote days I started as vet
oh yeah totally
I found the hellbore really fun but that’s about it lmao
There's a lot of goofy builds
well like ok there are 10 ranged enemies and a horde is coming what do you do first
Vet has such an amazing talent tree you can totally run keystoneless and not be throwing
I really like playing vet
Give a pinch of that to ogyrn
If i had a penny for every magazine i've unloaded into a demonhost thinking it was some dreg while in a rush, i'd have exactly two nickels
In some cases w some builds it allows you to take better buffs than any of what the keystones give you
Ask Epic Cole for his recon lasgun crit build
"must be a focus target ping"
It's awesome
Shoot gun, shout at heretics
Run ahead and trigger 5 waves of crusher hordes, die and rage quit

The horde
we ignore specialists here because you seem to be aware of specialists enough that you don't have to target them first, and can deal with more important dangers
My tness generation and tdr as zealot only procs when fighting horde enemies
You push forward with the horde until you reach the gunners
Then kill the gunners
Didn't the cat also have a crazy recon lasgun build that would insta kill crushers?
Continue w the horde
Thats such horrible advice
If 5 crushers give you problems, u should probably go back to Malice
I JUST SAYING
5 waves not 5
Dodge talents dont proc on gunners as zeal
thats probbaly like 30 crushers

And we dont get tdr on headshot or regen on elite kill
Same thing
Nah see because I got three krak grenades right?
So the horde is a lifeline to deal with ranged enemies
Ok. You would be the melee tank then. If you focus the horde I would generally expect you to ensure they don't immediately overwhelm me as the back line, and thus I would focus on taking out the ranged enemies first so they don't chip at your toughness.
Thats why some people shoudlnt be in high havocs
This is y i agreed w u
banned for misinmorfation
That's how i play vet now tbh
I have a shooter larp build where i prioritize shooters
And that's like all i do
the release darktide build.......
Tbh depends on what shooters and what horde
I’m sure I’ll understand that mindset one day
High havocs tbh I WISH I just delt with 30 crushers 😔
Versus, one reaper
rmeember when no one knew how to play and always had to have at least 1 teammate for shooter coverage
Pretty common in armored games tho
For now I move forward and kill everything and I don’t intend to change until it stops working
Counter sniper builds are viable now since the gunner buff.
I run exec stance
I feel vindicated.
Smoke grenades plus exec stance, save the day
Cuz the ayatollah declared a fatwa against the use of VoC mashallah
Really it's a target priority of melee elites > ranged elites > specialists I guess. However if people are doing target priority properly, this tends towards the three different roles I mentioned as like.... Everyone prioritizes the next in line if someone has a higher priority dealt with?
Exe stance is so beautiful
Instead of getting cursed out over voice chat
Point and shoot militarium style
Lmfao
For a while i was using the stealth ult in pubs
When i was grinding out all the vet penances
I learned to like it
Of course, VoC will always be my beloved
Smoke grenades too
melee elites are just always with the horde I've seen
I hated how it made my screen green but I loved the smoke grenade
Na u got that completely backwards tf
I mean ig it works in aurics cuz u dont get much specials
Exe stance node that adds like 20 AI with default lasguns to melt the target with sheer volume of fire when 
but u should always be prioritizing specials
But to be honest, I enjoy using Exec stance more since, you know, it actually requires some skill
More gun
If theres a special in a horde, kill it first then go back to dealing with the horde
Plus being able to light up every ranged enemy on the map is an amazing ability
I'm thinking in terms of what will end you first if you don't defend against it. A rager combo or crusher overhead will, I assure you, kill you much faster than any specialist.
I like exec stance but it bugs out sometimes and doesnt highlight newly spawned enemies and its so confusing
They wont if u have good positioning
U shpuld be positioned in a way u can always quickly switch targets to specialists and back
A tragedy
But, yes, the specialists are the highest danger to impacting your ability to deal with enemies. Thus they should be dealt with first, IF doing so does not impact your ability to avoid Instant Crusher Death.
Its bad position if u cant even deal with a specialist mid fighting a horde of crushers
y'all really should give vermintide a try if you consider darktide ragers a threat
Yea u deal with them as soon as u get an opportunity to
right but if you're fighting a horde of crushers I am free to shoot the specialists because I have literally zero threat from the elites
I do so love when the game decides that what the team needs is fifteen ragers
Ye
I looooove ragers yum yum
which you will probably, I hope, be happy about if the specialists cease to exist before you have to do anything about them
the only actually scary elite is a bulwark that gets mixed with other shit
A dozen gunners, a swarm of dogs and, naturally, a pox bomber
I hate bulwarks
Eat them 4 breakfast..
Ragers arent much of a threat unless ur absolutely cornered
Krak grenade to the face
They dont die to a single krak in high havocs
Bulwarks are actually my favorite of all the ogryn enemies
It worked
In a good way, right?

