#veteran-class
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Bro does not look good
Nurgle does that to ya
no, but I like money
are you still gambling for plasma
first match using taxe, I still need to upgrade the thing but I like this lil guy a lot
my mob is like 32 so I only had 4 dodges and it felt terrible đ
but everything else about it felt nice
what's the dumpstat for plasma gun?
it's like 69% charge rate 71% thermal resistance I think
I might have that flipped
U need 69% thermo and 71% charge.
yeah that
Any recommendations with the plasma gun?
Iâm trying to find a good configuration
Left click, win game
Flak + Unyelding
Blazing hot (+20 strength) + Gets hot (crit chance per heat)
Can i do something with the reload speed?
Yes. Learn to animation cancel or pick up the talent for faster reload after elite kill
Its a 3 stage animation reload. u can cancel parts of each stage making it like 40% faster.
Its easier then it sounds đ
Ok
Doesnât have any, refer to guide for specifics
Plasma is very ammo efficient so if you are not in a crazy maelstorm mission you will have time to reload anyway.
I usually reload when the gun is near critical (90% or something)
press X or special keybind to vent
If you wanna use it optimally you want to be at high heat
So venting is the way yea
If i remember the venting deals damage
Like 10% toughness damage affected by TDR
And if you run out of toughness?
Itâs nothing
Ignore it đ Venting is the way!
It's really negligable damage
Venting that thing should be like VT venting
Give me lasgun meta
Very painful unless you prepare
Why bolter? Bolter is so weak after plasma...
Bolter is insane wdym
plasma needs actual downsides
Recon lasgun is me second goto choice after plasma đ
solution to lasguns would be to have shooters be more aggressive like in secrets of the machine gods launch
stronger weapons like bolter and plasma would run out of ammo more quicker from shooters being a bigger threat so guns like lasgun will be more reliable at picking them off
Or just
Smokes
The lasguns have a ton of ammo in each mag
And a speed melee
those are also solutions
i am trying to play with the big bolter and do not find it strong compared to plasma and recon lasgun.
maybe i still dont uderstand how to play with it.
bolter is definitely stronger
Bolter trivializes 90% of the game
it can destroy both elite packs and bosses
I use the bolter with armored enemies
Or to kill snipers
and it doesnt give af about the type of its target
You can aim with it
Plasma doesn't need aim though
they buffed bolter a lot this patch
it wasnt weak before
but now it's one of the top generalist weapons
and yet, the cries for buffs were aplenty
it was weak before, they just buffed the fuck out of it
just let weapon be strong
it was strong, but just annoying af to use
that's a bit different

Yeah but its nice to have some zoom
bolter and plasma are now just different ways of "1-tap people"
is it worth giving up field improv for onslaught on a columnus autogun build?
yes if your melee cant damage armor (crushers)
I agree, but plasma's projectile hitbox is so massive that you can just aim in the general direction of that sniper 80 meters away and kill him
basically only dclaw lol
it can t so i will, thank you!
im using battle axe
combat axe
pretty sure combat axes are one of the best melee options vs crushers
you should be fine imo
Onslaught is pretty mandatory on high rate of fire weapons if you want to do anything meaningful to crushers and bosses
after knifes and ds
I dont have a series so I play in my xbox one with cloud gaming
Sometimes I move the camera slightly and i end up turning 180°
at least cloud gaming works
Yep
hey, i was one of the testers of the first cloud gaming ever called ON LIVE in 2014 (its dead now)
and even that one was playable
at least for singleplayer
multiplayer was whack
2014?

since it was playstation 3 era, i guess it was 2010
yeah, 2010
cloud gaming improved a lot since then
nope, its just was either too costly (high price subscription)
or too shitty
to talk about it
NVidia streaming service is one of the best
and i think its been around for many years now
@tall torrent what is better?
2 main hp curios
or
1 main hp curio and 3 hp perks?
I never used the axes, im more of powerswords and chainswords
chainswords are good into crushers? đ¤
onslaught
đ¤Ž
not in my experience
they "work" at least
hang on crusher, can u wait 4 seconds for me?
Wouldnât say they are 
2 main health for veteran imo
psyker has an easy 10% health talent so they're a bit less reliant on health curios, but going 2 health still helps
is this because HP scales better as the mainstat than the perk?
fatshark needs to fix that smh
âB-but bloodletterâ
No.
because I don't like having to spent 3 perks to get not even as much value as 1 main
3x 5% is 15%
one main is 21%
and I like sprint efficiency on veteran
Sprint eff x3 , Duck and Cover, both stam delay nodes, stam regenx3, BEx3
I LOVE STAMINA
Pacifist loadout
what do u do for psyker then?
1 health 2 toughness
You donât take stam?
bloodletter sucks
I find rashad doesn't need stam too much
at most push attacks vs rager packs
dagger or Psword though? yeah take stam :p
im leveling up these guns and im currently using the vigilant autogun. what are the better blessings to use on it?
