#veteran-class
1 messages · Page 1042 of 1
I will give 1 thing to ogryns.... they're tough as nails.
What are the good oge weapons, i thought theye were all pretty good exept the power club
All are good, but the one that lets you carry had like crazy is the pickaxes.
Karsolas & shield
Kickback
That’s like it
The other 2 pickaxes variants are ok for gunlugger
But not as good as Karsolas
I have a weak spot for Branx lol.
Oh i always used the kickback anyway exept for gun lugger because it sounds so good
THUNK
There is that cool new canceling animation that makes you shoot Kicback quickly. If you have Run/Gun, you a can cancel the animation of your reload and shoot again by sprinting.
But as usual, i hate the idea of wasting ammo.
i like cleavers, but i think they have like 0 armor damage and no options for armor damage
and cant remember unyelding damage
rip
Bad flak, bad maniac, bad carapace, bad unyielding

On the scale of 1-10 in terms of being over it’s somewhere in the high 9s
It’s like, without can opener they barely kill anything remotely threatening
Zealot
Nah it’s 100% psyker
If played to perfection psyker simply has the most damage to shit out and thus wins
You don’t need to play to perfection to do very absurd damage on psyker
They buffed psyker so much in U&L
this
Went from glass cannon to glass ICBM
Never meant to imply that. It's just easier to fuck up as Psyker than it is with Zealot so a lot of people think Zealot is more consistent and/or better
What I was trying to say is that games like this boil down to either damage checks or, if impossible, (endless) kite checks so the class with the highest damage potential will always be "the best" in the frame of very minmax win focused thinking
Not on veteran I think
well, Until Death exist
if you play well, that passive alone is enough to help you in case of random f up
like amazing teammate pushing Mr.Bombarda into you or blowing it up
Yeah and if you play even better you won't need it at all and can use that perk point for more proactive stuff which helps you not getting into situations where you'd need Until Death
That's fair though
Play even better doesn't exist it this game, you are at the mercy of ChatGPT
which decide to when to spawn 60 gunners
or 20 ragers
or maybe 3 bosses on top of that
sometimes things go out of control

also the map
open field maps are easy to kite
love it when some guy joins an auric match with SAP
while 1x1 m alleys are a pain da ass
and then proceeds to start hoovering up all the ammo like he's a lugger ogryn
except with a third of the damage output
playing with 3 zealots that are relatively competent is just a steamroll
and im left twiddling my thumbs waiting for some far off sniper bc they charge into every gunnerhorde 
playing with anyone that knows the game is a steamroll, at that point its scoreboard race
but soloing in pub games
ms/auric is a lot of different experiences

Those instances where the (struggling real hard to find the "name" of the "spawn master lmao) makes it unwinnable are pretty really fucking rare though
You can almost always clutch up
that's mostly depends on the map
Please tell me the name of what the tide games use to manage spawns
I'M DYING
It's not a conductor.
Director?
i remember a patch in vermintide 2
it's director yeah
so that patch instead of fixing spawns
like tripled the spawns for elites and specials
increased by 300%*
Really? That feels so wrong but you're right
Must have not played back then :(
goofy situations and randomness of the matches is the best part of DT
especially hilarious in pubs
I agree
Just had a match a few days ago where we were in one of the trainstation areas (the downstairs one with the tons of holes in the ground and we had a mutant swarm + horde and if you ever got hit by a muty he would try to throw you onto valid ground but that ground was occupied by a horde so you would just slide off of the horde into the next hole 
We wiped so fast
Its always funny when you turn a corner into a new section and the sniper awkwardly running away
I'm looking to try a weapons specialist build, any advice for taking shotgun vs boltgun?
are helbores good yet? or rather, do they measure up to the other guns
No
definitely do not take boltgun unless you're a masochist! the slow swap time makes it very painful
boltpistol can be decent though
I meant boltpistol, my bad
Bistol if you wanna snipe specials in between melee, shotgun if you just wanna blast what's in front of you imo
Really fun playstyle either way though
I'll give both a go, looks fun. Double-barelled shotgun right, not combat?
