#veteran-class
1 messages · Page 1111 of 1
I wonder if the relic swords are zealot exclusive because relic weapons or
they genuinely dont want 2h vet weapons
They are exclusive
as it definitely feels weird vets got no weapon
Faithy crusader weapon + implication via dev blog design talk
And how they talked about the differences in empowerment style
honestly I just assumed they didnt change the power sword to see how the new system pans out
now that getting power cycler 4 doesnt cost your first born son it'd be fine to adjust how they work imo
No they said its intentional at this point
Dependability for the soldier versus potentially dangerous power for the maniac
dependability > shuts off when you get sneezed on
though yes I know its a bug its
funny
I just hate weapons that have no blessing versatility
power sword is just take bm and pc
or sunder sometimes apparently
will definitely give it a go then
I need to branch out more and try the different marks as
normally I land on one I like and just use that
holy shit
The running thrust oneshots
I've only really seen zealots one tapping with the running thrust though yeah
with dash
do you need fury to get the 1 hit?
A bit hard to setup in live but its still fun
Yes
mmh
I need to do some reading on the weapons as most of my zealot build knowledge is pretty shaky
oh nice, thanks
Oh yeah this thing has like
an actually complicated moveset
mk 10 is easier but mk 2 has the uppercut
I'd likely just use whatever has more fun elite clear
mmh I'll end up trying both
Mk is preference
I'm in the middle of crafting one now
just leveling it up
I spent all my resources on chain axe pre patch
not my smartest move
but the chain axe is hella fun so
I had a godroll within 10 mins
not too salty about it
stacked 500000 dockets to insta buy up to 20 mastery
(450000 got me to 19, also 6000 plasteel)
yeah that's the way
new crafting system has me broke though
I ended up getting 20 on a lot of weapons I dont even really use like the flamer
yeah I mean I can see that mechanically just using it doesnt really feel good
not in a way that it's weak I just feel like
I'm not really engaged ig
I have a similar issue with most weapons you dont aim
Yeah I can see that
most psyker stuff really isnt fun to me
They’re zealot exclusive because their identity don’t mesh well with veteran’s identity
But i also get to watch a funny number on my hud count to 30 and enemies zip off into the stratosphere
all I'm saying is we could have got a power fist...
we get nothing
vet continuously being the most underprivileged overprivileged class
keystones for everyone! not you.
new weapons for everyone! not you.
the relic sword gives me a reason to play zealot again after the nerf to fury on ranged rending, that felt so awful
shotguns back in the aggressively mid tier after being so incredibly fun
I'm fine with vet getting left out for once
(I'm allowed to say this they're my most played)
theres just no reason for it to be that way though
I mean the way I see it
I'm gonna use them all.. even ogryn now as they have fun weapons added
so this is just 75% of a full patch
I am kinda hoping the next vet weapon is a melee weapon though
even though I guess thats not class identity as such
How does smoke work, always throw on team or at enemy? does it work between us and enemy in the middle?
the next update to vet should be removing the plasma gun until fatshark locks in and fixes it
ideally smokes go on top of the enemy ranged units
ok ty, no benefit to throw on team then if enemy units a ways out?
throw it where you want to be
it acts like a bubble shield of sorts
smokes do weird things
less than you think
i don't recall if trappers and dogs can get you in the smoke
smoke's mainly super good for havoc
Shock maul good?
Stun no good on elites or just overall mid weapon?
overall mid is a good way to describe it
what makes it good on zeal?
zealot's got way better options
stun grenade is ok
Is all melee bad on vet tho
smaul is mostly a weapon you take when you aren't speccing for melee combat
to be fair zealot has no bad options imo
and want a sidearm
I mean theres always gonna be a better weapon
not at all
as long as its usuably good
I remember opinions on it being fairly positive when it dropped
power sword is very good, duelsword is just good on everyone
vet has access to some of the best melee weapons in the game
and you'll be using them
a lot
duelling sword is trash on ogryn
combat knife is very good
true
honestly vet is better in melee than the other classes
i had no idea ogryn could use it lmao
they have better breakpoints
which is annoying as fuck
granted i never play ogryn
what makes vet so good in melee as zealot?
