#veteran-class
1 messages · Page 1014 of 1
You only ever want to take one because it completely changes how you play around it.
i started using hunters resolve over low profile
I still love Hunter's because it works when solo.
If we're talking Veteran, and we're referring to what I do for auric storm, then I build for:
- As much toughness capacity as possible
- As much toughness damage resistance as possible
- As much toughness gain as possible
- As much toughness sharing with the team as possible
Additionally there's also my buffs to team damage I suppose
And no 333 Stamina with stamina regen?
We got ourselves a Born Leader
Oh?
I do not do this outside of Auric Storm because the people in Heresy are too idiotic to stay in coherence
Yeah support builds in lower difficulties are wasted 
I wish to shout at everyone at the same time, if their toughness bar dares to be blue
Do u build >200 health
I do not do anything with health at all, but some minor nodes come on my way
My full support build is also an Autopistol build... I love it 
But yeah if the team is competent then I will live for team-support
I wish I could run Onslaught in my full support build
Threat is a function of the slot system and is split between all four players. Slots is an entirely separate discussion.
But with all four players the enemies attempt to engage whatever is attacking them > closest to them > least occupied in that order
With Low Profile you basically cease to exist on the first two orders
If you attack them they will attack you though
But only the one guy
whoever you are hitting
downed teammates pull more threat than you do at -90%
oh well there you go
unless all their slots are occupied by enemies beating them into the ground
at which point some will aggro to you
I don't want to charge up a power sword, what is the 2nd best option just for horde clear. Rashad? Heavy sword?
chainsword, basic shovel
I have a fully upgraded chainsword, and am currently levelling up a Rashad, but so far I've not been impressed by the Rashad's performance in the role of horde clear
Does it have Headtaker and BM?
You NEED those
Brutal Momentum and Decapitator atm
Put on headtaker
And make sure u have 10% atk speed
Decapitator is a meme-tier blessing
for the 3 curio perks. tough, tough regen and hwat?
What, me?
At the moment I run:
- toughness
- block cost reduction for clutch rezzing
- corruption resistance
I like CDR, and a mix of damage resist, atleast 1 sprint/stam cost, and 1 corruption resist
I can also see the argument for CDR but I like me clutch rezzes and me corruption resistance
Voice of command is just stupid good
If I upload runs, Im gonna have the loading screen have various gacha music muffled playing as if the pilot was blasting it in their cockpit.
hi guys! more of a general question. So armour in this game is completely cosmetic?
What would be a good flechette dragonsbreath shotgun perk/blessing choice? Scattershot/Flechette and increased ranged crit 5%... maybe +10% ranged crit dmg?
Yes
Manstopper + flechette
Don’t use crit damage perk
ty!!
Manstopper is non-negotiable pick for that shotgun tbh
Yeah. Can see that. I did wish for more cleave when I did a test run with the above build. Appreciate it.
does recon lasgun not have ammo or something
It does
had a guy never run out of ammo without eating all the ammo boxes
That bad huh
Probably just really good at maintaining Reciprocity at max stacks and had +5% crit perk on weapon with the +5% crit talent node. Shock Trooper lets it be a lot more relaxed on ammo than it seems as long as someone keeps their crit chance high
How about you Cat. You sound tired
Best stats to prioritize on an infantry autogun?
Stopping power & damage
ty
why not
At work as always but otherwise am good

Whats the best blessings for a power sword?
oof
I changed my name to Sleepy Cat when someone here told me to go to bed LOL
Still Sneaky but now extra Sneaky because no one can see the Sneaky part
Power Cycler Brutal Momentum on the 6
Power Cycler Sunder on the 3
likely this bug lol
obviously, extra sneaky when you're actually sleeping and can't be found, kudos
you know, that would explain a lot
yeah it's pretty annoying
I verified file integrity and my game’s been running 10 Celsius hotter than usual
I was wondering why the damn charge was dropping, and it wasn't just due to getting hit

Schrodinger's Power Sword
Peak Fatshark right there
I come back from Space Marine 2 to the comfort of Darktide and gotta deal with this
Right now I'm playing with a vet called Cadia Stands
... if he goes down first I'm going to make so many cadia jokes
The sapper shovel mk I has grown on me
THUNK
feels good cock blocking everything with a shovel stab to the face
ragers look so stupid after they charge at you from across the map only to get staggered and THUNK'd to death
I think that boof was laced with fent~!
hehe recon lasgun go brrrrrr
earlier today a run ended because the guy saving the people captured (everyone farted after seeing the plage ogryn) dodge into the abbyss to avoid a burster
whats the difference between the mk 3 and 4 combat blade
Short vet or tall vet
Short vet good for cover but bad for melee hits
Tall vet bad for cover and good for melee weak spots
One has a Cleave Heavy 1 and 2 and the other has only Strikdown heavies
which
mk3 is solo(grey) mk4(Green) is Crowd ish but you have other ways to do Single target Damage combos
you mean mk3 and mk6?
mk6 is generally considered stronger
mk3 is light spam for hordes, heavy spam for single target
6*
mk6 is alternating lights/heavies for hordes, and push attack spam for single target
misread it
mk6 is higher dps in general, but a bit harder to use and build for
mk3 is good for single target?
it's decent at it
hordes is what knives really have a harder time with
still workable, but dps is very underwhelming
single target they're both good
which one has better alpha damage
What's that supposed to mean
depending on what you want to 1hko you should consider playing shroudfield zealot
otherwise Mk6 will hit many similar breakpoints as the mk3 with a better moveset for horde clear
There’s no mk4
VI (6) is the better knife
Why Infantry Lasgun blessings so boring?
It's the only gun I don't have a build for because I can't think of anything unique to do with it
its a pretty straightforward weapon, shoot things in the face
but other guns shoot things in the face better
ilas has its place being highly ammo efficient and sustaining fire
its a great weapon
I'm not saying it's bad. It's just that I can't find a single thing it does that other guns can't do.
And the other guns that fill its niche can do it better
im partial, i almost always use an ilas over other guns
high volume of enemies calls for high volume of fire
for those that have used the shock maul, which mark was your preference? I'm really liking the second mark for it
III
better single target moveset, better horde clear (slightly)
Ia is not bad tho
What's the main difference between the light attacks? I noticed the LA has like a weird upper cut
What do you do for hordes? Pull out a melee?
Does anyone know if Falter does anything?
is garbo
rats
yes
it allows ur shock maul H1 to break rager combo if it hits weakspot
does it do anything on ranged weapons?