I mean, if you have the aim they aren't bad but the sights hold them back more than the stats
if you don't consider sights mods cheating then they're good I guess
Yes
try the combat ones
Double barrel is way more satisfying with weapons specialist
Are the go-to blessings the same on both shotguns? Man-stopper/Flechette? Or Run 'n' gun
No
I think for weapons specialist double barrel man stopper and Flechette
Refer to my guide, all of the shotguns want different things
It depends on which specific shotgun you’re going for
Nice, thank you!
enter club at age 25, exit at age 30
enter museum at age 30, exit at age 57
goddamn u kuroki
Power Cycler + Slaughter is what I do
Power cycler + brutal momentum/sunder
May be a better second
why does bis plasma gun have such a weird weapon stats ?
do you get one shot extra after you cool at max heat ?
whats the best autogun in ur opinion and what blessings for them?
also ty i saw it in the melee guide .D
Vraks V infantry autogun
25% flak + 5% crit chance
Dum dum + deathspitter
Also run the 5% crit chance talent on the right branch above infiltrate
Smth like this
Power sword is strong
Bleed knife is fine, if u what smth like riposte/uncanny + flesh tearer
Issue with knife is that it needs a lot of talent investment to perform optimally if u treat it as a serious melee weapon
i see
so power sword? what variant of it?
also i heard the dueling sword is pretty strong
6
Super strong
Not very good at horde clear if u care abt that
This build is for Rashad III combat axe + Vraks V infantry autogun
oh so for power sword is different?
There’s info about all of these weapons’ builds in guide
Power sword is compatible but it’s like
Why use budget Rashad when u can afford a real Rashad
It’s very strong yes
One of the best melee weapons for human classes
Scales best for veteran tho
I’d suggest u build one with resources
Axe without specific blessings & perks is pretty cancer to play
ahh i see
can anyone recommend me a general purpose ranged weapon for WS Vet? I've been using db shotgun but the lack of long range killing power for specials has proven to be deadly a few times
I know revolver is one option but other than that..
Vraks V autogun
Combat axe

U know the drill
fire burst when stacks full and swap back?
Vraks V is infantry autogun
Full auto in building
ohhh
oh ok I see it in the guide now
huh, what makes it better than CIAG in this case?
It is the old Columnus V
Renamed to Vraks V
FS trolling
few weeks ago
are you serious, the update swapped their names?
U&L update changed a bunch of weapons’ names
columnus changed to vraks
graia changed to columnus
Ciag to Vraks
Graia to Columnus
that's so random
wait until you see people asking about void staff
Are there any good builds for the boltgun?
All of them
alright if i see two knife shroud zealots in a match, im just leaving
born leader recommended over for the emperor?
me and an ogryn had to fight the rest of the map while two knive zealots pulled and shrouded to zoom through the obj
"no worries guys we'll get the plague ogryn, beast of nurgle and the two hordes."
Average pub Zealot experience
just play solo if youre gunna play like that
Give your teammates 25~30 extra toughness when you use VoC, on top of passive toughness gain for them from playing normally
Vs
Temporarily boost your team’s melee & ranged damage by 10% (probably won’t change breakpoints)
what about braced autoguns?
Use VIII
huh
embed failure! laugh at this user XD
is it normal for vraks v to have a sht ton of recoil xD
the IAGs have a hefty amount of recoil, but it's most vertical
whats the best way to level up weaps?
no
stability roll problem maybe?
Outside of missions, you can bless a weapon to green of the same type and sacrifice it
Buy some greys in bulk, consecrate them once, sacrifice
Just make sure it's the same weapon you are trying to level up when you sacrifice it. Bonus exp that way
I know, that will give you weapon exp and will grant you levels on the weapon you're trying to unlock the blessings for
Sacrifice as in at sacrifice at Hadron, not discard in your inventory
If you have the resources to spare, it's the quickest way
Hey guys! Just uploaded my second build video on the Zarona/Lawbringer shotgun
00:00 Pop Off
00:34 Build Overview
01:11 Weapon Loadout
03:33 Curios
03:44 Talent Tree Breakdown
11:29 Build Pros
12:14 Build Cons
12:56 Wrap-Up
Support Variant: https://darktide.gameslantern.com/builds/9d654a2c-2466-4009-b9c3-ac768c7f2cca/veteran-build-supportive-zarona
Standard Variant: https://darktide.gameslantern.com/builds/9d654ad9-91b9-...
Check it out if you'd like
ACCEPTABLE
Ngl the idea of how this works kinda intrigues me
i hate to say this after youve published your video and all too but
what are best blessings for bolt pistol?
ADSing with the shotties does affect its ADMs which means it affects damage drop off (because thats how the game manages damage drop off)
personally id do surgical strike and point blank, whatever that one is
which negates a lot of the need for longshot
It's a good time! Try it out for yourself sometime!
remember that the point blank blessing buffs all user explosion radii
so your grenades get buffed as well
lethal explosion?
