#veteran-class
1 messages · Page 1034 of 1
every day I wish for them to add this
ME WANT
I also hope it's blue
where hellgun
Not sure
Because there’re a lot of different scion colors
I like light blue scions they look really cool imho
The classic is yellow & blue
But the scion helmet we have in the game is Cadian green
"classic"
I mean, yea normally if u think tempestus scion they’re blue & yellow
But there’re a bunch of variations
I mean the image is greyscale but the 5th ed storm troopers were mid-2000s FPS brown/grey
but honestly I think that's a better visual than the 7th ed models
with the blue/yellow armour
they're not budget space marines, they're special forces
plate armour is impractical for a reason
space marines get to ignore that
guard don't
fuck do you mean new game this is like the third time they've been in the shop
LOL
I see mostly yellow & blue so that’s what I’d assume
Mainly blue tho
what is the dropped the scions with a beret
Idc what color they do as long as they have a full scion set that matches color with itself, doesn’t have clipping/rendering problems and the chestpiece has gloves
Anyway, messing around in meat grinder knife/shotgun still doesn't have the same "remove armoured bad man" factor psword does
What did u put on ur knife
It's a melk special 'cos I can't put anything on it yet
although rank 4 sprint eff / unarmoured can probably get in the sea
but it seems so much more positional
6 is better
I use 3 but I rolled it pre-update and I'm used to the moveset
it doesn't really take that much to get used to the 6 imo
and the funny crusher 2 shot is worth it
I'll give it a go when I go back to a primarily ranged build
"it's the one with power cycler" not being the strong argument it once was
crazy how the power sword basically has a mandatory blessing to function
it's almost like there's a reason I didn't play for 6 months
i remember the 7 swing power sword
i also remember the game getting reviewbombed when they nerfed it
gamers are children lmao
it was so dumb
and this was back when the vet was very clearly the best class in the game
iceborne and shadow of the erdtree also getting review bombed for being hard
iceborne mostly got shit for clutch claw i thought
nah when they added the final 2 monsters to the game it got review bombed for too hard
radahn genuinely had buggy hitboxes but most of the people complaining weren't even at that point lmao
oh right, alatreon
escaton moment
i think the funniest part of the sote review bombing is that the game straight up has solutions to the things the gamers were complaining about but they wouldn't use them bc of ego
i didn't check reviews at that time but i can imagine
refuse to use consumables, magic, or spirit ashes
complain that the game is too hard
skill issue tbh
my lukewarm take is that sote scadutree blessings still aren't implemented very well
if they're meant to encourage exploring, they should actually be in the side dungeons
idk I found like 18/20 just by exploring blindly
so did i but it didn't really feel like a smooth progression loop
that's fair ig. I personally loved getting rewarded with little power boosts for exploring all over the map instead of just beelining the dungeons
like instead of
explore -> fight -> explore -> fight
you explore a whole bunch before doing stuff because the scadutree fragments aren't actually in any of the content you're doing. They're outside of it
aside from commander gaius
i personally didn't run into this bc i just didn't do that idk
it's just very detached from the content and it feels like a detour
I did do explore > fight > explore
if you do a big stretch of actually doing fights, you just never find scadutree
If you do try to get scadutree, you don't really fight anything during that time
and there are long af dungeons with no scadutree fragments
me going into a forge with literally no boss and getting rewarded with the shittiest weapon in the game and smithing stone (7)
i don't see why that couldn't have 2 scadutree
the scadutree fragments aren't actually in any of the content you're doing. They're outside of it
like this is a mindset i don't get
exploring the map is part of the content to me
not this thing outside of it that i have to do
well the big catacombs that you can enter that have no graces you can warp to
basically force you to play with no progression for that entire stretch of time
you can't even leave and come back to them later unless you wanna start from the beginning
and the reward is often just like nothing?
the rewards are poorly dispersed
yeah idk that mindset is alien to me
not saying it's wrong
But it's not even smth that occurred to me
the dungeons stood on their own in my head
yeah that's fair
the 'reward' was that i got to explore this cool dungeon with a bunch of visual storytelling
and maybe a cool weapon at the end
but i didn't even think of it like that
It's just that every time i go to what seems like a secret area and there' just a smithing stone (6)
i wonder why it's even there and why it couldn't be a scadutree fragment?
see like that's another one
i really liked that the game just flooded me with all kinds of smithing stones
and it's also just kinda annoying for second playthrough but i can accept that this isn't what they prioritized
bc it meant I could upgrade all the cool weapons I was getting
without having to go talk to the finger maiden all the time
idk by the point i was in the dlc, i had infinite smithing stones
the dlc is locked behind the best farming spot in the game
just how noticable/good is the cleave stat? Im torn on what to take for blessings on chainsword, i can probly get away without shred with this build as it has high crit chance already, thinking rampage and one of the cleave ones but also seeing theres so damn many cleave ones for the chainsword its possible to get 400% bonus cleave just from blessings??
mobility is the least impactful stat on almost everything
except like collateral on lasguns
or similar
Is there something really good i should look for in Melk's shop? I just unlocked power 500 weapons
or just buy my favorite weapons then modify the blessings
the purpose of melk at this point is buying a weapon that you want to level mastery with but with a weapon that's a lot more serviceable than the 300 stat grey you'd get from the armory
then after leveling mastery upgrade that grey to the perfect roll 500
or spamming random curio to try and get 21/17 hp/tough
or save the coins in case of a melk rework i guess
one can hope
melk knife turned out not bad in the real world
so much more mobility than psword
it was almost like playing v2 dark elf
yeah knife is very mobile
i remember first time i tried a knife, i dodged off a ledge by accident
zoom
it's almost too mobile
couple of points where I was nyooming my way though some gas and didn't realise my team decided to hang back on the other side of it
same XD
i've been alternating between knife vet and evis zealot lately
You know how heavy attacks on knife speed you up and heavy attacks on evis slow you down?
...yeah
me trying to speed up on evis by heavy attacking and turning into a snail
High mobility isn't bad on evis
is there a list of suggested 80% slots of each weapon or it's just personal preference? im guessing damage should always be 80%
check the guide in the pins 