I don't bother with it on ranged weapons
because they just have better picks
and it's very rare that u want ur gun to stagger
I'm trying to find a niche for infantry lasgun I don't have filled
Hammer, what do you think of One Motion?
driving me crazy
niche
idea is cool, numerical value needs to be higher
it's good for boltgun / helbore
and helps with throwing frags a bit faster
I don't know how to use Weapon Specialist
Is there a suggestion for easiest way to learn it?
but outside of those, it's generally meh
what are ur weapons
very weapon specific... you generally just want a combo that can swap a lot
Plasmagun, melee not fixed
I have one extra point, the options are One Motion, Field Improv, 25 tou, 5% crit chance, Reciprocity and Skirmisher
Yea I don't know what combo to use
the quintessential Weapon Specialist build is a melee setup with the Zarona revolver
kill stuff in melee, quick swap over to revolver to pop a special in the head, kill stuff in melee faster
and WS lets you automatically reload it
do u want survivalist for plasma
But if I stay too long in melee, the buff will go away right?
Isn't survivalist still the best aura?
generally not needed outside of C-I-VI maelstrom and a few weapons
because the problem with plasma is
u have to have either fire team or redirect fire for breakpoints
which means
if u play survivalist + weapon specialist
u miss 1 tap breakpoints that are crucial to it
nah you just have to get a kill with your ranged weapon to refresh it... which is easy because you have a guaranteed crit revolver in your pocket with ammo always ready
yeah so the loop is to kill three guys using melee
I see, what do you suggest instead?
revolver
infantry lasguns are joining helbores in my "I can't think of a way to make it fun" category
pains my heart
luckily I still have laspistol my beloved
i need to try ilas again, but yeah helbore is just fucking painful to use honestly
which ilas mk are you using anyhow
which breakpoints, if you dont mind
I like the concept of helbore haha
dreg gunner 1hs, both flamer 1hs, tox bomber 1 bodyshot
Ok with any melee?
I see tysm
any of them... I've gone through every mk and tried every blessing and it just seems like an inferior laspistol/infantry autogun
F
Helbore is a really cool concept but my god is it clunky to play in aurics
How I feel after equipping the chainsword and boltgun
The blue infantry lasgun never seems to run out of ammo haha
yeak the IIb is my favorite ilas
u can cope with crit 1 tap breakpoints but I'm not a fan of relying on crit for breakpoints on veteran
rashad
weapon specialist seems like too much work when marksman focus exists
guaranteed crits are nice, though
That’s like
The exact opposite of how it is
with camourflage I can just play normally and get bonus from MF
you can move for some seconds after killing
6 secs per kill as long as you headshot
and camourflage generates stacks
I also don't use Focus Target cause I'm a bad player that doesn't Tag enemies haha
i take MF but I don't bother with any of the nodes for MF
theyre all pretty lackluster to me
camo's nice so you don't need to baby the stacks
it lets you actually play the fucking game
not to sound like a snob but just hit more headshots
i used camo for a while and it felt like it wasnt worth it
Camo’s nice in general
But MF is not worth it
Because for anything that needs breakpoints, FT usually does it better
i mean you can start the fight with 10 stacks. or you can start the fight with 0 and have to build up your stacks.
And for anything that isn’t breakpoint-focused, WS is just a more generalist buff
im ok with how MF functions
What blessings bis for Rashad?
I don't know about you guys but I spend way too much time running around in auric missions to constantly be at 10 stacks of MF with/without camo
i like MF with the brown lasgun, lets you 1 shot everything except crushers if you get a crit
Brutal Momentum/Headtaker
i just think there needs to be something more interesting for its other nodes
sounds like you need to land more headshots 
I think the entire keystone needs a rework 
id rather not i like the idea of headshots rewarding buffs to the player
ive grown accustom to using it
Yea, make non-weakspot hits remove stacks
Have you just normally hold 10 stacks of buff without having to kill things first
Depends on what gun I'm bringing. On revolver it's easy but others actually require effort.
I like this, being forced to move or not move is bad for this gameplay imo
my games when running it are hit or miss tbh, either the servers and my aim are good or one of them isnt 
im not opposed to that change but it would still be mechanically pretty much the same
i.e. ranged damage buff to shift breakpoints on enemies
technically if you keep landing headshots, it's irrelevant
Except you can run now and keep the stacks
Mechanically, still just “hit weak spots”
Functionally, way way way better
removing the natural degeneration would be nice ngl but then i fell like youd almost always have max stacks
My OCD brain starts yelling when I see the stacks drop
don't blame ya
honestly they should make it more consistent... less stacks but same level of power
easier to stack and easier to maintain
would depend how it gets tuned, because if you get 6 seconds grace and 3 stacks per weakspot kill thne yeah it'll always be active
or just make the timer to lose stacks longer
maybe they could make it build less stacks per kill or raise the stack limit and reduce the buff per stack
question, what's a good build to run Vet with? and what weapon's are recommended. Are hellbores still good?
helbore 🤮
but I like hellbores...
Vet has the most build variety in the game so depends on what you want to do. Helbores make me sad. They're super clunky to use in the higher difficulties.
regardless, i feel like it needs much more interesting nodes to pick from
camo can be useful but i wouldnt bother taking, and the other 3 are pretty much unimportant
they're good, but it really is an acquired taste...
Chink in their Armor needs a rework. One of the worst nodes in the game.
10% rending at max stacks or take the node that gives 10% rending by default
I like Las guns 😮 dpes that help?
I wish they were good
or plasma guns both are fun
Should be 20 rendding scalled tbh
Lasguns are fine. Laspistols are the sexier lasguns.
Or even better, have it give rending per stack
lasguns are cool
Helbores are ok but the awkward swap speed can get you in trouble if you're not used to it
every soldier of the astra millitarum is using one, why wouldn't you want to use one as well?