Unfortunately longshot is just bad for how most engagements happen in this game
You might need to explain this to me. Isn't ADS the always optimal way to play combat shotguns from range?
theyve really done it dirty
But yes Longshot bad haha
yea you pretty much always want to ADS it except against unarmored targets (but even then you should be practicing to headshot as much as possible which still makes ADS better)
lemme show u a table rq
I was just looking for something to give it a little credit. I forgot to put in the clip of it changing different breakpoints from range...
these are old patch numbers tho
wartide hasnt updated
but these effects havent been touched
Oh yeah that's basically what I say in the video. Never use primary fire unless you have to.
scoped vs. unscoped at 15m
even the body damage changes
path probs knows this better
but my understanding is that the script basically uses ADM for damage drop off values
I'm still not sure I'm following tbh haha
so anything that also affects ADM values will benefit shots at a distance
since it'll reduce dropoff inadvertently
I say in the video to always ADS and that longshot can help a little with the damage dropoff breakpoints
Is thag not the case?
just depends on the breakpoints you want
I'm at the gym so I'm a bit distracted
cause no, you arent wrong
its also an extra boost since it's now less drop off + damage gained from distance
but generally for me anyway, if it isnt in one or two-tap range, im just not shooting it
longshot is too stinky for me
lawbringer could really do with 20 extra shells
I was just pointing out it's got a little value on that build specifically
So true... the shotguns could definitely use a little love
the double barrel kinda stole my heart
thats another thing actually
WHY
do the shotguns have 1.75 stam per second sprint cost
why is it heavier than a fucken thunder hammer
Well they have to make up for that massive primary damage when they get close
¯_(ツ)_/¯
close enough really
True
why do the infantry lasguns
i can accept that one
because their entire function is basically stop n shoot, top to bottom thats their design
EXCEPT
for the IV
or whatever its fucken called now, the small one
Braced are still good just a very unique playstyle
The closer the better with them
They are the suppression monsters of the game
Hey guys, theres any guide or community for the veteran class? Like the ogrynomicon for Ogryn on steam
I would like to check the weapon's dump stats and so on
tubers try not to be insufferable challenge
wdym rely on frontline. you kill everything bro
infantry is more optimal
the small one idk
check pins
Oh, thank you Sirosky!
i find boltgun kind of annoying
especially when i watch someone just magdump it every time something vaguely threatening comes by
love not playing the game
then a boss and several specials spawn and they become geriatric and dont do anything
on the flipside i cannot ever see myself using boltgun
5 year long draw time
3-5 business days for a reload
You must hate the helbore then
The ergonomics isn’t great but the bolter is a lot of fun
And super satisfying to use
i love how helbore looks
i like how it shoots
i like the bayonet
i HATE the draw time
but i have to say helbore does hurt my hand with all the stabbing
i can understand why it takes a while to lug a beast like the boltgun into a ready position
but it really doesn't make sense for the helbore
slow motion draw, and then slowly flicking the safety
i just don't use helbores
i also despise the charge mechanic
whats the best gun to use for killshot ready
Which is that
The penance
power sword/rashad
wait melee works???????????
bruh fatshark 
get crouching and get stabbing
i hate fatshark sometimes
"have people use this really stupid keystone and kill things at max stacks"
"you mean ranged kills, right?"
"..right?"
time to crabwalk an old mission in mmt

unleash the crab
does that special shot aoe or something?
It’s a perfectly flat wide spread
it is a spreadshot type thingy
ooo
i still have to stand still for so long though ;u;
im too used to playing this game like a crackhead
Not really
Just dump a shell or two and it stacks near instantly
how does shooting the shotgun stack marksmans?
Headshots
Like
The way the keystone stacks normally
Oh my god
literally never used this LMFAO
Why on earth would it require a subnode to actually gain stacks
It is the first paragraph of the description
no i mean
i didn't say " require a subnode to actually gain stacks"
anyway moving on, ill try the shotgun way
whichever one is more fun for you honestly... the game's hardest difficulty can be cleared with the worst guns so don't sweat it 
if you want an easy strong weapon for getting into the higher difficulties, the infantry has the best out of those options
the Vraks
marksman's focus would actually be viable if fat shark would just take away spriniting, sliding and walking
don't forget aiming
hm
i need a script lmao
"maybe ill just ramble it into a short video"
-15min-
nvm
this is just for me
a video on smite
for my own theraputic purposes
because i hate it
good
but i cant necessarily assume that a viewer will already implicitly agree that right click = bad
they're usual for a reason
so just presenting my alterantive uses
someone can still just be like "lolz but right click tho"
but then that rehashes all the old ass fucken arguments you get everywhere else
and at that point the video may as well be a "REDDIT REACTS: SMITE TAKES ON THE INTERNET?!?! 😲"
also shut the fuck up sefoni
oh so very hateful
sefoni is okay
weird that they're pairing her with oska
masozi is worse
too cheery
and zola is bipolar
I hate Sefoni
so loud
every time I go into the Psykanium and she yells "YES WHAT?!" at me
it hurts
hurts my little heart
would yall run scavenger with the Columnus ∙ Mk VII? 🤔
what is the "Columnus" in question
and what's "Mk VII"
yes sry
regeneration is coherency, replenish is everything else right?