yeah
yeah I mean damage wise vet is better but zealot gets other things
reciprocity
honestly that whole section of the tree
vet generally has absurd finesse so weakspot + crit very good
love the shock maul
eh i wouldnt' say vet is better than zealot at melee
I mean depends on what you prioritize
Those ragers never stood a chance
if you mean strictly damage
they also have the best damage node in the game
and good break points
in Duelist
the vet is objectively better
duelist, TWBS, FOTF, etc. are all pretty insane
and then you either have built-in extra dodge or extra crit
yeah duelist is insane
Keep forgetting to use the vet ultimate is it viable to always use when having it
with cracked ability regen
not to mention those three nodes
i forge their names
which one
vet is as good as zealot if you build vet for melee entirely
Kinda new the one with the 3 guys on it?
vet building for melee is also just
extremely good at ranged combat too though
i think zealot is still a bit stronger in melee, but that's kinda zealot's whole schtick
weapon spec is insane
I mean we've seen time and time again that the breakpoints on vet are just easier to hit though
there are some clips of rashad comparisons floating about
imo they should rework the stupid zealot tree and give them, ACTUAL MELEE NODES, like "here, more damage on everything - with melee" "free rending - on melee" "attack speed on crit - in melee"
with the vet being consistently 1-2 hits less depending on whats active
zealot tree is fine
vet is just fatshark's favorite child
zealot rashad might be a bit weaker than vet rashad but other weapons are stronger on zealot
honestly all the classes are overtuned
who needs to have everything
zealot should be a chainsaw where they get into melee and butcher everything not like oh well they're comparable to veteran in melee
like wtf?
and zealot gets access to its unique melee weaposn ofc
oh yay, unique melee weapons, that are like... are they even good
which is why zealot rashad isn't as prevalent as vet rashad
like what though? outside of maybe dueling sword I dont really know the deal there as not paid much attention
i feel like zealot is already kind of that though
crusher is literally one of the strongest melee weapons in the game lol
from what i've seen
eviscerator is decent
oh, yeah true the crusher is decent
thammer is good too
and the thunder hammer is strong for the one thing you use it for
zealot unique weapons are just the crusher (I've heard is good to mid), the thunder hammer (I love it but this weapon is garbage compared to many generic weapons), and the new relic sword
which is baller
the relic sword seems OK
the new relic sword seems giga though so fairplay there
imo it feels like, the relic sword might feel better to use than it actually is
the only thing it excels at is boss damage, probably one of the least important things
which sucks because I love it, its so cool
yeah, it's niche but at least it does that niche well
but it has the chain axe issue of just being so slow compared to fast weapons which also just one shot armor
for no reason
yeah if anyone is doubting crusher lol
whichever class is best in melee is just a dickmeasuring contest of who uses the ds4 the best tbh
lol
I wish it wasn't LIKE that though because it should be unambiguous that zealot is the best melee class, no?
that's their THING
it should be
wth is ds4
also no stam cost
dueling sword iv
dueling sword mk 4
Duelling Sword mk IV = DS4
well DS is broken on zealot too
yes
yeah it is
evil weapon
jesus
DS4 is the destroyer
dont get me wrong like, I think a lot of weapons are good enough its just by comparison they suffer
so that's just a weird outlier that reaaaally shouldn't exist
look at the chain axe
How's the greatsword on zealot doing
amazing weapon, super fun
wrong chat to ask
idk i feel like combat knives could get kinda close
ok
just objectively way worse than other options
psyker sword is better lol
yeah I mean the ds is just an upgraded knife with less movement speed
hearing all this about melee vet makes me wanna do double barrel melee wep spec build
the knife is another one of those does everything well weapons
stop with the double barrel it sucks
elite clear, anti armor, boss damage, horde clear
everyone be like 'doomslayer build double shotgun build' it's bad
its fun!
but its so cool
it actually annoys me how bad the shotguns are
the lack of range does suck though
and the times ive used it is fun
bring it into like a generic damnation if you want just don't bring it to aurics please
god I wish vet had throwing knives
just a 4fun build
Combat or db shotgun? Trynna go for high damage that isn't recon lasgun
I was doing well with it in auric?