Oh I use pushes a lot as gunker because really canât afford hits
On staffker might be OK without stamina curio though
Are stagger blessings any good for the Vigilant Autoguns?
oh for psyker, I thought the convo was for vet. My bad :c
here's what the vet guide recommends
i don't consider stam that useful for psyker either
I find its information accurate so it should be fine to use while leveling as well
i feel like braced autoguns are far more based around stagger
Vigilants are DMRs made for accurately taking out targets asap
headhunter is not an option
Plus you can stagger everything with the bash
Some enemies might need one or two good smacks to the face
such is life, you can likely use what you have for most difficulties and pick up the blessings listed above later
the gun does not have the option for head hunter
Hi Iâve been summoned
oh
I saw the mere mention of Headhunter Autos/Vigilant Rifles
strange, I don't think the vet guide would have such an easy to check mistake considering how detailed it is
For Vigilant Rifles right
you know what... thats my bad.... i clicked the wrong gun
np it happens
Opening salvo works well for Graia doesnt it
they were wondering what blessings to take while they were leveling and I posted the Vigilant Rifles section for them
for the first shot yes, but its normally not just "one" guy so the more consistent value from Headhunter blessing is preferred
it helps that Vigilants love weakspots so Headhunter + Vigilants is a great match to begin with
Opening Salvo is specifically for a Ghost build
I usually run Surgical outside of it
But the burst ones you typically do Headhunter just cause itâs easier Imo to rack up crits via hitting heads in bursts then aiming for X amount of time
It allows for a more aggressive playstyle
Surgical is typically geared towards a Sniper role
this is what i have so far just to level the gun up
aggressive but im not to much of a fan of the one shot taps
when i did run it. i ran out of ammo fast >_>
Should i just "get good" or not worry too much about it since im only leveling it.
Iâd say run WS for one, and with the Agri 9 if youâre playing it aggressive like me
Headhunter Deadly Accurate
So one burst will drop specials pathetically easy if you click on their head
Weapon Specialist keystone
ty
Also I heavily stress with these guns
You need the precision strikes talent
respectfully? fuck the helbore
shit is GARBAGE
also why do peopel think the agripinna revoler is so bad but the zarona is so good?
Zarona just completely overshadows it
Itâs overpowered
More powerful than plasma lmao
Thatâs mainly why
Agrivolver Is the Zarona but actually balanced so people think itâs shit
exactly what gale said yeah
agri is perfectly fine to play with
big fun too
Zarona is simply better
perhaps not in close range burst, but agri gets overshadowed by other weapons in that area as well
this would be good, but the latter would just make the agri OP
and while I dont want to take away from the fun when it's just playing against the computer/bots/whatever
i doubt making more stuff OP fixes anything
personally I just want more ammo so I can fan the hammer without feeling bad
this is 40k,that's how the balance works UwU
bigger magazine and capacity would make the agri something special on its own
yeah
just go crazy and make it a 40k lemat revolver or something
i hope we get more commisary skins one day
backpack-fed belt revolver when?
melta gun when
next week
tomorrow
i require the full-auto yeehaw
krak grenade stocks going through the roof
I'm in a new vegas replay right now so I approve of any cowboy related actions or firearms
Medicine Stick my beloved
big iron!
Now we just need to find a lever action rifle equivalent in 40k and then we're really cooking
rushing the Camp Golf quests to get the funny revolver quickly UwU
cowboy IG regiment when?
What blessings should I go for on an infantry autogun?
Refer to guide
Usually dum dum + deathspitter
Okay thank you
I was meh on the upcoming content but NOW they got my attention
this is gonna be so fire
hopefully it's a variant of like the moebian 6th loyalist skin or something new
but I fear we're just gonna get another reskin đŚ
god they need to get rid of the lack of railings
not being able to dodge anything because of ledges is so annoying
a mod earlier said that itâs not a recolor
@faint beacon i tried out the Graia again and im just not a fan of it. can i still use the same blessing for Agripinaa?
Mk7 Vigilant?
It's a school of hard knocks kinda thing as well. Drop off them once or twice, you have it burned in your muscle memory for good.
If so they play completely different
But with the Agri IX what I suggested Is really good
Though ofc on Auric the AI does, in fact, just hate your guts lol
The MK IX
hope you like slugs
@tall torrent what do u think about toughness regen on psyker? đ¤
can be worth if u backline
yay
the psyker guide says it is the best perk by far
ive been trying it
in gun fights it is useful
but in every other siutation it doesn't provide anything
I donât think itâs necessary even with ER tbh
this is what I have now:
I think a lot of people disagree with that point
I do too
I don't think it's terrible on psyker but calling it the best is a stretch and I don't find it worth taking for myself
Ngl
5-15 bucks for 1-5 of the most basic weapon reskins ever is insane
These are like
Commissary-tier
for all the faults destiny 2 has, at least the cash shop sells almost all of the fancy gun skins at some point for in game earnable currency
New condition HERE I COME
Mutating horror enemies seem to have different armor from their mutated bodies?
agreed
like they look okay but when I first saw them I genuinely thought they WERE commissary skins
I always wonder why they hold back so much with the skins
probably GW as they can cook but man it sucks to see
aquilas as an ingame reward when đŚ
2026
optimistic
2226*
40026
why vigilant autogun do yall like the most?