or is it more complicated than that
game wording is bad
check my guide & kuli's guides
"regen" is coherency
"gain" is non-coherency
yeah im looking at oggy talent tree
ok so
i suppose its better to just ask there
the top talent of 5% regen when bracing
that is actually "gain"
it also heals ur toughness way faster than u'd think
lynchpin is "regen"
middle aura is "regen"
heavy hitter subnode is 2x melee kill "gain" (5%/M.kill -> 10%)
the 2 talents on top left that give toughness are "gain"
@shadow dagger
that talent is actually pretty good
u get 100% of ur toughness back in like 8s
what about MK1?
shame im never gonna actually use the damage on reload with ripper allat much
ah well
not as good as the other two imo
it's more of a DMR/AR hybrid
because I notice that I run out of ammo more on the MKVIII
since I use it much more than the vraks
if u take lynchpin for 25 toughness and have 1 extra point to spare, u could take that + brace gain toughness + 25 toughness instead
in terms of having it out
it does have less ammo
I updated guide to include weapons' ammo capacity (assuming 80% ammo roll)
I was thinking about something like this, because the vraks is just objectively better with WS i dont have much reason to take it 😔
what melee are u running
shovel finesse is ass outside of PA
just go with WS
since I dont have much anti armor
non-breakpoint gun, I don't see much point in going specifically for FT
ok how about this then?
works
and I just take the rashad
but I don't think autoguns need survivalist
I just have been running out of ammo soo often not sure why
shoot less 
whats the ds movetech again
ive been trying to feel it out but i have not been doing well
slide at the end of the sprint heavy attack when the mini lunge is about to end?
does the recon MK VIc like FT?
unrelated, any advice on the twin boss damnation?
Get 2 gun ogryns to deplete boss shielf fast
for vrak is there a build like the one u sent me with the axe but that has survivalist?
or is ammo a problem usually
no, I dont use survivalist
2 max hp?
the problem with taking survivalist is that u need to waste a point to get to VOC, and you need to waste a point to take AE
Survivalist got so fucked by nerfs that it's hardly worth grabbing besides hyper efficient lasgun builds or point saving
yes, but also for PB
Your ammo efficiency by having 1 staff psyker on your team is better than having Survivalist it's actually kinda sad
Unabbreviate that
Peanut Butter
poxbursters
Neat
the reason why I took the main stat is because of this:
for some reason HP scales less as a perk than as a main stat
I utterly disregard those BP's because when the fuck is the only damage I am taking 2 snipers or 2 bursters
Since they nerfed flamers and bombers (they used to instabreak toughness) it's normally best to just ignore health% in favor of toughness% maxxing sprinkling in +3 stam when needed
nah I'm good
The main downside of not having any health% is someone unironically grabbing grims
Ultimately though nobody cares just don't spam +1 Wounds because it's a meme
Nerfed? You mean fucking fixed them
That was a bug for Ages
Actually good video on smite, nice
Only critique I can give is no actual demo of described techniques in a live environment (or even just an AI psyk test)
yea i used to have a twitch vod saved of some gameplay like this but
thats gone now lol
either way i needed this out
for my own mental health
also i dont got shit for video editing
just wanted this out
Well you can make a demo video and link it at the end or something
Eitherway they stopped being a major threat. Back when fire instabroke toughness, toughness was less valuable because it was more temporary. Now it's a lot more reliable so toughness stacking is pretty good. I'm not gonna shame anyone for running hp% though because I'm employed and have a social life.
Otherwise very good
anybody have a sniper/lasgun deadshot build they want to share? I've seen some ppl put out some good damage w/ it. It's definitely off meta, but just curious what people run on a build like that
deadshot/marksman focus keystone that is
I can just make something real quick
just the gist of it is fine
seems like mostly left side, the usual talents, kraks, and a lasgun w/ weakspot/crit chance type blessings
2 minutes of thought and effort
pair with a versatile melee like the folding shovels or smaul or something
Definitely a stam curio or two, as well as +stam regen curio perks
I do but I'm afk and too comfy in bed to check. It uses the shitty blue lasgun using mods like autofire to make it bearable. Deadly Accurate and Headhunter with I think Unarmoured/Flak for better anti-elite with Mk6 psword. Uhhh I think it dips left side for the headshot toughness DR talent, frag grenade, Scavenger, VoC, middle path for Iron Will, right path for duck and dive or whatever the stamina of dodge is called, left path until Keystone only grabbing the rightermost talent from it if I remember correctly.