2% rending per stack would be cool but probably allow too much crusher killing
I like using them in no ammo maels
No more grace periods
Just have it be
Normally hold 10 (up to 10) stacks (always active)
Non-weakspot hits drop 1 stack per attack
Weakspot hits gain 1 stack per ranged attack
Weakspot ranged kills gain 2 stacks
Modifiers can be:
+10% T.rend at 10 or more stacks
+% toughness gain rate based on stacks
weakspot kills gain +2 stacks (+3), but non-weakspot hits drop 1 more stack (-2)
melee weakspot hits & kills also replenish stacks
Make it entirely separate from movement and just be weakspot hit dependent
Youre not meant to swap alot
Hence the bayonette
Have it start working at the start of fights, not “after I’ve killed 3 enemies with headshots”
weapon specialist has garanteed crits, MF could have rending instead of/along with finesse
Yeah but sometimes you need to like for pushing bursters
completely contrary to my playstyle 😭
Or for dealing with hordes
You should be using your melee weapon no matter what
so which las gun is good to use now? infantry? Recon?
real men take bursters on the chin
Bayonet thrusting a horde away is pretty slow and really only ok for small groups before resuming firing
i just do this all the time
recon and laspistol are the most meta of the las weapons
recon got big buffed
basically gun only, my shovel is just to complete the look
Infantry scales exponentially with aim accuracy
Sir I am a cat
really dislike modifiers
so infantry and recon then, does the build differ between them?
The only thing I am taking is a nap
both are good, recon is probably better
The rework would still make it 10x more intuitive to play than what it is rn
Recon is much better than inflas
no filter
im not opposed to the rework but the modifiers are still not worth imo
well
camo with that kind of rework may actually prevent you from ever going below 10 stacks lols
Oh my thumbs are strarting to do that faint squeaky noise when im about the get tendonitis lol
Given that veteran talents are generally very competitive, I don’t think it should have >1 subnodes that are “u have to take for it to work right”
sure, but you could definitely find ways to make it do the same job but function somewhat differently
Camo's great for run and stop to unleash fire as a gameplay tbh
All of them are solid imo but I'd warn against the Mk IX Infantry Lasgun (formerly Mk XII) because it struggles most compared to the other Infantry Lasgun variants
Also for Recons this is the general consensus (even if I think they are all fun and good for different things)
XII > XIV > VIc
Helbores are solid but the slow firing speed/high charged shot damage variant (Helbore Mk IV) has an awkward bayonet swing so I recommend against it tbh
i think of stealth and how it has various buffs depending on what you're aiming for (TDR, lose aggro, damage increase, etc.)
10% rending at 10 stacks is just such a garbage pick
Like oh no the stack go away when i move but you can just retrain to just not rush into every enemy you see
Could lose a stack every x seconds you don't get a weakspot hit. Would then make it realistically possible to run a braced auto gun
Outputs great fire from afar
it could be smth like
+10% T.rend at 10 or more stacks
+% toughness gain rate based on stacks
weakspot kills gain +2 stacks (+3), but non-weakspot hits drop 1 more stack (-2)
melee weakspot hits & kills also replenish stacks
yeah, that's better
MF working on melee would be great, just the bonuses would also have to apply to melee
Alright, so then my next question is what is a good build for REcon las gun?
more interesting nodes
and I can't reload a shovel
don't have to, it's a really stupid amount of extra finesse
it'd be too good
+75% finesse is crazy
MF's problem is never how much benefit it gives
it's entirely being unintuitive to play
it would probably be too OP, but i wouldn't mind rending @ 10 stacks be replaced w/ applying brittleness when shooting somethign @ 10 stackks
so at least everyone benefits
could just be a flat number like 10%
shooting weakspots
Might as well scrap rending entirely tbh
Make your ranged weakspot hits also mark that enemy and apply a “+%damage taken” debuff

inb4markspammingragequit
also good

The rensing aspect could be swapped for infernus stacks on las and rending kept for on stub and slug
ranged maelstrom moment
i got a bone to pick with rending
holymoly
Wrong reply
It’d be like exe stance team-share but u highlight by shooting at them
lets get rid of rending altogether 
rending and brittleness being distinct is kind of silly to me
Ive never taken that node bevause its litterally a duplicate subpar
i get one is individual vs teamwide
I am just getting back to vet after a year a picture would be nice pls
but still
how often does this game get updates and what are the chances of MF getting a rework?
rending strikes is just not worth it in 99% of situations
only useful on bullet hose weapons like recon/columnus
Update: roughly every 2 weeks (hotfix for new cosmetic rotation)
Major Patch: inconsistent (can be months without)
Chances for MF rework: slim
What
Actually ? Swap right side rending with brittleness stacks and now were talking
all we get are cosmetics
vet has like 2 cool pants
weapon skin shop is painfully lame
no MF rework
why even play?
to purge heretics
much better ways to deal with carapace enemies
Rending changes Rashad breakpoint vs crusher
Depending on build
skill issue i guess

that would be the 1% then
That’s not the 1%
I think hammer uses the rashad
Depends on which variant
I'd recommend the Recon Mk XII. Use it with Shock Trooper, Rending Strikes and Onslaught. Reciprocity recommended but if you dislike the Reciprocity talent you can take the Headhunter blessing on the gun. You need one or the other for crit chance synergy with Shock Trooper. Both isn't necessary. None of the keystones majorly impact the Recon Mk XII so if you choose to this is one of the guns where it is totally viable to skip a keystone. Take which ever aura/ability/grenade you like but take the most direct path down if possible to save talent points to afford the important stuff
Oh also
There’re many weapons that have <1 ADM against flak or maniac
You’re writing them off completely for no reason
If u don’t even know that, I don’t think u qualify for giving opinions on whether rending strikes is good or not
It’s a weapon-dependent pick
I don't think most people know what ADM is but ok
the XII right now and I don't know what any of these talents are
It’s what rending strikes modifies
Dum Dum + Deathspitter with Reciprocity (highest damage vs most targets)
Dum Dum + Infernus with Reciprocity (better damage vs bosses, fun fire DoT for finishing fleeing targets beyond LoS, saves ammo when the DoT ticks finish something off)
Dum Dum + Headhunter if no Reciprocity
Infernus + Headhunter if no Reciprocity
These are all viable but the top 2 blessing combos work best
Ignore the other blessings tbh they're very eh
well the description says "10% rending" so that's what I go by and in that case I don't see much of a difference unless the weapon I'm using has a very specific breakpoint I can't get to through other more universally useful means
I love using the slower recon because its more forgiving on missed shots cause yes the fast firing one does concerve more ammo when it crits more but you also lose rwice more ammo if you miss a salvo
@tall torrent @lavish token https://www.youtube.com/watch?v=h4qx0GnIJmk
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
uh oh i have to do psyker next...