WellâŚ
- lots of Beasts of Nurgle.
- extra fugly zombies.
- exploding enemies.
Very Nurgle.
how do you guys prefer your veteran curios
Any fun builds of late
mk IX personally
seems fair enough
I run ability regen stamina regen, then however many health perks it takes to make my vet's health end in an odd number, then sprint
arlight here we go
is that some special mod for people who can't already read?
what?
I've been wanting to try this one but too lazy
seeing how short my vet is to everyone else is funny
holy fuck, so many beasts of nurgle
i just played the new mode on enclavum baross with power supply interruption
i don tthink ive ever seen so many BoN before (never played maelstrom)
there were two right at the start
Auric / damnation pubs are gonna be aids in early December 
I'm already in the process of indoctrinating a PS friend with Zealot and Evis
How so?
Prob going to see a lot of new players that have no idea how to play the game
that's the best part
My first fartdark game was VT2 and I ain't ashamed to admit being absolute dog doo doo at the game for a while. It's part of the experience and part of the fun
are they gonna add the missing holo sight on the helbore or nah?
Almost? :p
No
Is +100% crit weakspot on boltpistol better than 60% rendering on revolver?
what the dif on the power sword marks? scandar and achlys
Is this negligibly close to the ideal or are there breakpoints involved that make CR71, TR69 noticeably better?
haven't done the math but at the very least it's better vs everything non carapace
I wouldn't run deadly accurate on BP right now anyways as long as lethal proximity still makes grenades bigger
Negligibly close
Hope your stats donât get changed by hadron in empowerment tho
they did fix charge rate effecting your damage right?
Made negligibly small
oh so is a 72% charge plasma still technically the god roll?
ok thanks
As long as u get 8 continuous shots, youâre fine
hadron changes stats on empowerment? can't say I've noticed that (apart from number go up to brackets)
yea the rounding can mess you up
Was a bug
ah right
Now I think they fixed it
we hope
At least I havenât ran into this problem after they âfixedâ
the new modifier is truly kraks time to shine, I really wish they just made 3 krak baseline so it can actually compete with shreddies
They do compete with shredders at a baseline
lads i need some help. now and again i get a weird vet bug with exe stance where it stays super zoomed in when im not ads/ instance / using melee weapon. any way to consistently avoid or un-trigger this?
Is the reduced FOV applied only when youâre in exe stance?
exe stance gives you the bonus zoom from using it, that effect persists after use / after swapping weapons
thats what im saying, it doesnt always drop off. and i keep the zoom for the rest of the match
messes with my motion sickness at times so was wondering if this was a common thing or not
krak can't really make use of demo stockpile + demo team, one of vets best combos, unless you just want to sit at 0 nades
plus it's a toss up whether it does anything below a boss or if your team just kills your target
oh yeah didnt demo team used to give nades to teammates as well or am i just gaslighting myself into thinking it was better?
i'm 90% sure it did
it used to
If u have recording, u can go report in forum
Wdym
imagine 3 vets and an ogryn that can just throw out 100 big bombs a match
Krak doesnât need demo team, u just need 1 grenade regen to have it be fine and it deals very reliable boss damage & stagger or bulwark removal in a horde, itâs fine
if you have 1 krak grenade and demo team procs it resets the time for demo stockpile since you hit grenade cap
Frag sorta requires more investment to be the best it can be
Krak is ready to go without much investment and serves a specific purpose
Krak is nice for monstrous specials
krak is nice for nurgle monster specials when you get 5 nades baseline
throw more grenades
sorry to annoy anyones ocd but the lightning bolt under "Aim Down Sights" for the MK IIIa is like 2 pixels to the right compared to the other 2 helbores.
literally unplayable
....think i will be having nightmares after this event ends....
if you're throwing all of your kraks and so have none / maybe a lucky 1 for the boss why even take them then when you could just run shreddies
Cuz youâre not meant to require them for boss? Itâs just nice for boss?
iron sights, just like grandaddy used to kill 'em some nazis
then it becomes a just fine grenade that competes with one of the best blitzs in the game
if not the best one
depends on if you can hit mostly heads with throwing knife
Kraks are a totally fine sidegrade to shredders
I think kraks do their job well enough to justify using them
Shredders are very strong but they require more investment and are harder to path to the strongest nodes in the top half of the tree, itâs balanced that way for a reason
idk if frags are the best blitz in the game
thats kinda a reach
in this event for example, kraks have sig more value
Small question are frags best used against hordes?
also they're another knockdown save
Another question this time about smokes what other uses do they have other than against gunners
Actually what would you call the regular dregs and scabs with guns
shooters
what would you say the best in the game is then?
here's a cool frag tip; rending and brittleness applies to the bleed making it do massively more damage
including if you have uncanny strike on a melee weapon that's out
2 frags halve a crusher's hp, 3 frags will kill them (with max rending)
Stalkers have the glowy mask and bayonet you for melee attacks.
frags are also in the best spot right above survivalist as well which imo does matter for which is best
Wait no I'm wrong, it's the other way around.