it has all the weapon info you could want
thank you
become a crusher enjoyer 
I enjoy getting crushe d by overheads and that one weapon calleda crusher
crusher mauler rager deathball, throw frag unload bolter, get frag back. okay im sold on demo team now
Crusher always has that shit damage though, so you gotta trust your team.
I thought crusher has gotten pretty decent with damage now
idk i used it like once after the rework
They last buffed damage in patch14 (1 year ago). Dunno
It's a fun weapon but you need the right team, probably a fast range gun to make it work
crusher got more damage blessings recently which is a huge buff
on my zealot I usually went rashaad with fire nades
oh ok, I didn't know. did it get BM?
https://darktide.gameslantern.com/weapons/crusher/indignatus-mk-ive-crusher doesnt look that different? opportunist?
no, I don't even think bm would be good on it tbh
slaughterer and thrust
and thunderous
I think you can meme one tap a crusher with the crusher
ehh seems like meme setup with thrust would suck ass to use though
Nah what
i only remember being bad for damage pre rework
which was like over a year ago
it used to basically be melee smite
kinda
pretty sure that's not the case anymore anyways
i think it was just balanced around skullcrusher being mandatory on it
since it only had four blessings anyway
and then the trees came out and it was left super far behind
cause you could actually do good damage with it, but you had to get those skullcrusher stacks, which just takes a couple swings
oh
it was much slower
i knew i was forgetting something
could be. i still dont super care for it lul
i'm sure the damage is good now but i just haven't used it much
I think it’s just right behind knife & duelling sword tbh
But it’s like, very different
Does different things from those two
i remember trying it once post rework and the push attack was pretty nice
It’s a very strong attack
Very high finesse
Most things die in 2~3 hits
And staggered in 1 lol
I last played zealot like a year ago so that tracks
@tall torrent what does 0.5x mean in the depleted sprint modifyer?
sprint speed reduction when out of stamina, probably
or technically sprint speed modifier but who cares really
It’s not “half your sprint move speed”
It’s weird
I forgot what it is
the multiplier to your base sprint speed multiplier when out of stamina then?
not directly applied to your final sprint speed?
that was psyker and this is Zealot
who drains stamina more?
test and document it for the guide
I meant it's pretty obviously zealot
Only zealot has 0.75x depleted sprint modifier
Everyone else is 0.5x
1.0x would be the same sprint speed when out of stamina as when you do have some
so the higher you are the better it is
oh wait so all classes deplete stamina the same amount at base, its the wepaon that increases or decreases it
your default walk speed is 4 m/s
when you sprint, it adds +1 m/s base along with whatever is on your weapon
The sprint bonus is what gets halved, not your overall movement speed
so if my sprint bonus was 1.5 m/s, then I'd run at 4 + 1.5 = 5.5 m/s with full stamina, and i'd run at 4 + (1.5 * 1/2) = 4.75 m/s at zero stamina
ogryn has the same
maybe I remembered wrong then
hmm if this is the case, wouldn't a combo of SE and SR be better or worse on Ogryn? 🤔
wdym
i guess if they lose less from being out of stamina, stamina stuff would be less value for them
if depleted stamina is not the end of the world on Ogryn, would you rather get 3 SE, or 2/1 SE/SR, or 1/2 SE/SR
Depleted stamina = can’t avoid ranged attacks while sprinting
i think most of your stamina use as an ogryn is still sprinting anyways, so it'd be all sprint eff
are there any ogryn weapons that want to just spam push attack?
because when I play Zealot I use 1/2 SE/SR
Single sprint efficiency is x1.1765 longer sprint
Which, I’m not sure if u can feel
shield?
Shield is H1 block cancel
then what combo would be better for zealot?
Gentlemen. I keep seeing people with recon lasgun, did it get buffed?
because zealot likes push attacking a lot
sprint eff should just be more effective stamina if your stamina loss is all from sprinting
If your stamina loss is from other sources, that's gonna be a judgement call you make based off your own play
sprinting usually ends up being a pretty big chunk though
Yes and they also gave it to everyone
Very based ty fatshark
Play what u like 
I think sprint efficiency is pretty good value for veteran
And it’s ok for ogryn
Are u asking abt zealot specifically
so I tried 1 game of zealot with 1/2-SE/SR
and another with 3 SE
The game with the 1/2 felt much more comfy with the ability to push attyack in the middle of combat frequently
but I noticed that I had full stamina a lot, but the moment I ran I lost most of it even when sliding for about 4 seconds
let me try 2/1
I mean
I think for zealot u could do without either 
it all comes back to orthos
i believe sprint eff is multiplicative and stamina regen just adds?
So if you want some more numbers, sprint eff would be 1.176/1.384/1.628x effective stamina, but for only sprinting.
Meanwhile stam regen would give 1.12/1.24/1.36x stamina regeneration
Also math aside, usage-wise reduction is a bit better than replenishment because it has the added utility of extending how long you can do one big sprint.
But this all matters less if you end up excessively pushing all your stamina away
correct me if i'm wrong about stamina regen being additive
Is there a good build for it? I assume using the lasgun crit ammo thing?
Do you have a copy of the tree for it?
And voila you have an entire gungryn but more useful
I mean I could slap something together from memory and post it here to be roasted
Get roasted and toasted, my dude
Also, infernus and head hunter? or is dumdum/deathspitter better?
(in place of head hunter)
Whats the dump stat for the double barrel
If memory serves this is a close approximation of the nonsense I run
Dum dum + deathspitter
Infernus is not very good besides boss dps
Veteran’s damage scaling is high enough that you get kills before infernus does anything notable
I view it as an ammo conservation tool
In addition to its obvious use against bosses
However if a game gives me the ability to set shit on fire I will always take it
Ofc it could be argued that a flat dmg boost like deathspitter conserves ammo just as well since it requires fewer shots to bring down a target
Mk XII?
Use XII or XIV
How about a DClaw
Cara/unyield
precog/uncan
I like dclaws mech to one shot
just parry the crusher
but i got bored of it
i think if you want ammo con you take headhunter, no?
Headhunter is not very high value when using veteran’s crit chance talents
I need agile and serrated
if I want knife w mercy
precog+ mercy
or uncanny + mercy
but if you want to 'conserve ammo' it's probably better to get higher crit than trying to let infernus get kills, right?
Anyone know whats better? or do I need to test
it's better to just go dum dum + deathspitter and kill things faster
dum dum deathspitter with weapon spec.
I don't disagree, I was talking irt to this
but also yeah deathspitter is more damage = more ammo efficiency
and enjoy 6 sec's of inf dmg
inf ammo*
also dont magdump into hordes
use them for weap spec
not the case
did u forget that WS's crit chance is only for the first shot