Keeps dragging me back in
plasgun
I have never been so sad as when I see someone being butchered by a sniper because they brought a shotgun, any shotgun, they're like oh won't someone help me with this sniper
:3
I did a maelstrom with it yesterday and was joint top statting with that and a chainaxe
its fine
its only weak point is you cant kill snipers really
I only have a melee weapon, and a shotgun so I have 0 range on a class where I am meant to be killing every special that exists, someone help me kill this special
then it gets really annoying
the plasma gun will do your taxes for you if you want it to
combat shotguns are mostly for the memes. DB shotgun is if you want a second melee weapon
just shoot it minimum pellet counts are a thing in this game!
you can snipe snipers with it easily
class roles mean nothing in a game where you can get any combo of any set of classes
now the kickback, you can use that shotgun
idk skill issue folks
whats a build you recommend for a wep specialist build?
well at least until you reach havoc lol
that shit dont always kill, and isnt really something you can do rapidly while in the thick of it
the kickback can one-shot snipers at almost any range if you get half-lucky
which other weapons can do
honestly the more people speak about havoc I'm not sure I'm gonna try it
yeah but I use db to onetap maulers, ragers and scab ragers so
theres so much negativity around it
also I dont want to use a lfg
or the group finder in game
they really dropped the ball with it imo
whats the problem with havoc?
I said in my havoc 30 game
Hello
ggs
ive done 1 havoc
super narrow build limitations currently
Is havoc just difficult for no reason or something?
yeah finding a match is pain
people might figure some stuff out but
the balance seems off
from what I've heard its not hard
it'
just really slow and tedious
I have no issue with hard content
it's not 'fun' hard though
I have an issue when the hard content is "how slow and annoying and limiting can everything be"
im assuming its just
nah it just sounds tedious
a 'war of attrition' gamemode?
it's artificially difficult by just buffing everything like crazy while nerfing players, so there's kind of a weird meta in havoc which isn't found in normal gameplay
aurics are kinda fun hard, it's just chaos and you gotta survive and you can do that by being good
where you just gotta outlastthe enemy
I'm glad its a thing for people that enjoy that though
that's refreshing and annoying at the same time
not that tedious honestly it's more being tuned in for like 40 minutes can get exhausting
as I can see a lot of people really getting into that slow clearing team based combat
I want custom difficulty
its just not what I want, which is harder darktide normal
because shit like smokes doesn't get unironically used by serious players, but in havoc smokes are the word of god
let me get resources playing solo
or twitch modes where you can host private lobbies with 200% spawn density like vt2
i mean, i played scavenge in left 4 dead 2 lol
I beg, john darktide
but thats the closest ive done
I honestly don't want to play like WoW dungeons in darktide personally sooooo I don't like it yeah
twitch 200 in darktide would fix me
I am gonna get the cosmetics out of havoc and stop
yeah not for me, I want 4 crackheads against impossible odds
well you gotta play 50 of them lol so
Do u think vet is the easiest class to get in too
yes
vet is also the easiest class
fair enough
i just dont think the game can handle more capacity like
you wouldnt be able to double max load for sure
you'd have to remove down time instead
game crash sim
so something like a constant horde modifier?
No
yeah that's the funny thing, they want more difficulty so they gave up on scaling up enemy spawns to scale up their stats, alas
You don’t want attrition in havoc
that would also be neat
with more mixed hordes
I just want harder aurics I think that's it
constant horde sounds hella fun but man I'd only play like 1
i see
No
so many maps have sections with no enemy spawns for certain things
i've only done havoc 1
like the carnival end hold has
literally nothing threatening
maybe too early to tell
Ogryn is much easier to get into if you’re just starting out
Havoc1 is like baby mode lol
honestly ogryn is the only class I bounced off of in the beginning though
Havoc 1 is malice with one modifier
It's 2am should I get vet to 25 or watxh sopranos
sopranos
their lack of variety really harms them
havoc is like, it only gets 'kind of challenging, play seriously' at havoc 15 or so, and once you get to havoc 25 it's like okay you are playing havoc now, you have to be playing havoc builds
Gabagool
oh, thats why it felt so easy
i thought it'd atleast be damnation
this is my problem with auric in general
it feels like nothing changes
Damnation is 21+
oh okay
I want it to be more threatening
hisg should be the base modifier
and then other things applied on top of that
yes
at least for damnation +
double hisg would be nice
Why do gun acquisition give u such low level weapons
auric maelstrom is great... some times
and then you get like hunting grounds
fuck you wait an hour
i despise lights out
Kinda capped at 280 for my guns and I'm kinda getting beat
too many gimicky conditions
lights out is super cool
even the fun ones get nuked because you know what you're going into
but i hate it so much
Lights out is super cinematic
you play monstrous maelstrom and someone comes in with a thammer or something and you just cry
For the first 30 seconds u play it
yeah exactly
Then it’s complete dogshit
its so cool
the maps with fire about the place
and then it feels so terrible to play
Lights out is just unsalvageable dogshit
they should add like
flares atleast
or something
give everyone a flashlight, idk
but just let me see
please
they should make the vet stealth night vision actually let you see in the fuckin dark 
everyone has flashlight weapons now
its just bad implementation though
I agree
yeah but i dont wanna be forced to use a weapon
at least without weapon customization mod
just for light
weapon customization mod
lets you swap your weapon special for a flashlight
i do know about that mod
you should use it, it is very nice
i just havent gotten around to using it
you will never look back I promise
it just feels jarring knowing my teammates cant see it
wont matter really though
also being able to change your optics is a huge quality of life change
ill give it a shot rn
psych ward?