Stalkers are the ones without the mask.
Just the flak armor.
Stalkers shoot bursts, shooters shoot single shots
i've played this game for 900 hours and i've never seen anybody mention stalkers
I do think frags are generally better but i think kraks are fine. They have a more specific usecase that still comes up commonly and they're good at it
same they're all shooters
Theyâre categorized as a different enemy type for technicality sake and they do have different damage profile from scab shooters
Also kraks have better pathing if you want agile engagement on a build that doesn't care about survivalist
Different health, different damage
are all traitor guardsmen stalkers
No
Green eye helmet ones are shooters
The ones with no-stock Lasguns that fire in bursts are stalkers
interesting
Stalkers move faster & like to surround u
Dreg only has stalker
I have their info in my guide
well i click their faces and they die so i'm not gonna bother trying to identify what they are
This is making my head hurt think imma go lay down to think this over
they also have like 95% the same model
main way to tell them apart for me is the guys with or without sleeves
i think the only time i've ever thought about stalker/shooter differences was back in pre-tree days when people ran counterfire on exec stance and it didn't highlight one of them
otherwise i've never had a reason to care
any good build around spearhead boltgun?
i figured those guys were gangers and not guardsmen
in the code they're called sharpshooter and assault iirc
i like it for sniping individual specials/elites, but you can also just magdump into crowds of mixed hordes/ragers etc and kill most everything.
I run it with shredder nades cause it lets you use boltgun for heavies and shredders for backup horde killing if needed.
Exe stance is neat but voice of command lets you on demand knock everything down so you can reload mid horde then dumpster the lot.
Whichever keystone you want to run with, can make an argument for anything but i prefer the middle one (Focus Target) so you can nuke the specific crusher/mutant/boss that you want. Take a melee you are comfy hordeclearing on so you are less inclined to magdump on cooldown
thanks, yes I have approx the same build right now
voice of command is too useful
i have shredder frag grenades to
I g uess I am mainly asking about the last big nodes
anything works if you are comfy enough with it so just experiment around. highly recommend using the extra loadouts if you arent already, lets you keep a few for specific builds and then i use one for memes and one for penance hunting
If you put inspiring barrage on the boltgun, you can use Exe stance like a full toughness recharge that also wipes the room
great option if you tend to use shout for survival
the problem with executionner stance is that spearhead doesn't have a lot of ammo in a mag
and reload time is pretty long
Yeah, your purpose with that is to delete trains of elites.
Exe stance > magdump > engage in melee.
frags are a good way to give you some safety if you really need to reload, 15 shots tends to be enough to clean up whatever really dangerous is around thanks to the insane damage you get from exe stance + pinning fire
and what he said
deleting big trains of ragers / shotgunners is great
earlier in heresy, I used voice of command on the 3 other downed players at the same time, felt good
but being able to narrow down "where tf is that bomber" etc is pretty useful
but it's too easy to tunnel vision and then suddenly have no toughness
best to keep mobile, stick to mostly melee then pop your gun out for sniping specials or mowing down elite trains
oh yeah, but some mission climaxes involve staying in vaguely the same place and you're reliant on your team to keep the chaff mostly off you while you delete the 15 shotgunners that just turned a corner
which you can't rely on in pubs
so you take something like agile engagement ?
switching a lot between melee and r anged?
never for bolter, it's too short of a buff and the weapon takes too long to draw
it's miles away on the tree too
I think you still always want to run frag/survivalist on bolter regardless of where you go after
Finally.
That damn last Vet penance is within reach or finishing (70 enemies left)
Adept AssassinâŚ.
it's good, but it's superfluous if you use exec stance and in most cases you can close distance or retreat to cover instead of engaging shooters that are suppressing you
of course in pubs your dear friends might choose to sit out in the open getting gunned down while you're unable to return fire
I run pubs
So I say Determined is worth it
Suppression immunity gives you more mobility
huh
all of the psyker blitz, immolation, rock, blade of faith has value specifically for zealot, frag bomb
suppression is your shots going to narnia when enemies are shooting back at you i don't see how that affects your mobility
the trick is to not be in a situation where you're suppressed in the first place really
and you can do that better with other nodes that let you kill the suppressing things quicker or give you mobility / toughness to not be there
Well I like not having my aim thrown off when shooting back :p
In theory Bolt Pistol shouldnât be affected too much.
Maybe I will take it off and give it a few runs.