Rending’s value is weapon dependent, as in you need to know that weapons’ Armor damage modifiers (ADM) against specific Armor types (usually flak & maniac) to know whether it’d be enough value to take or not
I’m not watching that
Here's an example build grabbing all the talents I mentioned that leaves you with 3 points to spend as you like
oh neat. why does it go voice of command over like infiltrate? just to get down fast?
@full nacelle
Infiltrate is good when applied right. But it might just fuck your team over more if youre nit carefull
Or just dont know hoe to play it
then what about exicutioners stance?
Ah ok I know what that is. Just didn't know the acronym. Yeah, from my testing I've found very few times I'd take that over just running a weapon that can already deal with crushers. I could be wrong though.
Ex stance's alright for good damage and target aquisition
Rending Strikes is bottom middle and gives +10% rending
Shock Trooper makes all crits cost 0 ammo for lasguns and is bottom left
Onslaught gives 2.5% brittleness per stack and 1 stack per shot up to 16 stacks for a total 40% brittleness
Reciprocity gives +5% crit chance per stack and awards 1 stack per dodged attack up to 5 stacks or +25% crit chance. It has an 8 sec duration and the crit chance affects both melee and ranged weapons
usually it's taken to boost weapons' dmg vs flak or maniac
there're very few cases where it's taken to boost carapace dmg
rashad is the only example I know where depending on ur talent set-up, it can help u get a 3 hit kill instead of a 4 hit kill on mauler/crusher
Infiltrate definitely has a learning curve... I sucked with it when I first started and was wondering why I would ever take it
it's a 1-point cost can do as much if not more than superiority complex for some weapons
Yeah for efficient pathing mostly. And also just because most people like VoC more vs the other abilities. I use Shredder Frag Grenades, Survivalist's Aura and Executioner's Stance with my Recon Mk XII. You can absolutely alternate abilities, auras and grenades as you like
Infiltrate, when you need it you don't have it and when you have it you don't need it
Are there certain weapons that it helps with breakpoints? Cause I haven't really found any
They all work fine with the Recon
at least, until you get into the groove of using it
Rashad
Graia 7 v.auto
Infantry lasguns
Laspistols
All automatic weapons (not really breakpoints)
I love when i got a yellow ping designated target vet when i run ex stance i just shred through everything with braced autogun anything even unyielding
how does ilas benefit from rending
Flak damage
yeah but which breakpoint
Rending Strikes and Onslaught let you shoot your Recon Mk XII at Crushers without needing to swap melee. They also help your ADM vs Flak, Maniac and Unyielding for a bit more damage vs them too
Honestly i never waste my energy on shooting crushers. Love the big lads love to get in melee with em
Reciprocity and Shock Trooper let you shoot more freely without needing to worry so much about ammo concerns
IIb scab gunner 3HS without exe stance
In exe stance, 2 headshot both gunners, both shotgunners, both flamers
VII scab gunner 2HS without exe stance
IX scab gunner 1HS in exe stance
Also general flak damage, helps in practical scenarios vs shotgunners & scab ragers (bodyshots can be more likely)
If you ignore Shock Trooper and/or some form of crit chance (Reciprocity or Headhunter) the gun can be very thirsty for ammo
killing crushers with mk I shovel is more fun than with the other shovels
@somber axle you think this is ok? or should i change stuff?
i havent tried to see if rending could reach the same 2HS breakpoint
Yea, I don’t bother with MF on most guns
Pathing to it just isn’t worth it
I was thinking about trying to grab determined but not sure if that's super needed
The only 2 weapons I consider MF for, I go WS instead
does rending w/ mg1a (or whatever it is now) not push over to 1HS
i think i asked you this before
no, ur missing like 400 dmg unless u include exe + MF
Guess I never considered how much of a damage boost it gives versus flak. You think it would be worth it on an autopistol?
u can 1 tap with both active
sorry i mean rending + exe
it's mandatory on autopistol
Beautiful! Thanks
but based on what youre saying you also need MF in addition
I think you need Rending Strikes. It's the talent node just above the bottom middle keystone. But otherwise I think it is solid. If you want an easy way to reach it you could drop Counterfire and Enhanced Target Priority for it
Why need killing power on autopistol..... its a stagger weapon ........
Yea, exe + MF for VII for the most part
Rending reduces the stack amount needed
However
i see
U actually don’t need MF
You could take marksman and get that 1 tap breakpoint for 10s
Probably a better bet than using MF for breakpoints
You could try it as is without Rending Strikes but it'll be a bit weaker while it builds Onslaught stacks
thing is
yeah I'll do that thanks.
the weapon is such a tease
Welcomes!
because scab gunners are just the problem
now... do this with the hellbore
shotgunners die easy and, well i forget how quickly unarmored gunners fold to exe mg1a
Helbores are tricky and I really only know the Helbore Mk V well tbh
at that point i'd rather just accept the 2-tap and see where else i could put a point
“Why play empowered psyonics for smite…… it’s a stagger tool ……..”
Same 2 headshot 
VII is not as good as IIb now imo
man the recon las gun feels like a Multi las lol
where do I find the ADM for the columnus to know if rending strikes is worth it or not?
The fast firing one yes
Slow firing one is less debil
IIb has mostly the same breakpoints, shoots faster, has more ammo, reloads less, has better ADS movement speed, has better initial hipfire accuracy and instant sprint-to-fire
reposting bc relevant
Competitive Urge... Crap?
yes IIb is my absolute favorite weapon
Go into inspect weapon menu, check damage profile
There are two ways to build the Helbore Mk V: get Unarmoured and Maniac as perks on the weapon to meet the important Dreg Gunner and Flamer breakpoint or build enough damage throughout the tree to meet the breakpoints without it. I do the latter so I can grab Carapace for a funny 2-3 shot kill breakpoint on Crushers with it during Exe Stance
definitely prefer over VII
Compare that with the weapon card’s base damage
and IX is just crying in the corner
If you get a number that’s smaller than the base damage, that’s <1 ADM
Nvr used it . But i hear it procs alot on higher diff when ppl kill alot of shit idk
it's so hot out here
Thinking about running it on my support build but not sure if it actually procs enough to be worth it
it's meh
im not a fan of random damage proccing at random times
Me neither tbh
Shaaame... Yeah the proc rate is too damn low and I already deal 0 damage most of the time 
Don't think I'm getting a whole lot out of it
because it's not consistent enough to be considered as part of breakpoint calculation
and it's not high enough value to boost breakpoints higher up
and it relies on ur teammates killing stuff better than u do
it's lower for flak and carapace, and higher for all the rest
I must return to work though so good luck! Oh also I forgot to mention there's a link to a guide in pins that can outline which ever weapon you want to check for blessings/perks. I just ctrl+F and type the name of the weapon I want to look up if I need to look at a weapon I'm less familiar with
yea, flak is 0.9x iirc
carapace is low, but that's to be expected
in this case, rending strikes help boost flak ADM from 0.9 to 1
Yea comp urge is weird. Not consistent ajd when it does proc, did were you going yo make use of it or notice it?