it lets you access all of the shit on the ship, from the main menu
and directly queue
without having to load into the morning star
if you just wanna hop on to test something
or check a store
or do something
it removes a lot of fuck about
oh, thats sweet
its the kind of thing you try and think, "wow why isnt this the base game option"
from what ive seen theres a lot like that
something i'd like is to see my buffs more clearly
I dont think I can drop my modlist as a file as sus but
is there a specific mod for that?
these are what I've got
probably, though not from what I'm using
there are a lot of hud adjustment mods though
i recommend debuff_indicator
what do
exactly what it sounds like
outside of... yknow the obvious but how is it implemented
whenever an elite, special or boss has debuffs on it
this is a really good one
there's a name for the debuff and a % next to it
it's not pretty, but it works
over the enemy
something somethign rookie numbers
ill check it out
Horribly unstable
for sure, 94... % of the time its fine though
the time it saves you
will always be more than the occasional crash costs you
by a fairly large margin
That’s the nice part I just don’t play lights out 
I reject it for being a garbage modifier
it can be pretty intense, but it's also annoying as fuck
honestly this many mods scares me
literally can't see an enemy 2 feet in front of you
my mod list gets smaller each patch
I had two mods causing an issue recently
numericUI and chatblock
of all things
meanwhile me running
were causing me to crash whenever I loaded anything
because they were reliant on now deleted strings
mainly a colour and an event name got changed
rough
so it's like
I just use these
popUpColour.psyker_peril() or something
Then psyker_peril gets deleted
tries to reference it
"What the fuck"
crash
mmh, at least it's dealt with but... changes like that are a little frustrating when they just nuke your list and now you have to play detective
they shouldn't patch with mods in mind
Oh the chat block thing was you had to replace Managers.state.cinematic:active() with Managers.state.cinematic:cinematic_active().
minor name change lolol
better mod support is always good though, some way to integrate and update these mods without them causing issue
Hell yea
like steam workshop or some in client mod search

hell nah
and go through approved mods agian
some of these iron sights garbage
hell no
was this a vermintide issue?
Just Helbore and vigilant autoguns tbh
yes
I dislike the ironsights on most guns tbh
only really the revolver I keep it the same
That’s kind of a personal problem
in the 41st millenium they forgot how rails work ig
Blame games workshop
aint no way james workshop is to blame for that... right?
I was watching dorns havoc 40 clear what mods makes your character never shut the fuck up
the ttrpgs had loads of weapon modding stuff
though they have denied other things for strange unknowable reasons so
curious the entire mod system was finished and then randomly wasn't implimented
It was finished 90% then got scrapped
no storm bolter
they're so weird as a company
simultaneously giving out their IP to whoever will make a dogshit game
and also being completely randomly draconian about its presentation
there's a reason no major company is putting out 40K games for an easy in with an established audience
we're getting one no?