You named 75% of the blitz in the game how can you expect me to take that seriously
my dude you are coping a bit too much on frags is what I am trying to say
yea this, the node is good but it's an opportunity cost and it's unlikely that you'll be in a life or death situation where you can't run away instead
or frag/close into melee/dodge until your team screws them up/you suppress them with some full auto fire
Wow great point what an excellent argument 
I answered your question, and then go "nice argument" what do you want me to say? 
Just play Space Marine 2 lol
no
no mark strong
bad game
I'm waiting until it goes on sale - not spending ÂŁ55 on something that by all accounts has a short campaign and is mostly based around multiplayer(?) and is a bit of a normie game
You'd be forced to take Only In Death Does Duty End 
SUPERVETERAN with the option to take ALL NODES I DESIRE
I canât stop using the bolter rifle, itâs stopping power is unmatched (besides the plasma rifle but I donât like it that much)
Do you guys have any other gun recommendations that can put away mutants and chaos ogryns as easily as the bolter? Iâve only felt the vraks can somewhat compete
revolver is an OP railgun
Maybe I used the wrong revolver but it didnât feel powerful to me but I did use it at like level 10
Does it need the marksman ability or is it good with a shout build ?
it works really well with a shout / weapons specialist build for the incidental reloading
Alright Iâll try that one out then the bolter is amazing but the reload speed is gross
Sprint cancel 
it isn't anything crazy, but it's the most damage I've done in a match with my veteran đŤĄ
ok what's a good pairing for the bolt pistol in terms of skill tree and melee?
bp is pretty versatile tbh, you don't super need surivor if you conserve or there's no ammo hogs, and works good with both middle and right keystone
Yes, exe stance
VoC is playable but itâs much better in exe stance to the point where it might be the highest damage build for veteran
you can just swap BP into any revolver build
Nah
Boltpistol breakpoints are much much much worse lol
It might be the least versatile gun in the game in terms of breakpoints
If it had 5~8% more base damage itâd be much easier to build
can confirm it feels awful without going exec stance
Boltpistol is almost a grenadier one trick
hmm, I guess I do generally take the same nodes for vet tbh but I've not had any issue hitting pretty good breakpoints with it
new modifier HAS to be bugged, i had a BoN spawn in the running part of sycorax
it tried to clip through a door
and i just had a BoN and chaos spawn at the same time, full health on both
im typing now because i died, rest of the squad is OK lol
guess i'm taking thammer bolter zealot for the next fwe days
had a smelter match where 2 BoN spawned at once on one of the narrow catwalk bits. Was playing with 3 zealots, 2 with loner, who had ran past a health station without healing and scattered like cats
things didn't go well
tbh outside of the bosses the new modifier seems easier than normal game since you can 1 shot the tanky elites easily if they get mutated
nvm we got two more slugs and they all died
the worst part is they got me up, someone shot one of the exploding enemies and knocked me right back over the edge again
classic
Vraks is so much fun
you mean a build that's just kinda independent?
yeah and
that you can just
go alone
The mk7 vigil? Or the new named IAG brrrt
IAG
It need moar dakka
what
tactical axe + vraks iag is the most fun I've had on vet in quite a while
u mean for what i said?
I mean it could work for what you're looking for but I wouldn't necessarily recommend it
I for one suck at Veteran đ
that said
if it's self sufficiency you're looking for, Rashad or one of the Devil's Claws or Knives are good for melee/survivability to my knowledge
Ranged I don't really know all the weapons well
I personally like the laspistol the most for consistent anti-shooter and strong boss damage, is also mobile and has enough range to snipe some stuff in a pinch
can also be built to be very ammo efficient
oh there's also the shovels for melee
they don't do a ton of damage I think but they're good enough at it
and they have decent mobility
folding ones can handle crushers if you're careful
anyone who knows more than me make sure I didn't spout heresy here please thanks
is a melk plasma gun with 80 dmg 77 ammo 80 thermal 68 charge rate 76 stopping power worth getting
so i can customize blessings and have high power etc cause i havent levelled mastery yet
im not into the numbers so i couldnt tell you tbh
if you have nothing better it should be fine
No
Refer to my guide, plasma wants a very specific distribution of stats
But most importantly you need very high stats (near max) in damage & stopping power
Otherwise it may struggle to hit breakpoints
guys
does that stat that stuns enemies when you shoot with heavy sht like bolter
supression is it?
triggers demonhost?
only if you keep firing it; I've never seen a host immediately get triggered; you gotta disturb it twice.
i wasnt near it
i was shooting guys like on his right but wasnt near him
it triggered
PS MkV? (horizontal heavies)/Mk2 Laspistol is my favorite vet setup for all the reasons you listed
If u fire near a daemonhost, u will wake her up
Itâs not a suppression thing
wasnt that near thats the thing
btw
I was on a different elevation from a DH shooting away from it and I still triggered one once
do u have a solo build or lone wolf kind of build?