it's not super high value but it's ok
0.8x
card is 99, flak body is 72
the other thing with comp urge is that
for some reason, when active, it has very similar on-screen effects to Focus Target's max stack on-screen effect
ok then it goes from 0.8x to 0.9x
seems lame
Ah that is confusing... Ah well
I hope we gwt a halloween special .... and it Being not rinda round 4 or just lights out
Oh what perks should I grab for it
Well, it’s a multiplicative x1.125 damage to flak (0.9/0.8 = 1.125)
That’s more than most other damage buffs u can get from just 1 point
oh and what melee do you guys recommend.
Rashad all day erry day
Depends. Do you wanna cover all your bases ? Whats your ranged weapon
whats a rashad?
combat axe
Carapace, Unyielding, Flak and Crit Chance are all solid perk options. I personally run Carapace and Crit Chance (and sometimes swap Crit Chance to Unyielding when I see the Monstrosity modifier on Maelstroms) but Flak + Crit Chance is probably the best general use combo
Combat axe III
Recon lasgun Mk XII
Oh nvm
U can’t afford Rashad in that kind of build
Run smth like duelling sword ig
Recon Mk XII is too talent point expensive to grab the talents the Rashad Combat Axe Mk III needs to be effective
Power Sword would be good!
Can't afford? I run rashad with everything
Dueling Sword is ok
I got a Power sword dunno if it's any good
I like Chainsword and Knife (but tbh Power Sword will probably serve you best)
Wouldn’t 
Finesse too low
Get one with 60% cleave target and everything else at 80%
B-but the head chopping 
Power sword with power cycler blessing is fun gives you more energised hits
Rashad without 10% atk speed is incomplete
Lota of clear and cleave
would finesse 75% be fine enough for now?
I still find it better than the dueling sword without the attack speed
usable
but every other stat except cleave target needs to be high
Though it leaves you vulnerable alot
Yes. Most weapons are "fine enough"
and blessings for power sword?
I don't use the power sword nor do I have one to check but what does cleave target govern?
If you want to min max, yea there's a goal you can set if you play enough. Usability? Its fine
tbh all weapons are fine enough... just depends on what you want to do and how much you want to optimize
Power sword with power cycler blessing is fun gives you more energised hits
any advice for on overwatch penance?
I forgot which other two are best but its something like BM or some other shit of the likes i dont remember
How many enemies it can hit through with its BASIC ATTACKS... Which you never use on the Power Sword
Not taking dmg?
done it on a random pub where I was matched with 3 orgyns
so my advice is make friends with ogryns
Two different ways. You go full tank VoC build with maximum toughness regen. OR you go full cowardly Infiltrate build with Low Profile and spend the entire game cowering in fear.
I have something that can help! One sec
the great wall of beef
Excuse me?
Stamina curios, shout and blocking are your friends
@vernal wharf Grab Infiltrate, Low Profile and Overwatch talent nodes. Infiltrate stealth lasts 8 seconds. Low Profile also lasts 10 seconds and gives you -90% threat reduction when stealth breaks meaning if you are near a team mate you can literally shoot your gun and watch enemies walk past you to beat up the poor Psyker you're standing next to instead. Overwatch talent node gives you +1 charge at the cost of +33% CD. Infiltrate normally has 45 sec on CD. With Overwatch it has 2 charges and recharges every 1 min. Put Combat Ability Regen perks on all your curios to lower this CD. Use this with Tactical Awareness talent for -6 sec on ability CD per special kill. Get an ability CD reduction stim ASAP. Chain your Infiltrate and Low Profile during spicy fights to keep aggro off you and stay near the team. If things get extra hot pop CD stim and prepare to use Infiltrate more to keep hidden from the fight. You CAN still fight because during Low Profile you have the threat reduction. If an enemy hits you once? Pop Infiltrate immediately. Restores toughness to full and On Overwatch Penance only counts HP DAMAGE as failing it
gas thanks
you heard me 
You can earn it as low as Malice difficulty. A Low Intensity Malice map would be the easiest way to try to get it
Only the truly brave veteran knows to stealth into the middle of the enemy horde. Usually to pick you up 
Stealth minigame is always nice to have on a team
heh fuck those psykers
Ppl using Stealth to revive are mvps
you called
Don't worry the Psyker is probably running Smite. They were either already going to die or they were always fine
Truth
Smitekers are either unstoppable Palpatine cosplayers of death
Or temporary meatshields
There is no inbetween
theyre actually both
combat knife certainly does a number on the wrist
so for the combat knife what y'all recommend
blessings wise
uncanny/riposte + flesh/precog/mercy
Is the Commisar's Cap that's in the store right now just the Black version? Is the Red one (without the eye) a seperate item?
Took me a very very long time but I also play exclusively damnation
I stopped making progress on it after I moved to auric, which, fair
but everytime I attempted a malice or under game after that, somebody always went down
Yeah it's once in a blue moon I play a game where no one goes down. Lower difficulties tend to have lower skill players
Is this correct?
Swap flak to carapace
I'd have imagined that Unarmoured would be the first to go
How does one go about making a melee chainsword build? Voice of command, weapons specialist, what else is good?
Does the chainsword's alt mode ticks stack Onslaught?
When I use a chainsword, I still just start off by taking Krak Grenade + Fire Team + Voice of Command + Focus Target, and it's never done me wrong
Speaking of which, I gotta say, I don't like the Rashad axe as much as the chainsword
What’s ur tree
Because if you don’t spec into attack speed, Rashad doesn’t feel as good to play
Yea, you don’t have attack speed
That chainsword can also use help ngl
Wrath + shred is better
XIIIg only has 1 attack that can activate rampage/savage sweep vs scab bruisers
So I've heard but it staggering the entire horde in front of me is desirable
I am not having a problem with getting rampage and savage sweep to activate
On poxwalkers, no
On bruisers, yes
Also Boltgun with that build is just weird
Boltgun really wants exe stance and reload speed stuff
No offense but that build is not very good
I already have reload stance and I one-tap almost everything except the plague doggo and mutant
You have VoC with no reload speed talents for Boltgun
I've also used plasma gun for too long and want something else
Bruh. This is my support autopistol build only I take Charismatic instead of the toughness damage reduction. 