Not meta at all but it's fun
I still topfrag but that's because pubs are bad at the game so nothing to be proud of
ddo you know the lasgun name... Kantrael?
Scroll up a bit
@sour harness This exact one except I use Unarmoured over Maniacs but really it's personal preference.
My build is very similar except I went for VoC because it's OP
I highly recommend an autoclicker or AutoFire the weapon is unusably bad without something like that (FS is ok with autoclickers)
I use Weapon Customization - No Sight with Custom Crosshair to replace the sight with a floating crosshair. Definitely feels a bit cheaty but it makes it far easier to control since the visual recoil is far greater than the actual recoil (basically negligible it's practically perfectly accurate)
Oh neat
I usually wouldn't go this far with modding cheese but it's objectively a meme weapon
So I let myself just this once
No sight would be kinda cool because miniature accurate but I also kinda hate inflas
Yeah I pretend it's a braced lasgun lmao
this build should be a good time
I weirdly hate every inflas except the blue one.
why toughness replenishment on MF
yeah good point it's got ghost on it
oh weakspot stam
Yup
forgot it had that
this is better
That's why you want it
It makes stam upkeep on blue lasgun actually ok
Every headshot replenishes enough to proc deadshot for the successive shot
Quite nice
if you have deadshot and don't pick tunnel vision on MF you're griefing yourself like crazy
otherwise it's also amazing for the toughness regen because it affects talent toughness restoration unlike curio perks
with exhilarating takedown + tunnel vison and iron will you can face tank like 10 gunners
Tunnel Vision is great. I love counter firing a room of shooters and gunners with toughness replenish nodes. Its funny
just sit there and pop them
I have literally two builds that use MF, one is a meme build for the Crusher oneshot on bistol and one is for the MF penance (I keep it for screenshots)
of course with ghost on your lasgun you're completely untouchable to all shooters pretty much pemanently so it's superfluous
i don't even like MF on lasguns, but i have it on all of my autogun builds
it's necessary for hitting 1 shot breakpoint with the mk7 on certain enemies but it's otherwise a 2 shot which is fine and you save a talent point
(swapping MF for superiority complex)
do forgive me for saying this but keep their heads down seems like a decent passive
The other two have low strafe speed
a lot of people give suppression shit but yeah it's alright
Depends on the weapon
great with high suppression guns like the braced autoguns
Its just not worth a point compared to everything else you can get
otherwise not really worth it
Didn't even realise that was a stat huh
You'll feel it when you play with them
shit wrong reply
you move faster while aiming that's the main reason why I use it over the other two
Marksmans focus lets me one shot bruisers to the head too so I can spam fire head level into hordes if I wish
a lot of weapons have decently high suppression already and some don't benefit from it at all (looking at ghost here), but if you suppressionmaxx you get to walk into rooms spraying and everything just runs
Fair. I mainly like blue inflas because with AutoFire and the right build it's ammo efficiency is off the charts and unlike HelBORE lasguns it's fun
Just a shitty near-infinite ammo totally automatic rifle
Pew pew for 80% of the game
I use efficiency and ghost on my green one and efficiency and whichever blessing gives bonus power on the first shot
On my brown
Actually please explode
Yep. I have a suppression-based build with the graia braced. Not the fastest killing gun but it crowd controls entire rooms just by being scary af.
That's fair. You're pretty much forced to run Deadly Accurate + Headhunter on blue inflas or deal a third DPS you're supposed to lmfao
I thought it was pretty high already
iirc, blue and green do the same DPS, brown has lower DPS but much higher damage
I like the brown because it often bodyshots ragers
It's a massive difference in TTK from my experience.