Although ngl sometimes I dump into hordes cus reasons
Wait I have it up for 6 seconds when mag dumping vraks
U just dont stop shooting and it counts for that first shot no>
that's the firerate buff
the crit chance buff is only the first ranged attack instance
u could have known this if u read my guide

SELF PLUGGING MF
i mean this is also a case where reading the cardtalent explains the talent
Just swap every other shot lmao
this is why revolver is peak
I just happen to be right most of the time 
When the plug is in the pins 
This guy gets it
what's the tan infantry autogun good for
Spraying down hordes, and specials
it's good all around?
Better recoil control & damage over range than Vraks V
Worse dps however
what if i like the power sword, but don't have the time to charge it
Rashad
even shock troop gauntlet heresy i felt like i constantly need to throw frag to keep the count between 2 and 3. demo team opened my eyes
Wait till u get to C-I-VI maelstrom
That’s like 600 elites & specialists across a mission
Lmao just go full grenadier on that
gonna be grenade fun times the higher up i go.
its so fun with field improv and demo team. idk why field improv is so rare when i dont play the vet and met other pubbie vets
Because it’s at best a luxury pick
yeah it or demo team will be luxury picks
Depends on mission and team setup
3 nuke ogryns and you’d be a fool not to have field improv
Nah
Not needed
Demo team only seems worthwhile on insane stuff like civi
^this guy does not want a nuke to be used in every room
field improv, exploit weakness, demo team choose 2
Because the reality is
Only 2 builds actually care about grenade pickups
Fire grenade zealot
Frag bomb ogryn
Veteran doesn’t care
Psyker doesn’t care
2 frag bomb ogryns are very happy i had field improv and demo teams
Or shouldn’t at least
Zealot’s best blitz is throwing knives so they don’t rly care
Rock Ogryns don’t care
There are a surprising number of vets in run into without grenade regen
Running some bullshit like smokes
And box ogryns don’t matter
The extra healing effect from medpack is good but not necessarily worth 1 point
smoke sometimes is useful against gunner walls and hound packs. other than that rather frag
I have 0 faith in smokes ability to block ai view in this game or any other
This is probably because u don’t understand how it works
Smoke is hit or miss in a bunch of pvp games too
Smoke in Darktide is not a normal fps game smoke
You can read my guide on smoke’s function
Essentially only the “concealment” buff matters
If you’re not inside the smoke cloud you get basically no benefit
That would explain why I’ve been capped through that smoke
Read the guide 
I really put pretty much everything u need to know about veteran in there
Do you mean the columnus?
The will also finish a firing burst if they've started it... so make sure to move a few meters if you were already the target before smoke went off.
Vraks mkv
If u mean Vraks V
-2% R.crit chance (3-string)
*They
Numbers cat gets a nickle everytime you open it 😉
pub vets are the most bizarre people istg
like while grenadier spam ogryn and tickle fingers psykers are annoying, they're like, understandable? the vets you get are like
"mag dumps bolter non stop and steals all ammo" and "downs themself with plasma 3 times in a row and dies"
how did these people make it to auric damn
bonus points that the former prioritizes targets you're engaged w/ so you get 0 toughness
but that's like, normal bad player stuff
Dont worry, u can enjoy the 50 toughness from my shout
they spent 5 hours on the game and hit level 30
that's it
I have decided to create another build
It has come to my attention that I have dedicated all of my time playing Veteran towards buffing the fuck out of my team and making things easier via powerful tools like the Rashad and the Plasma.
But I want to focus less on making their toughness bars and damage numbers good, and more on killing heretics sometimes
I don't want to be essential anymore. I just want to be happy
Toothpick bolter and weapon spec
I took all the Talent Points out of Team Support and went full candy shopping mode
https://darktide.gameslantern.com/builds/9d5dbe75-11af-451f-ac44-ae7a5378f844/choppy-shooty-fun-time
Don’t take exploit weakness
Why do we not like Exploit Weakness?
Because it’s not good
Toughness Boost it is, then.
But I'm getting Trench Fighter Drill one way or the other.
is Onslaught alright
Onslaught is very popular in combination with rapid fire weapons like the Accatran lasguns
Only useful for 2 guns (one of which usually doesn’t take it)
I believe the youth calls those Recon Lasguns now
Why 10% TDR on bottom left
Because I like TDR
Marksman is right there
Stamina regen delay is right there
I don't like Marksman and I don't need stamina regen delay
Take redirect fire then
Marksman also helps Rashad breakpoints but u do u
I have an entirely separate team support build to do things like Redirect Fire and Target Down already
I'm fine as is
Marksman or Reciprocity?
I'm think Reciprocity since it's a crit build but it's also a Marksman's Focus build
Which build
Like, that axe just one-shotted a Mutant, IDK what other breakpoints people want me to go for
What difficulty scaling
5 as always
Can u show a recording
No because I do not record
How did u get the axe to do 4000 maniac damage then
Favourite thing to do with my Plasma is get to the airlock, activate the exe stance and blast specials through the airlock door
crit headshot heavy attack
Oh 
I love just fucking shooting through the airlock doors
I was like "A surprise to be sure but a welcome one"
I’m pretty sure Rashad crit HS vs mutant is like 3200 smth in 1 hit
Not enough for a 1 hit kill
how useful is skirmisher
Not useful
Vraks build with exe stance
skirmisher is a really cool node in concept that absolutely sucks in practice
gotta wait for more buffs unfortunately
Reciprocity
sweet! glad to hear cause I already made the build video 
preciate ya
Ur making yt videos?
Yup! Just finished my first one today. Haven't published it yet.
what about Get Back In The Fight
Usually not good
Catch a breath is usually better
not great, better than catch a breath though
oh
nevermind
I prefer it personally