Oh right might be because I've been playing my fun build for a bit
I’d honestly scrap the entire thing
Curio perks are weird
XIIIg is built wrong
Boltgun doesn’t get its ideal talents
Several wasted points
Whilst I of course have absolutely no issues without reload speed, the build I fuck around on does have +25% reload speed
Not that this is relevant presently
Curio perks serve their purpose, the chainsword serves it's purpose, and the boltgun serves it's purpose
I do like the blessings you've suggested tho and will be trying those out
But it’s really not very good lol
You have to just accept that certain weapons want specific talents / abilities to work properly
I just want to say that if you're not set on boltgun, the autopistol has inspiring barrage for a born leader build
I do like the guaranteed critical hit on the boltgun, and gloryhunter is an eternal favourite. What does Inspiring Barrage offer?
More importantly, can it one-shot most Specials and Elites?
refills your toughness as you fire which is all the time
Don’t take gloryhunter for Boltgun
plus the autopistols alt fire keeps things on their butt
Actually, don’t take toughness gain blessings for Boltgun, period
If u want gloryhunter, it’s just plasma gun
2 Boltgun build variations here
I think boltpistol has a decent version of gloryhunter... not sure why the boltguns is so much weaker
Second one has 1 spare point
You also have to understand that as a Vermintide 2 player, I see Specials as one of the biggest threats, so having something that can one-tap them is very important to me.
Then you shouldn’t build Boltgun like that
If u care about 1 taps, it’s flak + maniac, pinning fire + puncture
The Plasma Gun gets pulled out when it's time for premade AM games
One bodyshot both gunners, both flamers, both shotgunners
2 bodyshot maulers & both ragers
I’ll also say that if you’re not willing to go exe stance
Boltgun is not worth it for veteran
Exe stance is a huge boost for Boltgun
U can play it without exe stance but it’s not remotely as good
It's been extremely worth it since I don't want to use Plasma Gun all the time, and still oneshots what I want it to oneshot
What about all my fun builds that do use exe stance
Why should I not have a boltgun for those?
Basically
If u want to use a Boltgun
Go exe stance
Simple as
Boltgun without exe stance is missing like 50% of its performance
Not noticing it tbh. Almost every shot is a crit and a headshot
You are right that going unarmoured for the sake of gunners and shotgunners might be overkill when maniacs are more annoying
What
Yeah of course you can do it! You're just spreading yourself thin trying to be a Boltgun special sniper AND a born leader support build. Personally, I just split it into two builds. I have a Boltgun special sniper build and a full support Born Leader build, but if it works for you it work for you. 
Oh u had unarmored
Unarmored does like
1 breakpoint for Boltgun (even that u can Hipfire 2 shot)
It’s not worth it
Maniac gives u flamer 1 bodyshot with exe stance + pinning fire stacks
I don’t get why you prefer counting on surgical crit 1 taps when u could build the gun to just 1 tap, period
The teachings of Sir Kruber are that you have to be prepared to carry the team in melee whilst shouting, whilst also being able to whip out a high alpha strike weapon to dab on any form of special tho
I'm counting the gunner and shotgunner amongst those as they tend to make the psyker go away
Trust me, u carry harder with exe for Boltgun
It’s the one gun that genuinely deletes everything u can possibly encounter
Problem is that exe stance entails giving up toughness shout, which is how I keep the potatoes alive
Killing every ranged enemy is a form of mitigation too
If they can’t fight without overtoughness fed to them, they don’t deserve to have overtoughness fed to them
True but you can do that better with the other special snipers. Boltgun takes a lot of investment to be good in comparison. I get it if you like the flavor though. I run a friggin autopistol build. 
They find creative ways to lose toughness
You’re building in a way that wants u to carry malice players in auric damnation
When you could & should be building to solo auric damnation
Making it work on a shout build routinely. It can carry with good burst control.
If there’s another shout build around, I swap to exe stance
You really shouldn't be using burst fire on the bolter anyway
now that I can back
It works, it’s just far less effective than with exe stance
Oh I agree
It really makes me sad when I see people do that
I just haven’t found another weapon I wanna main for shout that doesn’t send me back to the boltgun
Oh hell nah
It even has a blessing that lets you crit 100% of your shots if you have fire discipline
Bolt pistol goes hard with shout
It makes me sad that I CAN'T do that! It feels so good. 
Sometimes entire packs of specials and crushers need to die
Oh I agree! I just wish I could do it regularily
The 2-R burst is really good
A good mag dump will save your team and stabilize the situation
it does but I save that for the bosses if they survive the combat stim + saltzpyre tag + damage shout + 2x krak
I'm talking more about mag dumping 
Guaranteed rager one burst kill, and mauler one burst kill with exe stance up
It’s really good
Magdumping is also fine
12 shotgunner killfeed
Even mag dumping, you do it smartly by carefully but quickly burst firing
not if you're trying to use it as your main weapon in a build
Only if your FOV is saturated with hostile do you go rock and roll
I wish I could go full bombadier boltgun
Well, when I go into AM I swap back to plasma gun, I just like the fact that when I fuck around, boltgun will actually shoot the moment I pull the trigger
but ammo and all that...
Boltgun veteran is basically Gunlugger ogryn but better
Unironically
Melee for hordes, shredders to generate space/thin out hordes
It’s really just that
Yeah very true. I love busting it out when I'm on a team of melees.
Boltgun for priority targets or as an oh shit button. Try to stop firing at 1 round but fuck it if you miscount it happens
I am thinking about constructing a revolver with Surgical and Hand-Cannon tho
Now this I gotta learn to do
Cause I want to be able to clutch finally if I gotta
Zarona or Agripinaa though? Choose your side wisely.
Zarona
Wrong

i appreciate the advice, not gonna lie much useful. got to the end of the mission and got a bad spawn. will try tomorrow.
Ahh, you'll get it soon!
Play duo private with someone
It’s the fastest way to improve at the game
Have yall
yes
yes
Error: 2002
Oh my Lord
REAL
The need for speed (in upgrading all my cools guns) tho…
Imagine having an audio cue
Couldn't be the Pox Hound
You gotta push those doggies man
Duo private is also the fastest at getting resources
Duo private is like
20~25 minutes on avg if you’re spending time looting
Depending on map
Some maps are fast
I'm actually kind of sad. I'm all out of builds to make on Vet outside of min-maxing stats.