blue has some mobility benefits but the single shot damage sucks ass so it's a pain to use since you miss so many breakpoints
I need to actually run brown more often since it is very ammo efficient when built right
the only difference I notice is that the blue tends to take one extra shot to kill a guy
But it fires so fast that it doesn't really bother me
Yeah you practically don't do damage if you don't beam heads with Deadly Accurate
If you do you two tap Gunners reliably and damn fast
Mainly though I just like it because pew pew fun
it'll one tap shooters with MF but i can't aim that fast lmao
mk12 is too slow, mk7 is just right and still does the job
I'm very used to running that meme machine so I've become very competent with it
so that's my favorite
I will not pretend that it's good
Greenlas is definitely the best. I believe with Opening Salvo it reliably 1 taps Gunners
i'm sure it does
I just... idk. It's so vanilla to me
I need my stupid blue flashlight or I don't feel at home
but i'd never run anything but ghost + headhunter on it, i don't ever stop shooting for long enough to get opening salvo up again
I gotta try brown again though I've seen some cute build using it on gameslantern
just run into the open, smash that exec button and click heads for the next 30 seconds

step on a leggo

MODS

a very soft padded leggo


So wholesome big chungus
recon las gun
mk12
also literally just told someone to quit about darktide complaining earlier and just enjoy the game lol
that's pretty toxic
where
different server
it wasn't feedback it was actually complaining at supposedly how shitty darktide is
I find that most people that don't get into Darktide get to difficulty 2/3 and think that's the extent of the game
hell yea
Enjoy my guy! Let me know you like it 
omg build has shout cant belive luke is a meta slave (/j)
just got off work so its nice to have this too chill to
I thought I was the only one who liked to chill to random darktide info content
na i like thinking about stuff when chilling so works well for me
2 vids in a row you said stamina instead of toughness
cant belive this
respect the hustle man
if my channel was monetized I'd have already made 25 cents in ad revenue
thats crazy i only get 9 from my pay check
don't worry my sigma male grindset guide is coming up next

ngl i love the idea of how you did the top nodes
almost never see people take them
i did a similar thing in my double berral build but just geting the 2 far right for high toughness regen w the primary fire
one of my db shotgun builds goes that way
the other one is a meme builds that I can't wait to get roasted for
it's kind of a niche build since you kind of need the blessings for the special shots to be good
but I figured I started with the Vraks, time to do something more off-meta
think I might do a melee build next to switch things up
sounds fun
it is a real fun time seeing brain bits going all over the place when you're spamming the special shot
i wonder actualy would stability be a good dump stat for it
mobility followed by stability
personally, I have been too busy making and playing new builds to mix-max stats
it's never really affected me too much
so I wouldn't sweat it if you're tight on funds
definitely not a necessity
more important is just knowing what your breakpoints are so you can get a better feel
yea good enough anyway
yeah the difference is very minimal... it's more of a thing to grind for for fun once you've run out of things to do
yea
Depends on CB and usecase
Stability at 60 makes basically no difference on anything except maybe Agripinaa
Refire rate of Zarona/Kant means 60% will suffice from my experience.
Will the extra in Mobility ever help? Probably not
So ultimately it doesn't much matter just pick whichever one you already have imo
speaking of dumping stability, how good would dumping that on the heavy infantry lasgun and semi auto vigilant be?
I say maybe because I have no experience using a non 80% Stab Agripinaa
It feels awful in inflas. Technically the recoil resets before the next shot but the visual recoil rocks your sight up significantly obscuring target. Assuming unmodded that's a big deal, but assuming modded you can get around it with something like No Sight + Crosshair Replacement
I have very little experience using Headhunters/Vigilant in recent patches so I won't speak on them
Do come back to me on that though since I might start using them more. Maybe on Zealot since the 3 shot burst Vigilant apparently has almost zero standing recoil at 80 stab which sounds interesting
the loose cannon vet is funny "sticky surprise"
I think they were mad that I killed gunners in melee
naturally it was a quickplay random
Closing the distance on ranged units? Yeah Fatshark will hear about your transgressions
the funniest thing is it was a Zealot too lol
Wow
the class designed to do exactly that :p
Must have been jealous
true
at least the mission was still a win
they left via menu instead of alt+f4 too so we got a replacement quickly c:
Hey, not sure if there's a funding group chat but is anyone on right now who can help me get the "on Overwatch" penance?
its kinda bullshit how fun the plasma gun is because i dont want to use other things
just delete every special
think i can probs intergrate the shotgun into my current stealth build
what shotgun you going for?
the one thats mentioned
a revolver that shoot 500 damage, does have aim down sight.
300 damage is agripinna the fanning revolver
Oh
the... shit I'm getting confused from daylight saving
Some times are going forward and backward
I still do not understand the name changes
WAIT THEY CHANGED THE REVOLVER NAMES AS WELL?