Could also be a flashlight
Why, you want to play solo?
Better to just gtfo and move the fight across the room if possible
just wanna mess around and go in alone
and also solo maybe
Like, true solo?
Cuz there is the true solo mod but u donât get any rewards since itâs unrelated to progression
What difficulty are u mainly playing rn
i play auric maelstorm
i was thinking a solo like build not only for true solo but normal games
like just to go in alone and sht
Play duos
ive been playing normals aswell
U can use pretty much anything tbh?
Nah u can use anything
and melted with a bolter reloading
the bolter build is better vs heavy stuff isnt it
against normal gunners u cant take all of them down xD
Who gave u that impression
I donât get why u canât deal with gunners with Boltgun
i can
maybe was a team problem
i onetap them
but with waves behind me
idk
the weapon swap isnt that fast
Donât put urself out in the open where gunners get to freely shoot u while u have to melee horde
Smoke grenade
This is a general tip, not exclusive to Boltgun
i feel like normal damnation
can be harder than auric
because teammates rush in and are cluelles
When thereâs lot shooter and some or more gunner: drop smoke
I encounter scattered 8 gunners near stair at the transmission mission
Some shooter too
Drop smoke I might see their accuracy is spread out wildly. Or their accuracy just from suppression
Like, in terms of hrs
hrs?
Hours
200
Hours playtime
Ok Iâd suggest u start running duos
Duo is the fastest way to improve tbh
seems cool
but idk where to get someone to do it
and i feel like can be toxic
xD
Wdym toxic
idk if you do a mistake the other player takes it
Nah
Cuz anyone willing to play duo is either already good or wants to genuinely improve
but this community seems pretty chill actually
If youâre toxic and have an ego, chances are youâre not remotely good enough for duos
The other thing is
Duo is like, you canât rly expect urself to get carried
If ur willing to play duos in the first place, youâve already accepted that failures do happen and all u can do is to improve
No excuse, if u lose you did smth wrong
I can't stand PS tbh
I just hate to use it
not because I can't but because it just feels terrible to actually use well
Each weapon has own flaws
ye
And I accept the flaws
rashad
and the whole charging between strikes thing
as good as it is
oh my god I can't stand it
Power cycler 
Whatever suit you
Rashad lite enjoyers when they play Rashad: 
Rashad enjoyers: 
Rashad enjoyers when they play Karsolas: 
I have used and enjoy Rashad myself
I also pretty much exclusively use Thunderous Karsolas on my Oggy
its alright yeah
I just want my Thunderous
I need my 467 bleed ticks on bosses
đ
Branx fitting for single target killer
I could do 2-3 tap on crusher
By heavy attack
Thunderous dump all stamina push on armored target stack it up
Branx can one shot crushers yeah, it's neat
I just go Karsolas for best of both worlds
strong single target with build and strong horde clear naturally
yea i was going to say
can't kars also hit the crusher one hit BP (or two hit with special attack set up)
branx is the chad option tho
Idk if it can
I don't have the one shot crusher setup on mine
I just cleave heavy them to death, they die in 3 hits anyway so I just turn off brain lol
Use loadout config test it out
I could
but ye this is my best friend and I don't think it's gonna change for a while
Thatâs the well balanced stats
i think it's a two shot cause torment sets it up
I don't have all the damage boosting passives on but yeah Torment + Thrust + Carapace seems to be able to kill Crushers, at least with bleeding helping
but that's a huge investment for it
but 539 bleed is peak đ
not sure how long ago
I might've been around during that time but might've been new by then lol
Quite bit long ago
ah yes im like that
so
what is this new event all about
tentacles and beast of nurgle
but do they do anythng new
shoot tentacle enemies in the tentacles ,they blow up and do true HP damage
do we get anythng new
bulkier
harder to cleave through
get rewards if you complete maps with the modifier
btw
nice
whats the name of the modifier?
also what are ur thoughts on bolter pistol
I have no thoughts on the bolt pistol as I've never used it đ
that is entirely up for someone else to answer
good for an exec stance grenadier build, bad for anything else
Mutated Horrors
so normal bolter still better
zarona revolver is still good?
bolter and revolver are better yeah
but bpistol on a grenadier build is still very fun
idk what a grenadier build is tho
it focus on grenades?
you basically have to build your entire build around bolter, bistol functions just fine with puncture and stacking nades
lethal proximity increases nade size by 25% even when the weapon isn't out
I need machine pistol in the game
Or lasmachine pistol
tbh
when i tested it a while back
seemed pretty solid
good dmg good ammo economy
no recoil
Very shit on carapace
70%
of the playerbase
is running like
plasma gun or bolters
xD
50%
atleast in my games
They are cauliflower head cat follower or Darktide tuber follower
VoC veterans when their teammates have several life-threatening injuries (yell at them)
Thatâs called aced Inspiring
âGET THE FUCK UPâ
horus heresy would've ended a lot different if the emperor had a veteran yelling at him to put the karking boot in 
10,000 VoC veterans
would've put him off the throne INSTANTLY
I WANT THESE KARKERS DEAD!