unless I'm running a full special sniper build I feel like I rarely can make use out of catch a breath
how good is that fire stun immunity
Activate once every 20 missions if u mess up
Vs
Loner but actually works intuitively
I feel like the clutch moments where Get Back in the Fight helps is more useful overall than a little toughness regen... I'm usually fully topped up or dead
but really they're both meh nodes
so I get both sides
The only scenarios where u get toughness broken normally would be
niche... Both nodes in general are pretty niche. Get Back in the Fight moreso but it has a greater effect when it does pop
Getting overheaded (try dodging)
Getting sniped (try dodging)
Getting poxburster’d (try pushing)
Getting shotgun blasted (try dodging)
Staying in fire & gas too long (try sprinting)
true but the scenarios where no enemies are within 8 meters in auric maelstrom are... sometimes before drops?
If ur in a clutch situation, CaB is actually better
you think so? wouldn't the horde just be all over you and prevent it from activating?
Because CaB enables u to trade toughness vs shooters without having to use VoC
Think this way
Whenever CaB is not working, you’re most likely engaged in melee so u have melee kills for toughness
Cab is for when you are in a prolonged shootout, especially in last-man-standing
OH! Another reason why I probably have a differing opinion is that I like Deadshot builds
I know you're not a fan

but yeah I can see it being useful when you're clearing out a room from a vantage point
but in that instance I usually have confirmed kill going and don't need the extra toughness
It’s for spread out shooters
Not so much as gunners
Just ranged horde enemies
Where u don’t get CK working
gotcha... yeah I can see the use there for big open rooms
reciporicty or duck and dive
reciprocity all day
so true
it's an amazing node... duck and dive is good but more niche
but yeah I generally don't even path that way on a lot of my builds
Survivalist is great but not nearly as good anymore
when I do run it I'm usually running some kind of deadshot build
so the 50% stamina helps if I'm in a tight spot
ok wait can we look at the curios rq
people will call catch a breath bad but will put three toughness regen nodes on their curios, i do not belong in this world
why do you have corruption res x3
alas, the barrel on hourglass claims 3 people
that moment when you have the DC parry ready for some juicy ragers but theres 2 smykers on your team
Kind of wish there was an Prisoner Extraction mission. would be similar to how everyone got enlisted i guess.
although it would be difficult to keep them alive majority of the time.
no Escort missions but the npcs are not the dumbest in darktide
does that mean you are the one who launched them? 
the perfect crime
beware : barrels
guys what customization options are the closest to a commisar outfit?
ik that there's the cap in the shop but what about the uniform
I LOOKED AT THE DAEMONHOST AND IT BECAME MAD WHAT THE HELL 😭😭
was your torch on?
yes only torches those
Yeah I didn't have a torch
I was just looking at the daemonhost
Maybe fired out of instinct lmao
must've being a teammate
I've had a teammate trigger the demonhost and then it locked onto me while I was in Infiltrate
just Darktide things
for vet what blessings and perks should i get for combat knife ?
Uncanny/riposte+precognition (or mercy killer if you run Serrated Blade)
Whatever armor types you hate the most
Carapace + 2 stamina
of course anyone would be angry if you look at them while they are naked
smh
So is Precog + Riposte the ideal blessings for Dueling sword ?
On veteran?
yea
Riposte is nice
Precog isn’t necessary
Doesn’t change breakpoints so it’s just boss damage
Agile, ironically enough, actually changes breakpoints for veteran
ah i put it on cuz of tanners video on precog vs i think it was uncanny ?
If u want the safest tho
Uncanny + riposte prob best?
Uncanny is just stupidly strong
Don’t watch Tanner 
well sadly him and some E guy are like the only 2 that pop up for any info related videos on this game
Tanner is a very skilled player with abysmal opinions he will kill people to protect
he is i noticed in his new videos he's toned down the swearing.
lol
And Mister E is just dumb
Yeah lately he's really stepped it up and given my eardrums a break 
Mister E is much easier to listen to but also wrong much more often
In my opinion he's a kid on an Ego trip but also he does seem to know the game machnics fairly well and builds for auric content so it's better than me winging it lol
Depends, there's a lot of useful options
Uncanny Riposte
Uncanny Precog
Uncanny Agile
and some others
A lot of his build advice is wrong or bad
noticing a trend here with uncanny lol

rampage + agile is the way yes
Tanner is great at explaining game mechanics but terrible at explaining his opinions on them
oh myyyy
so how does agile work the wording on the dark tide build editor website is weird
infinite dodges, its kinda broken
lately Tanner has been redoing his old REEEEEEE videos and making them a lot better and more understandable
which I really respect
Uncanny is just really unhealthily strong
he has a point tho you can just slide the attacks the only that actually get me are from the random trash mobs out of my melee range.