its not confirmed but
It’s coming
Eventually
yeah
itd be really dumb if they didnt
I would let them do unspeakable things to my wallet
When it comes I’m one tricking deathstrike missile with imperial guard
i still hold a grudge against TW fantasy for fucking over the TW franchise
did it/
there are prob better franchises for a 40K game, but i'm glad it's CA doing it
because they've already gone off the deep end anyway
well it's great for fantasy fans, not so great for everyone else
idk I feel like a lot of the historical stuff was already p shit
nah, stuff like medieval 2 and shogun were groundbreaking
I know three kingdoms was really well received but thats not straight fantasy
but then after the fantasy shit, CA just stopped giving a fuck about historical TW
how many years ago did they release though
and look at alllll those games between those releases and now
Tw fantasy
Sooooooooooo goood
my older brother still plays shogun 2 lmao
I dont think you could make a ground breaking historical game now really
nah they definitely can
for me at least the unit variety isnt there
they just suck at it
like pharoahs is actually really good, but it took them YEARS to fix the game
If you like spread sheets
wait
and TW3K is great, but it's like half fantasy
shogun 2 was kinda interesting cause it was kind of what happens when you also introduce gunpowder in samurai warfare
oh wait, it was oct 2023 lol
Yeah, just accept Jesus, and we'll give you guns
jhesus you
but yeah took them a while still
scared me
Oda Nobunaga was a cool guy
shogun 2 seems cool conceptually
I think I just got in too late for a lot of these games
Funniest shit is just using cannons during sieges and absolutely obliterating the defense
rome and medieval feel so dated
it was always fun watching naval artillery blowing up groups of packed up samurai
medieval 2 is ancient by this point sadly
Total War Empire probably would be my favourite Total War though
those seem to be the main ones people wish for
but CA's too busy drinking the games workshop koolaid
moneyyy
that's what happens when they get a whiff of the WH money lol
literal money printing machine
If you're willing to play two games, you can play CK3 with a mod that boots up Total War Attila whenever you enter combat with your troops
but yeah that's why i have a grudge against WH fantasy
that is
hijacking my favorite historical franchise
hillarious
yeah, and apparently, it's pretty good lol
its not like they arent releasing historical games to be fair
I only have CK3 though, I don't have Total War Attila
its likely entirely different teams working on them
i never tried it, there's also one that links up CK3 with Bannerlord
its just the historical stuff doesnt really sell as much
I just want a new Alien Isolation from CA
TW3K outsold WH
even though I think three kingdoms did really well? but got cancelled outta no where
for its time
lol yup
also @fiery raft, if you didnt know the tech for leveling weapons rapidly
you can buy them at brunt, and then upgrade them a tier
and sacrifice them
for stupid amounts of xp
the future? its over.
I'm glad they fixed pharaoh though
thats a good sign
yup 
they seemed to realise how awful their pr was getting
yeah
the community was so poisoned around that time
I ended up leaving and ignoring it all as it was just constant rage
they were fucking up both historical and fantasy simultaneously
at least they've managed to turn it around, unlike ubishit that keeps eating Ls for breakfast
if they make a 40k game they're not gonna be too dissimilar
i got enough
thats probably the only historical setting that would really draw me in
WW1 Total War...
yeah ubisoft has been on a mad loss streak of late
itd be so goooood
kinda exists. there's a mod for napoleon total war, and there's also The Great War Western Front
There's a mod for Total War Napoleon that does that, but it'd be amazing if it was an actual game
how good is the mod though
what would i replace brutal momentum qwith?
as mod content is always a... wide range of
you don't
keep brutal momentum
That’s the funny part
the mod was good, but the underlying game is very old now
its more cleave than all the other cleave
You don’t
you can take sunder
does he know?
I think thats good with the mk3?
it probably hits some new breakpoints given how people have talked about it
but I think bm is just real good
honestly, I'm eating good, but I want more Survival Horror games
I can only repeat RE4 so much
and SH2
are they doing another remake ort
are we getting a new game
Rumoured to be RE9
I'm kinda hoping for another third person game
and RE5 remake afterwards
have you played 'tormented souls' you might like it
I like the first person stuff but... it'd be nice for something more classic
o, is it the one with the fixed camera
think so yeah
i was thinking that brutal momentum was better for low mobi powersword?
and the bad voice acting was on point, I really felt like I was playing a ps1 game
if it wasnt a resident evil game people would love it
go into the psykanum and get some poxwalkers together
and empower and swing
RE5 is peak
I need RE5 remake
it gives an absurd amount of cleave
like multiple targets more than even the best cleave blessing
I converted 2 of my friends into being RE fans by playing RE5 with them hahaha
brutal momentum?
mhm
so ignoring hit mass is like
pretending that thing you killed
wasnt there
so infinite cleave.. to a point
its basically a must pick on every weapon that has access to its effect
Brutal Momentum, when you weakspot kill, has infinite cleave up to 4 enemies
and doesn't damage falloff in those 4 enemies
yeah, thinking about it that sounds way good
Tac axe can work without it
also extra weakspot damage is good for bosses and crushers
sorry, should say weakspot kill
what would i nab for perks?