And some maps can have very high material payout
Even if I don’t bother looting much I’m still looking at ~800 plasteel and 250 diamantine per run
(Plasteel is worthless tho)
only once you're well and truly into the end game
I don’t think so tbh
If you’re not there yet, u spend way more dockets than plasteel for weapon mastery
And after full mastery, plasteel is basically never gonna run out
Hey is the Devils claw any good?
Diamantine cost is much higher than its earning rate
~1k diamantine per max power gold weapon
3~4 runs for that much diamantine usually
Ehhhhhhh... I've spent a lot more on plasteel than dockets but that might be because 99% of my playtime was before this update
Yea, after the itemization patch, plasteel is basically worthless
U get way more than u need for crafting
I keep running out but that's cause I get a weapon and then start upgrading it before I even know if it's worth it
I dunno I'm still plasteel gated 
I’ve been crafting a bunch of stuff and my diamantine runs out before plasteel does
It was going at 30k+
Now it’s at 40k+
And it’s not going down
Plasteel starts out as more important because you can spam buy weapons from Brunt's, upgrade to green and feed them to Hadron to max out mastery for low effort but once you max out mastery on everything diamantine starts to become the roadblock to getting perfect gold versions of the weapons you want
40k mentioned :soyjakpoint:
one good run is like 1000 plasteel which is one good weapon... then you have to spend another 2k to empower it
Idk the rate of leveling mastery by taking low tier mastery weapons into matches to fight with but the plasteel buffet for Hadron maxed them out really fast
One max power gold weapon is like 3k plasteel at most
this worht it or nah? I imagine mobility too low?
Tf you mean mobility too low, it’s the dump stat
But yes, that will work fine
oh I didn not know this
Make totems give diamantine 
neat I got it off a random mission
That’d be great tbh
Make heretic idols give diamantine and I’ll consider shooting them again
Skulls is one time so 🤷♂️
last ping, I assume all this is bad? outside of maybe Flak?
Shred is good
that's good news atleast
Flak + maniac
Rampage + shred
Plasteel is good for dumping jnto greys to max mastery
It’s better than cleave for that thing because of crit adm’s
So it's better for new players kinda
One weapon is 9~10k dockets
Upgrade to green is like 100 plasteel
Make Daemonhosts give +100 diamantine per kill 
You’ll simply run out of dockets before u run out of plasteel
Welp 
Yet another reason to run dclaw
Nah
It’d be Boltgun + krak
Delete daemonhost in 5s
One of these is free
Yea, killing from a distance minimizes corruption damage taken
Again, might just be because I was playing before the update but I have never run out of diamantine. I also don't min-max stats outside of the usual 80/60 splits though.
Versus tanking corruption with Dclaw melee for 40+s
Krak + anything feels good vs Daemonhost tbh. With Grenadier, Krak and VoC you've got 4 back to back stagger stuns to trap a Daemonhost from fighting back. Perma stun Daemonhost so everyone can rip it apart. Bonus points if you have another Vet with Kraks too
40+ seconds?
kay rolled a designated marksman build and can now use the boltgun to two-shot Crushers and one-shot mutants
Go for a perfect roll plasma and watch your docket number take a nosedive
It’s pretty slow
But I gotta say that I have serious concerns about the squish
I do it often when I run it and it’s never 40 seconds
I'll link it here and you can tell me what you think
Thank the Emprah I hate the plasma gun 
I had the same problem pre-update tbh because I'd often give up on weapons at blue or purple if they had 2 of bad perks and/or a bad blessing so my plasteel was going into the garbage at a higher rate
No plasteel but sitting on 10k diamantine
It flipped with Unlocked and Loaded
What are ADMs?
After I maxed out mastery on everything
I haven’t bankrupted on diamantine yet
Armor damage modifiers
Gotcha
Affect how Much of your damage you do to an armor type
Yeah that sounds about right... Still hard to believe we're living in a time where Darktide has a good crafting system
Yeah and Recons are buffed into being good too
Feels like I am in a dream for all the good things Darktide has done lately LOL
blessings/perks for boltgun?
surgical/pinning fire... carapace and... flak(?)
I think it's flak... Could be wrong
Pinning fire + puncture
Flak + maniac
How about this for an Exe Stance build then?
https://darktide.gameslantern.com/builds/9d4dc128-223b-402c-b73d-cf5cbef6a9cd/designated-marksman
Wasted points again
I posted 2 builds above
Puncture? Really?
You don’t need 8 stack modifier for focus target
2 shot mauler
1 bodyshot kill breakpoint
I know what armor type damage is, I just wasn't familiar with the abbreviated vernacular
Thanks anyway, though
Boss damage for Boltgun never really involves ADS for precision hits, it’s always magdump
I think puncture is higher value overall
I guess you could consider that a wasted point if you don't want to stack them out of combat
I've always ran surgical as a boltgun sniper but I might have to give it a shot
No, it’s a wasted point, period
That 4.5% extra damage from redirect fire achieves basically nothing
I don't see why my team would object to extra damage
But you're right in the sense that I will be tagging things so fast that it will never go over 5
Extra damage that doesn’t make you kill things meaningfully faster is pointless
Going from 1075 damage to 1120 damage changes no breakpoint on any enemy
In fairness stacking all of these allows me to go far higher than 1120
Name a single breakpoint where u couldn’t reach without 8 stacks
If that nodes was smth like
Each stack of focus target is +6% damage taken instead of +4%, it’d be at least potentially worth it
plague ogryn 
Thing is that I can't really see how high the damage goes. The Mutant dropped in one hit and only displayed 4000
Exactly
So it’s just pointlessly more damage
Better spent on something else
First thing I'm doing is replacing the top left with the top middle to become less squishy, and then I'll repeat the test and see what else I could dispense with
I don’t think u need grenade tinkerer or 10% TDR in bottom left
I’m also not quite sure u refuse to go bottom right
What, dipping into the Sly Marbo tree?
Yea, why not
Can confirm the bleed helps and stays up
Well yeah, Bloodletter used to be loved on chainsword for a good reason too
I dunno. I'm trying it out now and I think I'd still rather take surgical for the crit. I don't need the one breakpoint it effects if I stop firing for .2 seconds and it gives me a good chance at getting better breakpoints on crushers.