wait that could work on mk2 h2 no?
Is he still wrong half the time 
it was DS4 tho
and he was running around stabbing things
agree
so kinda pointless with rampage
ok so rampage for ligth spamming and thrust for heavies...
damn lol
from what I've seen from his last couple videos, no... I mean you could definitely disagree but he actually rationally and calmly explains his reasoning which was unheard of before 
he was literally just only stabbing
Got examples?
Of like, one of his recent opinions
he actually advocates for sprint efficiency
It’s not bad for veteran & ogryn
might be a hot take but unless you're hitting a mob 3 seconds doesn't seem long enough to make use of blessings like this. so like if you're lucky it'll proc off mobs and a zerker will run up to you and you make use of it
It’s useless on psyker and debatable for zealot
a bit more with thrust probably
breakpoint of 2 reached
wish everything had at least a 5 second minimum duration
i was joking lol

holy shit 2!!!!!!
5s precog YES

3s is a lot
Rampage exists solely for horde clear, don’t think too much abt it

like for example what Carpets was saying, in his old curio video he basically called anyone who used gunner resist idiots who should go off themselves... he just put out a new one today where he just explains they're not as good for skilled players who maximize the value of sliding to avoid gunner attacks
3 seconds would expire by the time you started sprinting lol
it's really not that long it's fine on guns
you could still disagree and say gunner resist is great but he was MUCH more levelheaded and understandable
Ok so he’s still wrong but he’s more reasonably wrong
but for melee you got to take into account movement time
so you need the thing infront of you to effectively use a 3 second blessing
you can take off gunner resist when you are good at positioning AND mobile enough imho
and in most casses the conditions met are generally mob situations for like the majority of blessings
eh difference in perspective for the most part but yeah he's actually been really constructive in his newest vods
That’s nice
i actually liked his video about uncanny
I still don’t think I’d recommend watching him to anyone
it was different than sayin uncanny is op / shit
But my opinion can change if he keeps this up
Yeah I'd still hold off until he updates his old "guides" from being a lot of incoherent screaming 
but it seems like he's genuinely putting forward the work to show people he can be a good content creator
Screaming is one thing
Being wrong is another
i just found it incredibly funny how he said he could circle 7 gunners forever with no issue and then 1 gunner immediately ate all of his toughness
it's like, you can use it, but know why and when you use it, and also, there's other blessings
is this another tanner rant lol
I don’t think he knows how the sprint ranged damage avoid mechanic works
He knows it’s a thing, he just doesn’t know how it specifically works
I think it's a mix of both. He's welcome to have his own opinions but it really makes you look stupid when you YELL about them in a game like Darktide where there are a million variables and preferences play a huge role in peoples perspectives.
And to me, incomplete truth is not much better than false truth
Yah but that's kind of how to world works tho it's hard to find absolute truths.
especially when so many thing are to personal opinion and preferences
There’re many complete truths about Darktide at the very least
nah I was just telling folks he's actually been turning over a new leaf with his newest vods... he's updating his old guides to be less insane and a lot more calm and helpful
giving credit where it's due
well he did not talk about that being different on each class Toughness Damage Taken Modifier (Sliding)
state_damage_modifiers.sliding
thats neat
ironically he's actually kinda too quiet now. good for him though
wish people would do this more. like yah some people can have bad takes or start on the wrong foot but recognizing people are trying to change is a very healthy thing for everyone.
0.5 for zealots, 1 for vets...
I have to raise his volume to hear him but i'm scared he'll snap back to old tanner and randomly scream
positive reinforcement helps perpetuate positive attitudes.
That part applies but it’s not as relevant
yeah it's cool to see! he seems to be happier for it too cause the reception has been very wholesome
The main thing is that
Different classes do have different curio perk preferences
Sprint efficiency is good for veteran & ogryn but is basically useless on psyker
I like taking gunner resist on zealot personally but lately I've been trying stalwart
imo even some weapons do too.
I care more about stamina on some weapons more than others
And for something as ubiquitous as gunner resist it’s a pretty high value pick even for just 1 slot
Like, I can get if u don’t go 3x gunner resist
That’s totally reasonable
I like one or two
same
Having 0 gunner resist is a bit questionable but still understandable depending on the class & build
But saying it’s not worth taking is just incorrect
it's kinda op tho, rendering two armor type in the game useless and boosting maniac and unyelding damage, plus easy to maintain
Absolute cinema