I still can't identify half the weapons from the new names
As my good friend says, "Truly, what is the point"
In terms of stealth, I would say the double barrel
what the 1 pump chump when ADS
Highest alpha output besides an agraapina crit bolt to the face
yeah no lol
But exactly, that's a boy gone
Then you start stabbing
Get that quick reload for the two shots, exactly the same as one shot reload
Ez
Ofc, if we're debating this, go use a zealot instead if you want to fully use a double barrel stealth
But a lot of the shotguns arent... shotgun enough
Realistically the shotguns should not be made danker before they fix the Lucius pattern Lasguns
On the mk 1 shovel why do you choose skullchrusher over take a swing? @tall torrent
Idk they feel more realistic then video gamey
Manstopper makes them all blast through a ridic number of enemies
Oh I agree with you
But it does not do it much favors when it comes to super aggro playstyles that you would expect from a video game shotgun
With weapon spec i think you are a super aggro juggler
Tl:dr where the hell is the ks23 I want my ks23 right now
I wouldn't say super aggro
You clearly haven’t tried weapon spec dbarrel
No I have
But I'm not talking about dbarrel
And I am also the idiot who runs tag dbarrel with shout aggressively, because 5 dodges go burr
Because skullcrusher hits harder and applies to more things?
It’s 60% weakspot
Just reached lvl 30 on veteran. Been enjoying it alot, I just can't help that helbore is kinda... underwhelming?
So like
Precog
I feel like I rely too much on the charge shot to do any significant damage on really anything
20% or even less damage
It’s precog with a different condition
I mean in value
But that’s not what i was going for
Do be its only core mechanic
Shovel isn’t a finesse weapon so 60% weakspot damage only comes out to how much?
I’ll check
I'm still doing malice atm since I'm leveling up my masteries, whens hould i consider heresy diffculty?
Also I feel like I need at least 70 dmg on the helbore to kill chaff with 1 shot no charge
How it calculates, probably very poorly compared to skullcrusher, decimator, uncanny strike etc
You don’t want to shoot poxwalkers with helbore
The helbore is an elite/special hunting gun, though it dont really have good chaff clear, Weight of Fire will help when you get in the prolonged shooting to gun down smaller and melt bigger fors
Definitely needed that one talent that highlights specials when you actiate the ability
Depending on marks the breakpoints are variable but blue is probs the most ease of use with its high charge speed
but at that point, why cant i just use the kantreal lasgun :/
Mk4 helbore with right perks and passives can 2 tap crushers with Volley fire
3 tap if not 
Helbores have the advantage of 1 tapping majority of special elites
Well mk4 specifically
Helbore mains when they tunnel vision too hard they die to poxburster
I had a fun fog mission with sniper gauntlet and just counter sniped the snipers for a whole 20 seconds down a hallway
Mk4 is good? I think reddit always recommended mk3s for damage etc etc
i guess it really comes down to stats right?
Mk4 is my personal favorite bc it hits hard.
Also Idunno what mk version are we talking about. I am talking about the brown helbore
It also has a hoop to align sights
So better at shooting but bayonet melee is crap
Not bad but not spammable
I'm guessing... the mk3 right?
Crap umm... the high damage charge one
Sorry let me go back to the chart
Too used to mk 3
But yeah, the mk 4 is the mk 3, but technically all of them are usable
way more usable against carapace than the infantry lasguns
the one that slashes or the one that stabs
the one that slashes is pretty bad
Ya the charge lasguns do feel underwhelming, you may find the boltgun more to your liking
Hits hard, kills most things in 1-2 headshots
I just seriously tried helbore and it’s pretty good
Mops up ranged elites and specials and isn’t terrible into carapace, but mainly it just has infinite ammo
The brown one has mad efficiency vs crushers
Speaking of which, how effective is armourbane for blue bore?
what holds the helbores back the most are their sights
weapon customisation update when?
Good question
8 stacks is what
20% brittleness?
2.5x 8= 20 so yes
mid at best
it's not 8 stacks
it's 8~12
based on charge level
75% charge level is 12 stacks
Go figures 
Idk, I don’t care about tier3s
I don’t even include their stats in my guide
Since everybody will get tier4 eventually
16
Hmm might be a bit point hungry if you're running it with stealth but I'm sure you could. Emprah guide ya!
I'm thinking of putting Blessings for increased damage against maniacs and caparice
it's alright, I only got 1 of those drops from a mission. Also got the bolt pistol but i think thats more suited for melee orientated builds i guess
I heard plasma is ez mode, so i might use that once i move up in difficulty
definitely enjoying playing doomguy with the double barrel
plasma does feel like easymood at times for sure
just has alot of cleave for a ranged weapon
have that one talent where you melee and theres a chance it'll reload the primary, so you can keep firing the double barrel
i think you need to always have 1 in the chamber for that talent though
one of the best builds for double barrel
it's not chance based
Vet with a flamer, cursed
currently reading the class guide in the pins atm
With the Infantry Lasgun; whats the difference between Kantrael Mk 12 and Mk 9?