Quarter of columnus and bolter and plasma then rashad axe all out war
GRIND THEM DOWN
THERES ONLY WARS
REAL Vet mains use shredder autopistol đ
So the tac axe. Anyway to make it feel better?
He said this
Idk about it if you wanna try it out, test with loadout config
Or you could ask him
Iâll probably think of headtaker and shred something
Since tac axe are single target
I want to like it. I realised I was falling into a pattern of safe weapons so I wanted to pick some ones I didn't like
I have never liked tac axe so I suppose time to get to work
How do the bolt gun and plasma gun compare and contrast for killing bosses?
bolt gun is better
Use loadout config find one which pattern make you comfortable use
which taxe you using
I having use tac axe for long time now
Honestly Rashad Caxe just does everything I'd want a taxe to do
this new map modifier is making me hate BoNs
tentacles are one thing but can the modifier pls chill on the boss spam
I am greatly enjoying it personally
^
its a strange modifier, BoN aside i find it weird enemies with the tentacle head affliction die in a single shot
Oh yeah I got two boss spawned
Which is BoN and PO
Then more BoN
getting a 1hko on a reaper w/ a lasgun feels awkward (but i wont complain over a free kill lol)
i think ive run into 7 or 8 in the last game
On hab dreyko thereâs daemonhost spawn middle at drop down single way ramp into hab
Awful spawn
@tall torrent yo
too much for my taste personally
then again my build doesnt have the highest boss DPS
can I get a build reccomendation for agri revolver for the event?
can't really figure one out myself rn
He probably gonna tell you read the guide
For agripinna can you land headshot easily?
yea
Trick shooter blessing
usin it already
Well use same one
For event just donât shoot on tentacle enemies
Make sure it is clear to shoot no nearby allies
So since we have helmetless crushers now because of the tentacles
How fast can you kill it
krak grenade
What do you consider the "staples" of vet melees?
power sword
As in not niche use or unconventional play compared to melee as a whole
Devils' Claw
mk1 shovel
I always feel like devil's claw is blunted when I use it ngl, but that's mostly from psyker
To be fair, Psyker =/= Guardsman
Ofc
power swor
The Devil's Claw is great at holding your ground where most melee weapons wouldn't
PARRY
oh yeah devil's claw as well
parry is
really fucking cracked
can singlehandedly take out rager swarms
But Im wary of melees that "feel" like I'm swinging a plank of wood
I know there's the parry and shit
you get used to it
The thing is - if you feel like your Devil's Claw is a plank of steel-colored wood...
It's a shitty Devil's Claw
also right tree has trench fighter drills to up the attack speed
rending strikes in the middle tree to up damage on armored targets
The weapon itself is as equally important as it's wielder.
It's not solely a "skill issue."
It's also a "stat issue"
I just feel like melee can occasionally feel like swinging away at a wave of trash that is replaced as fast as I remove
That's just pessimism
I look at it like this:
The only thing they fear...
IS ME
I'm really not sure how best to put my thoughts into words, since most of the time it is fine, but when I have to swing three times as a dreg bruiser I'm annoyed
Maybe it's one of those "hearing your own voice" things, where I can be doing fine, but I don't think I am
Granted, I almost never block, rarely push but do dodge a lot, though maybe not effectively
You're annoyed because you simply are.
Accept your emotions and use that to help do better for yourself. â¤ď¸
Yeah
I had to, as well. X_X
Also, that dog picture is funnier than it needs to be.
"PEBBLE! NO! WHY DID YOU DRINK ALL MY BEER?!"
"I'm having a moment, master..."
Back to the topic, though -
Devil's claw for some reason seems to be a focal point for my thoughts on the matter
Maybe I really should roll and max out a good one
- Pushing Poxbursters is an essential skill to learn. You can't shoot them all.
- You will make mistakes, but Blocking in melee is meant to help serve as a means to give yourself leeway when you're in a tight spot.
Oh no Ive been doing that for at least 100 hours
<- Shameless 464+ hours total, so far Veteran main
(Idc if this is relevant or not. I found it and think it's funny)
I feel like In situations like that I'm more likely to, and would prefer to keep swinging and dodge away
Do I want to do the event with a tac axe db build
probably not no
I just assume that taxe isn't as good as combat axe
Ragers swing so often and so relentlessly that you'll too quickly lose your toughness to run away from their attacks.
Or that dueling sword does what taxe does, better
It's less that it's more walking in with literally zero boss damage
It's like as if they use the power and inertia of their own weapons to force themselves forward like any trope-typical "dash" would.
It's pretty much like a "Sonic Spin Dash," but without the cartoon-y glowup.
And that's terrifying
Tangent aside...
Imo, it's better to parry or block as opposed to "run for it" with Ragers.