Hey so if you thrust a lot with dueling sword which i do vs special is the Thrust Blessing worth taking over Reposte?
No
Because thrust is bait
gunners are probably the biggest reason people who havent yet mastered movement get those ''wtf I just melted'' deaths
sadge
psyker have no stamina cause they invested the points into psychic abilitys
You could heavy attack 3 times in the time it takes to get 1 fully charged heavy atk out with thrust
its funny to kill maulers and crushers with one noncrit poke, though
so I recommend at least 2x gunner resist to frens new to zealot
For 300% heavy atk damage instead of 160%
I don’t think it’s gunners actually
So would this be a better blessing on Ogryn that has talents for full heavys ?
I think it’s flamers more often
Crunch? Also bait
You could swing twice in the time you can fully charge a heavy atk

thrust is a blessing on the MK bully 3
Too bad bully clubs are terrible
thing is when specials kill you they do it in very obvious, readable ways. Gunners can 100-0 before you can react at times
is also on the knife. lol
i love thr mk 3 bully club
Cleavers are a bit better
But like, ogryn has 1 good melee weapon
And while you can make a case for thrust on that weapon
It has better picks
ok so the point being despite even ogryns having talents to benefit full heavy attacks you still don't want to take blessings for fully heavy attacks ?
Because u don’t need to full charge heavy attacks
yeah just spam the heavies faster
Getting 2 heavy attacks out is faster & safer than going for a charged-up heavy attack
And pickaxes have headtaker + slaughterer
Much more intuitive & accessible
the only application of that is to charge thrust from a distance and then engage, but that means you engage with just only one crusher and another 5 are just fast stabs or else
stab-stab still indeed better
zealot at least can 100% crit that thrust with chastise for some boss damage
That’s like the only case where thrust is not baiting you on losing dps
But I’m of the weird opinion that even thunder hammers are better off without thrust

thrust will still be relevant for zealot as long as you can proc 100% crit for big bonk damage

unless someone willing to provide math on hammer powered special with thrust, i'd say it's good

I can give u the hard breakpoint stuff for thunder hammer without thrust
Thrust only matters in 2 scenarios
s.H1 bonking crusher/mauler
boss dps
Yes
This is an empowered light attack with 5 sustained + headtaker
nonchastise of course cmon
its 6 crushers
not 1-2
I’m not done
You need full stack thrust to one tap crusher with s.H1
smites 50% of a monster awqy
By the time u full stack thrust, ur going to drop stacks on headtaker/slaughterer
It’s faster & safer to get 2 empowered light hits in (also kills crusher)
Which stuns u for far less time
Does special light on th do any meaningful damage on crushers without F? I'm satisfied if it's a 2 shot with special lights
It’s ~2200dmg on weakspot
Also question is the Columnus still technically the strongest gun for Vet or has a better one taken it's place ?
With full headtaker + sustained assault stacks
It’s very very reliable 2 tap
Much safer
no slaught?
You can keep running 1v6 crusher scenarios in meat grinder
No, I have slaughterer
I’m just saying it will reach 2 tap condition without slaughterer being active
but is it stacked for this too?
oh ok
maybe i'll try it then
With 1 slaughterer/some momentum stacks, at full headtaker & sustained assault, you can get the same s.H1 one tap crusher as with thrust
It just happens that
i kinda hate thunder hammer mainly because of thrust timing
maybe i'll suck less
without momentum stacks i went to check
with 5 headtaker stacks
you only need 1 thrust stack
to oneshot crusher
Not worth
Just better off with slaughterer
if you only need 1 thrust stack, then slaughterer+headtaker can substitute
Because in any scenario with group crushers/maulers
yeah
You’re gonna have momentum & duellist stacks up
Which entirely bypasses the need for thrust
And I can confidently say that using headtaker + slaughterer with s.L1 (mix of s.H1 occasionally) is much safer vs group crushers
just for boss bonk
U can get same/better performance with headtaker + slaughterer
It only matters for boss damage
But like
Idk, I don’t think you’re ever gonna be lacking in boss damage with a thunder hammer
unfortunately everyone just cares about the boss memes for thunder hammer so people will just ignore this anyways
I don’t think unyielding is particularly worth for thunder hammers even
I run carapace + maniac
well you often get Ogryn and Psyker with either +Elite or +Heavy damage
or even
5% aura veteran
3 things will let you reach
Or redirect fire
psyker with +elite aura isn't exactly common
So it’s not a huge miss (even assuming no duellist/momentum stacks active)
Which is so specific it basically isn’t applicable
but yeah sure you'll get random buffs from teammates sometimes
The only thing u miss out on is boss damage
But I do think carapace + maniac is the better perk combo
Maniac gives u throwing knife 1HS Dreg rager
but im not a fan of martyrdom/hammer
I think one of the more common party buffs you'll recieve is likely going to be the 10% damage node from vet using ability
so that's a thing too
Maniac gets you less stacks of headtaker / sustained assault needed for s.L1 Dreg rager 1HS
And makes your uncharged attacks better against them
Dreg rager is basically the worst possible enemy for thunder hammer
Bad ADM, high attack speed, also you’re gonna dump defences so you can’t block them very long
if there's like 10 of them, i usually chastise away from them and then flamer go
Unyielding only gives u reaper 1HS without any stacks / FotF active
I use DB instead