I cant imagine it being that sick on the tac axe tbf
compared to other things
It works on some variants
im thinking carapace and infested?
But others ignore it
Never take infested
I like unyielding
There is not a single weapon it is good for
because the boss scaling is already p good
i see
mmh, you will eventually in some builds though so worth keeping in mind
I cant remember the maniac breakpoints
but it might be worth
yeah it's a good weapon to get to grips with as it deals with bosses and armor really well
alright
its defence is a lil weak if you're trying to learn
oh waittt
thats a mod you should get
You can stunlock pogryns and cspawns while also fighting back
creature spawner
it lets you spawn and fight enemies in the psykanium
making it an actually useful feature
Creature spawner bosses are harder
No lag comp in psykhanium
ah I mean, still better they're harder than easier
Tighter input windows
I havent noticed a difference really though
helped me get a lot of my dodges down
its also a neat environment as some bosses its kinda hard to see their attack sequences in regular play as theres a lot going on
how many people realise the chaos spawn has like.. 2 combos and a grab
the boss design in this game is pretty weak
i should grab cspawner yeah
its also just nice to test out certain interactions
what would i do to stunlock those two?
pogryn and cspawn
also its done
now to play with it for the next hour
You get into a specific loop dodging away from the overhead slam and then closing to attack
Once you get the timing you can loop it forever
almost done yee, just gotta sink plasteelinto it for stats
didnt actually know that
very cool
probably wont do it though
become a +30% ordo docket chad
the only thing curios provide of worth I swear
I love gold
mr krabs
I hope havoc cache pays out well
still can't believe fs keeps the ordo cap at 25million...
it had better
though part of me hopes it doesnt so I dont feel compelled to play it
Otherwise I think havoc would be pretty meaningless outside of bragging rights and getting cosmetics
cosmetics are such a grind.. 50 games
U need to assist others’ assignments for the helmet
50 games is like
U could join someone else’s havoc10 and just speedrun
There’s basically no crafting material loot in the mission
Just play 50 trains i gusss
only 33 hours
You literally just run
would rather eat irradiated glass
At absolute high end
Same
Rolling steel is not in havoc
cant you literally set it as one of your filters or whatever?
Probably closer to 25 hrs on average (30 min games)
Well it is supposed to be the rare cosmetics
mhm
On the hard mode
Just waiting for vet to get a two handed sword...
Probs won’t
Havoc I think is
Chasm logistratum
Mercantile
Warren
Clandestium gloriana
Vigil station
Archivum sycorax
Not sure what the other 2 maps are
Wouldn’t fit stylistically
vet power fist.. vet power fist...
if I think on it enough
I'll put it into the universe
yeah... just playing with basically the equivalent of executioner's sword in darktide reminded me how much I loved them in vt2 lmao
a vet shock whip would be killer too
Havoc40 is just getting a h40 host lol
but I doubt thats ever gonna happen
beating havoc 40 sounds less painful than playing 50 total missions
Kind of yea
Whips are esoteric gang shit (on human factions) or that one sororitas unit
Lady who leads a bunch of repentia
I can dream though
darktide could be so fucking cool
I wish they released weapons more frequently
there have been some real forgettable drops though
I do appreciate
there are just a lot of weapons I'd really like to see added
that provide reasonably different experiences than what we got
the new weapons all seem good this time though
Mk IV or Mk XIIIg chainsword?
Yea I wish shock mauls were better
Is it just me or does Melk consistantly carry awful items? Pre - Unlocked and Loaded he was at least useful for occasionally farming good blessing but I don't think I've noticed a solid piece of gear on him for forever.
rng moment
neither
he's only good for leveling mastery
Yes
otherwise i just save melkbucks or spam curios
So
I may
Have made all of my Curios give me reduced cooldown, extra toughness and health
Have i made a blunder?