It’s not 1 breakpoint
It’s 1 shot vs both gunners & both flamers
@tall torrent The idea of life without Grenade Tinkerer and Demolition Stockpile scares me a little
There is no situation where a crusher was involved where I had time to ADS Tap fire them down
And surgical is still counting on crit RNG
What
big boomers 😦
I didn’t tell u to drop demo stockpile
They were clear and present dangers that required me to go rock and roll, usually on an area target (groups of them).
As a plasma main their existence was just met with a shrug and some LMB
Cavalcade used to be my favorite before puncture
Headshots required but yeah
Plasma doesn’t kill fast enough for me on massive targets
Uhhhh... Might something with my build then because I'm oneshotting them.
In general everything charging at you in a narrow line becomes food
That’s too much of a chainsword problem for me to comprehend
Any time they're not directly in front of you
With pinning fire at max stacks yea
Puncture helps against distant targets
Also mauler 2 bodyshot
Anyone have tips for the Plasma Gun? I really like it but the boltgun seems like it's better 90% of the time
Teammates are who I’m thinking of in this case. Auric difficulty. Hordes on my ass, ragers all around.
Are u trying to get a perfect roll plasma
Anytime it’s crushers not in a rat pack I had time to go for head shots
Otherwise it was krak grenade time and rock and roll
Nah, just using random ones. Mostly not sure about masteries/blessings
I have it written in detail in my guide
i'll take a look, thanks
Still not sure I get it. With puncture I'm only getting an extra 30 damage from the bleed.
looking for a helbore, can i get away with stability being a dump stat
I only started playing recently, did Bring It Down! get replaced by The Bigger They Are?
Wait no i'm blind
Found it
Do u have redirect fire & tag active
What's the best way to look for a good roll on a weapon? Spam buying them from the Armoury? Requisitorium mystery RNG?
This is not right bro.
So I need full stacks of tag and redirect fire?
22 shots to disintegrate a crusher in one second, and I have 180 in a mag. What the hell.
5x redirect fire, 2x tag (sometimes needed)
Yea that’s kind of what 25% total rending does for recon
Who let FS cook like this
any tips for doing the 'make every shot count' thing?
DB shotgun
alright is there a good build for DB shotgun?
a 350 green to a 500 orange is about 70k ordos, 3k plasteel, and 1400 diamantine. If you buy your weapon in the shop thats maybe 85k ordos. So 1-2 missions worth of ordos, 4ish missions worth of plasteel, and 5-6ish missions worth of diamantine. Assuming Damnation play.
So it seems like diamantine is the bottleneck from a fresh file
I mean't for talents
But also plasteel is still more of a bottleneck than ordos unless you have gambling problems 
Basically all you need is the reload on swap from weapons specialist
God no don't do Mystery Melk's, its terrible. Melk's normal shot is very easy to get really really good rolls on now, but hard to get perfect rolls. For perfect rolls you can either spam ordos at Brunt's, or browse the hourly requisition shop for greens/blues. I'd recommend the later unless you really want a specific gun right effing now. Its way cheaper
I feel stupid for not seeing it
Ohhhh thank you
so make more melee build to stab people and just use the shotty until there's no ammo left
I'm going back and forth between a more consistent puncture build and my surgical crit build and really can't feel a difference tbh
Reload on swap was slightly vague considering the absolute baffo
onary that is the fucking wall of text description
Nah, hot swap it. Blast the shotgun into a crowd, switch to melee, get one kill, repeat
with Always Prepared, if you kill just 1 poxxie with melee and swap to the shotty, it'll have 1 round in it
Yeah it rounds up, so that 3.3% is actually just 1/2 rounds every time
got it
Good luck, I was struggling with that penance, and this was how I got it
so should I got infiltrate or voice of command
You are going to hate me for this, but I did a dumb build that combines Tactical Reload with Volley Adept and now I reload Boltguns so fast that I can get a one-shot round on target before Executioner Stance runs out
probably voice of command
What’s ur build
Preference, but you cant go wrong with VoC
VoC is better for frontlining, which is what this setup wants from you
good send it to me please
This feels so wrong tho
on a boltgun, no way
That's 55% reload speed if you count the minor node under Survivalist
do grenades count towards accuracy?
No afaik
Do this basically
not sure what to grab or if I did any good building
but got 3 points left over from that
Mistakes were made but it is funny https://darktide.gameslantern.com/builds/9d4dd18e-12bd-4b65-97bd-53ca0391af72/rapid-bolter-reload-meme
You can skip Charismatic and Born Leader. Exploit Weakness is mid and you're always better off grabbing the toughness node next to it.
Only in Death Does Duty End is also pretty bad in most cases
You want to spam Voice of Command with that kind of build
can confirm, toughness shout better than rez shout
should I go for Rending strikes and bring it down with this?
or maybe precision strikes?
Especially given all the possible options you have to obtain toughness capacity, toughness resistance, toughness gain, the ability to shout toughness all around you is peak
Bring it down is a godlike node. Rending strikes I don't think is good for DB Shotgun. Precision Strikes is always good.
U gave up grenade regen
And you definitely want Iron Will
Skip Inspiring Presence and grab Iron Will
Iron Will is one of vets best nodes if not the best. Inspiring Presence is terrible in every situation sadly.
Iron Will is what makes vets tankier than Ogryns 
also on recon lasgun build, Here you think I can get bring it down or not possible without losing something important?
I don't think I can but I dunno the game enough to make that a solid statement
Marksman
thanks
Marksman isn't doing much for a recon lasgun build
oh also this a good shotgun?
Yup! Tis good
woot time to grind my shotugn a bit to get those perks
Oh! and melee weapon you recommend for this?
for the shotgun build that is
I don't think this is a good idea to try tbh but it's hella funny keeping Executioner Stance going whilst reloading in between each shot
I wonder what this meme does to the plasma reload
oh shit that's wild
You know how when you open an oven and it goes Woosh out at you all at once? I imagine that
That feels wrong
Personally I run it with Duelling Sword because I think it's really fun and the DB Shotgun makes up for its meh horde clear but it's really up to you
Okay now that I have seen what Plasma gun looks like with +55% reload speed I think this mad experiment must be put to an end
actually wait I got my devils claw I can run with it
the belssings and perks are kinda wrong but plenty of crowd control
just make sure you got plenty of krak grenades ready
for them carapace boys and bosses
Being a DRG player primarily I had to double take on that
i played a lot of bolter exe stance