Is it only the bit of damage difference and ammo?
Fire rate is different on all of them
Blue is fastest brown is slowest green is inbetween
Is the blue with its higher fire worth, compared to the others?
Its personal preference really. Theyre all good guns
Thanks
How it feels to have a Infernus Recon 14
Of course. Just try em all out, see what feels nice
True
Nah
yes it's called the infernus recon 
Naw
💀
Have fun 
I am sorry for being annoying
Have not played in 6 months
What is the build for a double barrel
Dumpstat on bolter these days?
You definitely want to run Weapon Specialist. WS with double barrel and a Rashad is one of my favorite builds in the game atm
Just lacks long distance killing power sadly
Flakiac, deathspitter and run & gun
Kinda hilarious taking out 3 Ragers in one shot though
I find that it's actually not that bad except for the occasional 500m+ sniper
Why would you not take Manstopper when playing WS
Because i dont use ws
Oh fair
Theyre just kinda underwhelming to me
WS is the only keystone I'm ever excited about, personally
Ws is the best of the bunch but i switch a lot to reload so losing stacks anmoys me
Completely game changing for double barrel, and pretty good on Zarona revolver too
I mean the only way to get the buffs is to swap
bolter
Mobility
uh no
There’s no “one shot boss” build for veteran
Knife can’t 1 shot boss either
can thunder hammer one shot weakened bosses? 🤔
Weakened boss is like 24k health
i see but theres melt stuff dmg
right
like the lasgun
boltgun can do pretty high boss dmg
knife with bleed on veteran is bad?
that's mostly just krak dmg
Yeah but by the time i reload its over. Its just not a keystone for me id prefer more flat buffs that help me 24/7 to ws which only helps me when i swap after kills
flesh tearer not bad
lacerate not worth
yea

rock is pretty low unyielding dmg
what if we rock u
I'm just meming for the big guys
Lacerate don’t pick up when you can just use the serrated blade talent
Serrated + Uncanny can do some pretty silly things
Real Vets use bolt-pistol chainsword
i see
what about mercy killer?
Yeah that’s the combo
and aim for theh ead
Mercy Killer + Uncanny with serrated
Bleed stacking with uncanny is kinda fucking hilarious
mk3
You can see weapon combos in my guide
its doomguy build on youtube. Should bring up a few videos for 2 barrel vetern
It mainly is about the right side keystone giving you free reload after mellee kill
Is the opening salvo talent based purely on "number of shots fired from mag" or is it 10% crit as long as your still within the first 10% of the mag? eg with shock trooper talent if your constantly critting you would still be within thefirst 10% of the mag even after firing a lot of shots etc?
i’ve discovered one stagger BP for zealot
mk15 evis needs greivous wounds to rev heavy stagger a crusher
i’m about to go out but i’ll test it a bit more in depth later
Your grievous wounds testing journey begins
Falter testing just to see what the hell gets effected by it lmao
despair
U should actually go check grievous wounds
That’s way more useful than falter
at least loadout config was updated
which will make testing much easier
i’m really only going to bother with ogryn and rager stagger BPs methinks
they’re the only ones that matter
any weapon with skullcrusher
Just do what I did
6 enemies
Mutant, bulwark, crusher, mauler, both ragers
Yeah but like Useless info is funny no?
mutant stagger is stupid
U can do both
and i don’t want to bother with it
Ended up doing some auric runs
I think crit + "headshot turbocleaves" talent is insane
Its clearly not an optimal weapon and reminds me of gunraker dwarf in v2
But you can basically shit out 30+ kills per buckshot blast once hordes start clogging up
what does PA mean?
Push atk
I highly suggest you read the first section “terminology & mechanics”
So, uh, is zealot chat always so strange?
There’s a reason I have it highlighted as “must read”
manstopper and scattershot?
yeah that’s ideal vet shotgun
Yh
If you get lucky in a mag you do in fact kill 5+ ragers
In one spread
Its incredibly funny
true maybe not optimal but cinamatic as can be
also that’s not headshot cleave, it’s critical shots
I think this might be the most gratifying vet build so far
it is optimal
Ur optimal
I generally dislike the entire tree of guns on vet except the shotguns
On that note did some runs with uhh I forget the name, "tight spread and alt fire is a pinpoint accuracy brick" shotgun
That one feels real nice
Thunking bombers and watching them ragdoll never gets old
Agri shotgun is fun
It’s like running a black powder musket