i used either agri8/columbus braced, but flamer is better for clutch
Gets the job done faster
I bring DB just for thunder hammer
Deathspitter + both barrels
when i play with randoms i usually want something that either flame grenades or flamer itself, as i can't be bothered to solo clear 250 elitesspecials + boss + horde and that happens way too often
when you play pub Auric MS or HISTG Aurics
Also headtaker + slaughterer thunder hammer has surprisingly decent horde clear
Light atks also do super high single target damage
I bring a kind of “veteran min-max” energy to zealot that most people won’t appreciate

im the other way around, i dont like weak melee with veteran and 95% of my builds are weapon spec
and 5% is FT
so i play veteran as zealot
with different F
and grenades
Veteran melee even without WS is strong
slow attack speed triggers me
i find vet melee weirdly more engaging that zealot melee just cause of weapon spec and agile engagement
zealot is always either 30% attacks speed, 45% or 50-54
and now you are telling me 10
Zealot is 20~30% most of the time
if you're going down to trench fighter why not take it
My gun needs FT for breakpoint 

I kinda do the same thing with agrippa revolver
so I get it, but it still aggravates me
zealot should get some not terrible (not you emperor's bullet and sainted gunslinger) nodes that encourage melee/gun swapping like agile engagement does
Zealot has to get martyrdom + FotF to have +50% atk speed
i like sainted gunslinger, but that node placement is shit
i love martyrdom
actually feel safer with it cause of the tdr
why the fuck is the cdr node for it so bad though?
Crit weapons are safer with enduring faith
i run crit martyrdom evis
and why they didnt touch it in a year

so i actually have stupid toughness dr
just make it toughness damage CDR and NERF it
to make it in line with others
otherwise it would be broken
i have to grab the fucking crit cdr on a martyrdom build
give me a real cdr node for martyrdom fatshark
does someone even use the shredder autopistol and what is its purpose
for memes
otherwise its weak after the nerf
Stagger, suppression, kill maniac
when did it got nerfed
more than a year ago
also when i couldn't play darktide cause of to weak laptop
darktide is much more great now with framegen tbh
i run XeSS 1.3.1 + AMD FrameGen
on AMD Card
no i ment it was to potato for this game
🥔
the reason why i got a new pc in december 2023
based
basically this with mk15 shred rampage evis, and a bolter
Surprisingly brainless and works well actually
basically can't take toughness damage once martyrdom's active
They just need to actually do frame gen proper
And unfuck their borderless Fullscreen options when resolution is set below monitor screen’s native value
mostly darktide and likely other games
yes this is old classic
Maybe they’ll fix that next year
you sure are optimistic, huh
1-2 new weps, i wont bet on map
better shredder pistol?
since we just got one
I hope 2~3 new weapon families
also i dont like rolling steel at all
the idea is cool
but puzzles makes it shet in pubs
Rolling steel’s optimization is actually horrendous dude
i hope force greatsword and more staves
i like that a fast mission exists but it probably shouldn't be in quickplay
It runs flat out 5° Celsius hotter than every other map in the game, at minimum
probably has something to do with constant "moving"
not sure if they can do something about that
I just don’t play that map
I was actually thinking
What happens if I set mesh LOD below 0.5
Let’s say I go to 0.2
Or even 0.1