Kill them outright, too
They're an obstacle you're FORCED to confront
Imo, that's not a bad thing, considering the tone of the world of 40k.
"Run away!" D:
[Gets shot in the back for being a coward]
......soooo i ike the rashad but its boring
Putting the laughter in manslaughter can occasionally be kinda boring yes

How to beat rager in melee,
- Use helbore mk3 or 5
- Mash bayonet
- ????
- Profit
Just run Boltgun
XIV revolver is a sad weapon
Thatâs only single rager
Deadshot Volley fire with Marksman passive to get 20% power on weakpoint
NEVER ABANDON THE YEE HAW THE EMPRA GIVEN US
If you feel ballsy, marksman focus too 
What do you guys usually run with the power sword
just did a lights out with mutated horrors......
anything goes well with it tbh
though PS really benefits from weapon specialist keystone
Laspistol.
It makes up for your awful mobility with psword, you can drop maulers decently fast with bodyshots, and the mag is deep enough to take on several gunners at once.
did they change the audio and how it works recently? i swear it sounds different
Nice to see the quality of gear in aurics hasn't changed with the crafting patch
if i want to build the boltgun specifically for vaporizing bosses what do i take along w cavalcade? shattering?
yeah ive been wondering what the prefered bolter blessings are now that its been buffed
Depends on what you want it to do to
do a circle
generalist deleter of high prrority targets that can mag dump into bosses and ogryns when it needs too
heh
Shattering impact + puncture.
Zealout gets a 4shot headshots only kill on crushers from any distance, I'm sure vet can squeeze that number down.
what about surigcal?
Vet can get it to 2 hs
Surgical for exe stance builds that go for sniping
give me the lore
If you really want to snipe with a boltgun, I won't stop you, but that's not what it's made for.
Its better at it than most precise weapons
Prob basic stuff like bring it down, superiority complex, precision strikes, etc.
......ya know what darktide needs daemons that hang from the ceiling.....
the lasguns (aside from the recon) as well as the 7 semi autogun do sniping better
No they not
Vigilants have horrible maniac adms, though.
think of it as a trap
They are actively worse at sniping than bolter in my experience
The green lasgun is unironically the best for countershooting.
oh yeah, the IAG will mess stuff up
Helbores are in a weird spot right now
You aren't gonna be hunting specialists with a boltgun, is my only deal here.
assuming it doesnt have carapace armor
I will and i do
Helbores do great damage, but imo they need their draw anim made significantly shorter.
I think thats why they added the weapon switch speed talent node
Just like, make us do the little switch flick when you reload and be done with it.
Even with one motion it's a little slower than I'd like it to be.
One motion at least makes it bearable.
Yes. Another point to think about. Make them charge passively then they would be more lore accurate to my understanding
You get the idea, though.
If you want iag but a bit different try blue vigil
Helbores are simultaneously excellent and terrible weapons.
Yes they are great at sniping high value target but revolver exists
Shooting them with shock trooper and surgical means your ammo pool is basically infinite, but often you will have the game spawn groups of bruisers behind you, forcing you to draw your melee because your helbore can't keep up with the spawn rates.
Also you can drop ogryns in like 3 shots.
Yes
So.
In 2 with brown one
Yeah but then you've got the icky bayonet type.
Pinning fire + puncture, play exe stance
U can refer to the pinned guide for info
Boltgun has a lot of good blessings (5/8 are useful in some way)
And the other 3 are?
Cavalcade, surgical, shattering impact, I assume.
Pinning Fire and Puncture directly contribute to breakpoints with/without exe stance
Surgical help you get bodyshot crit 1 taps on flamers & gunners outside of exe stance
Cavalcade is nice value for elite wave & boss magdump
Shattering Impact boosts carapace damage if u specifically care about crushers
I mean the 3 that are not usable
Gloryhunter is only 16% toughness per elite kill, not worth, youâre meant to play it in exe stance where u turbo kill everything they send so confirmed kill stacks will tick crazy in the back
Fire frenzy is maybe ok for zealot but zealot usually takes it for crusher & boss so shattering + puncture matters more there, and for veteran itâs just not nearly as good as pinning fire & puncture for breakpoints
Inspiring barrage is not horrible but you shouldnât normally need toughness when the gun can 1~2 bodyshot most elites & specialists which means loads of confirmed kill stacks ticking off in the back
And this is a breakpoint-orientated gun
Inspiring barrage has more sense on brautos
If u want gloryhunter, take plasma instead
Plasma can actually get value out of that
and even then plasma has better options
Nah
Go play ogryn and get gg
Because ggs gloryhunter is 30%
Plasma has 6/8 good blessings but theyâre mostly on equal level with each other
25% vs 30% is not a huge difference and veteran has CK on top of gloryhunter
So veteran is 35% on elite, plus 20% over 10s, and CK doesnât have stack cap
Result is an indestructible veteran even without gold toughness as long as u have elites to snipe
half life barnacle