I am broke
I somehow ran out of resources
I mean i have been spending like crazy. Something tells me i had way more than i actually should habe
time to cope
I don't think i should have almost 3 500 weapons after a day of playing
Well 2 days
Should I go focus target or weapon specialist for my cadian Infiltrator? Using laspistol, Combatblade and krak nades
Tbh i am the one who is always sniping the gunners
There are some occasions where i am caught off guard and a gunner melts me
Tommorow i am gonna start playing with pre made squads
Cause randoms don't cut it
I do my job, kill the elites and big stuff, but where's my team when we're being overrun? Oh right, the Ogryn is charging 3 dudes away from our location
i feel that
i just finished a maelstrom run for gold and it was heresy, so not very hard
and one of my zealots went down a shit ton trying to solo hordes all on his own way behind us
you'd think they'd be more cc heavy
leaving an enemy stunned or
having blessings that fuckin fry something
the special attacks are also quite lame... even though thats exactly what I was just saying they should be more of. they could stand to be more meaty and have some kinda kick to em
You’d be surprised at how little stagger most weapons have
it is massively outclassed by other weapons though
yeah though honestly stagger heavy weapons just
dont feel that good, might just be a personal thing though
like the crusher on the zealot
I know this is an objectively good weapon, but it feels so awful to use
same with the shovels like
eh
feels like I'm knocking shit around more than I'm killing them
personally I enjoy shovel gameplay, spaming light on big target heads does wonders
wait are the
mobility and defence stats on the chain axe
improperly labelled
no they're just both effectively the same thing
are those good stat rolls?
I tend to be more of a fan of slower more methodical weapons
im pretty sure the dumpstat for that wep is defense
I like the beeg hit
yeah it is
its perfect stat distrobution
ight
U can get beeg hit with the flip shovel marks imo but I understand
hol up
the flip shovels are the ones that interest me most for sure
Doesn’t got that “feel” to its impact
i love me the shovel
so not a huge difference
sprint cost dont matter really
though if you're curious at 80 its 0.92/s
mobility gimps your dodge distance less and makes you run faster
real good
i dont really care for sprint cost
I will say if you like the chain axe, I hope you enjoy ws as that's basically mandatory
ws?
oh
also I'd swap the mark to the mk12
i mean im willing too try
I think generally mk12 is just a lot better
what are the blessings to aim for on the 2 handed blaze sword?
sir you are in the wrong chat
ah
you are correct good sir
everything is a weapon if ya throw it hard enough
hey to be fair it works a lot of the time
Why do I see too many vets in havoc running Voc without grenades on ammo crates and focus target?
It’s so tragic
is grenades on ammo crates in havoc that necessary?
Bolt pistol vs bolt rifle? I prefer the rifle but idk I'd pistol would be better, I dislike how long it takes to pull out rifle even with perk tho
because grenades on ammo crates is competing with demo stockpile
which is just way better
bolter
pistol is more of a marksman weapon
it takes a bit to pull out, but it does everything pretty well imo
mhm the bolt pistol sounds so good
bolt pistol also has some funny interactions with grenades if you dont mind having weird breakpoints
I run my voc vet with krak, grenades on ammo crates and focus target. So far, I have been loved immensely.
you have two flavours of bolt pistol really. you have the fun version which is deadly accurate + surgical, then take dead shot and focus target for stamina recovery
then you have the other one which is puncture + lethal proximity
is that the nade
which you take if you want frag grenades which apply bleed in a 15m radius
lmao
literal ogryn nuke on a 1 minute cooldown
yee IMO its the best as it gives you that impact you should be getting, one shot one exploded head
sounds like it atleast
its really good
its just
I dont think its that fun
if I build a build I do it for the weapon, not buffing my grenades though others will disagree
I really should use chain sword or power sword but devils claw swings nice and adds nice defense, it's hard to switch off
I mean use what you find fun
devil claws not bad
its a good all round weapon
chainswords pretty mid
It's certainly useful when rager stunlock
power sword is great but its mostly optimal if your build has no melee support
its the bandaid weapon
honestly I just shoot ragers unless I'm using a weapon that makes them 0 risk
dont gotta play into their strengths just blam em
I don't like getting close to ragers but they love shoving like 3 into a room and have them not aggro until I enter
always lurking
sometimes the game director cooks and just throws like 40 of them at the same time
They like hiding around corners
It's funny when a conga line of 8 crushers are comeing at you, my first lvl 4 mission was like that
Just did a run through 16-17 Havoc with Bolter and it felt like shooting sponges. Has anyone had any success with the Bolter for Havoc. I had some success with the Recon Las. Just though the Bolter would be good for picking off the heavies.
from my understanding for ranged weapons your choices are all just lasgun flavoured
the higher you go
Well I can work with that 🙂