Will that finally make rolling steel playable
have you seen arcotash's settings?
He plays at -1 texture
3D from early 2000's
-1 texture is actually just pre-alpha Darktide
it looks so funny
Have u seen what the pox hound looks like with -1 texture
It’s literally just
Pink hedgehog thing
i tried those settings once
he's playing on 1060 right?
it was hilarious but i don't wanna play with that long term
Yo me too
oi are gunners and shotgunners classed as specialist enemies?
Those are elites
gunners should be classed as spacialist enemies
Could’ve sworn they were classed as a specialist enemy along time ago
could always when in doubt
Elites are basically stronger versions of normal enemies, specialists bring unique mechanics
so bullwark is a elite
gunners were always elites
you might have been confused because there used to be a few things in the game that specified specialists when it really meant both specialists an elites
because descriptions in this game are evil
Could fucking sworn that gunners were once classed as specialists
How long ago? I used elites to reach a breakpoint against dreg gunners last year
You can find 2 year old reddit threads talking about it
I assume someone told you that gunners were specialists and you believed it
Which is understandable, the classification isn't clear
i remember i used to think snipers were elites because the creature spawner mod had them in the wrong category
Mk4 chainsword heavy spam
They should make special attacking an enemy with a chainsword suppress enemies nearby
How I deadass be feeling after fucking annihilating a crusher with 8 focus stacks, exe stance, plasma at 89% and a combat stim active
Still haven't stumbled upon the
7 crushers
I want a rematch with the
7 crushers
I'm ready to duel 7 crushers
I think they want to fight 7 crushers
whats the meta for recon lasgun rn ?
Shoot everything that moves I think
And if it doesn't move, shoot it, to see if it starts moving
@tall torrenti was thinking, it's funny how CaB is actually a much better loner and it's a NORMAL node, instead of aura
they should really redesign loner, it's just garbage and only for a shortcut
not to mention, aside from just being garbage, loner doesn't bring any team utility
so it's a double L
can i be honest about my own opinion
gaze psykers are the only ones that should use a gun bubble psykers or scream psykers should be using a staff
i use guns only with gaze
Bolter is so strong now
bolter was always strong, especially before the talent trees
aiming correctly was just a bit harder than it is now
Staff gaze is a thing though
Headhunter Deathspitter
Dumdum Deathspitter
Uh
Infernus Dumdum? I don't remember this one
infernus/dumbdumb if you've got a solid source of crit elsewhere on the build I think. you tend to see it on gun psykers as they can use Gaze for bonus crit and tend to have a lot of crit support on the tree.
for Veteran I would think you'd want head hunter/infernus to make that side of it work outside of a deadshot loadout?
Deadshot would certainly proc the flames but it'd be a bit feast/famine with your stamina with how quickly it would drain
so I've read contradicting things, does Aura Radius (Charismatic) increase coherency radius as well?
yep
alright, thanks
different question, do you lose marksman's focus stacks when you move while aiming down sights?
does it count as "walking" ?
yes
bummer, I probably won't be able to stop myself from doing that XD
crouching with the node is the only way to avoid that, however it should be noted that the time buffer you get from making headshot kills is actually quite generous
so as long as you keep popping heads you can maintain the stacks without too much hassle
Ah yes I see
it's why it gels nicely with the infantry lasguns and the vigilant autoguns which are very headshot friendly
currently ranking up helbore and i really like that gun
also a solid canidate
the trick with marksman's focus though is that it ironically leans towards being stronger with high RoF weapons, which can benefit from the increased finesse "faster" as it were
so what are some must-have skills for vet, for any build?
harder to maintain the stacks, but something like a recon lasgun or a Vraks mk5 IAG does rather well with it
does finesse increase charge speed of the helbore?
alas no, Finesse covers your weakpoint and critial bonus damage
ah so it's only attack speed on melee
also no...
this is one of those weird things which FS probably needs to look at
the finesse stat on melee weapons tends to be attack speed + crit/weakpoint stuff
but general finesse is only crit/weakpoint
it's a poor naming thing sadly
Demolition Stockpile
Precision Strikes
Iron Will
and things which give you bonus finesse, even on melee weapons, will only provide crit/weakpoint bonuses
it's sadly a whole confusing thing ^^
There's couple others talents but I can't remember them all
thx
I'd throw in tactical awareness (which you get on the way to iron will but... still...)
close order drill + confirmed kill are also very powerful survival nodes right at the top of the tree which are an easy low investment.
yeah seems good
yup thought of taking em
any skills that are just bad/don't do what they seem?
does out for blood increase toughness gains multiplicatively or additively based on max toughness?
hrm... inspiring presense at the bottom of the tree tends to be tough to justify pick with much better nodes around it.
Grenadier tends to be a rough pick as well because demolition stockpile is so strong.
(and if you're going for stealth the utility of leave no one behind is very worth the consideration)
what is better infantry lasgun or mk 7 vigilant autogun
mk7 is a fun pick
It has more zoom when ADS
also 100% weakspot crit damage blessing + headhunter and pop skulls
generally the mk7 auto is better at the clicking heads playstyle overall, but the infantry lasguns do have their own specific charms if you gel well them nicely.
easier to justify a support blessing like ghost on them for example and they have excellent ammo economy which means the team can scoop up more packs for their own weapons. they've also got some nice maniac damage charactaristics which, combined with their reverse falloff, works rather well.
I personally don't like infantry las because they jump more than Infantry Autoguns
also iirc autoguns have high weakspot and crit damage bonuses
i like the scope on the infantry lasguns a lot
you can turtle dodge, aka sit/move and dodge, but it gets old pretty fast
true, but the infantry lasguns jump too much for it to have much benefit imo
i don't mind the recoil
indeed, the vigi autoguns are much more crit and headshot focused, the infantry lasguns are a more versitile pick with some quality of life bonuses (magazine size, ammo supply, better scope). they do, as mentioned, bounce around if you spam fire a bit too hard which can make rapid shots for heads tricky
I don't even think it's a recoil, the gun visual recoil just makes it annoying
and it's worth clarifying that it's purely a visual effect, the actual hit location is static
but that doesn't help much shooting at moving targets ^^
really?
yarp
shrugs
it's one of the reasons the mg12/MkIX heavy las sometimes just feels better even if it's not the optimal pick

